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7.4

Mixed or average reviews- based on 1161 Ratings

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  1. Jun 9, 2013
    9
    First Impressions are a big thing to me with games. In the first ten minutes of it this game immediately hooks you as you feel like you're really thrown into Nilins' situation. (main character)
    I only got to play it for about 45 minutes this morning but from what I can tell, the game play is very much a cross between the new Tomb Raider and Prince of Persia.
    The fighting system is rather
    First Impressions are a big thing to me with games. In the first ten minutes of it this game immediately hooks you as you feel like you're really thrown into Nilins' situation. (main character)
    I only got to play it for about 45 minutes this morning but from what I can tell, the game play is very much a cross between the new Tomb Raider and Prince of Persia.
    The fighting system is rather unique in itself, as a dodge can break up a combo that was being executed, and the combos themselves are ones YOU make up and program in, as opposed to having to memorize them.
    As far as graphics and sound go, I'd absolutely say a 10 on both in my opinion. They're smooth and sleek with a LOT going on in the background on most levels.

    In the end if you like a game where you can scale walls and buildings like Tomb Raider, have a fighting system like Prince of Persia where you can actively dodge, and a badass story line where social media gets way out of hand, you'll definitely enjoy this.
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  2. Jun 9, 2013
    9
    Now I'll admit this game popped up on my radar in a bit of peer pressure as some friends really loved the look of it but the first gameplay shown didn't have me sold. But they a few days later another gameplay was released involving a helicopter fight of sorts that's when i started my own love for it. It was passed up by many gaming companies for its female protagonist which i think isNow I'll admit this game popped up on my radar in a bit of peer pressure as some friends really loved the look of it but the first gameplay shown didn't have me sold. But they a few days later another gameplay was released involving a helicopter fight of sorts that's when i started my own love for it. It was passed up by many gaming companies for its female protagonist which i think is quite a silly reason. Now the gameplay is a bit linear(keeps it from a perfect score cause i really want to explore this world more, but i cant bring it down to 8 or 7 just because of that because they DID introduce a world i want to explore and my own enviousness of the world shouldn't affect the game it's self) Now the story is solid.

    If had to I'd give it a 8-5 to 8-7 if there was a story graph above on this rating thing. I say 8ish because it is a bit of a obvious scifi title and the story is a bit deep ya kinda have to be open to sci fi in general to really appreciate i as such I've graded accordingly so that linear, fighting gamers will know what they get into when considering it. The combo building is a bit blah at first but i really liked it and as someone who loves remember combos as it makes me feel like im learning stuff mid-gameplay amount my own memory skills. As a fan of the open world genre of games it IS a bummer that i cant do that here. The fighting combo remembering makes me remember how Sleeping Dogs caught me by surprise as a great game as well. I feel like a bad-A$$ beating people up as Nilin

    Sounds are just top notch, the voice acting is about at English dub anime levels where they sound they could fit the character well but a part of you thinks they could have played it a little less or in some cases a bit more dramatic. Nilin's actress is top notch i will say. Now the game sounds are also great i often play with headphones to not to annoy a tenant i share a wall with and i was thoroughly enthralled with the game and fully immersed.

    Now lasting appeal does get an 8 as that its about an 8 hour campaign that once again is very straight forward. But the game is still a great addition to my collection and i will have something to trophy hunt on till i get The Last Of Us in 10 days. The graphics are beautiful and i didn't notice many graphics bugs and if there were any they certainly didn't catch my eye or ruin the game.

    Now full-disclosure I WAS spurred to do this because the so many reviews about this(IGN specificly god how i dislike them) were just so unfair so it may be closer to a 4 to 4 and a half but there are no halves and even 4 seemed like a dumbed down score. Honestly i preordered this read reviews last and was like OH GOD I made I HUGE mistake. Then i got it today, started playing it and had NO clue why this was was happening the game is so good and so great. The reviews had me believing that it was horrid filth with its bads far outweighing the good and thats just not true. All and all I really suggest you play this game please don't let the big name game reviews be the ones you go to for your game news. Trust yourself and trust your instincts I think you'll be pleasently surprised, I know I was
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  3. Jun 9, 2013
    10
    What seems to be common from many reviews is the expectations that many people had going into the game, and either finished disappointed, or didn't finish at all. I will say that though Capcom's Remember Me isn't the best game ever, probably not even close, it is a unique experience in more ways than one, keeping my attention throughout the game.

    Pros: Visuals This game is
    What seems to be common from many reviews is the expectations that many people had going into the game, and either finished disappointed, or didn't finish at all. I will say that though Capcom's Remember Me isn't the best game ever, probably not even close, it is a unique experience in more ways than one, keeping my attention throughout the game.

    Pros:

    Visuals This game is beautiful. Every piece of the world and each character is incredibly detailed. The graphics do not make the game, but Capcom puts it to good use with one of the last new IPs of the current generation. The atmosphere of Neo-Paris is gorgeous, between the slums and the high end side, each area has it's own unique style, and probably one downside is that you don't get to explore Neo-Paris more than you do.

    Combat Though not the strongest portion of the game, it's concept works, and works well. The meat of the combat system is creating your own combos. Now this doesn't mean you spend hours in a menu configuring buttons trying to come up with the best attacks. There are actually four preset button combinations, each consisting of either Square or Triangle (or X & Y for the Xbox 360). Along with that, there are four different modifiers called "Pressens", which allows you to power up each press of the button. The more experience you gain throughout the game, the more Pressens you unlock, allowing you to mix and match different types of modifiers within a single combo. For example: The most simple combo is Square, Square, Square. While the first press cannot be modified, the next two can, with modifiers such as stronger attacks or regaining health with each successful hit. Included with the combos are what's called "S-Pressens", which are power ups that help you gain a slight edge. These add a bit more strategy for when you face the tougher enemies.

    Remixing Memories Possibly the best part of the game. These portions allow your character Nilin to jump into somebody's memory, alter certain portions of said memory, and force them to remember something that didn't actually happen. The general idea of remixing memories is to manipulate someone into either having regrets, changing what they believe in, or completely forgetting a life-altering event. Though there aren't too many of these sequences, each moment is fun and makes you think. Each remix gives you a certain objective, and you must alter some or all options in order to get the result you want. Very cool concept in my opinion, though would loved to have seen more.

    Plot I won't spoil anything, but the story was interesting, unique, something different than the usual zombie outbreaks or military operations or what have you. It's an idea that was thought out, and used effectively.

    Cons:

    Voice Acting The only thing that doesn't drive the story as great as it could is the voice acting. Many games have that one "voice in your head" guide that tells you what to do and where to go. This is no exception, and like other games, this voice gets annoying along the way. Other characters just don't seem to fit in with the personalities that the game sets for them. This doesn't go for every character, fortunately, just enough to want to tell a few people to hush every once in a while.

    General gameplay When you're not fighting or remixing, you're running, pressing, or climbing. The latter isn't too eventful. Platforming in this game is far from great.

    Story length/Replayability It's a short game, and understandably so given the plot. Without a multiplayer portion in the game, Remember Me gives a great campaign experience, though not too much of one. And that's it. You may want to replay it to retrieve missing collectibles to learn more about the history of the city and the organizations involved. But the story is linear at best. Unless you're looking to get your platinum trophy, you may be trading in the game days after you begin playing.

    Completion The great story is hindered by it's flat ending. There's a moment where I'm left wondering about certain characters you met earlier in the game and if they achieved what they really wanted.

    Overall: I think this will be a sleeper hit. The concepts are unique, the visuals are gorgeous, and there are little things throughout the game that made me appreciate the design of the world and the characters. I personally do not believe it deserved IGN's 5.9 rating, and it's not 9 or 10 worthy. But it's a hell of a game and a pretty incredible experience. I recommend giving it a try, even if you decide to wait til it's on sale or the price drops. Or rent it. Whichever you prefer. Go with your gut!
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  4. Jun 9, 2013
    9
    The look, story and concepts are amazing. The platforming is a little clunky, but pretty fun when you are moving fast. The combat system is rhythm based and it works, with patience. It voice acting is hit and miss. It's great getting new IP's and I hope this one sells well so we get a sequel. Much like the improvements from Assassin's Creed 1 to 2 (The first game was great but flawed, andThe look, story and concepts are amazing. The platforming is a little clunky, but pretty fun when you are moving fast. The combat system is rhythm based and it works, with patience. It voice acting is hit and miss. It's great getting new IP's and I hope this one sells well so we get a sequel. Much like the improvements from Assassin's Creed 1 to 2 (The first game was great but flawed, and 2 fixed all the mistakes.), I can imagine the sequel coming out on Next-Gen machines and being a must-buy.

    I consider this a must buy if you are a fan of something beautiful and different than the shooty games.

    The parts that needed polish are not enough to detract from what feels like a new sci-fi epic, reminiscent of Blade Runner and other Philip K. Dick stories, and 1984. I give it 5 breath-of-fresh-air Stars.
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  5. Jun 9, 2013
    10
    There are two components to a story that absolutely hook me for the ride: 1)I have to want to develop an empathy with the character and, 2) obviously, the story. Despite the tragic frustration and borderline insult of not being allowed to explore the wonderfully sculpted world the game is framed within (it's incredibly well done, which makes the inability to explore the huuuuuuuge #1 conThere are two components to a story that absolutely hook me for the ride: 1)I have to want to develop an empathy with the character and, 2) obviously, the story. Despite the tragic frustration and borderline insult of not being allowed to explore the wonderfully sculpted world the game is framed within (it's incredibly well done, which makes the inability to explore the huuuuuuuge #1 con on this game)and the eventual tedium of being told by little jittering arrows where to go at every leap and turn, those two personal requirements of mine were handily and, to me, very satisfyingly met.

    Nilin is great...for me, the voice acting was so deftly maneuvered with inflection and emotion I couldn't help but become deeply involved in the character and her progression in reclaiming her past. I also found her deliberation of the objectives and motive set to her by the character Edge to be refreshing; if she would not have been at least suspicious or questioning of the instructions and directives set to her by an unknown agent, I would have been at least dubious of her mission and subsequent actions and, therefore, less willing to buy into the story. Knowing she was conflicted allowed a bit of personal insight and empathy with the character in the sense of what was unfolding.

    And I have to maybe sidestep a bit on my second requirement: the story itself was, maybe, just ok (perhaps a tad better), but the concept behind the storyline is what I view as still worthy of high marks. The groundwork and foundation of the context of the story was provocative and well-conceived, all the while being quite believable. The ability to manipulate memory was, to me, the most underutilized and most cathartic element to the game but, ya know, with as magnificent as the limited time was in this aspect, I think it must have taken a considerable amount of time to piece together the x's and o's to make this work so I suppose I can see why there wasn't wall-to-wall memory re-writes. Altogether though, the concept was very much appreciated in this land of rampant point-and-shoot fps for a guy who, while he enjoys some time in that certain genre of games, really aches for something different and substantive. And, hey, for me, Remember Me has got it.

    If DONTNOD can take some constructive critisism on their effort here, I really really really hope they consider employing some of it into a very soon-to-be-released follow-up. I would be very eager...so just do it, ok?
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  6. Jun 9, 2013
    9
    Like some have said the game feels a mix of Tomb Raider/Prince Of Persia/Assassins Creed/Uncharted though unlike Lara this character fights well with or without weapons. The controls for the combat system get some getting used to but after a few fights it gets pretty easy to do and with the navigation help getting lost is hardly possible. The graphics are astounding especially when you doLike some have said the game feels a mix of Tomb Raider/Prince Of Persia/Assassins Creed/Uncharted though unlike Lara this character fights well with or without weapons. The controls for the combat system get some getting used to but after a few fights it gets pretty easy to do and with the navigation help getting lost is hardly possible. The graphics are astounding especially when you do jobs and are leaping from buildings or climbing across the walls half the time it's almost hard to tell the difference when you're in a cutscene and when you're playing. The voices for the characters is pretty good though there are one or two that didn't quite fit still that doesn't hurt the gameplay. Unlike RE5&6 which sadly were somewhat disappointing for me this game will have you playing for hours without knowing it. Expand
  7. Jun 9, 2013
    9
    Setting is great. There's a few nits (like how in Neo-paris, everybody is british) but it captures a cyberpunk like feel without being the bleak grey landscape occasionally spiced up. The game world seems artifically claustrophobic though, and I found myself guessing when I was going to be ambushed pretty accurately by following this rule "large room..must be a fight scene". BackgroundSetting is great. There's a few nits (like how in Neo-paris, everybody is british) but it captures a cyberpunk like feel without being the bleak grey landscape occasionally spiced up. The game world seems artifically claustrophobic though, and I found myself guessing when I was going to be ambushed pretty accurately by following this rule "large room..must be a fight scene". Background music reminds me of blade runner, so it had a great ambience to it without being distracting.

    Platforming: I didn't mind it, but there was a schizophrenic feel to it. for a game that spends a lot of time showing me exactly where to jump and move (via orange arrows pointing each step of the way) there were a number of twitchplay jumps that felt like they were put in just to irritate people. Early in the game, walkthrough tutorials are provided for very very basic puzzles (drop a wall between you and the drone so it cant see you!) while later QTE style chase sequences will probably require you to just die and reload a couple of times to get the pattern. This is not an Open world assassins creed type game, you are on rails. Not a bad thing, but something you should expect.

    fighting: the combos give a lot of customizing, but if you're just a button masher you're going to make the fights harder on yourself than they need to be. There is a very specific flow and timing to combat, so regardless of what order you press your 2 buttons for combos, you'll need to master the identical combat timing for your 3 button combo that your 8 sequence combo will take. The combat sequences themselves are pretty run of the mill, with the boss character Madame being especially annoying if you don't have your combo timing down.

    Remixing- this was my favorite part of the game, and while I can see how unfeasible it would be to end EVERY encounter with it, I sure wanted more control of using it, more potential targets for using it and even some more consequence and outcomes. Everything else in this game is something I could get in a different game, but the remixing is the truly distinct part. I played through a number of hours just waiting to use this mechanic and to see if it really mattered to the outcome. Nope, linear.

    Story -is pretty good. There's a beginning a middle and ending. There is foreshadowing and misdirection. There is a twist beyond some sort of total recall swipe. Edge is a bit of a cliche, but most of the characters have something ditinct going for them.

    Replayability- out of the box I don't know if Im going to bother with another playthrough for 'perfect remixes'. If DLC comes out that beefs up the memory remixing aspect of the game I can see myself going back in, but it's otherwise pretty linear.
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  8. Jun 9, 2013
    10
    I've been watching Remember Me for a while and when it came out I got it the second day after release. My first thoughts were beautiful graphics and it gave me that Mirrors Edge, Total Recall, iRobot feel right away, which isn't a bad thing at all. Im always looking for games that are different and unique, I've been playing games from atari 2600 til now and everything in between and thoughI've been watching Remember Me for a while and when it came out I got it the second day after release. My first thoughts were beautiful graphics and it gave me that Mirrors Edge, Total Recall, iRobot feel right away, which isn't a bad thing at all. Im always looking for games that are different and unique, I've been playing games from atari 2600 til now and everything in between and though this might not be the best game its surely freshing and nice to play something a little different and new. I won't spoil anything so I'll keep it short

    1.Graphics 9.5/10
    2.Gameplay 8.0/10
    3.Combat system 8.5/10
    4.Fun factor 9.0/10
    5.Music 10/10

    Pros: The highlights of the game are the music and the memory remixes, where u play through memoires and alter different things about it to change the out come, its all real time FWD: Pause, Play, RWD type and I've never seen anything like it.

    Cons: The only down fall this games has to me is that its not open world, not even close, but thats not enough to keep people from playing it and if they continue the series thats something they can improve on making a good game a great game.

    Looking for something new and different try it at least.
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  9. Jun 9, 2013
    8
    I actually really like this game. The combos could be a little more freeflow, but overall it's great, but that's the problem, Dontnod actually made an interesting game world,but didnt expand on it. If it was a bigger game, not open world, but like in the same way Dark Souls is laid out, or like Deus Ex, and lets us have more freedom, put stealth and more memory abilities, like making themI actually really like this game. The combos could be a little more freeflow, but overall it's great, but that's the problem, Dontnod actually made an interesting game world,but didnt expand on it. If it was a bigger game, not open world, but like in the same way Dark Souls is laid out, or like Deus Ex, and lets us have more freedom, put stealth and more memory abilities, like making them forget how to fire a gun ir something and it would've been amazing Expand
  10. Jun 9, 2013
    9
    Just finished Remember Me. Damn.. what a game. I still can't believe the reception for it has been so lackluster. The game has it's faults, but giving this game a score of anything below a 6? Really?
  11. Jun 9, 2013
    8
    I don't get why people are complaining about the combat? If you read watched anything about the combat, it's basically another button mashing game. I knew what I was going into before I bought it. To me, it has more flexible combat due to combos. You can't button mash X constantly. You actually have to land combos. It's a fun combat system in all honestly. I love the idea of being able toI don't get why people are complaining about the combat? If you read watched anything about the combat, it's basically another button mashing game. I knew what I was going into before I bought it. To me, it has more flexible combat due to combos. You can't button mash X constantly. You actually have to land combos. It's a fun combat system in all honestly. I love the idea of being able to have different combos. Do I need high DPS? 4 damage Presence (the items you put into combos) then a double Presence at the end that double the entire combo. Do I need fast healing? Swap out all those Presences for healing ones with a double at the end. I can change combos on the fly. It's wonderful.

    I'm only into Episode 3 I think. Not far. But I love the setting. I love the stealing memories and remixing memories. And using the memories to find collectable is interesting, very easy, but still fun at the same time. Story is pretty good. Original, different, etc.

    I got this game for $35 through Groupon. Would recommend it if you like Batman:AA Batman: AC. Will update when I finish the game.
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  12. Jun 9, 2013
    9
    This is one of those times where I didn't listen to major reviewers, and I'm very glad I didn't considering how awesome this game turned out. My only gripe is that the game is too short--I didn't want it to end. The camera can be weird at some points as well. Other than that the game is good. Great combat, addictive soundtrack, good pacing, and perfect blend of cinematics and gameplay.This is one of those times where I didn't listen to major reviewers, and I'm very glad I didn't considering how awesome this game turned out. My only gripe is that the game is too short--I didn't want it to end. The camera can be weird at some points as well. Other than that the game is good. Great combat, addictive soundtrack, good pacing, and perfect blend of cinematics and gameplay. It's like batman and uncharted had a baby. Expand
  13. Jun 9, 2013
    0
    if capcom had made a movie instead of a game, probably i would have loved Remember Me.
    the graphics are good, music is good (i loved the moment in which a robot played the gymnopedie n1), setting is fantastic, story is ok, gameplay SUCK ASS.
    everything is going from A to B following predetermined paths, you can't explore anywhere, combat is boring.
    don't buy it.
  14. Jun 9, 2013
    9
    I have no idea why no one likes this game. It has a very interesting plot with some great voice actors. The combat for the most part is quite interesting. If you start to get bored you can easily change your combo. The graphics are amazing, one of best I have seen from a pc game.
  15. Jun 9, 2013
    8
    It is a great game just for the story.
    The combat and some of the mechanics will really annoy you at times as they're not 100% reactive but there are great puzzle segments and a satisfying combat style. I admit I almost quit playing because of one of the remixes i spent 30 mins trying to just change 1 thing (pc controls are terrible for this) so i recommend you grab an xbox controller for
    It is a great game just for the story.
    The combat and some of the mechanics will really annoy you at times as they're not 100% reactive but there are great puzzle segments and a satisfying combat style. I admit I almost quit playing because of one of the remixes i spent 30 mins trying to just change 1 thing (pc controls are terrible for this) so i recommend you grab an xbox controller for those segments.
    For combat, pc controls are tighter and easier than the controller. I also recommend that you make sure you look up your hotkeys so that you know which symbol means which move on boss fights. Nothing is worse than having to do the same bit 30 times not being able to figure out which button to press :)

    For those that like lists, here's what this game does well:
    Graphics perfectly optimised, i had no frameloss on highest settings with several programs open on a GTX460. Very impressive visuals.

    Story At first, you're trying to get used to this 'Neo Paris' and spend some time working out what it is. Then everything changes. The story becomes more and more intense and builds up to one of the best story finales I have ever experienced.

    Music This game has really great music and it responds to your combat experience. As you land combo's, the music becomes more fragmented which gives a great adrenaline pumped experience. In chapters 1-4 the music is very low-key but in 5-8 it becomes a beautiful masterpiece and enhances the story experience greatly.

    Puzzle segments I won't spoil them as they are only going to be as much fun the first time... but don't look them up on the internet! Some of these require some thought, but sadly there aren't many of these. Which brings me to...

    Memory remixes! This. Is. Great! if only there were more of these, the game would be getting much greater scores. Painfully underused, these segments are original and very fun! ...on an xbox controller. Do not use your mouse and keyboard for these!!

    Things the game does badly:

    Platforming While the tomb raider assassin's creed style swinging from rooftops is fun, the arrows make it far too easy and there is always only 1 way to go. This feels like you're on a train track and you're just pressing the forward button.

    Camera controls The camera is sometimes fixed for no apparent reason in places where you really need it to be free. The combat situations where this happens are often very frustrating and do not give the desire to revisit that situation.
    PC controls are appalling in all but the combat. for whatever reason, looking up requires 1 meter of mouse-mat and the first QTE's button presses are simply confusing as you suddenly need to know what the symbols mean which you may not unless you've checked the hotkey settings.
    Go into the game knowing the what the problems are and how to deal with them and you'll enjoy yourself a lot. It is a masterpiece with a few cracks in places but they can be overlooked as the last 3 chapters are just...wow. just amazing.
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  16. Jun 9, 2013
    7
    Acceptable fighting system, good story, AWESOME panorama, very good graphics, but It felt SO INCREDIBLY LIMITING. Every minute of playing I encountered a door I couldn't open, a ledge I couldn't grapple on, a 30cm box I could jump above, and on and on and on. I liked the concept, but I really couldn't stand the fact that the whole game was made a corridor. Acceptable game nonetheless. TheAcceptable fighting system, good story, AWESOME panorama, very good graphics, but It felt SO INCREDIBLY LIMITING. Every minute of playing I encountered a door I couldn't open, a ledge I couldn't grapple on, a 30cm box I could jump above, and on and on and on. I liked the concept, but I really couldn't stand the fact that the whole game was made a corridor. Acceptable game nonetheless. The Neo Paris panorama was gorgeous, the graphics when maxed out were gorgeous, and the music awesome. If only I didn't feel I was in a very long cage the whole time I played it... Expand
  17. Jun 9, 2013
    10
    Unigue and rare beautiful sci-fi masterpeace with deep lore, astonishing attention to every detail and movie-like grapics. A must have for sci-fi heads.
  18. Jun 9, 2013
    4
    Beautiful environments and an interesting cyberpunk plot are completely let down by absolutely TERRIBLE GAMEPLAY. It's almost like they didn't do any play testing before release. Such a disappointment.

    Can't recommend that anyone buys this unless they enjoy being constantly frustrated by imbecilic controls, ill-placed autosave points, ridiculously slow reloads, unforgiving and
    Beautiful environments and an interesting cyberpunk plot are completely let down by absolutely TERRIBLE GAMEPLAY. It's almost like they didn't do any play testing before release. Such a disappointment.

    Can't recommend that anyone buys this unless they enjoy being constantly frustrated by imbecilic controls, ill-placed autosave points, ridiculously slow reloads, unforgiving and repetitive combat, painful QTEs and utterly pointless climbing sections where you basically just follow on-screen instructions.

    To the art and story designers my sincerest commiserations, it was a great concept. As for the gameplay devs, you deserve a fate worse than death: you should be forced to play your own game for the rest of time!
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  19. Jun 9, 2013
    7
    What really stands out for me in Remember Me is the artdesign, which is really top-notch! They really got that future setting spot on and filled it with love for detail. Everything from the lead character, enemies, sorroundings is designed to look cool and i often catched myself just looking around and exploring all the details. The artdesign simply fits. Exploring falls a bit shortWhat really stands out for me in Remember Me is the artdesign, which is really top-notch! They really got that future setting spot on and filled it with love for detail. Everything from the lead character, enemies, sorroundings is designed to look cool and i often catched myself just looking around and exploring all the details. The artdesign simply fits. Exploring falls a bit short though, the game is strictly linear with no alternative routes to your objective, alternative routes usually lead to the collectable goodies, which make your character stronger.

    I have to give kudos to the developers to give the lead role to a female character, and she is a very stylish chick, her outfit is really slick and i loved how they put extra effort into her animations. Nilin has idle animations and constantly checks her sorroundings while running, you can even walk if you feel like it. I had the impression that they borrowed a few ideas from other games.

    Combat system has a punch and a kick and consists of premade button sequences, which you unlock on the course of the game and then you can customize those with specialized attacks, to fit your style. Attacks can be: Damage, Regenerative, Cooldown-reducing and Booster which boost the previous attack in the chain. The combo menu might be a bit confusing at the start, but once you experiment a little bit you get the hang of it quickly. Nilin also has some ultimates which give her an edge in combat and are at some points necessary to progress through the fight.

    Another nice feature is Nilin's special ability to alter memories of other people, while very interesting to explore all the possible outcomes, there is only 1 correct solution and i was hoping there are more sequences like this, but overall you cannot use this power very often in the game. Imo a lost opportunity.

    The story of the game is straight forward and is definitely something new and interesting. The game is supported with an excellent soundtrack, which really underlines the dystopian athmopshere of the world.

    Final Verdict: Overall i really enjoyed the game, the visuals are absolutely gorgeous and the combat system is interesting, but can get repetetive, but the game always throws interesting enemy compositions at you. My major negative points are: 1) The linearity, there is little exploring or alternative routes. 2) The memory remix sequences fall a bit short. 3) Filmgrain, which you can't disable via option and have to use texmod modificatrion to get rid of. This is personal preference, but i really hate filmgrain in games.

    My score of 7/10 is not just copied from the critic reviews, imo this score really fits for this game, it's a "GOOD" Game with untouched potential. I can definitely give a clear recommendation for this game and i really hope that the developers and Capcom consider additional content or even a sequel to it, it would be definitely worth it!
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  20. Jun 9, 2013
    9
    This game is special linear, graphics are not that great and it's kinda repetitive, but it's one of those games that story and atmosphere just wipe almost all the flaws.Narration is very good and artistic direction really helps the immersion. You need to try it first .If you are able to enjoy the game, you'll know that during the first seconds. If not, then you should be looking for another game
  21. Jun 9, 2013
    9
    I think ill definitely remember, remember me because of the game's atmosphere created by its more than top of the line music, and its fighting system which felt similar to one of the most enjoyable fighting systems in a game (arkham city), without being a worst version of it(sleeping dogs) anyone who enjoys a story worth its own Hollywood movie, or a futuristic dystopic atmospheric shouldI think ill definitely remember, remember me because of the game's atmosphere created by its more than top of the line music, and its fighting system which felt similar to one of the most enjoyable fighting systems in a game (arkham city), without being a worst version of it(sleeping dogs) anyone who enjoys a story worth its own Hollywood movie, or a futuristic dystopic atmospheric should definitely get this.

    GAMEPLAY: 9/10
    STORY:8/10
    SETTING:10/10
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  22. Jun 9, 2013
    10
    Excellent industrial design, great music and an unusual, interesting history.

    -Limited exploration
    -Linear
    -Lack of branching story line
    -Capcom's inevitable marketing practices e.g DLC
    -Very slow start
  23. Jun 9, 2013
    10
    Definitely one of the games that made me think about future! The last one was deus ex.
    The background and the scenario are very interesting. I wish i can play more interesting games like those one more often !
    For a new studio, this game is really good and i will wait for their future titles. I liked the combo system which can be modified between each combat and make you enjoy doing
    Definitely one of the games that made me think about future! The last one was deus ex.
    The background and the scenario are very interesting. I wish i can play more interesting games like those one more often !

    For a new studio, this game is really good and i will wait for their future titles.

    I liked the combo system which can be modified between each combat and make you enjoy doing more ultimates :D.

    For graphics, i though they were also good, the cut scenes are fabulous !

    Ok there are also some issues like the camera positioning is narrow streets, or the difficulty that is very varying.

    To conclude EPIC Background, very good game but sometimes bad camera positioning.
    Thank you DONTNOD for this title
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  24. Jun 9, 2013
    7
    After a playthrough on Normal difficulty.

    Pros - I found combat to be quick, reactive, and fun. There was enough strategy and tactics to keep it interesting throughout my play. - The art, ambiance, and setting were inspired. The world was well crafted, the levels varied and pretty, it just all came together beautifully. More than willing to explore the world again, was a treat a
    After a playthrough on Normal difficulty.

    Pros

    - I found combat to be quick, reactive, and fun. There was enough strategy and tactics to keep it interesting throughout my play.

    - The art, ambiance, and setting were inspired. The world was well crafted, the levels varied and pretty, it just all came together beautifully. More than willing to explore the world again, was a treat a travel.

    - The music. A joy to listen to. Energetic and custom made for every punch and footstep.

    - Nilin. Well voiced, well acted, well done.

    Cons

    - The story. The premise is intriguing and thought provoking, to be sure. It started out so good, it had me hooked. But then it rushed head first off a cliff, diving down into a bottomless pit. After the literal world building, getting the travel and combat mechanics working, and making Nilin a decent protagonist, it seems they just didn't have time to flesh out the story to an appreciable degree.

    -The supporting cast. Besides Nilin and Edge, everyone else just seemed like a plot device to further the story. No growth, no serious interaction, just there to push the story along then disappearing. Made exploring such a lovely world feel like a cheap amusement park. Such a let down.

    - The controls and camera angle. Nitpicking on controls. I fell to my death a LOT because of pressing wrong buttons while hanging off an edge. I got used to it eventually. Trying to move stuff with the Junk Spammer was a painfully slow process, though, during certain scenes. And the camera.. did not want me looking up at all during any part of the game, even when it was almost required. Quite frustrating.

    Final thoughts

    Frustrating controls and lackluster story aside, exploring the beautiful and vibrant looking world of Neo-Paris was a pleasure. I had fun climbing and kick-boxing my way through the baddies and puzzles presented to me. Nilin was well crafted and a great choice for the setting.

    Now that you guys have the game working and have proven you can make a couple awesome characters, expand/flesh out/make a better story. It felt far too rush and slapped together the farther one gets into the game.
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  25. Jun 8, 2013
    6
    not a bad game worth playing its not nearly as bad as some of the below 5 points are making it out to be.The story is not bad the fighting mechanics are OK could of been better all in all its average as i said worth playing at least once.
  26. Jun 8, 2013
    9
    Playing this on the PC is an absolute treat. I have just this minute completed it and wanted to chip in. Remember me is made from a BRAND NEW STUDIO. And the game blew me away. Sure if you want to nitpick it was very combat, then platform/rinse & repeat at times but for their first game they have done an amazing job. I had to Run FRAPS all through the game just to screenshot some of thePlaying this on the PC is an absolute treat. I have just this minute completed it and wanted to chip in. Remember me is made from a BRAND NEW STUDIO. And the game blew me away. Sure if you want to nitpick it was very combat, then platform/rinse & repeat at times but for their first game they have done an amazing job. I had to Run FRAPS all through the game just to screenshot some of the beauty in this game. The sights are amazing to the point where it had me looking through the artwork in the extras menu and screenshotting those for desktop backgrounds!

    In the end you have to experience this if you are looking for something new, or a fan of sci-fi Deus Ex type genre.

    I hope this gets great sales and a sequel. Brilliant game.
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  27. Jun 8, 2013
    9
    I made a mistake pre judging this game in its first two hours. lesson learned. after episode 3, this game is a masterpiece of its own. the music, the atmosphere, the art, its amazing, underrated and not appreciated. the last of us deserves a 10? please, leave that crap out of gaming and give us some more of remember me. must be because its a black female character cause otherwise iI made a mistake pre judging this game in its first two hours. lesson learned. after episode 3, this game is a masterpiece of its own. the music, the atmosphere, the art, its amazing, underrated and not appreciated. the last of us deserves a 10? please, leave that crap out of gaming and give us some more of remember me. must be because its a black female character cause otherwise i dont see why the 6 and belows for this game. Expand
  28. Jun 8, 2013
    7
    This game is almost a gem. It has unique very interesting cyberpunk world, good, sometimes even great visuals and pretty fresh gameplay.
    But there is a flaws. Combat reminds a Batman: Arkham games, but it far less polished and so less interesting. Combo system is fun, but it's too flat, it feels like some concept, or prototype. Acrobatic part of the game feels boring. Some character
    This game is almost a gem. It has unique very interesting cyberpunk world, good, sometimes even great visuals and pretty fresh gameplay.
    But there is a flaws. Combat reminds a Batman: Arkham games, but it far less polished and so less interesting. Combo system is fun, but it's too flat, it feels like some concept, or prototype. Acrobatic part of the game feels boring. Some character animations looks not as good as in other modern AAA-games. Camera works bad. And most sad thing main feature of this game memory remixing episodes. It is a great idea, and ot looks awesome. But it almost unplayable, and things that player should do in this episodes are uninteresting and always doubtful.
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  29. Jun 8, 2013
    8
    Overall the game has a very good story and some interesting mechanics, however it falls short in the combat system. The combat system revolves around performing combinations and avoiding attacks and little along the lines of strategy or skill. As long as you can hit the dodge button in time you will not get hit at all. Also the world is fairly interesting but you barely get to explore it,Overall the game has a very good story and some interesting mechanics, however it falls short in the combat system. The combat system revolves around performing combinations and avoiding attacks and little along the lines of strategy or skill. As long as you can hit the dodge button in time you will not get hit at all. Also the world is fairly interesting but you barely get to explore it, you are funneled along a route with little incentive to actually explore. The collectibles in this game will get you more health, which is unnecessary, or it gets you more focus, which allows you to use your more powerful skills.

    Beyond that the story line is great and the underlying concepts are sound. If they had done more along the lines of remixing memories beyond the 4 times you get to do it in-game it would have boosted the game a little higher.
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  30. Jun 8, 2013
    9
    This game is a gem that is likely to remain under-rated due to the simple fact it is not a game style or a setting that will be appreciated by everyone.

    Most critic reviews have complained about the game being 'linear' and having a 'constricted; level design; both, while true, are in no way a deciding factor in whether a game is good or not; heck Bioshock Infinite was linear and yet is
    This game is a gem that is likely to remain under-rated due to the simple fact it is not a game style or a setting that will be appreciated by everyone.

    Most critic reviews have complained about the game being 'linear' and having a 'constricted; level design; both, while true, are in no way a deciding factor in whether a game is good or not; heck Bioshock Infinite was linear and yet is probably one of the best games of this decade.

    Remember me has a memorable setting and lead; an excellent soundtrack, an intuitive combat system and most importantly is not another 'me too' FPS/TPS with guns and bulky dudes. It also is NOT an easy game, we seem to get more and more of those these days as all games try to tend to a larger audience.

    The visuals in particular are breathtaking, particularly on the PC with Supersampling ON.

    If you are a fan of sci-fi cyberpunk you should not miss this one; it is well worth your $60
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Metascore
65

Mixed or average reviews - based on 26 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 26
  2. Negative: 1 out of 26
  1. Sep 10, 2013
    60
    Remember Me is a competent action game that never really excels. The story is wasted and the platforming is poorly implemented with the rest of the game. Still the combat system is interesting and the framing around memories is at least somewhat original.
  2. LEVEL (Czech Republic)
    Jul 9, 2013
    40
    A game with great potential, great setting and great music. However, it's knocked down by its incomplete implementation of the original ideas and its frustrating battle system. [Issue#231]
  3. Jul 8, 2013
    60
    There are a lot of ideas packed into this game but I feel like if they would have cut back on a couple of the concepts to focus more on the story then this could have been a real stand out game. As it is now Remember Me is more appealing when it gets cheaper or if you have absolutely nothing to play.