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5.4

Mixed or average reviews- based on 1788 Ratings

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  1. op8
    Oct 15, 2011
    5
    Quite dissapointed for lots of reasons. 1)mind numbing missions, that provide zero motivation and proper reasoning. I honestly cannot believe that who ever wrote this is a person that even enjoys playing games. I would be embarassed to put my name to this paper thin plot, and i'm sure other real gamers will agree with me.I wish they had just left out the "story" completely.2)half the timeQuite dissapointed for lots of reasons. 1)mind numbing missions, that provide zero motivation and proper reasoning. I honestly cannot believe that who ever wrote this is a person that even enjoys playing games. I would be embarassed to put my name to this paper thin plot, and i'm sure other real gamers will agree with me.I wish they had just left out the "story" completely.2)half the time textures are too muddy. 3)There is absolutely no physics effects and no destructable enviroments at all.e.g.A vase on a table is stuck to the table like a cast iron statue, and that is unacceptable. If this is the consequence of this new engine then its not worth it just to have pretty looking textures for some of the game. 4)I have the worst screen tearing i have ever seen in my life (i have a very decent nvidia based rig and have not been able to get rid of it even with all the suggested fixes and patch). On the plus side i havent had any crashes or the texture pop-in others are having and it stays a nice 60 fps.Also the character models are nice, the textures at a distance can look look fantastic, the combat is fairly satisfying, and the driving is kinda Mario Kartish.The post release update (that also includes the missing graphics options) has made stuff worse for me and taken some of the crispiness out of the good looking textures.With all the technical issues its had at release, its really not what we should be accepting from a modern AAA title. Looking at the game as a whole package, its really below average in most respects apart from graphics, and not worth paying full price for, definately reccomend waiting for price drop. Expand
  2. Oct 6, 2011
    6
    Another horrible console port. This game was under development for many years and heavily advertised as a new groundbreaking FPS. Well I guess they had a couple of monkeys working on the PC version, which probaly wasn't ported until the last 3 month. They didn't even try covering the bad port.

    I hope ID gets slapped in the face by 1000s more of the current reviews I see out there. I am
    Another horrible console port. This game was under development for many years and heavily advertised as a new groundbreaking FPS. Well I guess they had a couple of monkeys working on the PC version, which probaly wasn't ported until the last 3 month. They didn't even try covering the bad port.

    I hope ID gets slapped in the face by 1000s more of the current reviews I see out there. I am running the game on an Alienware Aurora system and my machine is humming and aching like an old windmill. I truely never had any game, not even close, running that bad on my system. Come on id you are slapping this right into the face of PC customers, there are not even proper video options in the game, what a joke!! Once again, PC gamers get cheated by the console hype and blindness. The sad story continues. I truely hope Bethesda doesn't make the same mistake with Skyrim.
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  3. Oct 5, 2011
    5
    If you can get it to work, it is a good looking game. Unfortunately, there are major graphical issues, primarily with ATI cards, but nVidia cards are seeing problems as well. Many people are having problems with the game crashing during load screens, which may or may not be video driver related. There are even faults with the games installation process, as it does not create a requiredIf you can get it to work, it is a good looking game. Unfortunately, there are major graphical issues, primarily with ATI cards, but nVidia cards are seeing problems as well. Many people are having problems with the game crashing during load screens, which may or may not be video driver related. There are even faults with the games installation process, as it does not create a required cache directory during install which helps with some of the problems. Gameplay is good, but it's nothing groundbreaking as ID claimed. Fairly linear, while you can drive around the world on narrow tracks, there's not much out there if it's not a defined quest area. Overall, it's a fairly average game that you're probably better off waiting for it to go on sale, rather than buying new. Expand
  4. Oct 4, 2011
    5
    For a game, I'd give it 8/10. The story seems okay, but the aesthetics and attention to detail make the world seem vibrant, interesting, and even realistic. The gameplay is also good. Still, it's a disappointment that this just turned out to be 'good' instead of 'legendary' which is what all the hype seemed to suggest.

    HOWEVER, I'm giving it 5/10 for the technical garbage that the PC
    For a game, I'd give it 8/10. The story seems okay, but the aesthetics and attention to detail make the world seem vibrant, interesting, and even realistic. The gameplay is also good. Still, it's a disappointment that this just turned out to be 'good' instead of 'legendary' which is what all the hype seemed to suggest.

    HOWEVER, I'm giving it 5/10 for the technical garbage that the PC gaming community has had to put up with. Everyone else I know who owns this game has had crashing problems, and I myself can hardly stand the game at times, since there's a strange choppiness to the game unlike anything I've seen before. Additionally, the textures load extremely slowly, so if you turn around too fast, hell, if you turn around at all, you'll end up seeing garbage textures before the high res ones load.

    Overall, as a hit-or-miss game, I'd say this was a miss for John Carmack. It feels like a console port, and a poor one at that.
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  5. Oct 4, 2011
    7
    I'm only giving the game a 1 because at least I did enjoy the opening cinematic. Outside of that - the game throws you into it without any sort of understanding as to why you are doing the things you are doing. Gameplay = boring, story = wtf? Have they not been paying attention to other great games of late? I would have possibly given the game a 4 or 5, but it's hard to do that when YOUI'm only giving the game a 1 because at least I did enjoy the opening cinematic. Outside of that - the game throws you into it without any sort of understanding as to why you are doing the things you are doing. Gameplay = boring, story = wtf? Have they not been paying attention to other great games of late? I would have possibly given the game a 4 or 5, but it's hard to do that when YOU CANT EVEN PLAY THE GAME WITHOUT GRAPHICS GLITCHING LEFT AND RIGHT. This is not a beta. This is gold. Production. The $60 released to market supposedly completed game. id will not be getting my money again any time soon. Expand
  6. Oct 4, 2011
    7
    Fail. Period. I want a refund. The game doesn't even look that good even without all the graphical problems. Why would they let this game be release and take peoples money when they knew it was not ready? Irresponsible. I have lost respect for ID, Bethesda, and Steam. In that order. Someone, somewhere should have put their foot down and not allowed this game to be release likeFail. Period. I want a refund. The game doesn't even look that good even without all the graphical problems. Why would they let this game be release and take peoples money when they knew it was not ready? Irresponsible. I have lost respect for ID, Bethesda, and Steam. In that order. Someone, somewhere should have put their foot down and not allowed this game to be release like this. I don't think I will ever pre-order a game from Steam again. Expand
  7. Oct 3, 2012
    6
    RAGE has been out a while now but I only just got to this review in part because I only just dragged myself through it.

    Graphics: ID Software are known for their graphics engines, first it was Wolf 3D Engine which Lead to Doom Engine which was recycled into Rise of the Triad, Blake Stone and eventually even Duke Nukem and the unforgetable Shadow Warrior. Then came Quake the engine of
    RAGE has been out a while now but I only just got to this review in part because I only just dragged myself through it.

    Graphics:
    ID Software are known for their graphics engines, first it was Wolf 3D Engine which Lead to Doom Engine which was recycled into Rise of the Triad, Blake Stone and eventually even Duke Nukem and the unforgetable Shadow Warrior. Then came Quake the engine of which was enhanced and used in the sequel and also famously used in Halflife. From there Various Engines came along in the ID tech family leading us to The Engine Rage is designed to show of Known as ID Tech 5 which is quite nice and know available for all Bethesda partners to use but only them. Where the graphics suffer is in that they are designed for Console, interestingly items often look nicer from a distance than up close, good from far but far from good. Up close textures take on a truly grainy horrible appearance which it seems no amount of hours of config tweaking will ever be able to fix. Probably the most Heinous sign of consolification is that within a few seconds of killing a non lootable enemy they magically disappear, giving you little opportunity to take a look at the enemies you face which from the various screenshots around the internet are interesting and very detailed. So I give 8 because of the grainy up close textures and the idiotic decision to remove all bodies.

    Sound:
    This is where the game truly does Shine, I found the sounds, ambient effects & music to be excellent and the games use of surround sound is some of the best I have encountered.

    Game Play:
    While the graphics have come along way from the days of Doom, Sadly the game play has not. In a nutshell this game plays like Doom in a modern engine with slightly upgraded AI (and I do mean slightly) some scripted attack sequences and slightly less flat levels than Doom. Does anyone remember the original team fortress ? It was the first FPS to include head shots, following that was Golden Eye on N64 and for most PC gamers probably their fondest head shot memories came from a little game called SiN ? (or if your younger maybe you discovered the joys of head shots & dismemberment with Soldier of Fortune). In Any case RAGE does not have head shots..... well it does they just don't really do anything. In Rage you you get a head shot and maybe a piece of armor or a hat flies off and an enemy gets stunned a moment then keeps shooting at you having taken no extra damage for the headshot, hello pre-1996 game mechanics... it is not really acceptable IMHO 15 years after head shots became the norm to exclude them from your game. If you don't want them to influence game play heavily then design around it (give enemies head armor to blow off like in Bet on Soldier or something.
    In Short there are no head shots and to top this off enemies are simply bullet sponges. The craptastic AI usually marches them straight at you (I played through on Normal difficulty) and the fast enemies who are weaker and like to melee and use heavily scripted climbing & swinging attacks are easily dealt with. In fact once you have the shotgun you can safely complete 98% of the game with just that and buckshot shells, a fact which is very telling. Beyond beating down bullet sponges with Adamantium heads the game usually has you doing mundane things like go through a level, hit a switch to move to next part, pick up a mission item etc. It even does the cheap "close a locked gate behind you and don't open the gate again until you kill all enemies who rush you" mechanic which was also popular in the 90's. The game makes you often backtrack through the same level and sometimes even sends you back to the same level to do something else more mundane than your last visit. There is a crafting component but you wont use it unless you are forced to IE: building certain items to reach gear stashes, building items such as remote control bomb cars to complete objectives only they can reach. There is driving, its nothing to write home about and is more like a mini game than anything.

    Story:
    I found the Story underwhelming, there wasn't much to make me care about anything going on in the world beyond my own survival and you go from average Joe to "The Messiah" in the Blink of an eye. Speaking of Blinking, just when you think the story is getting a tad interesting you blink & the game credits are rolling past & its all over..... The Setting (quite possibly owing partly to the art style) also felt a lot like Borderlands, only borderlands pokes fun at its own attempts at story and concentrated on fun game play instead.

    If its a toss up between RAGE and Borderlands (Since they seem so similar) I would go with borderlands over RAGE every time.
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  8. Dec 22, 2012
    7
    Kind of shocked to see the amount of negative reviews this game has gotten. (Altho many 2011 reviews comment on bugs and crashes. I cant comment on the state of the game at launch but I can tell you that as of writing this review I played thru the game from start to finish at max settings @1600p and it played smooth without a single hitch on a high end rig). This is a decent FPS, its notKind of shocked to see the amount of negative reviews this game has gotten. (Altho many 2011 reviews comment on bugs and crashes. I cant comment on the state of the game at launch but I can tell you that as of writing this review I played thru the game from start to finish at max settings @1600p and it played smooth without a single hitch on a high end rig). This is a decent FPS, its not ground breaking and given the pedigree of the team involved you may have understandably some high expectations. But while there are better FPS shooters out there, this (particularly at the cheap price it is these days) is still worth a go. Its actually a mixture of Motor Storm (a racing game if you didnt know) and a little Borderlandsish (enemies)! Its maps are especially large, which impressed me considering some of the beautiful detail. The AI isnt too bright, thankfully they are agile and have some randomness about them, but dont expect much trouble taking them down. The weapons are a bit of a let down, nothing feeling as good as it should - your melee attack is a force to be reckoned with, but a steel-tipped arrow directly hitting a naked head - apparently not that devastating :s I can see why some may have felt disappointed with this, especially if you bought it early and had the hype building. But as a game that can be found for under a fiver, its worth the money. Expand
  9. Jul 29, 2012
    5
    Initially this game when it came out was too buggy to play, after 6 months I returned to play after the patches had been released. Game is boring with uninteresting story. On rails shooter with a bit of driving.
  10. Nov 14, 2012
    5
    I played it on STEAM just a bit ago, it took me 19 hours trying to get everything and find everything and I am utterly dissapointed, The ending just, ends. No explanation, no boss battle, no closure. I was enjoying the game 'ok' but kept feeling like something was going to happen. I kinda felt like the 'bad' guys had no reason to be labeled 'bad'. I never actually saw them do anythingI played it on STEAM just a bit ago, it took me 19 hours trying to get everything and find everything and I am utterly dissapointed, The ending just, ends. No explanation, no boss battle, no closure. I was enjoying the game 'ok' but kept feeling like something was going to happen. I kinda felt like the 'bad' guys had no reason to be labeled 'bad'. I never actually saw them do anything wrong. I thought there would be some kind of 'surprise! they aren't bad!' ending, but no.. bland and derpy. The character animations and textures are great and I didn't encounter any bugs aside from intentionally glitching out of the level once. I really wanted to know more about the people but each one only has maybe 5 lines of dialogue. The game is gorgeous as long as you stand still as if looking at a painting; quick movements cause texture pop-'up' not really pop-in, but sort of uprezzing on the fly. Even with a modern AMD 7850 and Intel 3570. In short, a huge let down, could have been so much more and leaves me with a dead feeling. Not recommended even at bargain prices since the ending is such a letdown. The DLC is absolutely worthless. Expand
  11. Dec 6, 2016
    6
    Hmmmm! Not overly keen on this title. So lets call out the Elephant in the room - the glitches! Not cool!

    Anyway, on to the game. Its okaaaaay. Better than average. Managed to hold my attention for the duration, with some appreciably entertaining parts to it. Some daft AI, some very linear levels, and by the end I found it a bit of a chore. Its a bit like a well done version of
    Hmmmm! Not overly keen on this title. So lets call out the Elephant in the room - the glitches! Not cool!

    Anyway, on to the game. Its okaaaaay. Better than average. Managed to hold my attention for the duration, with some appreciably entertaining parts to it. Some daft AI, some very linear levels, and by the end I found it a bit of a chore. Its a bit like a well done version of those corridor shooters we all USED to know and love. I'm not saying go totally the other way (like Far Cry), but this format just seems a bit tired.
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  12. Dec 13, 2012
    5
    Another fantastic game from id with awkward graphics. The main campaign will take you about 10 hours between two hub cities filled with side activities to do, like playing a CCG, "wanted board" quests, gambling, and car racing. In fact about half of the game takes place in your vehicle of choice; whether you are traveling to the next mission objective, farming upgrade tickets, or justAnother fantastic game from id with awkward graphics. The main campaign will take you about 10 hours between two hub cities filled with side activities to do, like playing a CCG, "wanted board" quests, gambling, and car racing. In fact about half of the game takes place in your vehicle of choice; whether you are traveling to the next mission objective, farming upgrade tickets, or just hunting for sewer entrances (hidden DLC missions that comes free), there is a lot of non-FPS stuff to do. The main problems with this game are engine issues. There is a lot of texture popup without .cfg tweaks and a lot of the environmental objects (tables, radios, books, etc.) look like they have a single texture on them. It's a bit jarring when characters have real fluid, complex animations and top-notch texture and model work but they are surrounded by untextured objects. If you can deal with the uneven graphics, this is a real solid (albeit too easy) game. Expand
  13. Dec 2, 2012
    6
    I will preface this by stating that I played this game ages (in computer time) after it came out, so I can not really comment on the numerous technical problems that heard of. From what I saw, I am forced to assume that they have been resolved; whether by the updates to the game or as a result of the higher-powered hardware, I cannot say.

    Giving RAGE a six out of ten was not an easy
    I will preface this by stating that I played this game ages (in computer time) after it came out, so I can not really comment on the numerous technical problems that heard of. From what I saw, I am forced to assume that they have been resolved; whether by the updates to the game or as a result of the higher-powered hardware, I cannot say.

    Giving RAGE a six out of ten was not an easy thing for me to do. There was a part of me that really wanted to give it a higher score. I can honestly say that I really enjoyed it, but I am forced to ignore that feeling and address the things whose absence kept the game from really standing out among the rank and file.
    The core mechanics are solid. I mean really solid. The shooting sections of RAGE felt balanced, challenging enough to kill me occasionally, but not so much as to cause frustration. The various "tools of the trade", so to speak, allow the player to approach combat as they see fit; whether that be picking the enemy off from a distance, or tromping right into the thick of it with guns blazing. The levels are indisputably linear, and while that certainly affects the game as a whole I cannot say that it took away from the core experience that I expect when sitting down to play a shooter. When stepping outside the various locations and hopping behind the wheel of one of RAGE's vehicles, I was pleasantly surprised. It felt like id really put in some time on the physics here. The vehicles have a feel of being driven, not just moved. The combat here was fun as well, the skill for success being primarily knowing how and when to use your items for optimal results. Possibly the worst part of my time in the cars was that it drew attention to what was missing, but more on that later.
    Overall, I was impressed by the graphics. To the point where my completion time for the game was probably stretched out due to my stopping from time to time to appreciate the rocks. There were certainly things that could have been improved. I ran across a fair amount of textures that were not up to par with the rest of them, often strangely situated on object that were definitely going to be right in your face. I can only assume that either higher quality versions are not loading, or they were just considered to be of less importance (several times this occurred in places where there was something you would normally have focused on primarily, and I did not notice until reviewing screenshots I took). Perhaps the most wonderful part of the graphical element of the game to me was the expressiveness of the characters. They had their own ways of moving, and their own facial tics. The result of this is that I can say id has sold me the most believable digital person I have seen in a video game to date, if considered for expressiveness alone. This, unfortunately, also served to highlight some of the things that I felt were woefully absent, and could have made RAGE into a great game.
    For all the parts of a great whole that are present, it feels like some components were not assembled to spec. There is an open desert wasteland, and it really does not feel like there is anything there. You are given freedom, but nowhere to go. The game seems like a hint at some massive idea of a much greater scope that was not realized. The characters have wonderful expression, but they don't really play much of a role for the player, other than to dispense supplies and missions. This is probably the greatest shame of RAGE. If there had been a stronger story, the characters may have had something to express.
    In closing, I would agree that the game is rather short, even if I did enjoy the time that I spent playing it. I would recommend playing it, but with the caveat that the best parts of RAGE are the parts where you are shooting things. You should probably enjoy shooters if you plan of buying this game. If you are looking for a sandbox, it sadly falls short of the mark, even if it feels like it could have hit that mark easily. To be bluntly honest, I think seeing how the characters move and emote, and just how damn pretty the game world is is fun in its own right.

    Now, for my list of petty grievances:
    A lot of the characters seem to have poor quality textures on their hands.
    The game feels like a primer for a sequel, but it does not feel like there is adequate story for more than a prologue. (I treat this as petty because I consider RAGE as a shooter, not a book, regardless of how I feel the lack of a strong story negatively impacted the characters)
    Please stop blocking paths in ways that could easily be circumvented by myself, and effortlessly by someone able to battle authoritarian forces bent on domination. A chair does not weight that much, I can move it. And yes, I won't run through fire but I might just step up onto the chair that is positioned a meter to the right of the fire filled opening, and climb over the chest high barrier that the opening passes through.
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  14. Apr 30, 2013
    7
    Rage is the newest release from id Software, the pioneers of the FPS and creators of such games as DOOM and Wolfenstein. This game is id Software’s proclaimed return to the business of creating games, after being absent for a few years. Does Rage stand out enough to make it a front runner in FPSs’ to come? Or is it just another crude shooter?
    Rage takes place in a post apocalyptic world
    Rage is the newest release from id Software, the pioneers of the FPS and creators of such games as DOOM and Wolfenstein. This game is id Software’s proclaimed return to the business of creating games, after being absent for a few years. Does Rage stand out enough to make it a front runner in FPSs’ to come? Or is it just another crude shooter?
    Rage takes place in a post apocalyptic world after nuclear war and meteor strikes have decimated the majority of life on earth. Your character (who is never named) is an ark dweller, person chosen to be placed in an ark underground to avoid the struggle of the war. The first scene in Rage involves your character waking up from his hibernation in his ark, and stepping out into the world.
    This moment of discovery was one of the most awesome experiences I have had in gaming for a while. Once outside of the ark, you are given the opportunity to look around your surroundings. It is this moment that you can tell the developers did not waste any time making this game look awesome. I spent at least 5 minutes looking just at the sky to watch the clouds overhead. These graphics were some of the best I have seen in a very, very long time, however just because the graphic s are good does not mean that this is an overall good game.
    Part of my problem with this game is the lack of originality in the story. The main plot emphasizes the role of a small, underground, rebel organization working in secret to try and overthrow “The Authority”, a repressive central government. Honestly this plot has come up in so many other venues that from the get go I was not interested.
    One aspects of the game that I was interested in was the gunplay, at least at first. This game really delivers on creating realistic enemies that react appropriately to gun shots. One of the best moments in the game was facing my first mutant, him running down the hallway at me and me taking a couple seconds to place a shot in both legs. The mutant responded very well, tripping and stumbling when the bullet hit him. Even though this was cool for the first few hours of the game, the novelty eventually wears off and gunplay becomes a chore, something you do because you have to, not because you want to. There was a severe lack of weapons in Rage, which made the FPS lose its shine fast.
    Mission variety is another low point in the game for me. Not only has Rage generic fetch quests, some of the mission environments are replayed, which I did not enjoy. For example, in one mission you had to go through an abandoned laboratory to collect medicine, and then later in the game you go back to that same location just to run through the entire same building backwards. I feel that this really poor choice to make, because the developers had such a cool setting for the game.
    I would say that the environment of Rage is neat, but the developers failed to expand upon it. When a game this comes out, I expected some heavy environmental exploration and discovery, however this was not so. The extent of exploration was limited to driving in between levels to complete generic missions. This would not bug me, if the “wasteland” (the land outside of hub worlds and levels) had any incentive to explore. In my time spent with the game, I never felt the urge to actually explore; I just drove from mission to mission without a second thought.
    Rage was a highly anticipated release; however it fails to deliver in many aspects. From mission variety to gun-play to story, this game falls short in compare to others in its field. The only thing that stuck out to me in this game was the graphics, which were nothing short of stunning, unfortunately this is the only high point in the game.
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  15. Jul 24, 2016
    6
    Ok... it's pretty ok. First impressions, wow. Graphics are pretty stellar despite the pop in and some textures that arent fleshed out. Gun play is solid and fun with a decent arsenal of some pretty cool weapons. My favorite are the the wing-dings (boomerangs with razor sharp blades perfect for beheading). The vehicle combat and racing feels awkward at first, buy ends up being fun reminsentOk... it's pretty ok. First impressions, wow. Graphics are pretty stellar despite the pop in and some textures that arent fleshed out. Gun play is solid and fun with a decent arsenal of some pretty cool weapons. My favorite are the the wing-dings (boomerangs with razor sharp blades perfect for beheading). The vehicle combat and racing feels awkward at first, buy ends up being fun reminsent of my Twisted Metal days.

    However, if you play through the entire game, nothing is fleshed out. The RPG elements are pretty shallow and consists of crafting about 16 different items, and finding said items in the world. Thats it. Weapon customization is also lacking with just a few mods which cant be removed. Enemy AI is great, but not varied. Youll be fighting the same enemies over and over just dressed and armed differently. Maybe 5 main types?

    The "open world" is really just a series of intersecting roads which cannot be strayed from, connecting towns and levels. And the levels are very much a corridor shooter.

    However, the worst offense is the story. The premise is fine, but the lack of lore, character development, meaningful dialogue really hurts this game. It has such a rich environment that serves little purpose other than a place to shoot stuff. In this regard, id should have stuck with what theyre best at and just delivered a hardcore action fps dropping the open world "rpg" part. They could then have focused on more weapons (although there is enough), enemy variety, level design, and BOSS BATTLES! Bc basically youre just driving the same toads over and over to the next level. Its not open ended.

    Anyway, if fallout is too much for you, or too RPG like and not enough firsf person boom boom. This might be just your game.
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  16. Dec 1, 2015
    6
    Game is OK but ending is terrible. Grafics are ok bad ending was bad.
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  17. Oct 15, 2011
    5
    Rage is a poor game that doesn't use the strengths of id software. You go through short linear segments and deal with similar enemy archetypes. Then drive across and empty wasteland, which respawns enemy vehicles, to get another quest that tells you to go back to the same place and do the same level in reverse. There is only about 3 hours of unique shooting content in this whole game, theRage is a poor game that doesn't use the strengths of id software. You go through short linear segments and deal with similar enemy archetypes. Then drive across and empty wasteland, which respawns enemy vehicles, to get another quest that tells you to go back to the same place and do the same level in reverse. There is only about 3 hours of unique shooting content in this whole game, the rest is recycled, bland, arcade, repetitive, empty and underdeveloped. There is no replay value, there is no story, there is no character and there is no reason you should be playing it. Nolan North voices about six characters in the first half of the game. The co-op is incredibly poor and the racing multiplayer is fun for a few hours only. Visually it looks fine even if it is incredibly static and blurry up close. The launch was a disaster on the PC requiring config file tweaks. After the tweaks it was running really well at 60fps with no texture pop-in, but that didn't make it a good game. Expand
  18. Aug 27, 2013
    6
    Appears highly derivative of Fallout 3 and Borderlands, though has a nice, unique art style and the driving sections/activities do add a little bit of variety. There is little to recommend the game, despite a few cool moments here and there (the giant boss in the hospital was fun) but he final mission is as abrupt and weak as if the development was cancelled at the last minute. WouldAppears highly derivative of Fallout 3 and Borderlands, though has a nice, unique art style and the driving sections/activities do add a little bit of variety. There is little to recommend the game, despite a few cool moments here and there (the giant boss in the hospital was fun) but he final mission is as abrupt and weak as if the development was cancelled at the last minute. Would recommend picking up cheaply only. Expand
  19. Oct 28, 2011
    6
    It's not bad but it definitely falls short of expectations. To put it in x-meets-x-with-a-little-x terms it's like a watered down Deus Ex HR meets Crazy Taxi meets any corridor shooter. The action scenes are done Ok. You have many options to get through them but stealth really isn't one of them. Even if you kill the first guy without drawing attention to yourself the rest of the mooksIt's not bad but it definitely falls short of expectations. To put it in x-meets-x-with-a-little-x terms it's like a watered down Deus Ex HR meets Crazy Taxi meets any corridor shooter. The action scenes are done Ok. You have many options to get through them but stealth really isn't one of them. Even if you kill the first guy without drawing attention to yourself the rest of the mooks find you instantly. There is very little exploration possibility and every time you go into a fighting situation you're pretty much sent on rails through it.

    When you're not in an fighting scene you're either in one of a few settlements or driving around. The settlements are very claustrophobic and limited. The sidequests are short, too few and too simple. NPC interaction is handled well, the character animations and art is one of the best things about the game. On the other side of the coin most of the character backgrounds, personalities, and motivations are shallow or nonexistent. You as a character have no real option but to follow on the quests you are given without really knowing anything. You don't know who you are, you don't know where you are, and you don't know what is going on despite the fact that everyone talks to you like you should know these things.

    The end of the game was kind of open leaving me to believe that there will be sequels and that much of this will be explained, but for the most part it was a straightforward plot with no twists or turns, a generic shoot 'em up with minor rpg elements like quests and a construction system. I don't feel like it's a good excuse for leaving players in the dark as much as they did. Looking back on it, I probably spent about 20 hours playing it but when I think about what I actually did in the game it feels like 2 hours of game play with 18 hours of filler.
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  20. Oct 18, 2011
    5
    Hooboy... What is there to say about this game. The good: It's not a bad game. The bad: It's isn't a good game either, definitely not $60 good. I'd place its value in the $30 range. Suffice to say Rage is just plain mediocre in every conceivable way. Graphically speaking, it is simply not impressive, absolutely nothing about it separates it from anything everybody else is doing.Hooboy... What is there to say about this game. The good: It's not a bad game. The bad: It's isn't a good game either, definitely not $60 good. I'd place its value in the $30 range. Suffice to say Rage is just plain mediocre in every conceivable way. Graphically speaking, it is simply not impressive, absolutely nothing about it separates it from anything everybody else is doing. Combat is pedestrian and repetitive, nothing really innovative. Weapons are mostly generic. AI is more artificial than intelligent. And health? It's the same recharging style we've seen ever since Halo came out. While you can carry your full arsenal with you, you'll find the sniper rifle and the shotgun or assault rifle is enough to beat nearly any level. The overall gameplay mechanics seems as if nobody could decide if it should be a Borderlands-like RPG-FPS or a straight FPS game, ultimately settling on something in between (skewing more towards the latter) and doing neither style particularly well. Story is as weak and forgettable as it could get. Missions are repetitive. Non-outside maps are linear. Real boss battles are rare, and don't appear where you would expect them to, this includes THE VERY FINAL LEVEL. Yes, this game ends not with a adrenaline-filled boss fight, but a feeble mook rush that the player can easily dispatch of with no problem what-so-ever. And the ending... Okay, that STRAIGHT UP SUCKED. As FMV that lasts less than a minute that RESOLVES NOTHING. You never meet the supposed Big Bad leading the enemies. Or anyone in charge of even some them. The main antagonists of the story have zero characterization at all. Aside from that, the four bosses the game does offer are wimps, and offer no real challenge at all. The races are not interesting, upgrade the engine and tires and you're virtually unbeatable at racing. Rally (a.k.a. haphazardly placed checkpoint) races tend to be more frustrating than fun. The entire game world feels much smaller than one, maybe two, average Borderlands maps, consists almost entirely of canyons, and happily falls into the trap of Real is Brown for the first half and Real is Grey for the second. This game is pure mediocrity. Expand
  21. JJE
    Feb 17, 2012
    5
    PROS: Gunplay is fantastic - the weapons feel powerful and the gadgets are entertaining. Atmosphere is truly immersive in some segments. Pretty (though not amazing) visuals. Racing/driving can be fun. CONS: Story is banal and delivered robotically. You're everyone's **** right off the bat. You couldn't give two **** about any of the characters, especially yourself. Some utterly inanePROS: Gunplay is fantastic - the weapons feel powerful and the gadgets are entertaining. Atmosphere is truly immersive in some segments. Pretty (though not amazing) visuals. Racing/driving can be fun. CONS: Story is banal and delivered robotically. You're everyone's **** right off the bat. You couldn't give two **** about any of the characters, especially yourself. Some utterly inane dialogue (eg."Do you feel the need for speed?" or "Drive like you mean it." said most times when entering a race). Small, I know, but just indicative of the general lack of a **** the developers gave for the writing (and no, the delivery of aforementioned lines does not come off as sarcasm/irony/parody). The game has the audacity to send you driving back to the same locations and playing through the map again, though often with the added 'diversity' of simply replaying it in the opposite direction to your first outing. Also; no matter what anyone says, this game feels A LOT like Borderlands (yes, I'm aware that development times for the two coincided, Rage starting first actually, but still, id software had plenty of time to improve the formula, instead it offers up even less), it's FAR less enjoyable/addictive than Borderlands. And finally, aptly, the ending: which is an anti-climatic, thankless, unengaging and pathetic excuse for anything resembling story and combat.

    OVERALL: When you aren't being rocked in combat, you're instead being insulted by the atrocious story and cardboard characters. Only get this if it's on sale AND you're certain some good ol' fighting is all you need to be satisfied.
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  22. Jan 15, 2012
    5
    This game is consistently above bad and below good. It never breaks, never gets too slow or too hard. But at the same time, it doesn't offer a single moment of entertainment or satisfaction. It's an extremely professional creation, with an evidently huge budget with little love put into it. Not worth playing through, even if it was given to you for free.
  23. Jan 10, 2012
    7
    This game has some great qualities and some bad ones. The good, the graphics look amazing, characters seem to act more lifelike. The story starts off great but then it ends. The ending isn't satisfying it made me kinda frustrated. If I had a guess, the multiplayer and co-op was the reason the campaign was so short and had the abrupt ending.
    If you where to buy buy on sale rather than full
    This game has some great qualities and some bad ones. The good, the graphics look amazing, characters seem to act more lifelike. The story starts off great but then it ends. The ending isn't satisfying it made me kinda frustrated. If I had a guess, the multiplayer and co-op was the reason the campaign was so short and had the abrupt ending.
    If you where to buy buy on sale rather than full price because it does have good qualities.
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  24. Oct 25, 2011
    6
    Everyone whines about the games buggy-niss but honestly i played through just fine with the release version. The textures was a bit annoying at times having to wait for it to focus but other then that there were really no issuses at all with my game, i assume that most of the negative reviews were people sucked into hype thinking it was a new fallout. It isnt. Nor was it ever meant to be.Everyone whines about the games buggy-niss but honestly i played through just fine with the release version. The textures was a bit annoying at times having to wait for it to focus but other then that there were really no issuses at all with my game, i assume that most of the negative reviews were people sucked into hype thinking it was a new fallout. It isnt. Nor was it ever meant to be. Its a good game at its core. Its super short though for its price. On Medium or average or whatever it was i beat the whole game and all side quests and found all the easter eggs(using youtube) in only about 14 hours. Its final game fight is pathetic and its ending is medicore.

    The build to the end of the game is pretty enjoyable overall though. Its worth a one-time playthough then maybe selling it.
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  25. Dec 26, 2011
    6
    I'm about halfway through Rage and feel confident giving it a good review. It's not the groundbreaking game it looked like it would but, but it's very good. I suppose this texture error everyone is complaining about has been fixed because the game looks amazing on my machine. Still games should not ship with bugs that huge, so I'm not excusing id. I would give the game a 7 just forI'm about halfway through Rage and feel confident giving it a good review. It's not the groundbreaking game it looked like it would but, but it's very good. I suppose this texture error everyone is complaining about has been fixed because the game looks amazing on my machine. Still games should not ship with bugs that huge, so I'm not excusing id. I would give the game a 7 just for being pure fun, but I'm knocking off a point for the controls. I am really sick of these console ports, mapping xbox controls to a keyboard isn't good enough. Expand
  26. Feb 4, 2012
    6
    Rage seems to suffer from a lack of inspiration. The racing is OK, the minigames are fairly bland, and the exposition in the story is pretty terrible. The combat is fun enough, and it feels very tight, but it's repetitive. The whole game is just merely OK. There's nothing particularly new or exciting going on.
  27. Oct 29, 2011
    5
    The launch of Rage has been plagued by bugs and this is simply inexcusable. Now, after having applied the latest patches and installed the latest video drivers, the game admittedly runs pretty good. The framerate is smooth despite my aging gaming PC, but texture pop remains a nuisance.

    The game itself then. Well, as this is an Id game with a new highly anticipated graphics engine let's
    The launch of Rage has been plagued by bugs and this is simply inexcusable. Now, after having applied the latest patches and installed the latest video drivers, the game admittedly runs pretty good. The framerate is smooth despite my aging gaming PC, but texture pop remains a nuisance.

    The game itself then. Well, as this is an Id game with a new highly anticipated graphics engine let's start by judging the graphics. And no, I'm not convinced by the graphics: some areas look pretty good but some of the indoor areas are plain ugly. Very low resolution textures and low-poly objects (aka pixel vomit) simply gave flashbacks to 2005 or even earlier games. I'm pretty sure that the graphical engine is capable of much more on a current PC but the designer chose to stick to consoles as their performance standard. Furthermore, the graphics and the environment are very static. The sky is a simple static texture, almost no dynamic shadows (one of the prominent features in Doom 3) and the environment is not destructible at all - even unloading your rifle onto a china vase does simply nothing...

    The gameplay is OK, or at least some moments in the game provide solid FPS action with rather decent AI. Unfortunately, the flow of the game is continuously being broken by car driving, hanging around in the hub towns and bartering your items for ammo. Also, the racing element doesn't contribute much: the racing is really Mario Kart-style and disrupts the realism of the game itself. The FPS/Racer hybrid simply doesn't work at all. The story is mediocre and failed to get me, as a player, involved. And what about the bland ending ? Or rather the lack of a proper ending... It simply feels that the game was unfinished, both technically ans story-wise. This is really a disappointment from iD - a first to me considering their track record.
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  28. Dec 19, 2011
    7
    Excellent graphics and good weapons choices are strong points in this game. Story line is a bit routine, however. The game also has too many racing challenges for my taste, but lots of shooting scenes. Ths game did have a few bugs that were annoying, but didn't ruin my playing. Generally, I would recommend the game, but the cost is too high for what you get. I suggest waiting untilExcellent graphics and good weapons choices are strong points in this game. Story line is a bit routine, however. The game also has too many racing challenges for my taste, but lots of shooting scenes. Ths game did have a few bugs that were annoying, but didn't ruin my playing. Generally, I would recommend the game, but the cost is too high for what you get. I suggest waiting until the price drops before getting Rage. Expand
  29. Oct 18, 2011
    6
    Well it's unfair to say this game deserves such low score such as a 0, 1 or 2. But I would give it an 8 if it had high res textures, 7 if it had the bugs fixed but I'm going to have to give a 6 as I'm actually finding the game a tad boring after I played it for 45 minutes. With Fallout 3 and Borderlands I used to dedicate about 2-3 hours to those games. Unfortunately Rage doesn't live upWell it's unfair to say this game deserves such low score such as a 0, 1 or 2. But I would give it an 8 if it had high res textures, 7 if it had the bugs fixed but I'm going to have to give a 6 as I'm actually finding the game a tad boring after I played it for 45 minutes. With Fallout 3 and Borderlands I used to dedicate about 2-3 hours to those games. Unfortunately Rage doesn't live up to those standards. Expand
  30. Oct 18, 2011
    5
    Very disappointed. The "bugs" everyone mentions i had no problems with after the ATI fix. It was the overall game play from start to finish. At $60 you better believe i was going to tough it out. Graphics were phenomenal, i can't fault them there. Yes, when racing forward it tends to get "blotchy" but it is hardly a game killer. Very small and almost unnoticeable. The problem is the gameVery disappointed. The "bugs" everyone mentions i had no problems with after the ATI fix. It was the overall game play from start to finish. At $60 you better believe i was going to tough it out. Graphics were phenomenal, i can't fault them there. Yes, when racing forward it tends to get "blotchy" but it is hardly a game killer. Very small and almost unnoticeable. The problem is the game play and lack of a good story. There is absolutely nothing new to this game. It is literally Fallout plus Borderlands minus all the fun stuff equals Rage. When the price drops to around $20, only then will i say it was worth it. My pros: Great graphics. Racing, although repetitive, is pretty fun. Some of the items you can craft are really fun to play with. Cons: At $60, i expected something more. Story is dull. Lack of diversified "baddies". How many are there? 5? just with new textures? You can never have enough weapons....so being stuck with the same ones for the entire game sucks. This game only has 20 hours worth of game play. I probably could have beaten it sooner...call it my general curiosity to see if i got something new with side questing. You really don't feel that need to replay it. My only guess is that they purposely left out a lot of stuff to possibly sell add-ons? It needs bigger maps...more incentives...more weapons...a larger variety of "baddies... The user score is a lot closer to what the game should be scored at. At $60 i rate it at 4, at $20 i would rate it at 7. It is just missing too much to be fully worth that 60. Expand
Metascore
79

Generally favorable reviews - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 24 out of 32
  2. Negative: 1 out of 32
  1. PC Games (Russia)
    Nov 23, 2011
    80
    A pretty, fast and aggressive shooter, striving in vain to be something more. [December 2011, p.62]
  2. LEVEL (Czech Republic)
    Nov 15, 2011
    80
    Far from perfect Rage somehow is has fun post-apocalyptic action where the principles are set –fortunately – bit different than in other games of FPS genre. [Nov 2011]
  3. CD-Action
    Nov 9, 2011
    75
    It seems id Software is still living in its golden days and failed to notice that times have changed since Doom and Quake. Rage is just a decent, linear, old school shooter combined awkwardly with an arcade racing game. The world is only 'kinda openish' and the story must have been written by the coders while they were compiling the alpha version. The game looks great though – if you're lucky enough to have the it run smoothly and without technical issues that haunt the PC version. [November 2011, p.46]