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  • Summary: Room to Breathe is a cozy, thoughtful space-planning game where you design rooms not just to look good, but to feel right. Each client comes to you with a floor plan and a set of personal needs, habits, and preferences. Your task is to place furniture in a way that satisfies both functionalRoom to Breathe is a cozy, thoughtful space-planning game where you design rooms not just to look good, but to feel right. Each client comes to you with a floor plan and a set of personal needs, habits, and preferences. Your task is to place furniture in a way that satisfies both functional requirements and emotional comfort.

    Every room is a small puzzle. A desk needs natural light to be productive. A bed shouldn’t feel cramped or blocked. A dining table should invite conversation, not clutter. Some clients want open space to move and breathe, while others prefer a snug, intimate layout. There’s no single “correct” answer - only solutions that balance logic, aesthetics, and intuition.

    As you progress, you’ll meet a variety of clients, each with their own stories, personalities, and expectations.
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