User Score
7.1

Mixed or average reviews- based on 1628 Ratings

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  1. Aug 17, 2023
    9
    Good game design and better territory logic. After playing this game we must be proud that we have an optimistic in mind and have a good friend
  2. Oct 24, 2016
    8
    Unfortunately there's no way to trust most negative reviews by users on Metacritic, just like there's no way to trust most positive reviews by media.

    Most negative reviews by users are from people who seem to a) never have played a Civ game from start to finish or b) play expecting something different than a 4X strategy game. that being said. i do agree with some negative aspects
    Unfortunately there's no way to trust most negative reviews by users on Metacritic, just like there's no way to trust most positive reviews by media.

    Most negative reviews by users are from people who seem to a) never have played a Civ game from start to finish or b) play expecting something different than a 4X strategy game.

    that being said. i do agree with some negative aspects highlighted by reviewers, most notably the bad AI and the concept behind higher difficulties. AÍ is better only regarding barbarians; they are smarter and certainly more annoying than earlier games, as they should be. but some civilizations are just plain stupid.

    on higher difficulties, advantages are given to the AI that border on ridiculous. that should not be considered higher difficulty, only an unfair handicap.

    a lot of people are complaining about the art direction. for me it's just a matter of taste, i can't really say it's badly done or anything. same goes for the interface.

    the new additions to the game are refreshing and interesting. districts rule. civics tree and government cards rule. i can't wait to master them. overall, it's a big improvement on Civ V.
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  3. Jan 3, 2020
    8
    The latest in the long running turn-based strategy game series this sixth instalment, as it has always been, is all about guiding and developing a civilization from their first settlement through to the modern age with the goal of beating your (AI or human) opponents.

    Any fan of the Civilization series will tell that you can’t fully judge each instalment until all the expansions are
    The latest in the long running turn-based strategy game series this sixth instalment, as it has always been, is all about guiding and developing a civilization from their first settlement through to the modern age with the goal of beating your (AI or human) opponents.

    Any fan of the Civilization series will tell that you can’t fully judge each instalment until all the expansions are added, but VI is possibly the most complete the series has been right out of the gate. There are of course all the new technologies, units etc. you’d expect from a sequel but the addition of ideas like districts, which specialise in certain building types, adds even greater depth whilst still keeping things relatively accessible. The only real negative remains the A.I, particularly when it comes to conflict, but if (like me) you play online against friends and family this is largely negated anyway.
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  4. Nov 18, 2016
    8
    Overall, this is a very fun game and if you enjoyed Civilization in the past, you will still like it now.

    However, there are some issues that keep it from being an amazing game. The biggest problem is the movement. Numpad movement is gone and you are forced to use the mouse and there are no settings to fix this. I hope they are able to bring it back in the future. Another issue I
    Overall, this is a very fun game and if you enjoyed Civilization in the past, you will still like it now.

    However, there are some issues that keep it from being an amazing game. The biggest problem is the movement. Numpad movement is gone and you are forced to use the mouse and there are no settings to fix this. I hope they are able to bring it back in the future.

    Another issue I have is the UI. It is too clean and sterile and looks like a work application more than a game, especially the various menus you go through when starting a new game.

    But despite these qualms I really do enjoy the game and will continue to play it. It is a bit harder than Civ 5 so far, or perhaps I am just not used to the new mechanics and need to relearn the basics.

    If you like Civ games, you'll still enjoy this, but if you are new to the franchise, you might want to try an older one to make sure you enjoy this style of gameplay.
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  5. Nov 4, 2016
    8
    Better than Civ5 overall;

    ++The District addition to gameplay is a solid progression for series, adding a much needed strategic element to mid-game play. ++Territory requirements for Wonders also adds to the dynamic, making it harder to monopolize all the best Wonders. --AI seems weaker: they do not eliminate our wounded quite as ruthlessly as before. :::: Buy Recomend ? ::::
    Better than Civ5 overall;

    ++The District addition to gameplay is a solid progression for series, adding a much needed strategic element to mid-game play.

    ++Territory requirements for Wonders also adds to the dynamic, making it harder to monopolize all the best Wonders.

    --AI seems weaker: they do not eliminate our wounded quite as ruthlessly as before.

    :::: Buy Recomend ? :::: Yes, if you are new to the series or would like to play more of it.

    :::: Buy Warning! :::: The game is definitely incomplete without the DLC. They are sure to add many new Civ's plus whatever else. I suggest buying either the Deluxe version (including all future DLC) or waiting until all DLC is released and purchasing in bulk at a Steam Sale near you.
    ----
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  6. Dec 3, 2017
    8
    I actually don't understand all these bad review. Honeslty they are more than severus. How you can give to this game 2 as a vote? You probably have something against Civ VI or the software house.
    Game is solid, mechanincs works well. I also like this cartoonish graphic that give to game a less serious tone.
    One of the most important weak point for me is the AI that often take some weird
    I actually don't understand all these bad review. Honeslty they are more than severus. How you can give to this game 2 as a vote? You probably have something against Civ VI or the software house.
    Game is solid, mechanincs works well. I also like this cartoonish graphic that give to game a less serious tone.
    One of the most important weak point for me is the AI that often take some weird decisions. Anyway I noticed that has been a bit improved during the last update. After all a must have if you like these kind of game. One of the best!
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  7. Oct 22, 2016
    8
    This game has a lot going for it, however, as with many new games, it has a number of errors that need to be addressed that are making it very hard to play. While it is not a huge departure form the Civ games of old, there is a slight learning curve to it. I think there is a lot of room for this game to continue to grow, but first and foremost the bugs needs to be fixed (like the extremelyThis game has a lot going for it, however, as with many new games, it has a number of errors that need to be addressed that are making it very hard to play. While it is not a huge departure form the Civ games of old, there is a slight learning curve to it. I think there is a lot of room for this game to continue to grow, but first and foremost the bugs needs to be fixed (like the extremely unstable AI and declaring war on yourself errors which has broken every game of my thus far). I rank this an 8/10 mostly because I know these things can be easily fixed and once they are it will be a lot more fun, all the building blocks for a good game are on the table they just simply need to be built. If you are unsure about buying this game, I would say wait a few weeks until these bugs are worked out. If you like Civ games, you will like Civ 6 (once its fixed), if you don't like Civ games, this is not exactly the time to get in to. Expand
  8. Oct 22, 2016
    8
    From my first hours with this game it does feel like it gained a whole lot of complexity and decision making compared to the rather dumbed down Civ V. However - it departs quite a lot from earlier concepts in my opinion. Cities, Districts, science and social science - there is a lot more to take into account .. in theory.

    I would describe the visuals as a similar evolution as "The Sims
    From my first hours with this game it does feel like it gained a whole lot of complexity and decision making compared to the rather dumbed down Civ V. However - it departs quite a lot from earlier concepts in my opinion. Cities, Districts, science and social science - there is a lot more to take into account .. in theory.

    I would describe the visuals as a similar evolution as "The Sims 4 did to The Sims 3". The look is less "realistic" and more "cartoonish" - reasonably a good choice ... as the whole interface as in playing field (map) of civilization never looked realistic but more like a board game anyway. The cartoon designs are nice (unless you really dislike bobble heads).

    The UI in its current state is useless though. Many functions can be done via keyboard commands - but do not show up as options on screen. (like delete unit)

    When you turn on "autoturn" - the game may present you with a choice to make - only it does not allow you to make the choice anymore, because it already switched to a new turn of players - hence forcing you to close the menu and wait for your turn again. I have also not found a way to manually stop autoturn - but remain forced to wait untill the game decides that i can take action again.

    Districts and enviromental decisions are an awesome development decision and make each city much more unique and meaningful than ever before in a Civilization game. Visually however - it downgrades cities to what feels and looks more like little towns.

    In my several attempts at the game (2 times in prince and 1 time in hardest difficulty) - the AI seemed appropraite - with the hardest AI still cheating in terms of resources and buildtime .. or so it seemed. The AI appeared to be reasonably aggressive but also smart enough to pull out before it exhausted itself too much in an offensive war that would not really benefit it much. (it did however declare war numerous times for no apparent reason)

    Zooming out on the main map is .. for some reason .. very limited. The furthest zoom feels like a medium zoom in Civ V. However - the map is nicely drawn and animated and quite pretty to look at.

    Performance-wise the game runs better than Civ V - but AI turns still take a long time (at 8gb ram that is).

    All in all - i did not feel like a "god" anymore - leading my civilization through the ages - but more like a micro manager ... which is odd, because many things run automatically. Due to the limited zoom factor - large scale wars "felt" like a chore - but also because unit management, defense and attack is much more complex now than it was in Civ V.

    And it may be just me - but the tech tree seems smaller... like significantly smaller. (yes, even social and science tree put together ... maybe because you research 2 techs together now)

    All in all - this is an enjoyable game .. as is to be expected from the Civ franchise. (at least that is what i ll stand by - once they bring back renaming cities and civilizations ... i really dislike not being able to customize those things)
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  9. Dec 25, 2016
    8
    Compared to civilization 5 which i think it was awesome, this have definitely some plus and minus. Briefly 1 plus is more diplomacy, 1 minus is cartoon looking is not appropriate with civilization soul.
  10. Mar 23, 2018
    8
    Sid Meier's Civilization VI still maintains the brilliance of the long-running turn-based strategy series, yet at the same time, regrettably fails to deliver in a number of ways.
  11. Oct 24, 2016
    8
    Civilization VI is a strange new world. It seems to bring back a good bit of the SimCity-ness of the original. The leaders are bigger jackasses than in any previous Civ. It's like they learned how to interact with people from EVE Online mission agents. It took a couple days, but I'm finally getting used to what seems to be the most poorly crafted Fog of War system ever.

    After several
    Civilization VI is a strange new world. It seems to bring back a good bit of the SimCity-ness of the original. The leaders are bigger jackasses than in any previous Civ. It's like they learned how to interact with people from EVE Online mission agents. It took a couple days, but I'm finally getting used to what seems to be the most poorly crafted Fog of War system ever.

    After several days of playing, Civ 6 has really grown on me, becoming more engaging and entertaining as I slowly master the various mechanics to city management and global diplomacy.

    However, had this not been a series that I was already a big fan of, I don't think I would have given the game more than an hour before uninstalling. First impressions and all that.
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  12. Nov 28, 2016
    8
    Civilization 6 has some really awesome features I really enjoyed the new mechanics, new diplomacy and and the slight buff in civilization abilities, making the game slightly more fast paced, however the game still feels incomplete, To few Civilizations mostly, hoping for some expansion packs soon and the AI still needs some work.
  13. Oct 23, 2016
    8
    Plays essentially the same as Civ 5 with a few added features. Reviews absolutely over rates this A score of 8 is only warranted because there are improvements over the last game and it largely works properly, and it is one of the better made games out there.

    The game seems to be made inefficiently or uses inefficient tools. Tasks that should be simple takes a round about way to
    Plays essentially the same as Civ 5 with a few added features. Reviews absolutely over rates this A score of 8 is only warranted because there are improvements over the last game and it largely works properly, and it is one of the better made games out there.

    The game seems to be made inefficiently or uses inefficient tools. Tasks that should be simple takes a round about way to complete therefore require higher specs for PCs. This seems to be a trend for new games.

    Game design/mechanics could have seen more and better improvements, in this respect the game is still really a 7.

    For players that havent played civ 5.

    You control a civilisation with a starting city on a map divided up by tiles with a number of other civilisation like you and some neutral cities.

    You use your city to build buildings to give you different kinds of resources/currency like production capacity, faith and more. There are a few different tech trees that you constantly have to select which route and option to pursue. The speed you progress through these tech trees is determined by the relevant resource - faith, culture, science, etc.

    There's also limited diplomacy function and a number of different victory conditions you can choose to meet other than domination which means you conquer every other civilisation.

    The game play is quite slow and rigid after a while and you get familiar with it.
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  14. May 25, 2017
    8
    Everything is a clear refinement of CIv 5 and its expansions. Religion might be a bit too simplified. People complain about the graphics style but they make it easier to know what's going on in your empire. A major issue would be the ai which is seriously retarded, Brutally overpowered in the early game and a joke after the mid game, i hope to play it when these issues are improved.
  15. Nov 25, 2016
    8
    For me Civ 6 was a good step forward in the franchise. The introduction of the district system was a highlight. The new art style, at first i didnt like it but it has grown on me. The barbarians and the 2 now distinct tech and culture trees are way better and provide a new balance. The barbarians are now a treat which is also a good challenge.

    The cons are the AI , no real update. The
    For me Civ 6 was a good step forward in the franchise. The introduction of the district system was a highlight. The new art style, at first i didnt like it but it has grown on me. The barbarians and the 2 now distinct tech and culture trees are way better and provide a new balance. The barbarians are now a treat which is also a good challenge.

    The cons are the AI , no real update. The same thing happened in civ 5 where lets be friends and then in 10 turns WAR! This stuff is till happening. The UI and the start menu feel a little lack luster and not much effort was put into it in my opinion. It need more detail like civ 5. Also by being unable to restart a game and having to go back to main menu just kills me. This is really a negative in my opinion.

    Overall the changes that this game brings is better but hopefully with some patches it can be way better.
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  16. Nov 18, 2016
    8
    Ok. Once again its great!. Come on , its Civ. I dont need to explain. BUT.... You guys brought back the old same problems. TURNS TAKES FOREVER. My gear is not low end ... but still. In a big map ONE turn can take ONE FULL MINUTE to process. I alt tab it and study... this is how bad ....
  17. Feb 15, 2020
    8
    It's an amazing game!
    In the face of this sea of **** they made some mistakes in this compared to the previous version (CIV V), but the positives points outweigh the negatives over time.
    The game is tremendously immersive and super fun, it is really possible to love or hate other leaders because of their well-built and defined personalities and behaviors, just as you hate or love real
    It's an amazing game!
    In the face of this sea of **** they made some mistakes in this compared to the previous version (CIV V), but the positives points outweigh the negatives over time.
    The game is tremendously immersive and super fun, it is really possible to love or hate other leaders because of their well-built and defined personalities and behaviors, just as you hate or love real people.
    When the day Artificial Intelligence becomes more evolved and better implemented on videos games, this game series specially, will be awesome, hope to continue here to see!
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  18. Dec 12, 2016
    8
    Несмотря на незначительные изменения геймплея, игра остается главным пк эксклюзивом. Остается лучшим представителем жанра стратегии после затухания Героев Меча и Магии.
  19. Oct 21, 2016
    8
    As a first release Civ VI is superior to its previous three releases' launches. The additions (builders, districts and trade as examples) adds a nice depth and variety to gameplay. The civics and government/policies has also seen great updates which I think will be wonderful once modders get their hands on.

    Issues so far are mostly concerning some performance optimizations needed, ui
    As a first release Civ VI is superior to its previous three releases' launches. The additions (builders, districts and trade as examples) adds a nice depth and variety to gameplay. The civics and government/policies has also seen great updates which I think will be wonderful once modders get their hands on.

    Issues so far are mostly concerning some performance optimizations needed, ui scaling does not look crisp and sharp on 4k (1440p without ui scaling s the sweet spot), the map can be quite cluttered and hard to read and orient and the minimap is almost only useful to find where my cities are, not so much as an overview.
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  20. Oct 22, 2016
    8
    I playeed all civ games from civ 1 and lots of other 4x games. This one really surpirsed me: the district thing is a brilliant change in gameplay! Also how city states management works is really good. UI is among the best ever seen in strategy games. Very intuitive gameplay, lots of different play styles possible. No city looks the same...it is great fun also explore the map searching forI playeed all civ games from civ 1 and lots of other 4x games. This one really surpirsed me: the district thing is a brilliant change in gameplay! Also how city states management works is really good. UI is among the best ever seen in strategy games. Very intuitive gameplay, lots of different play styles possible. No city looks the same...it is great fun also explore the map searching for sweet spots and planning ahead for what to build centuries later.
    What I don´t like is the comic graphic style...and the game is missing some parameters to in setting up a game. The number of city states cannot be modified, the landmass distribution ect. But I think there is space to improve for playing around with rulesets...I think the game really deserves more parameters. If you´re looking for a better sandbox game, go with endless legend. Anyway, I am happy firaxis made a breve approach by changing many aspects of the game, still it feels like civ. Great game!
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  21. Oct 24, 2016
    8
    My first civ 6 play was on prince- medium difficulty with a big map with 10 players on epic timeline. I have strong computer. I am also a part time 3d artist.

    Positive: + very smooth gameplay, polished + nice UI + more depth, a lot of new options + diplomacy is more advanced + trade routes and gold are more important. Negative: - Stupid AI, i could go for a science victory
    My first civ 6 play was on prince- medium difficulty with a big map with 10 players on epic timeline. I have strong computer. I am also a part time 3d artist.

    Positive:

    + very smooth gameplay, polished
    + nice UI
    + more depth, a lot of new options
    + diplomacy is more advanced
    + trade routes and gold are more important.

    Negative:

    - Stupid AI, i could go for a science victory and play almost whole game without war. I was dominating at science, cultural and military field no.1 of 8 civs left and the little ones keep blackmailing me with stupid request, that I should give them gold. I rejected. If I am the world leader, i make demands, others pay me.

    - combat is a joke, miss civ 5. Barbarians are not a problem actually, animations are slow, it doesnt feel like it is a game which I would like to use military units often. Civ 5 was much better here.

    - As a part time 3d artist I can clearly say, this cartoonish style is a bad joke. When I get a scout i see tiny kids wolf icon on top, like the game is for 5 year old kids. Battleship looks like big fat turtle.
    I thought civ 6 is supposed to be a serious game for serious strategic gamers, not kindergarden kids.

    Perhaps they used that cartonish graphics style to make the game faster, but i do not like it. I get used to it, but i do not feel I want to play the game again ( except scenarious). I could replay civ 5 again many times.
    I liked the combat much more.

    - All the new things are not practical actually. The policies and cards give you little impact. You can use only a few cards, but you a ton of them to choose from.

    - districts are interesting, but in practice they do not work well. I was playing in a big map with 10 civs. I was in renaissance and i could still build ancient world colossus. Wonders are seldom build. New sistem is not practical and real.

    - resources,.. I had 8 cities and still I was missing resources to build a single rifleman unit,... terrible. Not even a little realistic.

    End note:

    I no not feel I want to replay this game again. I could play civ 5 on and on. I got used to cartoonish style but still it ruins combat for me. As a part time 3d artis I can tell that cartoonish style is a bad joke, a disgrace
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  22. Nov 2, 2016
    8
    I think it's a fine game, they fixed the issue with Builders/Workers from the last one, now they have actions and they disappear after 3 actions but they realize the duty in one turn, which is great. So it's quick to develop a new or conquered city and the whole system it works better then the last one. They simplified the develop system and cities buildings, so it's optimized and youI think it's a fine game, they fixed the issue with Builders/Workers from the last one, now they have actions and they disappear after 3 actions but they realize the duty in one turn, which is great. So it's quick to develop a new or conquered city and the whole system it works better then the last one. They simplified the develop system and cities buildings, so it's optimized and you don't need to care that much with citizen management, food or production. Expand
  23. Nov 17, 2016
    8
    Very good - IMHO better than Civ V. Why? Connection between what you are doing - with science progress. In previous you could build military and science and quickly discover farming.... now if you are willing to discover something fast you have to invest in it beyond science - in ex. build trade market to seed up economy discovery etc. Ii is something I was waiting for! And for thatVery good - IMHO better than Civ V. Why? Connection between what you are doing - with science progress. In previous you could build military and science and quickly discover farming.... now if you are willing to discover something fast you have to invest in it beyond science - in ex. build trade market to seed up economy discovery etc. Ii is something I was waiting for! And for that 10/10... but.. AI is bad like (5/10)make it better and this game have some much potential for now enemy are strange ? at best... :/ Overall I like it new ideas of managing cities are good, new military ideas are good, science and dicovery is good, cultural grow is good so overall....8/10 and 10/10 if they improve AI. Expand
  24. Nov 19, 2016
    8
    미완성 게임 치고는 잘 만듬.

    단점.. 1.자잘한 버그 게임이 특정 턴이 되면 튕기는 버그가 있음. 가장 짜증남. 거래버그 있음 2.멍청한 문명 AI 야만인AI보다 못함. 전쟁 중인데 원거리 유닛으로 내 병사를 안침. 장점... 1.좋은 OST 문명6 ost는 갓갓임 2.타임머신6 으어어 시간이 사라져간다 시공의 폭풍으로! 3.선택의 차별화 제곧내
    미완성 게임 치고는 잘 만듬.

    단점..

    1.자잘한 버그
    게임이 특정 턴이 되면 튕기는 버그가 있음. 가장 짜증남.
    거래버그 있음

    2.멍청한 문명 AI
    야만인AI보다 못함.
    전쟁 중인데 원거리 유닛으로 내 병사를 안침.

    장점...
    1.좋은 OST
    문명6 ost는 갓갓임

    2.타임머신6
    으어어 시간이 사라져간다
    시공의 폭풍으로!

    3.선택의 차별화
    제곧내
  25. Feb 28, 2018
    8
    This game improves, refines and innovates to become the finest Civilization game to date. Unstacked cities, stacked units and improved trading to name a few (though the game's ruined by the bad AI though, I'll explain).

    Introduction Civilization VI is yet another entry in the long lasting Civilization series. Civilization VI is a strategy game within the 4X subgenre. 4X stands for:
    This game improves, refines and innovates to become the finest Civilization game to date. Unstacked cities, stacked units and improved trading to name a few (though the game's ruined by the bad AI though, I'll explain).

    Introduction

    Civilization VI is yet another entry in the long lasting Civilization series. Civilization VI is a strategy game within the 4X subgenre. 4X stands for:
    - Explore
    - Expand
    - Exploit
    - Exterminate

    Review

    These are 4 things that you will be doing in this game. You start off with a settler and a warrior unit, and then you are supposed to found your first city. You pick a location and start exploring. When exploring, you're looking for new places to expand. Land that you have claimed is exploitable, by constructing buildings or improvements. Finally, you will bump into other civilizations, and possibly conflict. To win, you have to exterminate everyone else (literally or figuratively).

    There are several victory possibilities:
    - Time Victory
    - Domination Victory
    - Religious Victory
    - Science Victory
    - Culture Victory

    This game improves upon Civilization V, yet it also lacks some features. Civilization VI features unstacked cities, and stacked units. It also now has a culture tree. These features improve the game IMO.

    The AI is actually worse compared to Civ V in my opinion. Also, you either love the art style or hate it. I like it, it's easy on my eyes and things are clear to read.

    While Civilization VI had some problems for a long time, it has been improved. AI was completely screwed up on launch, but has improved somewhat.

    Verdict

    I recommend this as a solid entry in the Civilization series, and a good strategy game overall. If you're not sure, get Civilization V, it's still a great game and is on sale a lot and is often under 10 euros for the complete edition.

    Were the AI to be significantly improved, this game would be a 10/10.
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  26. Jul 29, 2017
    8
    A must have for players of civilization games, I enjoyed playing this game a lot, time flies playing civ 6. Check it out and you wont be disappointed. Please enjoy all video games.
  27. Apr 8, 2018
    8
    This game has brought me almost as much fun as Civilization V. In my opinion it's a great game - I like the new features and enjoy the gameplay, but my main problem with the game is the AI. The combat AI is horrible - I had never seen worse battle decisions before, even though Civilization V had really bad combat AI as well. The diplomacy of the AI leaders was really obnoxious. When theyThis game has brought me almost as much fun as Civilization V. In my opinion it's a great game - I like the new features and enjoy the gameplay, but my main problem with the game is the AI. The combat AI is horrible - I had never seen worse battle decisions before, even though Civilization V had really bad combat AI as well. The diplomacy of the AI leaders was really obnoxious. When they don't like you they spam ridiculous trade deals, which you would never accept, but after a couple of turns they come back with equally unfair deals. Despite that my opinion of this game is very positive and I really enjoy it. Expand
  28. May 10, 2023
    8
    Gran cantidad de civilizaciones y de localizaciones. Las partidas son largas y el juego es super adictivo. Cierto es que no aporta demasiado a la franquicia pero es empezar una partida y no parar. Tipico jeugo de pc para echarle horas y horas.
  29. Jan 22, 2020
    8
    These reviews are insane. I love this game. It works well for me, and I use a Mac, which everyone knows isn't as good as a PC. I enjoy the strategy, leaders, randomness, victories, music, and almost everything. Problem is that it does crash at times and feels a bit worse than Civ V in certain ways. But it has improved for the most part and makes me happy.
  30. Jun 18, 2023
    8
    ====================IIIIIIIIII GAME SCORE : 82 IIIIIIIIII====================
  31. Apr 16, 2019
    8
    There it is, I once again tried something new (I'm rather RPG fan), but this time I was not disappointed. Civilization franchise is already a classic and I remember that long time ago I used to play in Civilization IV, I liked that, but I have never become a fan. Nonetheless I tried again and I'm happy I did it. Lots of cool mechanics, immerse gameplay (i really felt like I lead trueThere it is, I once again tried something new (I'm rather RPG fan), but this time I was not disappointed. Civilization franchise is already a classic and I remember that long time ago I used to play in Civilization IV, I liked that, but I have never become a fan. Nonetheless I tried again and I'm happy I did it. Lots of cool mechanics, immerse gameplay (i really felt like I lead true civilization to greatness), lots of techs, systems, options of diplomacy. I lost so many hours play it. And this amazing soundtrack...
    One thing I really hate about those kinds of games is massive amount of DLCs or other patches so in reality if you want to experience everything what Civilization has to offer you need to pay a lot of money. For that big minus, but the game itself is great.
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  32. Sep 13, 2019
    8
    Not the best CIV ever made, but it's good. The cartoonish aspect does not match the game.
  33. Nov 2, 2019
    8
    Oh my goodness, this game is great. I like the cartoonish style, it fits the game very well. I like the awesome fun of killing enemy units and conquering them. Building your own civilization is very fun. Although, the AI can be a bit stupid to say the least. Civ 6 is very fun and possibly one of my favorite games.
  34. Jan 3, 2021
    8
    Good game, although the meta is quite annoying, I hate having to spam cities throughout the entirety of the match in order to have the best chance at winning and it does get quite boring late game.
  35. May 24, 2022
    8
    Best CIV ever. Incredible in all aspects. If you want a good strategic game this is the best choice.
  36. Jul 11, 2020
    8
    Если вам неуда девать свое время или скажем, вы хотите что бы ваша жизнь закончилась в мгновение ока, то эта игра для вас.
  37. Feb 2, 2020
    8
    This review contains spoilers, click expand to view. The game is good, but there is a lack of innovation. I want something new. And the bots are very weak, I want adventures on the ass. Hahaha Expand
  38. Jun 20, 2020
    8
    Pues la verdad es que es muy triste que literalmente una semana después de comprarlo lo pongan gratis en la tienda de epic pero bueno, mala suerte.
    El juego está guay, creo que es de lo mejorcito que hay actualmente de estrategia por turnos, pero no creo que sea su target, tengo un estilo de juego muy similar independientemente de la civilización y para mí jugar una partida es jugarlas
    Pues la verdad es que es muy triste que literalmente una semana después de comprarlo lo pongan gratis en la tienda de epic pero bueno, mala suerte.
    El juego está guay, creo que es de lo mejorcito que hay actualmente de estrategia por turnos, pero no creo que sea su target, tengo un estilo de juego muy similar independientemente de la civilización y para mí jugar una partida es jugarlas todas, por eso es un juego que a mí me ha aburrido a las 30 horas de juego.
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  39. May 30, 2020
    8
    É um bom jogo, porém, além de algumas falhas presentes no jogo a quantidade imensa de dlc's acaba como um fato negativo.
  40. Jul 1, 2021
    8
    That is just a Good game, nothing else to add. Solid 8 out of 10. Must have for every strategy players.
  41. Oct 20, 2020
    8
    This game is good, fun to play strategic game with unique mechanics and characters, i enjoyed my time playing it, but, every game has it's problems, and this is no different. I didn't notice any game breaking bugs nor crashes, but the ai in the game could have a big improvement, it is bad in many aspects and easy to beat up. I think that 8 is a fair score.
  42. Jun 20, 2020
    8
    différent du 5 mais tout aussi bon . fun de finir des game avec la culture et la science mes dur de faire des victoires en mode guerre et gagner en tuant votre adversaire, car plus facile davoir 8-10 villes sur le long-terme. le mode rapide et la religion a plus d importance dans les précédant CIV. c'est un très bon jeux dans l'emsemble
  43. Dec 17, 2020
    8
    Less interesting and doesn't bring new thing comparing to 5th part of the series, but still feels like a nice and fresh version of what is best in this genre.
  44. Jan 13, 2022
    8
    very addictive
    very nice game if I need to compare among all other games by the way.
  45. Mar 21, 2021
    8
    This entry to the Civ series uses fun game play mechanics of Civ V while introducing fun, new ideas to the game, there is some problems with the AI that can damage the feeling of making a new world. However I would not give this game lower than the score I have given it.
  46. Apr 22, 2021
    8
    So many things to do, good graphics, can spend hundred of hours for this. Getting better.
  47. Mar 9, 2023
    8
    This is the game that got me into the rts genre i got this for christmas a few years back since my parents know i am interested in history there are some things i dont like about the game like the ai stuff but overall its a good way to kill some time
  48. Jun 6, 2021
    8
    дота 2 крекер дота 2 крекер дота 2 крекер дота 2 крекер дота 2 крекер дота 2 крекер
  49. Aug 27, 2021
    8
    Favorite turn-based strategy, sometimes it's nice to return to the game, the main thing is to understand the basic mechanics
  50. Apr 26, 2022
    8
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  51. Apr 28, 2023
    8
    Great game! Beautiful, music is stunning, gameplay is rich and complex in a satisfying way, with lots of variety. Great value DLC.

    So daunting. So big. Tutorial barely gives basics, so jump into a real game! But.. A real game takes hours and hours and hours. If you don't know what you're doing, you're gonna struggle. That's okay! Try the scenarios! No, those are really hard too. It's a
    Great game! Beautiful, music is stunning, gameplay is rich and complex in a satisfying way, with lots of variety. Great value DLC.

    So daunting. So big. Tutorial barely gives basics, so jump into a real game! But.. A real game takes hours and hours and hours. If you don't know what you're doing, you're gonna struggle. That's okay! Try the scenarios! No, those are really hard too.

    It's a great game but I have to invest so much time to be good enough to play a game properly.
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  52. Aug 28, 2022
    8
    Несмотря на незначительные изменения геймплея, игра остается главным пк эксклюзивом. Остается лучшим представителем жанра стратегии после затухания Героев Меча и Магии.
  53. Jan 4, 2023
    8
    --------------------------------------------------------------------------------
  54. Feb 4, 2023
    8
    The mods for this game are very creative and fun. Breaking this game is the top of the iceberg.
  55. May 1, 2023
    8
    SID MEIER'S CIVILIZATION VI is a good game.
    It has good combat and the DLCs are good and make an even better experience.
  56. Aug 16, 2023
    8
    Gameplay: Wonderful
    AI: Poor
    Balance: Poor
    MOD: Wonderful
    Graphic: Good
    Optimization: Normal
    Story: Great
    Music/Sound Effect : Good
    Characterization: None
  57. Aug 21, 2023
    8
    I spent way too much time on this game, but that time was worth it. The AIs are.. ok at best, but as long as you play with friends, you'll be all right. I do think that the game is running out of stuff to do, but I'm almost certain I'm just missing something, because I somehow tend to miss the fun stuff in games. I am not a reliable source, but I'll give it 8/10 because I like it at theI spent way too much time on this game, but that time was worth it. The AIs are.. ok at best, but as long as you play with friends, you'll be all right. I do think that the game is running out of stuff to do, but I'm almost certain I'm just missing something, because I somehow tend to miss the fun stuff in games. I am not a reliable source, but I'll give it 8/10 because I like it at the moment of writing the review. Expand
  58. Aug 24, 2023
    8
    Very good game, more rounded than civ V with the same concept and objetively the best civilization of the saga... But lacks of news to look cool
  59. Sep 7, 2023
    8
    This game is fun to play with and without friends. I love the art style of this game and the music is fantastic. AI is average at best, diplomatic relations with them are just random. But without DLC's this game turns into a simple turn based strategy game with depth that you can find even in mobile games. If you want to play this game I recommend to get the DLC's, with DLC's this game isThis game is fun to play with and without friends. I love the art style of this game and the music is fantastic. AI is average at best, diplomatic relations with them are just random. But without DLC's this game turns into a simple turn based strategy game with depth that you can find even in mobile games. If you want to play this game I recommend to get the DLC's, with DLC's this game is 8.5/10, and without them is 6.5/10. Expand
  60. Oct 27, 2018
    7
    It's OK, but much worse than Civ 5 or 4. It has new interesting features, which don't add much value. The AI is complete garbage and graphics ugly. Would not buy again.
  61. Oct 23, 2016
    7
    The game looks really nice to me - it seems to have divided opinion. It looks a lot like Torchlight. Animations are OK, but as with all Civ games they become tedious by your second world. Leaders on the diplomacy screen are nice and detailed but again they are boring quickly.

    More me this is the biggest negative in the game - repetitiveness. Doubling up the tech tree with the new
    The game looks really nice to me - it seems to have divided opinion. It looks a lot like Torchlight. Animations are OK, but as with all Civ games they become tedious by your second world. Leaders on the diplomacy screen are nice and detailed but again they are boring quickly.

    More me this is the biggest negative in the game - repetitiveness. Doubling up the tech tree with the new culture tree just feels like a pop up window style annoyance. The buffs they give are extremely specific and narrow for the most part - a lot of making up the numbers. Each one is accompanied by a quotation read by Sean Bean. A lovely voice I never thought I got get tired of hearing. Well welcome to Civ 6. Other leaders will occasionally send you messages which take a very long time to voice, and they have very few to choose from - again you find yourself hammering the esc to get on with things.

    War is still fun, and the obnoxious warmonger penalty has had some revisions to make it slightly less so. However you can be friendly with one civ, neutral with another, and declare war on a third, and expect to be denounced by the first two in the same way.

    City distracts are a fun feature, adding a visual element and slight tactical placement to the specialising aspect of city development. A campus (science) near several mountains and another district is far more effective than alone in the desert for example.

    It's not bad, and I got it for £36 instead of £50 (seriously?) but it is quite boring and a little bit annoying.

    Too many little crappy buffs to click through, repetitive dialogue, diplomacy still pretty dumb, war is fun, districts are fun too.
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  62. Nov 13, 2016
    7
    7.5/10 This one was really tough for me. On one hand it looks glorious, I didn't run into any bugs during my fist couple playthroughs (gamespeed fast ~12 hours total), it looks AMAZING. Game/World generation is one of the best I've seen. City and district building actually makes sense the way they have it layed out. On the other hand a couple things have been completely taken out.7.5/10 This one was really tough for me. On one hand it looks glorious, I didn't run into any bugs during my fist couple playthroughs (gamespeed fast ~12 hours total), it looks AMAZING. Game/World generation is one of the best I've seen. City and district building actually makes sense the way they have it layed out. On the other hand a couple things have been completely taken out. Diplomatic system is a complete joke and the AI in its current state is HORRENDOUS. Give this game a year for patching and some good DLC and it'll be worth it all the way. AI patching will automatically bump this up to an 8-8.5 Expand
  63. Nov 2, 2016
    7
    I have thought long and hard about how good this version of civ is. I think in its current state, a solid 7 out of 10 would be fair. Civ is a vastly complicated and strategic game. There are a huge number of features and systems at work in it. And “balance” is almost an objectively impossible scenario to achieve. I think at release, it is in pretty good shape (certainly much betterI have thought long and hard about how good this version of civ is. I think in its current state, a solid 7 out of 10 would be fair. Civ is a vastly complicated and strategic game. There are a huge number of features and systems at work in it. And “balance” is almost an objectively impossible scenario to achieve. I think at release, it is in pretty good shape (certainly much better than V). For the most part the new systems work, and work well. Districts are an interesting strategic development; faith is included from the start and has a similar implementation to how civ 5 works; the new card system for social policies is far more flexible than the previous social policies; and the separation of trees is a good feature. There are a couple of areas though where it falls flat. The first is the AI. This is tied closely to one of the design decisions – to keep one unit per tile. The fact is that strategically it is far easier to code an AI that has to contend with stacks as opposed to moving dozens of units across a diverse terrain. A carpet of doom is no more fun than a stack of doom. And when coupled with the new restrictions on movement, the liability of vast traffic jams is an annoying and persistent feature. The AI also has a significant problem in upgrading its units. And its not uncommon to be fielding tanks against an army of AI horseman. The AI is also not aggressive enough at expansion and is handicapped by not being able to wage war effectively. I also think that removing all restrictions on number of cities was perhaps not the wisest decision. The UI could also do with some attention as largely it looks bland and not having building queues is a pretty bizarre omission. Other than that though, it retains its same addictive feel, and once a few patches are out, it will be the same old civ. If you are sitting on fence and not sure whether to buy the game, then don’t. Wait until its on sale or the price has dropped before purchasing. Expand
  64. Dec 6, 2016
    7
    I've played all games in the Civ series, and all the derivatives. My fav is Alpha Centauri, and from the pure Civs, Civ 2. Civ 6 is basically Civ 5 with its 2 addons, plus even more unneeded stuff added on top. The series is moving in a direction which I don't like, piling up features that I don't want. They are tuning for dumber and dumber audience, trying to cash in on converts fromI've played all games in the Civ series, and all the derivatives. My fav is Alpha Centauri, and from the pure Civs, Civ 2. Civ 6 is basically Civ 5 with its 2 addons, plus even more unneeded stuff added on top. The series is moving in a direction which I don't like, piling up features that I don't want. They are tuning for dumber and dumber audience, trying to cash in on converts from mobile.

    The good:
    - well, it's still Civ. If you haven't played any of the Civ games, Civ 6 is a Civ game, and the tutorial is so friendly and accessible that you will even learn what a turn-based game is, in case you didn't know
    - like in Civ 5, combat is interesting, with units not dying after a single fight, there are adjacency bonuses and exp accumulation like in tactical wargames, just simpler

    The so-so:
    - the districts system (taken from Endless Legends), not that it was needed or adds much
    - the 2 separate trees for cultural and scientific advances - could have worked easier with a single tree, each tech just costing culture+sci.
    - graphics are obviously made for iPad players and kids, from which I suspect a planned port to mobile. I don't care about graphics much, but I can imagine this will upset many PC gamers
    - dragging cards to determine government and social policies - ok but i found bonuses of certain governments pretty strange. And I don't like trading cards games, so the whole aesthetic of cards being put in slots feels inappropriate here, at least to me.
    - city states - didn't like them in Civ 5 with their "quests" and attitude, though I know some people like the feature
    - workers can now only build 3 tile improvements after which they get "spent", and roads are built automatically by "trader" units - this apparently only slows down construction of tile improvements which isn't a bad thing but isn't good either
    - some techs get researched faster if a certain prereq is met (e.g. develop Archery faster if killed 1 unit with a slinger) - a good idea at first glance, but adds immensely to the rules bloat (more about that below)

    The bad:
    - in general, this plays too much like Civ 5 with its 2 addons, barely justifying the purchase ("why not just play Civ 5"?), and sadly carries over all the bad features added in those addons
    - still only 1 unit can be on a tile (annoying traffic jams)
    - tons of minor effects various things give which are hard to keep track of and which don't really change the game much. It almost feels like an RPG game where a chest piece gives +0.5% to fire resistance. The multitude of factors to consider doesn't make it a strategy game where you decide something but rather a tedious simulation with unclear, bloated rules which you mostly forget the next time you start a new game. Apparently the abundance of tiny rules makes the game simpler and takes away decision making. This game is so bloated that I wonder they could even bring it to release! It must have been a nightmare to test, debug and balance
    - religion is beneficial, even can be a victory type now, and there are tons of religions to pick from where you customize their tiny bonuses. You produce a "faith" resource which you can use (like gold) to buy things. This is ridiculous. Let temples make 2 citizens content and reduce that to 1 citizen after discovery of Scientific Method or something, that's just about how much attention religion should get in this type of game. I'm deeply saddened by the fact that they gave in to the political correctness train and started catering these complex games to religious market segments (do they even play Civ?)
    - tourism? Even a victory type for it (make more ppl in other countries come to you for a vacation rather than stay home)? This absurdity came in the 2nd Civ 5's addon, together with a minigame of putting great works of art into slots. But I get it: millions of Chinese are now cruising the world making selfies, so why not make a feature for them specifically.
    - the voiced-over texts for different countries which are shown/spoken each time you start or load the game. They aren't as idiotic as in Civ 5 but the overall feel of "glorifying" the player and praising him for something he hasn't even done (just picked up the game, haven't even won it) is stupid. Just check how little you get in Alpha Centauri for winning the game - a simple popup, and a score breakdown list. To me, that feels much more rewarding than this empty pathos.

    As I wrote in other reviews of other Civ games, Bryan Raynolds is not involved anymore (and he is the genius behind AC and Civ2 - the games I like the most). Civ 6 isn't a game made by passionate geeks who had tons of ideas. It's a franchise driven by market research. They want more players to buy the game, so they see what's popular now (e.g. Clash of Clans) and add that. It's the same thing that happened to the XCom, Fallout and many other games. My only hope lies with indies now. And it seems I won't have to uninstall Alpha Centauri any time soon.
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  65. Aug 3, 2023
    7
    It's a pretty good entry in to the series. It does feel a little repetitive, and I found after getting 30 odd hours of fun from it games felt a bit of a chore. It's pretty consistent with the series except a few changes, so fans of previous games will likely enjoy.
  66. Oct 24, 2016
    7
    Плюсы и минусы Цивилизация VI

    -Плохой ИИ. Идиотский ИИ! -Плохо видно руины. Туман войны красивый, но не информативный. -Неудобное перемещение юнитов: при автопереключении выбранный юнит мискликом перемещается хрен знает куда, нет возможности препятствовать автопереключению удержанием кнопки мыши. -Идиотский обстрел из городов, не нужное центрирование на городе при выборе мишени.
    Плюсы и минусы Цивилизация VI

    -Плохой ИИ. Идиотский ИИ!
    -Плохо видно руины. Туман войны красивый, но не информативный.
    -Неудобное перемещение юнитов: при автопереключении выбранный юнит мискликом перемещается хрен знает куда, нет возможности препятствовать автопереключению удержанием кнопки мыши.
    -Идиотский обстрел из городов, не нужное центрирование на городе при выборе мишени.
    -Много мелких деталей интерфейса. Например рост города и ходы производства.
    -Неудобное (неинформативное) уведомление о событиях. Нет уведомления про рост городов.
    -Счастье заменённое довольством и разделённое по городам неудобно и неинформативно.
    -Политики в ветке культуры. Их очень много, большая часть из них узконапрвленны.
    -Дороги нельзя строить рабочими. Только торговцами.
    -Великие люди стали менее значимыми.
    -Что-то непонятное с ядерным оружием. Дурацкие перевод.
    -Нет вытеснения культурой клеток влияния государства.

    +Интересное решение с районами.
    +Удобный выбор фиксации добычи ресурсов в городах.
    +Интересное решение с рабочими и моментальным сбором ресурса.
    +Объединение юнитов в армию.
    +Более равнозначная возможность различной победы (культурная и религиозная)
    +Прокачка юнитов.
    +Не пропадают торговцы, когда начинается война с тем, с кем торговал.
    +Формы правления. Хорошая идея и реализация.

    В целом Сидмейр хотели сделать игру, отличную от 5-й версии. И пожалуй это удалось, но многие решения вызывают сомнение. Некоторая недоработанность в плане ИИ и информативности. Думаю многие, как и я, ждали более лучшую игру, чем 5-я версия Цивилизации. Но я не могу сказать, что такой стала 6-я версия.
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  67. Oct 28, 2016
    7
    The game is ok I guess, I had a couple of crashes late game, but was able to continue after a reload. I spent 16 hours with my first play through, prince difficulty small map, and after winning, I can't say I like it better than civ 5. The victory was not that fulfilling. Maybe because I was going for the space victory and got the culture victory instead. I was also glad this multi dayThe game is ok I guess, I had a couple of crashes late game, but was able to continue after a reload. I spent 16 hours with my first play through, prince difficulty small map, and after winning, I can't say I like it better than civ 5. The victory was not that fulfilling. Maybe because I was going for the space victory and got the culture victory instead. I was also glad this multi day session was over. Where playing civ 5 was an addiction, civ 6 feels like a chore.

    I like.
    - I like knowing what the AI is thinking.
    - Having districts is a good idea.

    I don't like.
    - build queue's are so slow, even with an industry focused city thing progress slowly.
    - counter spying is a chore I don't like.
    - even with all the roads, travel seems so slow.
    - population assignment managements was better in civ 5.
    - no army overview (I haven't found it)
    - tech tree seems rushed in the modern/future area
    - Not enough information about districts, when assigning workers to it.

    My final impression is that it kinda feels like a chore to play.
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  68. Oct 27, 2016
    7
    The Builder unit is an absolut waste. Why do you need a Builder unit as long as most of your buildings are built automaticaly around your city center? It sounds totaly illogical to me. Not to mention they last only 3 turns. Why? Is there any historycal reason for it?
  69. Jan 17, 2021
    7
    I've played the CIV games since they came out may decades ago.
    Got this most recent incarnation for free off of the Epic store.
    The game was pretty fun for a while on the first try, and stopped when I beat it once. Didn't feel like it was worth playing anymore. Kind of a let down. It needs some quality of life elements added to the UI. Why repeat some of the same dialog options over
    I've played the CIV games since they came out may decades ago.
    Got this most recent incarnation for free off of the Epic store.

    The game was pretty fun for a while on the first try, and stopped when I beat it once. Didn't feel like it was worth playing anymore.

    Kind of a let down. It needs some quality of life elements added to the UI. Why repeat some of the same dialog options over and over again when they didn't matter for instance. Such dialogs could have a "don't show me again" checkbox.

    The worst of it is the balance and progression between the various units.
    For instance jet planes are a nearly unstoppable defence. The mobile SAM units are almost worthless. The only way to combat them is to bring your own planes.
    And the balance in the progression is off. The game is likely to be over from a cultural victory way before you get to have fun towards the space age.

    Maybe this is just a problem with computer games in general, but the AI seems pretty much the same one from CIV3.

    I really like the battles and the tech upgrades so I wish they would focus more on them. Now you are just considered a "war monger" if you fight for more than several turns.

    Instead of suggesting a future tech, why not just one? There could be futuristic laser weapons, hover tanks, antimatter bombs, etc.

    Somewhere I feel there is a great CIV game waiting to happen, but mostly the game appears to have had a graphics upgrade but the gameplay has stagnated.
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  70. Nov 6, 2016
    7
    I'm actually quite pleased with the game. There's truly only two things that I feel compromises the game. The first thing is, as others have mentioned, the AI. I'm by no means a Civ veteran, but even I can beat it on "immortal" without much difficulty (it's the second hardest difficulty setting). I also don't like the system it has adopted from previous series that the AI gets bonusesI'm actually quite pleased with the game. There's truly only two things that I feel compromises the game. The first thing is, as others have mentioned, the AI. I'm by no means a Civ veteran, but even I can beat it on "immortal" without much difficulty (it's the second hardest difficulty setting). I also don't like the system it has adopted from previous series that the AI gets bonuses depending on the difficulty setting. I would very much prefer if the AI were smarter in general and made better decisions, not that it got a bonus advantage. That's just lame. The second thing I don't like is the Sean Bean voice-over. It's not that I don't like him as an actor, but his voice sounds just wrong. His voice isn't meant for voice-overs. Simple as that. Because of this, I go for the German and Russian voice-overs despite being unable to understand them. I'm glad there are these options, otherwise this issue might have ruined it for me. Other than this it's a great game that most likely will be even better with patches and expansions. In it's current state it's a well earned 7 too me. It is thoroughly enjoyable and well worth buying. Expand
  71. Oct 22, 2016
    7
    It's a mess, and rather disappointing sequel. Needs a lot of patching and expansions...

    The graphics and art incomparably worse than civ 5, especially wonders. Music and atmosphere is also worse, but civ5 was too good a game in that regard. AI is.... well there is no AI actually, it doesn't even escort workers or settlers, I'm surprised that deity AI doesn't loose to barbs. Again if
    It's a mess, and rather disappointing sequel. Needs a lot of patching and expansions...

    The graphics and art incomparably worse than civ 5, especially wonders. Music and atmosphere is also worse, but civ5 was too good a game in that regard.

    AI is.... well there is no AI actually, it doesn't even escort workers or settlers, I'm surprised that deity AI doesn't loose to barbs. Again if you play against deity difficulty, the bonuses are so insane, that it's no longer a symmetrical game, but more like tower defense. Sad.

    And lastly the game has some beyond earth vibe to it, there are many techs for witch you simple don't care, it doesn't have that magical progression feel that previous civs had. Government and cards system is great, but bonuses are very minor. There is no specialization and differentiation with culture polices. There are almost no vital techs or breaking points to progress to. And wonders just suck.

    Overall step in right direction, but abysmal execution.
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  72. Feb 22, 2017
    7
    A good Civilization game, evolved from Civilization V, with great mechanics on a bad implementation.

    I liked a lot the addition of districts, cards and differentiation of social and science advancement trees. I also welcomed the new religious victory condition (even if it's kinda flawed, will write about it later). On the other hand the new graphic style and the lack of “penalties”
    A good Civilization game, evolved from Civilization V, with great mechanics on a bad implementation.

    I liked a lot the addition of districts, cards and differentiation of social and science advancement trees. I also welcomed the new religious victory condition (even if it's kinda flawed, will write about it later).

    On the other hand the new graphic style and the lack of “penalties” for large empires (the game actually forces you to rush creating new cities in your empire, will write about it later) dragged things a bit down for me.

    So, in detail, the mechanics of this new Civilization game are very good, overall positively evolved from Civilization V, but since the game forces you to rush on city building you get two bad side effects:
    Capturing cities feels like a joke, for example you may end up capturing 10 to 15 cities in just a few turns with no real side effect on your empire.
    For the same reason (too many cities) religious victory condition is a mess, you will see 3~4 priests per city battling (yeah… that is lame) for religious supremacy which is beyond annoying.
    Again for the same reason it's just easier to colonize to get certain resources rather than initiate trading with other empires or trying to acquire influence over state-cities.
    To get you the idea, totally forget about Civilization V Arrigo Dandolo play style, it's just impossible with the current state of the game.

    Something I was worried about, because so many people pointed that out, was bad AI, but I have to say that in my 2 games AI was quite good, just a bit too aggressive, in everything (e.g. Teddy building a city in a tile between two of my cities, ending up with a oblong, space crippled city or Hojo declaring war just to move through my territory).
    Finally I have to say that at the moment leaders offer you a little bit of variance only at the very start of the game, middle and ending phases of the game are more or less the same whichever leader you get to play: huge empires, fought at least two or more wars, fairly high in all compartments (science, culture, etc).

    Would I recommend this game, yes, no doubt about it, but don't get it right now, wait till a few DLC are out (or even better a GOTY edition “final” pack) because there are both “flaws” and lack of diversity at the moment.
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  73. Dec 26, 2016
    7
    It's better than vanilla Civ 5 but nowhere near as good as Civ 5 with all the expansions. The main problem it suffers from is lack of innovation. Not a lot of things have changed since the previous title. Combat is the same, trade routes work the same, so does religion, enemy AI is just as stupid, etc.

    There are some areas where the game did some modifications though, the most
    It's better than vanilla Civ 5 but nowhere near as good as Civ 5 with all the expansions. The main problem it suffers from is lack of innovation. Not a lot of things have changed since the previous title. Combat is the same, trade routes work the same, so does religion, enemy AI is just as stupid, etc.

    There are some areas where the game did some modifications though, the most noticeable being the Districts. This makes you "specialize" your cities as you can no longer build all types of buildings in the city and have to think very well what you build considering the amount of tiles you have available. The social policy system has been changed as well, for the worse in my opinion, as now you gain some social cards when researching a social policy and you can select the bonus of a number of these cards depending on what goverment you have. Again, like in Civ 5 there is no downside to any form of goverment and some of the combinations you make don't even make sense(for example you can drag the Rationalism Card to a Theocracy and you don't get any penalty).

    One thing that I liked is that you can boost your research of Tech and Social by making certain actions in the game. For example, building a number of Quarries can boost your Research towards Mansory, reducing the time you need to research this tech, or defeating barbarians can boost you research of Bronze Working and so on. This is the best addition in my opinion as you are no longer need to put a lot of effort in creating Science and Culture, especially if you like to play Military.

    I would rate this higher if it wasn't however for the horrible presentation of the game. I think everyone is already familiar with the horrible iPad graphics. Look, nobody expected this to have Battlefield graphics and you can talk all you want about unique art style but there is no excuse for a 60 dollar game in 2016 to look like a Fermium iPad game, especially when it looks worse than its predecessor. The sound isn't any better either. The Main Menu theme is fine and the choice of Sean Bean as the narrator is excellent, but the music in the main game sucks. Previous Civ games had classical music to listen to as you built your empire. This game has the type of generic crap that you usually hear in Facebook games.

    My 2 cents? Wait for the price to drop or at least for some mods to show up.
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  74. May 26, 2017
    7
    Plus:
    - City districts - a very good idea about city planning, management.
    - Great people having unique skills. - Corps and armies - a nice improvement. - Good reorganization of ideas. - Eurekas. - Sentiment ;-) Minus: - Infantile graphics (I know, childs play too, but an average "child" is 30 years, probably). - Removal of production queue. - Removal of statistics used to
    Plus:
    - City districts - a very good idea about city planning, management.
    - Great people having unique skills.
    - Corps and armies - a nice improvement.
    - Good reorganization of ideas.
    - Eurekas.
    - Sentiment ;-)

    Minus:
    - Infantile graphics (I know, childs play too, but an average "child" is 30 years, probably).
    - Removal of production queue.
    - Removal of statistics used to compare civilisations status.
    - Quite often right-click to choose a movement target does not work.
    - Auto-jumping between units across whole map.
    - Diplomacy:
    > Pointless requests or "offers" from a weak civs.
    > They often declare war and just wait to be invaded and to lose a few cities, then make peace offer. Such a "war" may lasts centuries.
    > What is the point of constant condemnations?
    - Disappearing animations.
    - Spy task resets without information about previous task.

    There are crazy AI boosts/downturns sometimes - 1st game on lowest settler difficulty ended having modern tanks against catapults and archers and a few arquebuses, 2nd on prince : same tanks against same catapults and archers. Third game, imperator level, I didn't exit medieval age while others got to industrial one. Fourth one on imperator too - again modern tanks against catapults, but few countries had WWI infantry, at least. Can't remember something like that from Civilisation V, there were usually similar units, not several ages back.
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  75. Nov 9, 2016
    7
    I like it a lot. It takes Civ V with all the expansions and streamlines all the pieces so they feel more like one mechanism.

    While changes may not be fundamental (unstacked cities, separate civic tree, tech boosts, support units, builders, roads) they are all to the better. Also: this is a matter of personal preference but I like graphics - nice, readable, functional. Music is also
    I like it a lot. It takes Civ V with all the expansions and streamlines all the pieces so they feel more like one mechanism.

    While changes may not be fundamental (unstacked cities, separate civic tree, tech boosts, support units, builders, roads) they are all to the better.

    Also: this is a matter of personal preference but I like graphics - nice, readable, functional. Music is also very good.

    What I hate is how tech discovery quotes have been chosen - they were supposed to be funny, but they break immersion in epic act of buiding your civilization (example: Military Training - "Those who in quarrels interpose, must often wipe a bloody nose.")
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  76. Oct 24, 2016
    7
    Far too much effort is spent on the cartoon-ish good looking pictures, possibly they are aiming for a younger group of players, or just that George Lucas got involved somehow.

    The game is very similar to CIV 5 with a few tweaks, but I am not sure if they are actual improvements or there to make the game look different. I really hate the tactical view option, it looks very nice, but
    Far too much effort is spent on the cartoon-ish good looking pictures, possibly they are aiming for a younger group of players, or just that George Lucas got involved somehow.

    The game is very similar to CIV 5 with a few tweaks, but I am not sure if they are actual improvements or there to make the game look different.

    I really hate the tactical view option, it looks very nice, but the limited line of sight makes it almost unusable. Fortunately you can use the strategic view, but then it doesn't look that nice anymore,
    in fact CiV 5 looks better.

    So if you want a game for young kids that looks nice by all means this is for you.
    I will give it a few more shots and then probably go back to playing CIV 5.
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  77. Feb 8, 2018
    7
    I love grand strategy games and the prospect of playing any Civilization game always fills me with excitement. Civilization VI was acclaimed upon its release as being a glaring improvement over its predecessor. Now that the dust had settled and the game has been around for some time, I do not think they have told us the whole story.

    I've really enjoyed playing this turn-based strategy
    I love grand strategy games and the prospect of playing any Civilization game always fills me with excitement. Civilization VI was acclaimed upon its release as being a glaring improvement over its predecessor. Now that the dust had settled and the game has been around for some time, I do not think they have told us the whole story.

    I've really enjoyed playing this turn-based strategy game, yet I admit I became a fan of the game's scenarios or expansions, and I was not totally convinced by the traditional sandbox mode that was always been my favourite previously. This entry of the series presents a considerable dose of new mechanics, but that after squeezed it is clear that they are only derivations of what already happened in the last expansion of the previous game. Two of those are mandatory to be mentioned given the fact that they change the planning of cities in a remarkable way. The introduction of specialized districts that add bonuses and allow for evolutions throughout the game has now ended with the random upgrades of each of the hexagons that we could make in previous games. The decision of where to put them messes with many things in the present and future. Each one obeys certain rules, giving more or less bonuses depending on their location. This seems simple seen individually, just choose the hexagon that assigns the biggest bonus and put the district there, nothing special... however this placement will interfere with the placement of new districts in the future, or with the improvement of the hexagons if some new bonus is discovered in that tile, or even with the placement of World Wonders. This has turned my usual farm-filled cities into sparsely upgraded cities, since any improvement I could make could stir up future bonuses. Speaking of improvements now the workers are consumables. In the old days we would leave them there to make automatic improvements and there you go. We never thought about them ever again, but they were continually in their toil to micromanage hexagons. Now they only make three improvements each and then we have to produce or buy a new unit. It is no longer workers who build the roads, but the merchants, who when starting a commercial route create the road to the city to which they are going. Briefly, these are the biggest changes that the game presents us.

    There are other changes but with less impact on gameplay. In my opinion all these changes made the game more interesting. The four forms of victory are now domination, religious and science that already existed, and the diplomatic changed to the cultural one. Now everything that does not involve war has become much more interesting. We can spread religion all over the world, with our missionaries and apostles being able to engage in religious battles with their opponents, something that involves lightnings and arms thrown in the air, until one of them gets tired and ends up dying of apparent religious boredom. The spies work in a funny way, and they give a good help to our development by stealing technology that saves us a good amount of shifts in our productions, something very important in a scientific victory. Planning our cities to offer maximum tourism is an exasperating challenge because it is a bit of trial and error since we do not know the practical results of our decisions. But in a game of strategy it is blood that we seek, and it is with war that we obtain it. Artificial intelligence has many flaws and it is in this aspect that it is more noticeable. If we choose a low level of difficulty, it does nothing, if we choose a high level it cheats and produces much more units than possible, overwhelming us by the magnitude of the numbers. Even though they are not able to have a decent strategy during a war, and whether it is against us or against another bot player, wars are never beautiful to see and always end up close to a draw. I have been declared war multiple times, so many that I do not always understand why. The speed with which they declare war does not mean that they end up attacking us, often they do not, and sometimes they can not even reasonably interpret the terms of the peace treaties, mostly to their disadvantage. If they consider that they are losing the war even if they are winning it, they have no problem offering us cities to end the war with.

    Probably they do not mind that becaus one of the game biggest issues. Spam of cities. There is no downside to have multiple ones because now the degree of satisfaction of the inhabitants is done one by one and not in a general way. It is also easy to solve their needs, which means that if we distract ourselves we are surrounded by a sea of adversary cities and with no space to expand. In the long run more cities represent more points to everything.

    Well, to few characters that I can use, so much more to say...
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  78. Oct 22, 2016
    7
    This is the Civ experience everyone expected. While there are a lot of new features, old civ players should feel right at home. But ...

    The engine, while mature and generally bug free, is clunky and demanding. Looks like it is an advanced version of the civ 5 engine. The result is a game so slow when you play with anything more than a couple of civs, that it ruins the experience. And Im
    This is the Civ experience everyone expected. While there are a lot of new features, old civ players should feel right at home. But ...

    The engine, while mature and generally bug free, is clunky and demanding. Looks like it is an advanced version of the civ 5 engine. The result is a game so slow when you play with anything more than a couple of civs, that it ruins the experience. And Im on an i7 with 32 gigs of ram and an R9 390. Also, like beyond earth, trader (caravan) management seems to take a huge chunk of your time. When you are playing on a big map, after 10 cities it is maddening.

    Graphics are cartoon-ish and childish, which is a bit of a turn off for me. But the leader animations and voice overs are awesome.

    Overall I just wish I didn't have to wait 5 minutes for a turn on big maps. I literally watch episodes on netflix on my 2nd screen and pause and un-pause to play in between.
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  79. Oct 25, 2016
    7
    Did you like CIV V? Then I give you a few comparisons.

    The game brings great improvements but also looses some good aspects. Good aspects - Graphics is obvious (and not important to me in strategy franchises). - Unit promotions are not so broken. You can't start with autohealing planes (some improvements make you gain experience more quickly). In CIV 5 with 4 L3 bombers and a
    Did you like CIV V? Then I give you a few comparisons.

    The game brings great improvements but also looses some good aspects.

    Good aspects
    - Graphics is obvious (and not important to me in strategy franchises).
    - Unit promotions are not so broken. You can't start with autohealing planes (some improvements make you gain experience more quickly). In CIV 5 with 4 L3 bombers and a couple of land units you could defeat massive enemy offensives. Now there is not such imbalance.
    - The cities are not so broken. In the past building rush led you to very powerful cities with all possible advantages. Now districts make you spend tiles, as well as wonders, so you can't have everything. Additional districts need higher population, so you won't be able to build a lot of stuff on a city with little tiles or insufficient food flow.
    - Combat is somewhat better. There are not senseless unit upgrades: ranged units won't have useless promotions if they evolve into melee units and vice versa. Combat mechanics are also better.
    - Religious victory is not looking 100% perfect, but it's rather fun, as it is not a passive victory, you have to use well your religious units.
    - More balance between early, mid and late game. in general.

    Bad things:
    - New eras have a lot less flavour, as the new tech tree hasn't got those fixed era limits.
    - The interface is messier than before, sometimes you lack important information that you used to have in BNW.
    - The card system for the civics is almost nonsense. You have 50 cards unlocked, but you can use 6... and often you will find problems to find the interesting ones. That should be revised in future mods or expansions, because social policies are often meaningless and you research whatever comes next.
    - World wonders are a bit too weak. In civ5 some were too powerful and gave devastating advantages. in Civ 6 they generally give very poor advantages. Considering that you can waste 4 or 5 tiles in an important city to build them... it's annoying.
    - AI still stupid on combat and other aspects. The biggest need to improve gameplay was more or less ignored.

    To sum up, I think CIV6 will make me stop playing CIV5 and CIV BE. I find the game ABSOLUTELY BETTER than the previous ones. However I find some aspects that prevent me from giving it a bigger score.
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  80. Nov 11, 2016
    7
    I was never a fan of Civilization series, that may be a reason why I give such low score, but I think that Civilization VI introduced not enough new things into this series compared to it's predecessors. In my opinion the audio and more animated graphics in Civ VI are the way to go for the whole series, thanks to it, I feel like Civ VI shows that it is a game inspired by history, notI was never a fan of Civilization series, that may be a reason why I give such low score, but I think that Civilization VI introduced not enough new things into this series compared to it's predecessors. In my opinion the audio and more animated graphics in Civ VI are the way to go for the whole series, thanks to it, I feel like Civ VI shows that it is a game inspired by history, not actual historical strategy and I think it's better that way. Expand
  81. Nov 10, 2020
    7
    Sid Meier's Civilization VI is an alternative to the traditional gameplay of the fifth instalment. It expands the original strategy with new skill trees, units, resources and diplomacy. It is also the prettier game between it and Civilization V, with fully integrated multiplayer and modding support.
  82. Nov 14, 2017
    7
    Bought this game the day it released, and I kind of regret it. CIV VI doesn't come close to CIV V. CIV V is a lot more fun, the workshop is more developed, and the content is abundant. I'm also not a fan of the "cartoony" style CIV VI offers (though I thought I would have been). The fact that I'm not able to make it through a complete game on CIV VI should tell you everything you need toBought this game the day it released, and I kind of regret it. CIV VI doesn't come close to CIV V. CIV V is a lot more fun, the workshop is more developed, and the content is abundant. I'm also not a fan of the "cartoony" style CIV VI offers (though I thought I would have been). The fact that I'm not able to make it through a complete game on CIV VI should tell you everything you need to know about it. It just doesn't flow as smoothly as CIV V does, and it hinders your ability to have fun. Expand
  83. Sep 26, 2021
    7
    The game is good. It's fun to play and engaging. You still want to do one more turn and go to bed too late. That being said it's not evolved one iota from the previous versions.

    Combat is still lame and technology only goes to nukes and computers. We have better tech even today but it's lumped into "Future tech" and you can't see it or research it. That's a let down hence my grade of 7.
    The game is good. It's fun to play and engaging. You still want to do one more turn and go to bed too late. That being said it's not evolved one iota from the previous versions.

    Combat is still lame and technology only goes to nukes and computers. We have better tech even today but it's lumped into "Future tech" and you can't see it or research it. That's a let down hence my grade of 7.

    One very big problem: launching the game is harder than starting an old car engine. It takes 5 minutes. Buttons are unresponsive and there's no dialogue or visible timer. The DRM soft must be heavy and ****
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  84. Aug 24, 2022
    7
    at first sight this game is good, great and interesting but when you spend some time, and get used to it civilization become a little one-sided. i played through few days long time lot of hours in a row, finished few full games and it became boring. then after few days break i played lot of time again and it was good again then again boring
  85. May 3, 2019
    7
    Similar to Civ V with all the expansions minus the number of leaders and world congress, this game is a double down on the best features of the older version but with a different art style (cartoonier), which I like due to better clarity of tiles.
    It also makes more important the control of the tiles because of the district system and world wonders need their own tiles. Workers are now
    Similar to Civ V with all the expansions minus the number of leaders and world congress, this game is a double down on the best features of the older version but with a different art style (cartoonier), which I like due to better clarity of tiles.
    It also makes more important the control of the tiles because of the district system and world wonders need their own tiles. Workers are now builders that improve tiles in a single turn but have 3 uses, which makes the game faster.
    It's an interesting game for noobies of strategy games like me, although to more seasoned players, the really stupid AI may concern them. The AI is probably what costs 2 points for this game, it is really that bad. But a fun game overall.
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  86. May 2, 2020
    7
    本作初始版本相较于前作而言可谓是全面倒退。唯一乐趣的可能就是建立工业六角星。但讲真,文明作为一个以写实著称的系列,卡通化会不会有些过激。实在是喜欢不上本作。
  87. Jun 28, 2020
    7
    Divertido com bastante conteúdo e várias maneiras de finalizar. Só achei um pouco monótono e demorado pra finalizar, talvez por causa dos turnos serem "lentos".
  88. Jul 19, 2020
    7
    Игра довольно хороша, но всё же слишком похожа на 5 часть. Я не уверен, что готов считать эту игру полноценной частью серии, ибо она довольно вторична. Да отличия есть и они заметны, но их не так много как хотелось бы. Я бы предположил, что разработчикам стоило подождать с выходом игры 1-2 года и добавить больше интересных и новых механик, НАПРИМЕР НОРМАЛЬНУЮ ДИПЛОМАТИЮ! По факту этоИгра довольно хороша, но всё же слишком похожа на 5 часть. Я не уверен, что готов считать эту игру полноценной частью серии, ибо она довольно вторична. Да отличия есть и они заметны, но их не так много как хотелось бы. Я бы предположил, что разработчикам стоило подождать с выходом игры 1-2 года и добавить больше интересных и новых механик, НАПРИМЕР НОРМАЛЬНУЮ ДИПЛОМАТИЮ! По факту это просто дополненная 5 часть, не плохая, но и не отличная. Expand
  89. Aug 6, 2020
    7
    I enjoyed the game a lot for a while, but the battles/games tend to be too long, and after a few weeks I felt kind of done with it. The civilazations and units seem very well designed, but I did not feel like replaying too many times.
  90. Aug 18, 2020
    7
    There's many things that annoy me with Civ VI, one of them being laughably bad AI - and I really mean laughably bad. I can't count the number of times I've laughed at AI opponents for acting really weird (like being my best friend one turn, only to be a sworn enemy a couple of turns later).

    Another thing that, at least for me, is completely unique with Civ VI is the fact that winning
    There's many things that annoy me with Civ VI, one of them being laughably bad AI - and I really mean laughably bad. I can't count the number of times I've laughed at AI opponents for acting really weird (like being my best friend one turn, only to be a sworn enemy a couple of turns later).

    Another thing that, at least for me, is completely unique with Civ VI is the fact that winning isn't fun - and what I mean by that is that it doesn't really matter. You don't care if you win or lose, because you know you could win every game if you just went for the science victory (which is just about the only reasonable way to win a game it seems). You don't play to win, you play just for the fun experience of expanding your territory and exploring the world.

    Overall it's a good game. It's a fun game to play with friends if you're looking for a more relaxed experience.
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  91. Sep 12, 2021
    7
    Im not the biggest fan of the genre tbf, but this hooked me for 30 hr give or take. I guess its pretty overwhelming at the start but gets easiert after a couple of games. Mind you this game has about 50 % of the content hidden in DLC.
    Overall a solid game with decent depth, but it gets old pretty fast once you figure out how it works. Bigger maps are very annoying because not all win
    Im not the biggest fan of the genre tbf, but this hooked me for 30 hr give or take. I guess its pretty overwhelming at the start but gets easiert after a couple of games. Mind you this game has about 50 % of the content hidden in DLC.
    Overall a solid game with decent depth, but it gets old pretty fast once you figure out how it works. Bigger maps are very annoying because not all win conditions and factions scale equally.
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  92. Nov 17, 2020
    7
    Bence fena değil ancak oyun yapısı gereği inanılmaz vakit alıyor. Bu kadar süre için verdiği keyif değer mi bilmiyorum.
  93. Nov 17, 2020
    7
    llllllllllllllllllllllllllllllllllllllllllllllllll Decent Game llllllllllllllllllllllllllllllllllllllllllllllllll
  94. Dec 24, 2020
    7
    Oyun güzel ama belli bir seviyeden sonra kazanamıyorsunuz. Sadece zevk almak için değil de gerçekten ülke yönetmek için oynuyoruz gibi.
  95. Jan 1, 2021
    7
    DISCLAIMER: This is the first and only CIV game I've played.
    CIV VI does good job to introduce basics new players to the series, although some systems like the diplomacy stay unclear. Also the AI diplomacy seem illogical. The game is still very addictive and it is the primary example of a 'one more turn' game. The gameplay is very fun and satisfying. Cool game for LAN party with friends.
    DISCLAIMER: This is the first and only CIV game I've played.
    CIV VI does good job to introduce basics new players to the series, although some systems like the diplomacy stay unclear. Also the AI diplomacy seem illogical. The game is still very addictive and it is the primary example of a 'one more turn' game. The gameplay is very fun and satisfying. Cool game for LAN party with friends. Playing with AI gets a bit boring after couple of games.
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  96. Mar 14, 2021
    7
    A very good game, but the bots epicly dumb and if u wanna play multiplayer u need to find lots of other trustable player or everyone will just leave the game by turn 10. The game have lots of desync and connection issue as well.
  97. Oct 4, 2021
    7
    You don’t want to spend your night in front of the computer? You have a wife and kids? You cherish your friendshi
  98. Dec 4, 2021
    7
    a good continuation of the series, but I'm sticking with number five .
  99. Sep 7, 2022
    7
    Еволюційна цивілка, але все одно не змогла перевершити 5-у. Можливо колись з 7-ю вийде краще
  100. Nov 16, 2016
    6
    I really want to like this game, but the imbalance between civs and the many silly (ie stupid) random game mechanics make it more of a headache to play than anything. First off, there are about 2-3 civs that will absolutely destroy anyone else they are near. Huge (yes huge) imbalance here. Sumeria and Scythia are ridiculously overpowered in the early game. Can they be countered? Yes. ButI really want to like this game, but the imbalance between civs and the many silly (ie stupid) random game mechanics make it more of a headache to play than anything. First off, there are about 2-3 civs that will absolutely destroy anyone else they are near. Huge (yes huge) imbalance here. Sumeria and Scythia are ridiculously overpowered in the early game. Can they be countered? Yes. But the process of doing so will cause you to fall so far behind anyone else that it's pointless to even try. Also, the barbarians are a nightmare. They show up on horses immediately. Have fun losing a ton of soldiers to them if you are unfortunate enough to happen across a gang of horsemen during your first 30 turns. Bottom line, there is nothing new here at all and the civ balance is a joke. The AI is ridiculously bad as well. Fun for a bit, then it's back to "well, I'll play again when they patch/fix these things". Expand
Metascore
88

Generally favorable reviews - based on 84 Critic Reviews

Critic score distribution:
  1. Positive: 79 out of 84
  2. Negative: 1 out of 84
  1. CD-Action
    Jan 12, 2017
    90
    You don’t want to spend your night in front of the computer? You have a wife and kids? You cherish your friendships and enjoy parties? Beware of this game. It’s that good. [13/2016, p.44]
  2. 90
    It's a more playful, fun feel to the franchise, perhaps, but all that's wrapped around a deeply nuanced game. If you've ever enjoyed playing a multi-layered, immersive and strategic board game with a bunch of funny characters, get in here.
  3. Games Master UK
    Jan 1, 2017
    74
    Firaxis has made some significant, exciting changes, but has also obscured vital information. [Christmas 2016, p.70]