- Publisher: Reverb
- Release Date: Oct 29, 2012
Summary:
Primal Carnage is an asymmetrical online-multiplayer class-based game of humans versus dinosaurs. Choose to play as either side and prepare to engage in a heart-pounding, fun, and visceral experience of combat, stealth, strategy, and survival. Hunt and be hunted!
| Official Site: | http://www.primalcarnage.com/ |
|---|---|
| Developer: | Lukewarm Media |
| Genre(s): | Action, Shooter, Shooter, First-Person, Fantasy, Fantasy, Arcade |
| Number of Online Players: | Online Multiplayer |
| Cast | Credit |
|---|---|
| Ashton Andersen | Game Director |
| Garrett Austin | Producer |
| Andranik Aslanyan | Art Director |
| Brad Whitlam | Creative Director |
| Marcus Rickenlund | Technical Director |
| Brooks Butler | Lead Programmer |
| Phillip "Windebieste" Wlodarczyk | Lead Level Designer |
| Kevin Bryant | Lead 3d Artist |
| Stephen "Veo" Ellis | Lead Animator |
| David Yingling | Lead Sound Engineer |
| Aaron Pollack | Business Development |
| Mike Pollack | Business Development |
| Tom Motz | Programmer |
| Aaron Marshall | Programmer |
| Terri Gast | Programmer |
| Thomas Iu | Level Designer |
| Gareth Coker | Composer |
| David England | Sound Engineer |
| Jesse Le Couilliard | Animator |
| Jamie Krautkremer | Animator |
| Andres Rivera | 3d Artist |
| Michael Wigton | 3d Artist |
| Michelle Morger | 3d Artist |
| An-Tim Nguyen | 3d Artist |
| Michael Navarro Sanchez | 3d Artist |
| Henrique Naspolini | 3d Artist |
| Jon Stoner | 3d Artist |
| Jessica "Jess" Jerome | UI Artist |
| Pedro Lopes | Concept Artist |
| Joe Alfaro | Concept Artist |
| Kyle Owen | Writer |
| Joe Garth | Cinematics |
| Hamish Bode | Additional Producing |
| Michael Wetherill | Additional Programming |
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