User Score
6.7

Mixed or average reviews- based on 317 Ratings

User score distribution:
  1. Negative: 55 out of 317
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  1. Sep 15, 2011
    8
    Probably a step back considering its predecessor was a huge open-world action game but RFA still contains those great explosions, mayhem and destruction plus the addition of the magnet gun add a lot of fun to it.
  2. Jan 29, 2013
    9
    Ill start with the good, then the bad. I had played red faction guerrilla before this and knew I liked the type of game. Pros: Graphics, Destruction, varied weapons, decent story, coop multiplayer, nano tech abilities!. First off the weapons are pretty awesome, varied in just about every way imaginable and in fact the only thing I can think of to make them better would be customizationsIll start with the good, then the bad. I had played red faction guerrilla before this and knew I liked the type of game. Pros: Graphics, Destruction, varied weapons, decent story, coop multiplayer, nano tech abilities!. First off the weapons are pretty awesome, varied in just about every way imaginable and in fact the only thing I can think of to make them better would be customizations like scopes etc but minor detail. (not there are some upbraids you can get that pertain to weapons such as larger clip, less recoil etc). The graphics are awesome even though it is a pretty demanding game on your computer. My computer can run all games out to date but I had to edit the graphics on this game since there is often so much going on in a field and the whole destructible environments run heavy I think. Thats another awesome part is all buildings are destructible and thanks to your nano tech re-build able too. Used a rocket to destroy a bridge with a big enemy on it sending him to the lava? No problem you can rebuild it! The story is nothing ground breaking but there are certainly many worse ones out there so no complaints there but also not kudos. The nano tech you carry with you is pretty cool, my favorite was the shield it allows you to generate ( and can upgraid things like its duration and eventually you can make it repel projectiles back at the attacker in addition to attackers coming inside the shell being eaten away by nanites)
    Cons: Short (my play through on normal was 9 hours), no competitive multiplayer, some fights are slightly tedious but not bad. The biggest complaint I see from negative reviewers is the lack of competitive multiplayer. I never played a siege mode on red faction I just played it for the story so this diddnt bother me at all but quite a few people seem to be ranting and raving over it. The way I see it is if you go into it for the single player experience than you wont be disappointed! Now it DOES have a coop multiplayer ( very similar to mass effect 3's or dawn of war's the last stand where a squad of players tries to survive an onslaught of enemy waves which seems very popular these days). The last thing to mention is that the campaign is short, but it is fun while you play it and it does have a New game plus mode that has some special (one silly) unlock and "cheats" available to spice up the gameplay a second time around. Overall 9/10 definitely worth playing through, especially if you get it on steam for a bargain!
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  3. Jul 6, 2011
    8
    Red Faction Armageddon really is a great game as long as you don't expect it to be Red Faction Guerrilla 2. Here's why: In Guerrilla you might have had really great fun in the open world, roaming around and doing random destruction. You got points for that which was fine at that point. But the missions were frankly quite boring ("go to X and destroy Y") and it never felt that you couldRed Faction Armageddon really is a great game as long as you don't expect it to be Red Faction Guerrilla 2. Here's why: In Guerrilla you might have had really great fun in the open world, roaming around and doing random destruction. You got points for that which was fine at that point. But the missions were frankly quite boring ("go to X and destroy Y") and it never felt that you could directly make the environment interact with the enemies, you're only option was to shoot them or, with a bit of luck, crush them with whatever surrounded them. The Magnet Gun in Armageddon finally gives you the ability to truely utilize the possibilites of the Geo-Mod engine by pulling pieces of environment onto your enemies, pulling enemies through walls and metal sheets and blowing things up by smashing things into them or smashing them into things. And holy hell, it's really, really fun - as long as you expect it to be what it is instead of expecting it to be what it isn't. The corridors might be a bit linear, okay. But series like Jedi Knight, widely regarded some of the best action games ever, weren't any more open either and you were all okay with it. Plus it never feels boring thanks to the change in settings, from crystal caves to building structures to the surface and more (which I personally find really nice since most of Guerrilla was dusty hills and rocks), and also thanks to the vehicle stages which add a great deal of what are probably the most entertaining explosions and destructions this year so far. I'm a bit sad to see the multiplayer reduced to almost zero but the excellent singleplayer experience pretty much makes up for it. So again, if you don't expect RF Guerrilla 2 from it I wholeheartedly recommend you to try it out. Oh, and of course it looks good, too, and I myself love the soundtrack. Expand
  4. Jun 18, 2011
    7
    Although it keeps the building destruction of Guerrilla, very little else is preserved. The hyper linear shooter is nothing more than a bug hunt. In the end it comes out as a disappointment when compared to its predecessor. Although you could do worse for a third person shooter I wouldn't recommend getting this game until it is fairly cheap.
  5. Sep 25, 2012
    7
    I haven't played Red Faction since the original. This is an "ok" third person shooter. The destructible environment doesn't lend well to frames per second. But at 2560x1440 with everything maxed and 2xAA The game looks pretty good. Only buy this game if it is on sale for $10 don't pay any more.
  6. Feb 20, 2019
    8
    Better than Guerilla, that's for sure. The GTA clone is gone for now and we get a linear story, no sandboxes here. To me, this is a great thing, some people might consider it a bad thing. This time we're going back to the roots of Red Faction, back underground blowing stuff (still can't create tunnels with explosives, as I said in other reviews, you can only do that in OG RF). The biggestBetter than Guerilla, that's for sure. The GTA clone is gone for now and we get a linear story, no sandboxes here. To me, this is a great thing, some people might consider it a bad thing. This time we're going back to the roots of Red Faction, back underground blowing stuff (still can't create tunnels with explosives, as I said in other reviews, you can only do that in OG RF). The biggest change from the previous RF games is that this time around we will fight aliens, that have been awakened from their slumber. So, now this game looks kinda like Dead Space only it's not scary and you can destroy enemies in many fun ways. Some examples: blow them up, make parts of buildings fall on them, link some enemies to each other and watch them destroy themselves etc. This game is fun as hell and I don't know why people are complaining... it's a great addition to the RF franchise. Pickens approves! Expand
  7. Jun 18, 2011
    6
    Looks like Red Faction but doesn't always feel like Red Faction. The only really innovative thing Armageddon adds to the series are the perks you get through redeeming salvage. At first I was put off by the 3rd person perspective but I got used to it quick. The aliens are really pretty cliche (there's even a really lame romance) but I guess Red Faction did need a change of pace. I mean,Looks like Red Faction but doesn't always feel like Red Faction. The only really innovative thing Armageddon adds to the series are the perks you get through redeeming salvage. At first I was put off by the 3rd person perspective but I got used to it quick. The aliens are really pretty cliche (there's even a really lame romance) but I guess Red Faction did need a change of pace. I mean, how many revolutions can Mars handle? The story seemed like a good idea but this is where it stopped feeling like Red Faction at times. I really wish it explicitly explained where the bugs came from. You get their background through audio recording clips you find throughout the game. I also got really frustrated as to why there's ammo randomly all over the place. Where as in other Red Faction games you'd pick ammo up off of enemies, here it's strewn about in martian caves. It's a necessity since you'll need it when fighting the alien bug things. I felt it broke the immersion though. It has some replayability with a couple things unlocked after completing the game but you're required to start all over again. Definitely a rental, it's just not worth buying considering it's not all that great and short - I beat it in a day. If you really want to get a copy try to hold out until it goes on sale. I honestly don't think it will be too long before it's in the bargain bins. Expand
  8. Oct 27, 2011
    8
    I was very surprised by how good this game is. Great graphics and a fluid well pace plotline. Nice visual style all come together. Elements of it do feel quite a bit like a console game but the graphics lift it above the usual run of the mill linear tunnel shooter format. Most importantly it is good fun!. I would have paid 50 Euro for it. (I got it in a sale on steam) but for theI was very surprised by how good this game is. Great graphics and a fluid well pace plotline. Nice visual style all come together. Elements of it do feel quite a bit like a console game but the graphics lift it above the usual run of the mill linear tunnel shooter format. Most importantly it is good fun!. I would have paid 50 Euro for it. (I got it in a sale on steam) but for the money I paid I am very happy indeed. 30 Euro with a DLC pack. To be completely fair this linear gameplay style where the main protagonist takes up screen space all the time is usually something I avoid but for a casual blast through over a weekend this is the cream of the casual gaming crap. Its like a console game, only much better and worth buying for you PC. Expand
  9. Aug 15, 2011
    7
    Initially I found it terribly boring, sparsely lit caves and the enemies behaving all the same, but in the later stages it grew on me as I found the gameplay more interesting with more abilities, weapons and strategies towards different foes. The gravity gun become one of my favorite weapons as to hurl enemies around or buildings upon them. It preserves ammo, and make the game a littleInitially I found it terribly boring, sparsely lit caves and the enemies behaving all the same, but in the later stages it grew on me as I found the gameplay more interesting with more abilities, weapons and strategies towards different foes. The gravity gun become one of my favorite weapons as to hurl enemies around or buildings upon them. It preserves ammo, and make the game a little more than just a shooter.

    Later on the vehicles make for a good treat, not really challenging bits, but it was ok by me to get a breather from the standard gameplay. I find the game to be sort of back to the origins, (being in caves and all), and I like how it's not hyper active fast like the predecessor, although I did enjoy the open world of RF Guerrilla, not sure which one I deem the best of the two. But as the end title showed up, I felt it was time well spent on a entertaining game.
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  10. Jun 17, 2011
    9
    Overall this game is fantastic and would easily make it into my top 5 for this year. Im getting sick and tired of everyone expecting another sandbox and think that the linear game play was a turn in the right direction as a repeat of Guerilla would have been well dull. Although some levels were longer and sometimes a rependitive over all I had alot of fun with it. There is some greatOverall this game is fantastic and would easily make it into my top 5 for this year. Im getting sick and tired of everyone expecting another sandbox and think that the linear game play was a turn in the right direction as a repeat of Guerilla would have been well dull. Although some levels were longer and sometimes a rependitive over all I had alot of fun with it. There is some great potential for some dlc and I would love to see some more exciting environments. This game was great and feels like it brings something different to the table of the ever growing fps genre. Expand
  11. Dec 22, 2012
    7
    It's alright. Short, slightly repetitive and quite easy to beat. The destruction is nice but there usually isn't much point in it and sometimes it becomes more frustrating than cool. Gets kinda dull by the end of the game. Multiplayer is quite bland and really not worth any time. Overall it's pretty average.
  12. Jan 4, 2013
    7
    Not bad, not great. I haven't played any of the previous Red Faction games, so I do not know much of the background and I'm considering Armageddon in itself and not as a part of a franchise. There isn't a particular area in which it excels, but it's an enjoyable game. It has its fair share of problems, it's quite short (8 hours on normal), it has a dull plot and there really isn't anythingNot bad, not great. I haven't played any of the previous Red Faction games, so I do not know much of the background and I'm considering Armageddon in itself and not as a part of a franchise. There isn't a particular area in which it excels, but it's an enjoyable game. It has its fair share of problems, it's quite short (8 hours on normal), it has a dull plot and there really isn't anything particularly innovative to be found, but the fights are sufficiently entertaining, despite getting a bit repetitive towards the end, it's fast paced, the vehicles are a nice diversion to break the monotony and the magnet gun it's a really nice weapon, that will give you a smile here and there, although it could have been used better.
    In the end, it's a fun game. I surely wouldn't buy it at full price, but it's definitely worth a try if you can get it for cheap.
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  13. Jul 25, 2018
    8
    Better than Guerilla, that's for sure. The GTA clone is gone for now and we get a linear story, no sandboxes here. To me, this is a great thing, some people might consider it a bad thing. This time we're going back to the roots of Red Faction, back underground blowing stuff (still can't create tunnels with explosives, as I said in other reviews, you can only do that in OG RF). The biggestBetter than Guerilla, that's for sure. The GTA clone is gone for now and we get a linear story, no sandboxes here. To me, this is a great thing, some people might consider it a bad thing. This time we're going back to the roots of Red Faction, back underground blowing stuff (still can't create tunnels with explosives, as I said in other reviews, you can only do that in OG RF). The biggest change from the previous RF games is that this time around we will fight aliens, that have been awakened from their slumber. So, now this game looks kinda like Dead Space only it's not scary and you can destroy enemies in many fun ways. Some examples: blow them up, make parts of buildings fall on them, link some enemies to each other and watch them destroy themselves etc. This game is fun as hell and I don't know why people are complaining... it's a great addition to the RF franchise. Pickens approves! Expand
  14. Aug 18, 2013
    7
    Better than I expected it to be. The destructible environment is used pretty well and the game is overall quite fun. But it's not as good as Guerrilla.

    Also, if playing on PC you will need the FOV fix. 45 degrees is just not enough.
  15. Oct 30, 2011
    10
    A wonderful game. It took me about 12 hrs to beat the fun, action-packed singleplayer campaign. It may get a bit repetitive at some points, but every time the repetitiveness is mixed with a lot of fun, new, interesting twists and turns. You get to pilot a few vehicles, what is really exciting. You get to shoot a variety of awesome weapons, making every bit of gameplay extremely fun! TheA wonderful game. It took me about 12 hrs to beat the fun, action-packed singleplayer campaign. It may get a bit repetitive at some points, but every time the repetitiveness is mixed with a lot of fun, new, interesting twists and turns. You get to pilot a few vehicles, what is really exciting. You get to shoot a variety of awesome weapons, making every bit of gameplay extremely fun! The physics in this game are a blast, and all of the weapons will fit every gamers play style. The new introduced melee / nano forge mechanics are a great addition as well. The player upgrades are well balanced, making the playthrough even more fun. The only nuisance was with the ending. Don't take it wrong, the story is great, but the end result was a bit not what I was expecting. Oh well.. another Red Faction game upcoming? hehe
    After you finish the SP campaign, there is a 1 to 4 player survival mode, with enemies getting stronger every round. Not a new thing, but a welcome addition of course :)
    I don't know whether this game is worth a playthrough. I just uninstalled it, and it feels quite sad, I think I'm going to play this game on New Game Plus sometime :)
    Buy this game on the PC, it's great!
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  16. Sep 10, 2014
    7
    After playing this game, I have played all the RF games, and I can now tell you which one is the worst. It's NOT Red Faction: Armageddon. The worst RF game goes to Red Faction II. Seriously, Armageddon is better than I thought it would be. The story is ok somewhat, but it's better than in RF:G. You play as Darius Mason, grandson of Alec Mason from RF:G, and he has more personality than hisAfter playing this game, I have played all the RF games, and I can now tell you which one is the worst. It's NOT Red Faction: Armageddon. The worst RF game goes to Red Faction II. Seriously, Armageddon is better than I thought it would be. The story is ok somewhat, but it's better than in RF:G. You play as Darius Mason, grandson of Alec Mason from RF:G, and he has more personality than his grandfather. He can be hilarious at times, especially when interacting with his S.A.M. (Situational Awareness Module) A.I. The theme of revolution is still here, although not as it was in previous games, you'll see what I mean. The campaign last for roughly 15 hours.

    As for gameplay, it's really fun. Geo-Mod is still here. My main gripe is the removal of open-world. That's really a step back. It could easily have been implemented here. An underground open-world? That would have been great. But I like the new weapons such as the Magnet Gun. It allows you to latch magnets between two objects making one move towards the other. Upgrades are nice too. Taking out the baddies is really fun. What I really didn't like is how the game holds your hand. Not only do you have an objective marker, but also an arrowed path telling you where to go, leaving no room to find where to go on your own. And during boss fights, there is an icon telling you where you shoot, such as weak spots. Too-much hand-holding! As for Infestation mode, I haven't really played it yet, but it's a Horde mode, where you fight endless waves of enemies. Sound fun.

    In the end, RF:A isn't bad, but it could have been better. Back when it was released, it would be worth a rental, but buying it now wouldn't be a bad idea, since it's relatively cheap nowadays. Now, Nordic games has control of the franchise, and they have promised a new game. Well, let us see how that turns out...
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  17. Jul 23, 2011
    9
    This game is incredible. I think the bad reviews are from people disappointed that the game was different than other Red Faction iterations. Having not played them, I can't compare it to the previous versions, but as a gamer, I can tell you this game is excellent as a standalone. The destruction engine is unbelievable-- better than any I've seen elsewhere. It even makes BF:BC2's engineThis game is incredible. I think the bad reviews are from people disappointed that the game was different than other Red Faction iterations. Having not played them, I can't compare it to the previous versions, but as a gamer, I can tell you this game is excellent as a standalone. The destruction engine is unbelievable-- better than any I've seen elsewhere. It even makes BF:BC2's engine look last-gen. Not only would I buy a sandbox game that just had this destruction engine, but the campaign in this game is excellent too-- it's long, varied, and crazy fun. The weapons are imaginative and effective (once you use the magnet gun, you'll wish every game had one) and the vehicle combat sessions are a blast. I can't recommend this game enough. If you like action, seriously consider getting this game. Expand
  18. May 18, 2015
    7
    A pretty good game. I cannot call it a marvel of ingenuity, but as a continuation of the series it presents a solid 10 hours of play (which i think is ridiculously small, even by today's low standards, but it seems it is the trend for all games). The game desperately needs FOV tweaking, but luckily - i played it on PC and was able to get rid of the retarded "console box-view."
    The story
    A pretty good game. I cannot call it a marvel of ingenuity, but as a continuation of the series it presents a solid 10 hours of play (which i think is ridiculously small, even by today's low standards, but it seems it is the trend for all games). The game desperately needs FOV tweaking, but luckily - i played it on PC and was able to get rid of the retarded "console box-view."
    The story is pretty decent - it is simple but paced very well, so the plot keeps moving with a nice, dynamic speed all the way up to the very end. I was actually pleased that the tedious "hammer" missions, in which you have to knock down buildings, were reduced almost to a zero in comparison with the Red Faction: Guerrilla. I didn't come along many bugs (although there are some insignificant ones), and the game version is still on 1.01 after 6 years from original release.
    Overall, a fun simple shooter, well-paced, and mostly polished for what it is - a mass-market pop 3rd person shooter.
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  19. Aug 8, 2011
    6
    I had very high expectation, Red Faction Guerrilla was just THE blast,
    but were is the exploring were is the multi-player? were is the Big world I could roam free in?
    they let me down...

    Sealreth,
  20. Jan 1, 2013
    9
    There are not many games with that much KPM (kaboom per minute ;) ). It's really fun to play this game. Things blow up left and right. Masses of nasty alien bugs await to be terminated. The graphics in the game are simply superb (I'm playing on maxed out settings). This game is also the best evidence you don't need Nvidia PhysX for a good (physically correct) destructive environment.
  21. Sep 12, 2011
    10
    I bought this not expecting a whole lot, but since i played the very first red faction way back when i figured i'd try this one on for size. And am i glad i did. After about 10 minutes of struggling trough the mandatory tutorial i really got caught up in the storyline and it held my attention to the very last second. the graphics are beautifull and the combat is brutal. was definatly worthI bought this not expecting a whole lot, but since i played the very first red faction way back when i figured i'd try this one on for size. And am i glad i did. After about 10 minutes of struggling trough the mandatory tutorial i really got caught up in the storyline and it held my attention to the very last second. the graphics are beautifull and the combat is brutal. was definatly worth every penny. Expand
  22. Jul 24, 2012
    9
    A fine game, i enjoyed it quite a bit, its quite different from the other 3 but still really fun. The story isnt complicated which is nice for a change, not all games need some kinda conspiracy involved to make it interesting, the guns are cool especially the magnet gun, ive never seen that kind of thing implemented in any game ever (if there is, ive never played it), really neat idea,A fine game, i enjoyed it quite a bit, its quite different from the other 3 but still really fun. The story isnt complicated which is nice for a change, not all games need some kinda conspiracy involved to make it interesting, the guns are cool especially the magnet gun, ive never seen that kind of thing implemented in any game ever (if there is, ive never played it), really neat idea, basically you can shoot 1 "anchor" on to anything and the next shot pulls anything the first shot hit across to it, so u can shoot it at an enemy across the room, then tag another far away and slam them into eachother killing them both usually, really cool. Or u can use the anchor to drag debris or building pieces to kill enemys, or use it just to trash things for salvage (best part is theres no ammo involved in it). Another aspect is the nano thing u can use to rebuilding anything thats destroyed which you have to use alot of the time since sometimes you destroy the only ramp to go to where u need to go. The voice acting is well done, gameplay is good, upgrades are based on salvage to buy with, and give a wide variety to choose from. The only bad thing i can find about this game is that its to short and easy (on normal atleast) but its not way to short like some games, its definately not a 40 hour rpg or anything but should get about 10 hours of gameplay in atleast. Other than that great game in the series. Expand
  23. Dec 24, 2012
    8
    honestly this is my first time i playe this game maybe first series i thought this game are really good i was play this game about 3 hour,
    i find a great thing on this game,,destructable building and object,,many kind of weapon (maybe)
    and a few beast monster. in this game we able use a robot ( dont know it's call find it yourself ) who help us trough mission,,nice navigation
    honestly this is my first time i playe this game maybe first series i thought this game are really good i was play this game about 3 hour,
    i find a great thing on this game,,destructable building and object,,many kind of weapon (maybe)
    and a few beast monster.

    in this game we able use a robot ( dont know it's call find it yourself ) who help us trough mission,,nice navigation system,,and maybe a good graphic too ( i gave scorre 7 for graphic )

    so my conculsion this game its worthed to be play.
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  24. Jun 26, 2013
    8
    If you go into this expecting Red Faction Guerrilla 2, you will be disappointed. This is much more of a sequel to Red Faction 1 and 2 than it is to Guerrilla. Even some of the aliens resemble those from Red Faction 1, and many allusions to events in its story are made.

    First, the game is not open world, as about 100% of the internet knows already. This is a bad thing, but not nearly as
    If you go into this expecting Red Faction Guerrilla 2, you will be disappointed. This is much more of a sequel to Red Faction 1 and 2 than it is to Guerrilla. Even some of the aliens resemble those from Red Faction 1, and many allusions to events in its story are made.

    First, the game is not open world, as about 100% of the internet knows already. This is a bad thing, but not nearly as bad as I thought it would be. The saving grace of becoming linear is that it allows the player to use destruction as a dynamic puzzle. In Guerrilla, it didn't matter whether or not you blew up any specific building, because if it broke you could just walk around it. In Armageddon, you're funneled directly through collapsing buildings. This means you have a real reason to create chaos to crush enemy swarms, and you have a method to rebuild when necessary.

    One feature I loved in Guerrilla were the randomized real-time objectives. Courier intercepts were my favorite. Unfortunately, nothing like this exists in Armageddon.

    Physics have improved in Armageddon. Though each structure falls in roughly the style as in Guerrilla, each chunk of material is now heavier and falls more quickly, and causes more damage to surrounding structures. This means that collapsing a building can create a chain reaction and topple nearby structures, or kill many enemies at once. There is now less focus on triggering a full building to collapse based on a predetermined amount of structural damage, and more of a focus on pulling down each portion of building individually.

    Graphics have improved in Armageddon. Some players have trouble with DX10 and DX11, just like in Guerrilla. That makes sense, given that they use an upgraded version of the same engine. However, you do NOT need to activate DX9 to fix the problem. There are a few methods of fixing the issue that do not require you to disable graphical effects, especially on Nvidia cards. On a GTX 660, I run Armageddon at ultra settings at 55-60 fps. DX10 and DX11 work fine for me in Armageddon, probably because I fixed my system for it during Red Faction Guerrilla. Textures are markedly higher resolution in Armageddon, with higher quality specular maps and less compressed diffuse maps. Ambient occlusion and shadow filtering has increased in quality, decreasing the grainy appearance of Guerrilla. There's a lot more clutter in the environments, and the character models and weapons are much more realistic. Running DX11 does not change graphics much. The only notable improvements are a slight increase in ambient occlusion quality and an increase in texture clarity. Global lighting also changes format slightly from DX9 to DX11, but that's more a matter of taste than realism.

    The story is superior in Armageddon. Characters tend to have more personality, and events have a more personal impact. I liked the rebellion setting in Guerrilla more, but the story is better executed in Armageddon and ultimately is more fun to experience. It's worth noting that I don't like competitive multiplayer, so I don't miss it from Guerilla.

    The story in Armageddon is short-ish. It's longer than Call of Duty, for example, but shorter than Dark Souls. I didn't time myself all the time on my first playthrough of Armageddon, but I would estimate about 11 hours of gameplay, assuming you don't rush and get it done as fast as possible. What really saves it, however, is the addition of a New Game It makes up for the lack of a free play mode, imo.

    On to more positive features, you can now repair anything at any time. This is a feature that had to be modded into Guerrilla, and I'm glad it's already in Armageddon.

    The magnet gun in Armageddon struck me as a gimmick. I didn't want to use it while watching Youtube videos, and I was certain I'd just ignore it. After playing the game myself, I can say that the magnet gun is much more fun to use than it is to watch. It's a very intuitive method of pulling down buildings and wiping out swarms of bugs, and it's now a fixture in my inventory.

    Another positive change in Armageddon is the style. It's NOT the same style as Guerrilla. Guerrilla had a pure industrial style, befitting a society focused on mining and construction. Armageddon has a few more scifi influences, but it's tempered by a very cool dystopian/industrial style more similar to Killzone 2 than Guerrilla. The aliens themselves are characterized by fleshy growths on caves and buildings, and red crystals.

    Over all, Armageddon is not a pure sequel to Guerrilla. It's like a sequel to the original Red Faction. Graphics are good, the gameplay is great, and the story is okay. As usual for Volition games, dynamic physics are the main draw, and they're better than ever, not just on destructible buildings, but also on dynamic cloth, NPCs, and particles. I like Armageddon more than Guerrilla, even though the return to linear levels is a mixed blessing.
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  25. Dec 21, 2012
    7
    This game could be a lot more, but instead it's pretty linear as compared to Red Faction: Guerrilla, an open world-sandbox game where you blow everything up, I mean, overthrow a tyrannical government.

    While there are many destructible entities in Armageddon, it's not as significant as it was in the previous game, and while it did distract from the main plot, god, it was just so fun!
  26. Aug 11, 2013
    9
    The first thing you will notice is that this game has many things in common with Deadspace. Except the terror element. Red Faction puts more and more enemies instead.
    The game has a good UI, good weapons management system, good skills system, highly satisfiying weapons, new game plus, multiplayer mode, quite a few different enemies, but the most important thing is: Destructible scenarios.
    The first thing you will notice is that this game has many things in common with Deadspace. Except the terror element. Red Faction puts more and more enemies instead.
    The game has a good UI, good weapons management system, good skills system, highly satisfiying weapons, new game plus, multiplayer mode, quite a few different enemies, but the most important thing is: Destructible scenarios. I've had lots of fun destroying everything and dropping bridges on the heads of the enemies. The magnetic gun may not be the best weapon (the firing ratio leaves it a bit behind of more powerful weapons), but tearing towers apart is certainly a refreshing experience.

    The story is standard, but the characters are better than in many other games. Overall, a game very well worth the money.
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  27. May 19, 2013
    7
    This review contains spoilers, click expand to view. This is a game i found to be a bit disappointing for a number of reasons for one thing there is no more free roam just linear levels secondly the story of the game wasn't even noticeable and thirdly it had a boring start but don't be alarmed those are really the negatives to this game.
    the positives the geo mod engine is almost breathtaking destruction looks realistic and also sounds like a real building is coming down the weapons in this game pack a punch and look in a word..... awesome and there is also a weapon which is really a horse that farts seriously im not kidding.
    the new alien enemies look very menacing overall this is a game what really relies on your choice to get the game.
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  28. Jun 14, 2016
    7
    Short game, but tons of fun. The weapons are some of the most unique I've ever come across, and are worth the purchase of the game. The game itself is narrow and linear, with awesome graphics (DX11) and decent voice-acting. Get it on sale and get ready for a fun 10 or so hours.
    Installed size on hard drive (all DLC): 9 GB
    This time around, we are playing as Darius Mason, son of Jake
    Short game, but tons of fun. The weapons are some of the most unique I've ever come across, and are worth the purchase of the game. The game itself is narrow and linear, with awesome graphics (DX11) and decent voice-acting. Get it on sale and get ready for a fun 10 or so hours.
    Installed size on hard drive (all DLC): 9 GB

    This time around, we are playing as Darius Mason, son of Jake Mason (from the film Red Faction: Origins), and grandson of Alec Mason (Red Faction: Guerrilla). The terraformer has been destroyed, driving all of Mars' human residents underground. But even deeper inside the Mars crust lies an alien threat. If that sounds Red Faction: Armageddon has ventured into B-movie / game territory, you'd be right. It's a linear shooter, with some fantastic weapons (magnet gun!) and decent atmosphere and graphics. While I suppose much of Armageddon has been done before, it's done well here. So well that I was disappointed when the game ended that there wasn't more to it.

    If you're looking for more to do after finishing the single-player campaign but don't want to play through the campaign again, there are two additional modes available. Ruin mode (destroy the environment) is a lot of fun: destroy the environment as fast as possible. You'll be able to use whatever weapons you've unlocked in the main campaign. But there are not enough maps and only two varieties: Free Play and Challenge. Multi-player cooperative horde mode (up to four players on a team), fighting waves of enemies, in either Survive (what it says) or Defend (repair / defend something while waves of enemies attack). There are eight multiplayer maps, each in two varieties for 16 maps in all. There is some fun to be had here, but with so few people playing the game, matchmaking is a problem. You won't be able to get 100% of the game's achievements without getting some folks to help you out.

    The "Path to War" DLC, now included for free, is a series of four missions that tie into the main campaign. There doesn't seem to be any reason for them to exist. Maybe the missions were rejected from the main campaign but the dev team were perhaps proud of the level design and released them anyway. The missions are fun, but it is a short, disjointed experience.

    I'd like to think that the dev team, knowing THQ was facing troubled times (they went bankrupt shortly after the game's release), said something like, "However big or small our budget is, that's how big /small our game will be. Whatever. Let's make it the best game that we can." And they succeeded, it's a tremendously fun game. If you enjoy playing it as much as I did, at the end you'll be wanting more. But there is no more to be had...
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Metascore
74

Mixed or average reviews - based on 29 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 29
  2. Negative: 0 out of 29
  1. Nov 1, 2011
    80
    Red Faction: Armageddon to me is a good B movie.
  2. LEVEL (Czech Republic)
    Jul 30, 2011
    80
    It was worth sacrificing free-form play for a linear story driven shooter. Armageddon is different than other pieces of the Red Faction series but it still brings all the fun of "mass" destruction. [July 2011]
  3. Jul 26, 2011
    59
    Armageddon's visuals are borderline awful, but the primitive gameplay is what looks the worst.