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7.4

Mixed or average reviews- based on 1161 Ratings

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  1. Oct 20, 2014
    8
    This game could of easily of been a 10/10 if it wasn't for some of it's issues. First the good. The story is a great cyberpunk tale and the environment of Neo Paris is beautiful. The music is one that you will want to continue listening well after the game ends. The combat system is fun and allows you to design your own combos. And the puzzles in this game are actually puzzles unlikeThis game could of easily of been a 10/10 if it wasn't for some of it's issues. First the good. The story is a great cyberpunk tale and the environment of Neo Paris is beautiful. The music is one that you will want to continue listening well after the game ends. The combat system is fun and allows you to design your own combos. And the puzzles in this game are actually puzzles unlike other games that ditched the concept of having puzzles in them. *cough cough* Resident Evil *cough*

    Now the bad, Quick time events are a **** in this game. Sometimes they don't show up correctly and will make you lose a boss fight. The camera extremely annoying in the combat and the auto aim feels clunky.

    Like I said if it wasn't for the bad, all the good would of made this game a 10/10. Still if you are a fan of cyberpunk, this game is a must buy. If you don't care too much about cyberpunk, the game might not be able to hold you.
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  2. Jun 4, 2013
    9
    Remember Me is an awesome game. It’s sometimes frustrating with it's difficulty, but it also transports you to an amazing world with striking designs, a deep culture, and interesting characters. The game might rely a little too heavily on “been there, done that” elements of play, but when it breaks from the norm and it does so often it hands players power and a sense of freedom inRemember Me is an awesome game. It’s sometimes frustrating with it's difficulty, but it also transports you to an amazing world with striking designs, a deep culture, and interesting characters. The game might rely a little too heavily on “been there, done that” elements of play, but when it breaks from the norm and it does so often it hands players power and a sense of freedom in experimentation. Expand
  3. Jan 26, 2014
    10
    How could a game so wonderful get such terrible reviews? How could a game that I'd consider one of the best ever made get seen so poorly? Every aspect of this game, every single facet, is amazing -- the world, the characters, the flow of the combat. I will never understand, and will lament for quite a while, that this game may never get its proper recognition -- but I can say here and now,How could a game so wonderful get such terrible reviews? How could a game that I'd consider one of the best ever made get seen so poorly? Every aspect of this game, every single facet, is amazing -- the world, the characters, the flow of the combat. I will never understand, and will lament for quite a while, that this game may never get its proper recognition -- but I can say here and now, do yourself a favor: play Remember Me. Expand
  4. Jun 17, 2013
    10
    Awesome game. Enjoyed the adventure from the begining to the end. The atmosphere is awesome, music is fantastic. Art is outstanding. Models are wonderful. I mean.. if you dont like or you dont understand Art will not like the game
  5. Jul 9, 2013
    9
    imagine a mix of mirrors edge, tomb raider, street fighter, with the graphics of unreal tournament 3. thats basically what it is.

    but not in a bad way. i had a lot of fun playing this, seriously. the game includes so many new ideas, a good story and an incredible use of the unreal engine. leveldesing, especially the later stages, the reflections, the light effect and details
    imagine a mix of mirrors edge, tomb raider, street fighter, with the graphics of unreal tournament 3. thats basically what it is.

    but not in a bad way.
    i had a lot of fun playing this, seriously.

    the game includes so many new ideas, a good story and an incredible use of the unreal engine.
    leveldesing, especially the later stages, the reflections, the light effect and details simply amazing.

    the music and sounds are matching, the controls are simple.
    i point that out because some noobs in the forums complain about "hard controls and weird camera angle". i call this the camera is just moving like at tomb raider, or else.

    the only thing i didnt like were the enemies, there could have been more different ones, and i would like to have a litte more open world feeling.
    the game also bugs sometimes when you alt+tab while its running.

    all together its a great game and shouldnt be missing in your collection.
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  6. Jun 10, 2013
    9
    Review #2:
    The game world is very diverse. In every chapter new things are implemented. The game keeps being refreshing chapter after chapter. Quiet well planned. The enemies are not just basic, with their own skills and stats, but some enemies have co-exists and boost each others powers. This can be seen by a leaper with a red shielding, making invulnerable Or a soldier with 2 leaper
    Review #2:
    The game world is very diverse. In every chapter new things are implemented. The game keeps being refreshing chapter after chapter. Quiet well planned. The enemies are not just basic, with their own skills and stats, but some enemies have co-exists and boost each others powers. This can be seen by a leaper with a red shielding, making invulnerable Or a soldier with 2 leaper slaves which attack first, these leapers have some kind of connection with it's host. This can be seen with the communication line between master and leaper slaves.

    During the battle you try to execute the highest combo, thus earning yourself much more 'exp' points to boost your skills. This game is no longer a buton mashing game, can be, but to really enjoy the game you have to try to use combo's.

    Just one impressive game.
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  7. Jul 5, 2013
    8
    It is a very, very beautiful and sexy game, with a lot of artistic sense in it. Everybody who has been in free-climbing (as a sport or adventure) can see big influence from that thanks.
    On the other side it could benefit from the better fighting with more strategic ideas in it not just a hysteric left-right mouse buttons pressing added by the space bar and WASD keys... You know, to have
    It is a very, very beautiful and sexy game, with a lot of artistic sense in it. Everybody who has been in free-climbing (as a sport or adventure) can see big influence from that thanks.
    On the other side it could benefit from the better fighting with more strategic ideas in it not just a hysteric left-right mouse buttons pressing added by the space bar and WASD keys... You know, to have a feeling you were smart at the end of the fighting scene, not just that you have quick fingers. After 11 hours of play still do not understand combos what to use and how.
    In any way, didn't regret buying it. Would recommend to everybody with inclination to SF. Graphics is one of the best ever.
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  8. Jul 24, 2013
    8
    This game deserves a MUCH higher rating than it has. It's not a 66. I'm thoroughly enjoying this game. The combat system fights like batman, but you also get to select how each strike in a combo effects your situation. Some strikes can heal you, some can reduce cooldown timers, some add more damage. Ignore the metacritic rating. Watch the gameplay videos. If you think you might like itThis game deserves a MUCH higher rating than it has. It's not a 66. I'm thoroughly enjoying this game. The combat system fights like batman, but you also get to select how each strike in a combo effects your situation. Some strikes can heal you, some can reduce cooldown timers, some add more damage. Ignore the metacritic rating. Watch the gameplay videos. If you think you might like it from that, then play. Expand
  9. Aug 16, 2013
    10
    Super Spiel jeder Cent war es wert!
    Super Story!
    Und Gute Grafik!
    Gute Musik!
    Gameplay ist in Ordnung!
    Macht Super Spaß das Spiel noch mal zu Zocken
  10. Jun 23, 2013
    10
    The only reason I'm giving this game a 10/10 is beacuase I feel the current scoring does not accurately reflect the state of the game at present time. Remember Me is one of the most refreshing gaming experiences I have had in a while.

    That said, many people like to complain about the combat, for me the combat was just fine. It was fluid & provided a good customization system for your
    The only reason I'm giving this game a 10/10 is beacuase I feel the current scoring does not accurately reflect the state of the game at present time. Remember Me is one of the most refreshing gaming experiences I have had in a while.

    That said, many people like to complain about the combat, for me the combat was just fine. It was fluid & provided a good customization system for your combos, I only wish it wasn't only limited to four. And since when did linearity become such a bad thing, it is absurd how we declare games as bad if they don't offer Skyrim levels of exploration. I don't want Skryim in my Remember Me. Skyrim was a terrible game that doesn't deserve any of the praise that is currently has. Everything about it was bland & uninspiring. My taxes are too damn high!
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  11. Mar 26, 2014
    10
    This game is highly underrated. The story kept me interested, the combat was really fun, boss battles wer entertaining. Voice acting was pretty good (Edge was kind of crappy), but really I don't think this game deserves the crap I've read about it. People are too critical.
  12. Jan 20, 2015
    10
    This is by far one of my favourite games ever. The storyline is fantastic, the art is beautiful and the mechanics to set up your combos for fights are unique. The controls can be a little awkward due to the often bad camera angles but as a big fan of Capcom games, you get used to it. The storyline of this game easily makes up for this anyhow. 10/10 will never forget this game :D
  13. Jun 6, 2013
    10
    As the credits roll on this 11 hour journey, I’m pleasantly surprised to see such a great title come out of a brand new studio. The team at DONTNOD Entertainment have brought something unique to the table, giving us not only beautiful graphics and incredible sound, but also a new combat approach wrapped around a very engaging storyline
  14. Jun 5, 2013
    8
    Game need just to be polished in some aspects. Capcom sould give more money to these guys, it is seen that the budget was too low.
    But is good stuff.
    I liked it
    Try it.
  15. Jun 4, 2013
    8
    Polaris1020 8 Remember Me is destined to be overlooked, which is sad. One thing is for sure: It is a true underrated gem.

    I'm about mid-way in the game, and it is a fantastic and hypnotic game, captivating me with it's beautiful and heavily detailed world. The setting is the first thing you'll notice; vivid, unconventional colors blot this world, and it is a feast for the eyes.
    Polaris1020 8 Remember Me is destined to be overlooked, which is sad. One thing is for sure: It is a true underrated gem.

    I'm about mid-way in the game, and it is a fantastic and hypnotic game, captivating me with it's beautiful and heavily detailed world. The setting is the first thing you'll notice; vivid, unconventional colors blot this world, and it is a feast for the eyes.

    Combat works and plays out like Batman, but not quite as fluid. The ability to change up your combos makes for a refreshing experience each time. Enemies are can be quite tough in numbers--especially when they differ in types, forcing you to use different tactics for various enemies. Button mashing won't get you very far.

    The platforming and exploration are the weakest links, as they are far too scripted. You never get a sense that you're in immediate danger from scaling walls. And exploration is so linear, so confined, which is a shame considering Neo-Paris is a major sight to behold.

    Memory Remixes are the star of Remember Me, setting it apart from other action/adventure games. Basically, you can hack into peoples memories and alter things, changing the outcome of their behavior. It's fun to mess around and experiment. Not to mention, the memory remixes give great insight into Nilin's character; you really get a sense that she is conflicted with the ethics of what she is doing, which, in my opinion, makes her a very human character to which we can relate.

    The story... I won't elaborate about it. You really need to experience it for yourself because it will blow you away. Some of the writing is awful, though. But most of it works.

    Overall, fantastic game. The story and lore are the strongest aspects. The game play is, for the most part, solid. Remember Me gets an 8/10 for me.
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  16. Jun 8, 2013
    8
    Great plot and world. Too little time to show it. Perfect combat system, bad camera management and not polished tutirial. The game can make you worry for characters, but they are outnumbered by faceless enemies. So it's just 8.
  17. Jun 7, 2013
    9
    This is really an obligatory "review" to tip scales, as some others are doing, to the positive side of things.

    I generally don't hold general opinions with any merit at all in the first place, but this is one game I can't allow to stay so low when it's so well done. I suppose this is proof that user-generated ratings really are crap. I believe some people should rethink how saying 4 out
    This is really an obligatory "review" to tip scales, as some others are doing, to the positive side of things.

    I generally don't hold general opinions with any merit at all in the first place, but this is one game I can't allow to stay so low when it's so well done. I suppose this is proof that user-generated ratings really are crap. I believe some people should rethink how saying 4 out of 5 portions of the game design are great, with one being personally distasteful, yet giving the game a 5> is justified or even remotely rational. I can understand some people's qualms about linearity, QTEs, and general interruptions to the game, but I also understand those aren't very objective or sensible complaints. QTEs? Dialogue? Linearity? Are these really bad in a game that's aimed to be story-centric and immersing? I don't believe so. I would be speaking out of my ass if I said the gameplay was intuitive as a whole, but see, that doesn't make it unoriginal. Does it come up with a grand new scheme ideas and elements we've never seen before? As a whole, no. It has some elements that are original, but others aren't. Does that make it unoriginal, mundane, and copy-paste, though? Absolutely not. Originality is not black and white, and you should feel bad if you believe it is.

    Overall, though, this is a game that most people probably won't enjoy. Why? Because we're being spoiled with massively open worlds, rail-shooters, etc. A fraction of people will like this game, and an even smaller fraction will truly understand the passion behind it and how great it is.
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  18. Jun 4, 2013
    8
    This review contains spoilers, click expand to view. Story and world are overall very engaging. Presented both fast pace and slow take it slow when it's supposed to be fast and you DIE, take it fast when it's supposed to be slow and you miss out on the beauty and the world. The game even helps you pay attention to the little things; if you walk up to a window or a newsflash, the camera will fill the screen and the audio will adjust to focus. It's fairly clear when the game is supposed to be fast and when it's supposed to be slow, there's a lot of hand-holding throughout the game. Inherently there are signs and markers everywhere justified in-world by the SenSen, but there's also a lot of popups that hint what you're supposed to do.

    That being said, there managed to be some [gameplay] portions weren't very clear so immersion was broken as I reloaded to checkpoint six or seven times attempting to figure out the correct pattern. Certain lethal mechanics will happen without notice and chances are you won't get them right the first time. As it contrasts so highly with most of the rest of the hand-holding, I can't help but see those unclear points as a design choice. A choice which I can understand since the absence makes things feel more urgent, butt a choice don't entirely agree with. Might end up being a controls problem though.

    On linearity, game actually pulls it over on you a couple of times. As there is no custom save setting, often it starts to feel like there's only one thing to do, then it hits you that there was some other thing two paths, one to some bonus and one to the next checkpoint, and you don't know which is which. No hard feelings here though, as I don't agree with the convention that the player should always be able to backtrack. Felt like there was constant motion in the presentation. (Except when the previously mentioned lethal mechanics happen.)

    Fighting is pretty fun once you have enough moves to fill up three combos, and/or when you have enough focus to execute multiple specials. Before that, it's somewhat monotonous. Simple, not the best, but mostly fun nonetheless.

    Collectibles get linearly more difficult. Puzzles I'm not sure if they're supposed to get easier or harder some of them I figured out instantly, others I had to attempt several times to figure it out. Some enemy types create great difficulty initially, then are reasonable once you figure them out. Other enemy types seem like just decoration or space-takers. The way reinforcements file in is pretty comical and could probably have been done better.

    For the most part I got used to the music by the end, so it didn't seem too amazing (I blazed through it in one go), but when I first heard it it was amazing. I am sure it will be amazing again when I do another playthrough.

    >>>SPOILERS >>>
    Biggest disappointment was in characters. Most characters are simply temporary, and are less like people more like events. I forgot Olga existed by the end of the game. Random bounty hunter shows up after you get the glove, then becomes your friend, and then serves as your taxi two times and that's it. There are ways to temporarily introduce characters well; Frank and Alexia were fine and they had even less screentime than Olga. But most NAMED characters just aren't presented in this way and don't seem to matter, they seem like plot devices and only plot devices. Governor of Bastille I remember as some boss with a powerful cane. Xmas Kid as a buff guy with gold teeth. Tommy as some resident. There are some human connections, but there doesn't seem to be enough. I should not feel more intimate with a certain random enemy type. "Remember You Soon", well, I am more likely to remember Maggie.
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  19. Jun 11, 2013
    8
    Greatly under-rated game. I think too many people have a stick up their ass since the release of Bioshock infinite and other brilliant games. This game isn't perfect, but it does have a great story, visuals and setting. The combat isn't great, however I did find it challenging in parts and enjoyable enough for me to play at least 6 hours straight (I think I spent 9-10 hours completing it).Greatly under-rated game. I think too many people have a stick up their ass since the release of Bioshock infinite and other brilliant games. This game isn't perfect, but it does have a great story, visuals and setting. The combat isn't great, however I did find it challenging in parts and enjoyable enough for me to play at least 6 hours straight (I think I spent 9-10 hours completing it).

    I recommend playing this game, however don't play it if you're expecting the next Bioshock Infinite.
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  20. Jun 10, 2013
    9
    having actually beaten the game and enjoyed it, it's definitely much more linear than Uncharted. it's corridor after corridor after corridor. Uncharted doesn't do that and i've completed 2 & 3.
    It's level design is extremely similar to Enslaved. but Enslaved is far worse. the Linearity also hurts with the game's lack of collectibles.
    unquestionably though this is the second most linear
    having actually beaten the game and enjoyed it, it's definitely much more linear than Uncharted. it's corridor after corridor after corridor. Uncharted doesn't do that and i've completed 2 & 3.
    It's level design is extremely similar to Enslaved. but Enslaved is far worse. the Linearity also hurts with the game's lack of collectibles.
    unquestionably though this is the second most linear game i've ever played. beautiful graphics, good story, and solid gameplay
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  21. Jun 10, 2013
    9
    The platforming starts out with a generic ledge shuffle, but progressively includes more and more tools your spammer can break weak obstacles, tractor objects around to change the puzzle, and yank the energy out of one mechanism so you can dump it into another mechanism in order to advance the puzzle (kind of like carrying around a companion cube, if it was a blaze of glowing lightThe platforming starts out with a generic ledge shuffle, but progressively includes more and more tools your spammer can break weak obstacles, tractor objects around to change the puzzle, and yank the energy out of one mechanism so you can dump it into another mechanism in order to advance the puzzle (kind of like carrying around a companion cube, if it was a blaze of glowing light wrapping your arm that could be fired from a distance). Using stolen memories is incorporated with all of these tools, so the gameplay you get in the second half of the game is far more developed than what you see in the pre-release trailers, which focus on the early levels.

    I’ve heard people complaining about how the game shows you what ledge to jump to, and I have to say so does every other game. Usually ledges are lit, colored or textured differently, or they just stand the hell out. Remember Me just uses a different mechanism. The game also tricks the player a few times; when I stop and really look around, I'll see another jump marker that was just off screen that I would have missed had I been simply following prompted jumps, and that other marker leads me to a powerup reward. And some markers fail under you, leaving Nilin to take a tumble a mechanism that isn't used frequently enough for you to come to expect it, which is good.

    Loved the combat, gaining moves as rewards for accumulating XP. Once you get a serious arsenal Nilin' will be stringing spectacular movements together into a buttkicking ballet that you can reinvent whenever you want by changing animation and effect (again, this a completely different animal in the second half of the game because you have so many more moves and abilities). Upon replay you can keep all of the moves you purchased in your previous run-through. More advanced enemies keep the difficulty interesting; I particularly like the guards whose electrified armor hurts you when you hit them, and the invisible buggers you have to reveal before you can take them on. You will use every tool you are given.

    And of course Nilin and Neo Paris look great, from the classic architecture to the sci fi archologies to the plates of rats the street vendors sell in the slums (I am playing on a powerful PC, so take that into consideration). The beauty is mostly to look at, not interact with, so if the inability to kick cardboard boxes around and stand on tables is a dealbreaker for you, then get used to disappointment.

    I was expecting a far worse game based on the reviews I've read, usually in the vein of "It falls short" (falls short of what? Of perfection? Of failure? Falls short of fun? Is it fun? It is fun, by the way). Upon playthrough I found that many statements in those reviews are factually incorrect. I don't mean a difference of opinion, but statements like "the game doesn't do this" when it actually does, as if they wrote the review after playing only an hour of it, or they based their opinion on the pre-release videos. What you see in the early game is just a platform on which the late-game is built. It's a little embarrassing actually, as if all these guys solemnly said "Halo is set on the Pillar of Autumn, and we feel this makes the game fall short".

    Dontnod is small and new and they've made a game bigger than themselves. It’s beautiful, it’s fun, and it does powerful things with its ideas. I say get it.
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  22. Jan 8, 2014
    9
    A hugely underrated game, this one is a good indication of why a game's worth should not be reduced to a single [metacritic] number.

    This game tells a story. A story about a distopia where memories are commodity for desperate junkies, and the rich. It's full of references and quotations from famous literary writers and philosophers (from Balzac to Simone de Beauvoir). This narrative is
    A hugely underrated game, this one is a good indication of why a game's worth should not be reduced to a single [metacritic] number.

    This game tells a story. A story about a distopia where memories are commodity for desperate junkies, and the rich. It's full of references and quotations from famous literary writers and philosophers (from Balzac to Simone de Beauvoir). This narrative is also very well executed, and enriched with awesome graphics and an extremely fun combat system.

    So why the low general score? The only negative issues I've seen target the game's linearity and hance the lack of replayability caused by it. I guess people judge games by their value of being potentially the only game to play for the rest of their lives, nowadays. Bugs are close to nonexistent or too minor to take any notice.

    If you're into the concept of memories and a good distopic narrative that tells about it in an artistic manner sounds intriguing, this game is for you.
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  23. Jun 8, 2013
    9
    Taking into consideration that this is a new title from a new game developer. I personally think that this game is surprisingly good and I really look forward to what DONTNOD entertainment do next. It has a unique style to the game and interesting mechanics, the only thing that is holding this game back is the combat. I love the fact that you can personalize the combos in the game, butTaking into consideration that this is a new title from a new game developer. I personally think that this game is surprisingly good and I really look forward to what DONTNOD entertainment do next. It has a unique style to the game and interesting mechanics, the only thing that is holding this game back is the combat. I love the fact that you can personalize the combos in the game, but after a while I feel that the combat becomes somewhat of a chore. And I would have liked to see more memory mixing moments in the game as that's what the game is about.

    Overall a good game from a new development company, and I look forward to what they do next. Definitely check this game out.
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  24. Jun 8, 2013
    10
    Before I start, i'd like to state that the game is good, it's not a 10/10 at best i'd rate it 7.5/10 however due to checking reviews before buying the game, and then deciding to ignore the large proportion of which are negative against the game and go out and buy it anyway, i feel it has a lot of undeserved criticism, hence the review.

    There are 3 basic game play styles of this game:
    Before I start, i'd like to state that the game is good, it's not a 10/10 at best i'd rate it 7.5/10 however due to checking reviews before buying the game, and then deciding to ignore the large proportion of which are negative against the game and go out and buy it anyway, i feel it has a lot of undeserved criticism, hence the review.

    There are 3 basic game play styles of this game: Assassins creed style climbing system, Capcom's usual fighting system in a hack and slash sorta way, and finally a Lara croft puzzle exploration system. Broken down it doesn't sound inspiring and hell some are issue's with linearity with the game, don't go expecting another Dishonored with branching stories and several layers of exploration, its not what your going to get.

    This however from my view was never meant to be the strength of the game, or what even intrigued me in the first place. When I first watched the trailer what amazed me was the concept, the story line is unique, its original and its fresh. This coupled with visual style of mirrors edge and background visuals that I would say rival Deux Ex: Human Revolutions...which if you haven't played that game, are stunning, well and truly.

    The story-line will keep you interested throughout the game which in my opinion was of an acceptable length, there are 3-4 collectibles 3 of which are upgrades e.g health and 1 take a codex role of providing additional information. If you look for these then the game time will definitely be much longer as there around 50 of each to find.

    The user interface is simple and easy to understand, i was using an xbox 360 controller to play the game and found that the controls where relatively easy to cope with, however spikes in difficulty were present in boss fights. They are a b***h when compared to the average enemies.

    The greatest asset to the game however, is most certainly the memory remix, its worth playing the game purely for this one feature and it's something i haven't seen pulled off in any other game, if built upon in sequels this mechanic could be one of the greatest pieces of game play on the market.

    Overall this game will entertain you for sure, its no game of the year, however, i feel if they have an option of a sequel, then they could build certainly on the existing material and that may be a GOTY contender, but it would require a vast improvement in basic game-play i.e exploration. I'd recommend this once the price drops to mid £20's but its well worth picking up and playing :)

    + Visuals/Graphics
    +Concept
    +Combat
    +Story line
    +Originality
    +Refreshing original player character (doesn't fall into stereotypes)

    -Limited exploration
    -Linear
    -Lack of branching story line
    -Capcom's inevitable marketing practices e.g DLC
    -Very slow start (Have to get to at least episode 3)
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  25. Jun 8, 2013
    9
    This game is a gem that is likely to remain under-rated due to the simple fact it is not a game style or a setting that will be appreciated by everyone.

    Most critic reviews have complained about the game being 'linear' and having a 'constricted; level design; both, while true, are in no way a deciding factor in whether a game is good or not; heck Bioshock Infinite was linear and yet is
    This game is a gem that is likely to remain under-rated due to the simple fact it is not a game style or a setting that will be appreciated by everyone.

    Most critic reviews have complained about the game being 'linear' and having a 'constricted; level design; both, while true, are in no way a deciding factor in whether a game is good or not; heck Bioshock Infinite was linear and yet is probably one of the best games of this decade.

    Remember me has a memorable setting and lead; an excellent soundtrack, an intuitive combat system and most importantly is not another 'me too' FPS/TPS with guns and bulky dudes. It also is NOT an easy game, we seem to get more and more of those these days as all games try to tend to a larger audience.

    The visuals in particular are breathtaking, particularly on the PC with Supersampling ON.

    If you are a fan of sci-fi cyberpunk you should not miss this one; it is well worth your $60
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  26. Jun 19, 2013
    9
    Remember me is an amazing game for people like me who enjoy story based games. The story is great with couple of twists (don't they all) and the game's linearity helps see the story without spending 30 minutes trying to get to the top of the tower or fighting a boss that doesn't mean anything in the big picture. The feeling that the game left me after finishing it was the feeling that iRemember me is an amazing game for people like me who enjoy story based games. The story is great with couple of twists (don't they all) and the game's linearity helps see the story without spending 30 minutes trying to get to the top of the tower or fighting a boss that doesn't mean anything in the big picture. The feeling that the game left me after finishing it was the feeling that i got after finishing Mass Effect 1 & 2. Awesome storyline and great characters all around. Expand
  27. Jul 14, 2013
    10
    When you not feeling ADHD, and u can concentrate -and let something take you and float you, move you. This game is A MA ZING experience. You get to that other world! -rather than rage in Dota LoL or CS -As a guy who plays dota cs over 8 hours a day and studies about other 8 hours, game programming, im telling you- its a game that frees you for a moment and takes you away!
  28. Jun 7, 2013
    8
    Remember me is a great story, experience and world, wrapped in mediocre gameplay.

    The World and Story are simply beautiful, and made me simply want to explore every part of it. The graphics are beautiful, although there is an odd film grain, which can be removed via some PC Hacks. The combat is... average. It's not bad, but not particularly great either. You can make up your own
    Remember me is a great story, experience and world, wrapped in mediocre gameplay.

    The World and Story are simply beautiful, and made me simply want to explore every part of it. The graphics are beautiful, although there is an odd film grain, which can be removed via some PC Hacks.

    The combat is... average. It's not bad, but not particularly great either. You can make up your own combos in the combo lab, but it doesn't really make that much of a difference, and i didn't find myself ever changing them like the game had wanted me to. The gameplay isn't bad though, and I personally don't experience what others are saying about the dodge button not working properly, it works well and dodges things for me.

    There are some small annoyances though, but i wouldn't miss the game simply because of these small issues. Give it a chance if you like a good story and a futuristic world.

    Not game of the year, but
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  29. Jun 10, 2013
    8
    Engaging, interesting and nicely put together. The underlying story makes for a slightly linear experience and this is more than compensated for by the feel and fine touches of the overall environment and setting. It is also nice to play a game that is not North American in that the differences in culture and value show through the choices and interactions you have. A little too console inEngaging, interesting and nicely put together. The underlying story makes for a slightly linear experience and this is more than compensated for by the feel and fine touches of the overall environment and setting. It is also nice to play a game that is not North American in that the differences in culture and value show through the choices and interactions you have. A little too console in controls for me and some of the combos are not easy to understand/execute. All said, most enjoyable and I expect to be replaying it over the next while. Expand
  30. Jan 6, 2014
    10
    I'm absolutely amazed by this game, i loved the graphics the gameplay, the combat with combos. Without any doubt play it and pick it up.... The soundtrack was an amaze it always kept the feel of it... even tho it has some minuses, just because it was my best gaming experience i will rate it a ten out of ten
  31. Jun 5, 2013
    10
    I'm also putting in a 10 because you can really tell this game is gorgeous and the story/concept are very non-generic. I'm also thinking that because it's a little different than Mirror's Edge, people aren't liking the isometric changes.
  32. Jun 4, 2013
    9
    I don't know, why rating this game negative. It's well programmed, nice graphics, a good story i'll follow and at summary, it's a pretty nice game. 1st started the game and thought: Mirrors Edge? Damn, there are some similarities! Sure, no real prarkour, but nice. I really don't miss the weapons the game is based on combos. Well executed, it will make enough damage & to be honest: WeaponsI don't know, why rating this game negative. It's well programmed, nice graphics, a good story i'll follow and at summary, it's a pretty nice game. 1st started the game and thought: Mirrors Edge? Damn, there are some similarities! Sure, no real prarkour, but nice. I really don't miss the weapons the game is based on combos. Well executed, it will make enough damage & to be honest: Weapons you'll find in each 0815 game. Just give it a try it's no mainstream game. Expand
  33. Jun 6, 2013
    9
    Remember me is very enjoyable game, also the plot so far(im about 40%) is very interesting and the way that rolls out is well played. It may not be an open world game(never claimed to be), it may be linear, but on the other hand it has great atmosphear, well directed cutscenes and very interesting characters. Also the game mechanics are mostly simple(just a bit confusing in the begining)Remember me is very enjoyable game, also the plot so far(im about 40%) is very interesting and the way that rolls out is well played. It may not be an open world game(never claimed to be), it may be linear, but on the other hand it has great atmosphear, well directed cutscenes and very interesting characters. Also the game mechanics are mostly simple(just a bit confusing in the begining) but functional, and i have to state that i loved the "change somebody memories" part of the game. Ok may not the next big game of the decade, but its fun to play and thats something that most of the games luck nowdays. Expand
  34. Jun 5, 2013
    8
    To sad the truth, I am not fan of games that have similar fighting mechanic.
    Right now I am about at 30% of game progress and I am absolutely enjoying every minute in this game.
    Interesting story line, nice soundtrack, nice level design, nice graphic, fighting mechanic is not confusing, just need to use a little of your head. Also absolutely love "memory remix" scenes and how these
    To sad the truth, I am not fan of games that have similar fighting mechanic.
    Right now I am about at 30% of game progress and I am absolutely enjoying every minute in this game.
    Interesting story line, nice soundtrack, nice level design, nice graphic, fighting mechanic is not confusing, just need to use a little of your head. Also absolutely love "memory remix" scenes and how these working.
    Game disadvantages few times camera was crazy, also bad mouse acceleration, but it is not making problems. Also, I don't know is it minus or plus, but I expected open world, which isn't in this game, but feels open and huge.
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  35. Jun 5, 2013
    10
    this game is awesome, the graphics, the music, the story, all of them are very engaging. Play yourself this game before listen to angry nerds whit hedonist view of games, you will not regret.
  36. Jun 10, 2013
    8
    My cons and pros for this game.

    +Atmosphere +Design +Art Direction +Cutscenes +Music +Acting ++++Remixing Memories ++++Puzzles (2 of them but worthy) ++++++ Story +/- Combat - Cutscenes unable to skip (i don't mind but some will) - Some glitches and bugs - Confusing combat combos menu - Combos not really usefull except two maybe. I didn't even make a fourth combo -
    My cons and pros for this game.

    +Atmosphere
    +Design
    +Art Direction
    +Cutscenes
    +Music
    +Acting
    ++++Remixing Memories
    ++++Puzzles (2 of them but worthy)
    ++++++ Story

    +/- Combat

    - Cutscenes unable to skip (i don't mind but some will)
    - Some glitches and bugs
    - Confusing combat combos menu
    - Combos not really usefull except two maybe. I didn't even make a fourth combo
    - Linear level design

    So my final thought is. If DONTNOD get a chance to make a sequel they should make the level design more like Mass Effect with side quests. And they should also iron out the game and fix the combat. BUT, i applaud them for the atmosphere, story, setting, music, acting and allround feeling.
    And also, the remixing memories part and the couple riddles are always a welcome plus.

    For me it deserves 8.5/10
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  37. Jan 1, 2014
    8
    I enjoyed this game. The visuals are super. The audio was a bit scary as the cutting-out and repeat in music made me think my machine was having trouble; but no, it is just the way the sound is composed. The customizable combos might be a good idea, but I ended up using the 2-length punch combo all the time. Some boss fights were annoying a bit and had to look up the solution. Remixing wasI enjoyed this game. The visuals are super. The audio was a bit scary as the cutting-out and repeat in music made me think my machine was having trouble; but no, it is just the way the sound is composed. The customizable combos might be a good idea, but I ended up using the 2-length punch combo all the time. Some boss fights were annoying a bit and had to look up the solution. Remixing was fun and I managed to "accidentally" get some extra achievements with them. The story is interesting and the corridor-like gameplay didn't disturb me at all. Some aspects reminded me of Bungie's old action game Oni (2001). I bought it on a sale but was well worth the money. Expand
  38. Jun 4, 2013
    8
    First, I would like to start off by saying that I loved this game. Despite numerous problems with it. Yes, the story is bad, the stiflingly linear level design, and some weird combat mechanics. Really though the game does stand out from all the other mediocre games I've played. The memory remixing sequences are a blast to do, even if they are few and far between. The combat is fun to playFirst, I would like to start off by saying that I loved this game. Despite numerous problems with it. Yes, the story is bad, the stiflingly linear level design, and some weird combat mechanics. Really though the game does stand out from all the other mediocre games I've played. The memory remixing sequences are a blast to do, even if they are few and far between. The combat is fun to play around with 95% of the time. Sometimes however the camera will move to bad positions due to the small environments. Exploration is a little disappointing, but the controls work well for platforming and jumping, sort of like Prince of Persia or Tomb Raider. The game has it's problems no doubt, but I was so amazed at what they did right I couldn't have cared less. Expand
  39. Jun 11, 2013
    10
    The game is just awesome, detailed world cool music, diverse setting, and most importantly (at least for me) is a very interesting and emotional storyline.
  40. Jun 7, 2013
    9
    I really liked this game so I'd give it 88/100. The visuals and art style are fantastic on the PC. Even though the game is very linear, I still enjoyed stopping to look at the environment and beautiful designs of rooms. The music is awesome and especially the main theme. Little sound effects like when you successfully pull off a combo are a nice touch as well. The story was actually veryI really liked this game so I'd give it 88/100. The visuals and art style are fantastic on the PC. Even though the game is very linear, I still enjoyed stopping to look at the environment and beautiful designs of rooms. The music is awesome and especially the main theme. Little sound effects like when you successfully pull off a combo are a nice touch as well. The story was actually very interesting. Nilin is a great main character that I cared for. The gameplay is a nice mix and very fun. The combat is different from other games in the genre so it was a breath of fresh air. Once you understand how the timing works and you start creating your own combos from the menu it gets super entertaining. Nilin also has a bunch of really cool abilities to add to the mix during fights against different enemies. People who find this combat too difficult or frustrating are obviously not fans of Devil May Cry or Ninja Gaiden. Getting around the areas was also well executed with a combination of Nilin's special glove and climbing around like Uncharted. PC optimization is just fine until the very last level where super sampling can easily drop your frame rate. Luckily the scene I'm referring to is very short. Besides for that there are little stutters when the game saves at a checkpoint but that's not very uncommon in games even today.

    If Nilin ever gets a sequel...I'm in. Remember you soon.
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  41. Jun 9, 2013
    8
    It is a great game just for the story.
    The combat and some of the mechanics will really annoy you at times as they're not 100% reactive but there are great puzzle segments and a satisfying combat style. I admit I almost quit playing because of one of the remixes i spent 30 mins trying to just change 1 thing (pc controls are terrible for this) so i recommend you grab an xbox controller for
    It is a great game just for the story.
    The combat and some of the mechanics will really annoy you at times as they're not 100% reactive but there are great puzzle segments and a satisfying combat style. I admit I almost quit playing because of one of the remixes i spent 30 mins trying to just change 1 thing (pc controls are terrible for this) so i recommend you grab an xbox controller for those segments.
    For combat, pc controls are tighter and easier than the controller. I also recommend that you make sure you look up your hotkeys so that you know which symbol means which move on boss fights. Nothing is worse than having to do the same bit 30 times not being able to figure out which button to press :)

    For those that like lists, here's what this game does well:
    Graphics perfectly optimised, i had no frameloss on highest settings with several programs open on a GTX460. Very impressive visuals.

    Story At first, you're trying to get used to this 'Neo Paris' and spend some time working out what it is. Then everything changes. The story becomes more and more intense and builds up to one of the best story finales I have ever experienced.

    Music This game has really great music and it responds to your combat experience. As you land combo's, the music becomes more fragmented which gives a great adrenaline pumped experience. In chapters 1-4 the music is very low-key but in 5-8 it becomes a beautiful masterpiece and enhances the story experience greatly.

    Puzzle segments I won't spoil them as they are only going to be as much fun the first time... but don't look them up on the internet! Some of these require some thought, but sadly there aren't many of these. Which brings me to...

    Memory remixes! This. Is. Great! if only there were more of these, the game would be getting much greater scores. Painfully underused, these segments are original and very fun! ...on an xbox controller. Do not use your mouse and keyboard for these!!

    Things the game does badly:

    Platforming While the tomb raider assassin's creed style swinging from rooftops is fun, the arrows make it far too easy and there is always only 1 way to go. This feels like you're on a train track and you're just pressing the forward button.

    Camera controls The camera is sometimes fixed for no apparent reason in places where you really need it to be free. The combat situations where this happens are often very frustrating and do not give the desire to revisit that situation.
    PC controls are appalling in all but the combat. for whatever reason, looking up requires 1 meter of mouse-mat and the first QTE's button presses are simply confusing as you suddenly need to know what the symbols mean which you may not unless you've checked the hotkey settings.
    Go into the game knowing the what the problems are and how to deal with them and you'll enjoy yourself a lot. It is a masterpiece with a few cracks in places but they can be overlooked as the last 3 chapters are just...wow. just amazing.
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  42. Dec 26, 2013
    8
    *Update* Was upset because I can't play more than 15 min without game turning into a Lag Fest! Game was running more than 45 fps before suddenly dropping down to under 10 fps. Only way was to quit game & restart. Then someone advised me to turn of Supersampling & forced AA through Nvidia's control panel. It worked! I'm now gaming at near max. settings with beautiful graphics running*Update* Was upset because I can't play more than 15 min without game turning into a Lag Fest! Game was running more than 45 fps before suddenly dropping down to under 10 fps. Only way was to quit game & restart. Then someone advised me to turn of Supersampling & forced AA through Nvidia's control panel. It worked! I'm now gaming at near max. settings with beautiful graphics running almost 60 fps. No problem at all! Thus, other than it being a poorly optimized PC port of the console game, the game itself is really pretty. However, there's lots of unrealized potential unable to interact with the gorgeous environment because it is a corridor shooter with a story and a path mapped out in a linear manner i.e. practically no turn left-or-right options. Simply too linear. However, story is not bad, and the memory remixes is refreshing. Combat is ok. Its an overall innovative piece of work. However, you must be able to accept it being a linear action-adventure game. Expand
  43. Jun 8, 2013
    9
    I made a mistake pre judging this game in its first two hours. lesson learned. after episode 3, this game is a masterpiece of its own. the music, the atmosphere, the art, its amazing, underrated and not appreciated. the last of us deserves a 10? please, leave that crap out of gaming and give us some more of remember me. must be because its a black female character cause otherwise iI made a mistake pre judging this game in its first two hours. lesson learned. after episode 3, this game is a masterpiece of its own. the music, the atmosphere, the art, its amazing, underrated and not appreciated. the last of us deserves a 10? please, leave that crap out of gaming and give us some more of remember me. must be because its a black female character cause otherwise i dont see why the 6 and belows for this game. Expand
  44. Jun 16, 2013
    8
    Remember Me is a special game. You love it or you hate it. No mid point. For me, is one of the best SCIFI games i played in the last months. Great Story, well telled, nothing surprising, but if story still good, it's not a problem. Good hack & slash gameplay, very arcade style, and i realy don't care about 0 exploration on maps, keep in mind'a that a very linear arcade with a very linearRemember Me is a special game. You love it or you hate it. No mid point. For me, is one of the best SCIFI games i played in the last months. Great Story, well telled, nothing surprising, but if story still good, it's not a problem. Good hack & slash gameplay, very arcade style, and i realy don't care about 0 exploration on maps, keep in mind'a that a very linear arcade with a very linear story. Try to think about this game like a good SCIFI movie with interactive combats. In other hand you have the puzzles (simples, that's true) and the remix memories ones. This is a realy good feature of this game and i miss had some more of them. On tecnical side graphics are correct (very well polished ones in most cases) and a amazing sound track. I realy enjoyed this game. But like all things, it's only my subjective opinion. Like i said at begin, you can love this game, or just hate it, but it's a realy good start point for a new studio. Expand
  45. Jun 9, 2013
    10
    Excellent industrial design, great music and an unusual, interesting history.

    -Limited exploration
    -Linear
    -Lack of branching story line
    -Capcom's inevitable marketing practices e.g DLC
    -Very slow start
  46. Jun 24, 2013
    8
    http://pcgmedia.com/video-game-review/remember-me-review/

    Memories make us who we are today, and in losing hers, Nilin, Remember Me‘s lead protagonist, is a bit of a nobody for over half the game. She’s flat, generic, and lacking in any humor, charm, or intrigue. That’s a bit of a problem when you’re introducing a new IP this late into the generation cycle. Palindromic French developer
    http://pcgmedia.com/video-game-review/remember-me-review/

    Memories make us who we are today, and in losing hers, Nilin, Remember Me‘s lead protagonist, is a bit of a nobody for over half the game. She’s flat, generic, and lacking in any humor, charm, or intrigue. That’s a bit of a problem when you’re introducing a new IP this late into the generation cycle. Palindromic French developer DONTNOD Entertainment have audaciously stepped on their own feet over a number of conditions regarding the games creation, but they persevere in the only way that European games usually can. There’s a lot of love hate ideas in Remember Me, and its pop-philosophic inquiry into the future of Paris is explored through a vibrant and fantastic science fiction world that certainly gives more to love than to hate.

    The lead protagonist is dry, although there’s plenty of narrative explaining why, and the game is made on the ageing Unreal 3 engine at a time where gamers are hard to please, and we’re swooning over new architecture and videogame engines. It’s going to take something special to wow us at this juncture. Why would a 3D action platformer set in a science fiction universe, with a generic English protagonist do the job? The answer is simple: Remember Me excels in more places than it falls. It has an exceptional sound track, beautiful art design, and some of the most authentically tantalizing set pieces in any game of late. It’s platforming done right, and that is actually a pretty rare feat.

    Welcome to Neo-Paris

    DONTNOD have mirrored Japanese fiction in their sticking ‘Neo’ in the front of any city to indicate some kind of cataclysmic event in the past. This time, Paris is flooded (ostensibly due to global warming although this isn’t discussed), and everyone’s all a little too addicted to a Google Glass technology called ‘Sensen’, or the Sensation Engine, which enables the manipulation and distribution of memories between people, systems, etc,. A worst case scenario type deal, the Sensen technology has been abused by a faceless government, who disable or remove peoples memories to such an extent as to render them docile and without identity as a form of punishment. Mindless husks are thus driven mad and driven to the darkest corners of Neo-Paris, whilst those who survive (let’s call them the 1% for and giggles) do so without questioning authority.
    Unhappy with the way the government are abusing Google Glass… I mean… ‘Sensen’, a group of terrorists-but-not-terrorists called ‘Errorists’ (not joking) break Nilin out of jail to once again try to shut down Google… I mean Memorize, the guys behind the brain implant. Doing this is a matter of killing, but more intriguingly, stealing or adjusting the memories of key characters concerned with the development and distribution of the governments and corporations evil deeds. These ‘Errorists’ are humanists, or Luddites, depending on your perspective. However, throwing wooden clogs at loom’s isn’t enough to sufficiently quell the theft and alteration of the cities identity.
    This is science fiction written to appeal to a very broad science fiction demographic, but it’s presented with finesse, class, and rich detail, even if the writing and exposition is a little lackluster. The narrow streets and juxtaposed Neo-Paris and classical Paris are wonderfully rendered, and much of the city even in its new form retains that unmistakable French architecture, famous for making London look architecturally retarded.

    There’s always something whizzing past, or chasing you.
    Remember Me is the epitome of ‘streamlined’. What is often said to mean linear retains some of its subtlety here, because whilst Remember Me is about as linear as dry spaghetti, it’s incredibly refined. There’s always a scripted event going on, such as ships swooshing past, or something chasing you down, and Nilin’s repository of tricks and moves does enough to bridge the gap between minimal user input and something more along the lines of an actual videogame. At times Remember Me feels like some perverse AAA version of Temple Run, but the narrative cut-scenes, boss battles, and genuinely interesting combat system remind me that there’s more to it than simply jumping from pretty building A to pretty crane B.
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  47. Jun 5, 2013
    10
    The game isn't that bad, the game is worth an an 7 or 8 /10, but i gave it a 10 to help counter the outrageous bad user ratings given before the game was even released, do people even know what a game rated 4 should play like?
  48. Jun 7, 2013
    10
    This game is amazing. The science fiction here is better than in most movies. The graphics are good, too. And Neo Paris is the best game environment I've seen in years.

    Truly, it's linear. But what is the problem? I think a good game for comparison would be Deus EX Human Revolution. And Remember is much better than DEXHR, which received great reviews. Congrats devs! Thank you Capcom!
    This game is amazing. The science fiction here is better than in most movies. The graphics are good, too. And Neo Paris is the best game environment I've seen in years.

    Truly, it's linear. But what is the problem? I think a good game for comparison would be Deus EX Human Revolution. And Remember is much better than DEXHR, which received great reviews.

    Congrats devs! Thank you Capcom! This game is amazing, despite of the reviews.

    The best game I played this year so far.
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  49. Feb 12, 2015
    10
    It's been minutes since I finished this game and this game left me with so many impressions that, for the first time, I felt obligated to write a video game review.

    Story/Dialogue/Characters... What seems at the beginning as a classical revenge motivated story line, evolves into a tale of guilt and the importance of confronting your pain, the price we pay to achieve our goals, of our
    It's been minutes since I finished this game and this game left me with so many impressions that, for the first time, I felt obligated to write a video game review.

    Story/Dialogue/Characters... What seems at the beginning as a classical revenge motivated story line, evolves into a tale of guilt and the importance of confronting your pain, the price we pay to achieve our goals, of our identity and how a single event can drastically alter who you are. Nillin is an outstanding protagonist, her monologue is brilliant from the start, when she trashes inside the coffin her panic and anxiety is palpable, her reunion with her family gave me one of the most emotional experiences I've had in any game... If you love video games that stay with you long after you play it, then you simply cannot miss out this one. I would put it even on the same level with Last of Us, which is longer and overall better written, but was less original and more predictable. Only thing that was bit detracting from experience was some voice acting on english version( Nillin VA is exceptional though) and few characters like Kid X'mas and Madame that felt more like Austin Powers villains, compared to overall tone of this game.
    Graphics/Environment Design/Art Style... simply put this is the best realized cyberpunk and most immersive setting of our close future in any game. Graphics are excellent(although I would have liked an option to remove film grain) but the environmental design is where this game really shines. Robotics and smart technology is everywhere, design of life spaces is completely spot on, transparent floors,etc... You can clearly see, how designers didn't simply rush into this and really investigated what our life in 50 or so years would be like. If you love games with great atmosphere, that pull you to another space and time, then you're in the right place here.
    Gameplay...Overall it feels like simplified version of Assassin's Creed platforming and Arkham series combat with a few ideas of it's own. The movement between environment felt a bit restrictive with a clear follow the marker line, that the game could do without. Combat is less complex with no block or parry feature, but animations are top notch with well executed kill moves and the ability to create your own combos with different effects, which is a nice addition to the genre. You also develop several unique abilities like stealth, AOE stun, control drone etc... to complement pure fighting game. Overall, on the highest difficulty, it was simple but challenging, quite addictive fun without ever becoming frustrating... the only thing I would have liked to see is more agressive AI from common enemies, while allowing Nillin to continue her combos from one to the next.
    Performance and Stability...It runs very smoothly, no FPS drops, crashes,zero bugs... I've encountered only one glitch during platforming that reload fixed and that's just about it. No complaints.
    Final Impression... I expected poorly optimized game and riddled with bugs , or an ending similar Mass Effect style that leaves a sour impression on the overall game, anything to explain how something of this quality was almost unnoticed, but I stil don't get it. RM could definitely use more complexity when it comes to combat or platforming, or allowed us some storyline Deus Ex choices, as well as expanded environments with more alternate paths... but what this game also offers is fantastic atmosphere and amazing environmental design where it's second to none, provocative tale and one of the most unique and engaging protagonists in any game, while adding it's own innovations like combat style customization and memory altering mechanic.
    Trust me on this, this is a game whose only real failure is that it values quality over quantity and substance over form as well as offers unique ideas of it's own to an industry where creative design is of little interest...like Masquerade Bloodlines and similar games, this game has a unique quality that will take years to be recognized.
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  50. Jun 7, 2013
    10
    I love the game. It's nice to see something with an intelligent story and innovative gameplay. It also qualifies as speculative science fiction, which can be prophetic.
  51. Jun 3, 2013
    10
    Regardless of the previewers I think the game has a lot of potential of being a great game. Don't understand why people rate when it isnt even out yet.
  52. Jun 8, 2013
    9
    Playing this on the PC is an absolute treat. I have just this minute completed it and wanted to chip in. Remember me is made from a BRAND NEW STUDIO. And the game blew me away. Sure if you want to nitpick it was very combat, then platform/rinse & repeat at times but for their first game they have done an amazing job. I had to Run FRAPS all through the game just to screenshot some of thePlaying this on the PC is an absolute treat. I have just this minute completed it and wanted to chip in. Remember me is made from a BRAND NEW STUDIO. And the game blew me away. Sure if you want to nitpick it was very combat, then platform/rinse & repeat at times but for their first game they have done an amazing job. I had to Run FRAPS all through the game just to screenshot some of the beauty in this game. The sights are amazing to the point where it had me looking through the artwork in the extras menu and screenshotting those for desktop backgrounds!

    In the end you have to experience this if you are looking for something new, or a fan of sci-fi Deus Ex type genre.

    I hope this gets great sales and a sequel. Brilliant game.
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  53. Mar 16, 2014
    9
    Remember me was a game which I lately heard about. When I played I said this is going to be boring and very unpleasant, but I have almost finished it and now I can decide myself. The story is awesome. I have never seen a idea like this, not even in movies, but in RM, sometimes, the purpose of the whole journey is forgotten. The character is great, well built and charming. What's missingRemember me was a game which I lately heard about. When I played I said this is going to be boring and very unpleasant, but I have almost finished it and now I can decide myself. The story is awesome. I have never seen a idea like this, not even in movies, but in RM, sometimes, the purpose of the whole journey is forgotten. The character is great, well built and charming. What's missing for her it's a agressive husband. *joking*. I can say Nilin is the perfect one to finish getting back her memory and to make me ask who was she before this nightmare? The places are cool. A futuristic level at the concept of towns and alleys is not hard to make, not today, and here, the Neo-Paris is great built. What made me say this is one minimal detail which maybe doesn't matter in games who has not a open world: every shop, restaurant has its own interior and the inhabitants are not dead, such as other games, which make the game very nice watching. The gameplay is quite good; where I am talking about the movement, attack and parkour. The movement is very very easy to swallow, of course, for a woman, which is not a bitter pill. The attack is a bit confusing. I don't say about the combat and moves itself, but the combos are very often useless, as you don't know what to do to make one. On PC, QTE ( Quick Time Event(s)) are very decepting, as you have to execute some moves after some images that you do not know what means, and also, as a quick time event, you have to make them in a short time, not in a certain time. On consoles, at this class, the game is better polished. The parkour is neither good or bad, acceptable, as not to lower the grade for the game. You can just grap some edges of of a building, walk along the walls, climb up some stick and run quickly on platform, which does not constitutes a parkour game which also is not.
    All in all, the game is very attractive and nicely playing and I cannot understand why some gave it low grades and under-appreciated it. I give it a 9.
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  54. Jun 3, 2013
    8
    it came out on the 3rd for pc. so yeah. research maybe? its good. flawed combat.
  55. Apr 21, 2022
    8
    Very solid and interesting action game. Bits of Uncharted and Assassin's Creed intertwined with movies such as Total Recall or Blade Runner. Nilin is also pretty awesome and is all the right parts badass, interesting, and sexy.
  56. Feb 5, 2018
    9
    This is a rare game (not by Rare, French Dontnod Entertainment) that hits the right stop in interactivity and occupies a unique place in the gaming realm.

    A fresh look with storyboarding, if I may use the term, that was aesthetically pleasing that I haven't found in memory anywhere else.Maybe David Jaffe's and Cory Balrog'S God of War, but those games were a little too hectic, not
    This is a rare game (not by Rare, French Dontnod Entertainment) that hits the right stop in interactivity and occupies a unique place in the gaming realm.

    A fresh look with storyboarding, if I may use the term, that was aesthetically pleasing that I haven't found in memory anywhere else.Maybe David Jaffe's and Cory Balrog'S God of War, but those games were a little too hectic, not leaving you the time to admire the digital art.

    Bravo Dontnod!
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  57. Apr 13, 2021
    9
    Очень, очень круто. У меня прям вернулась вера в игрострой. Вспомнил, что все-таки бывает в играх все гармонично и глубокий интересный сюжет, и графика и сложность боёвки, и музыка, и мир. Чем-то напомнила отличную SOMA.
    Сеттинг хороший, темы всем знакомые - радость и страдания, воспоминания. Музыка приятная. Прошел взапой, чего давно со мной не было.
    Русская озвучка!! от фанатов
    Очень, очень круто. У меня прям вернулась вера в игрострой. Вспомнил, что все-таки бывает в играх все гармонично и глубокий интересный сюжет, и графика и сложность боёвки, и музыка, и мир. Чем-то напомнила отличную SOMA.
    Сеттинг хороший, темы всем знакомые - радость и страдания, воспоминания. Музыка приятная. Прошел взапой, чего давно со мной не было.

    Русская озвучка!! от фанатов крайне годная.

    Всем советую. 8/10.
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  58. Jan 14, 2018
    9
    I really liked this game. It has a great story, great graphics, and a great sound track that reminded me of Mass Effect. You can really tell they gave it their all. It's a linear game like gears of war, but it doesn't feel linear because you are never going straight forward. You are always turning and climbing up down and around. Combat is fun, with personal optimizations, and difficultI really liked this game. It has a great story, great graphics, and a great sound track that reminded me of Mass Effect. You can really tell they gave it their all. It's a linear game like gears of war, but it doesn't feel linear because you are never going straight forward. You are always turning and climbing up down and around. Combat is fun, with personal optimizations, and difficult but with plenty of room to recover from your mistakes. One of the biggest complaints is that the game hand holds you by putting small arrows to direct you toward where you should go next. It would take 40hrs to complete this game without those arrows because it's just not obvious where to go.

    Throughout the game you develop powers that allow you to get past environmental obstacles and manipulate physical puzzles. There are a few mental puzzles that were really fun to solve and there are some minigames where you have to manipulate someones memory to change their behavior. This isn't like picking a lock though. There is a sequence of video that you watch and try changing small aspects of the memory to achieve the affect.

    Characters are very well acted and voiced. You care about these people. It's a great game, and really cheap at this point. If you are looking for a fun scifi game to play one weekend go out and buy it.
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  59. Nov 16, 2017
    8
    Es buen juego ambientado en Francia futurista con problemas éticos relacionados a la trama. Tiene sus aciertos y fallos. Es una historia adulta aunque no como las películas reflexivas. Buen sistema de combate y los jefes están bien. Recomendado, le falta para entra a la talla de lo que debería ser un triple AAA, pero se disfruta.

    In English It is a good game set in futuristic France
    Es buen juego ambientado en Francia futurista con problemas éticos relacionados a la trama. Tiene sus aciertos y fallos. Es una historia adulta aunque no como las películas reflexivas. Buen sistema de combate y los jefes están bien. Recomendado, le falta para entra a la talla de lo que debería ser un triple AAA, pero se disfruta.

    In English
    It is a good game set in futuristic France with ethical problems related to the plot. It has its successes and failures. It is an adult story although not like reflective films. Good combat system and the bosses are fine. Recommended, it lacks to fit the size of what should be a triple AAA, but it is enjoyed.
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  60. May 10, 2018
    8
    Это самая красивая игра, что я видел на UE3.
    Без шуток очень красива, работа дизайнеров и художников на высочайшем уровне, свою ложку дегтя вносят лишь однообразный геймплей, нелогичные загадки Трейси и искусственная драма.
    Впрочем все отдает неким квази-живым организмом. Слишком мало интерактива, скучные коридоры сменяют скучный скалодром. Честно скажу меня к апрелю 2016 года в
    Это самая красивая игра, что я видел на UE3.
    Без шуток очень красива, работа дизайнеров и художников на высочайшем уровне, свою ложку дегтя вносят лишь однообразный геймплей, нелогичные загадки Трейси и искусственная драма.
    Впрочем все отдает неким квази-живым организмом. Слишком мало интерактива, скучные коридоры сменяют скучный скалодром.
    Честно скажу меня к апрелю 2016 года в геймдеве достали три вещи:
    1.крафт
    2.выживание с крафтом
    3. главгады - безумные ученые с сомнительной мотивацией.
    При всем интересе к монтажу воспоминания, да он корявый - правда, больше у нас слэш схваток в однообразном темпе, стиле и одинаковых площадках. Декорации немного меняясь сразу говорят, где и как будет проходить очередная схватка, это после 5 часов уже надоедает, а к финал просто бесит немного..
    Почему?
    Киберпанк не может быть игрой про махание руками, это совсем другой мир.
    Этой игре пошел бы стэлс-экшн, но от драк мне просто хотелось выключить. Что я и сделал дважды пред тем как все же закончить прохождение.
    Рекомендую ли я ее?
    Конечно.
    Зачем тратить время?
    Чтобы вы восхищались талантом художников и корили геймдизайнеров. Самое забавное, что эта игра не дарит грустного чувства, мол прошел игру и поставил галочку. Все-таки нравственный посыл в финале раскрывает игру.
    Нельзя спасти мир спрятав его от самого себя, помните это.
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  61. Aug 18, 2019
    8
    In sum, it is very thrilling story with unexpected ending.
    At the bad side I can point out strange names of some characters and very easy moving on pipes and something like that. I was a few moments when I was fell down because of scripts, but most times I just went from one place to other.
    I don't know how to explain it, but it was so bored when you just moving and jumping and nothing
    In sum, it is very thrilling story with unexpected ending.
    At the bad side I can point out strange names of some characters and very easy moving on pipes and something like that. I was a few moments when I was fell down because of scripts, but most times I just went from one place to other.
    I don't know how to explain it, but it was so bored when you just moving and jumping and nothing unexpected(like the pipe broken because of me and i should to find another way) not happened
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  62. Mar 28, 2020
    9
    Um dos jogos mais injustiçados da história dos games.

    Esse jogo é talvez um dos jogos mais injustiçados da história dos games, na época em que o game foi lançado, eu li análise justificando a nota baixa pelo sistema de combate que é bom dentro da sua proposta, próximo do que foi feito do Batman Arkham, eu sinceramente não sei como tem "rewiever" que consegue se credenciado no Metacritic
    Um dos jogos mais injustiçados da história dos games.

    Esse jogo é talvez um dos jogos mais injustiçados da história dos games, na época em que o game foi lançado, eu li análise justificando a nota baixa pelo sistema de combate que é bom dentro da sua proposta, próximo do que foi feito do Batman Arkham, eu sinceramente não sei como tem "rewiever" que consegue se credenciado no Metacritic com análises tão ruins a ponto de dar certeza ao leitor que muitos sequer terminaram o game.

    Eu não me lembrava do quanto esse jogo era bonito no PC, já tinha jogado ele nos tempos de ps3. É um belo jogo que muitos ignoraram na época, e a história de Nilin vai ficando interessante a cada episódio que jogamos, principalmente na reflexões que o diálogo do game proporciona. Esse game nunca que é um game nota 7.2 (72 nos termos do Metacritic) que é sua maior nota, seria no mínimo, um jogo nota 8,5 pelo conjunto da obra.

    O game tem seus defeitos sim como a câmera que em partes do jogo, fica fixa, poderia ser 3D como é grande parte do jogo, mas nada que atrapalhe sua experiência. Podem comprar sem medo de ser feliz, promoções na Nuuvem, aqui no Steam, Greenman Gaming fica abaixo dos 10 reais, um preço acessível para um excelente jogo, além de ter um belo visual para a época em que foi lançado.

    Gostaria muito de ver uma continuação de Remember Me, mas infelizmente, dificilmente veremos a continuação da história da Nilin, uma pena, uma nova e boa IP que será esquecida.
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  63. Aug 12, 2022
    10
    This game is AWESOME!!!!! I like this game!!!!! You must play it!!!!! 10/10
  64. Oct 11, 2022
    8
    Интереснон приключение от Dontnod, создателей Life is Strange. Крутой визаульный стиль киберпанкового Парижа будущего, даже спустя 10 лет смотрится хорошо. Хорошая постановка, анимации, игра очень зрелищная. Хореография боевой системы напоминает восточные боевые искусства, Нилин очень ловко сражается в толпе врагов, при этом их многочисленность нисколько не дезориентирует. В арсенале всегоИнтереснон приключение от Dontnod, создателей Life is Strange. Крутой визаульный стиль киберпанкового Парижа будущего, даже спустя 10 лет смотрится хорошо. Хорошая постановка, анимации, игра очень зрелищная. Хореография боевой системы напоминает восточные боевые искусства, Нилин очень ловко сражается в толпе врагов, при этом их многочисленность нисколько не дезориентирует. В арсенале всего пара приемов, но их правильное комбинирование позволяет проводить очень мощные и эффективные связки, которые не только наносят урон, но также исцеляют нас и ускоряют восстановление способностей. Причем связки создаются вручную и их всегда можно поменять в случае необходимости, интересная система. А способностей хоть здесь и немного, однако все они крайне полезны в тех или иных ситуациях. Врагов условно можно поделить на три вида: людей, роботов и местных зомбированных, у каждого вида есть по паре типов, т.е. всего около десятка. Не то чтобы много, да и под конец игры уже начинают надоедать. Также по ходу игры встречаются простые головоломки, их немного. Ну и боссы, к каждому из которых нужен свой подход, с ними сражаться интересней всего. Но наиболее круто и киношно здесь обставлены моменты с редактированием воспоминаний! Всё, начиная с построения сцены и заканчивая влиянием на предметы в реал-тайме и сейчас захватывает, представляю как это смотрелось на релизе! Наиболее яркие и запоминающиеся отрывки игры. Сюжет драматичный, увлекает, с интригой и нежданчиком в финале. Люблю тематику киберпанка. И в этой игре она раскрыта очень хорошо, не только с визуальной точки зрения, но и повествовательной. Любителям сеттинга настоятельно рекомендую. Expand
  65. Dec 9, 2021
    10
    Game great. Story cool, i remember this game in 2015-2016 in Xbox 360. P.s i return community this game
  66. Nov 15, 2022
    10
    Remember me. Remember me is a hack and slash game, with a futuristic/cyberpunk theme, as well as some puzzles.
    At first, I didn't give a damn to the game, I got it because I was bored and I because of Nilin's (the MC) beautiful appearance, but I soon changed my mind. The game is amazing!! The graphics might not be the best, I admit, but it's definitely not bad. I saw some people
    Remember me. Remember me is a hack and slash game, with a futuristic/cyberpunk theme, as well as some puzzles.
    At first, I didn't give a damn to the game, I got it because I was bored and I because of Nilin's (the MC) beautiful appearance, but I soon changed my mind. The game is amazing!! The graphics might not be the best, I admit, but it's definitely not bad. I saw some people associating the combat with other good games accusing it of copying them and saying it's bad but that's definitely wrong, the combat is kinda innovative since you can set predefined combos and what each move does, that's very cool.
    The story... oh yes, the story... no comments, it's just perfect.
    This game is definitely one of my favorites.
    Tbh it actually deserved a 9.0/9.5 (maybe an annoying cult "gamer" would give it an 8.5), but I'll give it a 10 because I really like it.
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Metascore
65

Mixed or average reviews - based on 26 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 26
  2. Negative: 1 out of 26
  1. Sep 10, 2013
    60
    Remember Me is a competent action game that never really excels. The story is wasted and the platforming is poorly implemented with the rest of the game. Still the combat system is interesting and the framing around memories is at least somewhat original.
  2. LEVEL (Czech Republic)
    Jul 9, 2013
    40
    A game with great potential, great setting and great music. However, it's knocked down by its incomplete implementation of the original ideas and its frustrating battle system. [Issue#231]
  3. Jul 8, 2013
    60
    There are a lot of ideas packed into this game but I feel like if they would have cut back on a couple of the concepts to focus more on the story then this could have been a real stand out game. As it is now Remember Me is more appealing when it gets cheaper or if you have absolutely nothing to play.