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6.2

Mixed or average reviews- based on 1293 Ratings

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  1. Aug 23, 2015
    7
    Better than RE4 and much better than RE5 and ORC. It's not the same RE as RE1 and RE3, but it's not bad. It has really good plot - something new in RE franchise. It has well known characters and new ones which are really great. You can move while shooting so this game is more dynamic than RE4 and RE5. You can feel old RE a bit in Leon's campaing but Chris's campaign was the best for me.
  2. Sep 15, 2015
    7
    I strongly disagree with the old installment being obsolete and boring...I actually find them more horrific and scarier. I love Resident Evil series each in their own way, but the old ones are better in my opinion and the turn the series took is not the one that had best potential in my opinion.

    As you can see, lately the best upcoming horror games were inspired from the old Resident
    I strongly disagree with the old installment being obsolete and boring...I actually find them more horrific and scarier. I love Resident Evil series each in their own way, but the old ones are better in my opinion and the turn the series took is not the one that had best potential in my opinion.

    As you can see, lately the best upcoming horror games were inspired from the old Resident Evil style such as 'Outlast', 'Until Dawn', 'Alien Isolation'. However, the only one that is really scary is Outlast in my opinion and the best way ahead.

    Resident Evil, the old ones, even with technology limitations were brilliant. The environment, the lighting and the horror were really taking the player's immersion into great scare and horror.

    Now, even with greater technology, only the graphics change and they fill up the rest with action, more action and...more action and explosion. Like...really?

    It started at Resident Evil 4...a zombie with a crossbow? Even the virus was not interesting...from this installment, in each successive game, only the horror part were nice.

    Because let's be honest, the plot never really changes. It goes like this: Intro -> Outbreak -> Laboratory-> END. They have removed all the exploration, puzzle, atmospheric and scary parts from the old style to bring...MORE ACTION and GORE...with the same plot. So the only interesting parts are in the lab with the latest installment. It's even more linear than the old games.

    As for today, successful horror games bring back the exploration, puzzle, adventurous and horrific style that WAS Resident Evil at its core. The abandoned Mansion was amazing. I'm not saying that it should still be that way, but keeping isolation on your characters with scary environment such as old houses/mansion/train/lab/church/etc. is the core of its game...not going to africa in the middle of nowhere.

    I remember playing RES2 and going through an hallway was so hard, it was terrifying! Now, I'm so pumped up and arm to the teeth I don't f*cking care. I got Chris big guns with infinite ammo and destroy the entire world with a push up...like seriously! Wesker is like the most dangerous enemy and he had to die so easily...What I meant is now even with "greater technology" and visual effects, it's not more terrifying. But Outlast was scary as shjt and its all because of the environment and situation you are into. You can't fight, you hide and survive. Res used to be like that, one gun, a few bullet and a knife and make your bullet count.

    A "zombie" shooting with a crossbow...
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  3. May 30, 2016
    7
    Not 1 of the worst games out there, but definitely 1 of the worst Resident Evils.

    It is more action oriented, and I understand people complaining about it, but if you get used to it, you can still enjoy it.
  4. May 9, 2020
    7
    This game is definitely not as bad as many seem to think. Sure, it's not on RE4 level, but it's at least on RE5 level, if not better. I had quite fun playing it.
  5. May 11, 2018
    7
    Resident Evil 6 was engaging but as a fan of the series i didn't like how this game turned out so much, Okay the zombies were unique, the graphics is great, the plot and the settings gives you a nostalgic vibe of resident evil 1 2 & 3 but that's it about the good points. One thing i hate though is that the story is nowhere connected to resident evil 4 and 5 it was more of the game startingResident Evil 6 was engaging but as a fan of the series i didn't like how this game turned out so much, Okay the zombies were unique, the graphics is great, the plot and the settings gives you a nostalgic vibe of resident evil 1 2 & 3 but that's it about the good points. One thing i hate though is that the story is nowhere connected to resident evil 4 and 5 it was more of the game starting in a mysterious plot, The lighting was horrible. I think most of the reason why people bought this game was because of leon being in it. this was the most less entertaining resident evil franchise that leon has been in Resident evil 2 and 4 are way way way way way way way way better Expand
  6. May 27, 2019
    7
    This game is fun and okay to play, but not as good as expected and the individual stories are really just unnecessary
  7. May 20, 2021
    7
    Good game for the release date. Overall 7/10. The graphics are good but the playability is very bad. Good story.
  8. Sep 4, 2021
    7
    Léon, Chris, Jake & Ada !

    Point positif -Scénario -OST -4 campagnes ! -7 Perso Jouable différent ! -Co-op Online ET Local ! -Durée de vie énorme ! -Tactique de jeux -Variété des armes ! -Décors -Sharders -Plein de véhicule :) (avion,hélico,moto et j'en passe !) Point négatif -Texture a gerbers -Skybox plus que moyenne Conclusion Ahhh, re6 malgré les critique ça
    Léon, Chris, Jake & Ada !

    Point positif

    -Scénario
    -OST
    -4 campagnes !
    -7 Perso Jouable différent !
    -Co-op Online ET Local !
    -Durée de vie énorme !
    -Tactique de jeux
    -Variété des armes !
    -Décors
    -Sharders
    -Plein de véhicule :) (avion,hélico,moto et j'en passe !)

    Point négatif

    -Texture a gerbers
    -Skybox plus que moyenne

    Conclusion

    Ahhh, re6 malgré les critique ça reste un exellent le jeux avec plusiseur campagne différente est une longue durée de vie, chaque campagne aura son gameplay different 3/4 des gens qui critique le jeux n'ont fait que la campagne de léon, çe jeux est vraiment bon seule défault les texture ne sont pas belle c'est dommage car le jeux a une bonne ambiance et de beaux shaders, je vous recommande d'acheter ce jeux durant les soldes !
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  9. Jul 26, 2023
    7
    RE6 is a very fun action game with horror elements. It has its weaknesses and is full of absurdities. But the cinematic nature and effective action make it impossible to get bored with this production.
  10. May 26, 2013
    6
    I give this game a 6,it does feel like a Movie Based game.But sorry to say that Resident Evil 6 are gone too far about Climax-ing the game.First i wanna talk about the positive one,is how the game looks like a movie itself,its really cool when playing with good cutscenes,next the Story,there`s a 4 of them,which takes about 3-5 hour to finish it,pretty cool,and lastly,there`s a 2 playerI give this game a 6,it does feel like a Movie Based game.But sorry to say that Resident Evil 6 are gone too far about Climax-ing the game.First i wanna talk about the positive one,is how the game looks like a movie itself,its really cool when playing with good cutscenes,next the Story,there`s a 4 of them,which takes about 3-5 hour to finish it,pretty cool,and lastly,there`s a 2 player co-op mode,not bad,but awesome for RE6.Well now,the Negative one.The Horror......Where is it!! Its not even horror game at all! Second,Gameplay,sometimes its kinda ok,sometimes it kinda annoying,and the place where you played at,is rather less space than actual game does,like example,playing leon mission Fighting the Boss Fatty first time,fighting on the Small house area,really punishing me so hard,overall for the gameplay,kinda annoying.Third,the controller sucks,complicated as hell.Even on PC keyboard.Lastly,the Cutscenes,way overboard.Way climatic.Way Overused.Way Longer than Gameplay itself.This is a joke for a Resident Evil Fans.I think RE5 and even better than this but the problem is,the game engine on this game was badly optimized on some graphics,for example,Intel HD 4000 can`t even run at all.But I can run RE5,ya kidding me.Now i own NVidia and still looks uglier than RE5. Expand
  11. Mar 26, 2013
    6
    This review contains spoilers, click expand to view. One of the better console ports that I have seen, plenty of new features to the game, mostly in primping an customizing your profile though. At the point of writing this, the COOP is playable with occasional drop outs and lag but not enough to ruin the experience. The problem come in with the controls however. They have given you more control of your character, but aiming and shooting are very flaky up close as the camera angle always seems to be jut of, enough to cause you to miss those crucial up close shots consistently enough to make close quarter's fighting a real chore. The zombies have also sen a big overhaul, mainly in the form of new types of zombies, enough to keep fights interesting, especially early on. The second overhaul, zombie moves i one I am not so fond of. Zombies now can leap massive distances and when down on the ground are even more dangerous than their walking variant.
    Overall the game is good but is held back back some basic control problems that really should not plague a game that i so similar to its predecessors which were a joy to play.
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  12. Aug 6, 2013
    6
    This game is for the most part lots of fun. The only reason I gave it a mediocre score is that I have never seen a game where the player has so many controls and constraints. You are told when to shoot, where to go, and how to get there. The player has few choices. Likewise, the cut scenes were exremely intrusive and didn't allow me to get into a rhythm. Finally, as one reviewer onThis game is for the most part lots of fun. The only reason I gave it a mediocre score is that I have never seen a game where the player has so many controls and constraints. You are told when to shoot, where to go, and how to get there. The player has few choices. Likewise, the cut scenes were exremely intrusive and didn't allow me to get into a rhythm. Finally, as one reviewer on Steam reported, this game is actually very complex in terms of melee combos and equipping weapons. There is a long learning curve in this game. Overall, I would recommend waiting until the price drops before investing in this game. Expand
  13. Sep 22, 2014
    6
    It's an okay console port. No real complaints about that. The graphics are nice, but texture resolution is a bit on the low side and almost every level is really dark, so bump the brightness up if you need to.

    Leon's campaign is enjoyable, though it does get monotonous toward the end. The other campaigns aren't worth your time, besides maybe Chris'. RE6 is a mediocre game that
    It's an okay console port. No real complaints about that. The graphics are nice, but texture resolution is a bit on the low side and almost every level is really dark, so bump the brightness up if you need to.

    Leon's campaign is enjoyable, though it does get monotonous toward the end.

    The other campaigns aren't worth your time, besides maybe Chris'.

    RE6 is a mediocre game that doesn't compare very well with its predecessors. A real shame.
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  14. Mar 29, 2013
    6
    This review contains spoilers, click expand to view. Gameplay 6/10 slightly clunky controls I had to use my Xbox gamepad to get through some irritating dashing segments in chris' and jake's campaign.

    Story 5/10 your general resident evil fare, secret evil incorporated wants to destroy the world for some reason, and thinks it's going to be a better place afterwards

    Characters 4/10 Leon hates women, women love Leon... Chris wants to be a good soldier but has serious roid rage... Jake is a Merc and is only in it for the money until something in his head makes it personal... Ada is the femme-fatale who you cant figure out if she's good or bad... Sherry and Helena are walking and ass....

    Overall it's a decent game, not the best but FAR from the worst, put your brain aside and enjoy it with a friend

    oh and the PC version has split screen! SPLIT-SCREEN (do this more developers!)
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  15. Apr 1, 2013
    6
    This game is just terrible. It plays really bad, crashes, ftp drops, out of memory errors on a system with 3GB of dedicated video RAM. Missing walls. How can you even enjoy it with all the clunky combat. I didn't know "very frustrating" was a good thing as mentioned below. Seriously, I love the original, I loved what they did with 4 and like 5. But this? number 6? What where they thinking,This game is just terrible. It plays really bad, crashes, ftp drops, out of memory errors on a system with 3GB of dedicated video RAM. Missing walls. How can you even enjoy it with all the clunky combat. I didn't know "very frustrating" was a good thing as mentioned below. Seriously, I love the original, I loved what they did with 4 and like 5. But this? number 6? What where they thinking, it doesn't even flow right, every 2 min you have to do a QTE event. I would not recommend this game. And if you can get a refund get it. But more than a waste of money, it's just a waste of time. Expand
  16. Apr 16, 2013
    6
    1 campaign gives you 6-7 hours to play, and with 4 campaigns available, you can beat this game over 23 hours i think

    i recommend you to play this game with partner, play alone (single player) in this game is too easy since your partner AI is invicible

    Graphic is good, but too many graphic glitches i found in this game, and tons of bug even after updating your game version
  17. Jun 18, 2013
    6
    Resident Evil 4 made revolution moving the serie from horror-running to action, and RE5 almost crossed that line between "great" and "just a shooter". Well, RE 6 is all about shooting. User interface is worse than ever, and invisible walls makes the game very linear without even a little hope to turn somewhere... but you just run trough this huge corridor most part of the game.
    But still
    Resident Evil 4 made revolution moving the serie from horror-running to action, and RE5 almost crossed that line between "great" and "just a shooter". Well, RE 6 is all about shooting. User interface is worse than ever, and invisible walls makes the game very linear without even a little hope to turn somewhere... but you just run trough this huge corridor most part of the game.
    But still it's not as bad as it could be. And having good parents always gives you a point or two.
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  18. Nov 20, 2013
    6
    I have very mixed feelings with regards to Resident Evil 6; on one side it was a solid action shooter and on the other it was dragged out, lacked any real horror aspect, contained unnecessary amounts of QTE’s and generally held your hand a little to much… The game does look fantastic and it’s very flashy, but the game is built as a series of battle arenas with corridors between them… II have very mixed feelings with regards to Resident Evil 6; on one side it was a solid action shooter and on the other it was dragged out, lacked any real horror aspect, contained unnecessary amounts of QTE’s and generally held your hand a little to much… The game does look fantastic and it’s very flashy, but the game is built as a series of battle arenas with corridors between them… I really do miss the exploration and re-visitation aspect that the games used to have… This game also has four separate campaigns which (too me) all felt to closely tied together meaning you often killed the same bosses from a different perceptive and felt like a easy way to extend the length of there game… It seriously is a jack of all trades and master of none… However, I can recommend this if you want a shooter, but this made all the same mistakes as Resident Evil 5; plus a few more… Expand
  19. Aug 11, 2014
    6
    It's a good game but it has taken steps towards the wrong direction. Too much action oriented, a bad inventory not letting you fix and organize your weapons and items and many campaigns that actually take place the same time ruining the immersion factor. I would definitely prefer one big campaign. Technically the game looks and feels good.
  20. Aug 10, 2016
    6
    While not a great Resident Evil game it is a good TPS, albeit a flawed one.

    I will start with the positives, first and foremost it's just a lot of fun to play as the combat is truly fantastic, apart from the cover system which is quite terrible so I never used it. There's endless ways to kill the enemy, including the always fun to execute melee finishers. The monsters take visible
    While not a great Resident Evil game it is a good TPS, albeit a flawed one.

    I will start with the positives, first and foremost it's just a lot of fun to play as the combat is truly fantastic, apart from the cover system which is quite terrible so I never used it. There's endless ways to kill the enemy, including the always fun to execute melee finishers. The monsters take visible damage as you shoot them which I loved, bits of their body will fly off as you focus them and it just adds something to the combat which I appreciated. The game doesn't have an Oscar winning story but it keeps you interested, if you've ever played a Resident Evil game you know what's going to happen, as it always happens. The voice work is done well, although hurt by the script which isn't great at best, it's very cheesy and almost cringe-worthy at times but that's a staple of Resident Evil games at this point. Also I'll say that I had no technical issues, the game ran at a solid 60fps throughout on max settings, I know performance was an issue in the past but it's certainly not now on appropriate hardware.

    As for negatives, the biggest for me was the length of the game, it truly overstayed its welcome, at 22 hours it feels very long and fatigue kicked in around the 15 hours mark. I would have enjoyed the game a lot more had they trimmed the fat and sliced off at least 5 hours, it would have been a more enjoyable game for it, I can think of a few sections that could be shortened or just removed entirely. By the end I was struggling to find motivation to finish it, and I dropped my overall rating from a 7 to a 6 as it just dragged on too much, the reduction in score was also due to the fact that Ada's campaign was poor almost throughout and as I played it last it left a sour taste in my mouth after I finished the game. Another gripe were the unskippable cutscenes, no one likes them, so please stop using them devs! Another dev favourite that we all hate are QTEs and the game is littered with them, so be prepared to die if you don't press A + X within a split second of it popping up on the screen.

    Overall I did enjoy it for the most part but it definitely wore me down by the end, would I recommend it? Yes, but only when on sale and only if you feel you can endure the boring chapters as to enjoy the good ones. I should also mention the game is heavily co-op focused, you can play solo with an AI companion but the game is far more fun with a friend, or even a random online player although those are rare these days.
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  21. Sep 10, 2015
    6
    RE6 has very cinematic atmosphere, good graphics for a console title, and very nice gore effects when shooting zombies. that sums up the positives.
    Quicktime events and always changing keys for them will frustrate you to no end. You will die a lot because it will not be clear what button to press in time. Maybe this can be levied with using an X360 controller.
  22. Apr 30, 2017
    6
    Well this is no "real" Resident Evil game. Its far from scary and its too much of an action game than a horror. Even though I thought that the level design was good and I loved the Leon story it was really good all the way.

    The thing is that the game auto plays most of the events and there aren't too much freedom in the game which was the most problematic thing for me. And the other
    Well this is no "real" Resident Evil game. Its far from scary and its too much of an action game than a horror. Even though I thought that the level design was good and I loved the Leon story it was really good all the way.

    The thing is that the game auto plays most of the events and there aren't too much freedom in the game which was the most problematic thing for me. And the other thing is that if this was a spin off instead of RE6 in the title I would not have any problems as a whole. But since this is what we got as a RE6 I got really angry for being a Resident Evil fan.
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  23. Jul 28, 2020
    6
    RE6 is a difficult game to love, but just as hard to hate. For all the missteps that i felt Capcom took with the game, it still gave me a somewhat decent, engaging and fun experience.

    RE6 doesnt shy away from it's action oriented focus, making something like even Resident Evil 5 look like classic survival horror in comparison. Through out the game there are on rails sections which are
    RE6 is a difficult game to love, but just as hard to hate. For all the missteps that i felt Capcom took with the game, it still gave me a somewhat decent, engaging and fun experience.

    RE6 doesnt shy away from it's action oriented focus, making something like even Resident Evil 5 look like classic survival horror in comparison. Through out the game there are on rails sections which are infused with some of the most annoying QTE's that video gaming has to offer. But i'd be lying if i said that i didnt enjoy the setpiece moments themselves. The game strives to be an action shooter, but it doesnt throw away the classic features completely. While shooting enemies you still need to use slow precision, mindlessly blasting them wont be effective and will just waste your ammo, most of the time atleast. Shooting mechanics themselves fair pretty well, there's a decent weapon variety and they offer generally impacful feeling during combat, coupled with interesting enemy designs, it makes up for a competent shooter. The cover system however is quite confusing, it takes too much time to get accustomed to it to use it properly. But where RE6 combat falters are the lack of precise and polished movement mechanics. Movement in the game is quite sluggish and unintuitive. Male and female characters also share the same movement animations it seems, signaling laziness on Capcom's part. The talent system that the game has only allows you to select 1 custom talent set a time, each set limited to 3 talents, which felt too limiting, aswell as despite my attempts, i didnt seem to be able to switch between talent sets while in game, even though the game is supposed to allow that i believe.

    RE6 has 4 campaigns, each of them alone arent particularly lengthy, but put together they do offer a healthy length. The campaigns also feel varied enough in their approaches and level design, with each offering something different to the player. Though the best thing about these 4 campaigns is how they intertwine and supplement each other. Each campaign you'll play will you give a different perspective on events that you'll experience in other campaigns. The core narrative itself is decent enough and offers interesting twists and turns that Resident Evil has been known for.

    Graphically RE6 unsuprisingly shows it's age and console port roots, with some pretty low resolution textures piercing your eyes at times, though overall the game has a pretty solid art style that manages to compensate for it's technical shortcomings. Performance wise atleast the game did not gave me any headaches.

    I see quite a lot of negativity among Resident Evil fans that's aimed towards this game, while some of it i can understand, most of it feels unfounded, the game objectively is still pretty decent for what it is.
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  24. Dec 30, 2016
    6
    Este juego mejora todo lo que sobraba en el resident evil 5, y empeora todo lo que me gustaba del resident evil 5 y 4.
    Si bien no es un mal juego, de survival horror no tiene nada, y el hecho de que cosas como el daño de las armas dependa de mejoras en el personaje y no en el arma, hacen que este juego pierda el poco sentido que ya tiene.
  25. Jan 27, 2017
    6
    No Hope Left[www.nohopeleft.com] was an ARG, made by Capcom to promote the then upcoming Resident Evil 6. It featured pictures of "No Hope Left" graffiti around the world, and videos of "survivors" saying their last goodbyes, after a supposed viral outbreak that hit the globe. NHL set the mood for what could be the most terrifying RE title to date.

    Too bad that the game failed to
    No Hope Left[www.nohopeleft.com] was an ARG, made by Capcom to promote the then upcoming Resident Evil 6. It featured pictures of "No Hope Left" graffiti around the world, and videos of "survivors" saying their last goodbyes, after a supposed viral outbreak that hit the globe. NHL set the mood for what could be the most terrifying RE title to date.

    Too bad that the game failed to deliver on the expectations that Capcom set themselves, and "No Hope Left" became an inside joke in the RE community, pertaining to what what fans felt for the future of the series.

    RE6 is an action game, and that's all there is to know about it. Ever played a TPS in the last decade? Chances are, you're already familiar with the game mechanics in RE6, albeit QTE-laden and includes an unreliable camera. Sure, there are zombies, mutated freaks, and hulking beasts, but I see no difference from the cannon fodder that runs into my view, while playing other action games. What used to be creatures that terrified me, are now minor obstacles that litter the path between point A and point B. This isn't the Resident Evil that I knew of, and it's bad at being one.

    But of course, franchises change to better suit the modern trends, and what's hot in the market right now is the explosive Hollywood experience - something which RE6 emulated well. While it did throw off the tension and atmosphere out the window, RE6 kept the B-movie antics which became a defining trait for the rest of the series. Combine that with an over-the-top plot, and you've got yourself one hell of an explosive ride. Just don't wrap your hear around the fact that this is an RE game. It's better that way.

    And there you have it.
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  26. Oct 21, 2018
    6
    A poor story without a hook that ends up throwing overboard the whole story of this legendary saga.

    Regarding the gameplay, at last they incorporate the movement when aiming... worsening almost everything else.
    The animations are horrible, the pointed is very burned at this point, the camera is horrible...
  27. Jun 6, 2020
    6
    Сюжет игры повествует о четырех различных и не связанных логической цепочкой между собой (на первый взгляд) командах, каждая из которых идет к одной определенной цели, что в финале выстраиваются в стройный завершенный пазл.Сюжет игры повествует о четырех различных и не связанных логической цепочкой между собой (на первый взгляд) командах, каждая из которых идет к одной определенной цели, что в финале выстраиваются в стройный завершенный пазл.
  28. Feb 10, 2019
    6
    Too much action and far inferior to the earlier games in the series, some of the campaigns are better than other, Leons is more classic while chris's is like a COD mission. Graphically great but gameplay a chore from what came before.
  29. Nov 3, 2020
    6
    Bigger, higher, more pretentious, more eccentric, more enchanting and dumber, more meat and gore. This game is an unsuccessful sexual crossing of horror and action genres, in which the creators wanted to pour out on the player absolutely all the ideas and mechanics that were voiced during the "brainstorming", and didn't decide, what to leave and what not to leave here.
    RE 6 is the only
    Bigger, higher, more pretentious, more eccentric, more enchanting and dumber, more meat and gore. This game is an unsuccessful sexual crossing of horror and action genres, in which the creators wanted to pour out on the player absolutely all the ideas and mechanics that were voiced during the "brainstorming", and didn't decide, what to leave and what not to leave here.
    RE 6 is the only game that I didn't finish...and I played many games you know, and not all of them were good for me from the beginning. I played several days and there is my review on that piece of... game:
    The only thing I liked here - The most convenient control in the series at the time of release. Heroes FINALLY! do not crawl like snails. Finally, you are not feeling yourself as a "bag of jelly" just because the authors were only in that way able to realize such a concept as horror ...which, by the way, is no longer here in RE6. And a very effective and cute second boss-girl with tentacles))
    That's all. Now we begin the descent into the grave of this franchise:
    1) The plot has always been not the best element in RE games, but in the 6th part it is already the maximum squeeze out of the action and Hollywood special effects, many of which are banal in this game(as we can say, "meaningless and merciless"). Now 200 zombies are thrown on your head, on which you spend almost all your ammunition... and the game give you some next big guys at the end. What kind of horror are we talking about here? The horror of how much this game can further disgrace the atmosphere and the idea of the entire franchise, which got worse and worse with each part? Well then it was done perfectly.
    2) The game very brazenly insists on hand-to-hand combats (in particular, in thing that I hate in such games: spend half a pistol clip in the head of the most simple zombie), but at the same time, hand-to-hand attacks do not always work normally, and the enemy eats you. As it was if you didn’t hit the fu*ing button when the corresponding icon is on the screen... By the way, often this simplest zombie devoured one and a half pistol clips. ONE AND A HALF! It's just squalor to do so. Damn... And after all, why the hell should 1 punch be more powerful than a pistol clip? What kind of stupid logic and rigid requirement to swing limbs are these? We're playing a fighting game, or what?
    3) There are a lot of absolutely stupid and unnecessary pompous "movie scenes" that can be described by the banal "pathos only for the sake of pathos", like the tearful begging of zombies not to eat you, or endless "why do we need to go to church" and not even wait for an answer. And for what? We go even to the ends of the world and we will not ask questions. An ideal political electorate... Endless explosions, A lot of slow-motion scenes, parkour and other endless acrobatics. Sometimes I thought that zombies would start using karate against the character's hand-to-hand combat, like in "good old third-rate action movies". Seriously. Oh and dear writers, how does a spore zombie that infects people and makes them a zombie never turns the protagonist into a zombie? scenery immunity?
    4) I don't like QTE in games, but I understand that sometimes it can be applied... however, in this game there is just an endless abyss of this stupid QTE, because of which at some point of game-play you begin to feel yourself like an epileptic in anticipation of the next attack of hitting the buttons.
    5) Locations have turned into one... endless... sausage. That's all. Only from point A to point B.
    Such a concept as level research and finding hidden things here is completely killed by one big straight sausage-design. And even if you are somehow magically lost in this sausage, press the Q button, and the game will show you where to go.
    6) I will never get tired of writing about how I hate situations when you need to run away from someone or something and the damn camera jumps in front of you, showing what's behind you, and you can't see anything what in front of you + disgusting jumps and angles of the camera.
    7) Disgusting inventory. Completely inconvenient and completely unpleasant to look on it and usage of it. Although the herb mixing system and stamina bar I liked.
    8) Oh yes, and how could I forget about the "endless waves of enemies" in different places, loved by many players.
    9) And, finally, I will put into a separate paragraph what annoyed me a little in other parts, but already wildly infuriates me in this one. The last parts of the game are co-op games. Only in co-op with someone you can get full pleasure from playing, because the AI of your partner is fiercely stupid.
    Unlike AI of zombies, which can turn trap levers or drive a tank. What ...the f*ck... is... going on... here?!
    10) Billion logically mistakes as in some low rated cheap action movie. Unfortunately.
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  30. Aug 14, 2022
    6
    Story: 6/10
    Gameplay: 5/10
    Graphics:9/10
    Music: 7/10
    Replaying Advice:LOW
    Buying Advice: LOW
  31. Aug 11, 2023
    6
    6.7 . idk what to say. Some of the things are better than the fifth , but the story is completely random
  32. Sep 26, 2021
    6
    I'll be synthetic. The game is filled to the brim with entirely gratuitous scripted actions. I hate those. Many scenarios are likewise gratuitously slow. I hate that. Zombies' reactions to attacks reek of brawler games. Tekken wasn't as clumsy though.
  33. Mar 9, 2023
    6
    Смешная, дурацкая, нелепая. Геймплей сойдетский, сюжет вызывает истеричный смех. Дурость, возвращаться к тайтлу скорее всего не буду.
  34. Apr 28, 2022
    6
    In general, the game is at an average level, the authors have well thought out 4 campaigns to combine into one plot, the soundtrack is normal, from the minuses bugs, bugs, bugs and bugs, shooting. optimization is surprisingly good
  35. Oct 6, 2022
    6
    Graphically, the game looks pretty good. Control has some issues, but nothing critical. The new enemies look strange and often illogical. Most of them are insect-like creatures. Sometimes it is literally a cluster of insects in an anthropomorphic shape. Boss battles are interesting but they appear quite rarely.
    The game has several story campaigns that differ significantly in style. At
    Graphically, the game looks pretty good. Control has some issues, but nothing critical. The new enemies look strange and often illogical. Most of them are insect-like creatures. Sometimes it is literally a cluster of insects in an anthropomorphic shape. Boss battles are interesting but they appear quite rarely.
    The game has several story campaigns that differ significantly in style. At some point they all intersect. Events take place in chronological order. Terrorist acts of bio-terrorists led to a series of events.
    The game has new characters with their own story, which will develop during the game. Sometimes it develops very slowly. The plot has both interesting moments and rather stupid ones.
    Not the worst part of the Resident Evil series, but it has many flaws.
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  36. Dec 14, 2014
    5
    I don't know how they let the series slip so far below Resident Evil 5. Here the art, enemies, level design, environments, sound design, and animations are all worse. In order to find items you must use the Genesis scanner which adds a clunky extra step. The situations the game puts you into do not make much sense and don't flow together very well. A lot of times enemies, just keep comingI don't know how they let the series slip so far below Resident Evil 5. Here the art, enemies, level design, environments, sound design, and animations are all worse. In order to find items you must use the Genesis scanner which adds a clunky extra step. The situations the game puts you into do not make much sense and don't flow together very well. A lot of times enemies, just keep coming out of the walls until you kill a certain number. A lot of times you are forced into really stupid situations that don't enhance the game (like Chris breaking his leg). In this game there is not much imagination or artistry. All of the main character models look worse than before. Jill is now very different looking, when in #5 she was perfect. I also think Resident Evil 5s chris looked better. The game is less theatrical and not well imagined. I even think this game is worse than Resident Evil 4 in all areas. I can't quite say why I disliked this, but it just seems like no one working on the project did a job that was excellent. Expand
  37. Mar 22, 2013
    5
    RE6 has very cinematic atmosphere, good graphics for a console title, and very nice gore effects when shooting zombies. that sums up the positives.
    Quicktime events and always changing keys for them will frustrate you to no end. You will die a lot because it will not be clear what button to press in time. Maybe this can be levied with using an X360 controller.
    The aiming is utter and
    RE6 has very cinematic atmosphere, good graphics for a console title, and very nice gore effects when shooting zombies. that sums up the positives.
    Quicktime events and always changing keys for them will frustrate you to no end. You will die a lot because it will not be clear what button to press in time. Maybe this can be levied with using an X360 controller.
    The aiming is utter and complete BS. You will either take literally up to 10 seconds to line up one headshot or misfire when you spray before your aim is aligned, your choice. There are better ways to make shooters harder. Messing up your aim by giving you a handicap that a bottle of wine straight up would give you is not a good way to make a shooter more challenging... overall very bad gameplay mechanics and design.
    I'm still oughta check the aim issue with a x360 controller, but, ya know, KB+mouse is supposed to be... yeah... DEAD accurate as opposed to washy analog controls... game designers orz
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  38. May 21, 2013
    5
    though i was excited about this game and played it for more than a lil of 24 hours it was ok..doesn't feel that amazing in some ways but i liked the fact that the story co-op mode is fun, other then that there's really nothing to it.
  39. Sep 24, 2013
    5
    i am really disappointed with capcom as they ruined my favorite game series ever what happened to resident evil why did it turn from survival horror to third person shooter the story is so shallow gameplay is not good i gave this game so many chances but i never get myself to finish it so repetitive and so insulting for every fan of the series
  40. Mar 22, 2013
    5
    This game seems awesome, i liked most the other resident evils, even during their evolution from horror to comedic shooters. But this is unplayable for me, only because of the camera angle and controls, the controls are incredibly awkward with no chance to chance some of the stuff to mouse button keys, thats fine, ill get use to it. But mix these bad controls with a camera that constantlyThis game seems awesome, i liked most the other resident evils, even during their evolution from horror to comedic shooters. But this is unplayable for me, only because of the camera angle and controls, the controls are incredibly awkward with no chance to chance some of the stuff to mouse button keys, thats fine, ill get use to it. But mix these bad controls with a camera that constantly spins this way and that way, jumps from angle to angle.

    Let me give you a example, playing as ada, im runing through the sub, i jump up to kick a enemy, i juck, kick him, the camera switches from one angle to other, now i turn around cause i got a mass following behind him, camera switches around again throwing off what should of been a fluid action. I died as a result of a enemy running up on me and i couldnt quite adjust just right to fire on him.

    I plan on uninstalling it cause the camera jittering coupled with goofy controls only because it gives me a headache, if it wasnt for that id probably suffer through it.

    (just another example, i was trying to figure out how to equip the pipebomb arrows, i assumed it was a secondary ammo, i hit a few of the generic keys, nothing worked, went into the options to look it up, i saw a command that sounded like it would do just what i was after, so i hit G, it only switched from sub machine gun to crossbow.....i still have no idea how to switch ammos out).

    Just to show you where im coming from, im not a cowadooty kid, i stopped when it lost its way after united offense.

    Games a easy 8/10, but with my issues id throw it as a 5 or 6.
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  41. May 7, 2013
    5
    This game has a lot of flaws. Poor level design, the end boss gets recycled for about three times. There´s no Horror at all! The characters are very likeable except for Helena Harper (you will hate that she has a good AI though. The cutscenes are good and they are good but the dialogues are cheesy as hell. The gameplay is good and makes a lot of fun! The only problem is the cover system.This game has a lot of flaws. Poor level design, the end boss gets recycled for about three times. There´s no Horror at all! The characters are very likeable except for Helena Harper (you will hate that she has a good AI though. The cutscenes are good and they are good but the dialogues are cheesy as hell. The gameplay is good and makes a lot of fun! The only problem is the cover system. It doesn´t work. In order to duck and get behind cover you need to press LT and A at the same time and you need to hold them! That´s annyoing, don´t use the cover system its annyoing. In one campaign it´s essential though. In the Chris Campaign. THe graphics are old even on the oc, but at least the models and light effects look decent. The overall length is about 20 to 24 hrs. Four Campaigns, Collectibles, Skill Points, the game tries to take you on a long journey. You think that´s it? Hell, no! The inventory system is you can only take as many items as you have slots, but in the game you get a lot of ammo and your inventory gets full very fast. The game is extremly linear and the puzzles and riddles are for monkeys. The quicktime events are annyoing and many of them are unnecessary or even too easy! What´s left to say? The controls are a lil bit delayed but that´s for the "survival aspect" of this game. It has fully Xbox 360 Support though. The mouse and controller controls are both good and feel good. At all the game feels smooth but it has many holes, it´s like a BMW you like to drive even though the car is old and needs to get repaired. I suggest to buy this game because of it´s fun but only for about 15 bucks. Wait for steam sale or buy it cheap on Amazon. Expand
  42. Apr 26, 2013
    5
    This is no longer resident evil. sure, the shooter part of the game is fun, the graphics and character models are great.

    but when it comes to chase scenes, inventory management, STORY... it becomes not so great. especially the camera in chase scenes.

    there's also... too many QTE segments.
  43. Jun 7, 2013
    5
    Frustrating controls especially during chase scenes, frustrating quick time events, and enemies that just get more and more ridiculous as the game progresses.
  44. Apr 30, 2013
    5
    the game is not like before when it use to be scary and the zombies you have to run away from them most of the time now the game transformed to be like left for dead just keep killing zombies like no tomorrow
  45. Nov 13, 2014
    5
    The best advice I can give if you are going to play this RE6 is start with the Leon missions. Play the missions in the order they appear, Chris second, and so on. I thought you chose one character and played the whole game with that person and skill set. I chose Ada, and it was incredibly difficult with hardly any ammo. Sheer desperation made me mention how hard it was in a forum, and IThe best advice I can give if you are going to play this RE6 is start with the Leon missions. Play the missions in the order they appear, Chris second, and so on. I thought you chose one character and played the whole game with that person and skill set. I chose Ada, and it was incredibly difficult with hardly any ammo. Sheer desperation made me mention how hard it was in a forum, and I was told start with Leon.

    The game is cram packed full of cut-scenes. These can be long or short. The short ones are on average about every two minutes. It constantly pulls control away from the player. It might just be that a the ground rocks, but then you lose control the camera sways, the character wobbles. Then you have to press your control keys again to get it going again. There are parts of the game where it happens less, then there parts when it's non-stop. There are even times when it takes camera angle control from you and expects you to carry on.

    Over-all though the controls are bad. It is a constant wrangle to maintain control. When you get to a ledge, you can't just jump up it. You have to wait for it to say 'space', then you can press space and jump up. Nearly everything is controlled in this way throughout. Endless, endless pressing keys.

    That brings you onto the quick-time-event. Non-stop weird button mashing that has nothing to do with normal control. It's Ok to an extent, but even the most patient person gets annoyed. You're thinking, "what is that for".

    Then onto how difficult it can be. There is one part I recall. 3rd Chris chapter, you have to run across a load of boats and moorings. You have to make it in time. Checkpoints make you repeat it until you get it right. I can not tell you how bad that whole event was. I was screaming. (Not the only time I was screaming in this game either.)

    5/10 is generous, but I don't quite think it's a 4/10. It's strong points are that sometimes the combat is great. The sets can be OK, but mostly they are dim lit. The cathedral chapter in the Leon campaign is just epic. If only they had made the whole game like that.

    The bosses are just unbelievable annoying. The Leon boss just keeps coming back, and I was sick of the sight of it, and sick of shooting it. Completely stupid method to kill it. I had to search online to find out how. What they have done though is build up the difficulty in each campaign as you get closer to the last. It doesn't feel like built up action. It feels like catastrophic insulting garbage from the developers, and you want blood as compensation. They try to make it a huge experience but falls flat on it's face by kicking you in the teeth non-stop.

    Falling over is something that happens a lot with your character. Endless boom, flat on your back. It's noisy a lot. In fact they should have called it - 'Boom, flat on your back'. I honestly don't know if I can finish it. I have given it a good go. RE5 I sold unfinished as well.
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  46. AWG
    Aug 12, 2013
    5
    Not really what I was expecting. I thought I had to fight infects in a set of very creepy and somewhere scary scenarios but this game was neither creepy nor scary (at least, in the first two hours, then I dropped it). All you have to do is watch unoriginal cut-scenes (I'm not against cut-scenes and I like to enjoy well-done... but those from this game aren't good at all) and basically doNot really what I was expecting. I thought I had to fight infects in a set of very creepy and somewhere scary scenarios but this game was neither creepy nor scary (at least, in the first two hours, then I dropped it). All you have to do is watch unoriginal cut-scenes (I'm not against cut-scenes and I like to enjoy well-done... but those from this game aren't good at all) and basically do what the game tell you to do, when it tell you. Pretty dull. Also, too many characters: who wants to be a lady if there's no Jill choice? Mediocre. Expand
  47. Feb 4, 2014
    5
    Although Resident evil had great upper-hand in horror action genre third person shooting from Biohazzard 4 (The most anticipated series of year) to Resident evil 5 with epic game play .. but 6th installment made me very disappointed with no deep story , They need to do some great deal of hardwork on every pillar of Game especially on storyline and characters
  48. Sep 10, 2019
    5
    This should've been a new title and not part of the mainline series. This game is a complete action game with forced Co-op and 4 different play styles in 4 stories.
    I really don't understand the direction of this game and outside of a few small things, I really can't find much to like about it. It feels like just out of place and going from one story to another feels like a whole
    This should've been a new title and not part of the mainline series. This game is a complete action game with forced Co-op and 4 different play styles in 4 stories.
    I really don't understand the direction of this game and outside of a few small things, I really can't find much to like about it. It feels like just out of place and going from one story to another feels like a whole different game. I was hoping for a RE title to bring back the feel but I felt the opposite.
    If this was a completely new series that didn't have RE in it, like a experimental title I'd rate it higher but the fact that it's a RE title, I just can't let it slide. I do find a few things interesting about it but that's about it. Personally I'd drop this title instantly but if you really are a die hard RE fan or in general just prefer action over survival horror, this ones for you.
    It's also not even about the gameplay being bad, it's that the gameplay is just out of place for this title.
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  49. Mar 21, 2014
    5
    It is NOT horror,it is an action/shooter game.I am a huge RE fun,it is my favourite game of all time(especially RE and RE3)but this is not RE I love.No puzzles,no object finding,just shott and shoot.Last good RE game was 4th.
  50. Mar 26, 2014
    5
    I don't understand how these huge developers continue to mess up their games with poor design choices. The overlapping story structure isn't fun. It cheapens the campaigns with repetition that only escalates as you clear them. Why did they ever give up on the exploration/puzzle/supply conservation/equipment upgrading aspects of the series? Everything that was unique about it was junked forI don't understand how these huge developers continue to mess up their games with poor design choices. The overlapping story structure isn't fun. It cheapens the campaigns with repetition that only escalates as you clear them. Why did they ever give up on the exploration/puzzle/supply conservation/equipment upgrading aspects of the series? Everything that was unique about it was junked for a cookie cutter shooter plagued with an endless string of button mashing qtes and about 300 miles of chase scenes. The only RE tradition still intact is the terribly cheesy dialog. Expand
  51. Dec 9, 2019
    5
    Не самый качественный порт. Управление так себе. История растянута на 20+ часов как специально, безсмыслениая реиграбельность тех же уровней под другим углом.
  52. Oct 19, 2022
    5
    Резик унылый стал таковым с четвертой части и по revelation 1 и 2. Это игра просто позор
  53. Dec 10, 2022
    5
    The most grandiose and cinematic RE game out of 4, 5, and 6, with much emphasis on setpieces and cutscenes. Unfortunately, the action often amounts to a chaotic, incoherent mess. And with the main characters constantly surviving death-defying scene after death-defying scene, the whole thing loses all semblance of believability, and consequentially, any semblance of horror. The lengthyThe most grandiose and cinematic RE game out of 4, 5, and 6, with much emphasis on setpieces and cutscenes. Unfortunately, the action often amounts to a chaotic, incoherent mess. And with the main characters constantly surviving death-defying scene after death-defying scene, the whole thing loses all semblance of believability, and consequentially, any semblance of horror. The lengthy campaign is divided into 4 separate scenarios, but due to significant overlap between them, much of it feels bloated and repetitive. Fortunately, the bonus Mercenaries mode is fun to play. Expand
  54. Dec 29, 2020
    5
    RE6 isn't the worst game I've played however it's easily one of the Worst Resident Evil games I've played. I feel like they slapped Resident Evil onto a different game last minute.

    I did kinda enjoy some stories and what they tried to do with variety but lots of it just falls dull or flat. It's a shame too because this was the title that potentially could've killed Capcom. The gunplay
    RE6 isn't the worst game I've played however it's easily one of the Worst Resident Evil games I've played. I feel like they slapped Resident Evil onto a different game last minute.

    I did kinda enjoy some stories and what they tried to do with variety but lots of it just falls dull or flat.
    It's a shame too because this was the title that potentially could've killed Capcom.
    The gunplay isn't even bad, heck I find some of it enjoyable, specifically in Mercenaries Mode.

    Still this game lacks the soul of what made Resident Evil great and created what I believed was a more generic shooter. It had potential too, just not as a RE game in my eyes.

    Luckily Resident Evil 7 brought them back.
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  55. Jan 27, 2022
    5
    This review contains spoilers, click expand to view. dfffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff Expand
  56. Oct 16, 2022
    5
    Casual shooter instead of a good survival horror game. Probably the worst game since Resident Evil 4.
  57. May 9, 2023
    5
    Graphics are nice, story is cool also I like the idea of separate campaigns but the gameplay is awful - 5/10
  58. May 1, 2013
    4
    In quite possibly the dumbest move in game marketing ever, Capcom doesn't listen to it's fans and instead makes the exact opposite of what they want: a 3rd-person linear action game with little to no exploration
  59. Mar 28, 2013
    4
    Resident evil isn't a bad game. It does many things fairly well, the zombies look and act like zombies. The lighting and atmosphere are dark and oppressive. Then come the "escort quests", in the prologue and first chapter alone there are 2 escort quests. But I could have dealt with that. The graphics aren't to bad, though I was saddened at the lack of effort on certain textures (i'mResident evil isn't a bad game. It does many things fairly well, the zombies look and act like zombies. The lighting and atmosphere are dark and oppressive. Then come the "escort quests", in the prologue and first chapter alone there are 2 escort quests. But I could have dealt with that. The graphics aren't to bad, though I was saddened at the lack of effort on certain textures (i'm looking at you papers that are omnipresent and grainy). But I could have dealt with that to. The camera controls just somehow don't feel right giving the character a feeling of being perpetually dizzy when aiming. But that again I could have dealt with. The default keyboard and mouse control scheme is horrific (Z S D X for movement? really?) but that can be rebound without to much of a hassle. The clincher for me is the quick time events. They are legion, without fail every time that I was grappled by a zombie (which was often since i'm not particularly good at RE games) there were 1-2 (yes 2) quick time events(QTE) to get the zombie off and that I can not deal with. I appreciate the cinematic qualities of a QTE and they have their place in games, such as the end of a major boss fight, but not every single flipping time a zombie gets close. For me that just comes across as busywork and a lack of creativity on the part of the developers. I would rather play a game where if I so much as get touched by a zombie I die than have QTE's constantly bombarding me.

    The sound the sound quality is pretty nice as are some of the atmospheric animations (like the character wincing at a surprise lighting crack outside). Sadly however the game is nigh unplayable for me due to the depth of my hatred of the terrible practice that is QTE's they ruin any possibility of fun for me they occur with such regularity.

    If QTE's and a slightly wonky control scheme don't bug you you'll probably have a really good time with the game the atmosphere is by far the best in the business. If however either of those things is a deal-breaker for you then save your money and pick up Left for Dead 2 if you don't already have it.
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  60. Jan 6, 2014
    4
    Resident Evil 6 was so bad that I didn't even finished the whole game. It had difficult controls, annoying texture glitches, and bad camera angles. But the story, setting, and character design was pretty good.
  61. Apr 14, 2013
    4
    I have played RE4, 5, Operation Raccoon City and now 6. Re4 had very nice story and interesting gameplay, Re5 had better graphics, not as good story and gameplay as Re4, but not bad, Raccon city story idea was brilliant, but game was big fail in Re series and now we've got Re6. Well, after playing an hour, I can say game is very frustrating for me, first you need to use key combinations onI have played RE4, 5, Operation Raccoon City and now 6. Re4 had very nice story and interesting gameplay, Re5 had better graphics, not as good story and gameplay as Re4, but not bad, Raccon city story idea was brilliant, but game was big fail in Re series and now we've got Re6. Well, after playing an hour, I can say game is very frustrating for me, first you need to use key combinations on your keyboard very often which i hate in games, second I was hoping it would had improvement in graphics since it's 2013 year, but graphics is same and you can notice low textures in graphics if you go too close to an objects, third there is again console intended camera movement in game, which is terrible for PC gaming. In short, this game was dissapointed and step back from Re series. Expand
  62. Apr 24, 2013
    4
    Gonna make this one fast:
    - Jake's campaing has alot of glitches and overall is pretty boring story. Didnt do anything to make me care about it.
    - Christ campaing is.... Call of Duty plain and simple. The enmies are smarter than before but the fact they turned a HORROR game into a below average third person shooter is painful and unfogiving. - Leon's campain, now this is diferent here
    Gonna make this one fast:
    - Jake's campaing has alot of glitches and overall is pretty boring story. Didnt do anything to make me care about it.
    - Christ campaing is.... Call of Duty plain and simple. The enmies are smarter than before but the fact they turned a HORROR game into a below average third person shooter is painful and unfogiving.
    - Leon's campain, now this is diferent here it captures most of what we fans love RE from the beguining: its Dark, Scary at times and gives you that lonelyness feeling at times. Of course untile you meet whit CHrist and all goes "SHOOT AND RUN RAMBO" booring style.... way to go Capcom....

    I gave this a 4 just because part of Leon's campaing and the Mercenaries is still fun to play.
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  63. May 31, 2013
    4
    I could not find myself to finish this game. It's depressingly boring. I played through the entirety of Leon's campaign, which was okay, had a few scares. Chris's campaign was a complete bore fest and caused me just to give up on the game. I am disappointed Capcom. I really looked forward to this game.
  64. Feb 25, 2016
    4
    Failure. All the good elements of past parts are gone and the game is not optimized for PC. Unpleasant design and graphics, boring storyline, gameplay and soundtrack, dump AI and puzzles. Loads of bad, overlong quick-time events. It's not a fun shooter, it's not a horror game, it doesn't really feel like a survivor game either! The worst game in the RE series.
  65. Jun 23, 2013
    4
    Repetitive and boring. Few options for weapons, plenty of ammo and simply no scare to justify a horror survival titlle. There are no puzzles to be solved. Not recommend.
  66. Oct 3, 2014
    4
    The problem with this game is, it doesn't feel like a resident evil game. Massive action sequences, dull story, ridiculous enemies.

    Resident evil was once king of the survival horror realm; however the only horror you'll find here is in its numerous quick time events and poor excuse for a story, "C-virus cough cough".

    Its ultimately tries to be something big but stumbles even bigger.
  67. Oct 17, 2013
    4
    Bullet points:
    +Great graphics and sound
    +One of the lengthiest Resident Evils -poor mechanics (no methodology to killing enemies. Example: takes 3-7 headshots while micromanaging a flimsy reticule to kill a standard zombie) -clumsy controls (you will kick into space often) -loss of control of protagonist (most damage incurred feels "cheap" and unavoidable) Essentially this is a
    Bullet points:
    +Great graphics and sound
    +One of the lengthiest Resident Evils

    -poor mechanics (no methodology to killing enemies. Example: takes 3-7 headshots while micromanaging a flimsy reticule to kill a standard zombie)
    -clumsy controls (you will kick into space often)
    -loss of control of protagonist (most damage incurred feels "cheap" and unavoidable)

    Essentially this is a step back for the series; where as Resident Evil 4 and 5 had horror and action elements, this has almost only action. The best way I can describe it: whether you are playing RE1 on the PS1, or RE5 on the PC, by the end of the game you are far more skilled at dispatching enemies. The cheap hits preclude this skill curve and you will feel no more adept at the end of the game than in your first hour. I can say that this was first Resident Evil that genuinely not fun to play a few hours, which is surprising considering the obvious expense and time it took developing the game.

    Capcom; please enlist more play-testers from multiple nationalities if you want to continue this franchise, preferably some who can give you the raw truth as to whether your game is fun or not before pushing it out the door.
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  68. Nov 22, 2013
    4
    This game isn't poopoo! You silly children. Your reviews are poopoo! Play it. Don't smell out click bait reviews and just copy those. This game I admit SHOULD ONLY be played CO-OP Online. Not split screen or solo. The boss battles are sometimes questionable but it wasn't as repetitive as past RE games. (As in shoot in face for 15 seconds, then wait 20 sec then repeat 20 times.) Sure it'sThis game isn't poopoo! You silly children. Your reviews are poopoo! Play it. Don't smell out click bait reviews and just copy those. This game I admit SHOULD ONLY be played CO-OP Online. Not split screen or solo. The boss battles are sometimes questionable but it wasn't as repetitive as past RE games. (As in shoot in face for 15 seconds, then wait 20 sec then repeat 20 times.) Sure it's over the top. But it wasn't as over the top as Wesker just teleporting all over the place, with the only way to possibly beat him is to either A, use a Rocket Launcher; or B, shoot at him constantly for 30 mins. Can not be compared to Resident Evil 4 since the zombiez (T-C-V or whatever virus) virus has gone global not just in a low populated countryside village. And resident Evil 1 was not scarier the only thing scary about that game was graphics, gameplay, voice acting, inventory system, camera angles and the controls. Don't go pulling "oh when that dog jumped through that window, I nearly fell out of my window. (The only reason most people like it is mostly nostalgia.) Gameplay is much improved; doesn't feel like you have played it quite before. UNDERRATED. Expand
  69. Dec 7, 2013
    4
    Loved the campaign idea with 4 different stories, and based on that I thought I would be replaying this game over and over as I did RE5. Sadly it did not work out that way. 1 Play through on normal and done.
    This game is TERRIBLE, an absolute embarrassement of the RE series. The RPG element capcom added in RE4 & RE5 was exactly what the series needed, so they totally destroy it with this
    Loved the campaign idea with 4 different stories, and based on that I thought I would be replaying this game over and over as I did RE5. Sadly it did not work out that way. 1 Play through on normal and done.
    This game is TERRIBLE, an absolute embarrassement of the RE series. The RPG element capcom added in RE4 & RE5 was exactly what the series needed, so they totally destroy it with this new stale skill system. I'm sure it looked good on paper being able to switch 3 different sets of skills around, but just doesn't work and it's not fun.

    I get that this game was set to be more action packed...but the QTE's are just a total buzzkill. If I wanted to play "track n field" every few minutes, I'd fire my NES up.

    When you figure in the bad camera angles, and controls into the mix... you have a pile of hot garbage.
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  70. Dec 8, 2013
    4
    Why don't I just watch a movie. This game once again abandons everything that made resident evil 4 such a good game. Sure the graphics are good and the invisible snake fight is pretty awesome but the game is basically everything people hate about call of duty.
  71. Oct 12, 2014
    4
    I have loved the RE franchise since RE2. I've been a long time fan and was looking forward to playing this game... that is... until I played it. To be fair, the mercenaries mode is still a lot of fun, especially with a (human) partner; but the campaign is largely frustrating and repetitive.

    List of Complaints: Some cutscenes occur during a fight and leave you actually getting
    I have loved the RE franchise since RE2. I've been a long time fan and was looking forward to playing this game... that is... until I played it. To be fair, the mercenaries mode is still a lot of fun, especially with a (human) partner; but the campaign is largely frustrating and repetitive.

    List of Complaints:

    Some cutscenes occur during a fight and leave you actually getting killed during a scene wherein you cannot control your player.

    The random forced camera angles to show you your target destination is a nice touch, but again, it will happen during fight scenes and leave you stranded, unable to keep the enemy in your sights while you're getting shot.

    The controls are less intuitive than previous games. While running, the character cannot seem to corner without first running against a wall for several steps. While walking or jogging, the character will often times move in a completely different direction than the direction you are wanting to go for the first several steps.

    The computer controlled players hardly ever do what you ask them to do and also let you die quite frequently without helping you. When they do help you, it's with a shot that only gets you back on your feet, there is no way for them to actually heal you. You also can't control what weapon(s) your AI controlled partner uses like in RE5 so they will fight bosses with the weakest weapon possible.

    The new in-game menu is way too much for in-flight response.

    In all campaigns you will find yourself walking slowly (or swimming) through entire sections of the story, unable to fire weapon, unable to run, it's just filler time, and what seems to be a huge waste of time. It seems that this was done to enhance the "fear factor" of the game. This works fine for the first playthrough but once you have finished a playthrough, these scenes seem arbitrarily long and quite dull, not to mention all too frequent.

    The addition of more vehicles would have been a nice touch if the creators could have actually made them more user friendly. However, it seems that the poor controls that plague the characters in this game become exponentially worse with the player controlled vehicles.

    Upgrading weapons in this game is far less rewarding for two reasons. 1) even the strongest weapons seem to be somewhat ineffective against even normal enemies, and 2) different campaigns have a lot of different weapons. This was cool at first but if you're a player like me that favors one particular weapon, and then there is an entire campaign in which you cannot use it, this makes for a much less rewarding experience to earn the points to buy the upgrades for your weapon of choice.

    RE5 had a few annoying spots during cutscenes where it seemed like you're pushing buttons more than being captivated by the story, but it wasn't terrible. RE6, however, has taken this annoyance to another level and has made it a complete burden. I found that throughout the story (all 4 stories), I was not enjoying the fullness of the story because I was so distracted by pushing buttons that it took away from the richness that should be felt.

    Needs to breakup the story line more like RE5 did. Not everyone had 1.5-2 hours per stage to play every day. I made time, but it felt forced, it's not because I wanted to take that long on one level.

    Where is the Rocket Launcher for completing the game in under 5 hours? Sure this isn't something that every player enjoys, but when you work hard to get an awesome reward so you can one-hit kill a boss every once in a while, it should feel rewarding. Again, going back to weapon upgrades from earlier, you never quite feel rewarded... at least, not at the level of prior games.

    With so much negative, is there any positive? Yes.

    The added ability to dodge-roll from enemy attacks is nice.

    Some of the new enemies being more difficult is also fun (within reason).

    Although some critics complained that the story was too large having 4 campaigns, I felt like it was finally a game returning to the old days when it took longer to beat a good game. Had this game been everything I had hoped it would be, the length to complete it would have been welcomed.

    Mercenaries (almost) makes up for the disappointment of the campaign, almost.
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  72. Oct 25, 2014
    4
    I could never have played this damn game if I didn't have a friend, my god it's horrendous. Enemies are extremely unfun to fight in every campaign and it only gets worse the further along in whatever story you are playing, the "LOL WE WERENT REALLY DEAD xD" trick the bosses do ad naseum is stupid to the point it's hilarious. I can't believe people keep saying that Leon's campaign is theI could never have played this damn game if I didn't have a friend, my god it's horrendous. Enemies are extremely unfun to fight in every campaign and it only gets worse the further along in whatever story you are playing, the "LOL WE WERENT REALLY DEAD xD" trick the bosses do ad naseum is stupid to the point it's hilarious. I can't believe people keep saying that Leon's campaign is the better one. What the hell? It's just as actiony and crap as the rest of it, except made worse by Leon's absolutely brutally unfunny dialogue and boring partner. At least Shelly x Jake had some fun little chemistry to them, and had some tense moments with the nemesis knockoff.

    Anyways, really can't recommend you buy this unless you have a friend with a good sense of humor. You can have fun with this game if you have 0 expectations and laugh at everything it tries to do.
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  73. Jul 7, 2015
    4
    I'll keep my self short.

    -Lots of confusing and useless quicktime events (seriously, a QTE to help Elena on her feet???) -Bad aiming, with pointer completely off, ALWAYS -Bad controls, half of the keyboard is wasted for dodging -The Action button and the run button are the same button, enjoy climbing stairs up and down over and over because you want to run but instead he climbs back
    I'll keep my self short.

    -Lots of confusing and useless quicktime events (seriously, a QTE to help Elena on her feet???)
    -Bad aiming, with pointer completely off, ALWAYS
    -Bad controls, half of the keyboard is wasted for dodging
    -The Action button and the run button are the same button, enjoy climbing stairs up and down over and over because you want to run but instead he climbs back up/down.
    -Ammo/Healingwares drop/position is unbalanced crap. Sometimes you'll be loaded with ammo with your buddy having none, sometimes you will be completely out in front of a really strong enemy.
    -bossfights are all repetitive with the boss coming back over and over even if you blew him up to the sky 100 times.
    -The skill system is lacking and absolutely NOT rewarding, costs a lot for barely useful skills.
    -There's no weapon upgrade (HUGE LETDOWN)
    -The "secrets" are few and dull.
    -There are an awful lot of "running" stages where your life will depend exclusively on how the AI will behave.
    -Zombies who can barely walk and say *bwgrbhgbh* will be able to fly military choppers like veterans.
    -You'll have your gun ready to fire a bullet straight in Ada's head blowing her damn brain everywhere but *SPOILER* you won't.
    -The invasion mechanic is broken, because it alters the amount of enemies and the player controlled ones aren't just more dangerous but will respawn indefinitely and if you die they'll restart the mission with you like a living nightmare. So if you want to play this piece of **** game, be sure to turn that off.
    -The ending is pointless.
    -the team actions are plain dumb, they're not bad or anything they just look so stupid. You'll often have to lean against a door with your buddy to proceed just to get teleported 10 ft away with a cutscene of a totally random guy opening the door for you will play.
    -The enemy placement is very bad, sometimes there will be enemies shooting you from behind walls or grating that you won't be able to spot.

    Overall, the worst resident evil by far. Clunky, very annoying, stupid on so many levels and just uninspired, with trivial plot twists and average cutscenes/acting.

    Don't buy unless you won't to get your testicles torn asunder.
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  74. Nov 1, 2015
    4
    Do you want boring interactive movie with 2008 graphics? Than RE 6 is for you.

    Few words about gameplay. Cutscene, cutscene, qte, qte, qte, 1 minute of gameplay, cutscene, qte, cutscene, qte, qte, qte... You arn't able to explore. You always run forward and game shows you the way. It's really boring. Camera, controls and inventory is awful. Few words about plot. Characters are really
    Do you want boring interactive movie with 2008 graphics? Than RE 6 is for you.

    Few words about gameplay. Cutscene, cutscene, qte, qte, qte, 1 minute of gameplay, cutscene, qte, cutscene, qte, qte, qte... You arn't able to explore. You always run forward and game shows you the way. It's really boring. Camera, controls and inventory is awful.

    Few words about plot. Characters are really stupid, story is awkward. Worst part is dialogues written by 10 years old kid. Ridiculous.

    Worst RE game by far. Wost TPS i have been playing in a long time.
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  75. Apr 6, 2020
    4
    the gameplay is not good. this is not the real survival terror of resident evil.
  76. May 29, 2021
    4
    This is the first game in the series I do not recommend.

    Pros.: - Some storylines like love line between Jake and Sherry. - Some old characters like Sherry. - Certain cross plot moments. - The idea of exploring the game through different characters. Cons.: - Redesign of Leon and Ada. It's just an epic fail. Ada was flawless in RE4. Why the hell did they redesign her? Also, you
    This is the first game in the series I do not recommend.

    Pros.:
    - Some storylines like love line between Jake and Sherry.
    - Some old characters like Sherry.
    - Certain cross plot moments.
    - The idea of exploring the game through different characters.

    Cons.:
    - Redesign of Leon and Ada. It's just an epic fail. Ada was flawless in RE4. Why the hell did they redesign her? Also, you play and just watch her ass in leather trousers. I don't mind that but I would rather see old Ada's design with modern graphics than her ass. There was so much chemistry between her and Leon before. And now it's gone. Dialogues, all bland.
    - The main villain. Bland. Just a waste.
    - The whole game became something like Call of Duty. Humvee race with the sport car? You kidding me? I'm playing NFS now?
    - The plot is just boring. They tried to exploit old ideas like RE2 and RE5 but it's a failure, it's not convincing at all.
    - QTE stuff. Another fail. It's annoying to play this way.
    - The most important thing - the spirit of RE is gone. Suspense, horror, fear, mystery. It's just a blockbuster now.

    If you want to watch what's up - just watch the game on youtube. It's better to see the most memorable parts there (including Joanna or what the hell was the name of Leon's partner's sister, touching herself in the middle of the fight).
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  77. Jun 20, 2020
    4
    Jogabilidade ruim, gráficos não muito bons. O jogo foi muito mau otimizado pra pc, a linearidade é assombrosa demais. É um jogo pra se zerar uma vez e guardar na gaveta ou passar pra frente.
  78. Apr 30, 2023
    4
    Неинтересная, унылая хрень. От резидента осталась одна обертка, геймплейно это треш, слошная беготня с постоянными взрывами. Никакой атмосферы, никакого сурвайвла, да еще и камера максимально уебанская. Просто мусор.
  79. Jan 20, 2021
    4
    El RE 6, un juego todavía malo, que en vez de levantar, hundió. La esencia original se fue, no hay que preocuparse por nada porque te lo dan todo servido en bandeja. Al muy innecesarias las 4 campañas, muy largas, sobre todo la de Ada, que a parte de no ser uno de mis personajes favoritos (todo lo contrario, ya que la considero antagonista en todas las entregas que apareció XD) me parecióEl RE 6, un juego todavía malo, que en vez de levantar, hundió. La esencia original se fue, no hay que preocuparse por nada porque te lo dan todo servido en bandeja. Al muy innecesarias las 4 campañas, muy largas, sobre todo la de Ada, que a parte de no ser uno de mis personajes favoritos (todo lo contrario, ya que la considero antagonista en todas las entregas que apareció XD) me pareció que estuvo metida a presión, y hubiera agradecido si hacían más enfoque en Jake, que no es nada más ni nada menos que el hijo de Wesker, aunque me pareció lindo que lo hayan agregado y sobre todo como uno de los protagonistas. Expand
  80. Nov 22, 2020
    4
    One of the weakest Resident Evil games i have played, they just went too far with action in this one, while leaving horror completely behind. Some bosses looked cool, but this game has way too many quick-time events.
  81. May 26, 2021
    4
    If you were ever wondering what Resident Evil and Call of Duty were like had they been combined at birth, this would be it. A run and gun that focused less on the survival part of a Resident Evil game. Instead they traded those scares and Survival moments for Quick Time Events and Repetitive Story lines.

    Though the different vantage points of the game through multiple story lines seemed
    If you were ever wondering what Resident Evil and Call of Duty were like had they been combined at birth, this would be it. A run and gun that focused less on the survival part of a Resident Evil game. Instead they traded those scares and Survival moments for Quick Time Events and Repetitive Story lines.

    Though the different vantage points of the game through multiple story lines seemed interesting in theory. Actually playing this game 10 hours a story and then playing a different character with the same out come sadly got to be a bit much.

    I was happy to return to the series and see lots of missed and loved faces. That was nice

    By the end of the game I kind of just wanted the whole thing to be over. Which is unfortunate, I think this sits as the worst game in the numbered franchise.

    Had nice Visual Effects and like the route they were taking with the infected in this.

    ALSO - Kinda bothered me that no matter what you did, certain outcomes remained the same way, Not sure if that was canonical or if they retconned it later. but kinda hard to come back from In my opinion.
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  82. Nov 28, 2021
    4
    the game graphically even for the past is really **** I don't like the controls very much, a **** ****
  83. Apr 27, 2023
    4
    RE6 is the only resident evil game I've played and have not finished. DISAPPOINTING.
  84. Apr 1, 2013
    3
    This game wanted to be good, but it has the same crappy camera angle the series has had since RE4 and alot of scenes where one mistake and you die, usually caused by the camera or terrible controls. Not worth the cost.
  85. Oct 20, 2016
    3
    The only scary thing about RE6 is that some idiot ported this horribly. Yes, you cam use a controller but I'm more comfortable with a keyboard and mouse. Good golly, what a mess. Who the hell came up with the binding design?! It's atrocious. Clumsy, overly designed and has WAY too many keys. But the bad doesn't stop with that. The story is absolutely ridiculous. Even by RE standards.The only scary thing about RE6 is that some idiot ported this horribly. Yes, you cam use a controller but I'm more comfortable with a keyboard and mouse. Good golly, what a mess. Who the hell came up with the binding design?! It's atrocious. Clumsy, overly designed and has WAY too many keys. But the bad doesn't stop with that. The story is absolutely ridiculous. Even by RE standards. Nothing makes sense. The plot is so insipid with silly turns that only are there to enter a new combat area. Speaking of combat: why did they change it from the original formula? Why change anything in terms of the core gameplay? This whole game plays like a cheap knockoff like The Enemy Within. The dialogue is crap and not in the good way like the previous games, the VO acting was bland and boring. It's just so cheezy. There are no scares, no original enemies or characters. They changed the inventory to a huge mess of absolute nonsense. Two menus: one of ronly mixing herbs and another menu for everything else. The original inventory system was simple and easy. The weapon ugrading is a joke. Again: why change it from the original system?! This is basically just a cheap excuse to make some money off the franchise by developers that had no idea what they were doing. I did enjoy playing co-op online though but man everything else felt like an afterthought programming-wise. What a mess. Expand
  86. Oct 13, 2013
    3
    Capcom, what have you done with Resident Evil?! I should have listened to the bad reviews and stayed away. This is one of the most awfully designed games of all time. You don't play this game, you are being dragged through it. It's like watching a bad action film, except you have to push some buttons from time to time to keep the sequence going. They never let you immerse in the experienceCapcom, what have you done with Resident Evil?! I should have listened to the bad reviews and stayed away. This is one of the most awfully designed games of all time. You don't play this game, you are being dragged through it. It's like watching a bad action film, except you have to push some buttons from time to time to keep the sequence going. They never let you immerse in the experience or get engaged, because they felt the need to distract you every five minutes with an annoying cutscene, which are pain to watch thanks to the shaky camera movement and the dull content. The little stuff you have to do is pushed in your face, even the most obvious goals. Feels like it was made for mentally challenged people (and I think it is really the case). Dear Capcom, this was the last time I wasted money on your games. Expand
  87. Oct 4, 2013
    3
    My biggest problem is how this game feels. No i do not mean controls, I mean it's pace, it's movement, how the game played. Resident Evil 4 gave us a new RE experience, and it was a great one. The feel of that game was unique to itself. Such as the way you had to hold down a button to run, or not being able to move when shooting, which in turn made the player back away from any enemysMy biggest problem is how this game feels. No i do not mean controls, I mean it's pace, it's movement, how the game played. Resident Evil 4 gave us a new RE experience, and it was a great one. The feel of that game was unique to itself. Such as the way you had to hold down a button to run, or not being able to move when shooting, which in turn made the player back away from any enemys before proceeding with firing again. Even RE5 had this feeling, it may have lost the creepy environment, but it felt like RE4 which was a good thing. Hell RE: Revelations should of been RE6. Cause that was a GOOD RE game.

    RE6 throws these away for some kind of cheap action experience. No longer is the player in much danger when he is constantly running, no longer does the player have to back away from fights. It all comes down to the way it plays. If RE6 played like Revelations, 5, or 4. I would of loved this game.

    Capcom seems to be confused on what they should deliver to it's public. They better figure out quickly before shoving trash like this out to us again.
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  88. Mar 23, 2013
    3
    I loved Resident Evil 5, and in a way this game is inferior to that in so many ways. Let me start off by talking about the hideous amounts of bugs, crashes, and just bad programming. For a game that took tons of time to port over to PC, you'd think Capcom could have nailed it. Did they care? It looks like they didn't. From the constant frame rate drops, to AMD video card crashes, toI loved Resident Evil 5, and in a way this game is inferior to that in so many ways. Let me start off by talking about the hideous amounts of bugs, crashes, and just bad programming. For a game that took tons of time to port over to PC, you'd think Capcom could have nailed it. Did they care? It looks like they didn't. From the constant frame rate drops, to AMD video card crashes, to the fact you can't mute the voice chat in co-op games (there is a function but it doesn't work), and there is no push to talk button.

    The game itself is not a linear game, and in this case I use that term in a bad way. The characters have 5-6 campaign chapters, and really only of them provides any sense of terror. The others seem to be explosion after explosion. What I liked about Resident Evil 5, was there was a storyline, and a mystery. I don't get that with this game at all. Overall, bad programming, a bad port of a generally flawed game. Very disappointed!
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  89. Apr 16, 2013
    3
    Resident Evil 6 is a different take on what we have been seeing in the most recent successes from the franchise. Resident Evil 4 and 5 both looked through the prospective of one character, with the help of a companion (or not so much help in the case of RE4). Both games are fantastic, with RE4 at the top of the list because of its third person shooting aspects along with scary monsters andResident Evil 6 is a different take on what we have been seeing in the most recent successes from the franchise. Resident Evil 4 and 5 both looked through the prospective of one character, with the help of a companion (or not so much help in the case of RE4). Both games are fantastic, with RE4 at the top of the list because of its third person shooting aspects along with scary monsters and a dynamic story. RE6 had all of these, but it took out everything else that complimented the gameplay in an attempt to add prospective through different characters.

    What the game has that is completely different is the separate stories. Each follows there own character, and includes bits and pieces of a larger picture that is the story. This was a bad move, because it seemed to make Capcom completely overlook the things that complimented RE 4 and 5.

    There is no longer a way of buying and selling things in RE6. Any and all RPG elements were taken out, making the use of only a few weapons that are basically the same through the game. You eventually find new ones, but you end up using only the guns you have ammo for, making the need for some weapons vanish. Each character in the individual stories have their own weapons and the stories give them new weapons accordingly, however it all follows the same basic agenda. There is a shotgun, sniper, assault rifle, pistol etc.

    Well maybe the new story idea panned out, and it worked by including a gripping tale right? RE6 does nothing but show you a generic story that is very predictable if you are a fan of the series. When you complete a story, it just feels like you played a game but skipped levels, and the ending of each story isn't enough for me to really get excited over playing another 5-7 hour campaign just to have to wait again. Sure some new plot is revealed, but all in all, the pacing just doesn't work. It would have been better if there was one campaign where you felt like you were actually getting somewhere.

    Some of the things they kept from the previous titles were turned into overused events that did nothing but make you want to turn off your computer. The MILLION of button mashing events will annoy you, and detract from the gameplay a lot. There is also the new inventory system which is annoying to use, and rather small (it is even a step down from RE5) There is also the ability to kick and apply your body more. This is a pretty cool addition, that would have been welcomed in the previous games, but it just isn't enough to make up for everything.

    There is a lot to say about this game, and if you can look past the annoying gameplay, slow and anti climactic story, and no way of seeing anything new other than a few kicks, than this is the game for you. If you liked RE4 and 5, chances are you will not like this
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  90. May 20, 2013
    3
    A let down to this series let RE die now please because I frankly had enough of all the RE games being clones of other games now.

    Also they is only 5 chapters in this game that's it, was that how many in RE4 & RE5 too? the answer is YES so why only 5 chapters? Put more work in this game please cos 5 is not enough maybe 8 or 10 or..... soo but having 5 chapters is never enough and to
    A let down to this series let RE die now please because I frankly had enough of all the RE games being clones of other games now.

    Also they is only 5 chapters in this game that's it, was that how many in RE4 & RE5 too?
    the answer is YES so why only 5 chapters?

    Put more work in this game please cos 5 is not enough maybe 8 or 10 or..... soo but having 5 chapters is never enough and to me a bit short and since 1 and 5 chapters are the same thing as Leon I find out as I had to redo all the chase the chopper on the streets all over again and I hated it complete waste of my time why copy the same acts? Complete rubbish thats why!!!

    Next time put more effect in this game please then we won't moan about how lousy job you guys done.

    Don't play this game it will annoy you xD
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  91. May 16, 2013
    3
    Honestly, this game sounds and looks great from the trailers down to the artwork. But the moment you play it, the game play itself is choppy not to mention the graphics. Tearing and unneeded shadowing appears right in front of you. Even enhancing the brightness levels can ruin the game visually for you. Also you might as well put on subtitles as the sound is very distorted. Even with a 5.1Honestly, this game sounds and looks great from the trailers down to the artwork. But the moment you play it, the game play itself is choppy not to mention the graphics. Tearing and unneeded shadowing appears right in front of you. Even enhancing the brightness levels can ruin the game visually for you. Also you might as well put on subtitles as the sound is very distorted. Even with a 5.1 or enhanced headset, voices are almost nonexistent. The story line has its fair of twist and turns like any other resident evil. Cinematic game play always leave you at the edge of your chair. Good selection of weapons as well. I personally love resident evil and playing this made me think it may be possible that the resident evil franchise is done. Expand
  92. May 16, 2013
    3
    really boring and disspointing
  93. Jul 26, 2013
    3
    Resident Evil 6 was yet another blow to Capcom's reputation. This thing was AWFUL! It reeks of poor porting but I'm sure they've patched things but I'm never going to find out because I'll never touch this again. EVER! I don't even wanna do this review but I feel obligated to. BTW this game is not horror at all. It's pure action. As many explosions happen in this... it's just... yeah.Resident Evil 6 was yet another blow to Capcom's reputation. This thing was AWFUL! It reeks of poor porting but I'm sure they've patched things but I'm never going to find out because I'll never touch this again. EVER! I don't even wanna do this review but I feel obligated to. BTW this game is not horror at all. It's pure action. As many explosions happen in this... it's just... yeah.

    If it had a decent story I'd talk about it but right now I'm still trying to figure out what I just played and why I played it. Maybe it's because I paid money for this turd. It's extremely generic. Bad guys are at it again. Go stop them. No idea how they got their resources or who the bad guy really is I'm still confused about a lot.

    I only remember the characters that were in Resident Evil 1 2 and 3. Beyond that I don't know who the hell was in this and nor will I ever be able to recall them. The voice acting was poor, their impact was poor, the overall placement of them was poor.

    Well the game has decent graphics and visuals so I gotta give them credit for that. The zombies and monsters were really well detailed. Only everything was exploding everywhere. Just like an American action film. Can't figure out good plot? Blow everything the hell up! There were at times polygon errors. One time Ada's dressed stretched into the ground, my gun disappeared, and I fell through the level a few times.

    Gameplay was just polished RE4. Nothing new or something to talk about. It handles really well and overall it was great feeling. The controls on PC were a tad wonky at times like I said with poor porting and what not. It has multiplayer? I don't know. I was so disgusted after the campaign I uninstalled it quick.

    This game presented little challenge. I had no problem beating this game on... what was the highest difficulty at the start? We'll just say Very Hard. Ammo was barely enough so it has some prretty good challenge there.

    Would I recommend this game. NO!
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  94. Jan 27, 2014
    3
    Awful. Where should i start? The graphics, not suitable for the time it is published. The audio seems ok. The controlling is just pure crap. Capcom did made a game that you cant really control and that is their difficult lever, ergo a fake difficulty because of the lack in programming an intresting combat system. Additional to that, the savepoints are set horrible so that you really haveAwful. Where should i start? The graphics, not suitable for the time it is published. The audio seems ok. The controlling is just pure crap. Capcom did made a game that you cant really control and that is their difficult lever, ergo a fake difficulty because of the lack in programming an intresting combat system. Additional to that, the savepoints are set horrible so that you really have to be in luck to survive and has nothing to do with skill in gameplay. This biohazardpart is the most ugliest Resident Evil of all time. Capcom destroyed this wonderful franchise, please stop making more! Expand
  95. Dec 28, 2013
    3
    This game is just bad, it seems Capcom no longer has any clue as to what RE is and what direction the fans want it to go RE4 was a great game but it should have been called something else, ever since that game RE has been a joke and RE6 being the biggest .
    Capcom have already said they will listen to the fans for the next game but I can tell you now they wont RE is dead and the only
    This game is just bad, it seems Capcom no longer has any clue as to what RE is and what direction the fans want it to go RE4 was a great game but it should have been called something else, ever since that game RE has been a joke and RE6 being the biggest .
    Capcom have already said they will listen to the fans for the next game but I can tell you now they wont RE is dead and the only thing that could bring it back is another remake of the first 3 with survival horror at it core not QTE action or Capcom letting go of the license
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  96. Aug 26, 2014
    3
    I wanted to love this game, I truly did... But, I used to be a RE Fan, then i took a QTE in the knee...

    I loved the hell out of the series before this game, i still play my PSX copy of RE:DC and RE 2, I play Raccoon city somewhat regularly, because i love the atmosphere, feel, and the story of the game... But this Abomination we know as Resident Evil 6... Does not deserve to be called a
    I wanted to love this game, I truly did... But, I used to be a RE Fan, then i took a QTE in the knee...

    I loved the hell out of the series before this game, i still play my PSX copy of RE:DC and RE 2, I play Raccoon city somewhat regularly, because i love the atmosphere, feel, and the story of the game... But this Abomination we know as Resident Evil 6... Does not deserve to be called a Game, It should be called a torture device, Where someone invites their friend who does not know better, For some "Co-Op".

    -The good:

    -Graphics: 7/10 are not as good as you would think, but they get their job done, and are not overly polished Except the ice, and snow (after a certain snow mobile chase) which sometimes looks like polished marble or "desert glass"

    -Sounds: I would rate them 7/10. They are good, but they could be better, especially some of the weapon sounds... just sound odd.

    -Atmosphere of the game,6/10 (Jake and sherry 9/10). the campaign with jake and sherry, has a nice atmosphere, and i think they nailed it with that one.... the others, not so much.

    Now the bad....

    The controls: Are just awfull, and most of the time you get screwed over by them, not to mention, you do not have the freedom of opting out from key combinations, you have to have some Combined keys in bindings, othervise the game snarles at you and tells you "some keys have not been configured" and does not let you get out of the bindings menu until they are -.-

    QTE: I like a good QTE here and there.... But when they shovel them down your throat at the same pace as you goble minutes for game time.... That is just too much. Not to mention alot of the QTE's and action scenes, have elements which you have no control over, which end up killing you, either due to crappy level design, or bad camera angle, or colliding with your partner.... Yeah, even when running, you touch your partner = you get slowed down a bit -.-

    Weapon and inventory system; Just fugly, cant say anything else about, you have to experience it yourself...

    The skill point system: not only is it reduntant(you in no way need to have skills to beat the campaigns)
    You wount be able to acces most of the skills during your first 2 campaigns anyway, Take for example Melee skill upgrade, level one takes 11K skill points, does not sound that much, except the character you want to use it with, jake, hes campaign will be about 50% done when you get that... Yeah, level 2 takes 22500 points if i remember correctly, Yeah... Get the point?

    The physics of the game; This is the one have the most grief with, Imagine a hole, You see it, You step closer, you get to 2-3 meters from the hole... And you get an animation that shows you falling down to it -.- that is basically the physics of this game in a nutshell... Anything even slightly dangerous looking, assume it is alive, and has telekinetic vortex or something that sucks you in if you go anywhere near. Oh and holes and ledges, assume they are blackholes during the action sequences.

    Last but not least, The stupid combat system: Unless you take the combat block upgrade... You are out of stamina after 5-7 melee moves -.- this is especially annoying with jakes campaign, since he has some awesome moves :( like a piledriver.

    If you are a resident evil fan, Dont play this game, unless you are into Masochism
    Expand
  97. Feb 1, 2017
    3
    La jugabilidad en muy mala, la historia se sale de la trama original, los controles son una porqueria... Lo único que se le destaca son los graficos (ni malos ni excelentes)
  98. Nov 14, 2022
    3
    Co-op oynanması dışında oyunda keyifli olan hiçbir şey yok.................
  99. Mar 5, 2022
    3
    οτι χειρότερο εχω παιξει solo δεν παιζετε μονο co-op
  100. May 30, 2022
    3
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Metascore
69

Mixed or average reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 18
  2. Negative: 2 out of 18
  1. Feb 4, 2014
    80
    Perhaps it's still too experimental and difficult than the sixth entry in a series ought to be, but despite everything, RE6 offers top-tier cinematic action and series-high storytelling. For fans who've yet to try it, the PC version is the right choice.
  2. PC Master (Greece)
    Jun 5, 2013
    80
    If we forget the roots of the franchise, we have ourselves a pretty awesome and addictive 3rd person shooter. [May 2013]
  3. PC Gamer
    May 21, 2013
    45
    An apocalyptic disappointment that never rises above mediocrity, but often sinks into tedium. [July 2013, p.72]