User Score
7.1

Mixed or average reviews- based on 1628 Ratings

User score distribution:
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  1. Sep 10, 2023
    0
    best turn base strategic game at the moment. the AI for diplomatic decisions should be better.
  2. Jul 28, 2023
    4
    Really fun to play with friends.

    Don't bother playing it alone, the AI is absolutely worthless.

    Also the graphics are somehow much worse than 5.

    Districts are a cool idea, but overall its inferior to 5 + Vox Populi.
  3. Apr 16, 2023
    0
    release turkish langue its been 9 years. other then that game is **** and even with that 1.5 hour tutorial you dont understand how to play the game.
  4. Jan 7, 2023
    0
    Terrible optimisation, Terrible optimisation, Terrible optimisation, Terrible optimisation
  5. Aug 19, 2022
    4
    Contrary to the reputation I heard, it was a really boring game for me. The game has been running for a while, so it's dizzying to see a lot of information on the screen when you don't use it.
  6. Aug 8, 2022
    4
    Long time Civ fan since the days of Civ 1. Each version I've played 100s of hours. This and Civ 3 are the only versions I'd give a thumbs down.
    The good: The graphics are great. There are some new decent tweaks to aspects of the game like culture, civics and golden ages.
    The bad: movement. The change to movement where trying to move into difficult terrain ends your movement, though
    Long time Civ fan since the days of Civ 1. Each version I've played 100s of hours. This and Civ 3 are the only versions I'd give a thumbs down.
    The good: The graphics are great. There are some new decent tweaks to aspects of the game like culture, civics and golden ages.
    The bad: movement. The change to movement where trying to move into difficult terrain ends your movement, though it makes sense, sloooows the game down to a snails pace. Even a scout exploring the map is reduced to a tile a turn in diffcult terrain. And roads are practically useless until modern times and/or the railroad. You know roads are useless when your units ignore them when auto-moving across your empire. So moving across your empire in classic times, with roads, can take you 100s of years, I kid you not.
    1 unit per tile. They did away with unit stacks in Civ 5 to avoid the doom stacks, and I didn't complain as much there. But here, topped with the slow movement rates, makes the movement worse. Units can't stack with friendly units so city state units are constantly in the way while aimlessly wandering the map, taking it even longer to move across your empire. You can't auto assign a military unit to protect a trade unit. You can't stack non-military units for some reason. I love how you need to remove a unit from a city just to buy or start construction of a new unit.
    AIs use of religion is just annoying and makes me want to quit everytime they ramp up sending countless missionary units to my empire. You can' t just close your borders to them like you do military units.
    The UI is disorganized and messy. It's harder to find simple city lists and yields from earlier games like Civ 5. Districts are a coll add but I had to download a mod to delete them if I change my mind and want to build somewhere else. User mods change a lot of simple issues that Firaxis has opted to ignore in favor of more expensive expansions.
    WE got a new civ every 5 years since Civ1 except we were due for a new one in 2021 but Firaxis added a yearly game-pass like expansion for Civ 6 instead of a new game. God help us if this is the last new Civ game because the core mechanics need a lot of work.
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  7. Jun 11, 2022
    0
    Russian nazi language is there, but no Ukrainian. 0 from me. I'm so tired of this...
    Game is great tho.
  8. May 26, 2022
    3
    Что-то там намудрили перемудрили и жиденько так обкакались ну и ну воняет жутко
  9. May 24, 2022
    1
    Shadow of former glory. This beloved franchise continues to take steps backward from its origins. What used to be a tactical strategy franchise for teens and adults has been dumbed down s that even a grade schooler can figure it out. This is clearly a desperate move by executives to score a few extra bonuses while they trash the franchise without a care in the world. Though I am all forShadow of former glory. This beloved franchise continues to take steps backward from its origins. What used to be a tactical strategy franchise for teens and adults has been dumbed down s that even a grade schooler can figure it out. This is clearly a desperate move by executives to score a few extra bonuses while they trash the franchise without a care in the world. Though I am all for making games for everyone, this is not a Civilization game any more and they should have called it something else but they knew that if they had, it would have likely flopped.

    So whats the problem with civ6? Same thing as civ5 and same problem as the old horrible game on the xbox360 calling itself civilizations. They once again chose to go with the single unit per tile approach and very few tactical options as you advance through eras. Combat is straight boring because its too easy and the AI is predictable to the point that the only way they could manage to make the game harder was to give the AI insane types of cheats. This is how you know a game is poorly designed. How bad are the cheats? Well aside from the just pure multipliers to unit strength and economic stuff, they also give the AI double to triple your starting resources. How bad does it cheat? Well even on normal difficulty (Prince) they get a boost to science, culture and faith as well as a big boost to production and economy and a free tech. THATS ON NORMAL and yet, despite the advantage... they are a total joke because they cannot make good choices and that doesnt change with higher difficulty. So how do you overcome horrible design? Give more bonuses which is literally the least fun way to design a tactical game. How bad does it get? You start with 1 settler and 1 warrior but the AI will start with up to 3 settlers, 5 warriors, and 2 builders! LoL. Thats how bad the design is and you know what makes this even sadder? Even on that difficulty it only took 2 tries for me to figure out how to beat them silly. Thats how bad the AI is.

    Further the 1 unit per tile approach shrinks the map immensely taking away from any sort of feeling of scale. This feels more like a horrible tactical RPG made for 8 year olds more than it does civilizations. Remember Final Fantasy Tactics? That was great right? Well this i FFT with less than half the units and 95% of the spells and abilities removed. Does that sound fun to you? Maybe when I was 2nd grade.

    I can go into all the other stuff that has been cut from the old games to make this more accessible to the masses but it would just depress me. Civilization the franchise seems to be dead if you are an adult looking for good tactical gameplay. It might be ok if you are super casual or very young. Otherwise skip this and dont bother with civ5 either. The last decent civ game was 4.
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  10. Apr 30, 2022
    0
    this product is not available in your region
    "games out of politics" right?
  11. Feb 21, 2022
    0
    Best GAME EVER, Much better than the last game/Cel mai bun joc, mult mai bun decat jocul precedent
  12. Nov 28, 2021
    0
    Poor english
    Degenerate of a game. Ai is dumb as hell. Therefore game is easily boring. Only fun aspect is the sim city. Thats it. Thats retarded for a game. Ai spawns are atrocious, always spawn directly next to player. If an ai spawns by itself on its own continent, the game is lost. Difficulty is the most degenerate retarded design of this game. Ai gets cheat bonuses without getting
    Poor english
    Degenerate of a game. Ai is dumb as hell. Therefore game is easily boring. Only fun aspect is the sim city. Thats it. Thats retarded for a game. Ai spawns are atrocious, always spawn directly next to player. If an ai spawns by itself on its own continent, the game is lost. Difficulty is the most degenerate retarded design of this game. Ai gets cheat bonuses without getting smarter or difficult. Most higher difficulty games are ONLY challenging due to every AI attacking you upon contact. The moral of this game is haha you waste your time loser. A loss feels like a middle finger. A win feels jack shi due to the journey being insanely easy or absurdely stupid. The music is annoying as hell. constant loop for 4-5+ hours sessions which makes u mute it. Garbage game design. This game was released in 2016 and still buggy as hell. such as infinite loading when pressing end turn. constant crashes with updated graphics cards. Civ 6 does its best at telling you to shut the fk up and kill yourself. The leaders themselves are so poorly designed, unbalanced, garbage. Every game ends up either being science or domination victory due to poor ai combat skills and science being way too easy with no way to stop the final stage of science victory. The press conference is by far the most diabolical garbage in this game, dogsht. haven't met half the leaders in the game and expects you to vote for an ideological option.. except its designed to ruin your day as the ai will ALWAYS vote against you such as voting against bonuses against you or diplomatic wins. Its not 1 or 2 leaders. its EVERY leader who votes against you which makes this conference POINTLESS AF. I play on emperor difficulty as deity is full of **** but king is WAY TOO EASY. Half the game is getting rolled by AI and having to spend atleast 4 to 5 hours resetting. If an Ai gets science route and is on the final stage of the victory, YOU LOSE. DOGSHT GAME MECHANICS, Waste OF money and TIME.
    rant over, fuk this gay game
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  13. Nov 25, 2021
    3
    Don't bother. The game's AI is so incredibly stupid it makes playing pointless. I was mindlessly building on Deity, from the get-go knowing that the AI will not be able to challenge in anything. I even installed mods that are supposed to fix this problem, to no avail. For some reason the barbarian AI actually tends to do better and I had games where it wiped out a bunch of civs.

    I've
    Don't bother. The game's AI is so incredibly stupid it makes playing pointless. I was mindlessly building on Deity, from the get-go knowing that the AI will not be able to challenge in anything. I even installed mods that are supposed to fix this problem, to no avail. For some reason the barbarian AI actually tends to do better and I had games where it wiped out a bunch of civs.

    I've been playing Civ since Civ 2, and I can say thing the 6th installment is a mindless waste of time.
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  14. Oct 28, 2021
    4
    I could go on and on about how horrible the AI is, but I'd pretty much just be going over what's already been mentioned here plenty, the AI is SO awful that it absolutely ruins this game in every way possible, not going to even go into detail on all the AI related issues there are, but if you combine the bad AI with the lack of a well-done online multiplayer because there's no rankingI could go on and on about how horrible the AI is, but I'd pretty much just be going over what's already been mentioned here plenty, the AI is SO awful that it absolutely ruins this game in every way possible, not going to even go into detail on all the AI related issues there are, but if you combine the bad AI with the lack of a well-done online multiplayer because there's no ranking system, no punishment for leaving, no stat tracking, no nothing, it's crazy you can't even explore ANY details of your gameplay history, how can you see if you improve? There's just so much lacking from the core of this game that it's slightly mind boggling how they allocate their development efforts to putting more civs and more features in the game. That's all cool and all, don't get me wrong, I like all the stuff that came out clear into early 2021. but the reality of it is the game is STILL a buggy mess. I've played it with several $2000+ dollar gaming pc's that I've built and my primary playing friend also has a top of the line PC, we've spent MANY HOURS trying all sorts of different things to get this thing to run smoothly, never once did we EVER reach turn 100 with just 2players without one of our games crashing, stalling, freezing, or some sort of issue that caused us to have to reboot the entire client, reload the game lobby, and start from an autosave. Very frustrating, there's so much potential here, just need someone to lead the efforts that can think bigger picture, they needed to tackle all the games ancillary stuff years ago instead of adding new little quirky things to the game. It makes me mad because I do enjoy the game, but it really needs someone running the show that knows what they're doing. Expand
  15. Oct 9, 2021
    3
    As a very experienced Civilization V player I really liked the new mechanics that 2K brought to the game. I think with the new culture tree system is much better than the previous game and compared to the Civilization V this game is much more detailed no doubt.
    The reason why I didn't like this game is completely because of the IA I am playing against. It is not challenging at all. There
    As a very experienced Civilization V player I really liked the new mechanics that 2K brought to the game. I think with the new culture tree system is much better than the previous game and compared to the Civilization V this game is much more detailed no doubt.
    The reason why I didn't like this game is completely because of the IA I am playing against. It is not challenging at all. There are difficulty options for sure but those options are not about the intellegence of the IA. They only give IA bonus adventages against you. For example at the hardest difficulty of the game I can survive to the end of the game by just not attacking anybody. With a little bit of a land advantage you can beat a division of modern technology tanks using some archers of ancient era.
    In summary, I really liked the game generally but the non-challenging IA made me bored after some time of playing. If there where a good IA in the game this game might have been one of the best games I have ever played.
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  16. Sep 2, 2021
    4
    Liebloses, abgespecktes und unprofessionelles "Casual-Civilization" in Kiddy-Optik ala` Free to Play-Games.
    Gerade zum Jubiläum hätte man hier etwas großes erschaffen können. Entstanden ist aber eine Baustelle mit einer Menge verschenktem Potenzial.
  17. Aug 30, 2021
    1
    Good game but no Ukrainian language. If dont speak English well - dont buy it, there is a LOT text in the game.
  18. Jun 6, 2021
    0
    After several years and two major expansions, the game has actually gone in the opposite direction, the expansions cause more problems and create unnecessary issues and even take away gameplay and tactical options, because of new elements like loyalty, and gathering storm tries to fix the horrendous diplomatic system and only succeeds in making it more convoluted and the natural disastersAfter several years and two major expansions, the game has actually gone in the opposite direction, the expansions cause more problems and create unnecessary issues and even take away gameplay and tactical options, because of new elements like loyalty, and gathering storm tries to fix the horrendous diplomatic system and only succeeds in making it more convoluted and the natural disasters look cool, but ultimately cause the player more harm than the AI speaking of which, the AI seems to cheat even more now - more one turn wonder stealing and worse!! Also, reduced map size as well!!

    Next up, the game has become much more unstable over the years with crashing a very serious issue, the new April update completely broke the game for many people and 2K are silent on this issue, which can be somewhat bypassed if you completely avoid using the new launcher, the game still criminally unstable though and it will crash, just a matter of what and usually the first crash is a forebear of more frequent crashes usually making it nearly impossible to finish a larger game, this issue is even worse on consoles.

    I can honestly say now, after the poor expansions and the typical milking of paid DLC..cough...new civilizations and the very poor stability of the game in general, this is easily my pick of the worst in the entire series, avoid this version and play Civilization V instead...lets hope they learn from their mistakes when Civ VII is released, these mistakes should never be repeated.

    Civilization games are properly reviewed after putting hundreds of hours in, not a merely a few dozen that obviously some of the reviewers, and even critic reviews are obviously not played enough to see the glaring issues that Civ 6 has, don't get me wrong here in the fact I do like Civilization 6 its just >right now< its not nearly as good as Civilization 5, but with time and alot of balancing and fixes it could be just as good, I doubt it'll be better, but it can be just as good imho, and that comes from a hardcore Civer since Civ 1.

    The problems with Civilization 6 are numerous, from limited options - to bland and highly predictable A.I and unfortunately, the god awful cheating scripts are back on higher difficulties to fake increased difficulty. So, lets start - Barbarians need better options, currently its off or 'rampage mode' since they all have a high spawn rate, they need a more options. Next up is the slow paced gameplay, standard modes pacing is very odd, at times it feels like a Marathon game then quickly speeds up then slows down..the pacing feels all over the place, and because of that - the A.I which tends to follow the date is terms of advancement can suffer too, a classic example of this would be;

    Player increases research and lets say enters industrial period, the date per turn will usually increase/decrease depending on the date, lets say its 1500AD, the DpT will increase for a while until its more in-line with the era, for some reason that seems to give the A.I huge buffs and they'll rapidly increase in research and power sometimes, heck - I've seen them jump from renaissance period to modern period extremely fast defying all logic, but since I've seen England get Ironclads as early as the 1200AD...honestly it doesn't surprise me since the pacing is definitely way off the mark.

    A.I is stupid, obvious and stupidly good, the latter is the problem because it will attack with better strategies than the previous games, however the major problems is that alot of the times its rather obvious what its trying to do - such as Sumeria spawning 20 war wagons and then slowly moving them to your civilization to launch a surprise attack...well *I'm* surprised the A.I did that - wow! Another problem is the fact the AI hates human players, to a point there isn't any reason to be nice to them, they'll break every single promise you make with them, they'll attack you relentlessly and the diplomacy is plain weird to a point it just feels broken, don't get me started on how broken the warmonger system is - essentially by late game the world threatre is pretty much everyone hates everyone and denouncing is just rife.

    Another major problem is the fact that the game feels so slow paced compared to previous games, districts take way to long to build, especially late in game where its not uncommon for it to take 30+ turns for one district, because of the pacing issues, making spawling and large civilizations is nearly impossible to do now. I could go on and on here about all the issues, from nitpicking about special ability balance such as Electronics Factory, or how the game suffers from strange bugs that cause input lag, especially late game so I'll just close with this statement again;

    Civilization 6 right now, is no way near as good as Civilization 5 at this present time. With patches and some expansion packs it could be great - but Firaxis needs to fix alot of the mechanics and do some balancing.
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  19. Jun 2, 2021
    2
    When you launch the game, it doesn't even launch the game, it launches a launcher. If you've not played the game for a while the game launching experience is a joke. You get the pleasure of sitting their for upwards of 2 minutes waiting for the 2K launcher to download the update and install itself before you can finally actually launch the game for the second time! And all the 2K launcherWhen you launch the game, it doesn't even launch the game, it launches a launcher. If you've not played the game for a while the game launching experience is a joke. You get the pleasure of sitting their for upwards of 2 minutes waiting for the 2K launcher to download the update and install itself before you can finally actually launch the game for the second time! And all the 2K launcher is there for is basically to waste your time. Let us not forget there is already often one other layer of launcher below this 2K launcher such as steam. The AAA industry will soon have launchers three layers deep if they keep going on this trajectory. And it is unforgivable given how slowly their game loads (even off of an SSD) to layer more crap in-between. The time it takes from clicking the icon and getting into a match is so nuts they need the magnificent voice of Sean Bean to distract from the wait. And let me tell you, the wait is barely worth it. Civilization VI is underwhelming title at best; it needed years of DLC to be fleshed out into something resembling an actual game. The addition of the launcher is just the icing on the s**t cake that is Civilization VI. Whenever I see the logo of a AAA publisher such as 2K it makes me run for the hills because who knows what messed up garbage will get shoehorned into their titles after launch. From this point forward, I will not buy a 2K game until its been out for at least 5 years so I know what nonsense they've put into it once the initial reviews are all in, and if I see a launcher will refund the thing immediately. The only saving grace for this incarnation of Civilization is that unstacked cities are a decent idea, and they added a couple of decently interesting modes such as monopolies and secret societies. Without these it would easily be a zero out of ten, with little reason to deal with the hassle of the launcher. Expand
  20. May 8, 2021
    0
    Clearly inferior to Civ2 and Civ4.

    1. All the multiplicative buildings are gone. Districts are way too expensive and barely do anything. 2. Researching technologies makes things MORE expensive, which is exactly the opposite of realistic. 3. Way too map-dependent. Almost all the yields you can get in the early game are purely a function of the map, and builder improvements barely
    Clearly inferior to Civ2 and Civ4.

    1. All the multiplicative buildings are gone. Districts are way too expensive and barely do anything.
    2. Researching technologies makes things MORE expensive, which is exactly the opposite of realistic.
    3. Way too map-dependent. Almost all the yields you can get in the early game are purely a function of the map, and builder improvements barely do anything (except for overpowered Amanitore leader)
    4. Ranged units in general are extremely overpowered because they can deal damage without taking it.
    5. Buildings are too weak and civics are too strong. Civics dictate everything. I have to have all my cities build settlers when i have the +50% settler civic, and then have all my cities build builders when i have the +30% builders civic.
    6. Eurekas/Inspirations are way too strong and force everything you do into a narrow channel to get the right Eurekas/Inspirations at the right times.
    7. Great people are ridiculously underpowered and overpriced compared to civ4. One of the great generals can "retire", consuming the unit, to grant another unit one promotion. wow, what a joke. Great generals' static +5 strength/ +X movement to nearby military units is the only one worth getting.
    8. Cities are WAY too strong. The instant a settler founds a city it becomes way stronger than any melee unit. Cities are bullet sponges. It takes 5 turns of 3 archers spamming arrows into it to bring down any city's defenses. Go back to the old system where the only thing defending a city is the military unit in it.
    9. Rewards from pillaging are way too high, to the point that it's worth it to pillage a city you're about to conquer and then rebuild the stuff. If I could pillage my own stuff I would.
    10. The UI is horrible. All the stuff that used to be on the city summary screen is split up between a million tedious tabs.
    11. In general it feels like it was designed by a committee of 100 people not one of which knew what the f was going on, just like most modern games.
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  21. Feb 17, 2021
    0
    I was very glad to see the civ V ideas were improved with districts and early days of civ VI was very promising. But what I see now, what the game become in 2021 is terrible. Developers only add new leaders and features that make no sense, meanwhile a game is full of bugs and poor mechanics. They dont want the game to be more balanced and stable, they also dont worry about poor UI, butI was very glad to see the civ V ideas were improved with districts and early days of civ VI was very promising. But what I see now, what the game become in 2021 is terrible. Developers only add new leaders and features that make no sense, meanwhile a game is full of bugs and poor mechanics. They dont want the game to be more balanced and stable, they also dont worry about poor UI, but only want to create more and more new confusing content to make more money. This is the whole civ series betrayal as I see it. So I'm very disappointed for civ series which I was fan of since the first game. Expand
  22. Jan 10, 2021
    1
    What reviewers did Sid Meier blow to get 8.8? This game is pure nerd trash. Just the epitome of a bad inside joke amongst guys who are flabbergasted that big name companies continue to make niche games for fat guys who still play board games. What a waste of money.
  23. Dec 31, 2020
    2
    Loved CIV V and can't stand this game. Too many things going on that don't improve the game play. Don't like builders vis a vis workers. Don't like the way religions work and will only play if I can turn that aspect off. I really don't like the way the board looks, reverting almost to undiscovered territory after you move through an area. It is very difficult to win at even the easiestLoved CIV V and can't stand this game. Too many things going on that don't improve the game play. Don't like builders vis a vis workers. Don't like the way religions work and will only play if I can turn that aspect off. I really don't like the way the board looks, reverting almost to undiscovered territory after you move through an area. It is very difficult to win at even the easiest level. Is that a feature of a ten level game? I don't think so. I will continue to play CIV V and probably never play this one, Expand
  24. Nov 30, 2020
    0
    Hot garbage. Constantly crashing when alt tabbing and since I'm new to civ I need to alt-tab a lot (to look at wiki and short guides).
    So disappointing that games can't even run anymore, it was much more simple in the day.
  25. Sep 7, 2020
    4
    While the never-ending climb to be the game that's played on multiple platforms is seldom a very good goal to shoot for, it seems like that was the main priority with Sid Meier's Civilization VI. While I rarely will consign a game of such magnitude with a mixed to negative review, this specific title has me hovering over the 4 score. The AI is frequently nonsensical with commonlyWhile the never-ending climb to be the game that's played on multiple platforms is seldom a very good goal to shoot for, it seems like that was the main priority with Sid Meier's Civilization VI. While I rarely will consign a game of such magnitude with a mixed to negative review, this specific title has me hovering over the 4 score. The AI is frequently nonsensical with commonly ridiculous decisions that throw your game for loops often, which can similarly be enjoyable when juxtaposed with an option to not have a random attack placed on you. The animations are disappointingly ugly. The predecessor went for a look far more realistic to real world images, while these seem like random jpg shots assembled to vaguely recreate a Disney animated character's emotions. While I am nevertheless aware that this is far more of a personal grievance, its still something that should be addressed. I realize I haven't given this game much credit, but I will give it this, its entirely easy to sink 3 hours into this game, it has a classic Civ feel for the most part, and withholds re-playablilty for future games. I'm really of the mindset at the moment that in order to not stray away from the mobile and console releases of the game, they just dumbed down features for the PC edition, which, as such, does not present me with a very enjoyable game. It leaves features, interactions, and situations often half-baked and uninteresting. Which, in my opinion, is half of the game. Expand
  26. Jul 20, 2020
    0
    I was really into total war Warhammer 2. Because of that, I decided to try others strategy games like civilization. But this game is not for me. The IA doesn't make sense and the progression is boring.
  27. Jul 4, 2020
    3
    ai makes no sense they go from liking you to declaring war against you for no reason and most wars are boring and mean nothing but you can't trade with them It takes a very long time to finish the game which is not good because the game is boring
  28. Jun 20, 2020
    3
    I loved Civ 5, so i have to compare. Civ 6 has bad music, no full touchscreen support, bad remote play optimization, repetitive gamestart dialogs, thin dialogs on reached technologies, and much more such bad stuff. Play Civ 5.
  29. Jun 4, 2020
    0
    Garbage game. Plays horribly. Don't waste your time or money. It's a real shame because this series used to be really great, but it's just slid too far downhill.
  30. Jun 3, 2020
    1
    When you played a game for nearly 30 years, you expect some improvement in many things where Civilizations games always had flaws. I mean AI of course, but diplomacy, trading and this things they call barbarians for example. But this is just worst than ever. Diplomacy is just nations trading luxury goods like kids exchange collectibles they have twice, trade is just some caravan tradingWhen you played a game for nearly 30 years, you expect some improvement in many things where Civilizations games always had flaws. I mean AI of course, but diplomacy, trading and this things they call barbarians for example. But this is just worst than ever. Diplomacy is just nations trading luxury goods like kids exchange collectibles they have twice, trade is just some caravan trading things which dont exist in the game.
    Worst and last, barbarians. Someone can tell to me what are they in the real world ? Are they human ? i really dont understand the meaning of barbarians in a game called Civilization... I want to know who are these humans who have for only goal, for more than 6000 years, to ransack cities ? i can accept that simply concept in a game in 1991 (hey! i was only 13 at that time) but after all this time playing civ games, i was hopping for another gameplay loop, much more consistent than that. The fact that the option to disable them exist from the beginning of the series must prove that developers themselves notice that this feature is a bad one.
    In fact, Cilization is a lazy franchise since Civilization IV.
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Metascore
88

Generally favorable reviews - based on 84 Critic Reviews

Critic score distribution:
  1. Positive: 79 out of 84
  2. Negative: 1 out of 84
  1. CD-Action
    Jan 12, 2017
    90
    You don’t want to spend your night in front of the computer? You have a wife and kids? You cherish your friendships and enjoy parties? Beware of this game. It’s that good. [13/2016, p.44]
  2. 90
    It's a more playful, fun feel to the franchise, perhaps, but all that's wrapped around a deeply nuanced game. If you've ever enjoyed playing a multi-layered, immersive and strategic board game with a bunch of funny characters, get in here.
  3. Games Master UK
    Jan 1, 2017
    74
    Firaxis has made some significant, exciting changes, but has also obscured vital information. [Christmas 2016, p.70]