Metascore
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No score yet - based on 2 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Apr 25, 2022
    95
    RESEARCH and DESTROY is unintentionally comical, and this made the experience incredibly enjoyable. Fun gameplay and fun dialogue meant that my wife and I couldn't put down the game, and anxiously waited for our next round.
  2. May 23, 2022
    70
    Despite those flaws, anyone looking for an entertaining mix of turn-based action will have a fun time with it. Just like the Saturday morning cartoons that inspired this game that you all enjoyed as a kid; they might not be the best TV shows, but they did the job of providing happy entertainment. Sometimes that can be enough to be satisfied for the day, and Implausible Industries has created something similar to that emotion with their game Research and Destroy.
User Score
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No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 2 out of 3
  2. Negative: 0 out of 3
  1. Apr 26, 2022
    7
    6,8/10
    Nice concept, but a bit "unfinished" game. Here we have a turn-based shooter where you walked a little, aimed, shot, your character
    6,8/10
    Nice concept, but a bit "unfinished" game. Here we have a turn-based shooter where you walked a little, aimed, shot, your character ran out of time, you switched to another, then to a third, then the enemy’s turn, and so on.
    Despite the attractive "comics" style, the visual is weak, the maps are very simple and low-detailed, there is not enough variety, I didn’t understand the fun of the gameplay, like a turn-based system should give me the opportunity to somehow leisurely think before my actions, but I don’t find any strategic gameplay, I tried to send two characters to hack 2 different panels, and left one in the distance as a sniper in order to be able to cover both one and the other, as a result, mobs killed the first one, I went to resurrect him, and the rest characters was killed, so we get that the heroes are always forced stay close, as a result, the conditions for tactical maneuvers are reduced, but, in fact, we just have to kill the monsters and manage to hack all sorts of things at the same time, but here also our opponents move very quickly, and if you decide to move the character very far, then this will not save him, then what tactics should I use? Sometimes, wherever you stand, some kind of homing bomb-sphere flies at you, starting to damage you until you get out of it. Lore is incomprehensible here, there is no plot, how to defeat the bosses - guess for yourself.
    I recommend the game only because of the idea, in principle, something fresh, and it's nice to play, you don't get tired. But game is something borderline, semi-amateur project, semi-full indie game. I don’t know how co-op is played, I couldn’t go through the 4-th mission (including training), but only after it - coop opens, so another note - if you plan to look at co-op and have time to make a refund, then it won’t work, in any case) The threshold for entering the game is very high, the cooperative is only for pro of the game)

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