User Score
8.5

Generally favorable reviews- based on 404 Ratings

User score distribution:
  1. Negative: 25 out of 404

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  1. Sep 5, 2023
    8
    Shadow Tactics has managed to bring me back to my old days as a commandos fan. It also made me have some serious fun. While doing all this, he also instilled in me little by little the samurai culture. A boon for genre lovers. It is a game that those who are not related or not interested in this genre should take a look at and give it a chance.
    For full review:
    Shadow Tactics has managed to bring me back to my old days as a commandos fan. It also made me have some serious fun. While doing all this, he also instilled in me little by little the samurai culture. A boon for genre lovers. It is a game that those who are not related or not interested in this genre should take a look at and give it a chance.
    For full review: https://medium.com/@shelyshelly20/shadow-tactics-blades-of-the-shogun-bfad4a40c10b
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  2. Jun 21, 2023
    9
    I picked it up years ago and only got round to playing it mid December 2021, having put it off for so long; prompted by the new Standalone Expansion I decided to give it a shot.

    It was amazing. This game contains some of the most rewarding strategic gameplay that you'll find on today's market. The setting and maps are all beautiful and well crafted, the voice acting (Japanese) is
    I picked it up years ago and only got round to playing it mid December 2021, having put it off for so long; prompted by the new Standalone Expansion I decided to give it a shot.

    It was amazing.

    This game contains some of the most rewarding strategic gameplay that you'll find on today's market. The setting and maps are all beautiful and well crafted, the voice acting (Japanese) is very convincing and immersive, the characters interacting with each other feels very real and doesn't seem forced at all.

    The characters individually have a plethora of skills that will all need to be utilised in order to get through this game.

    There is a quite a lot of trial and error but the Quicksave/Quickload functions means you don't need to worry at all about your shortcomings and can aim to a complete stealth attack mission to mission.

    The story, well, the story leaves something to be desired, it doesn't grip you from the start and you only will show interest around mission 8/9, but you shouldn't play this for the story, you play this for how good the gameplay is.

    This game does prove that as long as you have a solid fun game mechanically and technically, you don't even need a decent story, and although this isn't often the rule, Shadow Tactics: Blades of the Shogun is the exception.

    This is my favourite game of 2021 and I cannot recommend it enough.

    9/10 would recommend to anyone to enjoys strategy and stealth games.
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  3. Apr 11, 2023
    8
    This was my first game of this type and i loved it. You can spend many hours replaying all those levels and still find a chalenge.
  4. Mar 11, 2023
    9
    Very good gameplay: Every step to your goal is like a riddle, how to knock out or avoid the opponents. The graphics is good. The setting in old Japan is very interesting. Just the presentation of the story could be better
  5. Dec 11, 2022
    8
    I cleared Desperados 3 and turned on Shadow Tactics, which I bought and didn't use before
    As expected, it's fun
  6. Nov 13, 2022
    9
    I only take the time to review games I really like. Shadow Tactics is fun, clever, well paced. Love it. The unusually high positive score is well deserved. I only play it for an hour or two at a time and plan on keeping it installed until its finished!
  7. Jun 8, 2022
    8
    Shadow Tactics: Blades of the Shogun sin duda es un muy buen juego de sigilo estilo Comandos. Las mecánicas son sin duda muy buenas, aunque las refinarían posteriormente en Desperados 3, y el diseño de mapas es variado, interesante y desafiante. Quizás le echaría en falta algo más de diferencia entre algunos de los personajes jugables, pero todos tienen algunas cosas únicas suyas que losShadow Tactics: Blades of the Shogun sin duda es un muy buen juego de sigilo estilo Comandos. Las mecánicas son sin duda muy buenas, aunque las refinarían posteriormente en Desperados 3, y el diseño de mapas es variado, interesante y desafiante. Quizás le echaría en falta algo más de diferencia entre algunos de los personajes jugables, pero todos tienen algunas cosas únicas suyas que los hacen válidos e interesantes. La variedad de enemigos es escasa, eso es cierto, pero es lo normal en un juego de estas características. La historia está bien llevada y tiene algún giro que yo no me esperaba, pero no es tampoco para echar cohetes.

    Gráficamente el juego es discreto, y se toma unas cuantas licencias con la estética japonesa más tradicional. Y se me hacen super raras las proporciones, especialmente los protagonistas parecen tener piernas larguísimas. El sonido está bastante guay, y jugarlo en japonés subtitulado le da sus puntos de inmersión. Y, al menos en mi tiempo jugando el juego entero, no me he encontrado con ningún bug.

    Por todo ello, sin duda es un juego que vale la pena. Un 7,5. A ver qué tal está Aiko's Choice ahora que ya me he terminado el original.
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  8. Feb 17, 2022
    10
    I was lucky to grow up in the golden age of realtime tactic/strategy games. From Battle Bugs, over Dune 2, Warcraft to Command and Conquer and Total Annihilation. However, after the overload of Realtime Strategy games in the late 90s, another subgenre emerged. It wasn't a totally new one as there was one, which is also of my all-time favorites: Syndicate 1 and 2. However, that it remainedI was lucky to grow up in the golden age of realtime tactic/strategy games. From Battle Bugs, over Dune 2, Warcraft to Command and Conquer and Total Annihilation. However, after the overload of Realtime Strategy games in the late 90s, another subgenre emerged. It wasn't a totally new one as there was one, which is also of my all-time favorites: Syndicate 1 and 2. However, that it remained a niche genre, unfortunately. Then all of a sudden- Commandos- Behind enemy lines, stepped on the stage and I was blown away again. It was tough as nails and all in all with high difficulty, great presentation and setting a very challenging game. What followed where 3 successors, another legendary series called Desperados and Robin Hood of the same type of genre. All were awesome and fun- but had the same issues of the early 2000s- that was the controls which were quite unpolished and wonky.
    For some reason this genre dies quickly though. So then for the next 10-12 years all what was available were these games on GOG(THANKFULLY!). They aged well but the issue with the controls and graphics on modern displays was really bugging.
    Then all of a sudden, with a loud BANG, Shadow Tactics emerged. I quickly played the demo and was baffled- the controls are PERFECT, the setting is charming, the sounddesign, music and voice acting are top level. I mean.. what the heck? The gameplay and gamedesign is absolutely smooth. Buttery!
    Each level begins with an introduction and briefing. Each time I thought... dude, that's impossible- but then you start.. and can't stop. JUST CAN'T STOP! Every time I'm surprised about how that was possible. You carefully watch the scenery, remember what to do, re-read the briefing, fail as there are enemys everywhere, start again, find a tiny movement of your enemy to make use of... and succeed.

    Hat's off, MIMIMI Games! Ihr seid einfach die besten!
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  9. 4y4
    Sep 29, 2021
    8
    I had great fun playing this game. The levels could be more unique and the story could be better but overall it's a nice game.
  10. Sep 29, 2021
    9
    Fantastic game. There's been a huge lack of stealth RTS games in recent years, and this has rejuvinated the genre. It obviously has parralels to the Commandos series of games and they've been a heavy influence, but it's also more accessible and open than they were. Contrary to a couple of bad reviews
  11. Aug 9, 2021
    8
    Shadow Tactics is Commandos with ninjas. That’s a good thing, by the way.

    Very few games swim in the same genre pool as Shadow Tactics. There was the Commandos series, and the Desperados games, and that’s basically it. So all Shadow Tactics has to do is take the “shepherd 2-5 killers during their sneak-and-murder spree across a bunch of maps” to Edo period Japan to feel fresh and
    Shadow Tactics is Commandos with ninjas. That’s a good thing, by the way.

    Very few games swim in the same genre pool as Shadow Tactics. There was the Commandos series, and the Desperados games, and that’s basically it. So all Shadow Tactics has to do is take the “shepherd 2-5 killers during their sneak-and-murder spree across a bunch of maps” to Edo period Japan to feel fresh and original.

    This means that there is only one question to ask if you want to know if Shadow Tactics is worth your time: Would you like to play more Commandos, or Desperados?

    For me the answer was “It’s complicated”. I played Commandos way back when. I liked the gameplay at first: Sneaking across the map littered with guards until you find the one unfortunate soul not covered by his colleagues and murder the bejeesus out of him, then moving on the guy whose back he was watching, and so on, pulling on the thread of the guard sweater until only a frayed collar remains… It’s like a beautiful puzzle that drips blood for every piece you set down. But the difficulty spikes were brutal, and at times the precision and speed with which a kill was only possible took so many tries for me to get right that I got frustrated and finally gave up on Commandos.

    These frustrating moments and difficulty spikes are in here, too, but Shadow Tactics does just enough to mitigate the frustrations that I stuck it out. The excellent quicksave system is one factor: not only does it remind you how long it’s been since your last save, it automatically rotates three slots so that when you save in a situation you don’t yet know is beyond saving, you can revert to an earlier save. The adding of banter between the characters is helpful, too. The story might be kind of rote and have a giant plot hole at the center of it, but the characters are well fleshed out, for the genre, and the dialogue script as well as the voice work elevate the game quite a bit. And yes, it helps that I sneak around ancient japanese fortresses and abduct the son of a general from a Sento instead of traipsing around european battefields and assassinating Nazi commanders, again.

    Success in Shadow Tactics relies on split second timing at times. That can only work if the controls of the game are excellent, and luckily, they are: Switching between characters and ordering them to do stuff is effortless. The art is serviceable to good: Clearly legible, beautiful at times, but lacking any true wow moments. The sound is sparse but well done, the music unobtrusive and pleasing. The voice work is, as mentioned, well above average for this type of game.

    This game is for veterans of the genre with a taste for more, spiced with a bit of variation. Complete newcomers interested in the genre might as well start here: They might still bounce off Shadow Tactics, but in a genre with very few members, this is as forgiving as it gets.

    TLDR: Shadow Tactics is a great stealth real time tactics game. If that’s your jam, it has you covered.
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  12. Aug 4, 2021
    8
    Great game for tactics fans but has many problems.

    First of the difficulty. The game feels about as difficult in the first missions as it does in the last. Every map is full of enemies who always cover each others backs, leaving you little room to split them up or attack the one who isn't covered first. It truly offers some great challenges and it's fun to try speed run the levels
    Great game for tactics fans but has many problems.

    First of the difficulty. The game feels about as difficult in the first missions as it does in the last. Every map is full of enemies who always cover each others backs, leaving you little room to split them up or attack the one who isn't covered first.

    It truly offers some great challenges and it's fun to try speed run the levels through with multiple attempts, usually though failing from a simple misstep because you simply can't see everyone's vision range same time, and the way in big towns you're often missing enemies simply because their models hide behind some structure and you have to keep turning the camera around.

    This game could have easily been 9 or even 10 if they did tweak the enemies to be more visible, and controls were just slightly easier to execute.

    It has its great moments, but many times you feel stuck because you haven't fully played through the map yet so you don't know all the specific places to click or trigger from range.

    For someone who is patient and loves tactics based games this could be easily 9, but for me who has little patience for observing the area with magnifying glass to find every fine detail before making 3 steps forward and taking out a single enemy, repeating the process 50 times throughout all map, I don't find it that entertaining.

    There's not really great enemy variety either. The characters you're allowed to play have some variety to make them unique, but not always, and that's a little shame. Sometimes your character cannot utilize enemy robes and sometimes you can but every single path is blocked by Samurai who's able to see through you. So eventually you'll have to wiggle every single path through with 50 different executions step by step.

    In later maps it also becomes impossible to progress without using even a single path or it becomes very hard, leaving very little room for improvising. Sometimes you just feel you need to cheese through pulling aggro of individual guards one by one behind a corner for like 5-6 times just to get enough privacy to kill a single guard patrolling path ahead.

    I've tried collecting all the achievements level by level but I think in mission (rescuing Mugen) 10 I just got bored and never played again because of how frustrating the escape was in that mission while trying to desperately not use those vital weapons to advance faster.

    This is not a game that you can just chill and have a fun with, not even in Dark Souls fun way where you can progress by playing in your toes. In this game you can't make a single mistake or the entire army knows your location.

    I didn't really care about story too much but I guess it was serviceable / not bad.
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  13. Jun 7, 2021
    10
    bitmesini istemediğim bir oyun oldu. bazı sahnelerde kamera açısı çok zorlasa da harika bir bütünlük. bitmemesi için yavaş yavaş oynadım. bitti ve ben yeniden oynadım. çünkü istediğiniz gibi ilerleyebiliyorsunuz. harika ve ötesi bir oyun.
  14. Apr 27, 2021
    10
    Amazing... Thank You MiMiMi...
    I Can't Wait to See Your Next Project...
    Thank You...
  15. Apr 10, 2021
    10
    Retko kad dajem 10 ali stvarno ono mozda bih cak i igrao opet ovu igru, za mene stvarno igra sabija jebote, nije sad presavrsena ali zasluzuje deset stvarno, bas su je dobro uradili!
  16. Feb 24, 2021
    10
    BEST haha BEST haha BEST haha BEST haha BEST haha BEST haha BEST haha BEST haha BEST haha
  17. Feb 23, 2021
    10
    It's a really good game. Its story is interesting, gameplay is fun. But although everything seems normal, Shadow Tactics: Blades Of The Shogun was my favorite game. Look, it's not the best, it's my favorite. It was my favorite game, although all the details seem normal. I was depressed when you ended. It will always be my favorite game.
  18. Feb 18, 2021
    10
    Even a player who doesn't like strategy could love strategy, this game showed me that
    Don't say "I don't like strategy" just take a look
  19. Feb 6, 2021
    8
    It's a very cool Stealth-Real time tactics game. I really enjoyed it! 32hrs on record.
  20. Aug 29, 2020
    8
    Очень проработанная , атмосферная и крайне непростая игра. Сюжет не сказать, что гениален, конечно, как обоснование для геймплея вполне сойдет. Геймплей тут конечно шикарен, по крайней мере на высокой сложности , лишних способностей просто нет, сами уровни идеально сбалансированы под способности персов. Единственно , что мне не особо зашло так это разные игровые условности, например то,Очень проработанная , атмосферная и крайне непростая игра. Сюжет не сказать, что гениален, конечно, как обоснование для геймплея вполне сойдет. Геймплей тут конечно шикарен, по крайней мере на высокой сложности , лишних способностей просто нет, сами уровни идеально сбалансированы под способности персов. Единственно , что мне не особо зашло так это разные игровые условности, например то, как боты тут воюют ( имитируют войну), они вообще в друг друга не попадают, или то, что здесь все зациклено, т.е. офицеры передают одну и ту же инфу солдатам, главные цели постоянно купаются или ходят к массажистам. Понятно, конечно, что это было необходимо, но мне очень все это бросалось в глаза, некого разнообразия в поведении противников не хватает. Ну и графика для 16 года слабая Expand
  21. Jul 23, 2020
    8
    perfect game if you want something like commandos . if u are not a fan of commandos doesnt matter definetly check this one out
  22. Jul 22, 2020
    10
    This stealth RTT game has various amazing merits that are hard to deny -- music, art style, game design and story, etc. I had fun playing the Commandos years before and this game does not just remind me of it but also provides a superb fresh gaming experience.
  23. Jul 7, 2020
    8
    Shadow Tactics Baldes of the Shogun habe ich mir zugelegt, weil es im Sale war und ich in letzter Zeit viel über Desperados 3 gelesen hatte. Ich hatte Lust auf ein knackiges Taktikspiel und Commandos fand ich damals (1998) auch ganz toll. Obwohl ich noch weiß, dass ich eben bei diesem Commandos grandios gescheitert bin. Wahrscheinlichkeit eines Ragequits 80 %. Nun wollte ich es aberShadow Tactics Baldes of the Shogun habe ich mir zugelegt, weil es im Sale war und ich in letzter Zeit viel über Desperados 3 gelesen hatte. Ich hatte Lust auf ein knackiges Taktikspiel und Commandos fand ich damals (1998) auch ganz toll. Obwohl ich noch weiß, dass ich eben bei diesem Commandos grandios gescheitert bin. Wahrscheinlichkeit eines Ragequits 80 %. Nun wollte ich es aber nochmal wissen. Fortgeschrittenes Alter = viel klüger! So dachte ich...! Was bekam nun für meine sauer verdienten 19,90 €? GENAU DAS WAS ICH HABEN WOLLTE! Es ist ein Echtzeittaktikstealthspiel (was für ein Wort) und traf genau meine Erwartungshaltung. Man muss vorzugsweise behind enemy lines einen bestimmten Ort oder Ziel erreichen, Eine Übermacht an Gegnern steht aber im Weg und mit seinen Partymitgliedern versucht man diese zu umgehen oder auszuschalten. Wer Desperados oder das bereits genannte Commandos kennt fühlt sich sehr schnell wie zu Hause. Prinzipiell ist jeder Level wie ein Diorama aufgebaut. Jede Einheit auf dem Spielfeld tut etwas und wiederholt diese Tat in einer Endlosschleife. Das klingt nicht so spannend, ist es aber, denn hier ergeben sich Zeitfenster die bestimmte Handlungen zulassen um durch eben diese feindlichen Linien zu schlüpfen. Hierbei stehen einem diverse Fähigkeiten zur Verfügung. Fallen, Scharfschützengewehre, Wurfsterne. Auch ein kleiner Waschbär namens Kuma spielt als sehr mächtiges Mittel eine Rolle um Gegner in ihrem Loop zu unterbrechen oder sie an eine Stelle zu locken um sie dort lautlos zu meucheln. Das funktioniert alles ganz hervorragend und ist auf der Schwierigkeitstufe „normal“ relativ anspruchsvoll. Für einige Missionen habe ich über 3 Stunden gebraucht. Aber alles ist machbar und nichts ist unfair. Die Karten und Gegnerpositionen sind wirklich gut designed und es gibt immer mehrere Ansätze um ein Problem zu lösen. Die Partymitglieder spielen sich wunderbar unterschiedlich und jeder hat Stärken und Schwächen. So kann der Samurai Mugen bis zu 3 nah aneinander stehende Gegner auf einmal erlegen, während der Ninja Hayato einen Wurfstern zückt. Es gibt noch 3 weitere Mitglieder Aiko, Takuma und die junge Diebin Yuki. Die Grafik und der Sound sind auch für 2017 eher Mittelklasse aber, es fällt nichts negativ auf. Ein ohvolles Staunen gibt’s aber auch nie. Dennoch sei lobend zu erwähnen dass der englsiche Erzähler seine Sache sehr gut macht. Die Stimme erinnert an den Erzähler eines meiner Lieblingsanimes !Ninja Scroll! Der Umfang mit 13 Missionen ist völlig ausreichend und mit 20 bis 25 Stunden Nettospielzeit kein Dauerlutscher aber dafür bleibt das Spiel schön frisch und wird nicht unangenehm redundant. Größter Kritikpunkt ist allenfalls die sehr einfach gehaltene Story. Aus der Edo Ära in Japan hätte man mehr machen können, aber mich hat es garnicht gestört, Die Story ist hier halt nur Beiwerk und das ist total OK, Es bleibt ein überdurchschnittlich gutes Spiel in unterrepräsentierten Subgenre. Expand
  24. Jun 21, 2020
    9
    Shadow Tactics is one of the best real time strategy games. It bribes with a sophisticated games set and a thrilling story. The characters are varied and fit into the setting. The game is highly recommended.
  25. Mar 15, 2020
    9
    Best game since comandos. Mandatory to play. High replay value. Everything is great, gameplay, story, characters, music.
  26. Sep 16, 2019
    10
    O melhor jogo stealth que já existiu, jogo incrível com uma historia muito interessante. O jogo faz você pensar muito antes de fazer qualquer ação; cada personagem é incrível com suas habilidades que fazem com que você escolha qual o personagem certo para cada situação. Jogo incrível mesmo 10/10
  27. Apr 19, 2019
    10
    Ich mochte früher schon die Commandos Spielreihe und eigentlich war dieses Genre für mich schon lange nicht mehr interessant. Da ich früher damit jedoch immer Spaß hatte, dachte ich versuche es einfach noch einmal und es hat sich wirklich gelohnt. Gerade habe ich die letzte Mission beendet und muss sagen, es ist sehr herausfordernd, aber nie unfair schwer. Ohne Quicksave/Quickload FunktionIch mochte früher schon die Commandos Spielreihe und eigentlich war dieses Genre für mich schon lange nicht mehr interessant. Da ich früher damit jedoch immer Spaß hatte, dachte ich versuche es einfach noch einmal und es hat sich wirklich gelohnt. Gerade habe ich die letzte Mission beendet und muss sagen, es ist sehr herausfordernd, aber nie unfair schwer. Ohne Quicksave/Quickload Funktion (die ich mir auf Maustasten gelegt habe) hätte ich das Spiel niemals durchgehalten. Aber da dies super schnell funktioniert kann man auch bei kniffligen Situationen es einfach immer wieder versuchen. Immer wenn man sich eine Taktik überlegt und diese dann das gewünschte ergebnis bringt ist dies sehr befriedigend, vorallem wenn davor schon drei andere Taktiken kläglich gescheitert sind. Das Japan Setting in Verbindung mit der Story haben mir sehr gut gefallen und auch die Charaktere sind mir im Verlauf des Spiels ans Herz gewachsen. Mimimi Productions haben hier ein wunderbares Produkt abgeliefert und gezeigt, dass auch Spiele aus Deutschland durchaus ganz oben mitmischen können. Den Deutschen Computerspiele Preis hätten sie auf jeden Fall verdient gehabt (sie haben ihn abgelehnt). Ich freue mich schon auf das nächste Spiel "Desperados III". Expand
  28. Feb 23, 2019
    9
    Glorious resurrection of the long lost genre. Shadow Tactics Blades of the Shogun is everything a Commandos or Desperadoos fan could have asked for. It successfully captures the essence which made those games great & drastically improves it in every way. The levels are gorgeous to look at, the music & the voice over specially the Japanese one is really captivating & immersive which goesGlorious resurrection of the long lost genre. Shadow Tactics Blades of the Shogun is everything a Commandos or Desperadoos fan could have asked for. It successfully captures the essence which made those games great & drastically improves it in every way. The levels are gorgeous to look at, the music & the voice over specially the Japanese one is really captivating & immersive which goes with the edo settings perfectly.

    Gameplay wise it will test your skill & patience. Every level requires you to be really observant of the enemy's behavior as the A.I is smart & merciless. Coming up with genius of a plan for minutes to deal with a situation but ultimately seeing it unfolding as an utter failure when you execute the plan is one of the most agonizing moments in the game. It will happen, it will happen quite regularly but as soon as your carefully constructed plan meets the shiny colored perfection, that agony will turn into irresistible pleasure.

    Also, the five playable characters, each of them with their own distinctive skillset are full of joys to play with. Their expressive banters during a mission will undoubtedly draw your attention towards them. The characters don't feel mundane but rather actually feel alive where you start to really care for them.

    In the end, people will always regard Shadow Tactics as the spiritual successor of Commandos/Desperados but in my opinion this game is more than that & it successfully stands on its own. Its interestingly creative world & the charming persona of the protagonists certainly says so.
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  29. Jun 6, 2018
    8
    This review contains spoilers, click expand to view. 8,5-

    É um ótimo jogo do gênero que, aliás, acredito nem possuir tantos. Comprei por nostalgia de quando joguei Commandos, devido ao gameplay semelhante, mas tinha receio de enjoar rápido, pois não é muito difícil um jogo deste tipo se tornar repetitivo. Felizmente, não foi o que aconteceu.

    O jogo tem um design bem inteligente que sempre trás algo novo que te deixa animado em cumprir a fase atual e prosseguir. São cinco personagens jogáveis completamente distintos, combinados de acordo com a missão - você só joga com os cinco, ao mesmo tempo, em uma missão só, se não me engano. Possui cenários diferentes com mecânicas exclusivas (pegadas na neve, dinâmica de luz durante a noite, "acidentes" de trabalho, recursos naturais...) e uma história interessante e envolvente, com plot twists, que, mesmo que em algum momento você possa achar que a jogabilidade está ficando saturada, você liga o dane-se e vai com tudo para matar os desgraçados dos antagonistas e acaba esquecendo.

    É um jogo com um enorme fator replay que recompensa o jogador que explora suas possibilidades. Além das conquistas da Steam, existem consquistas in game que são SUPER GIT GUD. Admito não tentar pegá-las. Admiro os 0,5% dos jogadores que conseguiram a maestria plena (considerando quem comprou E jogou, pois essa porcentagem sempre estará repleta dos compradores compulsivos que vão jogar sabe-se lá quando #óquemfala). Speedruns em outra vida, quem sabe?

    Você não é obrigado a ser stealth (EXCETO no derradeiro final que, sim, você é). Eu não fui. Me fudi? Diversas vezes. Algumas missões levei mais de horas¹²³ para concluí-las devido ao enorme contigente de guardas que spawnei de tanto despertar os alarmes, mas eu sou desses...tenho toc, e só parava enquanto não sobrasse uma alma viva devidamente desovada em algum arbusto. Então se você é bom de stealth e faz jus ao estilo, terminará este jogo na metade do meu tempo ou talvez até 1/4 dele.

    Uma coisa que não curti muito foi a motivação do vilão. Bem estúpida, mas, sinceramente, super real. ("Para quê fazer guerra? Oxe, pq eu quero! Eu posso, why not? Aliás, a paz é tediosa" ¬¬")

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    Alguns pontos que talvez sejam relevantes na hora de se pensar em comprar:

    - Tem muito botão para ser usado e o bagulho é em tempo real. Treine seu pensamento rápido e dedos para não errar a fileira do teclado que você irá usar (perdi a conta de quantas vezes ia esfaquear alguém lindamente, girava a câmera sem querer, perdia o timing e cagava todo meu plano rç).

    - A câmera é irritante. Pensava ser frescura dos reviewers, mas consegui jogar sem usá-la até a missão 8. Depois, querendo ou não, você terá que rotacionar o mapa, não só para ter uma melhor noção do escopo, mas porque...

    - ...Tem MTA sobreposição de elementos gráficos do terreno. Existe um comando que adiciona um contorno brilhante em volta de tudo que dá para interagir, mas ainda assim o mapa pode te dar uns bugs mentais pq as coisas ficam em cima uma das outras. Principalmente em cenários onde envolvam construções com andares ou relevos.

    - Vi muita gente reclamando sobre o fato de não haver pause, considerando um gamebreaker (= algo que te faria brochar e não comprar/jogar o game). Acredito que elas estejam se referindo ao pause do Age of Empires, por exemplo, onde mesmo freezando o game, você conseguia selecionar suas unidades e mandarem elas fazerem as tarefas, tudo no conforto do seu tempo. BEACH PLEASE. Isso aqui é tempo real. É o core do jogo. Você precisa analisar rotinas e estudar campos de visão. Não faz o menor sentido incluir um recurso desses no jogo. As coisas precisam ser feitas simultaneamente. Onde que um congelamento ajudaria? Tiveram a pachorra de arrumarem uma malandragem para tornar o jogo lento, haha...está nas Discussões da Steam, caso você precise.
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  30. Feb 10, 2018
    10
    I used to think my favourite (sub)genre was dead before encountering this gem. I've played many other such games (Commandos, Desperados, Robin Hood: The Legend of Sherwood, Chicago 1930) and this one certainly stands out! Nice plot, great level design, amazing mechanics, diverse characters, tons of other favourable features, it has it all! And speaking of the characters, every situationI used to think my favourite (sub)genre was dead before encountering this gem. I've played many other such games (Commandos, Desperados, Robin Hood: The Legend of Sherwood, Chicago 1930) and this one certainly stands out! Nice plot, great level design, amazing mechanics, diverse characters, tons of other favourable features, it has it all! And speaking of the characters, every situation may be approached in a number of different ways but you'll certainly feel like making use of the unique skills of each and every character on every mission. Unlike Desperados (which I still love, don't get me wrong), where I would have 4 playable characters on a certain mission but would completely ignore 2 of them for the entire mission. This won't be the case on Shadow Tactics.
    I really can't help but compare it to Commandos and Desperados all the time because obviously that's where it got its inspiration from. But it has taken only the best from all classic games, polished it, and improved further on that with some fresh and unique new mechanics. Oh, and that's not really common for the genre but it actually has quite a good replayability value not only because, as I said, every minor problem (e.g. bunch of enemies) may be approached in a number of ways, but also because on some missions you may progress by completing either of two sub-goals within the mission. So choosing for the other one while replaying it will introduce a completely new challenge.
    If you like the old games in this genre, don't hesitate trying this one for a second, you're gonna love it! I'm pretty sure newcomers to the genre will be able to enjoy it just as much, since it has a smooth learning curve and the tutorials form part of the real missions.
    In a nutshell, highly recommended, if anything can revive this genre (which I'm holding my breath on), it's certainly this game, couldn't have been a better step towards that! Hope we get more of this soon!
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Metascore
85

Generally favorable reviews - based on 40 Critic Reviews

Critic score distribution:
  1. Positive: 39 out of 40
  2. Negative: 0 out of 40
  1. Sep 11, 2017
    90
    A remarkably strong challenge of your tactical skills hides some wonderful world-building and character-driven storytelling that helps this game really stand out.
  2. Aug 15, 2017
    90
    An excellent and challenging update to a familiar formula, Shadow Tactics: Blades of the Shogun is one of those games that makes you cheer at your well-planned success when everything goes off without a hitch, and groan at your own poor planning when it doesn’t. It gets so much right, that the relentless difficulty, and slightly less gorgeous console port can’t mar its beauty. This one snuck up on me, and I couldn’t be more glad that it did.
  3. Mar 12, 2017
    90
    For fans of real-time tactics and stealth games, Shadow Tactics is very nearly without compare. It’s that same classic Commandos gameplay wrapped up in an exquisite new shell; still punishing yet not cruel.