- Publisher: Shaun Sullivan
- Release Date: 2004
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PC GamerReal-life roster or no, the AI is ruthless about trades, always demanding a pound of flesh for any desired player, and the off-season progression is especially well-modeled, with realistically unpredictable swings in the fortunes of your farm-league prospects. [Nov 2004, p.90]
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Developer Shaun Sullivan's third release in this series continues to combine some of the depth of Out of the Park Baseball with the more straightforward play of Baseball Mogul, a design focus that somehow results in a captivating game that you won't confuse with either of its main influences.