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5.4

Mixed or average reviews- based on 1788 Ratings

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  1. May 19, 2023
    4
    -3/10 story
    -5/10 gameplay
    -5/10 environments
    -4/10 characters
    -5/10 music
  2. Feb 17, 2023
    0
    In the 4th mission the game leads you on a golden breadcrumb trail right into auto-death by missle turrets without a single word of warning that the game is about to insta-jib you. The unavoidable death resets you to a checkpoint 15 minutes ago. This game was not play-tested. Amateur volunteers would easily make a better game than this. The game is as linear as a corridor and isIn the 4th mission the game leads you on a golden breadcrumb trail right into auto-death by missle turrets without a single word of warning that the game is about to insta-jib you. The unavoidable death resets you to a checkpoint 15 minutes ago. This game was not play-tested. Amateur volunteers would easily make a better game than this. The game is as linear as a corridor and is intentionally designed to lead you into certain death just as a matter of course, by following the crumb trail this game is designed around and not giving one single word of advance warning before you drive headlong into missles. Unimaginably stupid people made this game. Expand
  3. Aug 16, 2022
    0
    this game has a cool violence and a more or less physics, it's not fun because it has many parts that you just keep talking to other people and just like FALLOUT apart from the broken graphics and the garbage history
  4. Aug 6, 2021
    4
    Сюжет полная фигня ходить и убивать всех не интересно, есть пара видов оружия для пост-апокалипсиса. 2 вида транспорта, стрельба еле еле тянет на среднее!
  5. May 23, 2021
    3
    Characters are boring. You don't attach to any of them.

    Missions are repetitive. It is always the same and not fun to do. Go to building, kill enemies there and get some stuff. It feels like busywork. There are many invisible walls blocking you. Roads feel like corridor and too narrow. Weapons and weapon sounds are bland. It is not fun to use most of them. Except that saw blade or
    Characters are boring. You don't attach to any of them.

    Missions are repetitive. It is always the same and not fun to do. Go to building, kill enemies there and get some stuff. It feels like busywork.

    There are many invisible walls blocking you. Roads feel like corridor and too narrow.

    Weapons and weapon sounds are bland. It is not fun to use most of them. Except that saw blade or whatever it is called.

    World looks good from outside but it is empty inside and there is not much interactivity.

    Vehicle handling is weird.

    Bland and unenjoyable.
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  6. Apr 17, 2020
    2
    Абсолютно невзрачный и пустой открытый мир. В нем совершенно нечего делать.
  7. Apr 14, 2020
    3
    Rage is one of the few truly bad titles put out by id Software. It was John Carmack's last hurrah as a game "designer" (no sleight against him, his games pushed the industry forward, but not this one) and it's more of a hackneyed tech demo with a boring story and awfully handling vehicles shoehorned into a dull brown/gray sci-fi environment that is totally uninviting. They basically tookRage is one of the few truly bad titles put out by id Software. It was John Carmack's last hurrah as a game "designer" (no sleight against him, his games pushed the industry forward, but not this one) and it's more of a hackneyed tech demo with a boring story and awfully handling vehicles shoehorned into a dull brown/gray sci-fi environment that is totally uninviting. They basically took the worst parts of games like Unreal Tournament 2004 and Borderlands and stuck it in here and made a game out of it. Recently they released Rage 2, I don't know how they justified this when the original game was so appallingly bad in both sales and reception, but that game's terrible too. Expand
  8. Mar 30, 2020
    4
    I would give this a 5 but it keeps giving me **** and repetitive missions! The game quality is mediocre and it was probably made with the xbox 360 hardware in mind. I hate how the game crashes for no reason at all. The weapons are great but the enemies are somewhat repetitive. The level design is top notch and I like the simplicity and the semi linear missions. Doom meets Borderlands & MadI would give this a 5 but it keeps giving me **** and repetitive missions! The game quality is mediocre and it was probably made with the xbox 360 hardware in mind. I hate how the game crashes for no reason at all. The weapons are great but the enemies are somewhat repetitive. The level design is top notch and I like the simplicity and the semi linear missions. Doom meets Borderlands & Mad Max. Most of the time, the combat is a broken mess, Buttons won't always react when you press them, and the whole combat mechanics are just awful. The enemies take way too much bullets to die and they have near perfect aim, they will rarely miss. The difficulty is insane but in a bad way, in an artificial way, which feels very boring. No health bar, so the health probably regenerates by itself. The pc port is a complete joke, it feels untested, and there are many invisible walls that will prevent you for exploring the world. The combat shotgun feels very weak as well as the pistol. The enemies voice acting is atrocious, enemies won't shut the **** up while in combat, and gets boring and repetitive very quickly. The quests are mediocre at best. Just go to a place, get something and come back, there are not even different paths or different results, just point A to point B, which on paper is not bad but here is poorly implemented. While the game has some good things, the majority of things are pretty bad, one of the worst ID games ever made
    Try to get the x360 version
    Overall: 4,4 (not recommended, maybe rent it if you like FPS)
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  9. Jan 29, 2020
    2
    The game of 2011, which is discussed here. Not enough strength to go through to the end .
  10. Jun 16, 2018
    2
    A very buggy game which is almost unplayable. Too many FPS drops and shutters makes the fast action shooting gameplay unbearable to play. After so many years they have not fixed it yet too shame.
  11. Sep 14, 2016
    0
    The worst FPS from id which I ever seen before. All in game are bad, especially shooter gameplay, where I don't feel my weapon, I didn't see any difference between pistol and assaul rifle, only numbers of bullets and damage.
  12. Mar 10, 2016
    0
    This game sucks. Period.
    First of all the graphic looks like a 15 years old game, even if the game was released in 2011. Secondary the controls are crappy it makes yoo so hard to move and, most important, aim to your target.
    Last, but not in the list: it's bugghy as hell, I tried every fix of the game and I couldn't manage to pass over ~15 minutes of playing before this crappy game
    This game sucks. Period.
    First of all the graphic looks like a 15 years old game, even if the game was released in 2011. Secondary the controls are crappy it makes yoo so hard to move and, most important, aim to your target.
    Last, but not in the list: it's bugghy as hell, I tried every fix of the game and I couldn't manage to pass over ~15 minutes of playing before this crappy game crashed.
    Stay away from this ****
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  13. Mar 14, 2015
    1
    id Software has lost all the talent. Now they cannot implement properly any driving dynamics, cannot process a headshot and cannot understand why nobody buys their **** software.

    RAGE is just a bad copy of Fallout, rushed to market without any polish.

    Boring, boring, boring, boring, boring, boring, boring, boring, boring, boring, boring and repetitive.
  14. Jan 31, 2015
    3
    It's just like Borderlands, but with a buggy engine, which draws up the scenery in front of your eyes no matter how good your rig is. Very irritating. Other than that, the graphics would look good (nothing special, though, but at least I had a solid FPS). Some more cons include: xbox controller buttons shown everywhere, even if you play using keyboard+mouse and you don't even have aIt's just like Borderlands, but with a buggy engine, which draws up the scenery in front of your eyes no matter how good your rig is. Very irritating. Other than that, the graphics would look good (nothing special, though, but at least I had a solid FPS). Some more cons include: xbox controller buttons shown everywhere, even if you play using keyboard+mouse and you don't even have a controller, no healthbar, a basic story set-up which looks interesting at first, but than you just got some random missions (maybe there is some story later, but I've given up after the first few missions).

    SUM: It's just a random consol-port fps set up in a mad max-like world.
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  15. Dec 28, 2014
    1
    It was a console port, but it looked good and I enjoyed up to the point where a racing game was forced on me. A racing game I hate by default (I've bargained for an fps...) and even it that field it is a joke. Stupid controls that are not working, dumb physics and again: it is forced on you. If you put sh.t in your game, please let me skip it. Like in LA Noire.
    I left the game at the 1st
    It was a console port, but it looked good and I enjoyed up to the point where a racing game was forced on me. A racing game I hate by default (I've bargained for an fps...) and even it that field it is a joke. Stupid controls that are not working, dumb physics and again: it is forced on you. If you put sh.t in your game, please let me skip it. Like in LA Noire.
    I left the game at the 1st race I could not win after 3-4 tries. That made me hate the whole thing. If I die in an fps, I do it over and over again, but not with racing (that is uncontrollable).
    If you sell a game for the pc, please port it to the pc. I would not call this a port, it's a console game that uses keyboard.
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  16. Jun 10, 2014
    4
    Before I start reviewing the game itself, I would like to say, that with the latest 1.3 patch the game runs fine on a R9 270. There are some minor frame rate drops here and there, some texture pop-ins, but overall the performance is passable, so at least id took the horrible release problems into account. Now, a friend of mine told me about "Rage" about a year ago, but I never reallyBefore I start reviewing the game itself, I would like to say, that with the latest 1.3 patch the game runs fine on a R9 270. There are some minor frame rate drops here and there, some texture pop-ins, but overall the performance is passable, so at least id took the horrible release problems into account. Now, a friend of mine told me about "Rage" about a year ago, but I never really looked into it until recently. I had just completed "Borderlands" and I was curious if there were other games, which attempted this interesting mixture of open world and FPS (besides the new "Fallout" games) and this game came to my attention. To my surprise, it was made by id, the company which started the FPS genre in the first place. Despite the mixed reviews, I decided to give the game a chance. Perhaps, I thought, it was the poor release that spoiled may gamers' experience. The first impression the game made on me was a good one, suspenseful opening cutscene, intriguing visual design, especially when it comes to NPCs, however the game's numerous flaws quickly become apparent and at a certain point you come to a disappointing conclusion- the game is simply not fun. It's like a big, shiny firecracker that turns out to be a dud. The first thing you are going to notice is that the game doesn't even make an attempt at a story, or any promising development and immediately turns into a string of uninspired kill x, fetch x, bring x to y quests, even less varied than in "Borderlands" .Now I'm not saying I expected a movie grade masterpiece here, but come on, what was the point of that suspenseful CG cutscene if it doesn't amount to anything but a bunch of fetch/kill quests. Regardless of much money they spent on that cutscene, it was better spent elsewhere. Characters look interesting, but are bland as vanilla ice cream. Just soulless husks that give you quests. You will probably remember their distinct features instead of their names (the guy with the green shades, the chick with the boomerang and so on) . Your main character,however, has the most uninspired look you could think. He really, really reminds me of another equally uninspired d*ck - James Vega from " Mass Effect 3" and that is someone who I really don't want to remember. Oh and hes is mute and has no free will, no surprise there. But it's a FPS, you won't be seeing much of him. Characters and plot are not crucial to a good FPS, however- the combat and game mechanics are the meat of the game. Well, the combat was a mixed bag for me. Since "Rage" was made by veterans of the FPS genre, I expected an oldschool, fast paced Shooter with greater freedom for exploration. Well tough luck, the game is a MODERN FPS through and through. It has it all - the regenerating health, reliance on cover. Now, at least the execution was okay, combat feels fluent, more fast-paced than most tactical first person shooters. Ammo types were a nice addition. The weapons were a huge disappointment for me - a sawed-off shotgun, a magnum revolver, an AK, this is the best they could come up with? One of the most important elements of any good FPS game is having access to an arsenal of badass guns, the more unique the weapons are, the more memorable the game is.Probably the only creatively designed weapon was the boomerang,which wasn't really a weapon, just secondary equipment. Another big issue was the difficulty. I don't consider myself a hardcore gamer, but nightmare,as i found out was the optimal difficulty for me. And i still refrained from using med-packs. Exploration is very minimal, I wouldn't even compare it to "Borderlands" (which had a lot of corridor sections), it's more like the you get in "Bioshock". The only difference is that the corridors are longer, so you're forced to use the game's vehicles, which, to be honest, were ok in terms of handling, but I felt they were just there for padding out the game. Speaking of that, the game is rather short, you' ll probably clock in at around 14 hours with most side activities done. There is almost no character progression. You can unlock schematics for the engineering system, which feels tacked-on and completely pointless. I hate the UI, I really do. Now this may seem like nitpicking, but it becomes progressively more and more annoying as you play the game. The design of the interface looks incredibly bland with a tint of putrid green as an added bonus, unnecessary mouse acceleration that can only be turned off by fiddling with .ini filie, horrible and very console-focused inventory/equip system, they basically did a CnP from "Borderlands", reversed the layout and added a new tab for junk items. Overall "Rage" wasn't really a bad game. It just feels very underdeveloped (despite the long development cycle) and unsure exactly what it wants to be. There is little replay value, due to the low difficulty and lack of character development/ equipment variety/ exploration. Expand
  17. Apr 26, 2014
    1
    For PC, this game lives up to its name, as it brings unreal amounts of frustration and hatred towards the dev's at iD.

    I'm giving it a 1 because it's a fun game, but a only a 1 because it's a game that you can barely play (If you're able to play it at all). I've never, ever, EVER played a port so excruciatingly bad in my entire life The adventure begins at the menu as you struggle
    For PC, this game lives up to its name, as it brings unreal amounts of frustration and hatred towards the dev's at iD.

    I'm giving it a 1 because it's a fun game, but a only a 1 because it's a game that you can barely play (If you're able to play it at all).

    I've never, ever, EVER played a port so excruciatingly bad in my entire life
    The adventure begins at the menu as you struggle to have your cursor move smoothly, as it likes stopping in place, more than it does moving.

    I truly believe that the dev's had one person test this game for 15 minutes, and left the buyers to continue testing the game, only for there to be no final, working version.
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  18. Jan 21, 2014
    4
    I've actually had few graphical issues with this game, runs well on my system. I had a crash at startup for about a month until it cleared up for unknown reasons. Yet the real issue with this game, for me, is that it's very, very boring. I completely lost interest after just a couple hours.... and I'm not one to just leave a game unfinished. Although the shooty side of the game wasI've actually had few graphical issues with this game, runs well on my system. I had a crash at startup for about a month until it cleared up for unknown reasons. Yet the real issue with this game, for me, is that it's very, very boring. I completely lost interest after just a couple hours.... and I'm not one to just leave a game unfinished. Although the shooty side of the game was relatively satisfying, the missions were redundant. The story is immediately disengaging. The town and characters are like Borderlands 2 clones... I'm serious... it's remarkable how similar they are. Crafting is clunky and unenjoyable. Some missions send you to the same place several times to kill the same guys only for a different quest item. It's, actually, a lot like playing a more realistic looking Borderlands but without all things that made it fun.... Expand
  19. Jan 20, 2014
    4
    As a PC port, this game fails on a technical level due to ugly textures. It will make anyone sad to see how little the distributor cared for giving us a PC version as this really looks like a rushed job. What’s even sadder is that even if the graphics were on par with the console versions, the game would still fall flat. Regardless of what version you are playing, you will be given a veryAs a PC port, this game fails on a technical level due to ugly textures. It will make anyone sad to see how little the distributor cared for giving us a PC version as this really looks like a rushed job. What’s even sadder is that even if the graphics were on par with the console versions, the game would still fall flat. Regardless of what version you are playing, you will be given a very lackluster game which tried to be so much more than the sum of its parts, but falls flat. This is a mission based shooter where you are given a quest, and must ride your vehicle to the right base and shoot everyone in your way to complete it. You slowly upgrade your load out to be better at completing these quests. It is the same thing all the time though and because there is very little overarching story, you never feel compelled to do as you are told and carry out whatever you must do. It is not much of an open world either, so it’s not like you can ignore the quests you don’t like and play as you wish at your own rhythm. The fact that there is little freedom and yet asks that you travel from every mission back to a base kills any momentum and pacing the story may have. This would have worked much better as a linear corridor shooter (like Bulletstorm) or a truly open world shooter/RPG (like Borderlands) but instead we have something attempting to be a bit of both yet lacks the strengths of either. Imagine a less open Borderlands 2 with much less class, character and load out customization with no world map and devoid of humour or personality and you get Rage. And if you are playing on PC then add horrid texture pop in issues to that.
    I will give it one thing though, this is the best AI I ever faced this side of Binary Domain. I was very impressed with how aware the enemy AI was of my tactics and their reactions to my actions (like dodging or ducking when they see me aim or raise my weapon). I would have loved to face this AI in a better game.
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  20. Jan 3, 2014
    1
    This review contains spoilers, click expand to view. I'm giving this game 1 point for living up to its name. By the time I was done I felt a bit of rage.
    Story/dialogue: Really weak. The mayor of "Subway Town" is supposed to be this big bad ass you have to impress to be able to stay around, then a couple missions later "The Authority" shows up and he is gone. No explanation, no resolution, he is just gone. I would assume he is dead, but the writers couldn't be bothered to actually write the story. Then the ending... wow such fail. Even though throughout the game you see the Arks as broken down and mostly full of dead people, the end of the game is when you make the rest of the Arks around the world surface. End scene. Really, look it up, it sucks. Even if we assume that the other Arks worked, why would they join the resistance against the stupid authority? Why does the game end without actually winning the war?
    Gameplay: Mostly boring. This is an area with so much missed potential. All of the different ammo types and little killing machines you can craft should have been awesome, but they just didn't work out. RC bombs always get shot before they reach their target, and the armor "effective" ammo is anything but. Also, why does it take precisely 2 perfectly aimed sniper headshots to kill a guy, when you clearly see a good liter of blood fly out of his head on the first one? Why does it take more than one point blank shotgun blast to the face to kill an un-armored human? This is what I call artificially inflating the difficulty and killing any possible fun. The lack of a map in towns is just ridiculous. I had a story mission to turn in to "Carlson" after taking a break from the game for a couple months, and with no map, no nav points, and no hints on where in town he would be I had to google it. Lame. Then later had to google where to find someone else. If the game wants me to literally make friends with the characters and remember their names, then they should at least have some personality or something.
    There is also a big chunk of racing mini games, but I was bored of them immediately and skipped it. Maybe that was the good part of the game.
    Graphics: Decent, as long as you don't turn your head. Textures pop in and out as you pan the view around. I don't play games for the graphics, but this was kind of annoying. I would rather just have lower res textures.

    Also, the comparisons to Borderlands should not be happening. This game is nothing like Borderlands. At all. If anything it was trying to be a Fallout clone, but it failed at that.
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  21. Dec 30, 2013
    4
    ID Software, For all we've been through, DooM, DooM 2, Doom 3... The graphics is beautiful and flourish, best performance I ever have seen compared with graphics. But the game is pretty easy And since it's the creators of doom, I had expected some more bosses, You have big guns, but you can actually complete the game with only pistol and the machine gun.
  22. Dec 21, 2013
    3
    The game doesn't adapt to the PC that it is running on. Even with low graphic settings it still had issues running on a computer that runs every other game perfectly fine. The game play is substandard. Bad physics, bad driving (even though the game is heavily based in driving), and the story line isn't grasping like other games of the genre.
  23. Nov 18, 2013
    1
    Sorry, forget the engine, forget the graphics for a minute, forget the texture issues ok? Its ok if you have the hardware after some patches.

    But lets get down to it, because i CANNOT believe ANYONE on this planet gave this game a score over 5. Have you not played it? did you finish it? Ok, its not that short if you are one of those people that like to get out the car look around and
    Sorry, forget the engine, forget the graphics for a minute, forget the texture issues ok? Its ok if you have the hardware after some patches.

    But lets get down to it, because i CANNOT believe ANYONE on this planet gave this game a score over 5. Have you not played it? did you finish it? Ok, its not that short if you are one of those people that like to get out the car look around and stop and smell the roses kind of guy like i am. I love looking at the universe of everything and taking everything in in a game. A game like COD which is really short, will still take me a little longer because i read everything and kind of stop and smell the roses.

    The game starts your in an ark, you leave, go to nearest town attack some stuff, do a couple of missions check a sewer leave town, go to next town do a couple of missions do a few races fight the bad guys called Authority, open a satalite beacon thing, some things come out of the ground, that i guess have been in the earth for ages and its over. Ive gamed for a LONG long time, but i have to say what happened? Did they run out of money? it took 7 years to make this.

    But the biggest question is, how did the guys at gearbox make Borderlands in 3-4 years with MASSIVE amount of content, tons of towns, heaps to do and tons of characters, monsters, interesting stuff and RAGE took 7 years and ......

    Ok seriously, if you want this game, buy it for the IDSoftware deal on STEAM or something, RAGE will likely be included in the IDSoftware complete package at Xmas or something. But i warn you you will play it, get to the 2nd town and then get to the end and think, right the 3rd town(whatever it is, must be the last town and i'll get a finale.

    YOU WILL BE SHOCKED when you get to the end.

    IM saying this now, CALL OF DUTY the Modern warfare trilogy 1-3 was a MILLION times better than this game. Im serious. this has probably been really incoherant, because im still shocked at the ending of RAGE. People that say they werent surprised. DOOM had an ending ok? Even just the text at the end of Doom 1 or 2 was a better ending than this. Im serious.
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  24. Oct 13, 2013
    3
    I hate to write a review for a game that I haven't finished, or at least logged serious time with. I especially hate to do so if I'm going to be writing a negative review I think a piece of media at least deserves to have been thoroughly scrutinized before unfavorable judgement is passed, but damn. Just damn, man. I am honestly not the type of gamer who stops playing a game andI hate to write a review for a game that I haven't finished, or at least logged serious time with. I especially hate to do so if I'm going to be writing a negative review I think a piece of media at least deserves to have been thoroughly scrutinized before unfavorable judgement is passed, but damn. Just damn, man. I am honestly not the type of gamer who stops playing a game and uninstalls it in dissatisfaction. I read lots of reviews on here that say "uninstalled it in x minutes" or whatever, and I normally discount those because I don't feel they gave the game a fair chance or are exaggerating from an emotional place rather than an analytical one for critical effect, but that's what happened here.

    Rage felt extremely out of date. Oh sure, the graphics were all right, and I don't require any real per-requisites from more "modern" games. I don't need a cover system or perks or a level system grafted onto my shooters. I don't need a huge Half-Life story or an amazing new gameplay concept. I just need a game that's entertaining on some level, that has some flow, that grabs me in some way. Rage just did not do that, and I have a feeling that if it had come out alongside Doom 20 years ago, I would have felt the same way. I can't think of anything about the game that's compelling. I wish I could elaborate more on that, but I'm not sure how to explain it.

    Everything this game does, some other game that's out or has been out for quite some time does much, much better. Some of those games are some of ID's own. Everything from the environments, to the enemies, to the gunplay, to the racing, to the story, to the exploration, is done better in almost any other FPS I've played.

    If I tried to recommend this game to anyone, despite the fact that it didn't grab me or fit my personal preferences, I don't know who I would recommend it to. Someone who's never played an FPS before, I guess? Even then I'd want their first experience to at least be a bit more endearing, but I guess they'd at least play it for more than hour or two.

    Sorry Rage, really wanted to like ya. I paid money for you, after all.
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  25. Sep 6, 2013
    0
    This game is not a game it is torture. After 79 minutes i am not motivated to play this stupid game. The gameplay is bad, the worst thing of it is the defibrilator, because it takes the challenge from it. The races are boring as and the story is boring and not well told. I bought this game in a steam sale for 2,50€ and i tell you i should rather have spend the money for something diffrent.
  26. Aug 21, 2013
    0
    The game is full of bugs and it's poorly optimized for PC. Very bad game and disappointing. There aren't many weapons and the gameplay is very boring...
  27. Aug 10, 2013
    0
    I am glad I only paid $5 for this game. Considering the studio and the people behind this title, it should have been better. I won't repeat all the same complaints you heard a million times.

    I will add one positive, the mini games were at least amusing for a short time.
  28. Aug 2, 2013
    1
    Texture worst than PSOne, A lot of graphic bugs/glitches and "stutter", only and always stutter.
    No way to solve: this game is really really bad, a wast of money!
    Stay away from it, it doesn't deserve not even 1$.
  29. Jul 18, 2013
    3
    Rage tries really hard to trick us into believing we are playing an open-world, sandbox-ish Borderlands clone. Unfortunately, none of the elements of this game are worked out well;

    - The open world consists of nothing more than a series of three 'areas', which in themselves offer nothing more than the ability to drive by the 'levels' and enter them straight from this 'open world'. The
    Rage tries really hard to trick us into believing we are playing an open-world, sandbox-ish Borderlands clone. Unfortunately, none of the elements of this game are worked out well;

    - The open world consists of nothing more than a series of three 'areas', which in themselves offer nothing more than the ability to drive by the 'levels' and enter them straight from this 'open world'. The actual missions are separated from this world by a loading screen and extremely obvious entrance points. In fact, the only freedom RAGE offers is being able to select one of three available missions and the order in which you do them.

    - Enemy AI does nothing to entertain you, is blatantly stupid and adds nothing to the game.

    - Graphics look nice but nothing we haven't seen before. There is a lot of talk about great textures, yes environment looks OK, but is nowhere near worth buying the game for; especially since all the other elements are done so badly.

    - Weaponry feels like we've been there before. Bioshock comes to mind in terms of gunplay mechanics. Don't expect any original weapons and certainly don't expect them to give you a satisfying grin shooting with them. The special items such as the Wingstick are actually the very things that add some level of joy (you can also make RC Bomb cars...) but they horribly destroy the game's difficulty.

    Overall, RAGE feels like a showcase for the great megatexture technique from ID, but offers little to nothing for any player who has already played good old DOOM, and falls horribly short of the kind of game it wants to be. Having played the whole storyline, I am still left wondering what the actual point was.
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  30. Jul 9, 2013
    1
    This game is not worth a dime.

    It would have been better placed as something that someone developed by themselves in their basement or something, because that's what it feels like. Let's go from good to bad here. Good: decent car play, okay gun variations, somewhat cool race mechanics. Bad: everything else. Stupid and unbalanced gunplay, weird and buggy graphics, weak to
    This game is not worth a dime.

    It would have been better placed as something that someone developed by themselves in their basement or something, because that's what it feels like.

    Let's go from good to bad here.

    Good: decent car play, okay gun variations, somewhat cool race mechanics.

    Bad: everything else. Stupid and unbalanced gunplay, weird and buggy graphics, weak to terrible voice acting, disgustingly stupid story, short play time, fetch side quests, no variations in enemies, and the sparsest overworld since the original Halo. (and that game came out 13 years ago... so that's pretty bad.)

    Let's be real here. The real reason everyone hates this game is the absolutely stupid gunplay. The game would have been vastly better served in making all of the guns significantly stronger, and instead making the ammo so rare. (Where do the shops get the thousands of rounds of ammo you need to kill all your enemies?) Solid gunplay could have made this game satisfying enough...

    But it wouldn't have saved the idiotic story. There is no way the devs couldn't know that this was one of the worst plots in a AAA shooter in a long time. You have no personal motivation to do any of the things other characters to do, and the ending was absolutely stupid.

    Which is sad, because the ending level is pretty cool. You can tell that the game's engine better serves the futuristic areas versus the sparse, empty, and dead wasteland.

    Finally, the enemies absolutely ruin this game. The mutants are the closest thing to a challenge and engaging gameplay, but the rest aren't worth the buckets of bullets you have to pump into them.

    Overall, this game was a sorely disappointing waste of a few hours of my life that I can't get back, and the fact that the critical reviews aren't more scathing brings up certain... ethical... questions...
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Metascore
79

Generally favorable reviews - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 24 out of 32
  2. Negative: 1 out of 32
  1. PC Games (Russia)
    Nov 23, 2011
    80
    A pretty, fast and aggressive shooter, striving in vain to be something more. [December 2011, p.62]
  2. LEVEL (Czech Republic)
    Nov 15, 2011
    80
    Far from perfect Rage somehow is has fun post-apocalyptic action where the principles are set –fortunately – bit different than in other games of FPS genre. [Nov 2011]
  3. CD-Action
    Nov 9, 2011
    75
    It seems id Software is still living in its golden days and failed to notice that times have changed since Doom and Quake. Rage is just a decent, linear, old school shooter combined awkwardly with an arcade racing game. The world is only 'kinda openish' and the story must have been written by the coders while they were compiling the alpha version. The game looks great though – if you're lucky enough to have the it run smoothly and without technical issues that haunt the PC version. [November 2011, p.46]