User Score
7.4

Mixed or average reviews- based on 1161 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Oct 19, 2013
    10
    Awesome and smart "Johnny Mnemonic"-like story with sweet graphics, tasty platformer parts and smashing combats what do you need more to remember and love the game? I really satisfied with it. THX Dontnod.
  2. Oct 3, 2013
    5
    A story with great unique potential, sadly backed up poorly. Fighting and movement feels awkward, and bossfights and many encounters are so monotonic you want to facepalm your self so hard that your brain is all over the wall behind you.
    While the story seemed ok, i never finished the game, after afew hours of playing i simply felt the lacking and repetetive gameplay and odd steering and
    A story with great unique potential, sadly backed up poorly. Fighting and movement feels awkward, and bossfights and many encounters are so monotonic you want to facepalm your self so hard that your brain is all over the wall behind you.
    While the story seemed ok, i never finished the game, after afew hours of playing i simply felt the lacking and repetetive gameplay and odd steering and camera angles, were not worth to go trough to see how the story would actually end. A shame really.
    Expand
  3. Sep 22, 2013
    8
    A visit to Neo-Paris 2084 itself is worth playing this game. It has good action and puzzles, great storytelling, and an absolutely amazing setting. The environment and the methods that require use of the remixer glove to navigate make me think that this is what Hydrophobia Prophecy, a different game from a defunct indie developer, should have been.

    'Remember Me' takes place in a
    A visit to Neo-Paris 2084 itself is worth playing this game. It has good action and puzzles, great storytelling, and an absolutely amazing setting. The environment and the methods that require use of the remixer glove to navigate make me think that this is what Hydrophobia Prophecy, a different game from a defunct indie developer, should have been.

    'Remember Me' takes place in a beautiful futuristic city, with a little cyberpunk slum thrown into the mix. You play as Nilin, a wicked-awesome memory hunter that starts off with her memory being wiped, and goes on an adventure to get her memories back and take down a corrupt system. To help along theway, she has a glove that does everything from opening doors and moving objects (similar to Kate's keytool in Hydrophobia), to taking down enemies like a cannon, and ultimately steal/remix memories.

    The climbing and navigating challenges were fun, and there's also a very unique puzzle system, which exists in this game here; remixing memories at major points in the game were pieces of art themselves! However, these were used rarely (only on key characters), but I suppose the writers wanted to emphasize that this was a power not to be abused by the heroine. Still, I wouldn't have minded if they added one or two more events along the way.

    The story is interesting and tight, avoiding inconsequential side-quests that don't contribute to anything, and instead opt to let you see the amazing sights around you while pursuing your objectives.

    There are several QTEs, which I found a little annoying, but the combo system they have is entertaining and allows for interesting combat. I would really like to see whatever improvements DONTNOD might have planned if we're ever fortunate enough to see Neo-Paris again.

    Meanwhile, go and play this game!
    Expand
  4. Sep 9, 2013
    8
    Truly, I am astounded by these below-average mixed critic scores. There are games which play it safe and rely on conventions which still get around 75 to 80 marks. Then there are games that try to do something new but fail, and these get around 55 to 70 marks. But Remember Me is both unconventional AND good quality. For a genre as diverse as action-adventure, Remember Me makes a very niceTruly, I am astounded by these below-average mixed critic scores. There are games which play it safe and rely on conventions which still get around 75 to 80 marks. Then there are games that try to do something new but fail, and these get around 55 to 70 marks. But Remember Me is both unconventional AND good quality. For a genre as diverse as action-adventure, Remember Me makes a very nice addition. It's what you get if you combine Mirror's Edge with Assassin's Creed and DmC Devil May Cry. It's a third-person platforming combat puzzle game. However, despite what the reviewers say, the game is not disjointed at all. The platforming sections, combat, stealth puzzles and story are interwoven and give the game some variety. The combat consists of punch, kick and dodge. Whilst this may sound repetitive, the key feature is that you are rewarded for using combos, and you can choose how you want to mix and match these rewards from health regen, meter regen or more damage. Whilst it is quite slow and clunky in smaller areas due to the various enemies taking up too much space, it's certainly not as repetitive or broken as some claim it to be. Nowhere near as deep or fluent as Batman Arkham, but still hard-hitting and rhythm based. The platforming is generally very good, with few issues regarding where you can and can't go, because the game shows you where to go at all times. No major camera or controls issues either. Level design could be better given the context of the game, but at least it isn't boring. The memory remixing is a nice feature too, and kinda gives an "Inception" feel to the game. In terms of the story and characters, it's very similar to Mirror's Edge, but feels somewhat more developed and significant. Characters are well-developed and the story comes to a nice conclusion with scope for a sequel. There is a perfect balance between story and gameplay. Graphics on highest settings are very sharp for a DX9 Unreal Engine 3 game but then again, so are DmC and Mirror's Edge. Even though the game isn't too demanding on hardware, I struggled to get anywhere near 50 or 60 frames per second with an i5-3470, Radeon HD 7850 and 8GB RAM. This is no issue though, since the game still plays and looks great without any spikes in framerate. In conclusion, Remember Me doesn't rewrite the rulebook for action-adventure games; nor does it make significant advancements in any particular aspect. But it is a high quality yet different game which definitely deserves more credit than the critics are giving it. Expand
  5. Sep 2, 2013
    6
    Beautiful graphics, but the story is ridiculously linear and lacks true feeling. It is best described as a failed ham, trying to feel more dramatic and emotional instead of what it really is a hasty, uninteresting story. Combat is just another beat-em-up type system with a combo "lab" that boils down to varying four types of attacks in each combo. Gorgeous? Yes. Good? No.
  6. Aug 31, 2013
    6
    Although the gameplay wasn't too great, I did enjoy the storyline and premise quite a bit. The game was well worth the play though and I completed the game all the way which is more than I can say for some games. As I have stated before, I do love a game with a intriguing storyline and this one delivers with its gripping vision of neo-paris.

    However I cannot justify paying the retail
    Although the gameplay wasn't too great, I did enjoy the storyline and premise quite a bit. The game was well worth the play though and I completed the game all the way which is more than I can say for some games. As I have stated before, I do love a game with a intriguing storyline and this one delivers with its gripping vision of neo-paris.

    However I cannot justify paying the retail price for this game, it doesn't deliver enough for the price and although the premise of memory hunting in the future is grand, the game fails to amaze and at times fails to entertain. couple that with less than stellar gameplay and it puts the game way lower on my rating table than it could have been.

    Worth a play, but only after the price has dropped considerably.
    Expand
  7. Aug 30, 2013
    8
    I really had fun playing Remember Me, and that's what makes a good game in my opinion. The story is great with quiet some unexpected twists and the characters are interesting. Also, i really liked the graphics of the game and the environment of "Neo-Paris". I think they created a great atmosphere there.
    The fighting system, though, is one of the worst ever and i had some trouble getting
    I really had fun playing Remember Me, and that's what makes a good game in my opinion. The story is great with quiet some unexpected twists and the characters are interesting. Also, i really liked the graphics of the game and the environment of "Neo-Paris". I think they created a great atmosphere there.
    The fighting system, though, is one of the worst ever and i had some trouble getting used to it. The game is also totally linear.
    All in all Remember Me is still a nice experience and really worth playing.
    Expand
  8. Aug 28, 2013
    3
    Meh. Not the best game I ever played. Not up to expectations. Weird ass gameplay. Umm, what else, not a very interesting story. I gotta give it this. It was a good concept and if they come at the game from a different perspective they might be able to make a sequel. but it would need new characters and plot, and setting.
  9. Aug 25, 2013
    8
    This review contains spoilers, click expand to view. Some games should just be movies and forget the whole gameplay element. Some people have taken this to heart and turned for instance Heavy Rain into a movie by recording and editing a game walkthrough.

    Remember Me to me offers perfectly forgettable gameplay inter-spaced by a decent and interesting story. It doesn't get as bad as later Final Fantasy games were you just wished you could murder the guy that keeps tacking on yet more corridors filled with boring enemies but this game is the complete opposite of the early Tomb Raider games, I couldn't tell you their story but still remember some gameplay sections vividly. Just a few hours of later I could tell you about the early game sections of Remember Me but I do remember the story very clearly.

    I wouldn't recommend this to anyone who doesn't want a heavy dose of story with a light touch of gaming. This isn't a Deus Ex (although the story setting is very familiar if more intimate) with lots of exploring and freedom and choices. This is on rails story game where you have the task of getting from A to B, clearing a room of enemies and remixing peoples memories.

    And if the last idea has you all excited. Don't. It is an interesting concept but only used a handful of times, is awfully finicky and there is only ONE right solution although you can watch and see what the wrong combo's do.

    The combat is forgettabe, a clone of the batman games although thankfully without the annoying habbit of getting killed by a dozen enemies with shotguns.

    Good story.
    Average combat.
    On rails platform jumping.

    But the story saves a lot... although truth be told, the main story is good, the world itself is pretty sterile. Things happen in it but you never feel connected, the game is actually really devoid of detail and supporting characters.

    All in all, I rate it an 8. It is not a master piece but it did amuse me, I liked the story and it just worked, no broken gameplay, no unbeatable bosses. A competent game, play it for a bargain price when you need to waste a few hours with some simple gaming a nice "make you think but not to deeply" story.
    Expand
  10. Aug 16, 2013
    10
    Super Spiel jeder Cent war es wert!
    Super Story!
    Und Gute Grafik!
    Gute Musik!
    Gameplay ist in Ordnung!
    Macht Super Spaß das Spiel noch mal zu Zocken
  11. Aug 13, 2013
    10
    This game deserves more than 7.2, I'd give it a solid 8.5.
    Pros:
    Beautiful graphics
    Interesting background story and plot
    Very good voice acting (especially the main character)
    Strong female protagonist
    Great combat
    Fantastic music

    Cons
    Camera angle is a bit hard to control at points
    Encountered a couple of minor bugs

    Overall, definitely worth playing hope for a free roam sequel?
  12. Aug 5, 2013
    8
    Good linear story which took me 14h to complete the game (without rushing through). Graphics are well done and create a dense atmosphere. Gameplay is somewhat simple, and not too difficult at normal setting. Mouse and Keyboard controls are precise and well done, so is the camera system. IMHO if you like tomb raider in a scify setting without too much thinking this is for you.
  13. Aug 3, 2013
    7
    Zacznę od tego, że oczekiwałem iż Remember Me będzie kwalifikowało się do gry roku. Napaliłem się na tą produkcję rok temu na E3. Nareszcie coś nowego. Nie druga, trzecia, enta kontynuacja jakiegoś dobrego tytułu. Nareszcie nowy silnik, nowy oryginalny(tak mi się wydawało) bohater. Na nieszczęście, zawiodłem się. Jednak zacznę od tego co w tej grze najlepsze. Na pewno grafika, gra wyglądaZacznę od tego, że oczekiwałem iż Remember Me będzie kwalifikowało się do gry roku. Napaliłem się na tą produkcję rok temu na E3. Nareszcie coś nowego. Nie druga, trzecia, enta kontynuacja jakiegoś dobrego tytułu. Nareszcie nowy silnik, nowy oryginalny(tak mi się wydawało) bohater. Na nieszczęście, zawiodłem się. Jednak zacznę od tego co w tej grze najlepsze. Na pewno grafika, gra wygląda ładnie, naprawdę ładnie, co prawda nie wszystko zostało tu zrobione świetnie, jednak większość miejsc jest zrobionych bardzo szczegółowo, położono nacisk na każdy element, dlatego bardzo przyjemnie się gra. Sama walka, pomimo tego że jest dziwna, jest jednak nowa(co prawda momentami ma się skojarzenia z Batmanem) i raczej nikt nie powie "Zgapiona z bo czegoś takiego, przynajmniej w TAKIEJ formie jeszcze nie było. Łączenie, tworzenie, wykonywanie kombosów w walce, jest fajne, chodź przez wielu pewnie denerwujące. Do tego trzeba się przekonać, wiem że nie wszyscy to polubią, jednak mi wykonywało się to fajnie. Widziałem w tym coś nowego. Jednak twórcy nie przygotowali gry do tej walki. Naprawdę ciężko się skupić na wykonywaniu kombosów gdy atakuje mnie niewidzialny przeciwnik, czy przeciwnik którego uderzając zabieram sobie HP. Nie ma skupiania się na celu, dlatego przy końcówce gry, robi się to naprawdę denerwujące i uciążliwe. Fabuła jest ciekawa, powoli się rozwija i pokazuje klimat. Jednak od takiego tytułu oczekiwał bym po prostu czegoś więcej, przynajmniej jeżeli chodzi o fabułę, nie klimat. Po dłuższym czasie gry, zaczynamy się nudzić, twórcy po 3/4 czy nawet połowie gry nie mają już nic ciekawego(nie denerwującego...) do pokazania. Gra ciekawa, dobra, jednak OCZEKIWAŁEM o wiele więcej. Moja ocena 7/10 Expand
  14. Jul 31, 2013
    6
    What could have been a good game is absolutely ruined by terrible controls. I have seen a lot of crapy console ports but this one takes the cake. On top of that mediocre graphics don't help the game either. Otherwise this game has some innovative game play and is impressive by its futuristic design of the world.
  15. Jul 30, 2013
    5
    What a great potential this game had! But unfortunately I found the gameplay to be horrible. Such a shame, as the graphics design, art style, music, sound design etc. in some parts are really fantastic. But the clunky and annoying fighting system, the oversimplified platformer parts (arrows showing you exactly where to climb/jump, seriously?) and a ridiculously absurd plot with an evenWhat a great potential this game had! But unfortunately I found the gameplay to be horrible. Such a shame, as the graphics design, art style, music, sound design etc. in some parts are really fantastic. But the clunky and annoying fighting system, the oversimplified platformer parts (arrows showing you exactly where to climb/jump, seriously?) and a ridiculously absurd plot with an even more absurd and at the same time predictable ending did not make playing through this game a very pleasant experience for me. Expand
  16. Jul 30, 2013
    6
    Almost there. The proportions of various gameplay mechanics (combat, puzzles, platforming) are good, however there's not enough of the flagship feature memory remixing. You do it only like 5 times in the game and it accounts for less than 10% of the play time. I really wish they put in more of that. Also, I was hoping to see a living city with lots of environment interaction, talking NPCsAlmost there. The proportions of various gameplay mechanics (combat, puzzles, platforming) are good, however there's not enough of the flagship feature memory remixing. You do it only like 5 times in the game and it accounts for less than 10% of the play time. I really wish they put in more of that. Also, I was hoping to see a living city with lots of environment interaction, talking NPCs and performing various tasks, but the game is totally linear and the surroundings are just a backdrop. Expand
  17. Jul 29, 2013
    4
    Excellent art work and GUI design in combination with stupid combat system, non-existent gameplay, corridor-like levels and annoying cutscenes.
    After you've watched all the endless (but very nice looking) cutscenes, they give you 30 seconds to run forward a bit, then show another cutscene, another 30 secs, and another cutscene. The designer just doesn't let you play and keeps interrupting
    Excellent art work and GUI design in combination with stupid combat system, non-existent gameplay, corridor-like levels and annoying cutscenes.
    After you've watched all the endless (but very nice looking) cutscenes, they give you 30 seconds to run forward a bit, then show another cutscene, another 30 secs, and another cutscene. The designer just doesn't let you play and keeps interrupting you with the cutscenes. It feels more like a movie than a game.
    There is no mouse control in any of the menus which is very annoying when you attempt to configure all those combos.
    The scenery is extremely detailed and looks as if you do lots of things, go to all kind of directions and places, but all of this is just fake. It's non-interactive, there is only one ledge to jump to, only one way to go.
    Stupid, pointless and worthless game where so many art assets are just wasted. Cmon, I just don't understand how you managers can have so little respect for the artists whom you force to illustrate the garbage you are producing.
    Expand
  18. Jul 29, 2013
    10
    Beautiful setting, amazing story. Combat is well above average but the meat of the game is how immersed you'll be in the world of Neo Paris. Forget the payola sucking reviewers wanting another soulless shooter. If you can appreciate games as art and enjoy a good story you'll cherish every moment of this roughly ten hour game. If you're a gamer (and I use the term loosely) who only findsBeautiful setting, amazing story. Combat is well above average but the meat of the game is how immersed you'll be in the world of Neo Paris. Forget the payola sucking reviewers wanting another soulless shooter. If you can appreciate games as art and enjoy a good story you'll cherish every moment of this roughly ten hour game. If you're a gamer (and I use the term loosely) who only finds joy in rushing through games without truely experiencing them? Get out--I mean... you might wanna pass on this. Expand
  19. Jul 28, 2013
    3
    It is sad that such a good idea had gone to waste. Capcom had a great chance becouse of the idea of human memories being the game's main point but it seems like they didn't care about the plot that much and "tried" to focus on gameplay, which is also not so amusing. They could have written an epic plot, though they gave us a game, just about beating some armed man, cyborgs and mutants.It is sad that such a good idea had gone to waste. Capcom had a great chance becouse of the idea of human memories being the game's main point but it seems like they didn't care about the plot that much and "tried" to focus on gameplay, which is also not so amusing. They could have written an epic plot, though they gave us a game, just about beating some armed man, cyborgs and mutants. This fact made the game so reptetive and also boring as because almost all of the bosses and other enemies had a terrible AI. Graphics were fine untill you realise you cannot properly interract with the environment and most of the levels just serves as a corridor that all you could do is running straight till you finish the level. Give me some space to look around and enjoy the graphics at least, please. For me, the only good thing about the game was it's music and it's idea. Remember Me can not take any more than 3/10 from me.

    "All I can remember about Remember Me is, punch-punch-kick-punch-kick. Such a turn off. Quote from myself, explaining the game to a friend of mine.
    Expand
  20. Jul 27, 2013
    9
    Remember me is a game which has taken me by surprise. Graphically it is STUNNING at max settings. The fighting does not flow as well as batman or sleeping dogs, however there are some nice custom combos and building up of skills as you progress through the game.

    The game is very linear, which is good and bad. The tutorials are good and don't get in the way much. Story is so so but you
    Remember me is a game which has taken me by surprise. Graphically it is STUNNING at max settings. The fighting does not flow as well as batman or sleeping dogs, however there are some nice custom combos and building up of skills as you progress through the game.

    The game is very linear, which is good and bad. The tutorials are good and don't get in the way much. Story is so so but you will be too busy looking at the games scenery to mind too much.

    Graphics don't make a good game, they only add to a good game to help make it great. Remember me has it's faults but is not as shallow as some reviews I have seen would make you believe.

    I will definitely be recommending it to friends.
    Expand
  21. Jul 24, 2013
    8
    This game deserves a MUCH higher rating than it has. It's not a 66. I'm thoroughly enjoying this game. The combat system fights like batman, but you also get to select how each strike in a combo effects your situation. Some strikes can heal you, some can reduce cooldown timers, some add more damage. Ignore the metacritic rating. Watch the gameplay videos. If you think you might like itThis game deserves a MUCH higher rating than it has. It's not a 66. I'm thoroughly enjoying this game. The combat system fights like batman, but you also get to select how each strike in a combo effects your situation. Some strikes can heal you, some can reduce cooldown timers, some add more damage. Ignore the metacritic rating. Watch the gameplay videos. If you think you might like it from that, then play. Expand
  22. Jul 24, 2013
    7
    This game is solid and worth playing.

    COMBAT This combat is fun although at times threatens to become repetitive most of the time something new would pop up and renew my interest. GRAPHICS Better than decent graphhics and the transitions from cutscene to gameplay were near seamless, on par with tombraider. CRITICISM You cannot skip cutscenes which can be grating but in view of
    This game is solid and worth playing.

    COMBAT
    This combat is fun although at times threatens to become repetitive most of the time something new would pop up and renew my interest.

    GRAPHICS
    Better than decent graphhics and the transitions from cutscene to gameplay were near seamless, on par with tombraider.

    CRITICISM
    You cannot skip cutscenes which can be grating but in view of what the game was about, ie telling a story, I found it acceptable.

    CONCLUSION
    Definitely worth playing. Not sure what the game critics are on about
    It has a few simple puzzles that are quickly solved but it was nice that the game included that.
    Expand
  23. Jul 22, 2013
    6
    Le jeu mérite un 6 mais pas plus. Il est beau, l'histoire est intéressante mais le reste est fade:
    - on est dans un couloir
    - pas de possibilité de "mixer" le cerveau de qui on veut - combat plutôt simple - effet de passage de niveau trop l'ancienne - 6/8 heures de jeux pas plus à côté de ça, les mouvements du personnage sont bons et les combats très immersifs mais ça s'arrête là,
    Le jeu mérite un 6 mais pas plus. Il est beau, l'histoire est intéressante mais le reste est fade:
    - on est dans un couloir
    - pas de possibilité de "mixer" le cerveau de qui on veut
    - combat plutôt simple
    - effet de passage de niveau trop l'ancienne
    - 6/8 heures de jeux pas plus

    à côté de ça, les mouvements du personnage sont bons et les combats très immersifs mais ça s'arrête là, j'espère qu'il y aura une suite qui corrigera les points négatifs que je lui reproche.
    Expand
  24. Jul 19, 2013
    3
    Graphics/Art style are top notch.
    Theme/subject is really cool but poor execution on them.
    Level design is about as linear as a noodle.
    Sound really good.
    Music really good.
    Gameplay pretty lame.
    Combat felt lame also.
  25. Jul 16, 2013
    8
    A really underrated game! i really enjoyed this game it is great it has a little flaws but it is still a great game the game has amazing graphics and visuals the environment that you play in is so beautiful and incredibly detailed the sounds in this game are just awesome and it has a decent story as well its flaws are in the game play if i could compare the combat in this game toA really underrated game! i really enjoyed this game it is great it has a little flaws but it is still a great game the game has amazing graphics and visuals the environment that you play in is so beautiful and incredibly detailed the sounds in this game are just awesome and it has a decent story as well its flaws are in the game play if i could compare the combat in this game to another game i would compare it to batman arkham city it is not as great as batman but it is also not that bad you create you're own combos which i find really cool aspect but the camera in the game doesn't help and without targeting system it might get a bit frustrating and it would have been better if it was a bit longer but still a great game that you should give a try Expand
  26. Jul 14, 2013
    10
    When you not feeling ADHD, and u can concentrate -and let something take you and float you, move you. This game is A MA ZING experience. You get to that other world! -rather than rage in Dota LoL or CS -As a guy who plays dota cs over 8 hours a day and studies about other 8 hours, game programming, im telling you- its a game that frees you for a moment and takes you away!
  27. Jul 13, 2013
    0
    remember me is great game that has few miss steps that take it from greatness. its also not as deep as it should have been. remember mes world is amazing!!!! theres a great artstyle and architecture. the world is full with cool robots and inventions. the game has cool technology, especially the sensen, which shows you cool things on your journey. the game has a great concept, but it couldremember me is great game that has few miss steps that take it from greatness. its also not as deep as it should have been. remember mes world is amazing!!!! theres a great artstyle and architecture. the world is full with cool robots and inventions. the game has cool technology, especially the sensen, which shows you cool things on your journey. the game has a great concept, but it could have been taken even further the use of the concept in the game is still awesome) the games music is also pretty good and sound design is great. most of the voice acting is good, though some of it was a bit bad. the same can be said for the writing. most of the writing was good though a bit was dumb. the games camera angles are really cool and are used masterfully. i did have few problems when getting close to walls but its nothing major. the world also has cool and interesting notes and collectibles to find. the combat system is great though towards the end it gets a bit repetetive its not really bad). the combo lab is great feauture and i hope other games use it as well. memory remixes are also pretty fun and i hope to see more of them in the future. the games platforming is a bit problematic. the game is just inconsistent to what ledges you can use. this makes the platforming kind of dumb. also a problem is what the w,a,s,d keys do when platforming. they just change all the time and its a bit frustrating. the game also has few invisible walls and i encountered few audio glitches. also the locking system is a bit annoying. the game is linear, which isnt a bad thing, and thats just the king of game it is. if you dont like linear games, then dont get it, but you cant complain about the kind of game it is!!

    overall a great game! its concept and interesting world are awesome, and if you like action games that are linear you should definetly get this!!!!!
    Expand
  28. Jul 11, 2013
    10
    I really enjoyed this game. It has great graphics and stunning environments, great music, and I loved the sci-fi plot. Definitely nice to have an interesting new plot. The game play is alright. The memory remix is a welcome mechanic, and really fits in well with the game. It's linear, but it fits with Remember Me's story. The combat isn't overly challenging (I played on normal) but some ofI really enjoyed this game. It has great graphics and stunning environments, great music, and I loved the sci-fi plot. Definitely nice to have an interesting new plot. The game play is alright. The memory remix is a welcome mechanic, and really fits in well with the game. It's linear, but it fits with Remember Me's story. The combat isn't overly challenging (I played on normal) but some of the fights are interesting. The story and visual/environmental design absolutely are the strong points of Remember Me. If you like sci-fi at all, you won't want to miss this it's a lot of fun. I look forward to whatever Dontnod makes next. Expand
  29. Jul 10, 2013
    7
    Very rarely do you find a game where it would have been better served to be some kind of movie. This is a game you will remember (heh) for quite some time but you won't always think of great things when it comes to this game.

    First the good: this is one of the most original new worlds to come along in forever. The subject matter dealt with is wonderful and it's a clever twist on the
    Very rarely do you find a game where it would have been better served to be some kind of movie. This is a game you will remember (heh) for quite some time but you won't always think of great things when it comes to this game.

    First the good: this is one of the most original new worlds to come along in forever. The subject matter dealt with is wonderful and it's a clever twist on the classic amnesia backdrop. The characters aren't stellar but they move the story along just fine and the ending is wonderful and refreshing. The memory sequences you play movie director on were very fun. I personally have never done something like that so it was refreshing.

    Now the bad: pretty much everything that makes this a game is average or below average. The gameplay is terrible, the poor camera got me killed multiple times at the end during combat and the platforming is pretty poor. When games like Assassin's Creed exist that have perfected the running platforming/combat mixture, there's no reason for this kind of piss poor gameplay all around. The boss battles are ok but the tacked on QTE elements added to them just show laziness on the part of the developer. This game is not God of War and QTE's in general are just so overplayed now. Plus there are only 4 of those great memory sequences in the entire game, meaning you'll experience the best part of the game less than a 1/10th of the time you play this game. There needed to be at least 3-4 more of these sequences in the game, especially toward the beginning.

    With everything wrong with this game, I'd still highly recommend people playing it for the story. It's very creative and it would be a shame to allow one of the most original universes to come around in a long time be pushed aside just cause of terrible gameplay. I hope they make a sequel, or better yet, a movie along these same subject lines. This story was meant to be watched and not played and the potential for this universe to shine is very attractive. It's just a shame that a great setting and subject matter have to be bogged down by gameplay elements that are very subpar. Wait for this game to go on sale, which it already has at this point, to pick this up but definitely pick this up and play through it. It's a treat, maybe a soggy mess, but it's still a treat.
    Expand
  30. Jul 10, 2013
    8
    This is very underrated game. I enjoyed this thoroughly despite it's obvious faults. It's fighting style is fluid, it will remind you a bit of batman with other unique abilities and gameplay elements that make it unique. The pacing of the game is solid, I never found myself bored or doing too much of one thing. This is something I dislike about "open world" games. This game is linear andThis is very underrated game. I enjoyed this thoroughly despite it's obvious faults. It's fighting style is fluid, it will remind you a bit of batman with other unique abilities and gameplay elements that make it unique. The pacing of the game is solid, I never found myself bored or doing too much of one thing. This is something I dislike about "open world" games. This game is linear and to the point. The graphics are fantastic on PC but I played it with a controller because I output it to my TV and it felt very comfortable with a controller on the big screen. The sound design and music is top notch, they really went over the top with the glitch style and it works perfectly in this setting where others try and do it and it doesn't fit nearly as well. The story is interesting and unique, you can kind of predict the flow but there's still not a whole lot of games out there that tell a similar story (I can think of a few but I'd rather not spoil it with comparisons).

    On the bad side, I experienced a game breaking bug that required me to start from my checkpoint 3 times. A specific combination wasn't triggering the combat to end so it was odd and broke the immersion. There are a few other strange bugs where you weren't able to climb or maneuver correctly. The combat system is enjoyable BUT as many others have mentioned It's a bit disappointing that you can't chain attacks from enemy to enemy. So for example, if you want to do a 5x combo, you have to finish it on a single enemy. If you go up to 3 and then decide to dodge and hit another guy, it starts over. Doesn't feel like you build momentum as well as you should, however the abilities make up for it. The remixing is great, but I almost wish there was more of it. In fact, I wish the game was a few hours longer. It's linear, but almost too linear where you can probably run through the game pretty fast. The good thing is the art is great and every location is different but very cohesive.

    As a side note, I got this game for $26 on Green man Gaming and I think it would be well worth $40-50 new. But if it goes on sale and you want to give it a try, I think you'll either really love it or you'll hate it.
    Expand
  31. Jul 9, 2013
    9
    imagine a mix of mirrors edge, tomb raider, street fighter, with the graphics of unreal tournament 3. thats basically what it is.

    but not in a bad way. i had a lot of fun playing this, seriously. the game includes so many new ideas, a good story and an incredible use of the unreal engine. leveldesing, especially the later stages, the reflections, the light effect and details
    imagine a mix of mirrors edge, tomb raider, street fighter, with the graphics of unreal tournament 3. thats basically what it is.

    but not in a bad way.
    i had a lot of fun playing this, seriously.

    the game includes so many new ideas, a good story and an incredible use of the unreal engine.
    leveldesing, especially the later stages, the reflections, the light effect and details simply amazing.

    the music and sounds are matching, the controls are simple.
    i point that out because some noobs in the forums complain about "hard controls and weird camera angle". i call this the camera is just moving like at tomb raider, or else.

    the only thing i didnt like were the enemies, there could have been more different ones, and i would like to have a litte more open world feeling.
    the game also bugs sometimes when you alt+tab while its running.

    all together its a great game and shouldnt be missing in your collection.
    Expand
  32. Jul 9, 2013
    5
    Terrible fight mechanics the baddest i've seen in a very long time, general crap game play.

    Game doesnt seem bad except for the gameplay itself and the fight mechanics.....
  33. Jul 8, 2013
    7
    Unfortunately game disappointed, me. I expected great fights, some jumps and great story. Story is great (two, maybe three moments are weak), fights are just proper, jumps are weak. But still it's good game (but only good).
  34. Jul 5, 2013
    8
    It is a very, very beautiful and sexy game, with a lot of artistic sense in it. Everybody who has been in free-climbing (as a sport or adventure) can see big influence from that thanks.
    On the other side it could benefit from the better fighting with more strategic ideas in it not just a hysteric left-right mouse buttons pressing added by the space bar and WASD keys... You know, to have
    It is a very, very beautiful and sexy game, with a lot of artistic sense in it. Everybody who has been in free-climbing (as a sport or adventure) can see big influence from that thanks.
    On the other side it could benefit from the better fighting with more strategic ideas in it not just a hysteric left-right mouse buttons pressing added by the space bar and WASD keys... You know, to have a feeling you were smart at the end of the fighting scene, not just that you have quick fingers. After 11 hours of play still do not understand combos what to use and how.
    In any way, didn't regret buying it. Would recommend to everybody with inclination to SF. Graphics is one of the best ever.
    Expand
  35. Jul 3, 2013
    8
    I'm about 1/3 of the way through and gotta say, its much better than I expected, I'm really enjoying it. Sure its linear, but thats necessary for storytelling. The gameplay is also nice and fluid, feels like tomb raider, assassins creed 3 and a platform game rolled into one. I like a good storyline, and the ability to manipulate memories in certain scenes is surprisingly fun. I like theI'm about 1/3 of the way through and gotta say, its much better than I expected, I'm really enjoying it. Sure its linear, but thats necessary for storytelling. The gameplay is also nice and fluid, feels like tomb raider, assassins creed 3 and a platform game rolled into one. I like a good storyline, and the ability to manipulate memories in certain scenes is surprisingly fun. I like the main character, feels realistic and human, I like the story, hell, I even like the linear stage to stage process (which I normally don't). Expand
  36. Jul 1, 2013
    7
    I was originally a bit skeptical about this game. And I will say the number one flaw in this game is the combat system is a bit bland and repetitive, and given the beautiful environment you had it would have been nice to be given a bit more of a option to explore around and such. While I do agree this is a lot of like a cinema game where a lot of the time you spend will be watching theI was originally a bit skeptical about this game. And I will say the number one flaw in this game is the combat system is a bit bland and repetitive, and given the beautiful environment you had it would have been nice to be given a bit more of a option to explore around and such. While I do agree this is a lot of like a cinema game where a lot of the time you spend will be watching the story progress through cut-scenes. The actual story itself is something I enjoy watching. I would say you should wait for a steam sale or something of that matter before going out and purchasing it. Expand
  37. Jun 30, 2013
    7
    I was really anxious to play this game. I don't usually find out about games before they're released, but this one was different. I thought that the story seemed interesting, and so I got the game on it's release date. Right of the back I noticed it's unoriginal graphics. It is powered by the Unreal engine, but I was expecting something much more ground-breaking. The cut-scenes lookI was really anxious to play this game. I don't usually find out about games before they're released, but this one was different. I thought that the story seemed interesting, and so I got the game on it's release date. Right of the back I noticed it's unoriginal graphics. It is powered by the Unreal engine, but I was expecting something much more ground-breaking. The cut-scenes look lifeless, the voice actors give the characters very cliche personalities. As for the game-play, it's very monotonous. I loved remixing dreams, it's a very great, fresh idea. I would've loved the game to be based more on that. Sadly, it is overshadowed by dull combat mechanics, even on normal, I didn't have a challenge because of the healing pressens. The game tried to go for an Arkham City kind of game-play, but all that fails because of the enemies feeling like logs that you hit with sticks that are sketched over to look like arms and legs. I also had a few glitches playing with the controller, where the game would just send me in one direction, but I guess that's just a battery issue.

    The game doesn't provide an interesting story, but rather goes the safe way. It has very forgettable characters, and it doesn't make you care about Nillin. A very cliche story and monotonous game-play makes this game miss out on a spot in anyone's top 10 games of the year list, but it's still a fun game. Not really worth the 40 euro price tag though. 7/10
    Expand
  38. Jun 30, 2013
    9
    Wow! This was a fantastic, emotional journey for me and I loved (almost) every minute of it. There are QTEs and those are the moments I didn't like, but at least you don't die if you fail, just have to try again. The combat is not the focus of this game, although enemies do require a variety of tactics to deal with and I basically had 3 combos I relied on (when I had that many unlocked)Wow! This was a fantastic, emotional journey for me and I loved (almost) every minute of it. There are QTEs and those are the moments I didn't like, but at least you don't die if you fail, just have to try again. The combat is not the focus of this game, although enemies do require a variety of tactics to deal with and I basically had 3 combos I relied on (when I had that many unlocked) reduce cooldown of powers, heal, and do damage. I like that the game introduces new powers and abilities gradually, allowing you time to master them all, and gives hints if you're missing the way to deal with a specific enemy.

    All of that is nothing of consequence, though, when you consider the gorgeously realised world and the story that you follow through it. This is the focus of the game and what makes this stand above all others this year so far. I don't care about the best way to click to kill things, what I care about is story crafting and being involved in what is happening at a deeper level. This game delivers in spades and I so hope that another game gets made. What a great vision and slickly executed. Please, if you are unsure of whether to bother with this then DO. Otherwise you will be missing out on a work of art.

    It is a shame that this game wasn't better received, even though a lot of the criticism seems to be along the lines of "if only it had done it EVEN better then it would have been fantastic". I loved it. You probably will too, so take a chance!
    Expand
  39. Jun 30, 2013
    4
    I really wanted to like this game but I cant. The graphics are good. The music is awesome. The world is fantastic. But the gameplay is a disaster. Linear gameplay is good but what is to much is to much. The fight system is boring and repetitive. The climbing is even more boring then the fighting. Sadly I cant recommend it.
  40. Jun 30, 2013
    10
    Nice mix between Mirror's Edge and Assasins Creed, Also enjoyed the story, the way combos are performed and all the movements that our girl can do! I do anjoyed this game!
  41. Jun 29, 2013
    9
    This game is just awesome. Since it was available to pre-purchase it, I couldn't wait to hold this game in my hands.
    Now, that I've played it a couple of hours I can say it again. This game is absolutely worthly to play.
    It contains a great story, great music and a pretty well gameplay. Of course, it's not perfect. The camera-handling with the controller (it's terrible on the PC with
    This game is just awesome. Since it was available to pre-purchase it, I couldn't wait to hold this game in my hands.
    Now, that I've played it a couple of hours I can say it again. This game is absolutely worthly to play.
    It contains a great story, great music and a pretty well gameplay.
    Of course, it's not perfect. The camera-handling with the controller (it's terrible on the PC with keyboard and mouse for my taste, with controller it's way more likely to handle) could be better here and there. The terrain where you could go in the game could be a little bit bigger, but that's all I can criticise. Otherwise this game shows that you can make a great game even as your first game of the studio (DONTNOD Entertainment) and without those damn fire-weapons and stuff like that (which is now in about 70% of the new game-IPs) just with a great character design and a cool fighting-system.
    It shows some great new ways to play a game, and I really hope that the harsh critic of some guys here and the not that good sales of the game won't ruin a sequel to this, which fixes the critic-points of the first game and shows an even better experience for the player. If Remember Me 2 will come, I'll buy it. Definentaly.
    Expand
  42. Jun 26, 2013
    6
    This game is a story you can play but you can't interact with it. Has long you are ok with that you wil have a good time. But like so many game nowdays it really is a short game (8 to 10 hours in the hardest difficulty). with all in graphics nothing in game life time. Some pro and con now. It is on many point like mirror edge.

    Pro: great original and captivating story. Fun and
    This game is a story you can play but you can't interact with it. Has long you are ok with that you wil have a good time. But like so many game nowdays it really is a short game (8 to 10 hours in the hardest difficulty). with all in graphics nothing in game life time. Some pro and con now. It is on many point like mirror edge.

    Pro: great original and captivating story. Fun and interesting gameplay.
    Con: Really short. You can't decide anything your watching the game and story and just fight for time to time. Linear.

    In the end if it was cheaper or with choice to influence and change the story (various ending) or with a longer life time, it would have been a good 8 but considering all these i put a 6.
    Expand
  43. Jun 26, 2013
    9
    This game has many flaws as well as many strong points. While the combat was bad at best and the addition of better exploration and more variety in problem solving, the game has an absolutely fantastic story, creates an amazingly interesting world, has mind blowing music, and adds a great element through its memory altering bits. Overall it is not a perfect game, far from it actually, butThis game has many flaws as well as many strong points. While the combat was bad at best and the addition of better exploration and more variety in problem solving, the game has an absolutely fantastic story, creates an amazingly interesting world, has mind blowing music, and adds a great element through its memory altering bits. Overall it is not a perfect game, far from it actually, but it is not a bad game either. This is a very good game all things considered and even though it could have been even better with a bit more work, it is definitely worth the buy and it certainly does not deserve the hate it has gotten from some. I do really hope that DONTNOD entertainment returns to this setting in a future title that could fix up some of the problems that this one. By using better mechanics in the amazing world already created, DONTNOD could create a game that would certainly be one in a million. Expand
  44. Jun 25, 2013
    10
    It's impossible to deny that gameplay is hardly engaging, but it's overly easy not to pay any attention to it thanks to the incredibly immersive world and captivating story, both of which blew mind my mind.
  45. Jun 24, 2013
    8
    http://pcgmedia.com/video-game-review/remember-me-review/

    Memories make us who we are today, and in losing hers, Nilin, Remember Me‘s lead protagonist, is a bit of a nobody for over half the game. She’s flat, generic, and lacking in any humor, charm, or intrigue. That’s a bit of a problem when you’re introducing a new IP this late into the generation cycle. Palindromic French developer
    http://pcgmedia.com/video-game-review/remember-me-review/

    Memories make us who we are today, and in losing hers, Nilin, Remember Me‘s lead protagonist, is a bit of a nobody for over half the game. She’s flat, generic, and lacking in any humor, charm, or intrigue. That’s a bit of a problem when you’re introducing a new IP this late into the generation cycle. Palindromic French developer DONTNOD Entertainment have audaciously stepped on their own feet over a number of conditions regarding the games creation, but they persevere in the only way that European games usually can. There’s a lot of love hate ideas in Remember Me, and its pop-philosophic inquiry into the future of Paris is explored through a vibrant and fantastic science fiction world that certainly gives more to love than to hate.

    The lead protagonist is dry, although there’s plenty of narrative explaining why, and the game is made on the ageing Unreal 3 engine at a time where gamers are hard to please, and we’re swooning over new architecture and videogame engines. It’s going to take something special to wow us at this juncture. Why would a 3D action platformer set in a science fiction universe, with a generic English protagonist do the job? The answer is simple: Remember Me excels in more places than it falls. It has an exceptional sound track, beautiful art design, and some of the most authentically tantalizing set pieces in any game of late. It’s platforming done right, and that is actually a pretty rare feat.

    Welcome to Neo-Paris

    DONTNOD have mirrored Japanese fiction in their sticking ‘Neo’ in the front of any city to indicate some kind of cataclysmic event in the past. This time, Paris is flooded (ostensibly due to global warming although this isn’t discussed), and everyone’s all a little too addicted to a Google Glass technology called ‘Sensen’, or the Sensation Engine, which enables the manipulation and distribution of memories between people, systems, etc,. A worst case scenario type deal, the Sensen technology has been abused by a faceless government, who disable or remove peoples memories to such an extent as to render them docile and without identity as a form of punishment. Mindless husks are thus driven mad and driven to the darkest corners of Neo-Paris, whilst those who survive (let’s call them the 1% for and giggles) do so without questioning authority.
    Unhappy with the way the government are abusing Google Glass… I mean… ‘Sensen’, a group of terrorists-but-not-terrorists called ‘Errorists’ (not joking) break Nilin out of jail to once again try to shut down Google… I mean Memorize, the guys behind the brain implant. Doing this is a matter of killing, but more intriguingly, stealing or adjusting the memories of key characters concerned with the development and distribution of the governments and corporations evil deeds. These ‘Errorists’ are humanists, or Luddites, depending on your perspective. However, throwing wooden clogs at loom’s isn’t enough to sufficiently quell the theft and alteration of the cities identity.
    This is science fiction written to appeal to a very broad science fiction demographic, but it’s presented with finesse, class, and rich detail, even if the writing and exposition is a little lackluster. The narrow streets and juxtaposed Neo-Paris and classical Paris are wonderfully rendered, and much of the city even in its new form retains that unmistakable French architecture, famous for making London look architecturally retarded.

    There’s always something whizzing past, or chasing you.
    Remember Me is the epitome of ‘streamlined’. What is often said to mean linear retains some of its subtlety here, because whilst Remember Me is about as linear as dry spaghetti, it’s incredibly refined. There’s always a scripted event going on, such as ships swooshing past, or something chasing you down, and Nilin’s repository of tricks and moves does enough to bridge the gap between minimal user input and something more along the lines of an actual videogame. At times Remember Me feels like some perverse AAA version of Temple Run, but the narrative cut-scenes, boss battles, and genuinely interesting combat system remind me that there’s more to it than simply jumping from pretty building A to pretty crane B.
    Expand
  46. Jun 23, 2013
    10
    The only reason I'm giving this game a 10/10 is beacuase I feel the current scoring does not accurately reflect the state of the game at present time. Remember Me is one of the most refreshing gaming experiences I have had in a while.

    That said, many people like to complain about the combat, for me the combat was just fine. It was fluid & provided a good customization system for your
    The only reason I'm giving this game a 10/10 is beacuase I feel the current scoring does not accurately reflect the state of the game at present time. Remember Me is one of the most refreshing gaming experiences I have had in a while.

    That said, many people like to complain about the combat, for me the combat was just fine. It was fluid & provided a good customization system for your combos, I only wish it wasn't only limited to four. And since when did linearity become such a bad thing, it is absurd how we declare games as bad if they don't offer Skyrim levels of exploration. I don't want Skryim in my Remember Me. Skyrim was a terrible game that doesn't deserve any of the praise that is currently has. Everything about it was bland & uninspiring. My taxes are too damn high!
    Expand
  47. Jun 23, 2013
    10
    So i recently picked it up on steam, aware of the mixed reviews. What i got was a average action adventure, which was not memorable for it's mechanics, after all the freeflow combat was adopted from batman with the only adaptation being the combosystems. Unlike batman however, the combat didn't flow as good, but it was still rewarding enough if you timed it right, and the constant hoppingSo i recently picked it up on steam, aware of the mixed reviews. What i got was a average action adventure, which was not memorable for it's mechanics, after all the freeflow combat was adopted from batman with the only adaptation being the combosystems. Unlike batman however, the combat didn't flow as good, but it was still rewarding enough if you timed it right, and the constant hopping shouldn't break your combatflow (it lets you continue the combo). The combo system is also better than people are giving it credit for, i found it quite intuitive. Platforming could've been done better, but i fear this is a necessary evil due to the relatively narrow/linear area's. I suspect this is the devs first big game, they had limited time and resources and therefore could not create a Tomb Raider('13)-like enviroment. However the design of the levels works, and they help build suspension and build atmosphere, helped by the camera angles and lighting.
    The protagonist is why it scores high in my book. I'm not some drooling fanboy, but i'd like to see more non-male (Marcus Fenix type) Protagonists. Because the game wouldn't have worked without it. And it's shameful to see how contrived the gaming industry is, fearing that the game won't sell if there isn't some MANLY MAN posted on the box cover. No, it will likely not attract the Gears of War crowd...but they have gears of war (and will likely stay there). It will attract a different crowd, people who are interested in atmosphere, immersion, and a catchy story. A crowd that is really underserved at this point. And this is what this game is trying to do, and to a large degree pulls of rather nicely. I hope despite the mixed result the publishers see potential in this game, and won't let it turn into another Beyond Good & Evil. Because that's what this game reminds me off. And what i also love about this game. So my high score is 75% creditted to the game, and 25% for sponsoring new and interesting IP's.
    Expand
  48. Jun 23, 2013
    8
    Remember me starts strong. Right from the get go your memory has been erased, and you are looking at screen, wandering what is going on, who are you, what is this all about and you feel the same with protagonist Nilin as she wanders brainwashed this futuristic "nazi" clinic that is obviously hurting its patients since screams are all around you.

    Someone helps you, you escape and this
    Remember me starts strong. Right from the get go your memory has been erased, and you are looking at screen, wandering what is going on, who are you, what is this all about and you feel the same with protagonist Nilin as she wanders brainwashed this futuristic "nazi" clinic that is obviously hurting its patients since screams are all around you.

    Someone helps you, you escape and this brilliant beautiful world of Neo-Paris unveils. The world in the game is rich, detailed and with a feel of fake happiness. You are immediately sucked in, but still with vague understanding of what is going on but the game lays out the story in nice little chunks, and what a story it is. So many new ideas, futuristic possibilities, philosophical questions the lot! I won't spoil it, just take it from me, story is amazing!

    From a graphical standpoint game absolutely shines. Textures may not be the highest res, I am guessing do to consoles, but the use of light took my breath away a few times. I even walked other than ran most of the levels just to admire the level design and graphics.

    Sound is also great rain sound different on metal rooftops or concrete, tunnels echo,... I like it. Those little details really remind you that the fame is polished, and that should be respected.

    From the gameplay point, it falls a bit shorter. Obviously it's a beat'em'up, but with a twist. Instead of 4 weapons like DMC, you have 4 kings of punches and kicks power, health regen, powerup cooldown and double the previous one and you arrange the on predetermined combos. Sort of great, but there are only 4 combos, and emenies take quite a lot of beating so combat gets repetitive quite early. Each new enemy has new kind of strategy but that doesn't enrich the combat much more.

    Other thing is parkour. Unlike Assassin Creed, it is linear, you can jump only where it is predetermined, so exploring this wonderful world is very limited; but I'll turn my blind eye on it. Because it's linear you are not roaming generic houses that get boring after some time, here you are lead through rich alleys, environments, rooms etc... and since graphics are amazing and world is very detailed I am glad it's like that. There is a moment when you are running away from a gunship again, very linear, but the places you go through are just so amazing. So there, I like it the way it is.

    Plus there are some more amazing moments where you dive into someone's memory to alter it great stuff!

    Think of it as Deus EX with a touch of DMC. And I you enjoyed Deus EX, you will absolutely love this one. I hope there will be a sequel that is how much I like it.
    Expand
  49. Jun 22, 2013
    10
    This may be one of the best games of this year. It encompasses a limited, yet beautifully thought up environment with fantastic very customizable gameplay and an amazing plot. on PC there are some choices you can recognize that would be much better with a controller, but it makes up for it with more than fantastic graphics (there's this setting I've never seen before called super-sampling.This may be one of the best games of this year. It encompasses a limited, yet beautifully thought up environment with fantastic very customizable gameplay and an amazing plot. on PC there are some choices you can recognize that would be much better with a controller, but it makes up for it with more than fantastic graphics (there's this setting I've never seen before called super-sampling. It makes everything look amazing but it can lower frame rates.)
    overall this game is one that shall hold a place in my heart for many years to come, and I cannot recommend it enough
    Expand
  50. Jun 20, 2013
    8
    Remember Me for me is the NIER of 2013 with the only exception being the good looking graphics. Both start off pretty slow, but somewhere around the 25/30% mark of the game it completely sucks you in.
    Pros: A very good plot and narrative Rich atmosphere Awesome soundtrack Good looking A very good second half...
    Cons: Game feels a bit like chore in the beginning A bit too much of a
    Remember Me for me is the NIER of 2013 with the only exception being the good looking graphics. Both start off pretty slow, but somewhere around the 25/30% mark of the game it completely sucks you in.
    Pros: A very good plot and narrative Rich atmosphere Awesome soundtrack Good looking A very good second half...
    Cons: Game feels a bit like chore in the beginning A bit too much of a cinematic experience sometimes A semi-good case of inconsistency...
    It's not a near perfect game, but it's absolutely one you should check out just for the experience.
    Remember Me 8.25/10: YEAH!!!
    I really hope we see something again from DONTNOD and their universe
    Expand
  51. Jun 19, 2013
    7
    Overall I would say that Remember Me is an entertaining sci-fi action game that is flawed in areas and fails to reach it's true potential.

    Visually it is a very striking game that avoids being overly stylistic and provides plenty of beautiful environments and high tech eye candy. Unfortunately the scenery is just that, scenery that you look at it in the background as the gameplay is
    Overall I would say that Remember Me is an entertaining sci-fi action game that is flawed in areas and fails to reach it's true potential.

    Visually it is a very striking game that avoids being overly stylistic and provides plenty of beautiful environments and high tech eye candy. Unfortunately the scenery is just that, scenery that you look at it in the background as the gameplay is quite linear. This game is much more linear than say the recent release The Last of Us. The gameplay consists of a mix of platforming ala Assassin's Creed and Uncharted but with a lot less freedom to explore. Check that, almost no freedom to explore; there is just the bare minimum of side paths which are very minimal in depth themselves. While I was disappointed that this was not a more open world type of game it did not cause me to quit playing. The story, characters, settings, voice acting and dialogue were all done well enough to keep me immersed in the game.

    The combat is akin to fighting games and the ability to more or less make up your own combos (within the scope of the preset combo templates) adds to the customization of the combat. The different categories of hand and foot attacks by way of straight damage/regeneration/power build up/combo modifier adds a layer of strategy to the combo building. The special powers each feel different enough although there were some I didn't use beyond the mandatory tutorial parts. The fights themselves get pretty formulaic however, combat is mostly setup as locked of rooms of enemies that must be defeated to move on. Enemy grouping is fairly patterned as well, with boss fights at the end of most levels. Fortunately, each boss fight feels mostly unique although each individual boss fight follows a fairly standard pattern of attack sequences followed by QTE's to finish off the fight.

    The dialogue writing is a bit weak at times, but the characters are interesting enough and the relationships between them develop fairly well throughout the story to make the game as much character driven as it is story and setting driven. The memory remixing is a neat element of the game that while I feel it could have been used a lot more in an open world setting, I do think that this aspect is integrated into the gameplay enough to feel organic to the story and not forced.

    This game has the look of a AAA game, but I don't feel it is quite up to the standard of AAA games. The length of the gameplay varies from 6-10 hours on average depending on your play style. Not quite worth the $50 price tag, feels more like it should have cost closer to $30.
    Expand
  52. Jun 19, 2013
    6
    It's such a shame that they wasted a lot of the potential on this title. First let me start with the positives. I liked the graphics and the atmospheric scenery. The voiceacting, especially on Nilin is nothing short of superb. I like the fact that you can customize your combos. The memory remixes are fun and a unique game mechanic. The soundtrack is great too. Now to the negative partsIt's such a shame that they wasted a lot of the potential on this title. First let me start with the positives. I liked the graphics and the atmospheric scenery. The voiceacting, especially on Nilin is nothing short of superb. I like the fact that you can customize your combos. The memory remixes are fun and a unique game mechanic. The soundtrack is great too. Now to the negative parts about the game. It is rather short, I finished the game within 9 hours. While the setting is beautiful the linear corridor levelsdesign leaves absolutely 0 room for exploration. The fights are predictable and monotone. The last third of the game feels artificially dragged out. You can not interact with any NPC within the game, not even a line of text. The climbing feels unnessecary and extremely dumbed down as orange arrows will constantly tell you where exactly to go. The game constantly interrupts the gameflow with tutorial like messages that can't be disabled and even on the hardest difficulty setting the game felt like a breeze. Most bossfights are simply blunt and tedious and boring. The most interesting part of the game the memory remixes are too few and too easy. There is only 1 solution in all of them, (eg when you need to kill someone), it would have been nice to have more interactive objects and several different solutions but the way they did it, it's only 1 single solution possible which leads them to be nothing else then trial and error. Overall this game had a lot of potential but the monotonous fighting system combined with the extreme linearity and the short usage of the games biggest innovative gameplay (memory remix) resulted in a barely average gaming experience. I would recommend giving this game a try at a sales price but can't recommend for full price unfortunately. It isn't a bad game, it's a mediocre experience with many up and downsides. At 50-75% off I would recommend the purchase for a decent experience. Expand
  53. Jun 19, 2013
    9
    Remember me is an amazing game for people like me who enjoy story based games. The story is great with couple of twists (don't they all) and the game's linearity helps see the story without spending 30 minutes trying to get to the top of the tower or fighting a boss that doesn't mean anything in the big picture. The feeling that the game left me after finishing it was the feeling that iRemember me is an amazing game for people like me who enjoy story based games. The story is great with couple of twists (don't they all) and the game's linearity helps see the story without spending 30 minutes trying to get to the top of the tower or fighting a boss that doesn't mean anything in the big picture. The feeling that the game left me after finishing it was the feeling that i got after finishing Mass Effect 1 & 2. Awesome storyline and great characters all around. Expand
  54. Jun 19, 2013
    9
    The game is simply great. Could take 10/10 if it was multiplayer/coop and with some more memory remixes. It's a great interactive movie, with a storyline so well written that it's impossible to not love it, a great immaginary society based on deprivation of will from people and total control from the high levels of the society. The combat system with combos is really nice, play in the hardThe game is simply great. Could take 10/10 if it was multiplayer/coop and with some more memory remixes. It's a great interactive movie, with a storyline so well written that it's impossible to not love it, a great immaginary society based on deprivation of will from people and total control from the high levels of the society. The combat system with combos is really nice, play in the hard difficulty and you'll have nice and hard fights. Expand
  55. Jun 18, 2013
    9
    i totally agree with everything good, that has been said about the game PLUS the fighting system is AWESOME! it does steal from arkhams batman obviously, but it does a good job stealing and even comes with some fresh ideas: check out the kombo-system, that lets you build your own kombos with different effects (damage, healing, cooling time for specials, mulitpicators), then there are thei totally agree with everything good, that has been said about the game PLUS the fighting system is AWESOME! it does steal from arkhams batman obviously, but it does a good job stealing and even comes with some fresh ideas: check out the kombo-system, that lets you build your own kombos with different effects (damage, healing, cooling time for specials, mulitpicators), then there are the special techniques that are ALL usefull and fun. whenever a fight starts you need to check against which kind of enemies you are fighting and really have to make a plan on how to beat them. and the game does a great job in introducing all the possibilities you have and all the varying enemies you are up against.

    one little critic, that i haven't read yet: it makes me cry at night, that despite the main story cutscenes there are no dialoges in this game. whats the point in creating such an optically rich enviroment when you don't have the possibility to explore this world and get to know its inhabitants? that's reaaally sad and the only reason i wouldn't score a 10.
    Expand
  56. Jun 18, 2013
    7
    This review contains spoilers, click expand to view. A very good game. Enough fun, very good scenarios, good music, acceptable duration and very good difficulty. Nothing that blow your mind but if you want to play some good this game is perfect. Expand
  57. Jun 18, 2013
    7
    A game of remarkable beauty, intriguing storyline, and so much potential just crushed by its own boring gameplay. This game is definitely worth the playthru, but sadly doesn't live up to the level of expectations it easily could have. Emphasizing the games uniqueness such as memory remixing, deep storytelling, or exploring of their vast, stunning, gritty world would have made this gem aA game of remarkable beauty, intriguing storyline, and so much potential just crushed by its own boring gameplay. This game is definitely worth the playthru, but sadly doesn't live up to the level of expectations it easily could have. Emphasizing the games uniqueness such as memory remixing, deep storytelling, or exploring of their vast, stunning, gritty world would have made this gem a diamond. Instead, because of the stale fisticuffs gameplay that has been tried a billion times before, and an emphasis on forcing players to travel through linear corridors like Final Fantasy XIII, you have a scuffed piece of silver: still nice to look at, but nothing special.

    All it needed was a little polish and a little extra care to go that extra mile and be truly unique. This, sadly, was not given.
    Expand
  58. Jun 18, 2013
    10
    positive aspects: the main reason, i give this game a 10/10 rating, is it´s story and the atmosphere it creates. first of all, i´m a sci-fi-fan, and there aren´t that many really unique sci-fi-games out there. so here we got a game, that presents a setting unlike the usual post-apocalyptic or horror-fps-stuff. the setting and story are really refreshingly new, the art-style of the gamepositive aspects: the main reason, i give this game a 10/10 rating, is it´s story and the atmosphere it creates. first of all, i´m a sci-fi-fan, and there aren´t that many really unique sci-fi-games out there. so here we got a game, that presents a setting unlike the usual post-apocalyptic or horror-fps-stuff. the setting and story are really refreshingly new, the art-style of the game also. you´ve got moments with comic-art, moments with distortion effects, all very nice. finally the story: it´s based on a nice idea, it´s a creative approach, and there are some nice surprises. even though the end is a little bit predictable, it comes to a satisfying end, not leaving questions unanswered or making stupid cliff-hangers to introduce a planned "remember me 2". and that´s more than almost any game can offer i have played in the last couple of years.

    neutral: the game is quite short. some people, like me, might find this positive, some people might be disappointed. i think, this game tells it´s story straight forward, and although i enjoyed every second of it, i´m happy, it doesn´t have any unnecessary lengths. it gives you a few days of excitement, and is finished, before it gets repetitive or boring.

    negative: sometimes i struggled with the controls. but usually i buy games not sooner than 6 months after release, when the worst bugs have been patched away and things got a little bit polished. so for a 1-week-old release it´s ok, but i hope, till i will give this game a replay, it will have received some patches concerning the controls.
    Expand
  59. Jun 18, 2013
    1
    2 bugs on start of the game no menu on start screen, and no mouse pointer, even after fixing first bug. Awesome! Was this game tested? It's not even alpha-level. Why should I waste my precious time to google about bug-fixes? I'm very frustrated and will NEVER buy nothing from DONTNOD they are noobs in game development.
  60. Jun 18, 2013
    1
    Remember me is not a game, but a interactive movie! Just a corridor, that the player may wish to follow, and all for a rather average scenario. I dont recommend this game!!!! :s
  61. Jun 17, 2013
    10
    Awesome game. Enjoyed the adventure from the begining to the end. The atmosphere is awesome, music is fantastic. Art is outstanding. Models are wonderful. I mean.. if you dont like or you dont understand Art will not like the game
  62. Jun 17, 2013
    5
    This game has so much wasted potential. This "Neo Paris" is on of the most interesting worlds i have ever seen, so you can imagine how much of a disappointment it is when you figure out that you can't even explore it. The combat is average at best and i believe that making this game a third person action game was the wrong choice. I think that it would work way better as an RPG. The storyThis game has so much wasted potential. This "Neo Paris" is on of the most interesting worlds i have ever seen, so you can imagine how much of a disappointment it is when you figure out that you can't even explore it. The combat is average at best and i believe that making this game a third person action game was the wrong choice. I think that it would work way better as an RPG. The story redeems it a bit but the highlight of the game is the world you are in. I do hope that there is a sequel to this game in which the acknowledge their mistakes and hopefully make this an open world game. Expand
  63. Jun 17, 2013
    8
    Game had one of the most interesting and well executed plots I've seen in a while. The buildup and twists felt right, and the ending took an interesting turn that still managed to wrap up everything quite well. Also it had just the right amount of closure as well. Soundtrack and art style are absolutely beautiful as well. However, gameplay, as many have probably mentioned, is very weak.Game had one of the most interesting and well executed plots I've seen in a while. The buildup and twists felt right, and the ending took an interesting turn that still managed to wrap up everything quite well. Also it had just the right amount of closure as well. Soundtrack and art style are absolutely beautiful as well. However, gameplay, as many have probably mentioned, is very weak. Repetitive platforming and combat bog down the game. Camera angles are annoying at times too. Also some voice acting was a bit off. Game could have easily been polished gameplay wise; it does feel a bit rushed sadly.

    tl:dr version: amazing story, art and OST. Poor gameplay gets in the way. I'd say this is a "let's play" game; in other words you're probably better off watching a good youtuber or what not.
    Expand
  64. Jun 16, 2013
    8
    Remember Me is a special game. You love it or you hate it. No mid point. For me, is one of the best SCIFI games i played in the last months. Great Story, well telled, nothing surprising, but if story still good, it's not a problem. Good hack & slash gameplay, very arcade style, and i realy don't care about 0 exploration on maps, keep in mind'a that a very linear arcade with a very linearRemember Me is a special game. You love it or you hate it. No mid point. For me, is one of the best SCIFI games i played in the last months. Great Story, well telled, nothing surprising, but if story still good, it's not a problem. Good hack & slash gameplay, very arcade style, and i realy don't care about 0 exploration on maps, keep in mind'a that a very linear arcade with a very linear story. Try to think about this game like a good SCIFI movie with interactive combats. In other hand you have the puzzles (simples, that's true) and the remix memories ones. This is a realy good feature of this game and i miss had some more of them. On tecnical side graphics are correct (very well polished ones in most cases) and a amazing sound track. I realy enjoyed this game. But like all things, it's only my subjective opinion. Like i said at begin, you can love this game, or just hate it, but it's a realy good start point for a new studio. Expand
  65. Jun 15, 2013
    8
    Combat is tight, though the main difficulty comes from managing the order in which you dispatch enemies and maneuvering rather than whether you pull off the combos. The camera is a little loose, you will spend a lot of the combat actively refocusing the camera on the action, the comparison being with the Arkham games and Sleeping Dogs with their much cleverer camera AI. Very immersiveCombat is tight, though the main difficulty comes from managing the order in which you dispatch enemies and maneuvering rather than whether you pull off the combos. The camera is a little loose, you will spend a lot of the combat actively refocusing the camera on the action, the comparison being with the Arkham games and Sleeping Dogs with their much cleverer camera AI. Very immersive story discussing very interesting themes about memories (obviously), power, oligarchy, privatized security and prisons and class warfare in general. Some of these themes are addressed superficially, some are discussed is more depth through gameplay.

    The only cliché I have recognized is Nilin’s (protagonist) amnesia, though I’m fine with giving Remember Me a pass for this one as it is used to weave a very interesting story. Quick-Time Events and bosses without life bars need to be culled. I’ve noticed people pointing out the linearity of Remember Me, I’ve also noticed that this wasn’t a complaint of God of War… I don’t think that this is a legitimate gripe since the developers clearly didn’t design any sort of open world and still managed to show the player the future they’ve created. Not every game is sandbox, get over it. 8/10 for consistently satisfying and challenging combat and an interesting story with a believable heroine.
    Expand
  66. Jun 15, 2013
    7
    Beautiful world, decent new lead character, and a fun story.
    But it has its flaws. Combat can be a little tiring after some pretty lengthy fights and while nothing wrong with the platforming it isn't overly exciting as you get no sense of danger.
    But these don't ruin the game overall as its story keeps you playing until it's end. Another fun little feature is the remix sections where
    Beautiful world, decent new lead character, and a fun story.
    But it has its flaws. Combat can be a little tiring after some pretty lengthy fights and while nothing wrong with the platforming it isn't overly exciting as you get no sense of danger.
    But these don't ruin the game overall as its story keeps you playing until it's end.
    Another fun little feature is the remix sections where you get to mess around with someone's memory. These were underused as they were some of the best bits about the game. I'm giving it an 8 as I thoroughly enjoyed as a whole and metacritic keeps changing my score as I try to submit
    Expand
  67. Jun 15, 2013
    8
    Pros
    *Love the story and environment design.
    *Memory remix sequences are a blast to play.

    Cons
    *Gameplay and save system leaves a lot to be desired.
    *unskippable cutscenes discourages replaying a chapter to hunt for collectibles
    *combat gets repetitive real fast
  68. Jun 15, 2013
    10
    Really enjoyed playing this game. It has a great story and setting, which constantly kept me excited.
    Great characters and beautiful graphics. Definitely a game that I would replay and recommend
  69. Jun 14, 2013
    0
    This game is a of Assassin's Creed and Prototype with a "new" twist; or it can be considered just a same old 3rd person "shooter" with a new storyline (shell).

    Graphics just OK on today's standard for a $50 3rd person shooter. Fun to pass-time when you got way too much time, nothing more.
  70. Jun 14, 2013
    4
    It's a game of hits and misses. The combat system initially presents itself as intuitive and free flowing but soon you realize how run of the mill it really is. The game has a great atmosphere with great colouring and depth but then has you essentially on rails the whole game. Graphically this game is quite impressive on the PC. The movement system is so stuck in the past its disturbing.It's a game of hits and misses. The combat system initially presents itself as intuitive and free flowing but soon you realize how run of the mill it really is. The game has a great atmosphere with great colouring and depth but then has you essentially on rails the whole game. Graphically this game is quite impressive on the PC. The movement system is so stuck in the past its disturbing. At the end of the day this game results simply in pretentious twaddle that is meaningless and for a game that is story heavy this is unforgivable. Expand
  71. Jun 14, 2013
    9
    Beautiful game, I really liked the story, its characters, especially Nilin (The main character). And of course, i loved the incredible dystopian ambience in Paris.

    I wish it was open world to explore the beautiful city, but it turned out to be linear, which is not all bad because it allows you to concentrate on the story without deviating in other variants. The mechanics of combat
    Beautiful game, I really liked the story, its characters, especially Nilin (The main character). And of course, i loved the incredible dystopian ambience in Paris.

    I wish it was open world to explore the beautiful city, but it turned out to be linear, which is not all bad because it allows you to concentrate on the story without deviating in other variants.

    The mechanics of combat can be frustrating at first, but after some time and practice, it turns out to be easy and intuitive with combos really easy to execute, and the possibility of causing damage with special powers.

    The game is not very long, but does very well with its 8 chapters.
    This is another of those games that hopefully will have a sequel. It was a nice surprise and it is a very solid game. A job well done in this one.
    Expand
  72. Jun 13, 2013
    7
    This game is not worth the ~$50 asking price. The setting is very interesting and the combat is fun at first but grows annoying and stale after a while. The story is ok and sadly I feel they didn't do as well as the could have with it. Overall this game is ok and provided the entertainment that i deem for the price I payed ($19.99). So if you want a game the can provide an ok amount ofThis game is not worth the ~$50 asking price. The setting is very interesting and the combat is fun at first but grows annoying and stale after a while. The story is ok and sadly I feel they didn't do as well as the could have with it. Overall this game is ok and provided the entertainment that i deem for the price I payed ($19.99). So if you want a game the can provide an ok amount of entertainment with a good setting then this game is it, but i would suggest waiting till is goes on sale or just buy a Russian CD key for $20. Expand
  73. Jun 13, 2013
    9
    Remember Me it is not a game. It is an experience, an epic experience. Totally worth to take part in it. Great climate, charismatic main character, brilliant music and good gameplay. I wouldn't compare it to any other production. It is a small piece of art.
  74. Jun 13, 2013
    10
    This game is a little piece of art itself. After you get through the tutorial (which is pretty well implemented, very immersive) you get in love with the ambientation and the world that the guys from Dontnod Entertainment have created. Ok, the combat system may be not as complex as say Devil May Cry, Bayonetta, etc. But it actually is very fun, the Combo Lab is a really interesting toolThis game is a little piece of art itself. After you get through the tutorial (which is pretty well implemented, very immersive) you get in love with the ambientation and the world that the guys from Dontnod Entertainment have created. Ok, the combat system may be not as complex as say Devil May Cry, Bayonetta, etc. But it actually is very fun, the Combo Lab is a really interesting tool that should be definetly considered for future games of the genre. The level of exploration may be easy and a little linear, but you get to search really well to find all of the easter eggs, and some jumps/animations while doing some platforms are really awesome in my opinion. The levels where you have to remix the memories of a person are simply amazing, again really immersive, you feel completely like playing God.
    But the thing that really impressed me the most was the characters. All of them really polished and created with love. You are going to love Nilin, you are going to love Neo-Paris and you definetly are going to love the soundtrack, which I have to say, it's probably one of the best of the year.

    If you like action but you don't consider a "super pro" at the genre, and you like well written stories and emotional characters... believe me, this is your game. You won't be dissapointed.
    Expand
  75. Jun 12, 2013
    4
    "Remember Me" is just not good enough for today's market.
    It looks good but technically it is backward. This affects the poor control, the "invisible" story, hose level, and the narrowness of the level.

    Something you can not throw it on the market.
  76. Jun 12, 2013
    4
    İnsteresting idea, nice graphics but gameplay and story cant get me. And the end is nosense for me I dont wanna spoiler with it. But it was horrible i think.
  77. Jun 12, 2013
    8
    I honestly really enjoyed this game. Lets start out with the pros. The environment looks great, i mean really really good. it's nice to see that the game's developers put a lot of time and effort into making Neo-Paris. Next, Nilin is an awesome character, and her voice actor delivers her lines very well. The game's story is also a really cool concept. The Sensen is basically a secondI honestly really enjoyed this game. Lets start out with the pros. The environment looks great, i mean really really good. it's nice to see that the game's developers put a lot of time and effort into making Neo-Paris. Next, Nilin is an awesome character, and her voice actor delivers her lines very well. The game's story is also a really cool concept. The Sensen is basically a second brain you can buy to store memories inside, so as never to forget them. Sounds great, right? Not for long. Amnesia, memory theft and remixing, and the dreaded Leapers are all byproducts of this thing, and it's up to Nilin to stop it. Sounds pretty cool right? Well, it is, and the story should keep you entertained until the end. Now, onto some of the not-so-good stuff. The game's ending is a little, well, predictable. They could've added a little more in my opinion. Secondly, i can guarantee that the combat system will confuse you. I never really understood it honestly, and i doubt you will either. There are also some really cheap deaths, and when i say cheap, i mean really cheap. How was i supposed to know that the security bot would kill me in one shot, or that i couldn't jump down there. Finally, the bugs. No, not the technological parasites that infest the city, i mean glitches in the game's programming. I had to repeat several fights because the game couldn't register that i had killed everyone in the fight. It's the little things such as this that keep the game from being something truly amazing, though it is still a really enjoyable experience, one that i would recommend to anyone who wants some thing refreshing and new to try out. Expand
  78. Jun 12, 2013
    9
    I liked the story that is full of drama. The game's graphics are also very beautiful. But there are some errors: namely, not quite handy camera, and apparently because of the transfer is not quite right with the console, the game many a time stuttering.
  79. Jun 12, 2013
    9
    This game meets my expectation overall in terms of concept, story, and game play.. This brand new IP is worth to be explored and understood deeply if someone don't merely judge by the game play
  80. Jun 11, 2013
    9
    This game is in fact a solid 8.0. But I am giving it a 9 since so many reviewers seem to be so polarized.
    Positives: Music, voice acting, soundtrack, graphics, character development and story are superior to most "interactive movies" that I have played.
    Negatives: Game is devoid of choices or freedom. I will say however this is a common sacrifice game developers make for the sake of
    This game is in fact a solid 8.0. But I am giving it a 9 since so many reviewers seem to be so polarized.
    Positives: Music, voice acting, soundtrack, graphics, character development and story are superior to most "interactive movies" that I have played.
    Negatives: Game is devoid of choices or freedom. I will say however this is a common sacrifice game developers make for the sake of story. Just know when you buy the game that it is basically an interactive movie progressed by button combinations. Not a game with any RPG elements, choices or freedom.
    Expand
  81. Jun 11, 2013
    6
    The game's solid story, great visuals and interesting ideas are let down by poor execution. The rooftop action doesn't pass muster in a post-Assassins Creed world, and the innovative combo system doesn't stop the combat from being a button-masher.
  82. Jun 11, 2013
    10
    Remember me offers one of the best stories in a console/PC game, stunning graphics and a very believable futuristic world. The story is by far the best asset in the game, yet the story unfolds with nearly no player-choices. It provides something close to an interactive movie in the same way as select Naughty Dog games or Ubisoft games. Like a movie, you cannot influence the end, you justRemember me offers one of the best stories in a console/PC game, stunning graphics and a very believable futuristic world. The story is by far the best asset in the game, yet the story unfolds with nearly no player-choices. It provides something close to an interactive movie in the same way as select Naughty Dog games or Ubisoft games. Like a movie, you cannot influence the end, you just discover it while the story moves forward. In my humble opinion, the fact that the world is realistic and Nilin shares thoughts and views with you makes the whole much more compelling.

    But lets set the expectations right. If you are looking for freedom of choice, non-linear story. Something like GTA or Saint Row, then this game is not for you. It is closer to a Tomb Raider, Uncharted or Assassin Creed 2.

    On the gameplay, as it seems to be a recurring critique:

    If I would have to make a mixed review of the gameplay, it would be that it starts too basic and scales up in complexity slowly. Yet, once you are in Episode 4+, faced a couple of Boss and groups of enemies need to be dealt with more care. When you start to have a full arsenal of powers and multiple combos, especially in Memory Hunter mode; then you get the full potential of the gameplay.

    But the full potential only comes 4+ hours into the game. That's maybe something DONTNOD should have thought about. The gameplay is not a revolution, but it is better then Assassin Creed or AC2. Even more interesting than Tomb Raider from a combat perspective, even if weaker from a platform gameplay perspective.

    Imho, there is a lot of potential for improvement. But it is a first game in a new setting. The augmented reality implementation is very nice. The fact you can recognize Paris places and settings is awesome too. The memory hack principle may need refinement in order to be slightly less time consuming, yet it works fine.
    Expand
  83. Jun 11, 2013
    10
    The game is just awesome, detailed world cool music, diverse setting, and most importantly (at least for me) is a very interesting and emotional storyline.
  84. Jun 11, 2013
    8
    Greatly under-rated game. I think too many people have a stick up their ass since the release of Bioshock infinite and other brilliant games. This game isn't perfect, but it does have a great story, visuals and setting. The combat isn't great, however I did find it challenging in parts and enjoyable enough for me to play at least 6 hours straight (I think I spent 9-10 hours completing it).Greatly under-rated game. I think too many people have a stick up their ass since the release of Bioshock infinite and other brilliant games. This game isn't perfect, but it does have a great story, visuals and setting. The combat isn't great, however I did find it challenging in parts and enjoyable enough for me to play at least 6 hours straight (I think I spent 9-10 hours completing it).

    I recommend playing this game, however don't play it if you're expecting the next Bioshock Infinite.
    Expand
  85. Jun 10, 2013
    2
    The Good: Graphics are pretty and the story starts out pretty interesting.

    The Bad: Everything else. The combat is blatantly stolen from the Arkham games but it's dumbed down immensely and slightly broken. The platforming is horrible and lacks polish, actually the same can be said of all gameplay elements. Camera angles are incredibly annoying as well, sometimes leading to you
    The Good: Graphics are pretty and the story starts out pretty interesting.

    The Bad: Everything else.

    The combat is blatantly stolen from the Arkham games but it's dumbed down immensely and slightly broken. The platforming is horrible and lacks polish, actually the same can be said of all gameplay elements. Camera angles are incredibly annoying as well, sometimes leading to you getting hit in combat without even knowing what's hitting you.

    It's also short, which given that it's basically an interactive movie...that might not be a bad thing. On the hardest difficult I beat it in about half a day.

    The story also trails off and just gets weird instead of interesting by the end, which is sad because it's one of the only things the game has going for it.

    I suggest you save your money and just watch youtube videos of people playing it if you're interested. You'll get the same value out of it and save a little time and money.
    Expand
  86. Jun 10, 2013
    8
    Engaging, interesting and nicely put together. The underlying story makes for a slightly linear experience and this is more than compensated for by the feel and fine touches of the overall environment and setting. It is also nice to play a game that is not North American in that the differences in culture and value show through the choices and interactions you have. A little too console inEngaging, interesting and nicely put together. The underlying story makes for a slightly linear experience and this is more than compensated for by the feel and fine touches of the overall environment and setting. It is also nice to play a game that is not North American in that the differences in culture and value show through the choices and interactions you have. A little too console in controls for me and some of the combos are not easy to understand/execute. All said, most enjoyable and I expect to be replaying it over the next while. Expand
  87. Jun 10, 2013
    3
    Average game. Forces you to stop and start every 2mins for upgrade or plot progression. Rather pointless combo system with no real need for it. Fantastic cyberpunk world. Linear is putting it mildly. Good music. Wait for sales.
  88. Jun 10, 2013
    9
    the story and environment more than make up for weak combat and platforming mechanics. play it on hard, and enjoy the fluidity of the game, don't expect a huge challenge or massive gameplay innovations. but do expect to get immersed and engaged in the world they've built. a really nice experience.
  89. Jun 10, 2013
    9
    The platforming starts out with a generic ledge shuffle, but progressively includes more and more tools your spammer can break weak obstacles, tractor objects around to change the puzzle, and yank the energy out of one mechanism so you can dump it into another mechanism in order to advance the puzzle (kind of like carrying around a companion cube, if it was a blaze of glowing lightThe platforming starts out with a generic ledge shuffle, but progressively includes more and more tools your spammer can break weak obstacles, tractor objects around to change the puzzle, and yank the energy out of one mechanism so you can dump it into another mechanism in order to advance the puzzle (kind of like carrying around a companion cube, if it was a blaze of glowing light wrapping your arm that could be fired from a distance). Using stolen memories is incorporated with all of these tools, so the gameplay you get in the second half of the game is far more developed than what you see in the pre-release trailers, which focus on the early levels.

    I’ve heard people complaining about how the game shows you what ledge to jump to, and I have to say so does every other game. Usually ledges are lit, colored or textured differently, or they just stand the hell out. Remember Me just uses a different mechanism. The game also tricks the player a few times; when I stop and really look around, I'll see another jump marker that was just off screen that I would have missed had I been simply following prompted jumps, and that other marker leads me to a powerup reward. And some markers fail under you, leaving Nilin to take a tumble a mechanism that isn't used frequently enough for you to come to expect it, which is good.

    Loved the combat, gaining moves as rewards for accumulating XP. Once you get a serious arsenal Nilin' will be stringing spectacular movements together into a buttkicking ballet that you can reinvent whenever you want by changing animation and effect (again, this a completely different animal in the second half of the game because you have so many more moves and abilities). Upon replay you can keep all of the moves you purchased in your previous run-through. More advanced enemies keep the difficulty interesting; I particularly like the guards whose electrified armor hurts you when you hit them, and the invisible buggers you have to reveal before you can take them on. You will use every tool you are given.

    And of course Nilin and Neo Paris look great, from the classic architecture to the sci fi archologies to the plates of rats the street vendors sell in the slums (I am playing on a powerful PC, so take that into consideration). The beauty is mostly to look at, not interact with, so if the inability to kick cardboard boxes around and stand on tables is a dealbreaker for you, then get used to disappointment.

    I was expecting a far worse game based on the reviews I've read, usually in the vein of "It falls short" (falls short of what? Of perfection? Of failure? Falls short of fun? Is it fun? It is fun, by the way). Upon playthrough I found that many statements in those reviews are factually incorrect. I don't mean a difference of opinion, but statements like "the game doesn't do this" when it actually does, as if they wrote the review after playing only an hour of it, or they based their opinion on the pre-release videos. What you see in the early game is just a platform on which the late-game is built. It's a little embarrassing actually, as if all these guys solemnly said "Halo is set on the Pillar of Autumn, and we feel this makes the game fall short".

    Dontnod is small and new and they've made a game bigger than themselves. It’s beautiful, it’s fun, and it does powerful things with its ideas. I say get it.
    Expand
  90. Jun 10, 2013
    8
    My cons and pros for this game.

    +Atmosphere +Design +Art Direction +Cutscenes +Music +Acting ++++Remixing Memories ++++Puzzles (2 of them but worthy) ++++++ Story +/- Combat - Cutscenes unable to skip (i don't mind but some will) - Some glitches and bugs - Confusing combat combos menu - Combos not really usefull except two maybe. I didn't even make a fourth combo -
    My cons and pros for this game.

    +Atmosphere
    +Design
    +Art Direction
    +Cutscenes
    +Music
    +Acting
    ++++Remixing Memories
    ++++Puzzles (2 of them but worthy)
    ++++++ Story

    +/- Combat

    - Cutscenes unable to skip (i don't mind but some will)
    - Some glitches and bugs
    - Confusing combat combos menu
    - Combos not really usefull except two maybe. I didn't even make a fourth combo
    - Linear level design

    So my final thought is. If DONTNOD get a chance to make a sequel they should make the level design more like Mass Effect with side quests. And they should also iron out the game and fix the combat. BUT, i applaud them for the atmosphere, story, setting, music, acting and allround feeling.
    And also, the remixing memories part and the couple riddles are always a welcome plus.

    For me it deserves 8.5/10
    Expand
  91. Jun 10, 2013
    8
    I really enjoyed this game. It is a good console-kind of an action. The best thing in this game is definitely the story. After just finishing blockbusters like Crysis 3 and Battlefield 3 (a bit late on this one), the story of Remember Me really made an impact on me. At least I can tell you what it was about after a few days pass (unlike the other 2 games I just finished).

    The idea it is
    I really enjoyed this game. It is a good console-kind of an action. The best thing in this game is definitely the story. After just finishing blockbusters like Crysis 3 and Battlefield 3 (a bit late on this one), the story of Remember Me really made an impact on me. At least I can tell you what it was about after a few days pass (unlike the other 2 games I just finished).

    The idea it is focused around is pretty interesting and somelike of the movie Inception but instead of dreams, the focus here is on memories. The graphics are exceptional and the sound is good enough to keep you immersed in the story. The city it is based in is called Neo-Paris and is very interesting and beautiful (I played it on 3D and it was very rewarding). The story keeps revealing twists so you don't want to stop playing because it keeps tingling your curiosity even though the unvarying battles and jump and run gameplay are a bit simple. Good thing they are not long enough to bore you.

    The gameplay itself is nothing new with the exception of the combos. Fighting is pretty straightforward with one button for dodge, and 2 buttons for 2 attacks. The attacks can be linked in pre-made by you combos in which every hit gives you some boost (dmg, heal, etc.) Battles are really easy with the small variety of common enemies and a few bosses which are also as easy. The other part of the gameplay is running,jumping and climbing on some edges and stuff in the city which is extremely easy. You have a pointing arrow thing which shows you exactly where you have to jump or go in every moment so very little time is lost in wondering. This is the biggest con for this game. It is very very linear. It is a pity having such a beautiful environment as Neo Paris and not being able to roam even a little in it.

    CONCLUSION:

    My conclusion is that in such times of blockbusters, that awe you with graphics and constant action gameplay but are totally lacking any kind of story, a game like this is rewarding your brains and curiosity. Since the gameplay is really simple and easy I almost saw it like a movie just to satisfy my curiosity in the story, and was left with a rewarding feeling after I finished it.
    Expand
  92. Jun 10, 2013
    8
    Simply put, Remember Me is one of the most stunning games to come in a long time. Beautiful visuals, a gripping soundtrack, and a well-designed protagonist unlike any other, make for a fantastic experience that will draw you in from the very start.

    The soundtrack especially is one of the hallmarks of the game. It has a REZ-like quality to it. During combat, music has a sort of techno
    Simply put, Remember Me is one of the most stunning games to come in a long time. Beautiful visuals, a gripping soundtrack, and a well-designed protagonist unlike any other, make for a fantastic experience that will draw you in from the very start.

    The soundtrack especially is one of the hallmarks of the game. It has a REZ-like quality to it. During combat, music has a sort of techno style, with a beat that seems to fluctuate depending on how well you fight. String enough combos together, and the speed of the music picks up and flows. Take a hit however, and the music appears to grind to a halt as you recover. Add this to the innovative, albeit underdeveloped, combo crafting system, and the solid feel that combat has in general, and it makes for a wonderful fighting system that will have you looking forward to every encounter with the residents of Neo Paris.

    Nilin herself is a fantastic character. She seems more real than other protagonists in almost every way. Nilin is possessing of a rather exotic look, and coupled with a fantastic voice actor she immediately becomes appealing from the very start. The developers seem to have taken a clue from the recent Tomb Raider as well. Nilin walks and runs in a very life-like manner. She glances around at various people and objects that she passes, looks behind her every now and then as she runs, and holds her arm up to shield her face from the heat of flames in the event that you encounter them. Such elements serve to bring the character to life in a more engaging manner.

    Remember Me is not without flaws however. The combat system, though solid and innovative, feels like a missed opportunity. The combo lab allows the player to create a number of combos from four different varieties of moves, thus giving the player a measure of control over how combat plays out. However, the system might leave the player with a feeling as if there should have been a few more move types to work with, and perhaps a couple more combo strings to customize. In terms of length, some players may also feel that the story is rather short at an estimated 7-10 hours. It is worth noting however that quality over quantity is a mantra to live by, and Remember Me should not be overlooked simply because of its length.

    The story itself is best left as a surprise, to be discovered by the individual, but altogether these aforementioned elements of the game make for a fantastic, engaging experience. The game can only be compared to the likes of Enslaved and Okami, more art than anything else. While some may feel that Remember Me is more on the side of art and doesn't quite step over the border to the side of gaming, it is nevertheless a wonderful experience that should not be missed for any reason.
    Expand
  93. Jun 10, 2013
    7
    Remember Me seemed to me like a great game in the making with modifying the memories of a select target to either kill themselves, remember something important like remembering to turn off the stove before dinner burns or remind them of a regretful drunken night and bring up the possibility of infection.

    That is what I wanted to do in Remember Me, and for some part I did. The problem
    Remember Me seemed to me like a great game in the making with modifying the memories of a select target to either kill themselves, remember something important like remembering to turn off the stove before dinner burns or remind them of a regretful drunken night and bring up the possibility of infection.

    That is what I wanted to do in Remember Me, and for some part I did. The problem was it wanted to turn the protagonist into a futuristic female Ezio Auditore between these parts, and at least with the character of Nilin it makes the main character seem well realized like Ezio. I had no problem with this as long as I got an open world with some interesting side characters and side jobs to do, just like in Assassins Creed 2.
    What I got instead was an open world looking area without the open world and some very average side characters with average dialogue who average out to be nothing but a distraction. Yes, it was average but unlike some games who try to do the exact same thing, at least Remember Me executed these points better then other games like the aforementioned Fuse.
    Something tells me I would have appreciated Remember Me more if it was turning into a Portal type game, in which you are person A, you do a random but well executed selling piece over and over, tie it up into a good but short story and leave it be. The Memory Modifying was the Selling point of this game, but to me it got so caught up with the in-between bits it just landed on the review target of good.
    I can appreciate that a large company like Capcom would take a chance on a new IP like this but if Capcom needs something at the moment its unique titles that separate themselves from the pack like the original Devil May Cry.
    Remember Me definitely has this potential to do something different and unique but for some reason decided to try and throw in Assassins Creed's gameplay into the mix. I'm not sure if it was supposed to be part of the game from the beginning but it could have been removed easily enough or maybe even made better.
    Much like how EA treated Fuse, something tells me Capcom was just treating Remember Me like the stereotypical father and daughter's boyfriend scenario you see in Sitcoms: "Hey, you exist and I sort of approve of you, I just don't want to dedicate any time to get to know you or have to put resources to you since you weren't an original idea, or something I could trust to succeed. I might in the future, but for now you must deal with general ignorance."
    Expand
  94. Jun 10, 2013
    8
    The story of Remember Me is fascinating. Nilin is not a cliche protagonist with amnesia. She has a true motive, and you will enjoy finding out that motive along with Nilin. Voice acting in this game is superb, and the music used to enhance the atmosphere is mesmerizing. The opening title theme is one of my favorite tracks.

    The gameplay for the most part is good. Combat could be a
    The story of Remember Me is fascinating. Nilin is not a cliche protagonist with amnesia. She has a true motive, and you will enjoy finding out that motive along with Nilin. Voice acting in this game is superb, and the music used to enhance the atmosphere is mesmerizing. The opening title theme is one of my favorite tracks.

    The gameplay for the most part is good. Combat could be a little more fluid, but it still works. Platforming, stealth, and puzzles break up the monotony of fighting, which is great.

    Overall, Remember Me is a different type of title. If you are looking for a change of scenery in a sea of sequels, this is the game for you. Science fiction fans shouldn’t pass this one up either.
    Expand
  95. Jun 10, 2013
    6
    If I had to bring up why this game is disappointing it is that I want to play in Neo Paris it is an amassing world artistically stunning and dripping with unique style as well as a decent story and absolutely fantastic music.

    The problem is the combat is dull and repetitive, the world is a corridor, the platforming is both annoying and blatantly obvious as to what you must do. None of
    If I had to bring up why this game is disappointing it is that I want to play in Neo Paris it is an amassing world artistically stunning and dripping with unique style as well as a decent story and absolutely fantastic music.

    The problem is the combat is dull and repetitive, the world is a corridor, the platforming is both annoying and blatantly obvious as to what you must do. None of the "game parts of this game work well but the IP is still good. It is a game I did not like yet want a sequel of as a different genre or with a completely overhauled combat system and no platforming.

    Make it a Witcher style RPG as that game never shined in combat though it fairs better than Remember me. Perhaps make the Presen Combo lab to where it has a real tangible effect and more than 4 combos. Simply open the stunning world that is keeping my from giving this a negative review score as the part oft his game where there is no combat are the only memorable parts as the world just looks so fantastic. Any of these you make this a massive IP but for now it is something to put in your steam Watch list and pick it up on sale.
    Expand
  96. Jun 10, 2013
    9
    Remember Me from Dontnod Entertainment is the french developers first game, and I can say with certainty that Dontnod will become a leader in innovating games.

    Non spoiler story: Remember Me is a fantastic game set in the Cyberpunk theme of Neo-Paris, a city built after a European Union Civil War in 2066. Humanity has become addicted to a new form of technology that allows the
    Remember Me from Dontnod Entertainment is the french developers first game, and I can say with certainty that Dontnod will become a leader in innovating games.

    Non spoiler story:

    Remember Me is a fantastic game set in the Cyberpunk theme of Neo-Paris, a city built after a European Union Civil War in 2066. Humanity has become addicted to a new form of technology that allows the sharing and downloading of memories.

    You play as a woman with a form of amnesia that if I explained more would ruin the story. Suffice to say that a lot of people want you dead.

    Gameplay:

    Gameplay reminds me of the Tomb Raider without guns, along with great memory based puzzles. Before you think "boring" and stop reading you should know that the memories are other peoples. You have the ability to alter a persons memories in a genius puzzle that lets you tryout different outcomes to what could have happened and warping your targets perception if his or her own reality. You can only do this a few times during the story which is a shame but it makes a great change of pace from the combat.

    Combat:

    Speaking of combat, you can unlock moves during the game and arrange them in any order you like giving you that ability to make your own combos! Enemies are varied and will keep you on your toes as you try to figure out how to best them.

    As you go on other abilities become available and give you more puzzling and can also play a role in combat, but as I try to write spoiler free reviews I'll leave that up to you to discover!

    No toilet breaks!:

    If you have a day sick in bed (like me) you will beat it in a day but you can't stop playing to do so.

    Graphics and sound:

    With the exception of one hard boss fight that has some repetition, the voice acting is well enough for the characters, with the best acting going to the main character. It is a beautiful game to look at from the grimy under city to the richer upper city and small extras in the environment really bring out the immersion.

    Out of Ten:

    Graphics 9

    Sound 8

    Gameplay 9

    Collectibles 7

    Over all 9.5
    Expand
  97. Jun 10, 2013
    9
    Review #2:
    The game world is very diverse. In every chapter new things are implemented. The game keeps being refreshing chapter after chapter. Quiet well planned. The enemies are not just basic, with their own skills and stats, but some enemies have co-exists and boost each others powers. This can be seen by a leaper with a red shielding, making invulnerable Or a soldier with 2 leaper
    Review #2:
    The game world is very diverse. In every chapter new things are implemented. The game keeps being refreshing chapter after chapter. Quiet well planned. The enemies are not just basic, with their own skills and stats, but some enemies have co-exists and boost each others powers. This can be seen by a leaper with a red shielding, making invulnerable Or a soldier with 2 leaper slaves which attack first, these leapers have some kind of connection with it's host. This can be seen with the communication line between master and leaper slaves.

    During the battle you try to execute the highest combo, thus earning yourself much more 'exp' points to boost your skills. This game is no longer a buton mashing game, can be, but to really enjoy the game you have to try to use combo's.

    Just one impressive game.
    Expand
  98. Jun 10, 2013
    9
    having actually beaten the game and enjoyed it, it's definitely much more linear than Uncharted. it's corridor after corridor after corridor. Uncharted doesn't do that and i've completed 2 & 3.
    It's level design is extremely similar to Enslaved. but Enslaved is far worse. the Linearity also hurts with the game's lack of collectibles.
    unquestionably though this is the second most linear
    having actually beaten the game and enjoyed it, it's definitely much more linear than Uncharted. it's corridor after corridor after corridor. Uncharted doesn't do that and i've completed 2 & 3.
    It's level design is extremely similar to Enslaved. but Enslaved is far worse. the Linearity also hurts with the game's lack of collectibles.
    unquestionably though this is the second most linear game i've ever played. beautiful graphics, good story, and solid gameplay
    Expand
  99. Jun 9, 2013
    10
    Remember Me is an action/melee/platformer in every sense of the word. I've had a fun time playing this game and thought I'd break down my thoughts of why this is so.

    Combat: I really like the customization feature of being able to select different moves (Pressens) with different benefits (power, regen, chain, and cooldown) and pick what combos are most comfortable for you personally as
    Remember Me is an action/melee/platformer in every sense of the word. I've had a fun time playing this game and thought I'd break down my thoughts of why this is so.

    Combat: I really like the customization feature of being able to select different moves (Pressens) with different benefits (power, regen, chain, and cooldown) and pick what combos are most comfortable for you personally as a player to pull off. You will learn additional moves as you go along, however the way this is done here is far from rpg-style gameplay; so do not expect that going in. You cannot button mash your combos as the game requires that you properly time yourself from one hit to the next. This, I think, has lead to a perception that the controls are unresponsive because the timing window from one hit to the next is very small. But, once I got the rhythm of a combo down I rarely had a problem finishing it. You fight a lot of multiple enemies, placed in arena-like portions of the map. Enemies tend to group up and their attacks will break your combos, so it is important that you plan ahead, gain space on individual enemies, dodge, and look for vulnerable openings. Sometimes, this is easier said than done as some enemies can leap from walls, block attacks, and so forth. If you just jump into a big group and start swinging or get yourself cornered, you'll get floored pretty quickly on any difficulty. Your special S-Pressens and your arm-mounted Spammer can also be great assets in the right situations; allowing you to turn robots on their masters and stun enemies for periods of time. All in all, the combat requires you to pay attention, be creative, memorize the rhythm of your combos, and think.

    The World: NeoParis is an atmospheric and beautiful place. It really is a sight for the eyes. Familiar Parisian landmarks and architecture are spread throughout a world of flying drones, cables, slums, and futuristic skyscrapers. It is, unfortunately, linear. Not a great deal of open-world happens here. However, your objectives are always clear and helpful orange arrows give you tips on where to leap or climb to next. The game does hold your hand when it comes to directions and some gamers may feel it insults their intelligence which I can completely respect. I found the directional prompts useful largely because I didn't want to spend forever hanging from a pipe wondering where to go or what to do next. The non-enemy, non-essential NPCS do not interact with you very much. Some are busy in conversation with other NPCs, others talk to themselves, and some will give you a "I don't have time to chat" in one version or another. As long as you don't have a strong desire to be a social butterfly with NPCs, this means very little.

    Collectibles: Like them or hate them, there are a few different collectibles to find in the game. Some, like the Mnemist Memories, give you information and backstory. Others, like SAT Patches, boost your health after every group of five that you find (which you'll occasionally get hints for via holo-screens). Despite being a linear game, collectibles are cleverly hidden around piles of trash, in building crannies, and sometimes behind shutters that you can open with your Spammer. I personally love to find stuff so having multiple collectibles was a great experience for me.

    Voice Acting/Characters: Overall, not bad. The only hiccups I noticed is that Nilin's lips don't always sync properly when talking to Edge over the comm in her ear. The dialogue itself wasn't Shakespearean, but it was pretty well done, clearly heard, conveyed believable emotion for the most part, and suited it's purpose. Nilin is the only person in the game that really gets fleshed out as a character, but the devs did a nice job of making her a complex individual that is both driven yet also conflicted. It doesn't help of course that she has lost her memory right from the get-go and has to slowly work it back; forcing her to question herself and her decisions particularly during cutscenes.

    Memory Remixing: This is a truely unique feature. You are able, at set parts of the game, to change the events recorded in someone's memory....or even accidentally glitch-out their memory. It basically works like a puzzle: You have to find the right things to change in the right order to get the desired result and complete your objective. Though you don't get these opportunities often enough, as has been one of the recurring criticisms, it's a very enjoyable part of the experience.

    Achievements: If you're an achievement getter, prepare to be challenged. As a forewarning, snagging all of the achievements does require multiple play-throughs. But for the size of a game like this, it's not all that taxing.
    Expand
  100. Jun 9, 2013
    8
    I made the title to make it clear that this is a very solid campaign game. I generally play multiplayer games i.e. Battlefield 3, but we all know that those types of games are made mainly for the multiplayer, leaving the campaign pretty poor. Remember Me went for an all-out campaign game and it shows. This is a very detailed game and the team that put this together did an astonishing job.I made the title to make it clear that this is a very solid campaign game. I generally play multiplayer games i.e. Battlefield 3, but we all know that those types of games are made mainly for the multiplayer, leaving the campaign pretty poor. Remember Me went for an all-out campaign game and it shows. This is a very detailed game and the team that put this together did an astonishing job. The music, sound effects, the neo look are all great, but the story in this game is outstanding. The story behind Nilin will suck you in and you will look forward to when you can continue the journey in getting your memory back each time you have to quit the game.

    As others have said you set up your combo moves which at first your hands will hurt just getting the combos pulled off. Once you get used to it it will be a little more fluid as the game notifies you when you have to hit either "Y" or "X" depending on whether your set up is for damage, self-healing, or cool down. Some enemies are tougher than others and at the end of Episode 2 I actually had to change the difficulty to the lowest setting to defeat the boss. That's another plus, being able to change the difficulty in order to prevent you from getting frustrated. Again, the story is so good that you will want to beat the heck out of foes in order to find out what's next.

    If you are looking for a multiplayer game then pass on this one. If you are looking for a very solid campaign game that just sucks you in then do yourself a favor and pick this game up. Although, this game may be overlooked as I would have missed it if it wasn't for a recommendation from Amazon. I'm really glad this game found me and I think you will too.
    Expand
Metascore
65

Mixed or average reviews - based on 26 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 26
  2. Negative: 1 out of 26
  1. Sep 10, 2013
    60
    Remember Me is a competent action game that never really excels. The story is wasted and the platforming is poorly implemented with the rest of the game. Still the combat system is interesting and the framing around memories is at least somewhat original.
  2. LEVEL (Czech Republic)
    Jul 9, 2013
    40
    A game with great potential, great setting and great music. However, it's knocked down by its incomplete implementation of the original ideas and its frustrating battle system. [Issue#231]
  3. Jul 8, 2013
    60
    There are a lot of ideas packed into this game but I feel like if they would have cut back on a couple of the concepts to focus more on the story then this could have been a real stand out game. As it is now Remember Me is more appealing when it gets cheaper or if you have absolutely nothing to play.