User Score
7.4

Mixed or average reviews- based on 1161 Ratings

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  1. Apr 18, 2023
    7
    If you are after a more sophisticated beat-em-up or a challenging platformer, then you probably wont find it in Remember Me. If you are after an engaging, thought provoking cyberpunk story set in a cool dystopian setting, that is wrapped around a serviceable beat em up platformer with an amusing gimmick in the form of ''combo remixing'', then you may be in for a good time. Remember Me isntIf you are after a more sophisticated beat-em-up or a challenging platformer, then you probably wont find it in Remember Me. If you are after an engaging, thought provoking cyberpunk story set in a cool dystopian setting, that is wrapped around a serviceable beat em up platformer with an amusing gimmick in the form of ''combo remixing'', then you may be in for a good time. Remember Me isnt a master of either of the genres it combines, but it tackles them just well enough to deliver a worthwhile experience.

    Where the game's real strengths reside are within its setting and themes. A world where your memories are digitized, can be relived, bought, exchanged, shared, manipulated, stolen and how it all affects the human condition is very engrossing. Neo-Paris itself is a sight to behold, with the locales ranging from run down slums to the rebuilt classical yet futuristic areas of the city, backed up by background lore that you unlock via collectibles that you'll want unlock and read, with collecticbles often being quite tricky to find. Nilin as a protagonist also i found fun and interesting. Perhaps early on it's harder to connect with her, but as the story progressed i started to sympathize with her. Nilin's also neat from a character design perspective with her managing to stand out compared to the bland, sanitized female prortagonists we have been getting for the last decade or so in Western gaming.

    For a nearly 10 years old Unreal Engine 3 game Remember Me also holds up quite well, largely due to the vibrant art direction.
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  2. Mar 27, 2023
    5
    Just text (crutch) to save the game to the list. Such things. Maybe I'll do a review later.
  3. Mar 20, 2023
    5
    Боевка никакая ,сюжет можно подкрутить но норм и так Середняк Середняк
  4. Jan 6, 2023
    7
    Düzgün çalışan bir kombat sistemi olmasına karşın. Sizin vuruşlarınızın duşmanların vuruşlarını engellememesi ve kombata oyunun sonuna kadar fazla bir şey eklenmemesi biraz sıkıyor. Fena olmayan bir hikayesi var.
  5. Nov 28, 2022
    7
    I really liked the cyperpunk atmosphere of the game, the art design, graphics, environment are very nice. The story is not bad, it has a few twists. The characters aren't bad. The parts where we play with memories are good. But fighting can be a bit boring. I wish we could fight more freely instead of comboing. And with the points we collected, we could open more various upgrades. OrI really liked the cyperpunk atmosphere of the game, the art design, graphics, environment are very nice. The story is not bad, it has a few twists. The characters aren't bad. The parts where we play with memories are good. But fighting can be a bit boring. I wish we could fight more freely instead of comboing. And with the points we collected, we could open more various upgrades. Or various abilities. But instead we get combo keys and that's not a big deal either. And as for the thing I complain about the most in the game, it is BUG BUG BUG too much BUG. Expand
  6. Feb 26, 2022
    5
    The game's story is good but the gameplay not so much. I tried this game while looking for Arkham like freestyle combat and I have to say I am disappointed. The game has 4 combos and 5 powerups which are unlocked very much later in the game on their own. The ledges always have an arrow marked on them which feels like the game considers me a child to not know where to go. The futuristicThe game's story is good but the gameplay not so much. I tried this game while looking for Arkham like freestyle combat and I have to say I am disappointed. The game has 4 combos and 5 powerups which are unlocked very much later in the game on their own. The ledges always have an arrow marked on them which feels like the game considers me a child to not know where to go. The futuristic Paris is a great visual but is not fun as there is no exploration, the invisible wall holds you from going out of your way. The game is made by Capcom so the camera work has to be shoddy like the DMC series. The worst thing in the game is the combat system. You have to combine punches and kicks in the order game gives you to create a combo but the devs didn't provide a parry system that destroys the combo when you dodge from getting hit. Expand
  7. Oct 25, 2021
    7
    Büyük umutlar ile başladığım ama geliştirici ekibin niyeyse çok kritik yerlerde ki büyük hataları sebebi ile şaheser olamayıp ortalama belki ortalamanın altında kalan bir oyun

    ARTILARI +Fena olmayan hikaye (kesinlikle daha iyi olabilirmiş) +Ana karakterimiz mükemmel yazılıp kurgulanmış +Ana karakterimiz ile çok rahat şekilde empati kurup onun psikolojik durumunu ve aklından geçenleri
    Büyük umutlar ile başladığım ama geliştirici ekibin niyeyse çok kritik yerlerde ki büyük hataları sebebi ile şaheser olamayıp ortalama belki ortalamanın altında kalan bir oyun

    ARTILARI
    +Fena olmayan hikaye (kesinlikle daha iyi olabilirmiş)
    +Ana karakterimiz mükemmel yazılıp kurgulanmış
    +Ana karakterimiz ile çok rahat şekilde empati kurup onun psikolojik durumunu ve aklından geçenleri net şekilde anlayabiliyoruz
    +Grafikler hala daha taş gibi
    +Muazzam bir optimizasyonu var
    +Oyun lineer bir oyun için uzun olsa da sürekli kazandığımız yeni güçler oyunu taze tutmaya yetiyor
    +Oyunun dünyası çok hoş
    +Oyunun atmosferi iyi sağlanmış

    EKSİLERİ
    -Mekanikler her ne kadar oyunu taze tutsa da dövüşler gereğinden fazla uzun olduğu için oyun tekrara düşüp size "artık dövüşmeyelim sıkıldımmm" dedirtiyor
    -Yan karakterlerin hepsi boktan
    -Boss savaşları gereksiz uzun ve sıkıcı, onları yenince de tatmin hissiyatı almıyorsunuz
    -Sonu bok gibi
    -Hikaye fena değil seviyesinde olsa da hikayenin anlatımı acayip kötü
    -Sonlara doğru hikaye sapıtıyor

    68/100

    Dediğim gibi oyun çok iyi olabilecek iken saçma tasarım hataları yüzünden ortalama/ortalama altı bir oyun olmaktan öteye geçemiyor maalesef
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  8. Nov 21, 2020
    7
    Remember Me had a huuuge potential that, sadly, wasn't utilized.
    The main idea behind story is cool (memory technology), but the behaviour of characters is often quite illogical. Gameplay is average - platforming is like watered down Assassin's Creed, combat like simplfied Batman Arkham series. It's not bad, I enjoyed it in the first hours actually, but it quickly becomes very repetitive
    Remember Me had a huuuge potential that, sadly, wasn't utilized.
    The main idea behind story is cool (memory technology), but the behaviour of characters is often quite illogical. Gameplay is average - platforming is like watered down Assassin's Creed, combat like simplfied Batman Arkham series. It's not bad, I enjoyed it in the first hours actually, but it quickly becomes very repetitive and monotone. However there are few cool bossfights. The cyberpunk-ish setting and Neo-Paris on the other hand are simply breathtaking... too bad that the game is strictly linear and player can't roam around.

    Remember Me could be a stunning game with some great ideas and concepts. Unfortunately the actual game is just (slightly above) average, although still enjoyable.
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  9. Aug 2, 2020
    7
    I only learned this game from a Steam Sale one day and said it looked interesting so I bought it, after playing the start it hooked me in instantly then before I knew it I was playing it the whole day. This game was really unnoticed by people and it's really sad to know that this game was fun and engaging, mixing your attacks and unlocking more attacks was amazing and the hacking partsI only learned this game from a Steam Sale one day and said it looked interesting so I bought it, after playing the start it hooked me in instantly then before I knew it I was playing it the whole day. This game was really unnoticed by people and it's really sad to know that this game was fun and engaging, mixing your attacks and unlocking more attacks was amazing and the hacking parts were fun. But the story was meh, and the dialogue was cringey at times. Still a fun game though! Expand
  10. Jul 27, 2020
    7
    ‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍
  11. Jan 5, 2020
    7
    A futuristic game with interesting cyberpunk universe and plot. However, story is not that amazing. Combat mechanics are good.
  12. Nov 18, 2019
    7
    I can't help but feel this game would've been better if they took out the combat and expanded on the story. The setting is so beautiful, along with the music. The characters seem very interesting, but the game is over before you really get to form much of a connection with any single one of them. Still, it's worth playing through at least once to experience the atmosphere and setting, evenI can't help but feel this game would've been better if they took out the combat and expanded on the story. The setting is so beautiful, along with the music. The characters seem very interesting, but the game is over before you really get to form much of a connection with any single one of them. Still, it's worth playing through at least once to experience the atmosphere and setting, even if it feels like the game ends a bit prematurely. Expand
  13. Oct 16, 2019
    7
    I really want to give this game an 8 but i simply can't.
    The combat system is plainly useless.
    Combos are useless, any combination of moves will get you to progress even the more advanced parts of the game.
    Although the story is good, level design and the overall world fails to be unique.
    Music is good but not memorable.
  14. May 20, 2018
    7
    Aunque le ponga una nota tan baja, tengo que decir que no ha sido un título que me haya arrepentido de jugar. Cuando me decidí a comprarlo, me atrajo su temática y su estética. No es un gran juego, pero si te gustan este tipo de historias, no llegará a ser una decepción.
  15. Mar 19, 2018
    7
    Забросил на первых уровнях, игра на первый взгляд показалась очень скучной и блеклой, надо бы попробовать перепройти, вдруг что изменилось. )
  16. Nov 5, 2017
    6
    Remember Me is, honestly, forgettable. Overly simple, unattractive combat, awkward platforming and a lackluster story tear down the potentials set up by the game's memory remix sessions and aesthetic settings.
  17. Jan 27, 2017
    7
    Remember Me has lots of potential to be a great game, but the heights that it's trying to reach is hampered by an underwhelming gameplay. One can clearly see the ambition that the development team was going for, however, it doesn't translate very well in the game. My main concerns are with the Combat and level design, where everything is simplified and doesn't offer variety. The latter,Remember Me has lots of potential to be a great game, but the heights that it's trying to reach is hampered by an underwhelming gameplay. One can clearly see the ambition that the development team was going for, however, it doesn't translate very well in the game. My main concerns are with the Combat and level design, where everything is simplified and doesn't offer variety. The latter, especially, is somewhat disappointing, since the backdrops are sprawling and detailed, and players are left with linear pathways and simple verticality. I can imagine the possibilities that they could have achieved with a little more tinkering and polish.

    But this is a story-centric game, and choosing between one aspect over another, you'd have to go and focus with what's hot and trending. The story in Remember Me is good. Nothing mind-blowing or emotional; it just needs to develop its characters more, and not make everything so coincidental. It's very exposition-heavy, and they were clearly planning for the long term, since the world, characters, past and present events, are all laid out for the player. It's like Mass Effect: the universe and everything that's happened in it is explained in the first game, and further explored and polished in the subsequent games. If Dontnod could turn this into a franchise, it would be great. The premise is cool, and the world is oozing with style. So go ahead and buy this game. Make Capcom see reason, because it would be such a waste if the suits are just going to throw it out.

    Some things to take note of:

    *The camera is pretty unreliable, and can move erratically when indoors. This leads to major problems during enemy encounters.

    *Combat is very repetitive, and there's no variation at all; you just do combo after combo, and there's not much skill involved. Since this is a story-focused title, I suggest that you play in easy mode, since the only thing that hard mode does is make your enemies hit sponges.

    *Boss battles have obscure QTE segments. I say obscure because the icons that flash on the screen, doesn't represent keyboard or controller icons; they have their own unique prompts that follow the stylish aesthetic of the whole game. If you miss a single prompt in the whole QTE segment, you're going to have to lower the boss' health again - and do the QTE segment all over again.

    *You can pause cutscenes, but you can't skip it. This also applies to second playthroughs.

    *Uses an autosave system. No manual saving for you, little man!

    And there you have it.
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  18. Jun 21, 2016
    7
    Not bad of a game despite some of the flaws that make it hard to like.

    This is third person perspective fighting/adventure game set in the futuristic future where people memory can be stored, remixed and removed. You are Nilin and you wake up in a memory wiping facility - and the story takes you from here through the neo-Paris to destroy the M3morize - the company behind it all. The
    Not bad of a game despite some of the flaws that make it hard to like.

    This is third person perspective fighting/adventure game set in the futuristic future where people memory can be stored, remixed and removed. You are Nilin and you wake up in a memory wiping facility - and the story takes you from here through the neo-Paris to destroy the M3morize - the company behind it all.

    The story overall felt interesting and compelling to push on. The graphics, voice acting, locations - all well designed and interesting to look. The game leads you by a string - there's no sightseeing involved. Might as well be a good thing as it keeps the story focused.

    There are two annoying things though that you should keep in mind. The audio seems to disappear from time to time for no apparent reason. Quite annoying to be honest. The second flaw is the combat system. Although in theory interesting - you build combos in separate menu from nodes. Each node represents different power like healing, reducing cooldown on special abilities or increasing the punch strength. There's like 5 different combos - from the 3 node one up to 8 (or 7) node one. In practice however I found to be using almost only one at all times. It does little sense to use any other - apart from the shortest one which I set to heal only. The longest one however was too long to ever complete so I ended up never using it.

    The game also features a few puzzles of which some are pretty interesting and really do add up to the game.

    This game reminds me Oni - an older game but similar in a lot of ways which was in plus as I really liked Oni. However the combat ends up feeling a bit slow with the need to time the combos. Not a favorite part of the game.

    Overall despite some of the flaws I quite enjoyed the game and wouldn't mind recommending it if you're ok with letting pass a rather mediocre combat system.
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  19. Mar 1, 2016
    5
    You know those games where you feel sorry for the artists and animators of a studio because they've put so much work into a game that looks absolutely fantastic... but has unbelievably terrible gameplay with ridiculous and cliche writing? This is one of those.

    An extremely console-ish game with some interesting gameplay ideas - utilized very badly - and ultimately resulting in a
    You know those games where you feel sorry for the artists and animators of a studio because they've put so much work into a game that looks absolutely fantastic... but has unbelievably terrible gameplay with ridiculous and cliche writing? This is one of those.

    An extremely console-ish game with some interesting gameplay ideas - utilized very badly - and ultimately resulting in a frustrating, annoying, and unengaging experience. A lot of potential here has been squandered for style over substance.

    Disorienting cameras that are trying - and failing - to give some kind of cinematic experience while breaking all the rules of good cinematography. Platforming that is about as boring as it gets and seems designed simply to show off the profoundly cluttered and illogically laid-out maps. A never-ending tutorial that infuriatingly interrupts combat which requires precise timing and attention.

    Even in easy mode, a few hits from the swarms of enemies puts you in a risky state of low health. Forcing you to go through the tedious process of modifying your combo effects to heal yourself or speed up your cooldowns on overload-type attacks. Lacking focus to use these attacks but only have invulnerable enemies left? TOO BAD! It's like this game was never even play-tested.
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  20. Dec 1, 2015
    6
    Remember Me is an action-filled science fiction game from Dontnod Entertainment. While the graphics, the setting, the theme, and the unique combat mechanics of Remember Me are praiseworthy, progressing thru the middle of the game up to before the end is painfully frustrating, annoying and repetitive.

    First of all, fvck the confusing quick time events. Of all the games that I have
    Remember Me is an action-filled science fiction game from Dontnod Entertainment. While the graphics, the setting, the theme, and the unique combat mechanics of Remember Me are praiseworthy, progressing thru the middle of the game up to before the end is painfully frustrating, annoying and repetitive.

    First of all, fvck the confusing quick time events. Of all the games that I have played, I can say that Remember Me quick time events is painfully annoying and difficult. They should've put normal buttons there instead of those symbols. Second, combat may be unique -- but sometimes enemies are too damn hard and too many making the game really friggin' annoying. Third, game is full of bugs. Fourth, game is smooth on my device but loading screen takes too much time especially when repetitively DYING from this disappointment of a game. Fifth, the game feels too repetitive even with the new mechanics being introduced as the player progresses. Sixth, the collectibles is really ridiculous. The health bar and focus bar should be improved automatically during the game and not by looking for stupid easter eggs! Seventh, shallow story. Just beating people up to stop someone from doing this for whatever reason that only Edge and Nillin knows. Eight, almost emotionless if not totally emotionless voice acting.

    Thankfully, if you actually play the game in the easiest mode and just finish the game thru the end, everything will be fine and less frustrating slash repetitive. The ending is good, plot twist is totally unexpected.
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  21. May 27, 2015
    7
    I was initially intrigued by the game's setting and the concept of stealing memories. It's a fresh concept and started off on a good foot. However, as the game went on, the story started to get less and less interesting, filled with a large number of tropes and cliches, and the worst of all, feeling padded with levels that were way longer than they should've been. The game can beI was initially intrigued by the game's setting and the concept of stealing memories. It's a fresh concept and started off on a good foot. However, as the game went on, the story started to get less and less interesting, filled with a large number of tropes and cliches, and the worst of all, feeling padded with levels that were way longer than they should've been. The game can be summarized as a collection of cutscenes connected together by tonnes of climbing, combat, and stealth sections, which often repeated in every single stage.

    I enjoyed the combat. It was fun stringing together combos and making each hit in a combo do something, like heal self or reduce the cooldown on skills. Getting a chance to dodge whenever I want, and we've got a very dynamic combat, enhanced even further by fun S-Pressen skills, which act like special abilities, such as a short fury burst, or slowing the enemy reactions, or even making machines turn on their allies and self-destruct.

    The boss fights were either love or hate experience for me. I enjoyed some of them, like the Zorn robots, but the ones against some important characters were irritating, because most times they were completely invulnerable to everything but one skill, and unfortunately the skill you needed to use would go on a long cooldown after you use it. Even with the help of cooldown reducing skills, this still dragged out the boss fights way longer than they should've been. To make boss fights even worse, you had to finish each boss off with a series of QTE button presses. If you make a mistake, the boss heals some health and you have to keep fighting them.

    Another common gameplay mechanic is the climbing. It's very similar to Assassin's Creed style of climbing around buildings and rooftops, except it's pretty much 100% linear. There are no big cities to explore. You pretty much make your way from one ledge to the next the entire time. At times you'd be forced to do stealth sections, where you must avoid getting seen by drones. These drones could insta-kill you if you got in their field of view, so making one tiny mistake meant an instant game over, and not being able to save whenever you want, you'd often be taken back to the last checkpoint.

    Lastly, the game also had rather cool memory remix sections, where you had to alter someone's memory and make them think that what really happened was different. It's an awesome idea and I thought it was great, but there were only 4 such sections in the entire game. Moreover, despite how cool they were, I don't see them being fun the second time round, when you already know what to do.

    Overall I was a bit disappointed. The game had a nice premise, a cool setting, and both the visuals and music were nice too, but its gameplay suffered for the most part and got very repetitive very fast, and the story got less interesting in the second half. Because of this, I can't recommend it to most players, but I think some players will enjoy it very much. I'd recommend to get it only when it's heavily discounted.
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  22. May 25, 2015
    7
    While the game is not excellent in most components, it will stay in your memory for its unique charm.

    Games and stories about memory have been done, and this has approached it in a fairly original manner. Could it have been better? Sure (especially with the ending). But it still adds something.
    And that's worth something.
  23. Mar 20, 2015
    6
    This game has a lot of potential, but fails to excel and realize that potential. The story has an interesting premise, but a lackluster ending; the visual design is excellent, but the graphics fail to do it justice due to low-quality assets, the ability to create your own combos is promising, but the system is too shallow; remixing memories is just a matter of activating a few switchesThis game has a lot of potential, but fails to excel and realize that potential. The story has an interesting premise, but a lackluster ending; the visual design is excellent, but the graphics fail to do it justice due to low-quality assets, the ability to create your own combos is promising, but the system is too shallow; remixing memories is just a matter of activating a few switches dressed up as a game mechanic. Keyboard and mouse controls are adequate, but occasionally have problems, and the camera is not very responsive. Overall, this game is worth a playthrough, but don't expect too much of it. Expand
  24. Oct 29, 2014
    7
    Remember Me could've really fleshed out its neo-Paris setting, but the linearity makes it feel like I'm only scraping the surface of it. The story is certainly quite ambitious, even endearing sometimes, but there are instances where the writing is quite weak, where dialogue that's supposed to give a 'badass' impression falls flat, also occasionally feeling quite saccharine. I also thinkRemember Me could've really fleshed out its neo-Paris setting, but the linearity makes it feel like I'm only scraping the surface of it. The story is certainly quite ambitious, even endearing sometimes, but there are instances where the writing is quite weak, where dialogue that's supposed to give a 'badass' impression falls flat, also occasionally feeling quite saccharine. I also think some of the secondary characters could've been developed more. For example, Tommy, Olga and Frank get no more than five minutes of screen time each, and as a result they kind of fade away into obscurity when the game shifts its focus on Nilin and her parents. It feels as if they serve no crucial purpose beside giving the opportunity for Nilin to give an underwhelming philosophical musing about whether the ends justify the means during cutscenes between levels.

    It probably sounds like I don't like the game, but that's not the case, I still enjoyed it. The combat system for one is quite effective, it's simple and it works, though it can be a bit boring during the game's introductory sequences because many of the sensen abilities and pressens are not yet unlocked. Once these become available to you however, the combat system offers just enough variation and fancy visual effects to keep it interesting throughout the rest of the game. I also like how the soundtrack is synchronised with combos in combat, making it feel satisfyingly fluid and cinematic. Nice touch.

    Altogether, Remember Me is a decent game, though not without its flaws, often get some Mirror's Edge vibes from the setting, wish it could've utilised it a little more though.

    Overall rating: 7.5/10 (rounded down)
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  25. Oct 4, 2014
    7
    IMO, this capcom's best game in years. it isn't perfect but as a new IP. it does sometings right like the story,voice acting, & combat system. What it does wrong, the breaking of combos due to dodging, the lead by the hand platforming, & not going the full way with the create a combo system. This game is worth at least a one time play through
  26. Mar 29, 2014
    6
    Remember Me is a game with a compelling story that drives the entire game. It is difficult to get invested in however. Without giving anything away, the game explores some dark, emotional, and philosophical ideas about a future in which memory has been monetized and commercialized, your character, Nilin, is the one to unravel the threads and find the truth behind herself and much more.Remember Me is a game with a compelling story that drives the entire game. It is difficult to get invested in however. Without giving anything away, the game explores some dark, emotional, and philosophical ideas about a future in which memory has been monetized and commercialized, your character, Nilin, is the one to unravel the threads and find the truth behind herself and much more.

    Before getting into the story/characters, lets get the gameplay out of the way first; It's mediocre. The combat system starts out rather engaging, allowing the player to customize a series of combo moves (Pressen) to tailor fit Nilin for any specific situation. While engaging, the combat system quickly becomes extremely repetitive and hinges on the players ability to properly dodge and wait for cooldowns to become available. In addition, every substantial enemy (bosses, mini-bosses) ends with every bodies favorite thing...quick time events! The result is an unsatisfying one to say the least. I never felt like I actually defeated anyone as it's all done for you through the QTE's. Despite all this, the combat is not bad. It does require patience though.

    Now on to the story/characters...The game is driven heavily by (obviously) the evolution of the story, but seeing as how nobody can remember anything (barring Edge), the weight of carrying the story falls to the characters and how they develop and interact, this is where I found it impossible to become invested in the game. The story by itself is good, but the characters that tell it to you are basically emotionless or otherwise reading some horrible line of dialogue. Most of the time you'll be wondering how the hell some of the lines made it to the final cut. This would be fine if the characters actually portrayed emotion through facial animations, something that is basically non-existent in todays gaming market. Instead, every character, whether in or out of a cut-scene or cinematic, has the same expression for everything. Happy, sad, concerned, fearful, angst (oh there's plenty of that), angry...it's all the same facial expression. This leads to extremely static characters, despite all the developing they're doing. In short, the main focal point of the game's story is told through static, boring characters with horrible dialogue.

    The "gimmick", I suppose one could call it, of the game is the ability to influence and change (called Rewriting memories in the game's terminology) peoples memories. This is a great concept in the game and it is indeed fun when you get to do it. It is unfortunate that you only get the chance to do this four times (three if you played the demo, because that one is repeated). Still, despite this, it is a welcome part to the game and helps to break up the monotony of the extremely linear gameplay, the combat, and the between-chapter monologues.

    Remember Me gets a 6/10. While it has it's problems, the saving grace for the game is a compelling story, even if it's told through robotic inexpressive characters.
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  27. Oct 3, 2013
    5
    A story with great unique potential, sadly backed up poorly. Fighting and movement feels awkward, and bossfights and many encounters are so monotonic you want to facepalm your self so hard that your brain is all over the wall behind you.
    While the story seemed ok, i never finished the game, after afew hours of playing i simply felt the lacking and repetetive gameplay and odd steering and
    A story with great unique potential, sadly backed up poorly. Fighting and movement feels awkward, and bossfights and many encounters are so monotonic you want to facepalm your self so hard that your brain is all over the wall behind you.
    While the story seemed ok, i never finished the game, after afew hours of playing i simply felt the lacking and repetetive gameplay and odd steering and camera angles, were not worth to go trough to see how the story would actually end. A shame really.
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  28. Sep 2, 2013
    6
    Beautiful graphics, but the story is ridiculously linear and lacks true feeling. It is best described as a failed ham, trying to feel more dramatic and emotional instead of what it really is a hasty, uninteresting story. Combat is just another beat-em-up type system with a combo "lab" that boils down to varying four types of attacks in each combo. Gorgeous? Yes. Good? No.
  29. Aug 31, 2013
    6
    Although the gameplay wasn't too great, I did enjoy the storyline and premise quite a bit. The game was well worth the play though and I completed the game all the way which is more than I can say for some games. As I have stated before, I do love a game with a intriguing storyline and this one delivers with its gripping vision of neo-paris.

    However I cannot justify paying the retail
    Although the gameplay wasn't too great, I did enjoy the storyline and premise quite a bit. The game was well worth the play though and I completed the game all the way which is more than I can say for some games. As I have stated before, I do love a game with a intriguing storyline and this one delivers with its gripping vision of neo-paris.

    However I cannot justify paying the retail price for this game, it doesn't deliver enough for the price and although the premise of memory hunting in the future is grand, the game fails to amaze and at times fails to entertain. couple that with less than stellar gameplay and it puts the game way lower on my rating table than it could have been.

    Worth a play, but only after the price has dropped considerably.
    Expand
  30. Aug 3, 2013
    7
    Zacznę od tego, że oczekiwałem iż Remember Me będzie kwalifikowało się do gry roku. Napaliłem się na tą produkcję rok temu na E3. Nareszcie coś nowego. Nie druga, trzecia, enta kontynuacja jakiegoś dobrego tytułu. Nareszcie nowy silnik, nowy oryginalny(tak mi się wydawało) bohater. Na nieszczęście, zawiodłem się. Jednak zacznę od tego co w tej grze najlepsze. Na pewno grafika, gra wyglądaZacznę od tego, że oczekiwałem iż Remember Me będzie kwalifikowało się do gry roku. Napaliłem się na tą produkcję rok temu na E3. Nareszcie coś nowego. Nie druga, trzecia, enta kontynuacja jakiegoś dobrego tytułu. Nareszcie nowy silnik, nowy oryginalny(tak mi się wydawało) bohater. Na nieszczęście, zawiodłem się. Jednak zacznę od tego co w tej grze najlepsze. Na pewno grafika, gra wygląda ładnie, naprawdę ładnie, co prawda nie wszystko zostało tu zrobione świetnie, jednak większość miejsc jest zrobionych bardzo szczegółowo, położono nacisk na każdy element, dlatego bardzo przyjemnie się gra. Sama walka, pomimo tego że jest dziwna, jest jednak nowa(co prawda momentami ma się skojarzenia z Batmanem) i raczej nikt nie powie "Zgapiona z bo czegoś takiego, przynajmniej w TAKIEJ formie jeszcze nie było. Łączenie, tworzenie, wykonywanie kombosów w walce, jest fajne, chodź przez wielu pewnie denerwujące. Do tego trzeba się przekonać, wiem że nie wszyscy to polubią, jednak mi wykonywało się to fajnie. Widziałem w tym coś nowego. Jednak twórcy nie przygotowali gry do tej walki. Naprawdę ciężko się skupić na wykonywaniu kombosów gdy atakuje mnie niewidzialny przeciwnik, czy przeciwnik którego uderzając zabieram sobie HP. Nie ma skupiania się na celu, dlatego przy końcówce gry, robi się to naprawdę denerwujące i uciążliwe. Fabuła jest ciekawa, powoli się rozwija i pokazuje klimat. Jednak od takiego tytułu oczekiwał bym po prostu czegoś więcej, przynajmniej jeżeli chodzi o fabułę, nie klimat. Po dłuższym czasie gry, zaczynamy się nudzić, twórcy po 3/4 czy nawet połowie gry nie mają już nic ciekawego(nie denerwującego...) do pokazania. Gra ciekawa, dobra, jednak OCZEKIWAŁEM o wiele więcej. Moja ocena 7/10 Expand
Metascore
65

Mixed or average reviews - based on 26 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 26
  2. Negative: 1 out of 26
  1. Sep 10, 2013
    60
    Remember Me is a competent action game that never really excels. The story is wasted and the platforming is poorly implemented with the rest of the game. Still the combat system is interesting and the framing around memories is at least somewhat original.
  2. LEVEL (Czech Republic)
    Jul 9, 2013
    40
    A game with great potential, great setting and great music. However, it's knocked down by its incomplete implementation of the original ideas and its frustrating battle system. [Issue#231]
  3. Jul 8, 2013
    60
    There are a lot of ideas packed into this game but I feel like if they would have cut back on a couple of the concepts to focus more on the story then this could have been a real stand out game. As it is now Remember Me is more appealing when it gets cheaper or if you have absolutely nothing to play.