User Score
7.0

Mixed or average reviews- based on 135 Ratings

User score distribution:
  1. Positive: 69 out of 135
  2. Negative: 21 out of 135

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  1. Dec 10, 2014
    8
    This game was a disappointment at release. But a mod make it totally fresh, right now!

    Most games have a very finite lifecycle: you play a story from start to end, explore their features and leave them. This is not necessary true to PC games. I think this is one such case. The original Colonization IV game had lot of flaws that disappointed greatly the fans of the original Colonization
    This game was a disappointment at release. But a mod make it totally fresh, right now!

    Most games have a very finite lifecycle: you play a story from start to end, explore their features and leave them.
    This is not necessary true to PC games. I think this is one such case. The original Colonization IV game had lot of flaws that disappointed greatly the fans of the original Colonization game, and made it kind of shallow... A game to be played once and then leave it.

    But then, the people at Firaxis released the game mechanics source code, and some great guys at Germany / Switzerland developed the "The Authentic Colonization" mod (TAC 2.0.3)..
    And this changed greatly the game experience, bringing it closer to the original Colonization... New victory conditions, Portugal as a player, overall game balancing, random events and decisions, quests...
    This made this game fresh, with lots of new opportunities to explore.

    At release, I would give this game a 5. Now I give it an 8.
    Expand
  2. DzibanM.
    Oct 31, 2008
    5
    This game doesn't draw me in as much as Civ IV did. I get bored with it after 20 or 30 minutes of play; with Civ IV I would (and still do) play for hours and be angry about having to sleep so I can function at work the next day. Colonization doesn't offer very compelling gameplay. AI makes some strange decisions in putting your colonists to work (Master Ore Miner growing crops, This game doesn't draw me in as much as Civ IV did. I get bored with it after 20 or 30 minutes of play; with Civ IV I would (and still do) play for hours and be angry about having to sleep so I can function at work the next day. Colonization doesn't offer very compelling gameplay. AI makes some strange decisions in putting your colonists to work (Master Ore Miner growing crops, even with an ore mine outside the settlement? Meanwhile a Master Farmer is fishing?) which requires lots of micromanagement. AI also misses some great industry growth...a settlement near a tobacco resource should be growing tobacco and making cigars, but the AI decides on cotton instead and doesn't bother putting settlers to work making coats. Interaction with your home country is irritating and can be as strange as the AI (King asks for 2500 credits on the 3rd turn of the game?) Trade route system is cumbersome. Growing your settlements while trying to create Liberty Bells (to attract Founding Fathers), building structures, and making money is difficult to achieve...which is the point, I suppose, but the "reward" for playing just isn't worth it. I'll stick with Civ IV and its expansions. Expand
  3. BillH.
    Oct 5, 2008
    5
    This game has critical design errors in gameplay mechanics and many half-finished features. It's hard for me to say it's a product of laziness on the part of Firaxis as they have clearly upped the ante of the graphics for the Civ IV engine, however, it seems like that was their main focus, as they then failed to smooth out too many rough edges to make it worth mentioning in this This game has critical design errors in gameplay mechanics and many half-finished features. It's hard for me to say it's a product of laziness on the part of Firaxis as they have clearly upped the ante of the graphics for the Civ IV engine, however, it seems like that was their main focus, as they then failed to smooth out too many rough edges to make it worth mentioning in this review. I've played it through to victory for over a week straight, something in the neighborhood of 92 hours. My feeling is that they screwed up many gameplay aspects that needed to be updated to such an extent that it would've been better to leave it the way it was in 1993. It's great first, but as you continue playing and realise the many many small problems add up to a deeply flawed game, you find yourself cursing Sid Meier for sucking at the tit of another incomplete cash cow. My hope is they patch many of the problems as they did with Civ IV, but I'm not holding my breath on it. Another running problem I have with the Civ games is they have removed the capacity of Artillery/Cannon to bombard units and cities in the realistic fashion present in Civ II-thru-III. This is just a personal pet peeve and would've been forgivable if it were not simply one more problem in a sea of problems with this game's design, but I really do wish game developer's could get their head's wrapped around how you use Arty and why you would want it in the first place, rather than making it into an infantry unit that charges the front lines. Expand
  4. [Anonymous]
    Sep 24, 2008
    5
    The game itself is decent. If this were an original game release I'd probably give it a 7. But for a remake of an old game using an existing game engine? The quality is just pretty poor and it comes off as nothing more than a cash in on an old IP that's been sitting in the closet. Based on my memory of the old colonization there's really nothing added at all with this The game itself is decent. If this were an original game release I'd probably give it a 7. But for a remake of an old game using an existing game engine? The quality is just pretty poor and it comes off as nothing more than a cash in on an old IP that's been sitting in the closet. Based on my memory of the old colonization there's really nothing added at all with this release other than some minor stuff perhaps related to the civ 4 engine. As it stands though it's a short game based on a 14 year old game (not just it's concept) that adds nothing. It's certainly nostalgic but the poor ai, poor gui and limited options don't fit with a 2008 release. Sure they've put the price down ($29.99 on Steam) from a regular game release but at 30 bucks it's still asking to be taken seriously and it does nothing to earn it. Expand
  5. Nov 20, 2012
    9
    I was a big fan of the original Colonization, and this remake did not disappoint. It's based on the same engine as Civ IV, so definitely a graphics upgrade. The gameplay is similar, perhaps not quite as deep as the original Colonization in some areas, but better in others. Overall, if you liked the original, get this version for sure. If you never played the original, your in for a treatI was a big fan of the original Colonization, and this remake did not disappoint. It's based on the same engine as Civ IV, so definitely a graphics upgrade. The gameplay is similar, perhaps not quite as deep as the original Colonization in some areas, but better in others. Overall, if you liked the original, get this version for sure. If you never played the original, your in for a treat with this. Expand
  6. Jun 27, 2016
    1
    It's like they took the original, and attempted to make it worse in every single way. The rebel sentiment is broken, the King's army is broken. Building times are broken. It's like the devs didn't even play the original, though they both share the Sid Meier's namesake.
  7. Sep 25, 2014
    7
    Do you like micromanagement? You'll love it. Otherwise, run away! Some features of this game could be adapted to the other Civ, with success I think. This very game looks unfinished to me.
  8. Jan 5, 2014
    2
    I confirm what the others have said before the AI makes strange assignement décisions, the trade routes and the import/export features are tedious (if not buggy), the european units are too powerful. Too much time is spent on manual actions such as loading/unloading carts and ships. It has so many gameplay flaws i can't cite them all. Moreover, Steam says that I played 49 hours but stillI confirm what the others have said before the AI makes strange assignement décisions, the trade routes and the import/export features are tedious (if not buggy), the european units are too powerful. Too much time is spent on manual actions such as loading/unloading carts and ships. It has so many gameplay flaws i can't cite them all. Moreover, Steam says that I played 49 hours but still I never figured how to win againt the wave of units from europe...

    Being a big fan of Civ games, I never got in the game and found it at most boring.
    Expand
  9. JonoD.
    Sep 28, 2008
    4
    I wasn't particularly impressed. Some of the best features from the original game such as trade have been made far more difficult to use (for instance, when you want to set up a trade route you must scroll through an unorganisable list of all the routes you've created and select the ones you want. Routes between each of my 20 or so cities, each with about 4 goods = (20*4)! = a I wasn't particularly impressed. Some of the best features from the original game such as trade have been made far more difficult to use (for instance, when you want to set up a trade route you must scroll through an unorganisable list of all the routes you've created and select the ones you want. Routes between each of my 20 or so cities, each with about 4 goods = (20*4)! = a lot of scrolling). There are also significant balance issues at the end of the game. I played through the game trying to declare independence quickly so the kings forces wouldn't be too strong (i managed mid 1600's which i was happy with) and was still confronted with 330, yes, three hundred and thirty royal man o war's (the most powerful ship in the game). To put it in context i had 5 military ships, which may have been enough to bring the enemy down to 328 if i was lucky. It's a bit of fun but i wouldn't recommend this game until a patch comes out. Expand
  10. KS
    Jun 8, 2009
    3
    The good news is that this is a remake of Sid Meier's amusing non-Windows Colonization. The graphics are much improved. The bad news is that overall, this game is worse, and far less fun. There is much tedious detail in play and less care was spent on the manual. You'd be better off starting with the beautifully done manual from 15 years ago! Critical assumptions aren't The good news is that this is a remake of Sid Meier's amusing non-Windows Colonization. The graphics are much improved. The bad news is that overall, this game is worse, and far less fun. There is much tedious detail in play and less care was spent on the manual. You'd be better off starting with the beautifully done manual from 15 years ago! Critical assumptions aren't spelled out. For example, in the original there was a way, after angering the king about trade, to buy your way back into favor. Not here. The lack of a comprehensive manual is particularly painful, because as usual with Meier's games, the computer doesn't play by the same rules. So, first, your rules aren't explained, and then, once you've figured them, out, the computer follows other ones. For example: one of your units leaving a ship to open shore cannot move that same turn. The computers' can. But you may not find that out until many hours, and hundreds of turns have passed. Surprise! Another fun (and more realistic) aspect of the original was that developing virgin forest was an exploration. Something, or nothing might be found. Instead here, everything is laid out from the beginning, adding to the very complex planning process that a player needs to use soon into the game. Overall? A failure, except for those who will do anything to relive a few of their fond memories from a far superior game 15 year old. Expand
  11. Dave
    Jan 31, 2010
    3
    There is no reason to play this game when you could be playing Civ4 instead. The mechanics of trade, while interesting in theory, are just tedious in this game. You spend most of your turns loading and unloading ships and redistributing labor instead of actually exploring the new world and interacting with the natives.
  12. ehtehtG
    Nov 11, 2009
    0
    the original civ 4 was an amazing step up from civ 3, and the other expansions added a lot of cool new features, and then came colonization. They introduced a completely new gameplay with no tutorial! I don't know what made them think that was smart at all. I know it's called an expansion, but this was an implosion. from over 30 civs down to 4 playable civs.....wtf Sid Meier. the original civ 4 was an amazing step up from civ 3, and the other expansions added a lot of cool new features, and then came colonization. They introduced a completely new gameplay with no tutorial! I don't know what made them think that was smart at all. I know it's called an expansion, but this was an implosion. from over 30 civs down to 4 playable civs.....wtf Sid Meier. And as far as I can tell they also scratched the concept of technology from the game.....wow.....this game already sucks, but wait there's more! There are even less turns then in the previous games. You can no longer travel the entire world, instead now the border of the map is "europe". And if europe attacks you, guess what, you can't do anything but fight them off and let more come because they aren't a destroyable civ. That's ok though because if you let them be your allie they suck the llife out of you in gold, and nobody else has to deal with it. There even less types of tiles!!!! There is only one type of ocean, and even less resources, and less terrianes...why....? Also the scenarios are all real places, but since they take up only parts of America now, the concept of seperate continents is gone now, so it's possible to meet every AI from the start.....great, but wait it's not so bad because there are only 3 other civs....genius. The only good things about this game are the very slightly improved graphics (oh joy) and the fact that the barbarians aren't always at war with you and have trading capabilities (the 1 actual good thing worth shit). On top of everything I perfer starting from ancient times, but that's just me. So, overall they butchered the game down in every gameplay view, and tried to make up for it with graphics, because graphics make the game sooooo much better (-.-). I think sid was high while making this because this could have been a decent game had he not taken out every last feature possible, but even then I still wouldn't like it because I like Civilization, not Colonization. Above all though a tutorial at least would have made my vote a 1 not a 0, but no Sid had to be high while making this. Expand
  13. Dec 31, 2012
    0
    Absolutely hilarious game. Everything about it suggests it's made for young American children. Whimsical kings who make random demands for money; Natives without land borders (allowing you to traipse all over their land); Natives who don't mind you pillaging their burial sites (i'm serious, you can literally pillage native burial sites for money, and nobody will mind). The game serves asAbsolutely hilarious game. Everything about it suggests it's made for young American children. Whimsical kings who make random demands for money; Natives without land borders (allowing you to traipse all over their land); Natives who don't mind you pillaging their burial sites (i'm serious, you can literally pillage native burial sites for money, and nobody will mind). The game serves as another piece of US propaganda to pretend the revolution wasn't simply about colonial greed, and that it was "really" about "freedom" from "oppression". Bwah-hahahahahahaha. As for the gameplay, if you enjoyed Civ IV, this is essentially Civ without all the interesting bits. Expand
  14. JerryF.
    Sep 26, 2008
    10
    I was expecting a well-made Civ IV mod; what I got was a unique game with depth almost rivaling Civ IV itself. The historical aspect is superbly well-rendered, the interface is light-years ahead of the original colonization, and the game has that Firaxian charm they pull off so well (hell, even Railroads! had charm, despite its mediocre gameplay). Don't be fooled: this is not a total I was expecting a well-made Civ IV mod; what I got was a unique game with depth almost rivaling Civ IV itself. The historical aspect is superbly well-rendered, the interface is light-years ahead of the original colonization, and the game has that Firaxian charm they pull off so well (hell, even Railroads! had charm, despite its mediocre gameplay). Don't be fooled: this is not a total conversion, it is an entirely new game, and one I heartily endorse and recommend. Expand
  15. Apr 6, 2013
    9
    Outstanding game! With all of the DLC (expansion stuff) this game is great... Civilization II was awesome, but I think that Civilization 4 is the best of the series.
  16. Jun 1, 2022
    5
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  17. PedroD.
    Oct 5, 2008
    5
    Is it too much to expect that 'some' changes be made to a classic game to evolve it into 2008 standards. I loved the classic version and to be honest there's not much different, the graphics are nice but the trading system and ai i think have moved backward. This got about 30 mins of excitement and by now I'm ready to give up.
  18. Bob
    Nov 23, 2008
    6
    I am a fun of the original colonization. One of the greatest game by its time (more than 10 years ago). This version has improved the graphics and that all. It sticks with the original with no improvements in the game except better graphics. It is not worth money, I seriously expected much more than that. Technicallly the interface is awful, buttons respond too slow or not respond. The AI I am a fun of the original colonization. One of the greatest game by its time (more than 10 years ago). This version has improved the graphics and that all. It sticks with the original with no improvements in the game except better graphics. It is not worth money, I seriously expected much more than that. Technicallly the interface is awful, buttons respond too slow or not respond. The AI simply doees not exist and just make random and stupid decisions. The trade system is terribly bad conceived with some serious problems and bugs. The automatization of units make too stupid decisions. So, it is a great mod of Civ IV, but it is not the kind of game that you expected to pay off. Expand
  19. DavidB.
    Sep 29, 2008
    8
    Top game when viewed through rose-tinted spectacles.
  20. JonathanS
    Feb 8, 2009
    7
    As a big fan of the original Colonization, I had high hopes for the remake. For the most part, these were met: they kept most of the basic mechanisms, including allocating workers. The graphics are very pretty, especially the water effects, and the music is good too. It's absorbing, like almost all Side Meier games it's very hard to put down! I do have some peeves, including a As a big fan of the original Colonization, I had high hopes for the remake. For the most part, these were met: they kept most of the basic mechanisms, including allocating workers. The graphics are very pretty, especially the water effects, and the music is good too. It's absorbing, like almost all Side Meier games it's very hard to put down! I do have some peeves, including a couple of big ones, that keep this from being a near-perfect game. First, as near as I can tell, the only realistic way to victory is Time. The King's forces are freakin' VAST, and each unit is more powerful than yours. Go ahead, put five or six soldiers in every city. A fortress, sure; cannons, why not; hundreds of muskets stockpiled. All you'll do is slow him down for a few turns. Even on low difficulty, achieving independence seems to be impossible. Related to that, attacking the natives doesn't seem to be a viable strategy either. In the original, you could take your starting soldier and start burning villages on turn 1. It was risky, one unlucky fight and you're toast, but it was an option. You could do quite well as the Spanish with this strategy. Now the natives have large armies and they grow over time to be even stronger. My final peeve, which for now has me giving up in disgust: in two separate games now, my "pleased" native allies have turned on me for no reason, BURNING MOST OF MY CITIES TO THE GROUND IN ONE TURN. No chance to mobilize defenses, no explanation for their sudden viciousness. Just game over. Has no one playtested this game? Expand
  21. DennisS.
    Sep 23, 2008
    9
    I have been playing Colonization for coming up on 14 years. I have enjoyed the game tremendously, and even went through the effort of finding, and playing the shareware version, FreeCol. This game is a faithful representation of the original. The learning curve is made much easier by the Civilization interface...it all seems very familiar. The gameplay is excellent, with an excellent I have been playing Colonization for coming up on 14 years. I have enjoyed the game tremendously, and even went through the effort of finding, and playing the shareware version, FreeCol. This game is a faithful representation of the original. The learning curve is made much easier by the Civilization interface...it all seems very familiar. The gameplay is excellent, with an excellent balance between resource management and military/exploration. What makes this version better is the dramatically enhanced Founding Fathers system, where religion, political, exploration, and trade points can be built, saved, then used to purchase a variety of increasingly more expensive and capable founding fathers. So, you want Ben Franklin? Better start saving, 'cause his cost, and benefits, are both quite high! Graphically, this game is excellent. The music is what I would call light classical, and fits in perfectly with the game setting. Just enough to set the mood and tone, and light and breezy enough to escape your attention for long periods. Terrifically done! Another difference from the original that I REALLY appreciated is that you no longer lose production if your warehouse is above 200...they are automatically sold in Europe, albeit for half the going rate. Much better than just losing them. There are a ton of interactions with the natives, and the other colonizations. I also like that there will always be a minimum of one "hammer" for the settlement, which means that you will always be able to work on a project for your towns, even if you don't have the manpower or resources set-up optimally. I am really horrible at this game...and I find myself retiring and restarting. Before, there was no tracking your games...no "Hall of Fame" to chart your relative successes. There is now, and it is enough for me to know that I have done the best I have EVER done, when I retire a game halfway through. I am making good progress, and have done better than I have expected, even though I got the game four hours ago!!! Installation was easy, 800 mb install. My machine is 5 years old, although I did add one additional gig of ram, and a better video card. Windows XP Home, 2.4GHZ, 1.5 GB ram, 256MB video card, and it runs butter-smooth, even on the largest maps. Expand
  22. JasonB.
    Sep 24, 2008
    7
    Certainly a departure from the Civ IV franchise. The graphics have improved somewhat (the water most of all). But there's a steep learning curve from starting out the game. When I played my first game, I didn't know what the hell I was doing. After a couple of games, I finally realized I had to import all the specialists I needed to actually get my colony to thrive. But the game Certainly a departure from the Civ IV franchise. The graphics have improved somewhat (the water most of all). But there's a steep learning curve from starting out the game. When I played my first game, I didn't know what the hell I was doing. After a couple of games, I finally realized I had to import all the specialists I needed to actually get my colony to thrive. But the game makes it extraordinarily difficult since cities expand really, really slowly and their influence never increases (so far as I've seen). So the hardest part is trying to find a colony that's a good balance between food production (which is essential to getting new citizens and maintaining a colony) and goods production (which gets you the essential money you need to buy specialists and pay those pesky tributes to the King). I was also disappointed that you couldn't be any of the native civilizations, you only can choose between four European nations. All in all, things take forever to get going, but once they do, the game starts to gain a little steam. I have yet to figure out how to produce military units yet, but I'm sure that'll come soon. If you're looking for a really difficult challenge and a complete departure from the Civ IV experience, then Colonization is your game. If you're looking for something familiar, you're going to be disappointed. Expand
  23. Scottm
    May 17, 2009
    8
    A very good game. However, don't expect to play this for 20 turns and be good at it. Simply put, it takes some getting used to. Once you do learn however, managing your colony is one of the funnest game mechanics I'v played in a long time. This is not really Civilization, it's its own beast entirely.
  24. Aug 31, 2011
    5
    I didn't expect this. Didn't really like the game. I loved the original one but this was a disaster. The changes made the game boring and expectable. I wasn't impressed.
  25. Nov 2, 2011
    8
    Not much improved over the original DOS colonization game gameplay wise, but still a great graphical upgrade even if that is all it is (plus mediocre AI).
  26. Mar 3, 2012
    7
    The new Colonization, although not a totally faithful remake, is pretty close to the mark and offers some fun gameplay for new and old players alike. However, the difficulty of the game maybe off-putting for some and the old-school micromanagement may seem annoying too. However considering the price, you really can't complain too much and if you want to play a game that simulates theThe new Colonization, although not a totally faithful remake, is pretty close to the mark and offers some fun gameplay for new and old players alike. However, the difficulty of the game maybe off-putting for some and the old-school micromanagement may seem annoying too. However considering the price, you really can't complain too much and if you want to play a game that simulates the colonisation of the New World and the War of Independence, there's no better game out there than this. Expand
  27. Jan 9, 2013
    8
    I'm a fan of the Civ franchise, so I bought the Civ IV game with all the expansions. I really like this one because it lets me focus on one era and I always wanted to stay in the same time period. I don't have to worry about science upgrades, that way, I know that the other guys have the same stuff as I do. The only reason I didn't give it a higher score is because I bought it on steamI'm a fan of the Civ franchise, so I bought the Civ IV game with all the expansions. I really like this one because it lets me focus on one era and I always wanted to stay in the same time period. I don't have to worry about science upgrades, that way, I know that the other guys have the same stuff as I do. The only reason I didn't give it a higher score is because I bought it on steam and it doesn't have a manual and the tutorial is basically pop up that happen as you figure stuff out. No really a walkthrough. Sure it's not a perfect game and the king can be annoying, but it's not hard and can be a little educational. I noticed some people found some stuff about the game that I think is a little over analytical for a game, but some people like to nit pick over everything. Overall I would recommend it if you didn't buy the complete package like I did. Expand
  28. Dec 1, 2012
    10
    If you love the original Colonization like I am, you will love this updated version. It is instant buy when it goes on sale. More of the same original, and that's the best part.
  29. Nov 12, 2020
    6
    The original game is boring, but "The Ancient Colonization" is simply perfect: It makes the progress slower just like in the original game from 1994 and improves some gameplay mechanics, to that here the gameplay is even better then in the original game. The only thing I dont like in this game is the micromanagement, it is too lot and destroys the game.
    The texts are so funny, you will
    The original game is boring, but "The Ancient Colonization" is simply perfect: It makes the progress slower just like in the original game from 1994 and improves some gameplay mechanics, to that here the gameplay is even better then in the original game. The only thing I dont like in this game is the micromanagement, it is too lot and destroys the game.
    The texts are so funny, you will surely laugh sometimes, when your king is contacting you.
    Expand
Metascore
83

Generally favorable reviews - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 28 out of 32
  2. Negative: 0 out of 32
  1. The random map generator, several unique factions and difficulty levels, and many approaches to the ultimate goal of independence give Colonization as much replay value as any title you care to name. [Oct 2008, p.112]
  2. 83
    What is particularly interesting about Colonization, as against the Civ games, is the relationships between the different factions. There isn't, for example, the same emphasis on war.
  3. PC Gamer
    84
    If you missed Col the first time around (and most of you probably did), now is an excellent chance to pick it up and dive into the colonial era. [Nov 2008, p.62]