- Publisher: Whiptail Interactive
- Release Date: Feb 25, 2005
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Such is the nature of a bad game though; if it's bad, it would have always been and always will be bad.
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Cheat Code CentralWhat is missing from PsychoToxic is soul. It's not a unique game by any standards. It's a regular shooter with average graphics and sounds.
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For every second of satisfaction, there is a minute of monotony; where cardboard enemies fall under a cloud of red paint, physics offer no value whatsoever, AI is largely non-existent and gameplay follows the worn-ragged formula of coloured keycards and enemies that appear from thin air. [PC Zone]
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Computer Games MagazineGame-crashing bugs? Check. Horrible enemy AI? Check. [July 2005, p.66]
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How much you enjoy that gameplay is going to be based on your love of the genre and your tolerance for numerous glitches. Hopefully a patch is in the works to improve things, or at least fix what’s broke.
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Oh, and in a final note to developers: please don't put pictures of your children in the end credits of your video games. It's not like it kept me from giving Psychotoxic a bad review—I just feel kind of guilty about it.
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A long-in-development shooter from Germany that--despite occasional bursts of endearing "deepest depths of your soul" wackiness--is ruined by sloppy design, bugs, and a desperate need for some editing.
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It's mostly tedious, sloppy, and stale, with bugs and crashes adding insult to injury. You could find a better shooter blindfolded.
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It's ridiculously long, completely uninspired and quite simply, the biggest waste of my gaming time in the past decade. Even if struck deaf, blind and dumb, anyone can realize that Psychotoxic is without a doubt, one of the worst PC titles of all time.
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There are bugs and instability, and interesting environments can't overcome bland gameplay, weak AI, and lack of polish.
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The collision detection is ridiculous. Occasionally, you will get hung up on things as ordinary as steps!
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A lot of the good intentions in Psychotoxic are just lost in the mess of it all. We might have recommended the story to fans of sci-fi B-movies, but frankly after a few interesting cut-scenes the story goes absolutely nowhere for hours before wrapping-up in a not-entirely-satisfying manner.
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PC FormatCombine all of this with shocking AI, unfair combat and limited ammo, and you're looking at a veritable festival of the mediocre. [June 2005, p.101]
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PC GamerAnd the mundane levels have been stretched out with keycard hunts, mile-high ladders, and endless corridors. [June 2005, p.72]
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Just remember to keep playing for more than five levels because once you complete a couple of the dream levels you'll be hooked!
User score distribution:
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Positive: 2 out of 17
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Mixed: 6 out of 17
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Negative: 9 out of 17
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Jul 8, 2020
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Jul 28, 2021
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May 5, 2021The only thing that prevents this from getting a 0 is Angie's large... thoughts.