- Publisher: Interplay
- Release Date: Nov 5, 2000
- Critic score
- Publication
- By date
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Da GameboyzIf your system has the horsepower, this game allows you to experience the current limits in 3D gaming technology.
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The camera view is frustrating, the controls are frustrating, the AI is frustrating, the resource system is frustrating, the missions are frustrating, and above all the fact that this game isn't half as good as we were all hoping it would be is very, very frustrating.
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CNET GamecenterFrom its open-ended campaign and mind-searing graphics to its wide variety of multiplayer options, Sacrifice is one of those few games that manage to do just about everything right.
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Despite a few minor control problems that crop up during battles, Sacrifice emerges unscathed with graphics, sound, gameplay and artificial intelligence that are all of extremely high caliber.
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Shiny Entertainment's particular humor comes through most of the time, while the strategically satisfying scope creates a sense of anticipation on where titles such as this can possibly go in the future.
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The sheer size of the single player game is worth the purchase price alone, as is the multiplayer. Perhaps a lesser company would have sold the two separately -- since they're equally marketable and attractive.
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A hugely robust game overflowing with character and creativity. Sacrifice shines like a freaky star in a field of overused ideas and clones. Go get it.
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GMR MagazineAction/strategy hybrid defies the conventions of all the genres it touches, while making for a fantastically original multiplayer experience. [Feb 2003, p.94]
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For those that have completed the game the credits are one of the funniest things I have ever seen in a game. The credits run on for quite a while and almost make having completed the game an afterthought.
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If William Blake made a videogame, it would be this. If that isn't a recommendation, nothing is.
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It can take you awhile to learn the game, and some of the elements of the combat may occasionally prove unwieldy, but most everything else about Sacrifice is so inventive that you should be able to turn a blind eye to its shortcomings and enjoy the game for its many outstanding qualities.
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PC GamerThe best fully 3D real-time strategy yet. [Feb 2001, p.58]
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The AI is sharp, and even if it wasn't, you'd have to admire the tight multiplayer coding and thrilling multiplayer games offered on Sacrifice's free server.
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Clever, innovative, deliciously creative, and just about the prettiest thing I've ever seen. The graphics are simply astounding and remarkably scalable to work on older systems... If it wore a bikini, I'd put a poster of it in my garage.
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Sure to be copied by many games to come, Sacrifices easy interface and complex play mechanics prove that Shinys creativity and desire to push the limits of gaming have produced another solid title that lives up to the hype.
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AntagonistSimply put, this is the best and most innovative strategy game ever created. Period.
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GamePowerThis extremely challenging game cries out for documentation, of which there is virtually none. And the nonsensical, sometimes juvenile back-story and completely incomprehensible and disconnected scenarios spoil what could have been a more superb title.
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Shiny has taken an interesting concept and come up with a polished implementation which combines superior gameplay and sheer style.
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Sacrifice weaves together an intricate story, addictive gameplay, and drop-dead gorgeous graphics.
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Daily RadarThe few weaknesses come from repetitive gameplay in the single-player game, simplistic tactics that often boil down to "get 'em," and steep system requirements.
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Spank!It's not a title with an immediate pull, you'll have to work at it to get something back, but it does present a breath of originality that we've been looking for some time.
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No matter how smooth, pretty or great sounding a game is, if it ain't got that swing it ain't got a thing. Sacrifice has swing, oh lordy, it has swing.
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I loved every minute of it.
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It looks amazing. But this game isnt just a pretty face, the deep gameplay and replay value catapult this title head and shoulders above the crowd.
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Even a four-player free-for-all is an intense scramble - as action-packed as any RTS gets, with players being forced into an aggressive stance that leads to a panoply of crazy and fun situations.
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The most original game of the year, and also one of the best.
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The most enjoyment to be had playing Sacrifice probably takes place if you come at the game with zero expectations.
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You find a spectacularly violent and wonderfully thrilling adventure composed of epic, earth-shattering battles between deities' champions, fought in a dreamlike landscape as weird and varied as it is beautiful.
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Gorgeous, polished, groundbreaking, and a lot of other impressive-sounding adjectives, but it's also chaotic and lacking in the precise micro-management and complex planning that endears many people to the genre.
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Simply a brilliant game. Sacrifice seems to be a relatively flawless experience, perhaps because there's nothing like it out there, but also because this game exhumes quality.
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But the manner in which all the little pieces were brought together to create a whole that is truly greater than its parts is a tribute to the design skills of the team at Shiny.
Awards & Rankings
User score distribution:
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Positive: 140 out of 168
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Mixed: 19 out of 168
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Negative: 9 out of 168
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[Anonymous]Feb 3, 2005The last truly innovative game I have played. An all-time favorite with great production values and gameplay.
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Mar 24, 2015
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Jul 29, 2013