User Score
7.4

Mixed or average reviews- based on 1161 Ratings

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  1. Feb 21, 2015
    9
    An awesome cyberpunk game with a nice story, plot twists, good character writing and amazing artwork in it.

    This game is what happens when you mix up Deus Ex Machina , Devil May Cry and Assassin's Creed in one of the most impressive things I've seen in a while : Capcom publishing a game and not mucking it up. Also, the combat is fantastic and the main protagonist have short hair,
    An awesome cyberpunk game with a nice story, plot twists, good character writing and amazing artwork in it.

    This game is what happens when you mix up Deus Ex Machina , Devil May Cry and Assassin's Creed in one of the most impressive things I've seen in a while : Capcom publishing a game and not mucking it up.

    Also, the combat is fantastic and the main protagonist have short hair, totally a keeper.
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  2. Nov 13, 2014
    9
    Wow
    I cannot stress how much people have been hood winked into thinking this is not worth there time or money.

    This is a Gem of a game, yes its a bit linear and you don't interact with everything in the world but to be honest I think this would slow the pace. Awesome in ever way and some what pioneering.

    To me this is a AAA Game without doubt
    .
    Miss it at your peril.

    Easy 8.9/10
  3. Nov 14, 2014
    9
    I do not understand **** ratings people give this amazing game. The story is very good, the graphics are of the highest level, the soundtrack is one of the best I've enjoyed in any game before, well fitted perfectly in the turns of history. If it's a linear game, and is perhaps the only reasonable criticism I've read, but is not it true that "The Last Of Us" is linear and has 10/10 in overI do not understand **** ratings people give this amazing game. The story is very good, the graphics are of the highest level, the soundtrack is one of the best I've enjoyed in any game before, well fitted perfectly in the turns of history. If it's a linear game, and is perhaps the only reasonable criticism I've read, but is not it true that "The Last Of Us" is linear and has 10/10 in over 200 publications as long and wide the world?

    "Remember Me" is like a good glass of wine. Not everyone likes it, but everybody should be able to recognize the work involved in running a job of this exquisite quality.

    The Spanish translation is a little bad sync with the mouth movements of the characters, but it is somewhat understandable given the differences in the oral articulation and existing sentences in French and Castilian. Evidently motion capture is based on models that spoke French, but not overlook it an outstanding job.

    If you like intense stories and twists in the story lines, plus futuristic scenarios this is your game. I say that not many titles in the video game market at the height of "Remember Me"
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  4. Apr 13, 2021
    9
    Очень, очень круто. У меня прям вернулась вера в игрострой. Вспомнил, что все-таки бывает в играх все гармонично и глубокий интересный сюжет, и графика и сложность боёвки, и музыка, и мир. Чем-то напомнила отличную SOMA.
    Сеттинг хороший, темы всем знакомые - радость и страдания, воспоминания. Музыка приятная. Прошел взапой, чего давно со мной не было.
    Русская озвучка!! от фанатов
    Очень, очень круто. У меня прям вернулась вера в игрострой. Вспомнил, что все-таки бывает в играх все гармонично и глубокий интересный сюжет, и графика и сложность боёвки, и музыка, и мир. Чем-то напомнила отличную SOMA.
    Сеттинг хороший, темы всем знакомые - радость и страдания, воспоминания. Музыка приятная. Прошел взапой, чего давно со мной не было.

    Русская озвучка!! от фанатов крайне годная.

    Всем советую. 8/10.
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  5. Apr 5, 2015
    9
    Gran historia y fantástico sistema de combate que te pondrá en apuros en más de una ocasión si te descuidas. La dificultad es quizás demasiado baja pero se nota que el juego está pensado para disfrutar de su historia y de su ambientación futurista.
    Eso si, no es muy largo.
  6. Jan 14, 2018
    9
    I really liked this game. It has a great story, great graphics, and a great sound track that reminded me of Mass Effect. You can really tell they gave it their all. It's a linear game like gears of war, but it doesn't feel linear because you are never going straight forward. You are always turning and climbing up down and around. Combat is fun, with personal optimizations, and difficultI really liked this game. It has a great story, great graphics, and a great sound track that reminded me of Mass Effect. You can really tell they gave it their all. It's a linear game like gears of war, but it doesn't feel linear because you are never going straight forward. You are always turning and climbing up down and around. Combat is fun, with personal optimizations, and difficult but with plenty of room to recover from your mistakes. One of the biggest complaints is that the game hand holds you by putting small arrows to direct you toward where you should go next. It would take 40hrs to complete this game without those arrows because it's just not obvious where to go.

    Throughout the game you develop powers that allow you to get past environmental obstacles and manipulate physical puzzles. There are a few mental puzzles that were really fun to solve and there are some minigames where you have to manipulate someones memory to change their behavior. This isn't like picking a lock though. There is a sequence of video that you watch and try changing small aspects of the memory to achieve the affect.

    Characters are very well acted and voiced. You care about these people. It's a great game, and really cheap at this point. If you are looking for a fun scifi game to play one weekend go out and buy it.
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  7. Mar 28, 2020
    9
    Um dos jogos mais injustiçados da história dos games.

    Esse jogo é talvez um dos jogos mais injustiçados da história dos games, na época em que o game foi lançado, eu li análise justificando a nota baixa pelo sistema de combate que é bom dentro da sua proposta, próximo do que foi feito do Batman Arkham, eu sinceramente não sei como tem "rewiever" que consegue se credenciado no Metacritic
    Um dos jogos mais injustiçados da história dos games.

    Esse jogo é talvez um dos jogos mais injustiçados da história dos games, na época em que o game foi lançado, eu li análise justificando a nota baixa pelo sistema de combate que é bom dentro da sua proposta, próximo do que foi feito do Batman Arkham, eu sinceramente não sei como tem "rewiever" que consegue se credenciado no Metacritic com análises tão ruins a ponto de dar certeza ao leitor que muitos sequer terminaram o game.

    Eu não me lembrava do quanto esse jogo era bonito no PC, já tinha jogado ele nos tempos de ps3. É um belo jogo que muitos ignoraram na época, e a história de Nilin vai ficando interessante a cada episódio que jogamos, principalmente na reflexões que o diálogo do game proporciona. Esse game nunca que é um game nota 7.2 (72 nos termos do Metacritic) que é sua maior nota, seria no mínimo, um jogo nota 8,5 pelo conjunto da obra.

    O game tem seus defeitos sim como a câmera que em partes do jogo, fica fixa, poderia ser 3D como é grande parte do jogo, mas nada que atrapalhe sua experiência. Podem comprar sem medo de ser feliz, promoções na Nuuvem, aqui no Steam, Greenman Gaming fica abaixo dos 10 reais, um preço acessível para um excelente jogo, além de ter um belo visual para a época em que foi lançado.

    Gostaria muito de ver uma continuação de Remember Me, mas infelizmente, dificilmente veremos a continuação da história da Nilin, uma pena, uma nova e boa IP que será esquecida.
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  8. Dec 24, 2020
    9
    Sure, the combat does get repetitive. The gameplay does become boring after a while, and the quests aren't anything otherworldly. But none of these aspects are bad enough that they ruin the rest it has to offer: innovative scenarios (like the time rewinding), amazing character design, incredible storyline, stunning visuals (for the time, even though they're still satisfying), andSure, the combat does get repetitive. The gameplay does become boring after a while, and the quests aren't anything otherworldly. But none of these aspects are bad enough that they ruin the rest it has to offer: innovative scenarios (like the time rewinding), amazing character design, incredible storyline, stunning visuals (for the time, even though they're still satisfying), and ultimately, the best world and atmosphere any adventure game has yet to present.

    For fans of the cyberpunk genre, at the time, this could be equivalent to the nowadays Night City. It may not be the best game as a whole, but it is incredible at what it focuses on.
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  9. Jul 10, 2013
    8
    This is very underrated game. I enjoyed this thoroughly despite it's obvious faults. It's fighting style is fluid, it will remind you a bit of batman with other unique abilities and gameplay elements that make it unique. The pacing of the game is solid, I never found myself bored or doing too much of one thing. This is something I dislike about "open world" games. This game is linear andThis is very underrated game. I enjoyed this thoroughly despite it's obvious faults. It's fighting style is fluid, it will remind you a bit of batman with other unique abilities and gameplay elements that make it unique. The pacing of the game is solid, I never found myself bored or doing too much of one thing. This is something I dislike about "open world" games. This game is linear and to the point. The graphics are fantastic on PC but I played it with a controller because I output it to my TV and it felt very comfortable with a controller on the big screen. The sound design and music is top notch, they really went over the top with the glitch style and it works perfectly in this setting where others try and do it and it doesn't fit nearly as well. The story is interesting and unique, you can kind of predict the flow but there's still not a whole lot of games out there that tell a similar story (I can think of a few but I'd rather not spoil it with comparisons).

    On the bad side, I experienced a game breaking bug that required me to start from my checkpoint 3 times. A specific combination wasn't triggering the combat to end so it was odd and broke the immersion. There are a few other strange bugs where you weren't able to climb or maneuver correctly. The combat system is enjoyable BUT as many others have mentioned It's a bit disappointing that you can't chain attacks from enemy to enemy. So for example, if you want to do a 5x combo, you have to finish it on a single enemy. If you go up to 3 and then decide to dodge and hit another guy, it starts over. Doesn't feel like you build momentum as well as you should, however the abilities make up for it. The remixing is great, but I almost wish there was more of it. In fact, I wish the game was a few hours longer. It's linear, but almost too linear where you can probably run through the game pretty fast. The good thing is the art is great and every location is different but very cohesive.

    As a side note, I got this game for $26 on Green man Gaming and I think it would be well worth $40-50 new. But if it goes on sale and you want to give it a try, I think you'll either really love it or you'll hate it.
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  10. Jun 5, 2013
    8
    Game need just to be polished in some aspects. Capcom sould give more money to these guys, it is seen that the budget was too low.
    But is good stuff.
    I liked it
    Try it.
  11. Dec 26, 2013
    8
    *Update* Was upset because I can't play more than 15 min without game turning into a Lag Fest! Game was running more than 45 fps before suddenly dropping down to under 10 fps. Only way was to quit game & restart. Then someone advised me to turn of Supersampling & forced AA through Nvidia's control panel. It worked! I'm now gaming at near max. settings with beautiful graphics running*Update* Was upset because I can't play more than 15 min without game turning into a Lag Fest! Game was running more than 45 fps before suddenly dropping down to under 10 fps. Only way was to quit game & restart. Then someone advised me to turn of Supersampling & forced AA through Nvidia's control panel. It worked! I'm now gaming at near max. settings with beautiful graphics running almost 60 fps. No problem at all! Thus, other than it being a poorly optimized PC port of the console game, the game itself is really pretty. However, there's lots of unrealized potential unable to interact with the gorgeous environment because it is a corridor shooter with a story and a path mapped out in a linear manner i.e. practically no turn left-or-right options. Simply too linear. However, story is not bad, and the memory remixes is refreshing. Combat is ok. Its an overall innovative piece of work. However, you must be able to accept it being a linear action-adventure game. Expand
  12. Jun 16, 2013
    8
    Remember Me is a special game. You love it or you hate it. No mid point. For me, is one of the best SCIFI games i played in the last months. Great Story, well telled, nothing surprising, but if story still good, it's not a problem. Good hack & slash gameplay, very arcade style, and i realy don't care about 0 exploration on maps, keep in mind'a that a very linear arcade with a very linearRemember Me is a special game. You love it or you hate it. No mid point. For me, is one of the best SCIFI games i played in the last months. Great Story, well telled, nothing surprising, but if story still good, it's not a problem. Good hack & slash gameplay, very arcade style, and i realy don't care about 0 exploration on maps, keep in mind'a that a very linear arcade with a very linear story. Try to think about this game like a good SCIFI movie with interactive combats. In other hand you have the puzzles (simples, that's true) and the remix memories ones. This is a realy good feature of this game and i miss had some more of them. On tecnical side graphics are correct (very well polished ones in most cases) and a amazing sound track. I realy enjoyed this game. But like all things, it's only my subjective opinion. Like i said at begin, you can love this game, or just hate it, but it's a realy good start point for a new studio. Expand
  13. Dec 31, 2013
    8
    I like this game very much perhaps its the pastiche of Philip K. Dick and William Gibson themes, reminders of other games like Deus Ex; Remember Me feels like something out of Metal Hurlant with its story, characters and cyberpunk stylings. Nice flourishes like a memory "remixes" are the most fun parts, yet sadly are not capitalized on. Gameplay is something we've all seen before in aI like this game very much perhaps its the pastiche of Philip K. Dick and William Gibson themes, reminders of other games like Deus Ex; Remember Me feels like something out of Metal Hurlant with its story, characters and cyberpunk stylings. Nice flourishes like a memory "remixes" are the most fun parts, yet sadly are not capitalized on. Gameplay is something we've all seen before in a third person brawler; very reminiscent of Rocksteady's Arkham Asylum (Dontnod can hardly be blamed wishing to emulate that game). A linear title, but a pretty one, and quite enjoyable. Expand
  14. Sep 9, 2013
    8
    Truly, I am astounded by these below-average mixed critic scores. There are games which play it safe and rely on conventions which still get around 75 to 80 marks. Then there are games that try to do something new but fail, and these get around 55 to 70 marks. But Remember Me is both unconventional AND good quality. For a genre as diverse as action-adventure, Remember Me makes a very niceTruly, I am astounded by these below-average mixed critic scores. There are games which play it safe and rely on conventions which still get around 75 to 80 marks. Then there are games that try to do something new but fail, and these get around 55 to 70 marks. But Remember Me is both unconventional AND good quality. For a genre as diverse as action-adventure, Remember Me makes a very nice addition. It's what you get if you combine Mirror's Edge with Assassin's Creed and DmC Devil May Cry. It's a third-person platforming combat puzzle game. However, despite what the reviewers say, the game is not disjointed at all. The platforming sections, combat, stealth puzzles and story are interwoven and give the game some variety. The combat consists of punch, kick and dodge. Whilst this may sound repetitive, the key feature is that you are rewarded for using combos, and you can choose how you want to mix and match these rewards from health regen, meter regen or more damage. Whilst it is quite slow and clunky in smaller areas due to the various enemies taking up too much space, it's certainly not as repetitive or broken as some claim it to be. Nowhere near as deep or fluent as Batman Arkham, but still hard-hitting and rhythm based. The platforming is generally very good, with few issues regarding where you can and can't go, because the game shows you where to go at all times. No major camera or controls issues either. Level design could be better given the context of the game, but at least it isn't boring. The memory remixing is a nice feature too, and kinda gives an "Inception" feel to the game. In terms of the story and characters, it's very similar to Mirror's Edge, but feels somewhat more developed and significant. Characters are well-developed and the story comes to a nice conclusion with scope for a sequel. There is a perfect balance between story and gameplay. Graphics on highest settings are very sharp for a DX9 Unreal Engine 3 game but then again, so are DmC and Mirror's Edge. Even though the game isn't too demanding on hardware, I struggled to get anywhere near 50 or 60 frames per second with an i5-3470, Radeon HD 7850 and 8GB RAM. This is no issue though, since the game still plays and looks great without any spikes in framerate. In conclusion, Remember Me doesn't rewrite the rulebook for action-adventure games; nor does it make significant advancements in any particular aspect. But it is a high quality yet different game which definitely deserves more credit than the critics are giving it. Expand
  15. Jun 11, 2013
    8
    Greatly under-rated game. I think too many people have a stick up their ass since the release of Bioshock infinite and other brilliant games. This game isn't perfect, but it does have a great story, visuals and setting. The combat isn't great, however I did find it challenging in parts and enjoyable enough for me to play at least 6 hours straight (I think I spent 9-10 hours completing it).Greatly under-rated game. I think too many people have a stick up their ass since the release of Bioshock infinite and other brilliant games. This game isn't perfect, but it does have a great story, visuals and setting. The combat isn't great, however I did find it challenging in parts and enjoyable enough for me to play at least 6 hours straight (I think I spent 9-10 hours completing it).

    I recommend playing this game, however don't play it if you're expecting the next Bioshock Infinite.
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  16. Feb 4, 2014
    8
    +The game has a very good atmosphere,cool soundtracks and gameplay may not be great but it is not bad also.
    +Story is something very new.
    +Game has about 3 Boss fights and they are all awesome especially madame boss fight. + Memory remix and remembrane are the most special thing about this game and they are really interesting. +Awesome looking levels that will make you stop for a while
    +The game has a very good atmosphere,cool soundtracks and gameplay may not be great but it is not bad also.
    +Story is something very new.
    +Game has about 3 Boss fights and they are all awesome especially madame boss fight.
    + Memory remix and remembrane are the most special thing about this game and they are really interesting.
    +Awesome looking levels that will make you stop for a while and stare at the environment.
    the bad:
    -it's only 8 chapters so it's quite short.
    -you are caged in levels although some of them look wide as you can see buildings and water around you.
    -only about 2 or 3 puzzles.
    -all the enemies and important characters that you chase have the same face like captain Trace.
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  17. Jul 5, 2013
    8
    It is a very, very beautiful and sexy game, with a lot of artistic sense in it. Everybody who has been in free-climbing (as a sport or adventure) can see big influence from that thanks.
    On the other side it could benefit from the better fighting with more strategic ideas in it not just a hysteric left-right mouse buttons pressing added by the space bar and WASD keys... You know, to have
    It is a very, very beautiful and sexy game, with a lot of artistic sense in it. Everybody who has been in free-climbing (as a sport or adventure) can see big influence from that thanks.
    On the other side it could benefit from the better fighting with more strategic ideas in it not just a hysteric left-right mouse buttons pressing added by the space bar and WASD keys... You know, to have a feeling you were smart at the end of the fighting scene, not just that you have quick fingers. After 11 hours of play still do not understand combos what to use and how.
    In any way, didn't regret buying it. Would recommend to everybody with inclination to SF. Graphics is one of the best ever.
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  18. Aug 5, 2013
    8
    Good linear story which took me 14h to complete the game (without rushing through). Graphics are well done and create a dense atmosphere. Gameplay is somewhat simple, and not too difficult at normal setting. Mouse and Keyboard controls are precise and well done, so is the camera system. IMHO if you like tomb raider in a scify setting without too much thinking this is for you.
  19. Jun 15, 2013
    8
    Combat is tight, though the main difficulty comes from managing the order in which you dispatch enemies and maneuvering rather than whether you pull off the combos. The camera is a little loose, you will spend a lot of the combat actively refocusing the camera on the action, the comparison being with the Arkham games and Sleeping Dogs with their much cleverer camera AI. Very immersiveCombat is tight, though the main difficulty comes from managing the order in which you dispatch enemies and maneuvering rather than whether you pull off the combos. The camera is a little loose, you will spend a lot of the combat actively refocusing the camera on the action, the comparison being with the Arkham games and Sleeping Dogs with their much cleverer camera AI. Very immersive story discussing very interesting themes about memories (obviously), power, oligarchy, privatized security and prisons and class warfare in general. Some of these themes are addressed superficially, some are discussed is more depth through gameplay.

    The only cliché I have recognized is Nilin’s (protagonist) amnesia, though I’m fine with giving Remember Me a pass for this one as it is used to weave a very interesting story. Quick-Time Events and bosses without life bars need to be culled. I’ve noticed people pointing out the linearity of Remember Me, I’ve also noticed that this wasn’t a complaint of God of War… I don’t think that this is a legitimate gripe since the developers clearly didn’t design any sort of open world and still managed to show the player the future they’ve created. Not every game is sandbox, get over it. 8/10 for consistently satisfying and challenging combat and an interesting story with a believable heroine.
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  20. Jun 9, 2013
    8
    I don't get why people are complaining about the combat? If you read watched anything about the combat, it's basically another button mashing game. I knew what I was going into before I bought it. To me, it has more flexible combat due to combos. You can't button mash X constantly. You actually have to land combos. It's a fun combat system in all honestly. I love the idea of being able toI don't get why people are complaining about the combat? If you read watched anything about the combat, it's basically another button mashing game. I knew what I was going into before I bought it. To me, it has more flexible combat due to combos. You can't button mash X constantly. You actually have to land combos. It's a fun combat system in all honestly. I love the idea of being able to have different combos. Do I need high DPS? 4 damage Presence (the items you put into combos) then a double Presence at the end that double the entire combo. Do I need fast healing? Swap out all those Presences for healing ones with a double at the end. I can change combos on the fly. It's wonderful.

    I'm only into Episode 3 I think. Not far. But I love the setting. I love the stealing memories and remixing memories. And using the memories to find collectable is interesting, very easy, but still fun at the same time. Story is pretty good. Original, different, etc.

    I got this game for $35 through Groupon. Would recommend it if you like Batman:AA Batman: AC. Will update when I finish the game.
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  21. Jul 24, 2013
    8
    This game deserves a MUCH higher rating than it has. It's not a 66. I'm thoroughly enjoying this game. The combat system fights like batman, but you also get to select how each strike in a combo effects your situation. Some strikes can heal you, some can reduce cooldown timers, some add more damage. Ignore the metacritic rating. Watch the gameplay videos. If you think you might like itThis game deserves a MUCH higher rating than it has. It's not a 66. I'm thoroughly enjoying this game. The combat system fights like batman, but you also get to select how each strike in a combo effects your situation. Some strikes can heal you, some can reduce cooldown timers, some add more damage. Ignore the metacritic rating. Watch the gameplay videos. If you think you might like it from that, then play. Expand
  22. Jan 1, 2014
    8
    I enjoyed this game. The visuals are super. The audio was a bit scary as the cutting-out and repeat in music made me think my machine was having trouble; but no, it is just the way the sound is composed. The customizable combos might be a good idea, but I ended up using the 2-length punch combo all the time. Some boss fights were annoying a bit and had to look up the solution. Remixing wasI enjoyed this game. The visuals are super. The audio was a bit scary as the cutting-out and repeat in music made me think my machine was having trouble; but no, it is just the way the sound is composed. The customizable combos might be a good idea, but I ended up using the 2-length punch combo all the time. Some boss fights were annoying a bit and had to look up the solution. Remixing was fun and I managed to "accidentally" get some extra achievements with them. The story is interesting and the corridor-like gameplay didn't disturb me at all. Some aspects reminded me of Bungie's old action game Oni (2001). I bought it on a sale but was well worth the money. Expand
  23. Jun 5, 2013
    8
    To sad the truth, I am not fan of games that have similar fighting mechanic.
    Right now I am about at 30% of game progress and I am absolutely enjoying every minute in this game.
    Interesting story line, nice soundtrack, nice level design, nice graphic, fighting mechanic is not confusing, just need to use a little of your head. Also absolutely love "memory remix" scenes and how these
    To sad the truth, I am not fan of games that have similar fighting mechanic.
    Right now I am about at 30% of game progress and I am absolutely enjoying every minute in this game.
    Interesting story line, nice soundtrack, nice level design, nice graphic, fighting mechanic is not confusing, just need to use a little of your head. Also absolutely love "memory remix" scenes and how these working.
    Game disadvantages few times camera was crazy, also bad mouse acceleration, but it is not making problems. Also, I don't know is it minus or plus, but I expected open world, which isn't in this game, but feels open and huge.
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  24. May 17, 2015
    8
    The love child between Bioshock, Inception, and Mirror's Edge. I would highly recommend it for anyone with a bit of money and a half a day to burn.

    Pros: Pretty graphics, solid voice acting, smooth controls, fun combat/progression, neat ideas and setting, and a memorable story. Given the premise, I went in afraid that the game was going to constantly go "Hah, everything you know is a
    The love child between Bioshock, Inception, and Mirror's Edge. I would highly recommend it for anyone with a bit of money and a half a day to burn.

    Pros: Pretty graphics, solid voice acting, smooth controls, fun combat/progression, neat ideas and setting, and a memorable story. Given the premise, I went in afraid that the game was going to constantly go "Hah, everything you know is a lie" and call it plot. The developers resisted the urge, and stuck to an engaging core narrative that remained delightfully easy to follow.

    Cons: I did have to hit the internet to figure out one core game mechanic (the difference between punching and kicking in a combo). Also the story is 100% linear, so the player needs to go in with the understanding that they are button-mashing (or elegantly combo-ing) their way through a movie, and not playing a Mass Effect or similar title. The jumping puzzle/problem solving requires more patience than thought, but the character looks so cool jumping all about that it's not a big problem.
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  25. Apr 21, 2022
    8
    Very solid and interesting action game. Bits of Uncharted and Assassin's Creed intertwined with movies such as Total Recall or Blade Runner. Nilin is also pretty awesome and is all the right parts badass, interesting, and sexy.
  26. Aug 25, 2013
    8
    This review contains spoilers, click expand to view. Some games should just be movies and forget the whole gameplay element. Some people have taken this to heart and turned for instance Heavy Rain into a movie by recording and editing a game walkthrough.

    Remember Me to me offers perfectly forgettable gameplay inter-spaced by a decent and interesting story. It doesn't get as bad as later Final Fantasy games were you just wished you could murder the guy that keeps tacking on yet more corridors filled with boring enemies but this game is the complete opposite of the early Tomb Raider games, I couldn't tell you their story but still remember some gameplay sections vividly. Just a few hours of later I could tell you about the early game sections of Remember Me but I do remember the story very clearly.

    I wouldn't recommend this to anyone who doesn't want a heavy dose of story with a light touch of gaming. This isn't a Deus Ex (although the story setting is very familiar if more intimate) with lots of exploring and freedom and choices. This is on rails story game where you have the task of getting from A to B, clearing a room of enemies and remixing peoples memories.

    And if the last idea has you all excited. Don't. It is an interesting concept but only used a handful of times, is awfully finicky and there is only ONE right solution although you can watch and see what the wrong combo's do.

    The combat is forgettabe, a clone of the batman games although thankfully without the annoying habbit of getting killed by a dozen enemies with shotguns.

    Good story.
    Average combat.
    On rails platform jumping.

    But the story saves a lot... although truth be told, the main story is good, the world itself is pretty sterile. Things happen in it but you never feel connected, the game is actually really devoid of detail and supporting characters.

    All in all, I rate it an 8. It is not a master piece but it did amuse me, I liked the story and it just worked, no broken gameplay, no unbeatable bosses. A competent game, play it for a bargain price when you need to waste a few hours with some simple gaming a nice "make you think but not to deeply" story.
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  27. Oct 10, 2014
    8
    Absolutely enjoyed this game. It is however cut scene heavy and the game play is slightly repetitive, especially the platforming.

    However an absolutely A+ story and setting, well worth the time.
  28. Jun 12, 2013
    8
    I honestly really enjoyed this game. Lets start out with the pros. The environment looks great, i mean really really good. it's nice to see that the game's developers put a lot of time and effort into making Neo-Paris. Next, Nilin is an awesome character, and her voice actor delivers her lines very well. The game's story is also a really cool concept. The Sensen is basically a secondI honestly really enjoyed this game. Lets start out with the pros. The environment looks great, i mean really really good. it's nice to see that the game's developers put a lot of time and effort into making Neo-Paris. Next, Nilin is an awesome character, and her voice actor delivers her lines very well. The game's story is also a really cool concept. The Sensen is basically a second brain you can buy to store memories inside, so as never to forget them. Sounds great, right? Not for long. Amnesia, memory theft and remixing, and the dreaded Leapers are all byproducts of this thing, and it's up to Nilin to stop it. Sounds pretty cool right? Well, it is, and the story should keep you entertained until the end. Now, onto some of the not-so-good stuff. The game's ending is a little, well, predictable. They could've added a little more in my opinion. Secondly, i can guarantee that the combat system will confuse you. I never really understood it honestly, and i doubt you will either. There are also some really cheap deaths, and when i say cheap, i mean really cheap. How was i supposed to know that the security bot would kill me in one shot, or that i couldn't jump down there. Finally, the bugs. No, not the technological parasites that infest the city, i mean glitches in the game's programming. I had to repeat several fights because the game couldn't register that i had killed everyone in the fight. It's the little things such as this that keep the game from being something truly amazing, though it is still a really enjoyable experience, one that i would recommend to anyone who wants some thing refreshing and new to try out. Expand
  29. Jun 20, 2013
    8
    Remember Me for me is the NIER of 2013 with the only exception being the good looking graphics. Both start off pretty slow, but somewhere around the 25/30% mark of the game it completely sucks you in.
    Pros: A very good plot and narrative Rich atmosphere Awesome soundtrack Good looking A very good second half...
    Cons: Game feels a bit like chore in the beginning A bit too much of a
    Remember Me for me is the NIER of 2013 with the only exception being the good looking graphics. Both start off pretty slow, but somewhere around the 25/30% mark of the game it completely sucks you in.
    Pros: A very good plot and narrative Rich atmosphere Awesome soundtrack Good looking A very good second half...
    Cons: Game feels a bit like chore in the beginning A bit too much of a cinematic experience sometimes A semi-good case of inconsistency...
    It's not a near perfect game, but it's absolutely one you should check out just for the experience.
    Remember Me 8.25/10: YEAH!!!
    I really hope we see something again from DONTNOD and their universe
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  30. Sep 22, 2013
    8
    A visit to Neo-Paris 2084 itself is worth playing this game. It has good action and puzzles, great storytelling, and an absolutely amazing setting. The environment and the methods that require use of the remixer glove to navigate make me think that this is what Hydrophobia Prophecy, a different game from a defunct indie developer, should have been.

    'Remember Me' takes place in a
    A visit to Neo-Paris 2084 itself is worth playing this game. It has good action and puzzles, great storytelling, and an absolutely amazing setting. The environment and the methods that require use of the remixer glove to navigate make me think that this is what Hydrophobia Prophecy, a different game from a defunct indie developer, should have been.

    'Remember Me' takes place in a beautiful futuristic city, with a little cyberpunk slum thrown into the mix. You play as Nilin, a wicked-awesome memory hunter that starts off with her memory being wiped, and goes on an adventure to get her memories back and take down a corrupt system. To help along theway, she has a glove that does everything from opening doors and moving objects (similar to Kate's keytool in Hydrophobia), to taking down enemies like a cannon, and ultimately steal/remix memories.

    The climbing and navigating challenges were fun, and there's also a very unique puzzle system, which exists in this game here; remixing memories at major points in the game were pieces of art themselves! However, these were used rarely (only on key characters), but I suppose the writers wanted to emphasize that this was a power not to be abused by the heroine. Still, I wouldn't have minded if they added one or two more events along the way.

    The story is interesting and tight, avoiding inconsequential side-quests that don't contribute to anything, and instead opt to let you see the amazing sights around you while pursuing your objectives.

    There are several QTEs, which I found a little annoying, but the combo system they have is entertaining and allows for interesting combat. I would really like to see whatever improvements DONTNOD might have planned if we're ever fortunate enough to see Neo-Paris again.

    Meanwhile, go and play this game!
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  31. Jun 4, 2013
    8
    Polaris1020 8 Remember Me is destined to be overlooked, which is sad. One thing is for sure: It is a true underrated gem.

    I'm about mid-way in the game, and it is a fantastic and hypnotic game, captivating me with it's beautiful and heavily detailed world. The setting is the first thing you'll notice; vivid, unconventional colors blot this world, and it is a feast for the eyes.
    Polaris1020 8 Remember Me is destined to be overlooked, which is sad. One thing is for sure: It is a true underrated gem.

    I'm about mid-way in the game, and it is a fantastic and hypnotic game, captivating me with it's beautiful and heavily detailed world. The setting is the first thing you'll notice; vivid, unconventional colors blot this world, and it is a feast for the eyes.

    Combat works and plays out like Batman, but not quite as fluid. The ability to change up your combos makes for a refreshing experience each time. Enemies are can be quite tough in numbers--especially when they differ in types, forcing you to use different tactics for various enemies. Button mashing won't get you very far.

    The platforming and exploration are the weakest links, as they are far too scripted. You never get a sense that you're in immediate danger from scaling walls. And exploration is so linear, so confined, which is a shame considering Neo-Paris is a major sight to behold.

    Memory Remixes are the star of Remember Me, setting it apart from other action/adventure games. Basically, you can hack into peoples memories and alter things, changing the outcome of their behavior. It's fun to mess around and experiment. Not to mention, the memory remixes give great insight into Nilin's character; you really get a sense that she is conflicted with the ethics of what she is doing, which, in my opinion, makes her a very human character to which we can relate.

    The story... I won't elaborate about it. You really need to experience it for yourself because it will blow you away. Some of the writing is awful, though. But most of it works.

    Overall, fantastic game. The story and lore are the strongest aspects. The game play is, for the most part, solid. Remember Me gets an 8/10 for me.
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  32. Jul 3, 2013
    8
    I'm about 1/3 of the way through and gotta say, its much better than I expected, I'm really enjoying it. Sure its linear, but thats necessary for storytelling. The gameplay is also nice and fluid, feels like tomb raider, assassins creed 3 and a platform game rolled into one. I like a good storyline, and the ability to manipulate memories in certain scenes is surprisingly fun. I like theI'm about 1/3 of the way through and gotta say, its much better than I expected, I'm really enjoying it. Sure its linear, but thats necessary for storytelling. The gameplay is also nice and fluid, feels like tomb raider, assassins creed 3 and a platform game rolled into one. I like a good storyline, and the ability to manipulate memories in certain scenes is surprisingly fun. I like the main character, feels realistic and human, I like the story, hell, I even like the linear stage to stage process (which I normally don't). Expand
  33. Jun 8, 2013
    8
    Overall the game has a very good story and some interesting mechanics, however it falls short in the combat system. The combat system revolves around performing combinations and avoiding attacks and little along the lines of strategy or skill. As long as you can hit the dodge button in time you will not get hit at all. Also the world is fairly interesting but you barely get to explore it,Overall the game has a very good story and some interesting mechanics, however it falls short in the combat system. The combat system revolves around performing combinations and avoiding attacks and little along the lines of strategy or skill. As long as you can hit the dodge button in time you will not get hit at all. Also the world is fairly interesting but you barely get to explore it, you are funneled along a route with little incentive to actually explore. The collectibles in this game will get you more health, which is unnecessary, or it gets you more focus, which allows you to use your more powerful skills.

    Beyond that the story line is great and the underlying concepts are sound. If they had done more along the lines of remixing memories beyond the 4 times you get to do it in-game it would have boosted the game a little higher.
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  34. Jul 16, 2013
    8
    A really underrated game! i really enjoyed this game it is great it has a little flaws but it is still a great game the game has amazing graphics and visuals the environment that you play in is so beautiful and incredibly detailed the sounds in this game are just awesome and it has a decent story as well its flaws are in the game play if i could compare the combat in this game toA really underrated game! i really enjoyed this game it is great it has a little flaws but it is still a great game the game has amazing graphics and visuals the environment that you play in is so beautiful and incredibly detailed the sounds in this game are just awesome and it has a decent story as well its flaws are in the game play if i could compare the combat in this game to another game i would compare it to batman arkham city it is not as great as batman but it is also not that bad you create you're own combos which i find really cool aspect but the camera in the game doesn't help and without targeting system it might get a bit frustrating and it would have been better if it was a bit longer but still a great game that you should give a try Expand
  35. Jun 4, 2013
    8
    First, I would like to start off by saying that I loved this game. Despite numerous problems with it. Yes, the story is bad, the stiflingly linear level design, and some weird combat mechanics. Really though the game does stand out from all the other mediocre games I've played. The memory remixing sequences are a blast to do, even if they are few and far between. The combat is fun to playFirst, I would like to start off by saying that I loved this game. Despite numerous problems with it. Yes, the story is bad, the stiflingly linear level design, and some weird combat mechanics. Really though the game does stand out from all the other mediocre games I've played. The memory remixing sequences are a blast to do, even if they are few and far between. The combat is fun to play around with 95% of the time. Sometimes however the camera will move to bad positions due to the small environments. Exploration is a little disappointing, but the controls work well for platforming and jumping, sort of like Prince of Persia or Tomb Raider. The game has it's problems no doubt, but I was so amazed at what they did right I couldn't have cared less. Expand
  36. Jun 8, 2013
    8
    Great plot and world. Too little time to show it. Perfect combat system, bad camera management and not polished tutirial. The game can make you worry for characters, but they are outnumbered by faceless enemies. So it's just 8.
  37. Jun 3, 2013
    8
    it came out on the 3rd for pc. so yeah. research maybe? its good. flawed combat.
  38. Jun 4, 2013
    8
    This review contains spoilers, click expand to view. Story and world are overall very engaging. Presented both fast pace and slow take it slow when it's supposed to be fast and you DIE, take it fast when it's supposed to be slow and you miss out on the beauty and the world. The game even helps you pay attention to the little things; if you walk up to a window or a newsflash, the camera will fill the screen and the audio will adjust to focus. It's fairly clear when the game is supposed to be fast and when it's supposed to be slow, there's a lot of hand-holding throughout the game. Inherently there are signs and markers everywhere justified in-world by the SenSen, but there's also a lot of popups that hint what you're supposed to do.

    That being said, there managed to be some [gameplay] portions weren't very clear so immersion was broken as I reloaded to checkpoint six or seven times attempting to figure out the correct pattern. Certain lethal mechanics will happen without notice and chances are you won't get them right the first time. As it contrasts so highly with most of the rest of the hand-holding, I can't help but see those unclear points as a design choice. A choice which I can understand since the absence makes things feel more urgent, butt a choice don't entirely agree with. Might end up being a controls problem though.

    On linearity, game actually pulls it over on you a couple of times. As there is no custom save setting, often it starts to feel like there's only one thing to do, then it hits you that there was some other thing two paths, one to some bonus and one to the next checkpoint, and you don't know which is which. No hard feelings here though, as I don't agree with the convention that the player should always be able to backtrack. Felt like there was constant motion in the presentation. (Except when the previously mentioned lethal mechanics happen.)

    Fighting is pretty fun once you have enough moves to fill up three combos, and/or when you have enough focus to execute multiple specials. Before that, it's somewhat monotonous. Simple, not the best, but mostly fun nonetheless.

    Collectibles get linearly more difficult. Puzzles I'm not sure if they're supposed to get easier or harder some of them I figured out instantly, others I had to attempt several times to figure it out. Some enemy types create great difficulty initially, then are reasonable once you figure them out. Other enemy types seem like just decoration or space-takers. The way reinforcements file in is pretty comical and could probably have been done better.

    For the most part I got used to the music by the end, so it didn't seem too amazing (I blazed through it in one go), but when I first heard it it was amazing. I am sure it will be amazing again when I do another playthrough.

    >>>SPOILERS >>>
    Biggest disappointment was in characters. Most characters are simply temporary, and are less like people more like events. I forgot Olga existed by the end of the game. Random bounty hunter shows up after you get the glove, then becomes your friend, and then serves as your taxi two times and that's it. There are ways to temporarily introduce characters well; Frank and Alexia were fine and they had even less screentime than Olga. But most NAMED characters just aren't presented in this way and don't seem to matter, they seem like plot devices and only plot devices. Governor of Bastille I remember as some boss with a powerful cane. Xmas Kid as a buff guy with gold teeth. Tommy as some resident. There are some human connections, but there doesn't seem to be enough. I should not feel more intimate with a certain random enemy type. "Remember You Soon", well, I am more likely to remember Maggie.
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  39. Jun 7, 2013
    8
    Remember me is a great story, experience and world, wrapped in mediocre gameplay.

    The World and Story are simply beautiful, and made me simply want to explore every part of it. The graphics are beautiful, although there is an odd film grain, which can be removed via some PC Hacks. The combat is... average. It's not bad, but not particularly great either. You can make up your own
    Remember me is a great story, experience and world, wrapped in mediocre gameplay.

    The World and Story are simply beautiful, and made me simply want to explore every part of it. The graphics are beautiful, although there is an odd film grain, which can be removed via some PC Hacks.

    The combat is... average. It's not bad, but not particularly great either. You can make up your own combos in the combo lab, but it doesn't really make that much of a difference, and i didn't find myself ever changing them like the game had wanted me to. The gameplay isn't bad though, and I personally don't experience what others are saying about the dodge button not working properly, it works well and dodges things for me.

    There are some small annoyances though, but i wouldn't miss the game simply because of these small issues. Give it a chance if you like a good story and a futuristic world.

    Not game of the year, but
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  40. Jun 9, 2013
    8
    It is a great game just for the story.
    The combat and some of the mechanics will really annoy you at times as they're not 100% reactive but there are great puzzle segments and a satisfying combat style. I admit I almost quit playing because of one of the remixes i spent 30 mins trying to just change 1 thing (pc controls are terrible for this) so i recommend you grab an xbox controller for
    It is a great game just for the story.
    The combat and some of the mechanics will really annoy you at times as they're not 100% reactive but there are great puzzle segments and a satisfying combat style. I admit I almost quit playing because of one of the remixes i spent 30 mins trying to just change 1 thing (pc controls are terrible for this) so i recommend you grab an xbox controller for those segments.
    For combat, pc controls are tighter and easier than the controller. I also recommend that you make sure you look up your hotkeys so that you know which symbol means which move on boss fights. Nothing is worse than having to do the same bit 30 times not being able to figure out which button to press :)

    For those that like lists, here's what this game does well:
    Graphics perfectly optimised, i had no frameloss on highest settings with several programs open on a GTX460. Very impressive visuals.

    Story At first, you're trying to get used to this 'Neo Paris' and spend some time working out what it is. Then everything changes. The story becomes more and more intense and builds up to one of the best story finales I have ever experienced.

    Music This game has really great music and it responds to your combat experience. As you land combo's, the music becomes more fragmented which gives a great adrenaline pumped experience. In chapters 1-4 the music is very low-key but in 5-8 it becomes a beautiful masterpiece and enhances the story experience greatly.

    Puzzle segments I won't spoil them as they are only going to be as much fun the first time... but don't look them up on the internet! Some of these require some thought, but sadly there aren't many of these. Which brings me to...

    Memory remixes! This. Is. Great! if only there were more of these, the game would be getting much greater scores. Painfully underused, these segments are original and very fun! ...on an xbox controller. Do not use your mouse and keyboard for these!!

    Things the game does badly:

    Platforming While the tomb raider assassin's creed style swinging from rooftops is fun, the arrows make it far too easy and there is always only 1 way to go. This feels like you're on a train track and you're just pressing the forward button.

    Camera controls The camera is sometimes fixed for no apparent reason in places where you really need it to be free. The combat situations where this happens are often very frustrating and do not give the desire to revisit that situation.
    PC controls are appalling in all but the combat. for whatever reason, looking up requires 1 meter of mouse-mat and the first QTE's button presses are simply confusing as you suddenly need to know what the symbols mean which you may not unless you've checked the hotkey settings.
    Go into the game knowing the what the problems are and how to deal with them and you'll enjoy yourself a lot. It is a masterpiece with a few cracks in places but they can be overlooked as the last 3 chapters are just...wow. just amazing.
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  41. Jun 9, 2013
    8
    I actually really like this game. The combos could be a little more freeflow, but overall it's great, but that's the problem, Dontnod actually made an interesting game world,but didnt expand on it. If it was a bigger game, not open world, but like in the same way Dark Souls is laid out, or like Deus Ex, and lets us have more freedom, put stealth and more memory abilities, like making themI actually really like this game. The combos could be a little more freeflow, but overall it's great, but that's the problem, Dontnod actually made an interesting game world,but didnt expand on it. If it was a bigger game, not open world, but like in the same way Dark Souls is laid out, or like Deus Ex, and lets us have more freedom, put stealth and more memory abilities, like making them forget how to fire a gun ir something and it would've been amazing Expand
  42. Jun 9, 2013
    8
    I made the title to make it clear that this is a very solid campaign game. I generally play multiplayer games i.e. Battlefield 3, but we all know that those types of games are made mainly for the multiplayer, leaving the campaign pretty poor. Remember Me went for an all-out campaign game and it shows. This is a very detailed game and the team that put this together did an astonishing job.I made the title to make it clear that this is a very solid campaign game. I generally play multiplayer games i.e. Battlefield 3, but we all know that those types of games are made mainly for the multiplayer, leaving the campaign pretty poor. Remember Me went for an all-out campaign game and it shows. This is a very detailed game and the team that put this together did an astonishing job. The music, sound effects, the neo look are all great, but the story in this game is outstanding. The story behind Nilin will suck you in and you will look forward to when you can continue the journey in getting your memory back each time you have to quit the game.

    As others have said you set up your combo moves which at first your hands will hurt just getting the combos pulled off. Once you get used to it it will be a little more fluid as the game notifies you when you have to hit either "Y" or "X" depending on whether your set up is for damage, self-healing, or cool down. Some enemies are tougher than others and at the end of Episode 2 I actually had to change the difficulty to the lowest setting to defeat the boss. That's another plus, being able to change the difficulty in order to prevent you from getting frustrated. Again, the story is so good that you will want to beat the heck out of foes in order to find out what's next.

    If you are looking for a multiplayer game then pass on this one. If you are looking for a very solid campaign game that just sucks you in then do yourself a favor and pick this game up. Although, this game may be overlooked as I would have missed it if it wasn't for a recommendation from Amazon. I'm really glad this game found me and I think you will too.
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  43. Jun 10, 2013
    8
    The story of Remember Me is fascinating. Nilin is not a cliche protagonist with amnesia. She has a true motive, and you will enjoy finding out that motive along with Nilin. Voice acting in this game is superb, and the music used to enhance the atmosphere is mesmerizing. The opening title theme is one of my favorite tracks.

    The gameplay for the most part is good. Combat could be a
    The story of Remember Me is fascinating. Nilin is not a cliche protagonist with amnesia. She has a true motive, and you will enjoy finding out that motive along with Nilin. Voice acting in this game is superb, and the music used to enhance the atmosphere is mesmerizing. The opening title theme is one of my favorite tracks.

    The gameplay for the most part is good. Combat could be a little more fluid, but it still works. Platforming, stealth, and puzzles break up the monotony of fighting, which is great.

    Overall, Remember Me is a different type of title. If you are looking for a change of scenery in a sea of sequels, this is the game for you. Science fiction fans shouldn’t pass this one up either.
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  44. Jun 10, 2013
    8
    Simply put, Remember Me is one of the most stunning games to come in a long time. Beautiful visuals, a gripping soundtrack, and a well-designed protagonist unlike any other, make for a fantastic experience that will draw you in from the very start.

    The soundtrack especially is one of the hallmarks of the game. It has a REZ-like quality to it. During combat, music has a sort of techno
    Simply put, Remember Me is one of the most stunning games to come in a long time. Beautiful visuals, a gripping soundtrack, and a well-designed protagonist unlike any other, make for a fantastic experience that will draw you in from the very start.

    The soundtrack especially is one of the hallmarks of the game. It has a REZ-like quality to it. During combat, music has a sort of techno style, with a beat that seems to fluctuate depending on how well you fight. String enough combos together, and the speed of the music picks up and flows. Take a hit however, and the music appears to grind to a halt as you recover. Add this to the innovative, albeit underdeveloped, combo crafting system, and the solid feel that combat has in general, and it makes for a wonderful fighting system that will have you looking forward to every encounter with the residents of Neo Paris.

    Nilin herself is a fantastic character. She seems more real than other protagonists in almost every way. Nilin is possessing of a rather exotic look, and coupled with a fantastic voice actor she immediately becomes appealing from the very start. The developers seem to have taken a clue from the recent Tomb Raider as well. Nilin walks and runs in a very life-like manner. She glances around at various people and objects that she passes, looks behind her every now and then as she runs, and holds her arm up to shield her face from the heat of flames in the event that you encounter them. Such elements serve to bring the character to life in a more engaging manner.

    Remember Me is not without flaws however. The combat system, though solid and innovative, feels like a missed opportunity. The combo lab allows the player to create a number of combos from four different varieties of moves, thus giving the player a measure of control over how combat plays out. However, the system might leave the player with a feeling as if there should have been a few more move types to work with, and perhaps a couple more combo strings to customize. In terms of length, some players may also feel that the story is rather short at an estimated 7-10 hours. It is worth noting however that quality over quantity is a mantra to live by, and Remember Me should not be overlooked simply because of its length.

    The story itself is best left as a surprise, to be discovered by the individual, but altogether these aforementioned elements of the game make for a fantastic, engaging experience. The game can only be compared to the likes of Enslaved and Okami, more art than anything else. While some may feel that Remember Me is more on the side of art and doesn't quite step over the border to the side of gaming, it is nevertheless a wonderful experience that should not be missed for any reason.
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  45. Jun 10, 2013
    8
    I really enjoyed this game. It is a good console-kind of an action. The best thing in this game is definitely the story. After just finishing blockbusters like Crysis 3 and Battlefield 3 (a bit late on this one), the story of Remember Me really made an impact on me. At least I can tell you what it was about after a few days pass (unlike the other 2 games I just finished).

    The idea it is
    I really enjoyed this game. It is a good console-kind of an action. The best thing in this game is definitely the story. After just finishing blockbusters like Crysis 3 and Battlefield 3 (a bit late on this one), the story of Remember Me really made an impact on me. At least I can tell you what it was about after a few days pass (unlike the other 2 games I just finished).

    The idea it is focused around is pretty interesting and somelike of the movie Inception but instead of dreams, the focus here is on memories. The graphics are exceptional and the sound is good enough to keep you immersed in the story. The city it is based in is called Neo-Paris and is very interesting and beautiful (I played it on 3D and it was very rewarding). The story keeps revealing twists so you don't want to stop playing because it keeps tingling your curiosity even though the unvarying battles and jump and run gameplay are a bit simple. Good thing they are not long enough to bore you.

    The gameplay itself is nothing new with the exception of the combos. Fighting is pretty straightforward with one button for dodge, and 2 buttons for 2 attacks. The attacks can be linked in pre-made by you combos in which every hit gives you some boost (dmg, heal, etc.) Battles are really easy with the small variety of common enemies and a few bosses which are also as easy. The other part of the gameplay is running,jumping and climbing on some edges and stuff in the city which is extremely easy. You have a pointing arrow thing which shows you exactly where you have to jump or go in every moment so very little time is lost in wondering. This is the biggest con for this game. It is very very linear. It is a pity having such a beautiful environment as Neo Paris and not being able to roam even a little in it.

    CONCLUSION:

    My conclusion is that in such times of blockbusters, that awe you with graphics and constant action gameplay but are totally lacking any kind of story, a game like this is rewarding your brains and curiosity. Since the gameplay is really simple and easy I almost saw it like a movie just to satisfy my curiosity in the story, and was left with a rewarding feeling after I finished it.
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  46. Jun 10, 2013
    8
    My cons and pros for this game.

    +Atmosphere +Design +Art Direction +Cutscenes +Music +Acting ++++Remixing Memories ++++Puzzles (2 of them but worthy) ++++++ Story +/- Combat - Cutscenes unable to skip (i don't mind but some will) - Some glitches and bugs - Confusing combat combos menu - Combos not really usefull except two maybe. I didn't even make a fourth combo -
    My cons and pros for this game.

    +Atmosphere
    +Design
    +Art Direction
    +Cutscenes
    +Music
    +Acting
    ++++Remixing Memories
    ++++Puzzles (2 of them but worthy)
    ++++++ Story

    +/- Combat

    - Cutscenes unable to skip (i don't mind but some will)
    - Some glitches and bugs
    - Confusing combat combos menu
    - Combos not really usefull except two maybe. I didn't even make a fourth combo
    - Linear level design

    So my final thought is. If DONTNOD get a chance to make a sequel they should make the level design more like Mass Effect with side quests. And they should also iron out the game and fix the combat. BUT, i applaud them for the atmosphere, story, setting, music, acting and allround feeling.
    And also, the remixing memories part and the couple riddles are always a welcome plus.

    For me it deserves 8.5/10
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  47. Jun 10, 2013
    8
    Engaging, interesting and nicely put together. The underlying story makes for a slightly linear experience and this is more than compensated for by the feel and fine touches of the overall environment and setting. It is also nice to play a game that is not North American in that the differences in culture and value show through the choices and interactions you have. A little too console inEngaging, interesting and nicely put together. The underlying story makes for a slightly linear experience and this is more than compensated for by the feel and fine touches of the overall environment and setting. It is also nice to play a game that is not North American in that the differences in culture and value show through the choices and interactions you have. A little too console in controls for me and some of the combos are not easy to understand/execute. All said, most enjoyable and I expect to be replaying it over the next while. Expand
  48. Jun 15, 2013
    8
    Pros
    *Love the story and environment design.
    *Memory remix sequences are a blast to play.

    Cons
    *Gameplay and save system leaves a lot to be desired.
    *unskippable cutscenes discourages replaying a chapter to hunt for collectibles
    *combat gets repetitive real fast
  49. Jun 17, 2013
    8
    Game had one of the most interesting and well executed plots I've seen in a while. The buildup and twists felt right, and the ending took an interesting turn that still managed to wrap up everything quite well. Also it had just the right amount of closure as well. Soundtrack and art style are absolutely beautiful as well. However, gameplay, as many have probably mentioned, is very weak.Game had one of the most interesting and well executed plots I've seen in a while. The buildup and twists felt right, and the ending took an interesting turn that still managed to wrap up everything quite well. Also it had just the right amount of closure as well. Soundtrack and art style are absolutely beautiful as well. However, gameplay, as many have probably mentioned, is very weak. Repetitive platforming and combat bog down the game. Camera angles are annoying at times too. Also some voice acting was a bit off. Game could have easily been polished gameplay wise; it does feel a bit rushed sadly.

    tl:dr version: amazing story, art and OST. Poor gameplay gets in the way. I'd say this is a "let's play" game; in other words you're probably better off watching a good youtuber or what not.
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  50. Jun 23, 2013
    8
    Remember me starts strong. Right from the get go your memory has been erased, and you are looking at screen, wandering what is going on, who are you, what is this all about and you feel the same with protagonist Nilin as she wanders brainwashed this futuristic "nazi" clinic that is obviously hurting its patients since screams are all around you.

    Someone helps you, you escape and this
    Remember me starts strong. Right from the get go your memory has been erased, and you are looking at screen, wandering what is going on, who are you, what is this all about and you feel the same with protagonist Nilin as she wanders brainwashed this futuristic "nazi" clinic that is obviously hurting its patients since screams are all around you.

    Someone helps you, you escape and this brilliant beautiful world of Neo-Paris unveils. The world in the game is rich, detailed and with a feel of fake happiness. You are immediately sucked in, but still with vague understanding of what is going on but the game lays out the story in nice little chunks, and what a story it is. So many new ideas, futuristic possibilities, philosophical questions the lot! I won't spoil it, just take it from me, story is amazing!

    From a graphical standpoint game absolutely shines. Textures may not be the highest res, I am guessing do to consoles, but the use of light took my breath away a few times. I even walked other than ran most of the levels just to admire the level design and graphics.

    Sound is also great rain sound different on metal rooftops or concrete, tunnels echo,... I like it. Those little details really remind you that the fame is polished, and that should be respected.

    From the gameplay point, it falls a bit shorter. Obviously it's a beat'em'up, but with a twist. Instead of 4 weapons like DMC, you have 4 kings of punches and kicks power, health regen, powerup cooldown and double the previous one and you arrange the on predetermined combos. Sort of great, but there are only 4 combos, and emenies take quite a lot of beating so combat gets repetitive quite early. Each new enemy has new kind of strategy but that doesn't enrich the combat much more.

    Other thing is parkour. Unlike Assassin Creed, it is linear, you can jump only where it is predetermined, so exploring this wonderful world is very limited; but I'll turn my blind eye on it. Because it's linear you are not roaming generic houses that get boring after some time, here you are lead through rich alleys, environments, rooms etc... and since graphics are amazing and world is very detailed I am glad it's like that. There is a moment when you are running away from a gunship again, very linear, but the places you go through are just so amazing. So there, I like it the way it is.

    Plus there are some more amazing moments where you dive into someone's memory to alter it great stuff!

    Think of it as Deus EX with a touch of DMC. And I you enjoyed Deus EX, you will absolutely love this one. I hope there will be a sequel that is how much I like it.
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  51. Jun 24, 2013
    8
    http://pcgmedia.com/video-game-review/remember-me-review/

    Memories make us who we are today, and in losing hers, Nilin, Remember Me‘s lead protagonist, is a bit of a nobody for over half the game. She’s flat, generic, and lacking in any humor, charm, or intrigue. That’s a bit of a problem when you’re introducing a new IP this late into the generation cycle. Palindromic French developer
    http://pcgmedia.com/video-game-review/remember-me-review/

    Memories make us who we are today, and in losing hers, Nilin, Remember Me‘s lead protagonist, is a bit of a nobody for over half the game. She’s flat, generic, and lacking in any humor, charm, or intrigue. That’s a bit of a problem when you’re introducing a new IP this late into the generation cycle. Palindromic French developer DONTNOD Entertainment have audaciously stepped on their own feet over a number of conditions regarding the games creation, but they persevere in the only way that European games usually can. There’s a lot of love hate ideas in Remember Me, and its pop-philosophic inquiry into the future of Paris is explored through a vibrant and fantastic science fiction world that certainly gives more to love than to hate.

    The lead protagonist is dry, although there’s plenty of narrative explaining why, and the game is made on the ageing Unreal 3 engine at a time where gamers are hard to please, and we’re swooning over new architecture and videogame engines. It’s going to take something special to wow us at this juncture. Why would a 3D action platformer set in a science fiction universe, with a generic English protagonist do the job? The answer is simple: Remember Me excels in more places than it falls. It has an exceptional sound track, beautiful art design, and some of the most authentically tantalizing set pieces in any game of late. It’s platforming done right, and that is actually a pretty rare feat.

    Welcome to Neo-Paris

    DONTNOD have mirrored Japanese fiction in their sticking ‘Neo’ in the front of any city to indicate some kind of cataclysmic event in the past. This time, Paris is flooded (ostensibly due to global warming although this isn’t discussed), and everyone’s all a little too addicted to a Google Glass technology called ‘Sensen’, or the Sensation Engine, which enables the manipulation and distribution of memories between people, systems, etc,. A worst case scenario type deal, the Sensen technology has been abused by a faceless government, who disable or remove peoples memories to such an extent as to render them docile and without identity as a form of punishment. Mindless husks are thus driven mad and driven to the darkest corners of Neo-Paris, whilst those who survive (let’s call them the 1% for and giggles) do so without questioning authority.
    Unhappy with the way the government are abusing Google Glass… I mean… ‘Sensen’, a group of terrorists-but-not-terrorists called ‘Errorists’ (not joking) break Nilin out of jail to once again try to shut down Google… I mean Memorize, the guys behind the brain implant. Doing this is a matter of killing, but more intriguingly, stealing or adjusting the memories of key characters concerned with the development and distribution of the governments and corporations evil deeds. These ‘Errorists’ are humanists, or Luddites, depending on your perspective. However, throwing wooden clogs at loom’s isn’t enough to sufficiently quell the theft and alteration of the cities identity.
    This is science fiction written to appeal to a very broad science fiction demographic, but it’s presented with finesse, class, and rich detail, even if the writing and exposition is a little lackluster. The narrow streets and juxtaposed Neo-Paris and classical Paris are wonderfully rendered, and much of the city even in its new form retains that unmistakable French architecture, famous for making London look architecturally retarded.

    There’s always something whizzing past, or chasing you.
    Remember Me is the epitome of ‘streamlined’. What is often said to mean linear retains some of its subtlety here, because whilst Remember Me is about as linear as dry spaghetti, it’s incredibly refined. There’s always a scripted event going on, such as ships swooshing past, or something chasing you down, and Nilin’s repository of tricks and moves does enough to bridge the gap between minimal user input and something more along the lines of an actual videogame. At times Remember Me feels like some perverse AAA version of Temple Run, but the narrative cut-scenes, boss battles, and genuinely interesting combat system remind me that there’s more to it than simply jumping from pretty building A to pretty crane B.
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  52. Dec 16, 2014
    8
    Remember Me very clearly borrows ideas from Assassin’s Creed, Tomb Raider and Batman’s Arkham series, but manages to do so in a fun & creative way. I’d not say it is worth the release price of $60, but I got it cheap during a Steam sale and don’t regret the purchase at all.

    Combat will initially feel a little too much like the Arkham series. Stick with it, however, and it turns into
    Remember Me very clearly borrows ideas from Assassin’s Creed, Tomb Raider and Batman’s Arkham series, but manages to do so in a fun & creative way. I’d not say it is worth the release price of $60, but I got it cheap during a Steam sale and don’t regret the purchase at all.

    Combat will initially feel a little too much like the Arkham series. Stick with it, however, and it turns into something unique. As you level up, you gain access to different types of combos and different types of attacks. One type is pure damage, one shortens your special attack cooldown, and one type heals you. It is more than button spamming, as you will have to remember the exact order of strikes to press to carry out the correct type of combo. If you need to do big damage, repeatedly doing a health combo will get you nowhere. The biggest payoffs come the further along you get in a combo, as well, so you will need to be able to fight without getting constantly hit or you’ll have a bad time.

    Remember Me manages to mix things up just enough, and is just the right length, so the combat doesn’t get too repetitive. There are a few stealth-like areas as well as some puzzles and collectibles to find. The climbing & parkour bits are decent, but best of all are the memory remix sections. This comes when the protagonist has to alter someone else’s memory. It’s highly enjoyable to figure out the correct combination of changes to meet your goal as well as see how changes can alter the memory in ways you didn’t intend.

    The music, atmosphere and design are all done very well, too. You feel like you are in a dystopian future Paris.

    As for the drawbacks, I think Remember Me could have used a little more RPG to it. Some skill trees, weapons or something. There are a few enemies that require some of your specific special attacks to defeat and that’s about the only time you will use them. The rest of the time you can skate by with regular combos, and once you get used to the system, fights get pretty easy.

    Secondly, the story ultimately left me cold. It was pretty good and the concept was intriguing but I never felt invested in any of the characters. I kept waiting for some big twist or reveal and it never quite happens. There is a sort-of twist near the end but nothing I found to be such a big deal.

    Third, there are quick time events. Not a lot, but they are there and usually pop up during boss fights. I loathe QTEs and want them to go away very badly. Nuff said.

    Finally, I would have liked to see something more done with the memory remix sections. There are just enough of them to leave you wanting more.

    Overall, though, Remember Me is a solid single player experience. It is not a must-play title, but if you’re looking for something brief and engaging at a discount price, this is it.
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  53. Aug 30, 2013
    8
    I really had fun playing Remember Me, and that's what makes a good game in my opinion. The story is great with quiet some unexpected twists and the characters are interesting. Also, i really liked the graphics of the game and the environment of "Neo-Paris". I think they created a great atmosphere there.
    The fighting system, though, is one of the worst ever and i had some trouble getting
    I really had fun playing Remember Me, and that's what makes a good game in my opinion. The story is great with quiet some unexpected twists and the characters are interesting. Also, i really liked the graphics of the game and the environment of "Neo-Paris". I think they created a great atmosphere there.
    The fighting system, though, is one of the worst ever and i had some trouble getting used to it. The game is also totally linear.
    All in all Remember Me is still a nice experience and really worth playing.
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  54. Apr 11, 2014
    8
    POSITIVE for being awesome and trying something new and exciting and in most parts, succeding, even though it's DONTNOD's first game ever.

    Pros: • Combat: - There are 3 types of attacks: Damage, Heal and Cooldown Reduction (for Special Powers), you unlock different and longer combos as the game progresses and as you level up you choose to unlock a new Kick or Punch for some type of
    POSITIVE for being awesome and trying something new and exciting and in most parts, succeding, even though it's DONTNOD's first game ever.

    Pros:

    • Combat:
    - There are 3 types of attacks: Damage, Heal and Cooldown Reduction (for Special Powers), you unlock different and longer combos as the game progresses and as you level up you choose to unlock a new Kick or Punch for some type of the attacks and se on your combos, you can mix them or use a specific one for each type.
    - The longer the combo, the better the effect (Damage, Heal, Cooldown Reduction).
    - No blocking or auto-counter, only dodging.
    - Smooth and good looking animation.

    • Story: Awesome, gets very personal.
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  55. Apr 11, 2015
    8
    Applaud DONTNOD for the scope of their ambition. Whilst they fall short of a great game, there is still a good game here. In particular the setting, characters and atmosphere are great.
    In particular the music and the lighting were very well done.
    The downfall is the clunky combat system, which can sometimes feel like a chore as you try to progress through the story. Game rates a 7 out
    Applaud DONTNOD for the scope of their ambition. Whilst they fall short of a great game, there is still a good game here. In particular the setting, characters and atmosphere are great.
    In particular the music and the lighting were very well done.
    The downfall is the clunky combat system, which can sometimes feel like a chore as you try to progress through the story.
    Game rates a 7 out of ten & +1 for ambition.
    Overall I look forward to a slicker, more fleshed out offering from DONTNOD in the future - I certainly think they are on the right path going forward.
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  56. Nov 3, 2014
    8
    It's sad to see these uniquely styled games buried by the likes of the mainstream AAA gaming industry and whatever the charts say for the executives that make all of these decisions.
    It's an action game with a brilliant art style and unique take on the beat em up genre. The story is captivating and the world around is a brilliant mix of near future renaissance and totalitarian utopia.
    It's sad to see these uniquely styled games buried by the likes of the mainstream AAA gaming industry and whatever the charts say for the executives that make all of these decisions.
    It's an action game with a brilliant art style and unique take on the beat em up genre. The story is captivating and the world around is a brilliant mix of near future renaissance and totalitarian utopia.
    Though the game is not without its flaws, the combat can be a bit frustrating at times and the linearity of the game feel a bit out of place, since it feels as though this game should have been open world. If ever there is a sequel though unlikely it seems, I hope they implement an open world as I would love to explore everything this setting has to offer!
    I really hope to see more games like this one that don't follow the trends of today's industry... sadly publishers just want to go where the money is, not where the art is.
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  57. Oct 20, 2014
    8
    This game could of easily of been a 10/10 if it wasn't for some of it's issues. First the good. The story is a great cyberpunk tale and the environment of Neo Paris is beautiful. The music is one that you will want to continue listening well after the game ends. The combat system is fun and allows you to design your own combos. And the puzzles in this game are actually puzzles unlikeThis game could of easily of been a 10/10 if it wasn't for some of it's issues. First the good. The story is a great cyberpunk tale and the environment of Neo Paris is beautiful. The music is one that you will want to continue listening well after the game ends. The combat system is fun and allows you to design your own combos. And the puzzles in this game are actually puzzles unlike other games that ditched the concept of having puzzles in them. *cough cough* Resident Evil *cough*

    Now the bad, Quick time events are a **** in this game. Sometimes they don't show up correctly and will make you lose a boss fight. The camera extremely annoying in the combat and the auto aim feels clunky.

    Like I said if it wasn't for the bad, all the good would of made this game a 10/10. Still if you are a fan of cyberpunk, this game is a must buy. If you don't care too much about cyberpunk, the game might not be able to hold you.
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  58. Sep 10, 2015
    8
    The combat and some of the mechanics will really annoy you at times as they're not 100% reactive but there are great puzzle segments and a satisfying combat style. I admit I almost quit playing because of one of the remixes i spent 30 mins trying to just change 1 thing (pc controls are terrible for this) so i recommend you grab an xbox controller for those segments.
    For combat, pc
    The combat and some of the mechanics will really annoy you at times as they're not 100% reactive but there are great puzzle segments and a satisfying combat style. I admit I almost quit playing because of one of the remixes i spent 30 mins trying to just change 1 thing (pc controls are terrible for this) so i recommend you grab an xbox controller for those segments.
    For combat, pc controls are tighter and easier than the controller. I also recommend that you make sure you look up your hotkeys so that you know which symbol means which move on boss fights. Nothing is worse than having to do the same bit 30 times not being able to figure out which button to press :)
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  59. Aug 30, 2015
    8
    This game is good,no doubt!But I've one grip with the game,the mouse and keyboard controls are Terrible!!!!
    But there are some really good thing.Here is my pro,contra list!:

    Pro:
    The graphics are beatyful
    The storie has some twists
    The game has good controls......

    Contra:
    .......BUT NOT WITH MOUSE AND KEYBOARD!!!!
    The puzzles have just ONE solution

    But overall a good game!
  60. Sep 24, 2016
    8
    Critics' score might make you think that this is a mediocre game. It's not. It's definitely above average and well done in nearly every aspect.
    The visuals and the music are top notch. The battle system, which is basically the core of the game, is great too. Though it might be not everybody's cup of tea. It requires you to think, while creating your combos, change them constantly
    Critics' score might make you think that this is a mediocre game. It's not. It's definitely above average and well done in nearly every aspect.
    The visuals and the music are top notch. The battle system, which is basically the core of the game, is great too. Though it might be not everybody's cup of tea. It requires you to think, while creating your combos, change them constantly throughout the game for the most effectiveness, and be well concentrated during the actual fights. So in order to enjoy the game, you must put some effort but it really pays off with a lot of fun and makes you feel like a real memory hunter. I can imagine it all being "meh" if you die constantly.
    The story of RM could've been better. It had potential and the premise was great, but in the end, it felt like somebody ripped off the pages from the middle of the script and replaced them with a couple of sentences. It really felt abridged, but it was still good.
    Also one of my personal gripes (since I like to replay it from time to time) is that the game doesn't have a lot of replayability. Though there is a bunch of collectibles scattered all over, I do wish they included a "skip" option for the cutscenes, which are aplenty, and memory remixes. The latter is actually the cool feature but only for the first time.
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  61. Aug 5, 2017
    8
    This game has a lot of potential to become a masterpiece . The graphics are absolutely beautiful but if we could explore this gorgeous world more thoroughly and if there was more work on the game in general it would have been much better . The story is quite engaging , there's nice music and in my opinion the fighting system is quite interesting . But the thing that really needs to beThis game has a lot of potential to become a masterpiece . The graphics are absolutely beautiful but if we could explore this gorgeous world more thoroughly and if there was more work on the game in general it would have been much better . The story is quite engaging , there's nice music and in my opinion the fighting system is quite interesting . But the thing that really needs to be reconsidered in this game is the numerous , annoying bugs in this game . I had to restart my level few times and it was REALLY annoying .
    Overall this game is worth your time and you should try it at least once .
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  62. Aug 8, 2017
    8
    Remember Me jest ciekawą grą akcji, przy której bawiłem się całkiem dobrze. Gra składa się z 8 epizodów, a przejście jej zajęło mi około 9 godzin. Wyróżnia ją ciekawa, pełna zwrotów akcji fabuła oraz niezła (mimo wykorzystania tak starego silnika) grafika. Na duży plus zasługuje również ogólna koncepcja gry oraz wizja świata w niej przedstawionego. Z minusów warto wymienić przede wszystkimRemember Me jest ciekawą grą akcji, przy której bawiłem się całkiem dobrze. Gra składa się z 8 epizodów, a przejście jej zajęło mi około 9 godzin. Wyróżnia ją ciekawa, pełna zwrotów akcji fabuła oraz niezła (mimo wykorzystania tak starego silnika) grafika. Na duży plus zasługuje również ogólna koncepcja gry oraz wizja świata w niej przedstawionego. Z minusów warto wymienić przede wszystkim schematyczną walkę oraz małe, ograniczone etapy. Widać, że twórcy mieli sporo ciekawych koncepcji, szkoda jednak, że nie dopracowali bardziej innych elementów gry. W pamięci utkwiło mi pożegnanie, którego używali bohaterowie - zamiast klasycznego „do zobaczenia” używali sformułowania „do przypomnienia”. Do przypomnienia zatem - przy następnej recenzji ;-)

    Plusy:
    + fabuła oraz historia głównej bohaterki
    + …oraz ona sama
    + sugestywny i klimatyczny świat gry
    + wizualny styl etapów
    + możliwość zmiany czyichś wspomnień
    + całkiem niezła grafika

    Minusy:
    – schematyczna rozgrywka
    – zbyt małe i ograniczone etapy
    – szybko nudzące się walki
    – …których jest zdecydowanie za dużo
    – gra zostawia pewien niedosyt

    Pełna recenzja dostępna jest na blogu Gracz.org
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  63. Nov 16, 2017
    8
    Es buen juego ambientado en Francia futurista con problemas éticos relacionados a la trama. Tiene sus aciertos y fallos. Es una historia adulta aunque no como las películas reflexivas. Buen sistema de combate y los jefes están bien. Recomendado, le falta para entra a la talla de lo que debería ser un triple AAA, pero se disfruta.

    In English It is a good game set in futuristic France
    Es buen juego ambientado en Francia futurista con problemas éticos relacionados a la trama. Tiene sus aciertos y fallos. Es una historia adulta aunque no como las películas reflexivas. Buen sistema de combate y los jefes están bien. Recomendado, le falta para entra a la talla de lo que debería ser un triple AAA, pero se disfruta.

    In English
    It is a good game set in futuristic France with ethical problems related to the plot. It has its successes and failures. It is an adult story although not like reflective films. Good combat system and the bosses are fine. Recommended, it lacks to fit the size of what should be a triple AAA, but it is enjoyed.
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  64. May 10, 2018
    8
    Это самая красивая игра, что я видел на UE3.
    Без шуток очень красива, работа дизайнеров и художников на высочайшем уровне, свою ложку дегтя вносят лишь однообразный геймплей, нелогичные загадки Трейси и искусственная драма.
    Впрочем все отдает неким квази-живым организмом. Слишком мало интерактива, скучные коридоры сменяют скучный скалодром. Честно скажу меня к апрелю 2016 года в
    Это самая красивая игра, что я видел на UE3.
    Без шуток очень красива, работа дизайнеров и художников на высочайшем уровне, свою ложку дегтя вносят лишь однообразный геймплей, нелогичные загадки Трейси и искусственная драма.
    Впрочем все отдает неким квази-живым организмом. Слишком мало интерактива, скучные коридоры сменяют скучный скалодром.
    Честно скажу меня к апрелю 2016 года в геймдеве достали три вещи:
    1.крафт
    2.выживание с крафтом
    3. главгады - безумные ученые с сомнительной мотивацией.
    При всем интересе к монтажу воспоминания, да он корявый - правда, больше у нас слэш схваток в однообразном темпе, стиле и одинаковых площадках. Декорации немного меняясь сразу говорят, где и как будет проходить очередная схватка, это после 5 часов уже надоедает, а к финал просто бесит немного..
    Почему?
    Киберпанк не может быть игрой про махание руками, это совсем другой мир.
    Этой игре пошел бы стэлс-экшн, но от драк мне просто хотелось выключить. Что я и сделал дважды пред тем как все же закончить прохождение.
    Рекомендую ли я ее?
    Конечно.
    Зачем тратить время?
    Чтобы вы восхищались талантом художников и корили геймдизайнеров. Самое забавное, что эта игра не дарит грустного чувства, мол прошел игру и поставил галочку. Все-таки нравственный посыл в финале раскрывает игру.
    Нельзя спасти мир спрятав его от самого себя, помните это.
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  65. Aug 18, 2019
    8
    In sum, it is very thrilling story with unexpected ending.
    At the bad side I can point out strange names of some characters and very easy moving on pipes and something like that. I was a few moments when I was fell down because of scripts, but most times I just went from one place to other.
    I don't know how to explain it, but it was so bored when you just moving and jumping and nothing
    In sum, it is very thrilling story with unexpected ending.
    At the bad side I can point out strange names of some characters and very easy moving on pipes and something like that. I was a few moments when I was fell down because of scripts, but most times I just went from one place to other.
    I don't know how to explain it, but it was so bored when you just moving and jumping and nothing unexpected(like the pipe broken because of me and i should to find another way) not happened
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  66. Oct 11, 2022
    8
    Интереснон приключение от Dontnod, создателей Life is Strange. Крутой визаульный стиль киберпанкового Парижа будущего, даже спустя 10 лет смотрится хорошо. Хорошая постановка, анимации, игра очень зрелищная. Хореография боевой системы напоминает восточные боевые искусства, Нилин очень ловко сражается в толпе врагов, при этом их многочисленность нисколько не дезориентирует. В арсенале всегоИнтереснон приключение от Dontnod, создателей Life is Strange. Крутой визаульный стиль киберпанкового Парижа будущего, даже спустя 10 лет смотрится хорошо. Хорошая постановка, анимации, игра очень зрелищная. Хореография боевой системы напоминает восточные боевые искусства, Нилин очень ловко сражается в толпе врагов, при этом их многочисленность нисколько не дезориентирует. В арсенале всего пара приемов, но их правильное комбинирование позволяет проводить очень мощные и эффективные связки, которые не только наносят урон, но также исцеляют нас и ускоряют восстановление способностей. Причем связки создаются вручную и их всегда можно поменять в случае необходимости, интересная система. А способностей хоть здесь и немного, однако все они крайне полезны в тех или иных ситуациях. Врагов условно можно поделить на три вида: людей, роботов и местных зомбированных, у каждого вида есть по паре типов, т.е. всего около десятка. Не то чтобы много, да и под конец игры уже начинают надоедать. Также по ходу игры встречаются простые головоломки, их немного. Ну и боссы, к каждому из которых нужен свой подход, с ними сражаться интересней всего. Но наиболее круто и киношно здесь обставлены моменты с редактированием воспоминаний! Всё, начиная с построения сцены и заканчивая влиянием на предметы в реал-тайме и сейчас захватывает, представляю как это смотрелось на релизе! Наиболее яркие и запоминающиеся отрывки игры. Сюжет драматичный, увлекает, с интригой и нежданчиком в финале. Люблю тематику киберпанка. И в этой игре она раскрыта очень хорошо, не только с визуальной точки зрения, но и повествовательной. Любителям сеттинга настоятельно рекомендую. Expand
  67. Jun 9, 2013
    7
    Acceptable fighting system, good story, AWESOME panorama, very good graphics, but It felt SO INCREDIBLY LIMITING. Every minute of playing I encountered a door I couldn't open, a ledge I couldn't grapple on, a 30cm box I could jump above, and on and on and on. I liked the concept, but I really couldn't stand the fact that the whole game was made a corridor. Acceptable game nonetheless. TheAcceptable fighting system, good story, AWESOME panorama, very good graphics, but It felt SO INCREDIBLY LIMITING. Every minute of playing I encountered a door I couldn't open, a ledge I couldn't grapple on, a 30cm box I could jump above, and on and on and on. I liked the concept, but I really couldn't stand the fact that the whole game was made a corridor. Acceptable game nonetheless. The Neo Paris panorama was gorgeous, the graphics when maxed out were gorgeous, and the music awesome. If only I didn't feel I was in a very long cage the whole time I played it... Expand
  68. Jun 6, 2013
    7
    I've played for a few hours now, and I really enjoy this game, except for combat system and interface itself. First off, I've been waiting for it since "memory change" trailer and when I first got to change memory I loved it! But there's not alot of such moments in this game, there's more of combat (And combat system is just dull) and corridor-like gaming with this arrow pointer whichI've played for a few hours now, and I really enjoy this game, except for combat system and interface itself. First off, I've been waiting for it since "memory change" trailer and when I first got to change memory I loved it! But there's not alot of such moments in this game, there's more of combat (And combat system is just dull) and corridor-like gaming with this arrow pointer which shows you where to go, ugh it pissed me off few times already. But the game is good, and I'm glad that purchased it. Expand
  69. Jun 4, 2013
    7
    First impressions at about 4 hours in.

    THE GOOD Its time for the remix! Ok, best part really is remixing memories. Call me geeky, but when I started moving my mouse in counter-clockwise circles, I got really excited. I really like the look and feel of Neo-Paris. There's a lot of detail that went into the walls, the art, the small touches that I saw in the city. I'm enjoying
    First impressions at about 4 hours in.

    THE GOOD

    Its time for the remix! Ok, best part really is remixing memories. Call me geeky, but when I started moving my mouse in counter-clockwise circles, I got really excited.

    I really like the look and feel of Neo-Paris. There's a lot of detail that went into the walls, the art, the small touches that I saw in the city.

    I'm enjoying the little of Nilin's character that is being exposed through monologue. I really wish there was more, and maybe there will be? Also, the voice acting seems to be well done with her, not so much the supporting cast. Finally, I am always thrilled to play female characters, its as though its a rarity.

    I like the "Customization" regarding the combos, at least there is something that you get to manage in the game, since there is no inventory or skill tree (in the traditional sense).

    Most importantly, there is something about the style and gameplay that hasn't been done before. I can't quite put my finger on what it is exactly, but I will remember "Remember Me" for doing something new.

    THE BAD

    Sometimes the camera gets all weird because I'm in a corner, and I can't see. Also, I find the controls a little wonky, and from time to time I find myself going in a direction I do not want to be going in.

    Everyone and their mom has said this the game is linear, so linear that I hardly have to look at the screen to figure out where I'm going as there is only one way. Also, without the indicators of where to jump, I never would be able to figure out what fence I can and can't jump.

    THE UGLY

    For me, the worst part of this game, shared the worst part of Tomb Raider (the reboot), and that is timing/specific key presses (aka quicktime event) during fights. I find this extremely jarring and I think I almost broke my keyboard at one point when I couldn't figure out what I should be pressing.

    IF WISHES WERE HORSES:

    One thing that is strangely lacking is blood. Nilin is getting beat up, she's beating up people, she's falling off of roofs, but no scrapes. I was happy when she fell on her ankle and I thought that maybe she would have a limp as the cutscene indicated, but she didn't.

    Also, I want to talk to people, but no one wants to talk to me. Everyone I pass says "sorry, you're not my type" or "i'm waiting for someone" or something about "brushing my hair". In Neo-Paris are unattractive people hot now? If I saw Nilin walking towards me, I probably would ask her to sit with me, not tell her to go away.

    I thought this would somehow be more of an adult game. By adult I do not mean sex, I mean a discussion of intellectual ideas. This remixing of memories, or trading of memories is an excellent concept, and I thought we'd be able to explore it more and examine both the good and the bad of this technology.

    CONCLUSION

    Ultimately, I'm enjoying myself and the gameplay keeps me going.
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  70. May 27, 2015
    7
    I was initially intrigued by the game's setting and the concept of stealing memories. It's a fresh concept and started off on a good foot. However, as the game went on, the story started to get less and less interesting, filled with a large number of tropes and cliches, and the worst of all, feeling padded with levels that were way longer than they should've been. The game can beI was initially intrigued by the game's setting and the concept of stealing memories. It's a fresh concept and started off on a good foot. However, as the game went on, the story started to get less and less interesting, filled with a large number of tropes and cliches, and the worst of all, feeling padded with levels that were way longer than they should've been. The game can be summarized as a collection of cutscenes connected together by tonnes of climbing, combat, and stealth sections, which often repeated in every single stage.

    I enjoyed the combat. It was fun stringing together combos and making each hit in a combo do something, like heal self or reduce the cooldown on skills. Getting a chance to dodge whenever I want, and we've got a very dynamic combat, enhanced even further by fun S-Pressen skills, which act like special abilities, such as a short fury burst, or slowing the enemy reactions, or even making machines turn on their allies and self-destruct.

    The boss fights were either love or hate experience for me. I enjoyed some of them, like the Zorn robots, but the ones against some important characters were irritating, because most times they were completely invulnerable to everything but one skill, and unfortunately the skill you needed to use would go on a long cooldown after you use it. Even with the help of cooldown reducing skills, this still dragged out the boss fights way longer than they should've been. To make boss fights even worse, you had to finish each boss off with a series of QTE button presses. If you make a mistake, the boss heals some health and you have to keep fighting them.

    Another common gameplay mechanic is the climbing. It's very similar to Assassin's Creed style of climbing around buildings and rooftops, except it's pretty much 100% linear. There are no big cities to explore. You pretty much make your way from one ledge to the next the entire time. At times you'd be forced to do stealth sections, where you must avoid getting seen by drones. These drones could insta-kill you if you got in their field of view, so making one tiny mistake meant an instant game over, and not being able to save whenever you want, you'd often be taken back to the last checkpoint.

    Lastly, the game also had rather cool memory remix sections, where you had to alter someone's memory and make them think that what really happened was different. It's an awesome idea and I thought it was great, but there were only 4 such sections in the entire game. Moreover, despite how cool they were, I don't see them being fun the second time round, when you already know what to do.

    Overall I was a bit disappointed. The game had a nice premise, a cool setting, and both the visuals and music were nice too, but its gameplay suffered for the most part and got very repetitive very fast, and the story got less interesting in the second half. Because of this, I can't recommend it to most players, but I think some players will enjoy it very much. I'd recommend to get it only when it's heavily discounted.
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  71. Jun 19, 2013
    7
    Overall I would say that Remember Me is an entertaining sci-fi action game that is flawed in areas and fails to reach it's true potential.

    Visually it is a very striking game that avoids being overly stylistic and provides plenty of beautiful environments and high tech eye candy. Unfortunately the scenery is just that, scenery that you look at it in the background as the gameplay is
    Overall I would say that Remember Me is an entertaining sci-fi action game that is flawed in areas and fails to reach it's true potential.

    Visually it is a very striking game that avoids being overly stylistic and provides plenty of beautiful environments and high tech eye candy. Unfortunately the scenery is just that, scenery that you look at it in the background as the gameplay is quite linear. This game is much more linear than say the recent release The Last of Us. The gameplay consists of a mix of platforming ala Assassin's Creed and Uncharted but with a lot less freedom to explore. Check that, almost no freedom to explore; there is just the bare minimum of side paths which are very minimal in depth themselves. While I was disappointed that this was not a more open world type of game it did not cause me to quit playing. The story, characters, settings, voice acting and dialogue were all done well enough to keep me immersed in the game.

    The combat is akin to fighting games and the ability to more or less make up your own combos (within the scope of the preset combo templates) adds to the customization of the combat. The different categories of hand and foot attacks by way of straight damage/regeneration/power build up/combo modifier adds a layer of strategy to the combo building. The special powers each feel different enough although there were some I didn't use beyond the mandatory tutorial parts. The fights themselves get pretty formulaic however, combat is mostly setup as locked of rooms of enemies that must be defeated to move on. Enemy grouping is fairly patterned as well, with boss fights at the end of most levels. Fortunately, each boss fight feels mostly unique although each individual boss fight follows a fairly standard pattern of attack sequences followed by QTE's to finish off the fight.

    The dialogue writing is a bit weak at times, but the characters are interesting enough and the relationships between them develop fairly well throughout the story to make the game as much character driven as it is story and setting driven. The memory remixing is a neat element of the game that while I feel it could have been used a lot more in an open world setting, I do think that this aspect is integrated into the gameplay enough to feel organic to the story and not forced.

    This game has the look of a AAA game, but I don't feel it is quite up to the standard of AAA games. The length of the gameplay varies from 6-10 hours on average depending on your play style. Not quite worth the $50 price tag, feels more like it should have cost closer to $30.
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  72. Jul 10, 2013
    7
    Very rarely do you find a game where it would have been better served to be some kind of movie. This is a game you will remember (heh) for quite some time but you won't always think of great things when it comes to this game.

    First the good: this is one of the most original new worlds to come along in forever. The subject matter dealt with is wonderful and it's a clever twist on the
    Very rarely do you find a game where it would have been better served to be some kind of movie. This is a game you will remember (heh) for quite some time but you won't always think of great things when it comes to this game.

    First the good: this is one of the most original new worlds to come along in forever. The subject matter dealt with is wonderful and it's a clever twist on the classic amnesia backdrop. The characters aren't stellar but they move the story along just fine and the ending is wonderful and refreshing. The memory sequences you play movie director on were very fun. I personally have never done something like that so it was refreshing.

    Now the bad: pretty much everything that makes this a game is average or below average. The gameplay is terrible, the poor camera got me killed multiple times at the end during combat and the platforming is pretty poor. When games like Assassin's Creed exist that have perfected the running platforming/combat mixture, there's no reason for this kind of piss poor gameplay all around. The boss battles are ok but the tacked on QTE elements added to them just show laziness on the part of the developer. This game is not God of War and QTE's in general are just so overplayed now. Plus there are only 4 of those great memory sequences in the entire game, meaning you'll experience the best part of the game less than a 1/10th of the time you play this game. There needed to be at least 3-4 more of these sequences in the game, especially toward the beginning.

    With everything wrong with this game, I'd still highly recommend people playing it for the story. It's very creative and it would be a shame to allow one of the most original universes to come around in a long time be pushed aside just cause of terrible gameplay. I hope they make a sequel, or better yet, a movie along these same subject lines. This story was meant to be watched and not played and the potential for this universe to shine is very attractive. It's just a shame that a great setting and subject matter have to be bogged down by gameplay elements that are very subpar. Wait for this game to go on sale, which it already has at this point, to pick this up but definitely pick this up and play through it. It's a treat, maybe a soggy mess, but it's still a treat.
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  73. Jun 9, 2013
    7
    After a playthrough on Normal difficulty.

    Pros - I found combat to be quick, reactive, and fun. There was enough strategy and tactics to keep it interesting throughout my play. - The art, ambiance, and setting were inspired. The world was well crafted, the levels varied and pretty, it just all came together beautifully. More than willing to explore the world again, was a treat a
    After a playthrough on Normal difficulty.

    Pros

    - I found combat to be quick, reactive, and fun. There was enough strategy and tactics to keep it interesting throughout my play.

    - The art, ambiance, and setting were inspired. The world was well crafted, the levels varied and pretty, it just all came together beautifully. More than willing to explore the world again, was a treat a travel.

    - The music. A joy to listen to. Energetic and custom made for every punch and footstep.

    - Nilin. Well voiced, well acted, well done.

    Cons

    - The story. The premise is intriguing and thought provoking, to be sure. It started out so good, it had me hooked. But then it rushed head first off a cliff, diving down into a bottomless pit. After the literal world building, getting the travel and combat mechanics working, and making Nilin a decent protagonist, it seems they just didn't have time to flesh out the story to an appreciable degree.

    -The supporting cast. Besides Nilin and Edge, everyone else just seemed like a plot device to further the story. No growth, no serious interaction, just there to push the story along then disappearing. Made exploring such a lovely world feel like a cheap amusement park. Such a let down.

    - The controls and camera angle. Nitpicking on controls. I fell to my death a LOT because of pressing wrong buttons while hanging off an edge. I got used to it eventually. Trying to move stuff with the Junk Spammer was a painfully slow process, though, during certain scenes. And the camera.. did not want me looking up at all during any part of the game, even when it was almost required. Quite frustrating.

    Final thoughts

    Frustrating controls and lackluster story aside, exploring the beautiful and vibrant looking world of Neo-Paris was a pleasure. I had fun climbing and kick-boxing my way through the baddies and puzzles presented to me. Nilin was well crafted and a great choice for the setting.

    Now that you guys have the game working and have proven you can make a couple awesome characters, expand/flesh out/make a better story. It felt far too rush and slapped together the farther one gets into the game.
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  74. Jun 4, 2013
    7
    This review contains spoilers, click expand to view. I'm quite surprised to see such low user review like that when there's actually only 5 users rated this game and most of them were positive reviews.
    Since I haven't played the game yet. I will rate it according to a video I watched yesterday. Link:- http://www.youtube.com/watch?v=-IsdYg40qLY
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  75. Jun 9, 2013
    7
    What really stands out for me in Remember Me is the artdesign, which is really top-notch! They really got that future setting spot on and filled it with love for detail. Everything from the lead character, enemies, sorroundings is designed to look cool and i often catched myself just looking around and exploring all the details. The artdesign simply fits. Exploring falls a bit shortWhat really stands out for me in Remember Me is the artdesign, which is really top-notch! They really got that future setting spot on and filled it with love for detail. Everything from the lead character, enemies, sorroundings is designed to look cool and i often catched myself just looking around and exploring all the details. The artdesign simply fits. Exploring falls a bit short though, the game is strictly linear with no alternative routes to your objective, alternative routes usually lead to the collectable goodies, which make your character stronger.

    I have to give kudos to the developers to give the lead role to a female character, and she is a very stylish chick, her outfit is really slick and i loved how they put extra effort into her animations. Nilin has idle animations and constantly checks her sorroundings while running, you can even walk if you feel like it. I had the impression that they borrowed a few ideas from other games.

    Combat system has a punch and a kick and consists of premade button sequences, which you unlock on the course of the game and then you can customize those with specialized attacks, to fit your style. Attacks can be: Damage, Regenerative, Cooldown-reducing and Booster which boost the previous attack in the chain. The combo menu might be a bit confusing at the start, but once you experiment a little bit you get the hang of it quickly. Nilin also has some ultimates which give her an edge in combat and are at some points necessary to progress through the fight.

    Another nice feature is Nilin's special ability to alter memories of other people, while very interesting to explore all the possible outcomes, there is only 1 correct solution and i was hoping there are more sequences like this, but overall you cannot use this power very often in the game. Imo a lost opportunity.

    The story of the game is straight forward and is definitely something new and interesting. The game is supported with an excellent soundtrack, which really underlines the dystopian athmopshere of the world.

    Final Verdict: Overall i really enjoyed the game, the visuals are absolutely gorgeous and the combat system is interesting, but can get repetetive, but the game always throws interesting enemy compositions at you. My major negative points are: 1) The linearity, there is little exploring or alternative routes. 2) The memory remix sequences fall a bit short. 3) Filmgrain, which you can't disable via option and have to use texmod modificatrion to get rid of. This is personal preference, but i really hate filmgrain in games.

    My score of 7/10 is not just copied from the critic reviews, imo this score really fits for this game, it's a "GOOD" Game with untouched potential. I can definitely give a clear recommendation for this game and i really hope that the developers and Capcom consider additional content or even a sequel to it, it would be definitely worth it!
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  76. Jun 8, 2013
    7
    This game is almost a gem. It has unique very interesting cyberpunk world, good, sometimes even great visuals and pretty fresh gameplay.
    But there is a flaws. Combat reminds a Batman: Arkham games, but it far less polished and so less interesting. Combo system is fun, but it's too flat, it feels like some concept, or prototype. Acrobatic part of the game feels boring. Some character
    This game is almost a gem. It has unique very interesting cyberpunk world, good, sometimes even great visuals and pretty fresh gameplay.
    But there is a flaws. Combat reminds a Batman: Arkham games, but it far less polished and so less interesting. Combo system is fun, but it's too flat, it feels like some concept, or prototype. Acrobatic part of the game feels boring. Some character animations looks not as good as in other modern AAA-games. Camera works bad. And most sad thing main feature of this game memory remixing episodes. It is a great idea, and ot looks awesome. But it almost unplayable, and things that player should do in this episodes are uninteresting and always doubtful.
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  77. Jul 1, 2013
    7
    I was originally a bit skeptical about this game. And I will say the number one flaw in this game is the combat system is a bit bland and repetitive, and given the beautiful environment you had it would have been nice to be given a bit more of a option to explore around and such. While I do agree this is a lot of like a cinema game where a lot of the time you spend will be watching theI was originally a bit skeptical about this game. And I will say the number one flaw in this game is the combat system is a bit bland and repetitive, and given the beautiful environment you had it would have been nice to be given a bit more of a option to explore around and such. While I do agree this is a lot of like a cinema game where a lot of the time you spend will be watching the story progress through cut-scenes. The actual story itself is something I enjoy watching. I would say you should wait for a steam sale or something of that matter before going out and purchasing it. Expand
  78. Jun 18, 2013
    7
    A game of remarkable beauty, intriguing storyline, and so much potential just crushed by its own boring gameplay. This game is definitely worth the playthru, but sadly doesn't live up to the level of expectations it easily could have. Emphasizing the games uniqueness such as memory remixing, deep storytelling, or exploring of their vast, stunning, gritty world would have made this gem aA game of remarkable beauty, intriguing storyline, and so much potential just crushed by its own boring gameplay. This game is definitely worth the playthru, but sadly doesn't live up to the level of expectations it easily could have. Emphasizing the games uniqueness such as memory remixing, deep storytelling, or exploring of their vast, stunning, gritty world would have made this gem a diamond. Instead, because of the stale fisticuffs gameplay that has been tried a billion times before, and an emphasis on forcing players to travel through linear corridors like Final Fantasy XIII, you have a scuffed piece of silver: still nice to look at, but nothing special.

    All it needed was a little polish and a little extra care to go that extra mile and be truly unique. This, sadly, was not given.
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  79. Jun 5, 2013
    7
    "Remember Me" is a sci-fi story set in a believable world with an equally believable plot that offers quite a lot of fun, but stiff climbing controls, wonky camera positions and awkward combat make this game fall short to its expectations.
  80. Jun 5, 2013
    7
    This is the best game so far in 2013 both story and gameplay is perfect for me.This game could be better if only Console exclusive imo.Nilin is great character both personality and looking,voice acting is superb, music is great (main menu and xmb menu) other musics is okay.The control is perfect for console version,
    I really hope tis game is not gonna milk like AC,COD. This is a
    This is the best game so far in 2013 both story and gameplay is perfect for me.This game could be better if only Console exclusive imo.Nilin is great character both personality and looking,voice acting is superb, music is great (main menu and xmb menu) other musics is okay.The control is perfect for console version,
    I really hope tis game is not gonna milk like AC,COD. This is a masterpiece there is no need sequels.Finally a new game without nudism,XXX scenes,romantic plot and boobfest.This is a true masterpiece.
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  81. Jul 24, 2013
    7
    This game is solid and worth playing.

    COMBAT This combat is fun although at times threatens to become repetitive most of the time something new would pop up and renew my interest. GRAPHICS Better than decent graphhics and the transitions from cutscene to gameplay were near seamless, on par with tombraider. CRITICISM You cannot skip cutscenes which can be grating but in view of
    This game is solid and worth playing.

    COMBAT
    This combat is fun although at times threatens to become repetitive most of the time something new would pop up and renew my interest.

    GRAPHICS
    Better than decent graphhics and the transitions from cutscene to gameplay were near seamless, on par with tombraider.

    CRITICISM
    You cannot skip cutscenes which can be grating but in view of what the game was about, ie telling a story, I found it acceptable.

    CONCLUSION
    Definitely worth playing. Not sure what the game critics are on about
    It has a few simple puzzles that are quickly solved but it was nice that the game included that.
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  82. Jun 13, 2013
    7
    This game is not worth the ~$50 asking price. The setting is very interesting and the combat is fun at first but grows annoying and stale after a while. The story is ok and sadly I feel they didn't do as well as the could have with it. Overall this game is ok and provided the entertainment that i deem for the price I payed ($19.99). So if you want a game the can provide an ok amount ofThis game is not worth the ~$50 asking price. The setting is very interesting and the combat is fun at first but grows annoying and stale after a while. The story is ok and sadly I feel they didn't do as well as the could have with it. Overall this game is ok and provided the entertainment that i deem for the price I payed ($19.99). So if you want a game the can provide an ok amount of entertainment with a good setting then this game is it, but i would suggest waiting till is goes on sale or just buy a Russian CD key for $20. Expand
  83. Jun 4, 2013
    7
    A great start to what hopefully becomes a more fleshed-out series. Although the game's most interesting and fun parts, the memory remixes, only appear a meager 4 times in the game, it's still a fun ride. The customized combat system keeps fighting from becoming stale, and the environment and music create a fantastic atmosphere.

    Although it might not be worth the full asking price, not
    A great start to what hopefully becomes a more fleshed-out series. Although the game's most interesting and fun parts, the memory remixes, only appear a meager 4 times in the game, it's still a fun ride. The customized combat system keeps fighting from becoming stale, and the environment and music create a fantastic atmosphere.

    Although it might not be worth the full asking price, not many games are. Still, Remember Me is a fantastic game that should be enjoyed, short as it may be.
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  84. Jun 8, 2013
    7
    Remember me is aesthetically impressive with some fresh ideas, many of which are underused. The plot whilst engaging is betrayed by the minor characters and the actors who voice them. Ultimately it falls flat as a repetitive combat system and mischievous camera break the immersion and irritate the player. I would however, love to see more of this world with less of the tedium.
  85. Jun 10, 2013
    7
    Remember Me seemed to me like a great game in the making with modifying the memories of a select target to either kill themselves, remember something important like remembering to turn off the stove before dinner burns or remind them of a regretful drunken night and bring up the possibility of infection.

    That is what I wanted to do in Remember Me, and for some part I did. The problem
    Remember Me seemed to me like a great game in the making with modifying the memories of a select target to either kill themselves, remember something important like remembering to turn off the stove before dinner burns or remind them of a regretful drunken night and bring up the possibility of infection.

    That is what I wanted to do in Remember Me, and for some part I did. The problem was it wanted to turn the protagonist into a futuristic female Ezio Auditore between these parts, and at least with the character of Nilin it makes the main character seem well realized like Ezio. I had no problem with this as long as I got an open world with some interesting side characters and side jobs to do, just like in Assassins Creed 2.
    What I got instead was an open world looking area without the open world and some very average side characters with average dialogue who average out to be nothing but a distraction. Yes, it was average but unlike some games who try to do the exact same thing, at least Remember Me executed these points better then other games like the aforementioned Fuse.
    Something tells me I would have appreciated Remember Me more if it was turning into a Portal type game, in which you are person A, you do a random but well executed selling piece over and over, tie it up into a good but short story and leave it be. The Memory Modifying was the Selling point of this game, but to me it got so caught up with the in-between bits it just landed on the review target of good.
    I can appreciate that a large company like Capcom would take a chance on a new IP like this but if Capcom needs something at the moment its unique titles that separate themselves from the pack like the original Devil May Cry.
    Remember Me definitely has this potential to do something different and unique but for some reason decided to try and throw in Assassins Creed's gameplay into the mix. I'm not sure if it was supposed to be part of the game from the beginning but it could have been removed easily enough or maybe even made better.
    Much like how EA treated Fuse, something tells me Capcom was just treating Remember Me like the stereotypical father and daughter's boyfriend scenario you see in Sitcoms: "Hey, you exist and I sort of approve of you, I just don't want to dedicate any time to get to know you or have to put resources to you since you weren't an original idea, or something I could trust to succeed. I might in the future, but for now you must deal with general ignorance."
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  86. Jun 15, 2013
    7
    Beautiful world, decent new lead character, and a fun story.
    But it has its flaws. Combat can be a little tiring after some pretty lengthy fights and while nothing wrong with the platforming it isn't overly exciting as you get no sense of danger.
    But these don't ruin the game overall as its story keeps you playing until it's end. Another fun little feature is the remix sections where
    Beautiful world, decent new lead character, and a fun story.
    But it has its flaws. Combat can be a little tiring after some pretty lengthy fights and while nothing wrong with the platforming it isn't overly exciting as you get no sense of danger.
    But these don't ruin the game overall as its story keeps you playing until it's end.
    Another fun little feature is the remix sections where you get to mess around with someone's memory. These were underused as they were some of the best bits about the game. I'm giving it an 8 as I thoroughly enjoyed as a whole and metacritic keeps changing my score as I try to submit
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  87. Jun 18, 2013
    7
    This review contains spoilers, click expand to view. A very good game. Enough fun, very good scenarios, good music, acceptable duration and very good difficulty. Nothing that blow your mind but if you want to play some good this game is perfect. Expand
  88. Jun 30, 2013
    7
    I was really anxious to play this game. I don't usually find out about games before they're released, but this one was different. I thought that the story seemed interesting, and so I got the game on it's release date. Right of the back I noticed it's unoriginal graphics. It is powered by the Unreal engine, but I was expecting something much more ground-breaking. The cut-scenes lookI was really anxious to play this game. I don't usually find out about games before they're released, but this one was different. I thought that the story seemed interesting, and so I got the game on it's release date. Right of the back I noticed it's unoriginal graphics. It is powered by the Unreal engine, but I was expecting something much more ground-breaking. The cut-scenes look lifeless, the voice actors give the characters very cliche personalities. As for the game-play, it's very monotonous. I loved remixing dreams, it's a very great, fresh idea. I would've loved the game to be based more on that. Sadly, it is overshadowed by dull combat mechanics, even on normal, I didn't have a challenge because of the healing pressens. The game tried to go for an Arkham City kind of game-play, but all that fails because of the enemies feeling like logs that you hit with sticks that are sketched over to look like arms and legs. I also had a few glitches playing with the controller, where the game would just send me in one direction, but I guess that's just a battery issue.

    The game doesn't provide an interesting story, but rather goes the safe way. It has very forgettable characters, and it doesn't make you care about Nillin. A very cliche story and monotonous game-play makes this game miss out on a spot in anyone's top 10 games of the year list, but it's still a fun game. Not really worth the 40 euro price tag though. 7/10
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  89. Jul 8, 2013
    7
    Unfortunately game disappointed, me. I expected great fights, some jumps and great story. Story is great (two, maybe three moments are weak), fights are just proper, jumps are weak. But still it's good game (but only good).
  90. Mar 19, 2018
    7
    Забросил на первых уровнях, игра на первый взгляд показалась очень скучной и блеклой, надо бы попробовать перепройти, вдруг что изменилось. )
  91. Aug 3, 2013
    7
    Zacznę od tego, że oczekiwałem iż Remember Me będzie kwalifikowało się do gry roku. Napaliłem się na tą produkcję rok temu na E3. Nareszcie coś nowego. Nie druga, trzecia, enta kontynuacja jakiegoś dobrego tytułu. Nareszcie nowy silnik, nowy oryginalny(tak mi się wydawało) bohater. Na nieszczęście, zawiodłem się. Jednak zacznę od tego co w tej grze najlepsze. Na pewno grafika, gra wyglądaZacznę od tego, że oczekiwałem iż Remember Me będzie kwalifikowało się do gry roku. Napaliłem się na tą produkcję rok temu na E3. Nareszcie coś nowego. Nie druga, trzecia, enta kontynuacja jakiegoś dobrego tytułu. Nareszcie nowy silnik, nowy oryginalny(tak mi się wydawało) bohater. Na nieszczęście, zawiodłem się. Jednak zacznę od tego co w tej grze najlepsze. Na pewno grafika, gra wygląda ładnie, naprawdę ładnie, co prawda nie wszystko zostało tu zrobione świetnie, jednak większość miejsc jest zrobionych bardzo szczegółowo, położono nacisk na każdy element, dlatego bardzo przyjemnie się gra. Sama walka, pomimo tego że jest dziwna, jest jednak nowa(co prawda momentami ma się skojarzenia z Batmanem) i raczej nikt nie powie "Zgapiona z bo czegoś takiego, przynajmniej w TAKIEJ formie jeszcze nie było. Łączenie, tworzenie, wykonywanie kombosów w walce, jest fajne, chodź przez wielu pewnie denerwujące. Do tego trzeba się przekonać, wiem że nie wszyscy to polubią, jednak mi wykonywało się to fajnie. Widziałem w tym coś nowego. Jednak twórcy nie przygotowali gry do tej walki. Naprawdę ciężko się skupić na wykonywaniu kombosów gdy atakuje mnie niewidzialny przeciwnik, czy przeciwnik którego uderzając zabieram sobie HP. Nie ma skupiania się na celu, dlatego przy końcówce gry, robi się to naprawdę denerwujące i uciążliwe. Fabuła jest ciekawa, powoli się rozwija i pokazuje klimat. Jednak od takiego tytułu oczekiwał bym po prostu czegoś więcej, przynajmniej jeżeli chodzi o fabułę, nie klimat. Po dłuższym czasie gry, zaczynamy się nudzić, twórcy po 3/4 czy nawet połowie gry nie mają już nic ciekawego(nie denerwującego...) do pokazania. Gra ciekawa, dobra, jednak OCZEKIWAŁEM o wiele więcej. Moja ocena 7/10 Expand
  92. May 25, 2015
    7
    While the game is not excellent in most components, it will stay in your memory for its unique charm.

    Games and stories about memory have been done, and this has approached it in a fairly original manner. Could it have been better? Sure (especially with the ending). But it still adds something.
    And that's worth something.
  93. Oct 29, 2014
    7
    Remember Me could've really fleshed out its neo-Paris setting, but the linearity makes it feel like I'm only scraping the surface of it. The story is certainly quite ambitious, even endearing sometimes, but there are instances where the writing is quite weak, where dialogue that's supposed to give a 'badass' impression falls flat, also occasionally feeling quite saccharine. I also thinkRemember Me could've really fleshed out its neo-Paris setting, but the linearity makes it feel like I'm only scraping the surface of it. The story is certainly quite ambitious, even endearing sometimes, but there are instances where the writing is quite weak, where dialogue that's supposed to give a 'badass' impression falls flat, also occasionally feeling quite saccharine. I also think some of the secondary characters could've been developed more. For example, Tommy, Olga and Frank get no more than five minutes of screen time each, and as a result they kind of fade away into obscurity when the game shifts its focus on Nilin and her parents. It feels as if they serve no crucial purpose beside giving the opportunity for Nilin to give an underwhelming philosophical musing about whether the ends justify the means during cutscenes between levels.

    It probably sounds like I don't like the game, but that's not the case, I still enjoyed it. The combat system for one is quite effective, it's simple and it works, though it can be a bit boring during the game's introductory sequences because many of the sensen abilities and pressens are not yet unlocked. Once these become available to you however, the combat system offers just enough variation and fancy visual effects to keep it interesting throughout the rest of the game. I also like how the soundtrack is synchronised with combos in combat, making it feel satisfyingly fluid and cinematic. Nice touch.

    Altogether, Remember Me is a decent game, though not without its flaws, often get some Mirror's Edge vibes from the setting, wish it could've utilised it a little more though.

    Overall rating: 7.5/10 (rounded down)
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  94. Oct 4, 2014
    7
    IMO, this capcom's best game in years. it isn't perfect but as a new IP. it does sometings right like the story,voice acting, & combat system. What it does wrong, the breaking of combos due to dodging, the lead by the hand platforming, & not going the full way with the create a combo system. This game is worth at least a one time play through
  95. Jun 21, 2016
    7
    Not bad of a game despite some of the flaws that make it hard to like.

    This is third person perspective fighting/adventure game set in the futuristic future where people memory can be stored, remixed and removed. You are Nilin and you wake up in a memory wiping facility - and the story takes you from here through the neo-Paris to destroy the M3morize - the company behind it all. The
    Not bad of a game despite some of the flaws that make it hard to like.

    This is third person perspective fighting/adventure game set in the futuristic future where people memory can be stored, remixed and removed. You are Nilin and you wake up in a memory wiping facility - and the story takes you from here through the neo-Paris to destroy the M3morize - the company behind it all.

    The story overall felt interesting and compelling to push on. The graphics, voice acting, locations - all well designed and interesting to look. The game leads you by a string - there's no sightseeing involved. Might as well be a good thing as it keeps the story focused.

    There are two annoying things though that you should keep in mind. The audio seems to disappear from time to time for no apparent reason. Quite annoying to be honest. The second flaw is the combat system. Although in theory interesting - you build combos in separate menu from nodes. Each node represents different power like healing, reducing cooldown on special abilities or increasing the punch strength. There's like 5 different combos - from the 3 node one up to 8 (or 7) node one. In practice however I found to be using almost only one at all times. It does little sense to use any other - apart from the shortest one which I set to heal only. The longest one however was too long to ever complete so I ended up never using it.

    The game also features a few puzzles of which some are pretty interesting and really do add up to the game.

    This game reminds me Oni - an older game but similar in a lot of ways which was in plus as I really liked Oni. However the combat ends up feeling a bit slow with the need to time the combos. Not a favorite part of the game.

    Overall despite some of the flaws I quite enjoyed the game and wouldn't mind recommending it if you're ok with letting pass a rather mediocre combat system.
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  96. Apr 18, 2023
    7
    If you are after a more sophisticated beat-em-up or a challenging platformer, then you probably wont find it in Remember Me. If you are after an engaging, thought provoking cyberpunk story set in a cool dystopian setting, that is wrapped around a serviceable beat em up platformer with an amusing gimmick in the form of ''combo remixing'', then you may be in for a good time. Remember Me isntIf you are after a more sophisticated beat-em-up or a challenging platformer, then you probably wont find it in Remember Me. If you are after an engaging, thought provoking cyberpunk story set in a cool dystopian setting, that is wrapped around a serviceable beat em up platformer with an amusing gimmick in the form of ''combo remixing'', then you may be in for a good time. Remember Me isnt a master of either of the genres it combines, but it tackles them just well enough to deliver a worthwhile experience.

    Where the game's real strengths reside are within its setting and themes. A world where your memories are digitized, can be relived, bought, exchanged, shared, manipulated, stolen and how it all affects the human condition is very engrossing. Neo-Paris itself is a sight to behold, with the locales ranging from run down slums to the rebuilt classical yet futuristic areas of the city, backed up by background lore that you unlock via collectibles that you'll want unlock and read, with collecticbles often being quite tricky to find. Nilin as a protagonist also i found fun and interesting. Perhaps early on it's harder to connect with her, but as the story progressed i started to sympathize with her. Nilin's also neat from a character design perspective with her managing to stand out compared to the bland, sanitized female prortagonists we have been getting for the last decade or so in Western gaming.

    For a nearly 10 years old Unreal Engine 3 game Remember Me also holds up quite well, largely due to the vibrant art direction.
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  97. Jan 27, 2017
    7
    Remember Me has lots of potential to be a great game, but the heights that it's trying to reach is hampered by an underwhelming gameplay. One can clearly see the ambition that the development team was going for, however, it doesn't translate very well in the game. My main concerns are with the Combat and level design, where everything is simplified and doesn't offer variety. The latter,Remember Me has lots of potential to be a great game, but the heights that it's trying to reach is hampered by an underwhelming gameplay. One can clearly see the ambition that the development team was going for, however, it doesn't translate very well in the game. My main concerns are with the Combat and level design, where everything is simplified and doesn't offer variety. The latter, especially, is somewhat disappointing, since the backdrops are sprawling and detailed, and players are left with linear pathways and simple verticality. I can imagine the possibilities that they could have achieved with a little more tinkering and polish.

    But this is a story-centric game, and choosing between one aspect over another, you'd have to go and focus with what's hot and trending. The story in Remember Me is good. Nothing mind-blowing or emotional; it just needs to develop its characters more, and not make everything so coincidental. It's very exposition-heavy, and they were clearly planning for the long term, since the world, characters, past and present events, are all laid out for the player. It's like Mass Effect: the universe and everything that's happened in it is explained in the first game, and further explored and polished in the subsequent games. If Dontnod could turn this into a franchise, it would be great. The premise is cool, and the world is oozing with style. So go ahead and buy this game. Make Capcom see reason, because it would be such a waste if the suits are just going to throw it out.

    Some things to take note of:

    *The camera is pretty unreliable, and can move erratically when indoors. This leads to major problems during enemy encounters.

    *Combat is very repetitive, and there's no variation at all; you just do combo after combo, and there's not much skill involved. Since this is a story-focused title, I suggest that you play in easy mode, since the only thing that hard mode does is make your enemies hit sponges.

    *Boss battles have obscure QTE segments. I say obscure because the icons that flash on the screen, doesn't represent keyboard or controller icons; they have their own unique prompts that follow the stylish aesthetic of the whole game. If you miss a single prompt in the whole QTE segment, you're going to have to lower the boss' health again - and do the QTE segment all over again.

    *You can pause cutscenes, but you can't skip it. This also applies to second playthroughs.

    *Uses an autosave system. No manual saving for you, little man!

    And there you have it.
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  98. Nov 18, 2019
    7
    I can't help but feel this game would've been better if they took out the combat and expanded on the story. The setting is so beautiful, along with the music. The characters seem very interesting, but the game is over before you really get to form much of a connection with any single one of them. Still, it's worth playing through at least once to experience the atmosphere and setting, evenI can't help but feel this game would've been better if they took out the combat and expanded on the story. The setting is so beautiful, along with the music. The characters seem very interesting, but the game is over before you really get to form much of a connection with any single one of them. Still, it's worth playing through at least once to experience the atmosphere and setting, even if it feels like the game ends a bit prematurely. Expand
  99. May 20, 2018
    7
    Aunque le ponga una nota tan baja, tengo que decir que no ha sido un título que me haya arrepentido de jugar. Cuando me decidí a comprarlo, me atrajo su temática y su estética. No es un gran juego, pero si te gustan este tipo de historias, no llegará a ser una decepción.
  100. Nov 21, 2020
    7
    Remember Me had a huuuge potential that, sadly, wasn't utilized.
    The main idea behind story is cool (memory technology), but the behaviour of characters is often quite illogical. Gameplay is average - platforming is like watered down Assassin's Creed, combat like simplfied Batman Arkham series. It's not bad, I enjoyed it in the first hours actually, but it quickly becomes very repetitive
    Remember Me had a huuuge potential that, sadly, wasn't utilized.
    The main idea behind story is cool (memory technology), but the behaviour of characters is often quite illogical. Gameplay is average - platforming is like watered down Assassin's Creed, combat like simplfied Batman Arkham series. It's not bad, I enjoyed it in the first hours actually, but it quickly becomes very repetitive and monotone. However there are few cool bossfights. The cyberpunk-ish setting and Neo-Paris on the other hand are simply breathtaking... too bad that the game is strictly linear and player can't roam around.

    Remember Me could be a stunning game with some great ideas and concepts. Unfortunately the actual game is just (slightly above) average, although still enjoyable.
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Metascore
65

Mixed or average reviews - based on 26 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 26
  2. Negative: 1 out of 26
  1. Sep 10, 2013
    60
    Remember Me is a competent action game that never really excels. The story is wasted and the platforming is poorly implemented with the rest of the game. Still the combat system is interesting and the framing around memories is at least somewhat original.
  2. LEVEL (Czech Republic)
    Jul 9, 2013
    40
    A game with great potential, great setting and great music. However, it's knocked down by its incomplete implementation of the original ideas and its frustrating battle system. [Issue#231]
  3. Jul 8, 2013
    60
    There are a lot of ideas packed into this game but I feel like if they would have cut back on a couple of the concepts to focus more on the story then this could have been a real stand out game. As it is now Remember Me is more appealing when it gets cheaper or if you have absolutely nothing to play.