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6.2

Mixed or average reviews- based on 1293 Ratings

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  1. May 1, 2013
    4
    In quite possibly the dumbest move in game marketing ever, Capcom doesn't listen to it's fans and instead makes the exact opposite of what they want: a 3rd-person linear action game with little to no exploration
  2. Mar 28, 2013
    4
    Resident evil isn't a bad game. It does many things fairly well, the zombies look and act like zombies. The lighting and atmosphere are dark and oppressive. Then come the "escort quests", in the prologue and first chapter alone there are 2 escort quests. But I could have dealt with that. The graphics aren't to bad, though I was saddened at the lack of effort on certain textures (i'mResident evil isn't a bad game. It does many things fairly well, the zombies look and act like zombies. The lighting and atmosphere are dark and oppressive. Then come the "escort quests", in the prologue and first chapter alone there are 2 escort quests. But I could have dealt with that. The graphics aren't to bad, though I was saddened at the lack of effort on certain textures (i'm looking at you papers that are omnipresent and grainy). But I could have dealt with that to. The camera controls just somehow don't feel right giving the character a feeling of being perpetually dizzy when aiming. But that again I could have dealt with. The default keyboard and mouse control scheme is horrific (Z S D X for movement? really?) but that can be rebound without to much of a hassle. The clincher for me is the quick time events. They are legion, without fail every time that I was grappled by a zombie (which was often since i'm not particularly good at RE games) there were 1-2 (yes 2) quick time events(QTE) to get the zombie off and that I can not deal with. I appreciate the cinematic qualities of a QTE and they have their place in games, such as the end of a major boss fight, but not every single flipping time a zombie gets close. For me that just comes across as busywork and a lack of creativity on the part of the developers. I would rather play a game where if I so much as get touched by a zombie I die than have QTE's constantly bombarding me.

    The sound the sound quality is pretty nice as are some of the atmospheric animations (like the character wincing at a surprise lighting crack outside). Sadly however the game is nigh unplayable for me due to the depth of my hatred of the terrible practice that is QTE's they ruin any possibility of fun for me they occur with such regularity.

    If QTE's and a slightly wonky control scheme don't bug you you'll probably have a really good time with the game the atmosphere is by far the best in the business. If however either of those things is a deal-breaker for you then save your money and pick up Left for Dead 2 if you don't already have it.
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  3. Jan 6, 2014
    4
    Resident Evil 6 was so bad that I didn't even finished the whole game. It had difficult controls, annoying texture glitches, and bad camera angles. But the story, setting, and character design was pretty good.
  4. Apr 14, 2013
    4
    I have played RE4, 5, Operation Raccoon City and now 6. Re4 had very nice story and interesting gameplay, Re5 had better graphics, not as good story and gameplay as Re4, but not bad, Raccon city story idea was brilliant, but game was big fail in Re series and now we've got Re6. Well, after playing an hour, I can say game is very frustrating for me, first you need to use key combinations onI have played RE4, 5, Operation Raccoon City and now 6. Re4 had very nice story and interesting gameplay, Re5 had better graphics, not as good story and gameplay as Re4, but not bad, Raccon city story idea was brilliant, but game was big fail in Re series and now we've got Re6. Well, after playing an hour, I can say game is very frustrating for me, first you need to use key combinations on your keyboard very often which i hate in games, second I was hoping it would had improvement in graphics since it's 2013 year, but graphics is same and you can notice low textures in graphics if you go too close to an objects, third there is again console intended camera movement in game, which is terrible for PC gaming. In short, this game was dissapointed and step back from Re series. Expand
  5. Apr 24, 2013
    4
    Gonna make this one fast:
    - Jake's campaing has alot of glitches and overall is pretty boring story. Didnt do anything to make me care about it.
    - Christ campaing is.... Call of Duty plain and simple. The enmies are smarter than before but the fact they turned a HORROR game into a below average third person shooter is painful and unfogiving. - Leon's campain, now this is diferent here
    Gonna make this one fast:
    - Jake's campaing has alot of glitches and overall is pretty boring story. Didnt do anything to make me care about it.
    - Christ campaing is.... Call of Duty plain and simple. The enmies are smarter than before but the fact they turned a HORROR game into a below average third person shooter is painful and unfogiving.
    - Leon's campain, now this is diferent here it captures most of what we fans love RE from the beguining: its Dark, Scary at times and gives you that lonelyness feeling at times. Of course untile you meet whit CHrist and all goes "SHOOT AND RUN RAMBO" booring style.... way to go Capcom....

    I gave this a 4 just because part of Leon's campaing and the Mercenaries is still fun to play.
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  6. May 31, 2013
    4
    I could not find myself to finish this game. It's depressingly boring. I played through the entirety of Leon's campaign, which was okay, had a few scares. Chris's campaign was a complete bore fest and caused me just to give up on the game. I am disappointed Capcom. I really looked forward to this game.
  7. Feb 25, 2016
    4
    Failure. All the good elements of past parts are gone and the game is not optimized for PC. Unpleasant design and graphics, boring storyline, gameplay and soundtrack, dump AI and puzzles. Loads of bad, overlong quick-time events. It's not a fun shooter, it's not a horror game, it doesn't really feel like a survivor game either! The worst game in the RE series.
  8. Jun 23, 2013
    4
    Repetitive and boring. Few options for weapons, plenty of ammo and simply no scare to justify a horror survival titlle. There are no puzzles to be solved. Not recommend.
  9. Oct 3, 2014
    4
    The problem with this game is, it doesn't feel like a resident evil game. Massive action sequences, dull story, ridiculous enemies.

    Resident evil was once king of the survival horror realm; however the only horror you'll find here is in its numerous quick time events and poor excuse for a story, "C-virus cough cough".

    Its ultimately tries to be something big but stumbles even bigger.
  10. Oct 17, 2013
    4
    Bullet points:
    +Great graphics and sound
    +One of the lengthiest Resident Evils -poor mechanics (no methodology to killing enemies. Example: takes 3-7 headshots while micromanaging a flimsy reticule to kill a standard zombie) -clumsy controls (you will kick into space often) -loss of control of protagonist (most damage incurred feels "cheap" and unavoidable) Essentially this is a
    Bullet points:
    +Great graphics and sound
    +One of the lengthiest Resident Evils

    -poor mechanics (no methodology to killing enemies. Example: takes 3-7 headshots while micromanaging a flimsy reticule to kill a standard zombie)
    -clumsy controls (you will kick into space often)
    -loss of control of protagonist (most damage incurred feels "cheap" and unavoidable)

    Essentially this is a step back for the series; where as Resident Evil 4 and 5 had horror and action elements, this has almost only action. The best way I can describe it: whether you are playing RE1 on the PS1, or RE5 on the PC, by the end of the game you are far more skilled at dispatching enemies. The cheap hits preclude this skill curve and you will feel no more adept at the end of the game than in your first hour. I can say that this was first Resident Evil that genuinely not fun to play a few hours, which is surprising considering the obvious expense and time it took developing the game.

    Capcom; please enlist more play-testers from multiple nationalities if you want to continue this franchise, preferably some who can give you the raw truth as to whether your game is fun or not before pushing it out the door.
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  11. Nov 22, 2013
    4
    This game isn't poopoo! You silly children. Your reviews are poopoo! Play it. Don't smell out click bait reviews and just copy those. This game I admit SHOULD ONLY be played CO-OP Online. Not split screen or solo. The boss battles are sometimes questionable but it wasn't as repetitive as past RE games. (As in shoot in face for 15 seconds, then wait 20 sec then repeat 20 times.) Sure it'sThis game isn't poopoo! You silly children. Your reviews are poopoo! Play it. Don't smell out click bait reviews and just copy those. This game I admit SHOULD ONLY be played CO-OP Online. Not split screen or solo. The boss battles are sometimes questionable but it wasn't as repetitive as past RE games. (As in shoot in face for 15 seconds, then wait 20 sec then repeat 20 times.) Sure it's over the top. But it wasn't as over the top as Wesker just teleporting all over the place, with the only way to possibly beat him is to either A, use a Rocket Launcher; or B, shoot at him constantly for 30 mins. Can not be compared to Resident Evil 4 since the zombiez (T-C-V or whatever virus) virus has gone global not just in a low populated countryside village. And resident Evil 1 was not scarier the only thing scary about that game was graphics, gameplay, voice acting, inventory system, camera angles and the controls. Don't go pulling "oh when that dog jumped through that window, I nearly fell out of my window. (The only reason most people like it is mostly nostalgia.) Gameplay is much improved; doesn't feel like you have played it quite before. UNDERRATED. Expand
  12. Dec 7, 2013
    4
    Loved the campaign idea with 4 different stories, and based on that I thought I would be replaying this game over and over as I did RE5. Sadly it did not work out that way. 1 Play through on normal and done.
    This game is TERRIBLE, an absolute embarrassement of the RE series. The RPG element capcom added in RE4 & RE5 was exactly what the series needed, so they totally destroy it with this
    Loved the campaign idea with 4 different stories, and based on that I thought I would be replaying this game over and over as I did RE5. Sadly it did not work out that way. 1 Play through on normal and done.
    This game is TERRIBLE, an absolute embarrassement of the RE series. The RPG element capcom added in RE4 & RE5 was exactly what the series needed, so they totally destroy it with this new stale skill system. I'm sure it looked good on paper being able to switch 3 different sets of skills around, but just doesn't work and it's not fun.

    I get that this game was set to be more action packed...but the QTE's are just a total buzzkill. If I wanted to play "track n field" every few minutes, I'd fire my NES up.

    When you figure in the bad camera angles, and controls into the mix... you have a pile of hot garbage.
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  13. Dec 8, 2013
    4
    Why don't I just watch a movie. This game once again abandons everything that made resident evil 4 such a good game. Sure the graphics are good and the invisible snake fight is pretty awesome but the game is basically everything people hate about call of duty.
  14. Oct 12, 2014
    4
    I have loved the RE franchise since RE2. I've been a long time fan and was looking forward to playing this game... that is... until I played it. To be fair, the mercenaries mode is still a lot of fun, especially with a (human) partner; but the campaign is largely frustrating and repetitive.

    List of Complaints: Some cutscenes occur during a fight and leave you actually getting
    I have loved the RE franchise since RE2. I've been a long time fan and was looking forward to playing this game... that is... until I played it. To be fair, the mercenaries mode is still a lot of fun, especially with a (human) partner; but the campaign is largely frustrating and repetitive.

    List of Complaints:

    Some cutscenes occur during a fight and leave you actually getting killed during a scene wherein you cannot control your player.

    The random forced camera angles to show you your target destination is a nice touch, but again, it will happen during fight scenes and leave you stranded, unable to keep the enemy in your sights while you're getting shot.

    The controls are less intuitive than previous games. While running, the character cannot seem to corner without first running against a wall for several steps. While walking or jogging, the character will often times move in a completely different direction than the direction you are wanting to go for the first several steps.

    The computer controlled players hardly ever do what you ask them to do and also let you die quite frequently without helping you. When they do help you, it's with a shot that only gets you back on your feet, there is no way for them to actually heal you. You also can't control what weapon(s) your AI controlled partner uses like in RE5 so they will fight bosses with the weakest weapon possible.

    The new in-game menu is way too much for in-flight response.

    In all campaigns you will find yourself walking slowly (or swimming) through entire sections of the story, unable to fire weapon, unable to run, it's just filler time, and what seems to be a huge waste of time. It seems that this was done to enhance the "fear factor" of the game. This works fine for the first playthrough but once you have finished a playthrough, these scenes seem arbitrarily long and quite dull, not to mention all too frequent.

    The addition of more vehicles would have been a nice touch if the creators could have actually made them more user friendly. However, it seems that the poor controls that plague the characters in this game become exponentially worse with the player controlled vehicles.

    Upgrading weapons in this game is far less rewarding for two reasons. 1) even the strongest weapons seem to be somewhat ineffective against even normal enemies, and 2) different campaigns have a lot of different weapons. This was cool at first but if you're a player like me that favors one particular weapon, and then there is an entire campaign in which you cannot use it, this makes for a much less rewarding experience to earn the points to buy the upgrades for your weapon of choice.

    RE5 had a few annoying spots during cutscenes where it seemed like you're pushing buttons more than being captivated by the story, but it wasn't terrible. RE6, however, has taken this annoyance to another level and has made it a complete burden. I found that throughout the story (all 4 stories), I was not enjoying the fullness of the story because I was so distracted by pushing buttons that it took away from the richness that should be felt.

    Needs to breakup the story line more like RE5 did. Not everyone had 1.5-2 hours per stage to play every day. I made time, but it felt forced, it's not because I wanted to take that long on one level.

    Where is the Rocket Launcher for completing the game in under 5 hours? Sure this isn't something that every player enjoys, but when you work hard to get an awesome reward so you can one-hit kill a boss every once in a while, it should feel rewarding. Again, going back to weapon upgrades from earlier, you never quite feel rewarded... at least, not at the level of prior games.

    With so much negative, is there any positive? Yes.

    The added ability to dodge-roll from enemy attacks is nice.

    Some of the new enemies being more difficult is also fun (within reason).

    Although some critics complained that the story was too large having 4 campaigns, I felt like it was finally a game returning to the old days when it took longer to beat a good game. Had this game been everything I had hoped it would be, the length to complete it would have been welcomed.

    Mercenaries (almost) makes up for the disappointment of the campaign, almost.
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  15. Oct 25, 2014
    4
    I could never have played this damn game if I didn't have a friend, my god it's horrendous. Enemies are extremely unfun to fight in every campaign and it only gets worse the further along in whatever story you are playing, the "LOL WE WERENT REALLY DEAD xD" trick the bosses do ad naseum is stupid to the point it's hilarious. I can't believe people keep saying that Leon's campaign is theI could never have played this damn game if I didn't have a friend, my god it's horrendous. Enemies are extremely unfun to fight in every campaign and it only gets worse the further along in whatever story you are playing, the "LOL WE WERENT REALLY DEAD xD" trick the bosses do ad naseum is stupid to the point it's hilarious. I can't believe people keep saying that Leon's campaign is the better one. What the hell? It's just as actiony and crap as the rest of it, except made worse by Leon's absolutely brutally unfunny dialogue and boring partner. At least Shelly x Jake had some fun little chemistry to them, and had some tense moments with the nemesis knockoff.

    Anyways, really can't recommend you buy this unless you have a friend with a good sense of humor. You can have fun with this game if you have 0 expectations and laugh at everything it tries to do.
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  16. Jul 7, 2015
    4
    I'll keep my self short.

    -Lots of confusing and useless quicktime events (seriously, a QTE to help Elena on her feet???) -Bad aiming, with pointer completely off, ALWAYS -Bad controls, half of the keyboard is wasted for dodging -The Action button and the run button are the same button, enjoy climbing stairs up and down over and over because you want to run but instead he climbs back
    I'll keep my self short.

    -Lots of confusing and useless quicktime events (seriously, a QTE to help Elena on her feet???)
    -Bad aiming, with pointer completely off, ALWAYS
    -Bad controls, half of the keyboard is wasted for dodging
    -The Action button and the run button are the same button, enjoy climbing stairs up and down over and over because you want to run but instead he climbs back up/down.
    -Ammo/Healingwares drop/position is unbalanced crap. Sometimes you'll be loaded with ammo with your buddy having none, sometimes you will be completely out in front of a really strong enemy.
    -bossfights are all repetitive with the boss coming back over and over even if you blew him up to the sky 100 times.
    -The skill system is lacking and absolutely NOT rewarding, costs a lot for barely useful skills.
    -There's no weapon upgrade (HUGE LETDOWN)
    -The "secrets" are few and dull.
    -There are an awful lot of "running" stages where your life will depend exclusively on how the AI will behave.
    -Zombies who can barely walk and say *bwgrbhgbh* will be able to fly military choppers like veterans.
    -You'll have your gun ready to fire a bullet straight in Ada's head blowing her damn brain everywhere but *SPOILER* you won't.
    -The invasion mechanic is broken, because it alters the amount of enemies and the player controlled ones aren't just more dangerous but will respawn indefinitely and if you die they'll restart the mission with you like a living nightmare. So if you want to play this piece of **** game, be sure to turn that off.
    -The ending is pointless.
    -the team actions are plain dumb, they're not bad or anything they just look so stupid. You'll often have to lean against a door with your buddy to proceed just to get teleported 10 ft away with a cutscene of a totally random guy opening the door for you will play.
    -The enemy placement is very bad, sometimes there will be enemies shooting you from behind walls or grating that you won't be able to spot.

    Overall, the worst resident evil by far. Clunky, very annoying, stupid on so many levels and just uninspired, with trivial plot twists and average cutscenes/acting.

    Don't buy unless you won't to get your testicles torn asunder.
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  17. Nov 1, 2015
    4
    Do you want boring interactive movie with 2008 graphics? Than RE 6 is for you.

    Few words about gameplay. Cutscene, cutscene, qte, qte, qte, 1 minute of gameplay, cutscene, qte, cutscene, qte, qte, qte... You arn't able to explore. You always run forward and game shows you the way. It's really boring. Camera, controls and inventory is awful. Few words about plot. Characters are really
    Do you want boring interactive movie with 2008 graphics? Than RE 6 is for you.

    Few words about gameplay. Cutscene, cutscene, qte, qte, qte, 1 minute of gameplay, cutscene, qte, cutscene, qte, qte, qte... You arn't able to explore. You always run forward and game shows you the way. It's really boring. Camera, controls and inventory is awful.

    Few words about plot. Characters are really stupid, story is awkward. Worst part is dialogues written by 10 years old kid. Ridiculous.

    Worst RE game by far. Wost TPS i have been playing in a long time.
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  18. Apr 6, 2020
    4
    the gameplay is not good. this is not the real survival terror of resident evil.
  19. May 29, 2021
    4
    This is the first game in the series I do not recommend.

    Pros.: - Some storylines like love line between Jake and Sherry. - Some old characters like Sherry. - Certain cross plot moments. - The idea of exploring the game through different characters. Cons.: - Redesign of Leon and Ada. It's just an epic fail. Ada was flawless in RE4. Why the hell did they redesign her? Also, you
    This is the first game in the series I do not recommend.

    Pros.:
    - Some storylines like love line between Jake and Sherry.
    - Some old characters like Sherry.
    - Certain cross plot moments.
    - The idea of exploring the game through different characters.

    Cons.:
    - Redesign of Leon and Ada. It's just an epic fail. Ada was flawless in RE4. Why the hell did they redesign her? Also, you play and just watch her ass in leather trousers. I don't mind that but I would rather see old Ada's design with modern graphics than her ass. There was so much chemistry between her and Leon before. And now it's gone. Dialogues, all bland.
    - The main villain. Bland. Just a waste.
    - The whole game became something like Call of Duty. Humvee race with the sport car? You kidding me? I'm playing NFS now?
    - The plot is just boring. They tried to exploit old ideas like RE2 and RE5 but it's a failure, it's not convincing at all.
    - QTE stuff. Another fail. It's annoying to play this way.
    - The most important thing - the spirit of RE is gone. Suspense, horror, fear, mystery. It's just a blockbuster now.

    If you want to watch what's up - just watch the game on youtube. It's better to see the most memorable parts there (including Joanna or what the hell was the name of Leon's partner's sister, touching herself in the middle of the fight).
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  20. Jun 20, 2020
    4
    Jogabilidade ruim, gráficos não muito bons. O jogo foi muito mau otimizado pra pc, a linearidade é assombrosa demais. É um jogo pra se zerar uma vez e guardar na gaveta ou passar pra frente.
  21. Apr 30, 2023
    4
    Неинтересная, унылая хрень. От резидента осталась одна обертка, геймплейно это треш, слошная беготня с постоянными взрывами. Никакой атмосферы, никакого сурвайвла, да еще и камера максимально уебанская. Просто мусор.
  22. Jan 20, 2021
    4
    El RE 6, un juego todavía malo, que en vez de levantar, hundió. La esencia original se fue, no hay que preocuparse por nada porque te lo dan todo servido en bandeja. Al muy innecesarias las 4 campañas, muy largas, sobre todo la de Ada, que a parte de no ser uno de mis personajes favoritos (todo lo contrario, ya que la considero antagonista en todas las entregas que apareció XD) me parecióEl RE 6, un juego todavía malo, que en vez de levantar, hundió. La esencia original se fue, no hay que preocuparse por nada porque te lo dan todo servido en bandeja. Al muy innecesarias las 4 campañas, muy largas, sobre todo la de Ada, que a parte de no ser uno de mis personajes favoritos (todo lo contrario, ya que la considero antagonista en todas las entregas que apareció XD) me pareció que estuvo metida a presión, y hubiera agradecido si hacían más enfoque en Jake, que no es nada más ni nada menos que el hijo de Wesker, aunque me pareció lindo que lo hayan agregado y sobre todo como uno de los protagonistas. Expand
  23. Nov 22, 2020
    4
    One of the weakest Resident Evil games i have played, they just went too far with action in this one, while leaving horror completely behind. Some bosses looked cool, but this game has way too many quick-time events.
  24. May 26, 2021
    4
    If you were ever wondering what Resident Evil and Call of Duty were like had they been combined at birth, this would be it. A run and gun that focused less on the survival part of a Resident Evil game. Instead they traded those scares and Survival moments for Quick Time Events and Repetitive Story lines.

    Though the different vantage points of the game through multiple story lines seemed
    If you were ever wondering what Resident Evil and Call of Duty were like had they been combined at birth, this would be it. A run and gun that focused less on the survival part of a Resident Evil game. Instead they traded those scares and Survival moments for Quick Time Events and Repetitive Story lines.

    Though the different vantage points of the game through multiple story lines seemed interesting in theory. Actually playing this game 10 hours a story and then playing a different character with the same out come sadly got to be a bit much.

    I was happy to return to the series and see lots of missed and loved faces. That was nice

    By the end of the game I kind of just wanted the whole thing to be over. Which is unfortunate, I think this sits as the worst game in the numbered franchise.

    Had nice Visual Effects and like the route they were taking with the infected in this.

    ALSO - Kinda bothered me that no matter what you did, certain outcomes remained the same way, Not sure if that was canonical or if they retconned it later. but kinda hard to come back from In my opinion.
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  25. Nov 28, 2021
    4
    the game graphically even for the past is really **** I don't like the controls very much, a **** ****
  26. Apr 27, 2023
    4
    RE6 is the only resident evil game I've played and have not finished. DISAPPOINTING.
  27. Apr 1, 2013
    3
    This game wanted to be good, but it has the same crappy camera angle the series has had since RE4 and alot of scenes where one mistake and you die, usually caused by the camera or terrible controls. Not worth the cost.
  28. Oct 20, 2016
    3
    The only scary thing about RE6 is that some idiot ported this horribly. Yes, you cam use a controller but I'm more comfortable with a keyboard and mouse. Good golly, what a mess. Who the hell came up with the binding design?! It's atrocious. Clumsy, overly designed and has WAY too many keys. But the bad doesn't stop with that. The story is absolutely ridiculous. Even by RE standards.The only scary thing about RE6 is that some idiot ported this horribly. Yes, you cam use a controller but I'm more comfortable with a keyboard and mouse. Good golly, what a mess. Who the hell came up with the binding design?! It's atrocious. Clumsy, overly designed and has WAY too many keys. But the bad doesn't stop with that. The story is absolutely ridiculous. Even by RE standards. Nothing makes sense. The plot is so insipid with silly turns that only are there to enter a new combat area. Speaking of combat: why did they change it from the original formula? Why change anything in terms of the core gameplay? This whole game plays like a cheap knockoff like The Enemy Within. The dialogue is crap and not in the good way like the previous games, the VO acting was bland and boring. It's just so cheezy. There are no scares, no original enemies or characters. They changed the inventory to a huge mess of absolute nonsense. Two menus: one of ronly mixing herbs and another menu for everything else. The original inventory system was simple and easy. The weapon ugrading is a joke. Again: why change it from the original system?! This is basically just a cheap excuse to make some money off the franchise by developers that had no idea what they were doing. I did enjoy playing co-op online though but man everything else felt like an afterthought programming-wise. What a mess. Expand
  29. Oct 13, 2013
    3
    Capcom, what have you done with Resident Evil?! I should have listened to the bad reviews and stayed away. This is one of the most awfully designed games of all time. You don't play this game, you are being dragged through it. It's like watching a bad action film, except you have to push some buttons from time to time to keep the sequence going. They never let you immerse in the experienceCapcom, what have you done with Resident Evil?! I should have listened to the bad reviews and stayed away. This is one of the most awfully designed games of all time. You don't play this game, you are being dragged through it. It's like watching a bad action film, except you have to push some buttons from time to time to keep the sequence going. They never let you immerse in the experience or get engaged, because they felt the need to distract you every five minutes with an annoying cutscene, which are pain to watch thanks to the shaky camera movement and the dull content. The little stuff you have to do is pushed in your face, even the most obvious goals. Feels like it was made for mentally challenged people (and I think it is really the case). Dear Capcom, this was the last time I wasted money on your games. Expand
  30. Oct 4, 2013
    3
    My biggest problem is how this game feels. No i do not mean controls, I mean it's pace, it's movement, how the game played. Resident Evil 4 gave us a new RE experience, and it was a great one. The feel of that game was unique to itself. Such as the way you had to hold down a button to run, or not being able to move when shooting, which in turn made the player back away from any enemysMy biggest problem is how this game feels. No i do not mean controls, I mean it's pace, it's movement, how the game played. Resident Evil 4 gave us a new RE experience, and it was a great one. The feel of that game was unique to itself. Such as the way you had to hold down a button to run, or not being able to move when shooting, which in turn made the player back away from any enemys before proceeding with firing again. Even RE5 had this feeling, it may have lost the creepy environment, but it felt like RE4 which was a good thing. Hell RE: Revelations should of been RE6. Cause that was a GOOD RE game.

    RE6 throws these away for some kind of cheap action experience. No longer is the player in much danger when he is constantly running, no longer does the player have to back away from fights. It all comes down to the way it plays. If RE6 played like Revelations, 5, or 4. I would of loved this game.

    Capcom seems to be confused on what they should deliver to it's public. They better figure out quickly before shoving trash like this out to us again.
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Metascore
69

Mixed or average reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 18
  2. Negative: 2 out of 18
  1. Feb 4, 2014
    80
    Perhaps it's still too experimental and difficult than the sixth entry in a series ought to be, but despite everything, RE6 offers top-tier cinematic action and series-high storytelling. For fans who've yet to try it, the PC version is the right choice.
  2. PC Master (Greece)
    Jun 5, 2013
    80
    If we forget the roots of the franchise, we have ourselves a pretty awesome and addictive 3rd person shooter. [May 2013]
  3. PC Gamer
    May 21, 2013
    45
    An apocalyptic disappointment that never rises above mediocrity, but often sinks into tedium. [July 2013, p.72]