User Score
6.3

Mixed or average reviews- based on 4 Ratings

User score distribution:
  1. Positive: 2 out of 4
  2. Negative: 1 out of 4

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  1. Apr 12, 2023
    5
    I was big fan previous title by Passtech Games devs - Curse of the Dead Gods. It was kinda repetitive and very very hard, but battle system has excellent impact and system of curses was unique among other Roguelikes, I played in Curse of the Dead Gods around 50 hours and couldn't complete final boss because whole way until him very repetitive and boring, but whole game was good, especiallyI was big fan previous title by Passtech Games devs - Curse of the Dead Gods. It was kinda repetitive and very very hard, but battle system has excellent impact and system of curses was unique among other Roguelikes, I played in Curse of the Dead Gods around 50 hours and couldn't complete final boss because whole way until him very repetitive and boring, but whole game was good, especially unique elements and incredible battle system impact.

    That was prologue. What about Ravenswatch. All best aspects from Curse of the Dead Gods didn't appear in Ravenswatch. I don't know why, but it's fact that battle system became much more easier, more like clicker with dodges; unique characters abilities first time were fun but after few runs you start to spam them until they reloaded and again spam. Whole gameplay closer to Diablo than evolution of ideas which was in previous game by Passtech.

    Ok, devs wanted to make new game which wil not copy their previous titles, but why they removed all good aspects from new game.

    Additional problems it's netcode, as I understood Ravenswatch don't has dedicated servers for online co-op and use old peer to peer system. Sometimes it works good but if at least one player have internet troubles, all players in party starts luggy or even disconnects.
    Few words about early access. Why only 1 location and only 1 boss? devs kidding or something, because I spent 3-4 hours for defeat this single boss on every character class, and my conclusion, it was much easier than Curse of the Dead Gods.

    I'm very dissapointing, I waited evolution in incrediable battle system Curse of the Dead Gods, but receive Diablo in another setting. It's fundametnatally base of the game and devs willn't rebuild it. For Curse of the Dead Gods fans I reccomend skip this game or try if you want find prove in my words.
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  2. Sep 1, 2023
    10
    The game is pretty good with some goods mechanics
    The comments that are saying the game is "repetitive", don't forget you are playing an early acces game.. so not all the content is in the game right now...
    The game content is pretty solid and good actually and I'm waiting to see the future updates the game will have !
Metascore
84

Generally favorable reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 11
  2. Mixed: 0 out of 11
  3. Negative: 0 out of 11
  1. Jan 26, 2025
    80
    Ravenswatch masterfully blends dark-fantasy storytelling with engaging roguelike mechanics. The unique characters, each with distinct abilities and rich backstories, elevate both the narrative and gameplay. While the secondary missions can feel repetitive, the cooperative dynamics and high replay value make it a standout title for fans of the genre.
  2. Oct 15, 2024
    90
    Ravenswatch is an amazing experience any fan of roguelikes should play.
  3. Oct 9, 2024
    80
    Ravenswatch is an excellent roguelike, one that's filled with clever gameplay design, lovely art, and just a really cool core concept. Now that it's fully out in the wild, I'm happy to wholeheartedly recommend it to basically anyone who's even tangentially interested, and while I do sort of hope they keep releasing new characters, it already feels more than complete.