Prison Tycoon: Under New Management checks off the basics of a building and sim game. There’s even some low-key, pleasant, mindless fun to be had for a while. Pretty quickly, though, the game’s absence of creativity and simplistic approach start to overshadow the experience. The lack of a real story or more than one mode further restricts the game’s depth and longevity. It’s not that prison games have to be about violence and punishment but in a sim, drama or interesting incident have to come from somewhere. Ideally, it’s from giving the player the tools to create it or emergent systems that allow it. Prison Tycoon: Under New Management locks them up.