- Publisher: WizardWorks , Infogrames
- Release Date: Apr 1, 2001
User Score
Mixed or average reviews- based on 25 Ratings
User score distribution:
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Positive: 15 out of 25
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Mixed: 4 out of 25
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Negative: 6 out of 25
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- Most helpful
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MacH.Jul 1, 2001This game is great.
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KalJ.Jul 22, 2001What a piece of *#(@! The worst AI I have ever seen, sound consists of three different samples, graphix look two years old, and absolutely crappy multiplayer. Just one tip for the poor soul who STILL wants to buy this--make sure you go to a store with a GOOD return policy. You'll be done in an hour-max.
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DustinJul 31, 2001To easy by far!! I like the game play, but I personally wish there were more weapons and more styles of play and the AI should have something of actual intelligence.
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JamesL.Apr 25, 2007
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EricS.Dec 4, 2002This game is awsome! I think they could tune up the graphics, and make it more difficult, and make the weapon choises larger. I beat the game in awhoppin 15 minutes and 47 sec. So anyone that took an hour should get lessons big time.
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JacobH.Aug 19, 2006Veary fun game and i have found #2 and they bolt rock.
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BakA.Jul 12, 2001Its very fun but not very challenging. I beat it in 1 hour.
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OrientalKatAug 11, 2001Far from a challenge, I beat the game within an hour. The AI presents absoulutely no challenge, and little variety of parts and weapons is offered for creating robots.
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KevinF.Nov 16, 2002Cool, but needs a lot more stuff like weapons, components, level, and challenge... for all you who have beat in one hour... you are obviously not good at video games... i beat this game in an easy 30 minutes.
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Dec 30, 2013-Snip-
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Jul 12, 2021
Awards & Rankings
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This is definitely one of those games that you find yourself playing over and over and each time the fight will be totally different in more ways than one.
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While it's prettier than most budget titles, it also suffers from the vacancy that so often comes with nice looking people, dogs, or mechanical monsters. It looks great standing still, but give it a complicated task and it all goes to pieces.
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The robot construction is simplistic in the extreme, the arenas are forgettable, and the actual combat is the epitome of boredom.