- Publisher: DreamCatcher Interactive
- Release Date: Feb 13, 2007
User Score
Mixed or average reviews- based on 43 Ratings
User score distribution:
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Positive: 17 out of 43
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Mixed: 13 out of 43
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Negative: 13 out of 43
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Sep 20, 2010This review contains spoilers, click expand to view.
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lelloV.Jan 21, 2008Poor game-the previous title (dragon) was clearly better. The plot is incredibly dull, and the story moves at the speed of plight. The death knell for this once glorious franchise?
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May 24, 2014
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DaveE.Oct 1, 2006
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MarkL.Aug 29, 2006
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EdlismangeD.Sep 23, 2006
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BenM.Nov 23, 2006Very good improvement of Sleeping Dragon, but still not perfect. I'm a big point and click fan and this was the best BS yet. The puzzles stopped main gameply though.
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Mar 3, 2012I don't know why they called this game one of the worst ever. The worst in the series, but still GREAT! The puzzles were pretty better than in BS3, and voice acting was amazing. The story was a bit forgetable, but still awesome. But the "eeeh" ending, and Anna-Marria thing etc. were a bit....bad. Still, a must-play :) :) :)
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[Anonymous]Apr 16, 2007Blant graphics, really cliche storyline, nearly no Nicole at all, tucked in puzzles, weird path finding. Worst game of the series ever. No wonder they republished it under a different name without the Broken Sword logo on it. Fans of the series, avoid!
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MikaH.Nov 24, 2006A good game. Holds its own very well. Aside from couple of illogical puzzles and slightly annoying control scheme, this is a very good piece to the Broken Sword saga.
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Sep 4, 2014Some good dialogue from George but ultimately let down by poor characters and tired graphics. A shame as it felt better than BS3 but it just jars so badly that I can't be bothered to get through the first part of the story - life's too short. If you want to play a game as good as BS1 or even 2 then wait a year or two until you've forgotten enough of the answers to the problems and play them again.
Awards & Rankings
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It's hard, its opening acts don't match the quality of those which follow and some characters grate - but as a modern rendition of a traditional formula, The Angel of Death has both pointed and clicked wisely. It's another nail out of the adventure gaming coffin. [Oct 2006, p.58]
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It's a great game in so many respects, and we're overflowing with admiration that Revolution stuck to its purity of vision about what an adventure game can and should be about in the mid noughties. But when you're sat in front of the monitor filled with rage because of some utterly obscure puzzle, you'll have to question whether consistently busting a player's balls in so many ways is the right approach these days.
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If you have the perseverance to stick with puzzles that have been designed to test the patience of time itself, the slow introductory pace and continuous struggles with the game's interface (the genre's weaknesses as a whole) then Broken Sword 4: The Angel of Death probably provides everything you're looking for.