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  • Summary: The war is lost, the Capital lies in ruins, and you’re on the run! Shardpunk: Verminfall mixes turn-based tactical strategy with RPG, survival, and resource management as you gather your team, scavenge for resources, fight enemy hordes, and seek shelter to live another day.
Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Apr 10, 2023
    80
    Shardpunk: Verminfall feels like an indie gem crafted for those who love turn-based combat, resource management and steampunk settings. The survivors are varied enough to offer players multiple choices when creating their crews, although many of the characters can only be unlocked by using team-based skill points. This means that you won’t be able to unlock them all in one playthrough, which is an ingenious way to increase replayability. Although I wasn’t particularly in love with the stress mechanic, at least the developer added many ways to remove it during or after a mission, so few of my characters ended up with negative perks. All in all, I think Shardpunk: Verminfall is a well-crafted tactical turn-based game with a charming, pixelated art style and a pretty decent soundtrack that makes fights a bit more exhilarating.
Score distribution:
  1. Positive: 1 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 1 out of 2
  1. Apr 19, 2023
    10
    Amazing game.
    * Feels polished
    * Good music * The animations are really cool, despite the style, the game feels quite alive * A lot of
    Amazing game.
    * Feels polished
    * Good music
    * The animations are really cool, despite the style, the game feels quite alive
    * A lot of room to customize your characters and it's playstyle
    * Nice balanced dynamics that make you change your strategy on the fly
    * Refreshing challenge, nowadays all games are way too easy
    * Interesting shelter dynamic

    Totally worth, quite solid and polished game.
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  2. May 2, 2023
    2
    Decent enough tactics game, but it really falls flat on the monotonous repetition during the levels. I also encountered several garbageDecent enough tactics game, but it really falls flat on the monotonous repetition during the levels. I also encountered several garbage sections where I had no tactical alternatives to a situation besides just running headlong into death; forcing a run restart. Maybe there are more tactical options when you grind out the additional 10 or so characters, but I couldn't be bothered to sink that much time into a game that's not particularly good at the outset. Also, the **** graphics are particularly bad here. Expand