A really good pirates themed videogame. However you can get a bit lost at the start and I give some advice down below for starters and new players including 2 really cheap but effective tricks. In general the genre of the pirate games was pretty much dead except some of the Assassins Creed games were it is a mayor and enjoyable part. Sea Dogs itself is a hidden gem and relatively unknown.A really good pirates themed videogame. However you can get a bit lost at the start and I give some advice down below for starters and new players including 2 really cheap but effective tricks. In general the genre of the pirate games was pretty much dead except some of the Assassins Creed games were it is a mayor and enjoyable part. Sea Dogs itself is a hidden gem and relatively unknown. It has some RPG mechanics like leveling up, (side) quests and skill points atop on the standard stuff of a pirates life like hiring a crew (and officers), boarding enemy ships, trade and plundering. Your main character is Nicolas Sharp. His story begins when his mother gives him a medallion which belonged to his father he did not know. He sets of to the sea and never returned. Nicolas sets out to the sea and after some events you end up as captain with your first small ship. From here on it is up to you what to do as there are many opposing fractions fighting for the lucrative islands. There are the English, Spanish and France forces along with the pirates. Beware if you plunder and be hostile to one fraction you cant enter their isle except for plundering them (No trade and you are locked out of the quests). At the beginning you are an enemy of Spain if I remember correctly but can get a pardon on the pirate isle but as warning there is also a side quest that makes you again an enemy if you complete it. Each fraction has their own story with their original questline. This gives a lot of replay value. The more you complete the higher are your rewards and reputation. Maybe you also get to know what happened to your unknown father. For the game mechanics I give some advice with the explanations: There is a robust system of interwoven mechanics. Lets start with your character level. For each level up you get skill points and here is one thing that lets you maybe restart the game immediately: You get 5 per level on easy and 3 per level on medium and high difficulty. I advice to start at easy for the first playthrough to learn or better said master the mechanics. The skill points can be spend on certain skills like commerce (higher income at trading), boarding (less casualties in the boarding minigame) or gunlaying (more damage with your cannons) to name a few. You can also raise the stats by hiring officers which give a bonus but cost money (Some cause also a decrease in other stats). The officers are useful but you are not required to have 1 in all positions. I start without hiring anyone and later with more money I used at max 3. Your rank also matters a lot. Have you seen the point “small” ship above? Each 2 levels you get a new rank. This means you can command lager ships with each rank. You cant buy higher ranked ship types but can acquire them by boarding which is hard as you are against a superior ship with a larger crew (have the right skills developed). It has however the downside of penalties in the stats. Bigger ships have more canons, need a bigger crew (penalties it you have less than minimum) and can carry more cargo. There is a trade system you can use. There are many goods on the islands. You can always look up the selling and buying prices on the island you are on. Note them down and look what gives you the best margin. Early on I did nothing but trading to fill my pockets as there are expanses for the crew, officers and repairs (Also new ships cost increasingly more). For the fighting: There are multiple skills. For sailing: It gives you better speed and maneuverability. Don't underestimate this as being in the right position is a huge advantage and even better if you can outrun / outmaneuver your opponent. Defence minimize the losses at boarding. There is a fencing mini game when you are boarding enemy ships. Critical advice! Have a lot of men and a lot of skill points. It becomes a massacre it you are outnumbered and the enemy has more skillpoints there! There is grappling which allows you boarding enemy ships with increasing distances (Useful later. Would prioritize other skills first), the canon related skills gunlaying (more accuracy and most important skill in the game for me), reloading (self explaining and also important) and coordination (useful but the lowest priority of the 3). There are 3 calibers of canons and some are restricted to ship ranks. There are 4 types of ammunition. Grapes (low range / effective against the crew), canonballs (hull and rig), bombs (best overall) and knippel (Not useful for me). This should give you a good start. Cheap tricks: Forts can be destroyed from afar without counterfire. You must aim from afar with a really high angle (There is a visual conformation like fire / explosions if you do it right). It takes a while and cost a lot of ammunition but works well. Boarding: If you reload you get 1 or 2 free hits and can save again before the enemy react (rinse and repeat but needs good timing). Overall this is a good and well made pirate game and I had lots of fun.… Expand