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5.4

Mixed or average reviews- based on 1788 Ratings

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  1. May 19, 2023
    4
    -3/10 story
    -5/10 gameplay
    -5/10 environments
    -4/10 characters
    -5/10 music
  2. Feb 17, 2023
    0
    In the 4th mission the game leads you on a golden breadcrumb trail right into auto-death by missle turrets without a single word of warning that the game is about to insta-jib you. The unavoidable death resets you to a checkpoint 15 minutes ago. This game was not play-tested. Amateur volunteers would easily make a better game than this. The game is as linear as a corridor and isIn the 4th mission the game leads you on a golden breadcrumb trail right into auto-death by missle turrets without a single word of warning that the game is about to insta-jib you. The unavoidable death resets you to a checkpoint 15 minutes ago. This game was not play-tested. Amateur volunteers would easily make a better game than this. The game is as linear as a corridor and is intentionally designed to lead you into certain death just as a matter of course, by following the crumb trail this game is designed around and not giving one single word of advance warning before you drive headlong into missles. Unimaginably stupid people made this game. Expand
  3. Aug 16, 2022
    0
    this game has a cool violence and a more or less physics, it's not fun because it has many parts that you just keep talking to other people and just like FALLOUT apart from the broken graphics and the garbage history
  4. Aug 6, 2021
    4
    Сюжет полная фигня ходить и убивать всех не интересно, есть пара видов оружия для пост-апокалипсиса. 2 вида транспорта, стрельба еле еле тянет на среднее!
  5. May 23, 2021
    3
    Characters are boring. You don't attach to any of them.

    Missions are repetitive. It is always the same and not fun to do. Go to building, kill enemies there and get some stuff. It feels like busywork. There are many invisible walls blocking you. Roads feel like corridor and too narrow. Weapons and weapon sounds are bland. It is not fun to use most of them. Except that saw blade or
    Characters are boring. You don't attach to any of them.

    Missions are repetitive. It is always the same and not fun to do. Go to building, kill enemies there and get some stuff. It feels like busywork.

    There are many invisible walls blocking you. Roads feel like corridor and too narrow.

    Weapons and weapon sounds are bland. It is not fun to use most of them. Except that saw blade or whatever it is called.

    World looks good from outside but it is empty inside and there is not much interactivity.

    Vehicle handling is weird.

    Bland and unenjoyable.
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  6. Apr 17, 2020
    2
    Абсолютно невзрачный и пустой открытый мир. В нем совершенно нечего делать.
  7. Apr 14, 2020
    3
    Rage is one of the few truly bad titles put out by id Software. It was John Carmack's last hurrah as a game "designer" (no sleight against him, his games pushed the industry forward, but not this one) and it's more of a hackneyed tech demo with a boring story and awfully handling vehicles shoehorned into a dull brown/gray sci-fi environment that is totally uninviting. They basically tookRage is one of the few truly bad titles put out by id Software. It was John Carmack's last hurrah as a game "designer" (no sleight against him, his games pushed the industry forward, but not this one) and it's more of a hackneyed tech demo with a boring story and awfully handling vehicles shoehorned into a dull brown/gray sci-fi environment that is totally uninviting. They basically took the worst parts of games like Unreal Tournament 2004 and Borderlands and stuck it in here and made a game out of it. Recently they released Rage 2, I don't know how they justified this when the original game was so appallingly bad in both sales and reception, but that game's terrible too. Expand
  8. Mar 30, 2020
    4
    I would give this a 5 but it keeps giving me **** and repetitive missions! The game quality is mediocre and it was probably made with the xbox 360 hardware in mind. I hate how the game crashes for no reason at all. The weapons are great but the enemies are somewhat repetitive. The level design is top notch and I like the simplicity and the semi linear missions. Doom meets Borderlands & MadI would give this a 5 but it keeps giving me **** and repetitive missions! The game quality is mediocre and it was probably made with the xbox 360 hardware in mind. I hate how the game crashes for no reason at all. The weapons are great but the enemies are somewhat repetitive. The level design is top notch and I like the simplicity and the semi linear missions. Doom meets Borderlands & Mad Max. Most of the time, the combat is a broken mess, Buttons won't always react when you press them, and the whole combat mechanics are just awful. The enemies take way too much bullets to die and they have near perfect aim, they will rarely miss. The difficulty is insane but in a bad way, in an artificial way, which feels very boring. No health bar, so the health probably regenerates by itself. The pc port is a complete joke, it feels untested, and there are many invisible walls that will prevent you for exploring the world. The combat shotgun feels very weak as well as the pistol. The enemies voice acting is atrocious, enemies won't shut the **** up while in combat, and gets boring and repetitive very quickly. The quests are mediocre at best. Just go to a place, get something and come back, there are not even different paths or different results, just point A to point B, which on paper is not bad but here is poorly implemented. While the game has some good things, the majority of things are pretty bad, one of the worst ID games ever made
    Try to get the x360 version
    Overall: 4,4 (not recommended, maybe rent it if you like FPS)
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  9. Jan 29, 2020
    2
    The game of 2011, which is discussed here. Not enough strength to go through to the end .
  10. Jun 16, 2018
    2
    A very buggy game which is almost unplayable. Too many FPS drops and shutters makes the fast action shooting gameplay unbearable to play. After so many years they have not fixed it yet too shame.
  11. Sep 14, 2016
    0
    The worst FPS from id which I ever seen before. All in game are bad, especially shooter gameplay, where I don't feel my weapon, I didn't see any difference between pistol and assaul rifle, only numbers of bullets and damage.
  12. Mar 10, 2016
    0
    This game sucks. Period.
    First of all the graphic looks like a 15 years old game, even if the game was released in 2011. Secondary the controls are crappy it makes yoo so hard to move and, most important, aim to your target.
    Last, but not in the list: it's bugghy as hell, I tried every fix of the game and I couldn't manage to pass over ~15 minutes of playing before this crappy game
    This game sucks. Period.
    First of all the graphic looks like a 15 years old game, even if the game was released in 2011. Secondary the controls are crappy it makes yoo so hard to move and, most important, aim to your target.
    Last, but not in the list: it's bugghy as hell, I tried every fix of the game and I couldn't manage to pass over ~15 minutes of playing before this crappy game crashed.
    Stay away from this ****
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  13. Mar 14, 2015
    1
    id Software has lost all the talent. Now they cannot implement properly any driving dynamics, cannot process a headshot and cannot understand why nobody buys their **** software.

    RAGE is just a bad copy of Fallout, rushed to market without any polish.

    Boring, boring, boring, boring, boring, boring, boring, boring, boring, boring, boring and repetitive.
  14. Jan 31, 2015
    3
    It's just like Borderlands, but with a buggy engine, which draws up the scenery in front of your eyes no matter how good your rig is. Very irritating. Other than that, the graphics would look good (nothing special, though, but at least I had a solid FPS). Some more cons include: xbox controller buttons shown everywhere, even if you play using keyboard+mouse and you don't even have aIt's just like Borderlands, but with a buggy engine, which draws up the scenery in front of your eyes no matter how good your rig is. Very irritating. Other than that, the graphics would look good (nothing special, though, but at least I had a solid FPS). Some more cons include: xbox controller buttons shown everywhere, even if you play using keyboard+mouse and you don't even have a controller, no healthbar, a basic story set-up which looks interesting at first, but than you just got some random missions (maybe there is some story later, but I've given up after the first few missions).

    SUM: It's just a random consol-port fps set up in a mad max-like world.
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  15. Dec 28, 2014
    1
    It was a console port, but it looked good and I enjoyed up to the point where a racing game was forced on me. A racing game I hate by default (I've bargained for an fps...) and even it that field it is a joke. Stupid controls that are not working, dumb physics and again: it is forced on you. If you put sh.t in your game, please let me skip it. Like in LA Noire.
    I left the game at the 1st
    It was a console port, but it looked good and I enjoyed up to the point where a racing game was forced on me. A racing game I hate by default (I've bargained for an fps...) and even it that field it is a joke. Stupid controls that are not working, dumb physics and again: it is forced on you. If you put sh.t in your game, please let me skip it. Like in LA Noire.
    I left the game at the 1st race I could not win after 3-4 tries. That made me hate the whole thing. If I die in an fps, I do it over and over again, but not with racing (that is uncontrollable).
    If you sell a game for the pc, please port it to the pc. I would not call this a port, it's a console game that uses keyboard.
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  16. Jun 10, 2014
    4
    Before I start reviewing the game itself, I would like to say, that with the latest 1.3 patch the game runs fine on a R9 270. There are some minor frame rate drops here and there, some texture pop-ins, but overall the performance is passable, so at least id took the horrible release problems into account. Now, a friend of mine told me about "Rage" about a year ago, but I never reallyBefore I start reviewing the game itself, I would like to say, that with the latest 1.3 patch the game runs fine on a R9 270. There are some minor frame rate drops here and there, some texture pop-ins, but overall the performance is passable, so at least id took the horrible release problems into account. Now, a friend of mine told me about "Rage" about a year ago, but I never really looked into it until recently. I had just completed "Borderlands" and I was curious if there were other games, which attempted this interesting mixture of open world and FPS (besides the new "Fallout" games) and this game came to my attention. To my surprise, it was made by id, the company which started the FPS genre in the first place. Despite the mixed reviews, I decided to give the game a chance. Perhaps, I thought, it was the poor release that spoiled may gamers' experience. The first impression the game made on me was a good one, suspenseful opening cutscene, intriguing visual design, especially when it comes to NPCs, however the game's numerous flaws quickly become apparent and at a certain point you come to a disappointing conclusion- the game is simply not fun. It's like a big, shiny firecracker that turns out to be a dud. The first thing you are going to notice is that the game doesn't even make an attempt at a story, or any promising development and immediately turns into a string of uninspired kill x, fetch x, bring x to y quests, even less varied than in "Borderlands" .Now I'm not saying I expected a movie grade masterpiece here, but come on, what was the point of that suspenseful CG cutscene if it doesn't amount to anything but a bunch of fetch/kill quests. Regardless of much money they spent on that cutscene, it was better spent elsewhere. Characters look interesting, but are bland as vanilla ice cream. Just soulless husks that give you quests. You will probably remember their distinct features instead of their names (the guy with the green shades, the chick with the boomerang and so on) . Your main character,however, has the most uninspired look you could think. He really, really reminds me of another equally uninspired d*ck - James Vega from " Mass Effect 3" and that is someone who I really don't want to remember. Oh and hes is mute and has no free will, no surprise there. But it's a FPS, you won't be seeing much of him. Characters and plot are not crucial to a good FPS, however- the combat and game mechanics are the meat of the game. Well, the combat was a mixed bag for me. Since "Rage" was made by veterans of the FPS genre, I expected an oldschool, fast paced Shooter with greater freedom for exploration. Well tough luck, the game is a MODERN FPS through and through. It has it all - the regenerating health, reliance on cover. Now, at least the execution was okay, combat feels fluent, more fast-paced than most tactical first person shooters. Ammo types were a nice addition. The weapons were a huge disappointment for me - a sawed-off shotgun, a magnum revolver, an AK, this is the best they could come up with? One of the most important elements of any good FPS game is having access to an arsenal of badass guns, the more unique the weapons are, the more memorable the game is.Probably the only creatively designed weapon was the boomerang,which wasn't really a weapon, just secondary equipment. Another big issue was the difficulty. I don't consider myself a hardcore gamer, but nightmare,as i found out was the optimal difficulty for me. And i still refrained from using med-packs. Exploration is very minimal, I wouldn't even compare it to "Borderlands" (which had a lot of corridor sections), it's more like the you get in "Bioshock". The only difference is that the corridors are longer, so you're forced to use the game's vehicles, which, to be honest, were ok in terms of handling, but I felt they were just there for padding out the game. Speaking of that, the game is rather short, you' ll probably clock in at around 14 hours with most side activities done. There is almost no character progression. You can unlock schematics for the engineering system, which feels tacked-on and completely pointless. I hate the UI, I really do. Now this may seem like nitpicking, but it becomes progressively more and more annoying as you play the game. The design of the interface looks incredibly bland with a tint of putrid green as an added bonus, unnecessary mouse acceleration that can only be turned off by fiddling with .ini filie, horrible and very console-focused inventory/equip system, they basically did a CnP from "Borderlands", reversed the layout and added a new tab for junk items. Overall "Rage" wasn't really a bad game. It just feels very underdeveloped (despite the long development cycle) and unsure exactly what it wants to be. There is little replay value, due to the low difficulty and lack of character development/ equipment variety/ exploration. Expand
  17. Apr 26, 2014
    1
    For PC, this game lives up to its name, as it brings unreal amounts of frustration and hatred towards the dev's at iD.

    I'm giving it a 1 because it's a fun game, but a only a 1 because it's a game that you can barely play (If you're able to play it at all). I've never, ever, EVER played a port so excruciatingly bad in my entire life The adventure begins at the menu as you struggle
    For PC, this game lives up to its name, as it brings unreal amounts of frustration and hatred towards the dev's at iD.

    I'm giving it a 1 because it's a fun game, but a only a 1 because it's a game that you can barely play (If you're able to play it at all).

    I've never, ever, EVER played a port so excruciatingly bad in my entire life
    The adventure begins at the menu as you struggle to have your cursor move smoothly, as it likes stopping in place, more than it does moving.

    I truly believe that the dev's had one person test this game for 15 minutes, and left the buyers to continue testing the game, only for there to be no final, working version.
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  18. Jan 21, 2014
    4
    I've actually had few graphical issues with this game, runs well on my system. I had a crash at startup for about a month until it cleared up for unknown reasons. Yet the real issue with this game, for me, is that it's very, very boring. I completely lost interest after just a couple hours.... and I'm not one to just leave a game unfinished. Although the shooty side of the game wasI've actually had few graphical issues with this game, runs well on my system. I had a crash at startup for about a month until it cleared up for unknown reasons. Yet the real issue with this game, for me, is that it's very, very boring. I completely lost interest after just a couple hours.... and I'm not one to just leave a game unfinished. Although the shooty side of the game was relatively satisfying, the missions were redundant. The story is immediately disengaging. The town and characters are like Borderlands 2 clones... I'm serious... it's remarkable how similar they are. Crafting is clunky and unenjoyable. Some missions send you to the same place several times to kill the same guys only for a different quest item. It's, actually, a lot like playing a more realistic looking Borderlands but without all things that made it fun.... Expand
  19. Jan 20, 2014
    4
    As a PC port, this game fails on a technical level due to ugly textures. It will make anyone sad to see how little the distributor cared for giving us a PC version as this really looks like a rushed job. What’s even sadder is that even if the graphics were on par with the console versions, the game would still fall flat. Regardless of what version you are playing, you will be given a veryAs a PC port, this game fails on a technical level due to ugly textures. It will make anyone sad to see how little the distributor cared for giving us a PC version as this really looks like a rushed job. What’s even sadder is that even if the graphics were on par with the console versions, the game would still fall flat. Regardless of what version you are playing, you will be given a very lackluster game which tried to be so much more than the sum of its parts, but falls flat. This is a mission based shooter where you are given a quest, and must ride your vehicle to the right base and shoot everyone in your way to complete it. You slowly upgrade your load out to be better at completing these quests. It is the same thing all the time though and because there is very little overarching story, you never feel compelled to do as you are told and carry out whatever you must do. It is not much of an open world either, so it’s not like you can ignore the quests you don’t like and play as you wish at your own rhythm. The fact that there is little freedom and yet asks that you travel from every mission back to a base kills any momentum and pacing the story may have. This would have worked much better as a linear corridor shooter (like Bulletstorm) or a truly open world shooter/RPG (like Borderlands) but instead we have something attempting to be a bit of both yet lacks the strengths of either. Imagine a less open Borderlands 2 with much less class, character and load out customization with no world map and devoid of humour or personality and you get Rage. And if you are playing on PC then add horrid texture pop in issues to that.
    I will give it one thing though, this is the best AI I ever faced this side of Binary Domain. I was very impressed with how aware the enemy AI was of my tactics and their reactions to my actions (like dodging or ducking when they see me aim or raise my weapon). I would have loved to face this AI in a better game.
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  20. Jan 3, 2014
    1
    This review contains spoilers, click expand to view. I'm giving this game 1 point for living up to its name. By the time I was done I felt a bit of rage.
    Story/dialogue: Really weak. The mayor of "Subway Town" is supposed to be this big bad ass you have to impress to be able to stay around, then a couple missions later "The Authority" shows up and he is gone. No explanation, no resolution, he is just gone. I would assume he is dead, but the writers couldn't be bothered to actually write the story. Then the ending... wow such fail. Even though throughout the game you see the Arks as broken down and mostly full of dead people, the end of the game is when you make the rest of the Arks around the world surface. End scene. Really, look it up, it sucks. Even if we assume that the other Arks worked, why would they join the resistance against the stupid authority? Why does the game end without actually winning the war?
    Gameplay: Mostly boring. This is an area with so much missed potential. All of the different ammo types and little killing machines you can craft should have been awesome, but they just didn't work out. RC bombs always get shot before they reach their target, and the armor "effective" ammo is anything but. Also, why does it take precisely 2 perfectly aimed sniper headshots to kill a guy, when you clearly see a good liter of blood fly out of his head on the first one? Why does it take more than one point blank shotgun blast to the face to kill an un-armored human? This is what I call artificially inflating the difficulty and killing any possible fun. The lack of a map in towns is just ridiculous. I had a story mission to turn in to "Carlson" after taking a break from the game for a couple months, and with no map, no nav points, and no hints on where in town he would be I had to google it. Lame. Then later had to google where to find someone else. If the game wants me to literally make friends with the characters and remember their names, then they should at least have some personality or something.
    There is also a big chunk of racing mini games, but I was bored of them immediately and skipped it. Maybe that was the good part of the game.
    Graphics: Decent, as long as you don't turn your head. Textures pop in and out as you pan the view around. I don't play games for the graphics, but this was kind of annoying. I would rather just have lower res textures.

    Also, the comparisons to Borderlands should not be happening. This game is nothing like Borderlands. At all. If anything it was trying to be a Fallout clone, but it failed at that.
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  21. Dec 30, 2013
    4
    ID Software, For all we've been through, DooM, DooM 2, Doom 3... The graphics is beautiful and flourish, best performance I ever have seen compared with graphics. But the game is pretty easy And since it's the creators of doom, I had expected some more bosses, You have big guns, but you can actually complete the game with only pistol and the machine gun.
  22. Dec 21, 2013
    3
    The game doesn't adapt to the PC that it is running on. Even with low graphic settings it still had issues running on a computer that runs every other game perfectly fine. The game play is substandard. Bad physics, bad driving (even though the game is heavily based in driving), and the story line isn't grasping like other games of the genre.
  23. Nov 18, 2013
    1
    Sorry, forget the engine, forget the graphics for a minute, forget the texture issues ok? Its ok if you have the hardware after some patches.

    But lets get down to it, because i CANNOT believe ANYONE on this planet gave this game a score over 5. Have you not played it? did you finish it? Ok, its not that short if you are one of those people that like to get out the car look around and
    Sorry, forget the engine, forget the graphics for a minute, forget the texture issues ok? Its ok if you have the hardware after some patches.

    But lets get down to it, because i CANNOT believe ANYONE on this planet gave this game a score over 5. Have you not played it? did you finish it? Ok, its not that short if you are one of those people that like to get out the car look around and stop and smell the roses kind of guy like i am. I love looking at the universe of everything and taking everything in in a game. A game like COD which is really short, will still take me a little longer because i read everything and kind of stop and smell the roses.

    The game starts your in an ark, you leave, go to nearest town attack some stuff, do a couple of missions check a sewer leave town, go to next town do a couple of missions do a few races fight the bad guys called Authority, open a satalite beacon thing, some things come out of the ground, that i guess have been in the earth for ages and its over. Ive gamed for a LONG long time, but i have to say what happened? Did they run out of money? it took 7 years to make this.

    But the biggest question is, how did the guys at gearbox make Borderlands in 3-4 years with MASSIVE amount of content, tons of towns, heaps to do and tons of characters, monsters, interesting stuff and RAGE took 7 years and ......

    Ok seriously, if you want this game, buy it for the IDSoftware deal on STEAM or something, RAGE will likely be included in the IDSoftware complete package at Xmas or something. But i warn you you will play it, get to the 2nd town and then get to the end and think, right the 3rd town(whatever it is, must be the last town and i'll get a finale.

    YOU WILL BE SHOCKED when you get to the end.

    IM saying this now, CALL OF DUTY the Modern warfare trilogy 1-3 was a MILLION times better than this game. Im serious. this has probably been really incoherant, because im still shocked at the ending of RAGE. People that say they werent surprised. DOOM had an ending ok? Even just the text at the end of Doom 1 or 2 was a better ending than this. Im serious.
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  24. Oct 13, 2013
    3
    I hate to write a review for a game that I haven't finished, or at least logged serious time with. I especially hate to do so if I'm going to be writing a negative review I think a piece of media at least deserves to have been thoroughly scrutinized before unfavorable judgement is passed, but damn. Just damn, man. I am honestly not the type of gamer who stops playing a game andI hate to write a review for a game that I haven't finished, or at least logged serious time with. I especially hate to do so if I'm going to be writing a negative review I think a piece of media at least deserves to have been thoroughly scrutinized before unfavorable judgement is passed, but damn. Just damn, man. I am honestly not the type of gamer who stops playing a game and uninstalls it in dissatisfaction. I read lots of reviews on here that say "uninstalled it in x minutes" or whatever, and I normally discount those because I don't feel they gave the game a fair chance or are exaggerating from an emotional place rather than an analytical one for critical effect, but that's what happened here.

    Rage felt extremely out of date. Oh sure, the graphics were all right, and I don't require any real per-requisites from more "modern" games. I don't need a cover system or perks or a level system grafted onto my shooters. I don't need a huge Half-Life story or an amazing new gameplay concept. I just need a game that's entertaining on some level, that has some flow, that grabs me in some way. Rage just did not do that, and I have a feeling that if it had come out alongside Doom 20 years ago, I would have felt the same way. I can't think of anything about the game that's compelling. I wish I could elaborate more on that, but I'm not sure how to explain it.

    Everything this game does, some other game that's out or has been out for quite some time does much, much better. Some of those games are some of ID's own. Everything from the environments, to the enemies, to the gunplay, to the racing, to the story, to the exploration, is done better in almost any other FPS I've played.

    If I tried to recommend this game to anyone, despite the fact that it didn't grab me or fit my personal preferences, I don't know who I would recommend it to. Someone who's never played an FPS before, I guess? Even then I'd want their first experience to at least be a bit more endearing, but I guess they'd at least play it for more than hour or two.

    Sorry Rage, really wanted to like ya. I paid money for you, after all.
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  25. Sep 6, 2013
    0
    This game is not a game it is torture. After 79 minutes i am not motivated to play this stupid game. The gameplay is bad, the worst thing of it is the defibrilator, because it takes the challenge from it. The races are boring as and the story is boring and not well told. I bought this game in a steam sale for 2,50€ and i tell you i should rather have spend the money for something diffrent.
  26. Aug 21, 2013
    0
    The game is full of bugs and it's poorly optimized for PC. Very bad game and disappointing. There aren't many weapons and the gameplay is very boring...
  27. Aug 10, 2013
    0
    I am glad I only paid $5 for this game. Considering the studio and the people behind this title, it should have been better. I won't repeat all the same complaints you heard a million times.

    I will add one positive, the mini games were at least amusing for a short time.
  28. Aug 2, 2013
    1
    Texture worst than PSOne, A lot of graphic bugs/glitches and "stutter", only and always stutter.
    No way to solve: this game is really really bad, a wast of money!
    Stay away from it, it doesn't deserve not even 1$.
  29. Jul 18, 2013
    3
    Rage tries really hard to trick us into believing we are playing an open-world, sandbox-ish Borderlands clone. Unfortunately, none of the elements of this game are worked out well;

    - The open world consists of nothing more than a series of three 'areas', which in themselves offer nothing more than the ability to drive by the 'levels' and enter them straight from this 'open world'. The
    Rage tries really hard to trick us into believing we are playing an open-world, sandbox-ish Borderlands clone. Unfortunately, none of the elements of this game are worked out well;

    - The open world consists of nothing more than a series of three 'areas', which in themselves offer nothing more than the ability to drive by the 'levels' and enter them straight from this 'open world'. The actual missions are separated from this world by a loading screen and extremely obvious entrance points. In fact, the only freedom RAGE offers is being able to select one of three available missions and the order in which you do them.

    - Enemy AI does nothing to entertain you, is blatantly stupid and adds nothing to the game.

    - Graphics look nice but nothing we haven't seen before. There is a lot of talk about great textures, yes environment looks OK, but is nowhere near worth buying the game for; especially since all the other elements are done so badly.

    - Weaponry feels like we've been there before. Bioshock comes to mind in terms of gunplay mechanics. Don't expect any original weapons and certainly don't expect them to give you a satisfying grin shooting with them. The special items such as the Wingstick are actually the very things that add some level of joy (you can also make RC Bomb cars...) but they horribly destroy the game's difficulty.

    Overall, RAGE feels like a showcase for the great megatexture technique from ID, but offers little to nothing for any player who has already played good old DOOM, and falls horribly short of the kind of game it wants to be. Having played the whole storyline, I am still left wondering what the actual point was.
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  30. Jul 9, 2013
    1
    This game is not worth a dime.

    It would have been better placed as something that someone developed by themselves in their basement or something, because that's what it feels like. Let's go from good to bad here. Good: decent car play, okay gun variations, somewhat cool race mechanics. Bad: everything else. Stupid and unbalanced gunplay, weird and buggy graphics, weak to
    This game is not worth a dime.

    It would have been better placed as something that someone developed by themselves in their basement or something, because that's what it feels like.

    Let's go from good to bad here.

    Good: decent car play, okay gun variations, somewhat cool race mechanics.

    Bad: everything else. Stupid and unbalanced gunplay, weird and buggy graphics, weak to terrible voice acting, disgustingly stupid story, short play time, fetch side quests, no variations in enemies, and the sparsest overworld since the original Halo. (and that game came out 13 years ago... so that's pretty bad.)

    Let's be real here. The real reason everyone hates this game is the absolutely stupid gunplay. The game would have been vastly better served in making all of the guns significantly stronger, and instead making the ammo so rare. (Where do the shops get the thousands of rounds of ammo you need to kill all your enemies?) Solid gunplay could have made this game satisfying enough...

    But it wouldn't have saved the idiotic story. There is no way the devs couldn't know that this was one of the worst plots in a AAA shooter in a long time. You have no personal motivation to do any of the things other characters to do, and the ending was absolutely stupid.

    Which is sad, because the ending level is pretty cool. You can tell that the game's engine better serves the futuristic areas versus the sparse, empty, and dead wasteland.

    Finally, the enemies absolutely ruin this game. The mutants are the closest thing to a challenge and engaging gameplay, but the rest aren't worth the buckets of bullets you have to pump into them.

    Overall, this game was a sorely disappointing waste of a few hours of my life that I can't get back, and the fact that the critical reviews aren't more scathing brings up certain... ethical... questions...
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  31. Jul 7, 2013
    0
    low quality graphics and gameplay, the lack of optimization for video cards Radeon graphics card. Low quality textures and terrible gameplay. My assessment 0 points out of 10. Hard to believe that Id could fall so low
  32. Jun 4, 2013
    4
    There is no surprise this is made by the guys who brought us DOOM, the game play is EXACTLY the same as it's 20 year old brother, just strafe and shoot, strafe and shoot.

    Can look spectacular, but you're never given a chance to explore the world as you're kept in a corridor and pushed towards the next bullet sponge. Very disappointing.
  33. May 18, 2013
    0
    You'll find no spoilers here because to spoil the game it would have to be playable... which it isn't and is also why you shouldn't buy the game. At the very least the title is appropriately named so I'll give it half a point for that but I'm still going to round down and give it a 0.
  34. Apr 23, 2013
    3
    Strictly talking gameplay wise, this game is a turd.
    This is a shooter, that has an "overworld" where you get quests and you have to drive to missions on a buggy. You know the mission area begins because you have to get off your buggy.
    Picking up items is tedius, shooting people is tedious, making things adds an extra step incase you werent bored enough, the maps are rehashed very early
    Strictly talking gameplay wise, this game is a turd.
    This is a shooter, that has an "overworld" where you get quests and you have to drive to missions on a buggy. You know the mission area begins because you have to get off your buggy.
    Picking up items is tedius, shooting people is tedious, making things adds an extra step incase you werent bored enough, the maps are rehashed very early on, and you play a minigame instead of dying...
    The most fun I had was when I first killed an enemy because he jumped to the side and hopped on the cieling, and i realized there was not aquick meele button. The suck set in and now the only thing entertaining is crashing your buggy and flinging yourself into the mission.
    The story is not engaging. There aren;t many "transition" animations where you get in a vehicle or grab a zipline, the screen just goes black sometimes, and that is really lazy. And for some reason when you shoot people in a town, blood gushes but nothing happens..
    Lots of other problems but these jump out at me as actively deciding to not make a good game. I don't know why critics reviewed this so positively.
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  35. Mar 20, 2013
    3
    Rage is just not a very interesting or engaging game. A summary of the plot is a giant meteor strikes the Earth and you are a chosen person who goes into suspended animation. Naturally when you wake up everyone else is dead and it is the post-apocalyptic future. The best summary of this game is it's like a poor man's Fallout except a First Person Shooter hijacked it and took it's garb. ItRage is just not a very interesting or engaging game. A summary of the plot is a giant meteor strikes the Earth and you are a chosen person who goes into suspended animation. Naturally when you wake up everyone else is dead and it is the post-apocalyptic future. The best summary of this game is it's like a poor man's Fallout except a First Person Shooter hijacked it and took it's garb. It is nowhere half as good or as fun. Your weapons suck, they lack a killer punch, the car driving sucks and car battles are just tedious. The first person action is not very engaging and it becomes annoying very fast if you can't even jump on top of a box and invisible walls block you, sometimes in really stupid places for example you could slide down a slope early on then crawl back up it but despite being big and solid enough to hold you, the curse of the invisible force wall strikes, The graphic engine is not going to win any prizes any time soon. I am glad I picked this up in a sale and not full price. It frankly is just boring. Can I endorse this as a purchase to you? nope sorry, not even in the sales bucket. There are other titles out there in the sales bucket that are a lot more fun to play. Expand
  36. Mar 18, 2013
    0
    Made an account just to say I've never played this game. Which is funny cause I own it. Pretty sure Bethesda should have been sued for this pile of crap. I was never able to get passed the sequence after the really amazing looking intro.
  37. Mar 12, 2013
    4
    Rage is one of this games that could have, should have, been really great. One of those games that not only game with a lot of promise, but started in such a way that you think, "this is gonna be awesome!"...inky to smash those hopes on the rocks a few too many times. The premise: Earth was clobbered by the Apophis asteroid (real rock, look it up for more info). Select survivors (includingRage is one of this games that could have, should have, been really great. One of those games that not only game with a lot of promise, but started in such a way that you think, "this is gonna be awesome!"...inky to smash those hopes on the rocks a few too many times. The premise: Earth was clobbered by the Apophis asteroid (real rock, look it up for more info). Select survivors (including you) were buried in stasis in subterranean "arks," while the majority were left to enjoy a huge asteroid whacking the planet from the front-row seats. Nevertheless, there were survivors on the surface amid the destruction, and this is the world into which you emerge: blasted rubble, hardscrabble existence, and no shortage of conflict. So, great premise. Graphics are unbelievable, particularly the environments, vehicles, and especially the first-person weapon renders. Audio is great (SFX are top-notch). Writing is good (enough), voice acting very good. The crafting system for creating ammunition, tools, and weapons was clever and, amazingly, not tedious. So what went wrong? Well, in a word: id. Yeah, the old warhorse of FPS gaming, id Software (remember Doom? Them.) totally wrecked an otherwise grand game. Short story is that Rage suffers from ego poisoning. It's impossible to play for more than a few minutes before you run into another self-serving self-refence to another id game, be it Doom, Wolfenstein, or whatever. Look, I have no problem with easter-egg appearances. When I saw the space marine bobblehead on a dashboard within the first five minutes of gameplay, I thought "cool dev nod, nice." But after dozens of references, half of which were absolutely ridiculous, I spent more time rolling my eyes and getting mad at id than I did enjoying the game. (Seriously, there was a Doom hell prince as the texture for a COFFEE POT. Someone deserved to be slapped for that.) id's ego was out of control and disproportionally so; Bethesda Softworks snuck in one easter egg, a vaultboy bobblehead from Fallout, which was cool because it actually appeared in the original game, unlike the Doom hell prince which I don't think ever took up residence in small kitchen appliances. That aside, the game felt unfinished. Missions were clever and varied until the end, whereuoon the game took on an attitude of "we ran out of ideas, so here's some leftover 1990's style monster box gameplay and then we're gonna roll credits." Devs, take note, because this is what really screwed up Fallout 2: too many pop culture references. Game worlds, like film, are about suspension of disbelief. Keep bombarding the audiene with references and you blow that. Lose it and the experience suffers and the faults become far apparent. It's worth noting that I bought this game on the faith and belief in Bethesda's commitment to quality; by my experience, they'd never made a dud, and I had no reason to think they were going to start. One $60 mistake later and that trust was vapor. Six out of ten is very generous for this ego hodgepodge blended unevenly with an actual game...too generous. Make it five. Expand
  38. Feb 16, 2013
    4
    What we were all waiting for was a pure hard core fps in the finest tradition of the genre from its creators what we actually got was a buggy not very open ended world the enviroments are not that big action rpg with teadious questing and not enough shooting. id at one time were the undisputed masters of this genre but ever since quake 1 they have been moving further and further away fromWhat we were all waiting for was a pure hard core fps in the finest tradition of the genre from its creators what we actually got was a buggy not very open ended world the enviroments are not that big action rpg with teadious questing and not enough shooting. id at one time were the undisputed masters of this genre but ever since quake 1 they have been moving further and further away from what we loved them for. Fast pasced full on adrenaline pumping action. Rage is a buggy dreary game best forgotten. My real fear is that now id are working with Bethesda that Doom 4 will follow rage down the rabbit hole and come out with myxomatosis. GOD I HOPE THEY GO BACK AND DO WHAT THEYRE GREAT AT!!!! Expand
  39. Feb 16, 2013
    2
    i bought this game after watching trailers and looking at screenshots. It looked amazing! Until I put it on my rather powerful PC rig and it ran like a one legged dog. The texture filtering issue is a game breaker in itself and make the game feel unfinished. The story had a good premise (even though the post apocalyptic world was well know to the gaming universe by now), but delivered likei bought this game after watching trailers and looking at screenshots. It looked amazing! Until I put it on my rather powerful PC rig and it ran like a one legged dog. The texture filtering issue is a game breaker in itself and make the game feel unfinished. The story had a good premise (even though the post apocalyptic world was well know to the gaming universe by now), but delivered like Mad Max 3.

    The gameplay frustrated me more than anything else, particularly when I cleared an area and then as soon as I go back, it is full of the same Serious Sam enemies that simply rush you like Justin Beiber fans at the airport. Other than this the missions are uninventive and repetitive. Finally to top it off, I hate when you know a game is a simple port of a console game when it tells you not to 'turn off your PC while saving'. Yeah, I think i might just reach around the back and yank out the power supply from my $4000 computer during a save load. This insults my intelligence and dumbs down the game.

    Here are two top tips for future cross platform games not originally designed for PC: 1.) Don't paste the game folder into 'Bobs game converter' to solely change the necessary files into a wizz PC format. 2.) Actually take the time to make the game into another format, such as PC and play test it first before boxing it up for release. You don't see chefs sending out food to paying customers before checking it is cooked and tastes right.

    Therefore, for the above flaws, Rage on the PC is only worth a 2/10.
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  40. Feb 13, 2013
    1
    Feels utterly rushed with half finished assets all over. Bullet sponge enemies, lots and lots of invisible walls and a predictable and starved storyline.
    They don't have enough levels to be a AAA game, so they make you play the same levels TWICE and re-skin the same enemies.
    Seems like it could have used a year or two in development to flesh out the quests and ditch bad stuff. I will
    Feels utterly rushed with half finished assets all over. Bullet sponge enemies, lots and lots of invisible walls and a predictable and starved storyline.
    They don't have enough levels to be a AAA game, so they make you play the same levels TWICE and re-skin the same enemies.
    Seems like it could have used a year or two in development to flesh out the quests and ditch bad stuff.
    I will never listen to bought reviewers again.
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  41. Jan 25, 2013
    4
    After hearing the developers brag about this "megatextures" nonsense, the actual textures in-game are horrifyingly disappointing. In fact, almost every aspect of the game is horribly disappointing. The story might as well be nonexistent, the weapons are bland and you really don't need anything else once you get the Authority LMG (which has less recoil and a higher rate of fire than theAfter hearing the developers brag about this "megatextures" nonsense, the actual textures in-game are horrifyingly disappointing. In fact, almost every aspect of the game is horribly disappointing. The story might as well be nonexistent, the weapons are bland and you really don't need anything else once you get the Authority LMG (which has less recoil and a higher rate of fire than the assault rifle), and the shameless backtracking at parts is just unforgivable.

    I've played worse games, but this is just a generally bad game.
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  42. Jan 13, 2013
    1
    OK guys, the demo is reasonable, now when are you going to release the game for real?

    I was extremely disappointed with a game I waited for months (years!) to play and the result was silly, short and at times monotonous. I had no technical problem with the game and put almost all graphics options at the maximum, except for texture detail which I left off, but being on you can play,
    OK guys, the demo is reasonable, now when are you going to release the game for real?

    I was extremely disappointed with a game I waited for months (years!) to play and the result was silly, short and at times monotonous.

    I had no technical problem with the game and put almost all graphics options at the maximum, except for texture detail which I left off, but being on you can play, although there is a slight delay in some fast motions.

    The graphic quality is only fair. A critic of GamingXP speaks of "an unmatched graphics experience"! Maybe if this engine had been used in 2004 to make Doom 3 that description applies, but in 2011! I wonder how much was invested in work hours and money to make this new engine, which is not
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  43. Dec 10, 2012
    2
    Wasted Potenzial. The biggest problem is the empty dead game world. After Oblivion Bethesda has forgotten the art of create living Dungeons. After Wolfenstein 3 ID has forgotten to give the Option to replay any level whis all weapons and skills. After the first visit all dungeos are empty forever, no creature will hiding in a empty hole. Its like Borderlands without enemys. Its like otherWasted Potenzial. The biggest problem is the empty dead game world. After Oblivion Bethesda has forgotten the art of create living Dungeons. After Wolfenstein 3 ID has forgotten to give the Option to replay any level whis all weapons and skills. After the first visit all dungeos are empty forever, no creature will hiding in a empty hole. Its like Borderlands without enemys. Its like other Bethesda games in the last time, wunderful ruins and dungeons but empty and boring! The simple OPTION to switch RESPAWN ON and OFF, for peoples they love it or love it not, is to complicated for ID and Beth. Shame! Expand
  44. Nov 23, 2012
    0
    Unplayable with a Ati Radeon HD 6790 graphics card, you have to downgrade to driver version 11.8 to be able to play. This game is more trouble than it's worth.
  45. Oct 7, 2012
    0
    First things first, the graphic is ugly.

    Yes, my pc's specification is way above recommended spec , and the graphic still looks like it should came out 3 years ago. Especially for a graphic designer who knows 3d software myself, the texture is so heavily compressed, you can see the artifact which in Photoshop term "Over-Sharpened". Any other open world game came out 1~2 years ago can
    First things first, the graphic is ugly.

    Yes, my pc's specification is way above recommended spec , and the graphic still looks like it should came out 3 years ago. Especially for a graphic designer who knows 3d software myself, the texture is so heavily compressed, you can see the artifact which in Photoshop term "Over-Sharpened". Any other open world game came out 1~2 years ago can beat Rage's graphic, this is nothing but disappointing to see id failed on the PC like this, which was supposed to be their primary platform.

    And the story is just plain and uninspired, I have no urge to keep playing after the first few missions, the world is dull, the characters are dull, and everything looks very dull. There's nothing driving me forward. Unlike Fallout 3 or Fallout: New Vegas, both sucked me in for weeks, even months, not even counting the DLCs by the way.

    In the end, I just don't see any reason you would want to play this game, I don't see any merits in this game. Mind you this is very rare for me, I usually do find some small things that's worth noting in some very bad games, but in this case, Rage simply have nothing for me to recommend to others, so sorry to say this, but don't buy this game. Play Fallout or Elder Scroll series, that's the kind of open world game you would want to play.
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  46. Sep 24, 2012
    4
    I was eagerly anticipating this game, because it looked like something of a cross between Borderlands, and something else I can't quite remember now. I pre-ordered it on steam, and when it finally came out I was so hyped, I couldn't get home quick enough to start playing.
    Except I couldn't.
    Because the launch was so bug-filled it took several days to work out the problems with my ATI
    I was eagerly anticipating this game, because it looked like something of a cross between Borderlands, and something else I can't quite remember now. I pre-ordered it on steam, and when it finally came out I was so hyped, I couldn't get home quick enough to start playing.
    Except I couldn't.
    Because the launch was so bug-filled it took several days to work out the problems with my ATI card, which at the time (HD 6970) was one of the best ATIs on the market. But alas, the problems plagued it.
    When I finally managed to get onto the game, again, the textures kept popping, screen tearing even with VSync on, etc. It was terrible.
    I think I left the game for a while, waited for a big patch or two, then came back to it eagerly. The first two-three hours of gameplay were quite enjoyable, but quickly I began to tire. The same repetitive scenes with repetitive enemies were boring, I expected a more open-world sort of thing, like Borderlands, instead of the enclosed canyon walls. If there is more than that, I didn't get up to that because I never finished the game.
    The weapons were another thing that annoyed me. Although I did love the wingstick, and the grenades/throwing items in general were cool, the shooting element was terrible. The assault rifle was terrible. It took damn near two magazines to kill someone! Although it /may/ have been some bad marksmanship on my part, it still took ages to kill people. The driving was a decent element, the races were pretty fun half the time, I guess. The crafting element was interesting too.

    But overall, it could have been a much better game. The gameplay was repetitive and got boring very quickly, plagued by graphics problems, and even now I think my card struggles slightly due to bad optimization. The only thing that prevents me from rating this a solid 0 is the fact it's a decent attempt, some parts of the game are fun, although the story had me completely lost very quickly. Although the post-apocalyptic genre/theme has a lot of scope and if pulled off correctly, could become a fantastic game comparable to legends like Fallout, and Borderlands, but RAGE doesn't come close.
    I expected much more, iD.
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  47. Aug 13, 2012
    0
    Once upon a time, there was a creative guy in a basement, creating genious projects. They were Wolfenstein 3D, Doom, and several other games to follow by.

    The same guy who created these games, loved tech. High tech. Graphic and engine design was his speciality. Now John Carmack has forgotten who made him famous. Throwing all the love at the consoles, and feeding his PC enthusiasts
    Once upon a time, there was a creative guy in a basement, creating genious projects. They were Wolfenstein 3D, Doom, and several other games to follow by.

    The same guy who created these games, loved tech. High tech. Graphic and engine design was his speciality.

    Now John Carmack has forgotten who made him famous. Throwing all the love at the consoles, and feeding his PC enthusiasts with with such horrindous ports, that you actually get quite angry and want a refund. Even though I bought this on sale for like 6 bucks, I felt cheated because I got some **** software that runs with 5-15 FPS on my high end where newer games runs smooth all maxed out.

    Carmack, I will NEVER buy a game from your studio again. You've proven that only the console boys mean something to you, while we PC folks apparently are nothing but trash to you.

    So much for money, right John?
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  48. Aug 3, 2012
    4
    i dont undersatnd what went wrong .but it has.terrible textures even on pc.i have a high end pc i built and not my 1st build.the idea is amazing the world setting is awsome ,but the bugs,omg the bugs.horrendous texture draw.i cant believe this made it out to the public total failure.i want my money back Carmack
  49. Aug 3, 2012
    3
    Simply unsatisfying. It had potential and it had hype. Neither were anywhere near fulfilled. Admittedly it does have those little things that make you believe when you hear about it, but when you see that it isn't all that developed you get doubly let down.
    You can easily have fun with the game, but the entire multiplatform business ruined what could have been a real gem.
  50. Jul 31, 2012
    3
    Not pretty, not engaging, combat is ho-hum, just really nothing to say is "good" in this game. Borderlands minus the fun. Happy I bought it on a deep discount or I would have been more RAGING at this wasted game.
  51. Jul 24, 2012
    1
    A low point in Id's existence. On a technical level, the horribly distracting texture problem can be somewhat forgiven as the engine's ambition was perhaps far greater than the average system can handle today. Fine. What's not forgivable is the horrible design. This is no example of "old school" gameplay, this just plain sucks, it's boring, and there's no payoff. If you see it onA low point in Id's existence. On a technical level, the horribly distracting texture problem can be somewhat forgiven as the engine's ambition was perhaps far greater than the average system can handle today. Fine. What's not forgivable is the horrible design. This is no example of "old school" gameplay, this just plain sucks, it's boring, and there's no payoff. If you see it on Steam for 10 bucks, go find another game. Id should be PAYING people to play this, not the other way around. It even fails as a tech demo since the engine won't be licensed out. So, then, what's the point of making this game? Expand
  52. Jul 24, 2012
    0
    Very disappointing, just another **** generic shooter poorly ported to the PC. Combat is repetitive and boring, story is uninteresting and **** and definitely would not recommend to anyone.
  53. Jul 22, 2012
    0
    The game doesn't work, it runs smooth but textures are bugged, spent two days trying everything, it won't work for me. I kinda feel like I've been stolen, we should all bring them to court and get our money back, you can't get stuff that doesn't work on the market and steal peoples money like that, this should not be legal...
  54. Jul 16, 2012
    0
    Utter **** Nothing else to say really. This game tries so hard to make you stop playing, this has got to be the shortest time I've spent in any game, and not because I wasn't willing to continue but because it wasn't even **** playable. id softwhore, welcome to my ****list.
  55. Jul 16, 2012
    0
    This game is terrible. It feels like id ran out of budget in the middle of making the game and decided to cut it off. To top it off, the gameplay was boring and repetitive, none of the characters were remotely interesting, and the guns are ridiculously underpowered. The most powerful weapon in the game is a boomerang, which one-shots almost everything except bosses. The game is alsoThis game is terrible. It feels like id ran out of budget in the middle of making the game and decided to cut it off. To top it off, the gameplay was boring and repetitive, none of the characters were remotely interesting, and the guns are ridiculously underpowered. The most powerful weapon in the game is a boomerang, which one-shots almost everything except bosses. The game is also riddled with bugs and game-breaking glitches. Expand
  56. Jul 10, 2012
    1
    Oh dear, I must remember never again to look forward to a new ID game. After the somewhat awesomeness of quake wars enemy territory, I had quite high hopes for the mention of a new title to add to my ever favourite game developers name and with mention of the new 'ID tech 5' engine I couldn't wait to pre-order this 'Big crazy shooter'.
    'ID tech 5' was actually just a slightly suped up
    Oh dear, I must remember never again to look forward to a new ID game. After the somewhat awesomeness of quake wars enemy territory, I had quite high hopes for the mention of a new title to add to my ever favourite game developers name and with mention of the new 'ID tech 5' engine I couldn't wait to pre-order this 'Big crazy shooter'.
    'ID tech 5' was actually just a slightly suped up bulletstorm engine and was used badly. The graphics are medioca at best with many glitches, boring combat and although there are a hell of a lot of weapons, they all seem a bit, samey. Co-op was also un-surprisingly boring with hour after hour of banging one's head against the wall trying to ****ing defibrillate yourself to life.
    I enjoyed the classic ID titles: Doom, quake (Oh, I could gush about quake SO MUCH) and wolfenstein but rage is a title that should bring ID shame as such a poor comparison.
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  57. stg
    Jun 6, 2012
    4
    Nice looking, but a bit slow in action and way too buggy. It is amazing that this game was released as it was - with major problems on very common video cards - but it is even worse that several months after the release major problems exist.
  58. Jun 2, 2012
    4
    This is a mediocre game that could've been great. The large scale, panoramic graphics are gorgeous, but small items are often pixellated and barely recognizable. The mix of FPS, item crafting and upgrading, racing, and vehicle combat is compelling, but it's overshadowed by a lack of content. The plot could easily have been developed into a solid new post-apocalyptic franchise, but there'sThis is a mediocre game that could've been great. The large scale, panoramic graphics are gorgeous, but small items are often pixellated and barely recognizable. The mix of FPS, item crafting and upgrading, racing, and vehicle combat is compelling, but it's overshadowed by a lack of content. The plot could easily have been developed into a solid new post-apocalyptic franchise, but there's no development of the characters beyond a few intro quests. Even the main story line feels clipped, like they stopped at chapter 15 of book with 30 or more chapters. I really loved this game until it became clear that nothing about it would be fully developed, and the restriction of multi-player content to a small number of co-op levels and vehicle races prevents it from having any replay value. It feels almost like I was duped into paying for a tech demo. And the lack of response from the developer and publisher is maddening. The promised level editor never showed up. The 64-bit exe and high res texture pack for PC never showed. And even though they promised DLC 'soon' after release, they're still refusing to confirm if it even exists nearly eight months later. Expand
  59. May 23, 2012
    4
    I really enjoyed this game up until the end, where it just ended without any ability to continue playing the game. Not sure what was the point of upgrading vehicles, weapons and talk of how dangerous the authority is, when it was quite the opposite and saw really none of them. The ending of the game really made the journey through the entire game pointless.
  60. May 1, 2012
    2
    Oh my lord....this game was so bad. I kept playing to actually see if the game would get...same effect as Crysis...nope...greatly disappointing. The ending...wow...I will give it a solid 2 because the graphics had their moments. Whoever bought the collectors edition, I feel sorry for you.
  61. Apr 20, 2012
    2
    an ok game to play but horrible low res graphics break the immersion. at first I thought I could look past the graphics but the more I play, the more they bother me.
  62. Apr 15, 2012
    0
    Let's see, where to start with this console ported crap... First, I couldn't play this game for many months after its release simply because one of the beginning areas wouldn't load for me, and even after they patched this up the game has severe issues that hinder gameplay such as extreme stuttering and ridiculous screen tearing, the texture popping and textures in general are terrible,Let's see, where to start with this console ported crap... First, I couldn't play this game for many months after its release simply because one of the beginning areas wouldn't load for me, and even after they patched this up the game has severe issues that hinder gameplay such as extreme stuttering and ridiculous screen tearing, the texture popping and textures in general are terrible, gameplay is really bland, and honestly, don't waste your money, a free game is better than this console ported junk. Expand
  63. Apr 5, 2012
    0
    I assumed that technical issues would be resolved by now, so I bought it. Turns out I was wrong. I have a gtx 570 but apparently that isn't good enough to run the game without texture problems.
  64. Apr 2, 2012
    2
    I was expecting a story. Everything is scripted so obvious. Really boring. Disappointing. The IA is so dumb...
    Every mission is essentialy the same over and over again.
  65. Mar 2, 2012
    0
    Appalling experience, huge disappointment. 2 evenings of trying to get the game working on my laptop. Downloading drivers, game crashing and now I have GL error and can't even start it. Be warned - you will despise yourself if you buy this - the game couldn't have been properly tested as it is just about unplayable on pc.
  66. Feb 29, 2012
    1
    This game is really bad. The story has a very disappointing ending, the quests and gameplay are repetitive and boring. All in all, not worth the price.
  67. Feb 28, 2012
    0
    I am just glad i finally finished, this game is absolutely awful, stuttering video redundant, go here go there game play total letdown I so wanted to love this game tried multiple fixes to no avail DON'T WASTE YOUR MONEY, free is still too much to pay for this CRAP!!!!!
  68. Feb 17, 2012
    3
    Souless. While in broad strokes the game looks quite pleasing, rage feels like an upscaled mobile phone game. Sometimes making a game simple works, however it only works if you make it original or emotional or inventive. Rage does none of these things. No character has any personality although their asthetics suggest otherwise, the gunplay feels scripted, the enemy ai feels more like anSouless. While in broad strokes the game looks quite pleasing, rage feels like an upscaled mobile phone game. Sometimes making a game simple works, however it only works if you make it original or emotional or inventive. Rage does none of these things. No character has any personality although their asthetics suggest otherwise, the gunplay feels scripted, the enemy ai feels more like an animation routine than ai - The loot is a joke on us. There is no adventure in a world that yells, explore me! And even if you came in simply wanting a plain jane fps of the old days, it still fails to hold up. Shadow warrior, blood, quake 2, you name it, these older first person shooters are more 'involved' than this game. In fact, even duke nukem forever has more to it. The game also runs horribly on pc, uses 90% of 6 cpu's running at 5ghz (making the system requirements... let's see.. 5ghz is about twice that of xbox, so... 10 to 12 times more demanding) and still running into consistent microstutter. Significantly worse than duke nukem forever. And i REALLY hated that game. Expand
  69. Feb 14, 2012
    1
    Mac version... I DLed this from the App Store (£27) having heard it's similar to Borderlands. OMG what a mistake. Filled with technical glitches, which meant it took 2hrs to even get playing. Driver support for controllers is a nightmare; I lost count of the number of times I went through various processes, restarted my iMac, etc, etc, before finally getting the blasted thingMac version... I DLed this from the App Store (£27) having heard it's similar to Borderlands. OMG what a mistake. Filled with technical glitches, which meant it took 2hrs to even get playing. Driver support for controllers is a nightmare; I lost count of the number of times I went through various processes, restarted my iMac, etc, etc, before finally getting the blasted thing to work. The game itself is filled with dire, dull, excruciatingly bland cut-scenes which cannot be skipped. Replete with characters it's tremendously hard to give a monkey's about, and who spiel out the most unutterably bland dialogue. "I'm a mechanic. You can fix your car here. Press Y to have me fix your car. You can also call me by radio..." Bluergh. I've taken to checking my emails / cutting away from Rage whilst the dull-as-ditchwater cutscenes play out. Gameplay is uninspiring. The RPG / upgradeable element is almost non-existent. 'Choose one of four armour suits, which'll give you a static benefit throughout the game.' Great. Firing weapons is remarkably tedious: all weapons have 100% predictable stats (unlike Borderlands), with crosshairs that *do not waver one inch*, even in hyper-zoomed sniper rifle mode. There's no element of chance, either; every weapon (even the pistol) hits 100% if your entirely stable crosshairs are 100% on the target. Bleurgh. Silent weapons - afaict, and having completed the single campaign - are utterly pointless, bringing no benefits whatsoever. Even the potentially interesting weapons - like mind control bolts - turn out to be futile 95% of the time, and only marginally less useful than usual bullets the other 5%. AI is dull. Everyone behaves the same. Everyone seeks exactly the same cover points: keep throwing grenades until everything's obliterated. Things only get remotely interesting in the later levels, with LARGE hordes of melee fighters. Penultimately, the racing rapidly switches between ridiculously easy and a matter of raw luck; the 'driving' aspect of the game only brings 4 cars with it, each of which have a very finite number of worthwhile upgrades. Finally, the campaign is chuffing tiny. Like, 11hrs and 20 minutes in - and I thought I was taking things slowly - I've finished a 'normal' campaign. Replay value feels minimal, though I'm trying to gather the inspiration to have a go at 'hard' or 'nightmare.' Compare that with Borderlands - the best part of a year on, I've got 2 characters running the various campaigns, with well over 60hrs of gameplay between them. I was kinda stunned when I realised I'd finished Rage, in a very much 'is that ACTUALLY it?!' kinda way. On any replays, I'll look for a bit more in the way of side missions / exploring... but I get the feeling there isn't much there. All in all, vapid, dull, characterless, bland. Beautiful scenery. But - good grief - I really can't understand why anyone would choose this over Borderlands. Or even Bioshock (or Bioshock 2, soon to be released). Particularly on a Mac, at the moment, Rage is nowhere near worth it. Expand
  70. Feb 6, 2012
    1
    I'm going to flatout admit and say that I only played the game for an hour before writing this. I would have loved to continue playing but my head started to throb and my eyes are sore because this game delivers one of the worst visual experiences money can currently buy for the PC. First thing I noticed right out of the box was this game has THE worst screen-tearing I've ever seen in anyI'm going to flatout admit and say that I only played the game for an hour before writing this. I would have loved to continue playing but my head started to throb and my eyes are sore because this game delivers one of the worst visual experiences money can currently buy for the PC. First thing I noticed right out of the box was this game has THE worst screen-tearing I've ever seen in any game I've played. Tears pop up so frequently and are so big that they take a decent chunk of our screen. Next is the infamous texture pop-in which means textures don't load until you look at them. You don't need to have tech understanding to see how this sounds really stupid. What this means is that textures visually load when you look at them, so every time you go around a corner or move around everything is all blurry. Even when textures do load properly they still look low-res and everything is so under-saturated the game might as well be black and white. Add this to the fact that on release this game had NO graphics options of any description so all of the above was not fixable. This is by far the worst game I've played in a long time and one of the worst console ports I've ever seen. Expand
  71. Jan 27, 2012
    1
    Reviewer scores reek of payola -- just look at opinions from actual players of the game. I too made an account just to lambast this steaming pile. Graphics were pretty good for me, at least nothing to complain about. But the lack of story, the blatant plagiarism (basically the worst of Fallout 3 and Borderlands), the stunning anti-climax that was the end of the game... For yourReviewer scores reek of payola -- just look at opinions from actual players of the game. I too made an account just to lambast this steaming pile. Graphics were pretty good for me, at least nothing to complain about. But the lack of story, the blatant plagiarism (basically the worst of Fallout 3 and Borderlands), the stunning anti-climax that was the end of the game... For your hub-and-spoke mission system, there are *TWO* hubs, really closer to 1.5. Despite the vague whiff of an open world, the missions and story are entirely linear. The characters are caricatures. The driving is passable, but busywork (along with the occasional fetch quest). There are no choices, nor roleplaying. Quake was more fun, lived up to its potential and recognized its strengths. Rage is a buggy mess with nothing to recommend it.

    1 point instead of 0 for not being Duke Nukem Forever.
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  72. Jan 26, 2012
    3
    Uninteresting, unoriginal, and boring are the only descriptions I can give this game. I pre-ordered it and bought into John Carmack's craze and was left holding a steaming turd. The gun mechanics are tight, but there's really nothing here to really keep you playing. The gameplay is mediocre: it has tight gunplay that only the id software can deliver perfectly, but everything else fallsUninteresting, unoriginal, and boring are the only descriptions I can give this game. I pre-ordered it and bought into John Carmack's craze and was left holding a steaming turd. The gun mechanics are tight, but there's really nothing here to really keep you playing. The gameplay is mediocre: it has tight gunplay that only the id software can deliver perfectly, but everything else falls flat. Waves of the same old tired baddies, and the mechanics are out of the 90s. Running around corners shooting people is nice and all for nostalgia, but a game in 2011 needs to be more than a game in 1999 with 2009-level graphics. Expand
  73. Jan 20, 2012
    2
    Have to say i've quite a tolerance for Id games (even liked Quake4) but i have to rate this one as bad. Got it bargain basement price to see what the new engine could do, its technically impressive. Didn't have any major issues running (odd crash and the textures load a little slow). Cant fault the art department. What lets it down is awful game play decisions by the developers - fromHave to say i've quite a tolerance for Id games (even liked Quake4) but i have to rate this one as bad. Got it bargain basement price to see what the new engine could do, its technically impressive. Didn't have any major issues running (odd crash and the textures load a little slow). Cant fault the art department. What lets it down is awful game play decisions by the developers - from story to shooting its all pretty uninteresting, story, boring missions in rail-like settings with poor A.I., enemies look and sound exactly the same - can't even loot guns - u have to wait till your given them? wtf? Guns on bodies just vaporize? I find it hard to believe that at some point nobody developing this game didn't say "hang on this is a little rough for a 2011 game". Very little RPG elements that I could tell, having put about two hours in, i've no desire to play any more (odd for an Id game). I was expecting a open - sandbox style game, its far from it. Don't buy. Ogle a few videos and kudos to the art team but avoid the game - there is nothing new, interesting or even well executed. Expand
  74. Jan 15, 2012
    4
    The game should really be called "look but don't touch". RAGE is trying to do too many things and none of them well really, except for the graphics which are amazing, but the world you play in is dead, and not because of the story dead in that all of the maps are completely static, all of the objects are stuck to the floor, no physics or objects being scattered after an explosion orThe game should really be called "look but don't touch". RAGE is trying to do too many things and none of them well really, except for the graphics which are amazing, but the world you play in is dead, and not because of the story dead in that all of the maps are completely static, all of the objects are stuck to the floor, no physics or objects being scattered after an explosion or anything to move around, you can't even jump ontop of objects below your waist. The entire world is off limits so to speak. You can basically move and look at things like a simulation but there's no real reason to explore, you may find a few hidden items like playing cards for the mini game or pieces used to build stuff but they're randomly placed and it's just not fun and that goes in to the map designs as well:

    The maps are basically linear and you just go around shooting everythign until you loop back around to the end. There's very little variety in terms of enemy AI and placement, with the exception of the mutants but you can easily just walk over the invisible triggers in an area to make them jump out then run back in to a doorway to murder them all in a nice row, very not fun and annoying really.

    The rest of the enemies are not fun either, they take way too many bullets to kill and the mutant characters don't even leave any loot to find, they just absorb bullets and return nothing which forces you to do other things that aren't fun like racing and playing card games or delivering mail to make extra money so you can trudge through the next mission fighting the same types of things in the same way.

    To put rage in perspective HL2 came out in 2004 and offered the same type of post appo. world and did it right, the world while dead was completely alive, you broke things to open boxes, you solved puzzles to get around a map, enemies were varied and fun and the game has characters and story you give a **** about. As for the weapons, they're underpowered, all of them minus wing blade are worthless. the shotgun maybe not but it's only good close range and sometimes it doesn't kill the same two enemies with the same shot. Not sure whats the problem. Nothing is really that amazing you can change your ammo types but who cares, and you can hold up to 4 guns.

    The game has some RPG elements which translates to wasting your time back tracking and pressing the activate key twice to listen to an NPC babble on until you get to the mission accept screen. It's tedious, especially when dealing with vendors, each time you need to listen to the idiot vendor tell you he buys and sells items, then you need to wait for him to finish talking before you can buy said items every single time you visit a vendor. It's absolutely retarded. The game really isn't all that inspiring, I'm about 1/4 of the way through the game and I could give a flying **** whether or not I ever beat this, I may just watch the endnig on youtube and call it a day. I kinda owe it to my wife to finish this turd because she bought it for me for christmas. Oh well, nice try ID but this could have been a linear shooter and it would have been much better.
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  75. Jan 15, 2012
    1
    I give it a 1 for some fairly decent looking landscapes, but that's all this game has going for it.

    I should have listened to the reviews.. believed the poor ratings, but I decided to get this game anyway when I had a strong nostalgia for something wasteland-ish and having already played all the other games out there. It was terrible.. that big red rating up there? that is accurate. In
    I give it a 1 for some fairly decent looking landscapes, but that's all this game has going for it.

    I should have listened to the reviews.. believed the poor ratings, but I decided to get this game anyway when I had a strong nostalgia for something wasteland-ish and having already played all the other games out there.

    It was terrible.. that big red rating up there? that is accurate. In fact its worse.. that 4.4 has been padded by fanboys and what I believe to be company employee's rating 10.

    Textures take time to load when you turn around. The plot is so insanely contrived its abysmal. The starting sequence is 'get out of pod, get attacked by previously invisible enemies, guy pulls you on a car after psychically knowing you were there and drives you home, doesn't offer you a drink or a rest.. puts a gun in your hand and says 'go kill' its insane and I think 10 year olds could write a more believable start to this game. After getting cut-scened to progress the plot (I despise cuts-cene defeats with the passion of a thousand suns) I just gave up.. its poorly wrote, buggy, has a counter intuitive UI and leaves you utterly frustrated at every turn.
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  76. Jan 12, 2012
    2
    Just finished the game tonight on PC. Rage has some good qualties that help it, it has a good combat system and interesting guns. It also at times look good (at a distance) and can be fun expecially in the first couple of hours. However Rage is only a AAA game for the first 20 minutes very shortly after that its all downhill. The story is about as non-existent as I have ever seen inJust finished the game tonight on PC. Rage has some good qualties that help it, it has a good combat system and interesting guns. It also at times look good (at a distance) and can be fun expecially in the first couple of hours. However Rage is only a AAA game for the first 20 minutes very shortly after that its all downhill. The story is about as non-existent as I have ever seen in a game billed as an open world RPG. There are arcade shooters out there that spent more time working on dialog and story than Rage. Textures at short rage are terrible (I was using NVIDIA not ATI) so much so that is unforgiveable in a "AAA" title. Gameplay is extremly lame for a something billed as an RPG, there are no real choices you make in the game. Every map is a one way path with no choices or even abilities to get lost, ever! The ending is the lamest I have ever seen from a major developer. No boss, no story, not even a real challenge. Just a few enemies that wouldnt be out of place in any of the other maps. Kill them and then poof game over. Expand
  77. Jan 10, 2012
    1
    Vehicle handling extremely poor, cannot finish even simplest required races, This makes the game virtually unplayable from Wellspring episode forward. Cannot recommend this game to anyone. Not to mention the Borderlands clone appearance. At least in Borderlands the mouse interface allows the vehicles to be drivable....
  78. Jan 3, 2012
    1
    If you really like game like Borderlands, this game may be for you, but is well below it. If you are a fan of Mario Kart, you may be pleased with this game, but it's, of course, less funny. But so far, I know NO ONE that likes both games. And this is what Carmack has done, a sorrowful mixture of both games. And even worse. HE HAS DESTROYED ID BRAND. I will never forgive him. And finally,If you really like game like Borderlands, this game may be for you, but is well below it. If you are a fan of Mario Kart, you may be pleased with this game, but it's, of course, less funny. But so far, I know NO ONE that likes both games. And this is what Carmack has done, a sorrowful mixture of both games. And even worse. HE HAS DESTROYED ID BRAND. I will never forgive him. And finally, in addition to design, the technical issue has been full of bugs. Damn them!!! Expand
  79. Dec 29, 2011
    0
    Pure garbage. What a scam. I will never buy another game from ID, they are done in my book. What is the point in this game? Drive around get another boring mission??? Big deal. This game isn't even hard. The AI is a joke. Hold to aim? Hold to sprint? Really? You can't even die in this game?!?!?! Where are the game options? Biggest console port garbage ever! DON"T WASTE YOUR MONEY - DON"T BUY!
  80. Dec 29, 2011
    4
    It was too short!!! The game once textures were fixed was ok. It just wasnt how they represented the game to be. I expected a game about Fallout 3 in length. This game was done in a day. Very repetitive and so totally on rails that there was no choices really to be made. Its pretty but this did feel more like a tech demo of see how pretty we can make a world.
  81. Dec 28, 2011
    0
    boring,only few weapons.buggy,no leveling system,no hp bar,no **** fun at all. don't waste your time and money on this fail game.there still a display pixel problem over and over
  82. Dec 28, 2011
    0
    It doesn't work on the PC.
    What more is there to say? It is a terrible PC port in which PC owners were scammed. If this was any other industry iD would be sued for sale of goods not fit for purpose.
  83. Dec 24, 2011
    0
    Horribly boring in today's age of Call of Duty style presentations, this is a game you should pass by every time. Lame story combined with just boring shooter elements, this is not a game you should be playing if your a diehard FPS fan. 10 years ago, this game would have been good. But by today's standards, this is a boring FPS that lacks the content to make it relevant. I was always a fanHorribly boring in today's age of Call of Duty style presentations, this is a game you should pass by every time. Lame story combined with just boring shooter elements, this is not a game you should be playing if your a diehard FPS fan. 10 years ago, this game would have been good. But by today's standards, this is a boring FPS that lacks the content to make it relevant. I was always a fan of the past iD games and to play such an awful game by them is depressing. Even the most diehard shooters should look elsewhere or go back to playing whatever FPS you usually play. I can promise you'll enjoy that more than you will this POS. Expand
  84. Dec 24, 2011
    0
    Blatant money grab riding on the name of ID who in my opinion should have given up long ago. Boring single player. No deathmatch multiplayer!!! Only 2 player co-op and ordinary co-op at that. Ememies take multiple headshots to kill. Vehicle combat dominated by griefers with overpowered cars. And to top it off it's through steam meaning there is no avenue to reclaim my money .. booooooooooBlatant money grab riding on the name of ID who in my opinion should have given up long ago. Boring single player. No deathmatch multiplayer!!! Only 2 player co-op and ordinary co-op at that. Ememies take multiple headshots to kill. Vehicle combat dominated by griefers with overpowered cars. And to top it off it's through steam meaning there is no avenue to reclaim my money .. boooooooooo to you ID Expand
  85. Dec 23, 2011
    0
    stupidly buggy it feels like a straight up port, the game is barely playable as theres a severe graphics problem I get when i play this game causing all sorts of textures from guns and other stupid things to replace the environment they really need to patch this game! from what i have played it feels really linear and i do feel cheated out of my £30
  86. Dec 18, 2011
    0
    This game is just a tech demo of id's game engine, there are quests, an underlying fps matrix, vehicle riding, but what's missing entirely is the gameplay and my will to continue playing the game after 4 hours of utter boredom. I feel sorry for id's artists right now because they did a great job.
  87. Dec 15, 2011
    0
    The graphics are great but the plot is dull, the driving bit of the game isn't fun, the ending is awful, the shooter part of the game is unimaginitive, its very linear, the multiplayer is apalling, there's little replay value...I could go on but you get the idea and the game does really feel like a bit of a tech demo.
  88. Dec 3, 2011
    0
    When you fire this game up on your high end system you will scream out "console port" from the sheer looks and controls of it, everything feels unresponsive and slow. I would not recommend any other sane person to buy this. John Carmack you failed me, maybe I will buy another game from your company if DOOM4 turns out well. Fail!
  89. Dec 3, 2011
    3
    I don't even know what to say about this game to be honest, being a serious gamer, I expected big things from a game which had Bethesda involved in it even if it didn't create it. Well what is there to say? Other than it sucks big time, if you want buggy AI, an average storyline, bad controls and boring game play then by all means get this game. For people who want a serious gamer's viewI don't even know what to say about this game to be honest, being a serious gamer, I expected big things from a game which had Bethesda involved in it even if it didn't create it. Well what is there to say? Other than it sucks big time, if you want buggy AI, an average storyline, bad controls and boring game play then by all means get this game. For people who want a serious gamer's view on it - don't get it because it's a piece of s***! Expand
  90. ACS
    Nov 27, 2011
    0
    Maybe it's a good game. But I'll never know, because it runs UNPLAYABLY badly on the PC port. I am hardly alone if you read the other user reviews. Consider yourself warned.
  91. Nov 25, 2011
    4
    The amount of hype and excitement generated for this game created a fail of epic proportions when the product was finally released. The PC version is garbage, riddled with bugs, terrible porting causing shockingly low FPS and streaming textures at every direction. After some patches that should have already been implemented on release, the game runs fairly well. Even this doesn't make upThe amount of hype and excitement generated for this game created a fail of epic proportions when the product was finally released. The PC version is garbage, riddled with bugs, terrible porting causing shockingly low FPS and streaming textures at every direction. After some patches that should have already been implemented on release, the game runs fairly well. Even this doesn't make up for Rage's shortcomings that are suppose to make the game/engine a technological marvel described by some. There is no dynamic lighting and barely any physics(this world feels so static I could get an electric shock and die while playing). Games using the Unreal 3 engine have more polished and interesting features than this game. The animations on the enemies are swell and all, but has anyone looked at the animations for the friendly NPCs that hand out quests? Did they forget to animate the entire lower section of the rig? It feels like those old 70s robots you find at Disneyland that just move around the upper part of their body and the rest is stationary to hold them in place. LOOKS REDICULOUS FOR SOMETHING THAT TOOK 7 YEARS TO DEVELOP. The art is awesome, and that is the only reason this game gets a 4 from me. The rest barely holds up to current AAA standards. If this game was sold for 39.99 brand new, I would have a lot more forgiveness, but being released for a full 60 dollar price tag brings shame to id. This game is nothing new and I bet there is no way in hell that this fantastically crappy megatexture technology id developed will be used by anyone in the near future, it has proven to be an utter waste of time unless all you want is pretty screenshots to put in your portfolio. Expand
  92. Nov 17, 2011
    1
    When I bought Doom 3, I liked the darkness of the scenarios, because at the time, normal map and real time stencil shadows were interesting to look. But the gameplay, storyline and multiplayer... so I bought in the end, 50% of the final product, considering these, the system of light and textures. The game is disposable.
    For a long time, I was surprised with RAGE, his images show a game
    When I bought Doom 3, I liked the darkness of the scenarios, because at the time, normal map and real time stencil shadows were interesting to look. But the gameplay, storyline and multiplayer... so I bought in the end, 50% of the final product, considering these, the system of light and textures. The game is disposable.
    For a long time, I was surprised with RAGE, his images show a game visually compatible with the feeling that quake caused on me, look something new. It was a long download on Steam, where I bought the game. I confess that the texture cause less problems using a nvidia gpu, but the lag occurs. Was just the beginning of the frustration.
    After thousands of interviews, the good and bad sides of the new engine second John Carmack, the PC as the best visual and the product selling as the best game ever made by id! I finally bought RAGE. I bought 70% of advertising.. yes, advertising is the real seller always. Because the final product is just half of the real deal. In 10 hours, all cards, itens and quests done.. minigames and races, please...
    The best looking game! is just a pile of low res with more closed doors, than options.
    Again, the game is disposable.
    I feel cheated, it was my last effort with at id software.
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  93. Nov 16, 2011
    0
    Carmack is a joke, releasing a game in AN old engine, go learn D3D, your game doesn't even support SLi properly. No updates are being done, what a joke, spent 50 dollars for nothing, won't be buying anything from iD software anymore.
  94. Nov 16, 2011
    2
    I like to think of myself as a moderate reviewer, but this game has angered me so much. It's probably my own fault, I expected more. I have a fairly powerful machine, yet this game chugged something awful pre patching. Still full of graphical bugs in my experience. I guess I was also disappointed by how short the game was and how UNimmersive it was. Just get Fallout 3 or New Vegas. NotI like to think of myself as a moderate reviewer, but this game has angered me so much. It's probably my own fault, I expected more. I have a fairly powerful machine, yet this game chugged something awful pre patching. Still full of graphical bugs in my experience. I guess I was also disappointed by how short the game was and how UNimmersive it was. Just get Fallout 3 or New Vegas. Not much to be missed here. Expand
  95. Nov 14, 2011
    0
    Seriously hurt by the focus on XBOX 360 development, this game lacks the graphics par it should have been. And the story, plot of the game is terrible.

    But most of all it is full of bugs and they try to pass it off as been the fault of video card drivers, when they have been working with top people from AMD, yet huge amounts of issues are happening on AMD video cards still and on nVidia
    Seriously hurt by the focus on XBOX 360 development, this game lacks the graphics par it should have been. And the story, plot of the game is terrible.

    But most of all it is full of bugs and they try to pass it off as been the fault of video card drivers, when they have been working with top people from AMD, yet huge amounts of issues are happening on AMD video cards still and on nVidia cards too. The Q&A is clearly not there along with the game, it was a design experiment not fully thought out, a mess mash of "the darkness" and "rage". Terrible, and not worth any ones time.
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  96. Nov 14, 2011
    0
    Why are we getting TAT like this for gaming P.C's .Total let down , boring corridor fps action ,no free for all multi player online action, I couldnt be bothered playing after about 1hr of play so i seen the ending at my friends ,all i can say is glad i stopped playing .
    NEED something new get my teeth into , this couldnt feed a sparrow .
  97. Nov 13, 2011
    2
    Huge deception on this game. ~10h of gameplay so far.

    The positive points : - Length. It's so bad that a few hours of playing seems ages doing always the same. - Weapons. A few weapons are great fun, but it's not like you can use them often. The negative points : - Graphics. I don't have the very latest hardware available but it's still far above any console. Seriously low resolution
    Huge deception on this game. ~10h of gameplay so far.

    The positive points :
    - Length. It's so bad that a few hours of playing seems ages doing always the same.
    - Weapons. A few weapons are great fun, but it's not like you can use them often.

    The negative points :
    - Graphics. I don't have the very latest hardware available but it's still far above any console. Seriously low resolution textures everywhere when all is maxed out in options... ?
    - Lack of interesting things to do. It's all linear dungeon crawling. And you have to do each level twice, once normal and once in reverse. That's an artifact to cover the lack of content.
    The Hub towns are trying to make you forget that you get all missions in a linear fashion. But it's not helping much really...
    Racing cars has no interest and is dull, it's even too basic to be interesting in MP.
    - Gameplay. The same dated gameplay as in the old Doom, i.e. you fire all that you have at the opponent. No matter where you fire (head, legs...), a type of enemy has a certain amount of HP and you keep firing until you reduce these to zero, i.e. localisation of the hit will only change an animation, but not make more damage. Forget headshots. The only thing that changes how fast you kill an opponent is the type of ammo/damage that your weapon does.
    - Difficulty. Just based on how much opponent they send at you and how much you conserve ammo.
    - Art Direction / Concept Art. They really need to hire design artists that really can bring some concept art and some interesting scenario. Here it looks like a patchwork of ideas taken here and there, put together without any coherence in between.

    In the end the only outstanding mission is the Dead City mission that we've all seen in the gamepkay trailers.
    The rest is dull, it has no taste.
    I don't even think I want to finish it...
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  98. Nov 11, 2011
    2
    Stopped playing after about 2 hours couldn't take the graphic problems anymore of course that was on day of launch so maybe its better by now? but I doubt it. Sloppy production, should have had a beta of the multiplayer car racing just to test even thing out and make sure it ran smooth but that would be smart and smart is not good business
  99. Nov 11, 2011
    1
    Its more than 1 month after its released. But anyway after patching and up to dating drivers. Its still HAVE crashes, textures bagging...
    Story is intersting for the first 10 minutes. Gameplay is boring. Graph style is bad( borderlands and New Vegas have better...) I would not advice to buy this! **** game.
    I make 1 of 10 cause enemies have good mocap motions...
  100. Nov 11, 2011
    2
    Banal banal banal. A game that promised very well, had to be a cross between Doom and Fallout. Instead he found a game where our sole purpose is: accept the mission, carrying out missions, returns, accept the mission, carrying out missions, go back. Boring, repetitive and massive graphics problems. Bad game!
Metascore
79

Generally favorable reviews - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 24 out of 32
  2. Negative: 1 out of 32
  1. PC Games (Russia)
    Nov 23, 2011
    80
    A pretty, fast and aggressive shooter, striving in vain to be something more. [December 2011, p.62]
  2. LEVEL (Czech Republic)
    Nov 15, 2011
    80
    Far from perfect Rage somehow is has fun post-apocalyptic action where the principles are set –fortunately – bit different than in other games of FPS genre. [Nov 2011]
  3. CD-Action
    Nov 9, 2011
    75
    It seems id Software is still living in its golden days and failed to notice that times have changed since Doom and Quake. Rage is just a decent, linear, old school shooter combined awkwardly with an arcade racing game. The world is only 'kinda openish' and the story must have been written by the coders while they were compiling the alpha version. The game looks great though – if you're lucky enough to have the it run smoothly and without technical issues that haunt the PC version. [November 2011, p.46]