User Score
8.2

Generally favorable reviews- based on 1672 Ratings

User score distribution:
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  1. Apr 12, 2021
    9
    Good morning Morgan, Today is Monday, March 15th, 2032 ...
    Nice and interesting game.
  2. Apr 4, 2021
    4
    This game deserves a 4 from me, It's not Deus Ex, Thief 2 and certainly not Half-Life.
    Its its own thing, It doesn't deserve a 0, and it doesn't deserve anything higher than 5.
    People need to look past graphics because it seems like once people see the graphics they instantly form their opinion. Gameplay is really not that interesting, its very repetitive and mediocre. Story is
    This game deserves a 4 from me, It's not Deus Ex, Thief 2 and certainly not Half-Life.
    Its its own thing, It doesn't deserve a 0, and it doesn't deserve anything higher than 5.
    People need to look past graphics because it seems like once people see the graphics they instantly form their opinion.
    Gameplay is really not that interesting, its very repetitive and mediocre.
    Story is whatever, didn't really pay attention but that might be my fault.
    The RPG mechanics are really not RPG mechanics like in Deus Ex, they are modern game upgrade mechanics because really you are just collecting things to get better at something (which works in Deus Ex) but I hate it here because Its too repetitive to do.

    4/10
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  3. Apr 3, 2021
    9
    I first played this game for about an hour when it came out, for some reason it dident really catch my attention and i did not play it again for many years... but man am i glad i gave it a second chance

    This game is a gem! Interesting story and setting, excellent gameplay and both known and unique game mechanics Good sound,music and atmhosphere. Took me around 23 hours to finnish and
    I first played this game for about an hour when it came out, for some reason it dident really catch my attention and i did not play it again for many years... but man am i glad i gave it a second chance

    This game is a gem!
    Interesting story and setting, excellent gameplay and both known and unique game mechanics
    Good sound,music and atmhosphere.
    Took me around 23 hours to finnish and it felt not to short or to long

    Gameplaywise its a mix of bioshock and deadspace with a splash of Halflife

    The game is not perfect but it is pretty close

    Enemies are abit uninteresting and not very varied, but its kinda linked to the story
    The UI can be abit clunky and it took me a while to figure out to quickmap weapons etc
    The graphics and artstyle are by no means bad but might be a slight bit cartoonish, where i would have liked more of a deadspace or Re2 Remake astetic and look.
    And i would have like a little longer ending cutscene that explained abit more about what happend after

    But these are minor complaints, i fellt like i was back in the good old days of gaming where i just couldent wait to get home to play more
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  4. Mar 19, 2021
    10
    Great game! Reminds a lot of Bioshock 1, which is another all time favorite of mine.
  5. Feb 27, 2021
    8
    good and enjoyable , there are many details in game play and a very attractive story , i like it , you need to explore every corner to understand the whole story , i'm playing now in 2021 !! for the first time
  6. Feb 8, 2021
    9
    Prey is a great game overall, though it does have a few technical hiccups. It's a bit sad to see the same people who called Bioshock Infinite a masterpiece pretend that this game doesn't exist.

    If you want a great immersive sim with nice art, play Prey. Just be aware that the game is NOT a horror game, and will not deliver in that regard.
  7. Jan 30, 2021
    7
    Aviso de que escribo esto habiendo dejado el juego incompleto, ¿Por qué? Básicamente el sistema de combate me parece pésimo, pero la historia, ambientación y sonido de este juego son maravillosos. Si no te importa un sistema de combate malo y tosco como él solo, disfruta de una historia jodidamente inmersiva.
  8. Jan 22, 2021
    8
    Very good story rich game. However not my favourite genre but I enjoyed playing very much.
  9. Jan 20, 2021
    8
    I'm shocked I'm giving a game a 8 that I had expected to be nothing special. This game is what I wish more were. A tight driven narrative, but it gives you options to play about with the story too. Your choices aren't to simply get the ending you want, but to express yourself. That is because there are always at least 2 ways to solve any roadblock. I hate crafting at this point in games.I'm shocked I'm giving a game a 8 that I had expected to be nothing special. This game is what I wish more were. A tight driven narrative, but it gives you options to play about with the story too. Your choices aren't to simply get the ending you want, but to express yourself. That is because there are always at least 2 ways to solve any roadblock. I hate crafting at this point in games. So while it was here, it at least was simple. Every item can be turned into 4 basic material types and then built into whatever you need. I would rather that there was no crafting, but I think it is excusable here because it plays on scarcity of resources like games in the horror genre tend to, and yes this game is scary sometimes. I hate to say it, but I was on edge any time a new enemy showed up. Of course that wears off, so thankfully the game stands on its own. Because even after you get all the upgrades you'll need, and you start to bore of the same enemies and their tricks, the story is there for you. And in the very end it gives you an actual score screen. I haven't seen that in ages. So then you can simply go and try again. While the game is a little too long for me to want to replay for a better score, I would do it for a different playstyle for sure. It is just under 30 hours for me, and I took my time. You can probably do it in under 20 easily. I wish we had more games that didn't fluff up with nonsense and respected your time like this game. They made a clean design, where the space you play in is much smaller than most, but there is still so much to explore, and many interesting secrets and side quests. I didn't do them all in the end, and that is okay. I didn't expect to be this invested in the end. However I enjoyed myself...and that is a hard thing to get me to feel anymore with games. I genuinely wanted to play through to the end. I doubt I'll see another game like this for while. Everyone is too busy milking decades old franchises to death and adding in microtransations, but for a while I remembered what fun felt like with Prey. The one thing that held the game back was probably the combat and movement. I actually liked that there weren't 100 BS weapons you never use and just a handful because they all had a distinct job. However there was room to make it better. So the shotgun and pistol could be upgraded yes, but I would have liked to be able to ironsight for better range, or have crit spots on enemies for the pistol. They could have also made special ammo, like psi-bullets and elemental or explosive rounds, or armor piercing rounds to deal with different enemies. I again, found movement could have been used better. The only real upgraded around movement was to make you run and jump better. In the end, they gave a lot of what you needed and none of what would have been a clutter.

    And just to end it I will say I hope to get Prey 2006, which also seems like a good game and its just not easy to find, so looking forward to that game next maybe.
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  10. Jan 13, 2021
    9
    First-person sci-fi immersive sim with exceptional environmental storytelling and incredible ambience.
  11. Dec 24, 2020
    10
    Потрясающий блокбастер Prey, крутой сюжет, космическое разнообразие действий, крафт элемент бомбезный, и атмосфера. Главное атмосфера! Все на все 10 из 10. Топ 5 моих любимых игр.
  12. Dec 22, 2020
    7
    Delightful plot.
    Interesting puzzles and quests.
    Terrible combat mechanics.

    My rating would have been higher if the option to buy the Prey had not been removed for the sake of this game (i mean game from 2006).
  13. Dec 18, 2020
    10
    Game one in a million. Sadly the very same people who are whining about micro transactions, generic and unimaginative games never bought this game. While demonizing Bethesda for making awful F86 they showed Bethesda’s executives, responsible for F86 and Prey, that no one’s buying fine crafted single player games like Prey. So it’s not the greedy corporations to blame — it’s you, The Gamer.Game one in a million. Sadly the very same people who are whining about micro transactions, generic and unimaginative games never bought this game. While demonizing Bethesda for making awful F86 they showed Bethesda’s executives, responsible for F86 and Prey, that no one’s buying fine crafted single player games like Prey. So it’s not the greedy corporations to blame — it’s you, The Gamer.
  14. Dec 16, 2020
    10
    one of the best games the last years
    gameplay is awesome
    atmosphere and graphis are great
    worth every cent
    also the dlc
  15. Dec 15, 2020
    10
    Отличная игра с отличным сюжетом, с отличными механиками показывающие трудность морального выбора. Почему ее так хэйтят не ясно. Видимо большинство в нее просто не играли!
  16. Dec 15, 2020
    6
    Больше 6 баллов поставить не могу из-за общей унылости игры ближе ко 2 половине сюжета, когда и станция исследована, и ресурсов остается мало.
    В итоге это превращается в обычную беготню между секциями Талос-1 во имя великой цели(которую игра сама спойлерит, что странно).
    Отдельно хочется отметить то, что станция на самом деле довольно большая, дизайн ее на приемлемом уровне, хотя уровнем
    Больше 6 баллов поставить не могу из-за общей унылости игры ближе ко 2 половине сюжета, когда и станция исследована, и ресурсов остается мало.
    В итоге это превращается в обычную беготню между секциями Талос-1 во имя великой цели(которую игра сама спойлерит, что странно).
    Отдельно хочется отметить то, что станция на самом деле довольно большая, дизайн ее на приемлемом уровне, хотя уровнем Dishonored тут и не пахнет.
    Кому хочется вариативности тоже ее получат, проходить секции и мясить тифонов можно с умом, больше сказать по игре нечего.
    Типичный проходняк именно в жанре имерсив сив, как бы это комично не звучало и типичная игра, которую можно купить за 200-500 рублей по скидкам для обывателя.
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  17. Dec 7, 2020
    9
    I enjoyed Prey very much. It didn't hurt that it was the same name of my favorite novel, written by Michael Crichton. There are a great many similarities between the two as well, while still very foreign from one another. Prey had some very excellent aspects of the game, but I still felt that something was missing, though I still cannot put my finger on it. Regardless, I consider this aI enjoyed Prey very much. It didn't hurt that it was the same name of my favorite novel, written by Michael Crichton. There are a great many similarities between the two as well, while still very foreign from one another. Prey had some very excellent aspects of the game, but I still felt that something was missing, though I still cannot put my finger on it. Regardless, I consider this a must play for a unique gameplay with an excellent story.

    While several of the achievements are based on replay, I found myself feeling forced to push through the second and third, and the fourth time was almost painful. While I thoroughly enjoyed the game to start, I found that it was taxing to play again back to back. I would say that this is like a movie you would not want to miss and very glad you watched in the theater, most likely even buy it and own in your personal collection. However, you would most likely never watch it again.
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  18. Dec 1, 2020
    9
    Just brilliant! Good graphics (except the characters), fantastic story, game mechanics, enemies ... no bugs...
    One of the best openings I have ever seen in a game.
    If you are planing to play Prey, the game shines on a higher difficulty
  19. Nov 24, 2020
    9
    This is a fantastically underrated game that emphasizes player choice. It that sense, it's the closest thing we have to a Deus Ex or System Shock 2 in the modern era. It's an RPG at its heart - don't expect to go in guns blazing and winning the gunfights unless you've maxed out the weapon skill tree. It's a thinking man's game.

    The game features some of the world building I've ever
    This is a fantastically underrated game that emphasizes player choice. It that sense, it's the closest thing we have to a Deus Ex or System Shock 2 in the modern era. It's an RPG at its heart - don't expect to go in guns blazing and winning the gunfights unless you've maxed out the weapon skill tree. It's a thinking man's game.

    The game features some of the world building I've ever seen. There snippets of information spread here and there and its up to you to piece the puzzle together. This is one of those games where getting spoiled really ruins a large part of the experience, since the joy and thrill of finding out what's REALLY going on is what keeps this game going. So stop reading reviews, and go get this game. It can probably be had for less than 10 bucks these days.
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  20. Nov 13, 2020
    7
    I want to say first off that I don’t think Prey was a bad game. Some of what I’ll say will sound a bit negative but overall it is a solid game. It is like a space version of Bioshock and Dishonored but it has worse combat than either of those. It has many things it did well but I didn’t enjoy the combat much. I found there to be too few weapons to use for my liking. There is a shotgun;I want to say first off that I don’t think Prey was a bad game. Some of what I’ll say will sound a bit negative but overall it is a solid game. It is like a space version of Bioshock and Dishonored but it has worse combat than either of those. It has many things it did well but I didn’t enjoy the combat much. I found there to be too few weapons to use for my liking. There is a shotgun; pistol and a wrench as your main weapons. There are some grenade type weapons you can use that have different properties and there are powers you can choose to learn. Overall though I wasn’t interested in the alien powers and found the environmental attacks such as throwing furniture at enemies cute but not something that I wanted to do often. I also didn’t like the zero gravity parts as I found moving around annoying as I kept flying past where I wanted to go. There were also some timed missions which is a game feature I despise. Another game idea I hate that was used was respawning enemies. After killing all enemies in an area I could return later and there were new ones there. Now they weren’t the same ones, it was trying to say that the aliens were moving about the ship and nowhere was safe but the timing was way off. I could leave an area and return seconds later and there would be new enemies. You may say the game doesn’t follow real time but the timed missions were indeed using real time so I maintain it was poorly done. Many objectives were also very vague about where to go or what to do. Others were very specific or easy to figure out so it was a toss up on whether I would enjoy the mission. Lastly I was hoping that there would be some explanation about just what the Nightmare Typhon was but it never came. This thing stalks you across the station and even if you kill the thing it will come back later and hunt you more. I thought that maybe it would play a bigger role than just annoying me but I was wrong.

    Now let me state what the game did well. The story was great and the further it got in the more I enjoyed it. I loved finding audio logs; emails; notes; etc that helped fill in the gaps on just what happened on Talos I. The voice acting was well done across the board. The trauma effects were fantastic. If you choose to turn it on there are trauma effects that can happen to your body based on certain injuries. You can become concussed; get radiation sickness; break bones; hemorrhage blood; etc. They were very well done in terms of the little details. When I was concussed everything became blurry at times and light was disorientating. When bones would break from a fall you could hear the bones crunch while walking and you limped. When you were hemorrhaging blood you left bloody footprints. The inventory system was well done and reminded me of Deus Ex. The system of being able to recycle items to build other items was well used. The graphics overall were pretty good. Facial detail and fire detail were a bit poor but the colour use was good as was the detail on weapons and objects.

    I played Prey on Linux using Wine and Lutris. The game did have some technical issues. It crashed to desktop while loading a game once. It also froze once during the end credits and once during game play. Overall the performance was good. It did get laggy for a literal second or two sometimes but it wasn’t frequent and it never lasted longer than a couple seconds. The frame rate was usually over 80 FPS. There are 5 graphics options; 4 AA options; 4 AF options; and an FOV slider that went from 60-120. Alt-Tab worked. You can manually save whenever you want aside from when on elevators. There are 20 save slots although with the auto saves the game does at points there can be more. I played version 10966486 (38551) from GOG. You can change the difficulty settings at any time.

    Game Engine: Cryengine
    Disk Space Used: 27.5 GB
    GPU Usage: 0-99 %
    VRAM Usage: 3255-4178 MB
    CPU Usage: 14-41 %
    RAM Usage: 3.0-4.4 GB
    Frame Rate: 27-144 FPS
    Settings used: Highest; SMAA2x; 16xAF; adaptive resolution off

    So in the end did I have fun ? I did. I didn’t enjoy all of the game but I enjoyed enough of it to finish it. The good outweighs the bad. I finished Prey in 26 hours 47 minutes. I paid $14.99 CAD for it and would place it’s value closer to the $20 range. If you’re looking for a pure shooter it won’t fit the bill but if you’re more into adventure than pure action than it has enough to offer.

    My Score: 7/10

    My System:

    AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 5700 XT Gaming X 8GB | Mesa 20.0.8 | Samsung 970 Evo Plus 500GB | Linux Mint 20 | Mate 1.24 | Kernel 5.8.0-25-generic | Wine 5.21 | DXVK 1.7.2 | ACO Compiler | Feral Game Mode
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  21. Nov 13, 2020
    9
    I've recently bought a nice new gaming laptop and decided to pick this up on PC on the cheap for a replay. This game is great and in my eyes it's completely underrated by the gaming media. If you like Deus Ex type games and the Dishonoured series. This is right up your alley.

    This game has: Cool original design and story, Rpg elements, expansive weapon and equipment options and
    I've recently bought a nice new gaming laptop and decided to pick this up on PC on the cheap for a replay. This game is great and in my eyes it's completely underrated by the gaming media. If you like Deus Ex type games and the Dishonoured series. This is right up your alley.

    This game has: Cool original design and story, Rpg elements, expansive weapon and equipment options and upgrades, and just a completely forboding atmosphere were you are constantly on edge. Multiple optoins on how to solve problems and build your character. It's much better than Deus Ex Human revolution and Mankind Divided and on part with Dishonoured 1 and 2.

    Graphics on the PC can be top notch depending on your rig, but the game runs smoothly and is optimized for pc.

    You can't go wrong here, especially now that the game is discounted. Pick it up and you won't be disappointed.
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  22. Nov 9, 2020
    8
    ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎
  23. Nov 5, 2020
    8
    одна из лучших игр в своем жанре, интересный сюжет, хорошо проработанный лор, большая вариативность в прохождении.
  24. GVB
    Oct 30, 2020
    10
    Do you like System Shock? Do you like the very well written stories? Do you like sci-fi? Do you like games that are fun and easy to play but deep in a lot of aspects? Do you like videogames in general? Yes? Then... stop reading critics about this game and buy it, play it, enjoy it.
  25. Oct 3, 2020
    10
    If you like Immersive Sims, PREY is a must-play. It quickly became my favorite game. The game world is interesting, the characters are interesting, the level design is fantastic. I loved every second of this game. PREY has at least three full play throughs in it because you can develop your character in different paths according to your playstyle. I can't get into it more because I wouldIf you like Immersive Sims, PREY is a must-play. It quickly became my favorite game. The game world is interesting, the characters are interesting, the level design is fantastic. I loved every second of this game. PREY has at least three full play throughs in it because you can develop your character in different paths according to your playstyle. I can't get into it more because I would spoil the experience for you.

    Just play it. :)
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  26. Sep 23, 2020
    1
    Naha, just could not even get into this. Was nothing to get into... Character was pure garbage.
  27. Sep 8, 2020
    0
    Pretty terribly designed game. The first actual gun you get (in an FPS) deals less damage than your melee attacks, and has extremely limited ammo. It has you run around in circles for the objectives, tells you to avoid confronting the monsters without giving any clue as to how, and it's buggy as hell, like any other Bethesda game. This game is not worth your time.
  28. Sep 5, 2020
    8
    Overall I enjoyed Prey a lot. It reminded me of running through Half-Life back in the 90's. The graphics are very colorful and the game has a solid feel. You're inventory can become a good enough size that running back to Recycler machines isn't hugely problematic or annoying. There could have been more diversity in the enemies you faced. I would of also liked more active interaction withOverall I enjoyed Prey a lot. It reminded me of running through Half-Life back in the 90's. The graphics are very colorful and the game has a solid feel. You're inventory can become a good enough size that running back to Recycler machines isn't hugely problematic or annoying. There could have been more diversity in the enemies you faced. I would of also liked more active interaction with human characters. The end of the story was an interesting, although somewhat predictable twist based on the information you receive during the game. It was a solid and enjoyable game. It's unlikely I would play it again myself as it appears to have only low to moderate replay value, despite claims to the opposite. Expand
  29. Jul 30, 2020
    10
    Masters of immersive sims, Arkane, once again demonstrated their intellectual prowess in this masterpiece. Also, this game is insanely well optimized, it's mind boggling.
  30. Jul 26, 2020
    7
    ‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍
  31. Jul 24, 2020
    10
    Personally this game deserve 10/10 - The story is so good and the gameplay is sandbox fun. The old Prey is good on its own way but this new Prey is good too. If I were to choose which is fun for me, I will choose the new Prey as it is way polish good story and gameplay. Furthermore that unexpected twist. It deserves a good sequel to explore the universe further.
  32. Jul 20, 2020
    8
    Arguably the most recent "shock" game particularly reminisent of system shock, possibly horror slanted depending on personal inclanation
  33. Jul 9, 2020
    8
    Действие Prey происходит в 2032 году. Вы обнаруживаете себя на лунной орбите, на борту космической станции «Талос-1». Эксперимент, в котором вы участвовали, должен был навсегда изменить человеческую расу, но привел к катастрофическим последствиям. Станцию захватили враждебные пришельцы, которые теперь ведут на вас охоту. Раскрывая мрачные тайны «Талоса» и собственного прошлого, вамДействие Prey происходит в 2032 году. Вы обнаруживаете себя на лунной орбите, на борту космической станции «Талос-1». Эксперимент, в котором вы участвовали, должен был навсегда изменить человеческую расу, но привел к катастрофическим последствиям. Станцию захватили враждебные пришельцы, которые теперь ведут на вас охоту. Раскрывая мрачные тайны «Талоса» и собственного прошлого, вам предстоит выживать, полагаясь на подручные средства, собственную смекалку, оружие и сверхспособности. Судьба «Талоса-1» и всех, кто находится на борту, — в ваших руках. Expand
  34. Jul 6, 2020
    10
    One of the best game's i've ever played -- I wasn't overly fond of Dishonored or much of Arkane's other work. You can imagine my surprise then when Prey 2017 was my game of the year and I consider it to be better than every other game in its genre that I've played. Better than any of the Bioshock games or either of the System Shock games for example (or Deus Ex for that matter even). DoOne of the best game's i've ever played -- I wasn't overly fond of Dishonored or much of Arkane's other work. You can imagine my surprise then when Prey 2017 was my game of the year and I consider it to be better than every other game in its genre that I've played. Better than any of the Bioshock games or either of the System Shock games for example (or Deus Ex for that matter even). Do yourself a favor and pick this one up. In particular this game does two things with its gameplay that I as a longtime gamer don't recall ever seeing before and I greatly enjoyed the setting/lore to boot. Expand
  35. Jun 30, 2020
    9
    Arkane Studios is known for developing amazing lore-filled playgrounds, giving the players a plethora of tools for traversal and combat, and simply setting you loose to watch what you do. The immersive sim genre doesn't get a whole lot of love.

    Thankfully, there are little gems like this. Absurdly fun, visually striking, amazingly well-crafted, filled with interesting characters and
    Arkane Studios is known for developing amazing lore-filled playgrounds, giving the players a plethora of tools for traversal and combat, and simply setting you loose to watch what you do. The immersive sim genre doesn't get a whole lot of love.

    Thankfully, there are little gems like this. Absurdly fun, visually striking, amazingly well-crafted, filled with interesting characters and with a backdrop like no other, Prey provides amazing value for money. Multiple endings, a lot of decent side content, varied gameplay options and skill builds... It all makes for a thoroughly enjoyable experience.

    Music is great, visuals are impressive and support the gorgeous art direction. Combat feels snappy and simply exploring Talos-1 is fun as hell. Subtracting 1 point because the third act of the game has you backtracking on old grounds a few times, which does feel like it pads out the experience a little. Otherwise, a near perfect offering.

    Good stuff, Arkane.
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  36. Jun 21, 2020
    10
    Es, para mi, un título 98% perfecto. La historia está llena de giros inesperados, los enfrentamientos con enemigos son entretenidos y desafiantes, los escenarios tienen varias salidas o formas de resolver. Con un gran puñado de habilidades y mejoras del personaje, decisiones, y una notoria rejugabilidad.
    Sencillamente hermoso. Pero no podría decir que es perfecto al 100% pues algún
    Es, para mi, un título 98% perfecto. La historia está llena de giros inesperados, los enfrentamientos con enemigos son entretenidos y desafiantes, los escenarios tienen varias salidas o formas de resolver. Con un gran puñado de habilidades y mejoras del personaje, decisiones, y una notoria rejugabilidad.
    Sencillamente hermoso. Pero no podría decir que es perfecto al 100% pues algún problema de rendimiento tendrá en PC.
    También debo hacer un incapié en que PREY es un videojuego con personalidad propia y sigo sin entender por qué la necesidad absurda de la gente en compararlo con otros videojuegos (que también son buenísimos, pero que no vienen para nada al caso). Valoremos al juego por lo que es y no por lo que son otros títulos.
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  37. Jun 12, 2020
    10
    The literally best game what i ever played! Its was my best experience from Arcane studio.I waiting sequel so much!
  38. Jun 6, 2020
    10
    Great atmospheric game. Nice plot. Stunning level design. Buggy though, so better save often. Must play
  39. May 29, 2020
    10
    One of the best games released in the past few years. Anyone who likes the "immersive sim" genre needs to pick this up, as it's a spiritual successor to System Shock 2.

    Set in a great location with interesting decor/style, good atmosphere (Talos I has the feel of a lived-in space station), and great freedom to tackle the game as you see fit. In the interest of balance, more variety
    One of the best games released in the past few years. Anyone who likes the "immersive sim" genre needs to pick this up, as it's a spiritual successor to System Shock 2.

    Set in a great location with interesting decor/style, good atmosphere (Talos I has the feel of a lived-in space station), and great freedom to tackle the game as you see fit.

    In the interest of balance, more variety in enemies and a slightly less rushed endgame would make this game unstoppable.
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  40. May 17, 2020
    9
    34 hours spent passing the game

    I'd like to say that this is one of the best Immersive sim. At each location you can turn the situation around differently. Incredible attention to details of game levels. Technically, the game is also beautifully made - beautiful graphics, a lot of fps, all you need to know. I don't want to write anything about the plot not to give spoilers, but the
    34 hours spent passing the game

    I'd like to say that this is one of the best Immersive sim.
    At each location you can turn the situation around differently. Incredible attention to details of game levels. Technically, the game is also beautifully made - beautiful graphics, a lot of fps, all you need to know.

    I don't want to write anything about the plot not to give spoilers, but the way it is presented, the way you can study the lor game - deserves special attention.
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  41. May 13, 2020
    7
    I was asking myself where would it go after the stellar opening? And the answer is pretty much nowhere. It stagnates for a couple of hours and then it ends. Ending is pretty good and makes you reframe the story. Too bad the meat of it is a bit lacking. The genre definitely does not seem to be my cup of tea.
  42. May 9, 2020
    8
    Pensaba que esta reinvención de Prey había pasado sin pena ni gloria, y menuda sorpresa al jugarla gracias a la suscripción Xbox Game Pass.

    Con un gran inicio, su historia te va enganchando poco a poco si eres capaz de aguantar el primer tercio de juego, donde los enemigos no perdonan y aprendemos los entresijo de su algo pequeño escenario. El final es sorprendente y, a su manera,
    Pensaba que esta reinvención de Prey había pasado sin pena ni gloria, y menuda sorpresa al jugarla gracias a la suscripción Xbox Game Pass.

    Con un gran inicio, su historia te va enganchando poco a poco si eres capaz de aguantar el primer tercio de juego, donde los enemigos no perdonan y aprendemos los entresijo de su algo pequeño escenario. El final es sorprendente y, a su manera, esperanzador.
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  43. May 5, 2020
    9
    If you like sci-fi and RPG games this is a must-play in my opinion. The story is great and the characters that are a part of it have a lot of depth and trustworthy human intentions. I have to point out that I liked very much that the game world does react to your actions almost perfectly which ties the gameplay and the story neatly together. When it comes to gameplay this is a game ofIf you like sci-fi and RPG games this is a must-play in my opinion. The story is great and the characters that are a part of it have a lot of depth and trustworthy human intentions. I have to point out that I liked very much that the game world does react to your actions almost perfectly which ties the gameplay and the story neatly together. When it comes to gameplay this is a game of options, there are often more than 2 ways to complete certain objectives depending on how you build your character. I would say that all of the 23 hours of playtime that it took me to finish it were very polished and I enjoyed them all but, considering I did all of the side missions it can feel short for someone. Luckily it has a great replayability. There is also a DLC called mooncrash witch may extend the playtime of the title. Expand
  44. Apr 28, 2020
    8
    Prey es un juego como los de antes, es un muy buen reboot del Prey (2006). Bethesda ha sabido crear una ambientación y unos escenarios que te hacen introducirte en el universo de Prey. Los sonidos, los enemigos, la soledad de la nave, todos los apartados están muy cuidados. El sistema de combate y de movimiento son muy ágiles y divertidos. El sistema del sigilo muy satisfactorio. Todas lasPrey es un juego como los de antes, es un muy buen reboot del Prey (2006). Bethesda ha sabido crear una ambientación y unos escenarios que te hacen introducirte en el universo de Prey. Los sonidos, los enemigos, la soledad de la nave, todos los apartados están muy cuidados. El sistema de combate y de movimiento son muy ágiles y divertidos. El sistema del sigilo muy satisfactorio. Todas las mecánicas del juego están muy pulidas. Gráficamente luce muy bien y lo mejor de todo es que está bien optimizado. Recomiendo jugarlo hasta el final, ya que la trama es muy buena. Expand
  45. Apr 27, 2020
    6
    This is such a unique game, i love games like system shock/ bioshock and was a massive fan of the original prey, i brought the game years ago and just never got round to playing it, so with the lockdown atm i thought now is the time! Ok first things first the game world/ space station is very nicely designed the devs obviously put alot of time / effort into it, and it shows although itThis is such a unique game, i love games like system shock/ bioshock and was a massive fan of the original prey, i brought the game years ago and just never got round to playing it, so with the lockdown atm i thought now is the time! Ok first things first the game world/ space station is very nicely designed the devs obviously put alot of time / effort into it, and it shows although it must be said that even though this game is a few years old now even taking that into account the visuals are quite dated looking but being an old skool gamer pretty graphics is just a bonus if the game plays well, great! npc's/ enemies look terrible im talking ps2 era terrible and you cant help but keep noticing that, npcs they kind of get away with, but the bland enemy designs are lazy, im not exaggerating when i say 90% are different shaped purple blobs, with a few nice touches in between which i wont spoil, considering this is using the cryengine technically it is a mess and kind of broken, from some of the longest load times ive seen in 10 years and thats using an ssd to broken frame rates when alot is happening on screen multiple times especially with multiple lasers it dropped to 5-6 fps a few times i just assumed it crashed, there is also a crazy amount of bugs, from getting stuck in floors to quests glitching out to the classic out of no where u go flying across the screen to game over from nothing. Being published by bethesda at first i actually just assumed it was using their engine as the problems r very similar to fallout 4 and the game is very similar graphically especially with the crazy long load times on area change so i was surprised to see it was cryengine which is a technically impressive engine. So is the gameplay good? yes it is, you will start off seeing a single normal phantom as a 1 man army you try and take down, to 20+hours in expertly flying round cleverly using the games unique gloo gun to plan your routes, right from the start its clear u have to be careful with your resources which you do find everywhere but alot of it is recycling junk / unwanted items to then fabricate items you need, and it works superbly, multiple times i was preying (pun intended) for a recycle/ fabricate station to appear round the next corner, or those moments when i thought oh nice! gloo gun ammo! i kind of wish they had used more of the soundtrack / music as its really good and adds to the atmosphere just not enough of it, the sound effects are unique though if nothing special, there is a classic upgrade system for weapons and (skills) via mods which again works ok and plays a part in the story, again nothing special tbh its all been done before, and the story which is a big part of this game is a nice idea but unfortunately again very avg/ txt book and again all been done before, i did enjoy it but its been done alot better in other games like ones mentioned above. So it comes down to do the technical problems and other stuff spoil the game? well no not completely anyway but yes they did have a massive negative impact on the game overall for me, without spoilers towards endgame u have to traverse across the station which again is very txt book videogame and theres nothing wrong with that but i ended up thinking did the devs actually play this bit? in 1 mad dash bit across different areas it was literally 50% load times and again bear in mind im using an ssd on a decent gaming rig, for someone on an avg setup using an old skool hdd it is gonna be very frustrating. Its prey only in name :(
    Graphics 6
    Sound 7
    Gameplay 7
    Story 5
    6/10
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  46. Apr 5, 2020
    9
    This review contains spoilers, click expand to view. Good game! Challenging, innovative and very beautiful. The possibilities to solve puzzles in different ways is very interesting and exciting. Expand
  47. Mar 30, 2020
    9
    Понравилась, пропитана вся духом Half-Life 2 и DOOM 3, по крайне мере мне так показалось =) По графике 4 из 5, нет многих настроек в меню, к примеру размытие при движении (во всех играх его отключаю, бесит) пришлось отключать через файл конфига... А проц грузит сильно, что странно, физика в игре не сложнее той же Half-Life 2.Понравилась, пропитана вся духом Half-Life 2 и DOOM 3, по крайне мере мне так показалось =) По графике 4 из 5, нет многих настроек в меню, к примеру размытие при движении (во всех играх его отключаю, бесит) пришлось отключать через файл конфига... А проц грузит сильно, что странно, физика в игре не сложнее той же Half-Life 2.
  48. Mar 30, 2020
    9
    At the beginning of the game I wanted to put 7 or 8. But it’s worthwhile to endure a frankly curve, in my opinion, the balance of the player’s initial potential against enemies thrown at him, and the game will sparkle with new colors. As a result, I put 9. Not 10 because of the large number of small bugs, one of which constantly led to death due to enemies right next to the exit from theAt the beginning of the game I wanted to put 7 or 8. But it’s worthwhile to endure a frankly curve, in my opinion, the balance of the player’s initial potential against enemies thrown at him, and the game will sparkle with new colors. As a result, I put 9. Not 10 because of the large number of small bugs, one of which constantly led to death due to enemies right next to the exit from the elevator (bug - it’s impossible to leave the zone near elevator for several seconds, the player spins in place). So my rating for this game is 9.
    In this game, the action component is relatively normal, if you adequately approach the collection of resources/crafting ammunition and other things, then by the end of the game there will be no problems with inventory at all, and all weapons will be upgraded. Another point - only three of them matter in this game unfortunately. There are many different grenades to improve your tactics... and a weapon that you will use more often for closing holes and building stairs than as weapon itself.
    But everything outweighs the plot, environment and atmosphere. This game is incredibly interesting. A huge scientific space station, which is very interesting to explore, down to every corner of it. Excellent implementation of flights in a vacuum. A very interesting story that "pulls the rubber" of the whole game and reaches a climax only at the end of the game... but nonetheless.
    And the atmosphere: Horror and the unknown at the very beginning and until the middle of the game. And the unknown and dangerous from the middle to the end of the game.
    History outweighs all the flaws that could have been found here.
    The game has a dozen points of choice, "save or not", "leave or kill", and so on. So it is with skills too: use only human skills, or to risk installing aliens in yourself... but everything has its own price. Beware of being too greedy.
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  49. Feb 13, 2020
    10
    one of the best games I've played is fantastic .
  50. Feb 6, 2020
    6
    A decent game with a few bad issues.

    The pacing is way off. Powers are unlocked super slow for the first 2/3 of the game. You can't experiment with all the different powers available to you because there aren't enough ability points to try them, and there is way way to reset your points to put them into other things. Then during the last 1/3 of the game, you get more ability points than
    A decent game with a few bad issues.

    The pacing is way off. Powers are unlocked super slow for the first 2/3 of the game. You can't experiment with all the different powers available to you because there aren't enough ability points to try them, and there is way way to reset your points to put them into other things. Then during the last 1/3 of the game, you get more ability points than you know what to do with.

    The backtracking is excessive. I started skipping side quests during the last half of the game just because I didn't want go to back the same areas I've already been to 4 or 5 times for other side quests.

    The enemies hit too hard. I was playing on the normal difficulty and just about everything kills in 2 hits. There are 2 settings higher than normal so normal probably should have been toned down. Lots of fights I only got through by save scumming or cheesing the AI. Speaking of save scumming, the "quick load" key should load the last point where I used quick save, NOT the last time the game decided to auto save on its own (usually in the middle of a fight where I'm at 5 health).

    The nightmare events should have just been removed from the game. A giant alien comes from nowhere and you have to kill it or hide. Killing is out of the question because it just takes too much ammo, health, etc. So hide it is. You have to hide for 3 minutes. Three. minutes. Nobody likes sitting in a game doing nothing for 3 minutes. It's not fun, it will never be fun. But this game has you do it over and over and over again.

    Also there are two loading screens for every transition for some reason? The first loading screen actually has a progress bar, then when it fills up, it goes to... another loading screen, this one without a progress bar. Weird design choice.
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  51. Feb 2, 2020
    10
    Criminally underrated game. If you're into System Shock and/or the first two Bioshock games, make sure you give this one a try!
  52. Jan 22, 2020
    3
    Empty, boring, repetitive.

    Story is dull, puzzles are for 8-year olds, action is technically non-existent.

    Oh, and absolutely not scary.

    It is just some mapping, a couple enemies and some dull puzzles. 1 programmer, 1 designer, 1 animator, 3 months and you are done.
  53. Jan 19, 2020
    10
    This is one of the best games of this generation. The story had me hooked right from the get go. The graphics are decent. The game runs well and I had no crashes. Had some small quest related bugs but they automatically got fixed, the next time I loaded the game. The characters are all very interesting and well voiced. The facial animations are typical Arkane studio quality: passable.This is one of the best games of this generation. The story had me hooked right from the get go. The graphics are decent. The game runs well and I had no crashes. Had some small quest related bugs but they automatically got fixed, the next time I loaded the game. The characters are all very interesting and well voiced. The facial animations are typical Arkane studio quality: passable.

    Best part of the game is exploration and gameplay. There is a sheer variety of ways to approach a problem or enemy. The world is so detailed and there is so much to find.

    Most of the hate seems to be due to this being different to the original prey. Having never played the original, I cannot say much about this. But on its own this game is absolutely worth your time. Highly recommend it.
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  54. sft
    Jan 16, 2020
    8
    Beware the killer trash can

    4/5 • If you’ve played the Dishonored games PREY will seem familiar to you from the moment you first launch it. Arkane Studios have adopted a very similar art style for this game and at first I wasn’t sure if it was suitable for the setting. But the Talos 1 station is a like a huge art deco cruise ship floating in space and the painterly style used is
    Beware the killer trash can

    4/5 • If you’ve played the Dishonored games PREY will seem familiar to you from the moment you first launch it. Arkane Studios have adopted a very similar art style for this game and at first I wasn’t sure if it was suitable for the setting. But the Talos 1 station is a like a huge art deco cruise ship floating in space and the painterly style used is actually quite appropriate. The game looks good and the CryEngine allows for some impressive physics. Gameplay is enjoyable, with satisfying combat and a wide range of abilities to experiment with. Although the enemies are visually simplistic they manage to create a palpable sense of impending danger and can be reasonably challenging to deal with. The mimics, in particular, help to keep the player on edge. The storyline is deeper and more convincing than in most games and the voice acting is good despite the low-key cast. There is a lot of backtracking but it never felt like a chore and the 75 hours I’ve put into the game were consistently enjoyable. I encountered several bugs, a couple of which prevented me from completing side missions, which was annoying but not a deal-breaker. All-in-all Prey is an accomplished game; it offers a decent bang for your buck; and it’s fun to play from start to finish (I haven’t purchased the Mooncrash DLC, so I can’t comment on that).
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  55. Jan 2, 2020
    2
    Another crap game upvoted by those with crap standards. Said it before, will say it again: gamer reviews cannot be trusted. Gushy fanbois love anything.

    Boring world, annoying movement mechanics, the entirety of item and inventory access and usage is annoying and amateurish. What I saw so far, the enemies are boring, the same, tedious. I think this game wishes it was Bioshock, but
    Another crap game upvoted by those with crap standards. Said it before, will say it again: gamer reviews cannot be trusted. Gushy fanbois love anything.

    Boring world, annoying movement mechanics, the entirety of item and inventory access and usage is annoying and amateurish.

    What I saw so far, the enemies are boring, the same, tedious.

    I think this game wishes it was Bioshock, but in a sci-fi setting. Regardless, it sucks. Glad I got it refunded.
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  56. Jan 2, 2020
    10
    Great systemic, emergent gameplay. I love the take on the horror space station setting; the characters are multi-dimensional and interesting; the plot is entertainingly twisted; the enemies are challenging but fair. I'd love to sink another 40 hours into it again if I had the time.
  57. Dec 22, 2019
    5
    "I am the Gate Master, have you seen the Key Holder? "
    Here is what you gonna be doing :
    1. Find a keycard to go through a door, where you gonna find another keycard that is gonna work on another door somewhere else. 2. Kill spider looking fuzzy aliens, just glue them and club them 3 Repeat step No 1 and no. 2 x100000 That is the whole game!! 4. Try to find a bunch of junk, dumpster
    "I am the Gate Master, have you seen the Key Holder? "
    Here is what you gonna be doing :
    1. Find a keycard to go through a door, where you gonna find another keycard that is gonna work on another door somewhere else.
    2. Kill spider looking fuzzy aliens, just glue them and club them
    3 Repeat step No 1 and no. 2 x100000
    That is the whole game!!
    4. Try to find a bunch of junk, dumpster dive into trash to pick up banana peels and a roll of wires, because you will need to recycle a lot to have any sort of ammo and fixing your suit.
    5. The bigger monsters will teleport around you so you gonna be whacking around with your wrench (just like in Half Life 2, but the combat is a lot worse) , they will also teleport a fire or shock bolt whatever, so they are difficult.
    6. Back to the keys, you found the door that need to be opened after crawling around in shafts and figured out you can bash some windows in (others you can't) and/or found an alternate route 3 times on your way, because some other door (on your way to get a door key) was locked.
    7. Once you finally have the key, the game tells you to go back to the original location to open a safe or another door and finally you get either a video recording or voice recording plus 10 rounds to your pistol and maybe 1 health booster.
    8. The video tells you that you gonna have to go somewhere to repair or find someone (trust me he is dead, everyone dead in this game) , but in order to do that - you guessed it- find some other damn key and that key can be reached by only to find a key before that.
    This kinda drove me nuts. Also the monster aliens are respawned and you will be out of ammo and instead of looking for that damned key, you are trash collecting to make some bullets or glue ammo or whatever your favorite poorly performing weapon you settled on.
    While the game wants me to "sneak by" these monsters, because I'm weak, it forgets to mention, that many times it throws the biggest bullet sponge front of me and I gotta deal with it while it electrocutes me and if you put most of your points into sneaking, then you are now in trouble...
    Also the save system... is literally from 2002.
    The graphics is from 2006.
    The whole menu and inventory system is from 1998.
    The combat system is from probably 2005 or earlier, because it's really feels like I'm just waiving in the air and some display shows I did some damage, the weapons sound bad and feel nothing like weapons at all.
    I know, many people want hard games and this kind of a game (System Shock) is missing in action for a quite a while, but when I want to play something like System Shock, I don't literally mean that I want to play the same exact game, with obsolete functions and obsolete combat system, I mean heck, System Shock actually had a better combat than this.
    Anyway, beside combat and graphics and menu system, the real deal breaker for me is looking for keys to open the doors. It just can't be that anymore. We moved on from this.. I kinda had enough of that after Doom II in 1994...
    While I do like slow burning games, this game is literally patched together from similar previous titles, but did nothing to make it feel like it's 2017 (or 2019 was I'm writing this) .
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  58. Dec 1, 2019
    10
    It's one of the best games I have ever played in my life and definitely a GOTY worthy. The level design, story, lore, music, and gameplay are so well-done that it made me look for other similar games. 10/10 would love a sequel and continuation for this masterpiece.
  59. Nov 18, 2019
    8
    Extraordinario juego en primera persona que huye de los convencionalismos de tiros "pasilleros" a los que tan mal acostumbrados estamos.
    Con una historia y un lore muy trabajado (los cuales no te lanza a la cara a base de cinemáticas) el juego te propone unas mecánicas "made in Arkane" y una jugabilidad abierta con un importante componente de toma de decisiones, tanto a nivel jugable(
    Extraordinario juego en primera persona que huye de los convencionalismos de tiros "pasilleros" a los que tan mal acostumbrados estamos.
    Con una historia y un lore muy trabajado (los cuales no te lanza a la cara a base de cinemáticas) el juego te propone unas mecánicas "made in Arkane" y una jugabilidad abierta con un importante componente de toma de decisiones, tanto a nivel jugable( distintas vías y empleo de determinado "armamento" para ganar zonas ocultas) como a nivel narrativo (ayudar a otros NPC's, moralidad...)
    Sin duda una joya, totalmente centrada en la jugabilidad (por encima del apartado técnico) y el diseño artístico ( mención especial al diseño de la Talos I y el empleo del backtraking).
    A mi juicio, pasó bastante desapercibida y fue injustamente infravalorada.
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  60. Nov 18, 2019
    10
    One of the best games for me. If you like Deus Ex and Bioshock then this one is for you. Great story, nice graphics, awesome sound and fantastic gameplay.
  61. Nov 14, 2019
    9
    I love games like BioSchock, System Schock and Prey is same game in different universe.
    Atmosphere in this game is a masterpiece, graphics very good, story decent (thats why is not and 10/10 game for me) and all mechanics in game are great.
  62. Nov 14, 2019
    10
    Amazing game. Spent more than 70 hours on it. Completed it twice in 2 different ways. Has amazing optimization - game eats 1.5 GB ram max, and performed around 60 fps on my old i3-3250 processor + GTX 960. After switching to i7-8700, fps went up to ~120 fps.
  63. Sep 23, 2019
    8
    best after dead space 1 for setting and feeling lack of ammo and surving on space against the odds and creatures.
  64. Sep 10, 2019
    10
    Prey is essentially what I wanted System Shock 3 to be: a sprawling, thought-provoking, non-linear game that rewards player curiosity and ingenuity. When I arrived at the ending, all I wanted to do was start over again at the beginning, eager to see how the opening levels could unfold differently if I made different choices. It is that rare game that gets better the more I play it.Prey is essentially what I wanted System Shock 3 to be: a sprawling, thought-provoking, non-linear game that rewards player curiosity and ingenuity. When I arrived at the ending, all I wanted to do was start over again at the beginning, eager to see how the opening levels could unfold differently if I made different choices. It is that rare game that gets better the more I play it. It's best played with a mouse and keyboard and installed on an SSD (to alleviate the loading times. Prey goes beyond what initially appears to be Dishonored-in-space and proves Arkane Studios is a developer in a league of their own, at the top of their game. Expand
  65. Aug 9, 2019
    9
    ///////////////////////////////////////////////////////////////////////////
  66. Aug 8, 2019
    8
    Set in the Talos I space station, Prey stands as Arkane Studios's attempt to create a spiritual successor of sorts to the legendary System Shock 2. However, players are well advised not to walk into it expecting System Shock 3, on pain of courting disappointment. Whereas SS2 was a hybrid between the immersive sim formula associated with Looking Glass Studios and survival horror elementsSet in the Talos I space station, Prey stands as Arkane Studios's attempt to create a spiritual successor of sorts to the legendary System Shock 2. However, players are well advised not to walk into it expecting System Shock 3, on pain of courting disappointment. Whereas SS2 was a hybrid between the immersive sim formula associated with Looking Glass Studios and survival horror elements centered on resource and tension management; Prey, on the other hand, eschewed any survival horror elements and focused on creating an ambitious immersive sim that gave the player ample gameplay and character-building options.

    At this the game undeniably succeeds, primarily through the diverse suite of powers - many of which are highly environmentally interactive and combat symmetrical - that are implemented. The powers are unlocked through the use of consumables dubbed Neuromods, and they include skills for combat, sneaking, manipulating the various interactive elements in the station, and an impressive suite of psychic abilities that allows the player to become an unstoppable Esper. This diversity of options in character capacities is definitely one of the perks of immersive sims, and it is something which Prey delivers in spades. Apart from this, the game also boasts excellent level design.

    The flip side of the game's plethora of options is that it suffers from some balance issues, as the player can become so powerful that even the strongest enemies eventually cease to pose a threat, not to mention that the abundance of Neuromods means that the player will often be able to pick so many abilities he will not even have to specialize in a given role.

    Nevertheless, the game's environmental storytelling and interaction, emphasis on observation, and an open-endlessness that minimizes scripting in advancing the narrative all ensure that there is a symbiosis between Prey's excellent lore-world building and its gameplay that is rare in gaming. That, and the qualities of said gameplay, make it a worthy successor to the classics that inspired it.
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  67. Aug 1, 2019
    10
    Arkane Studios has defined themselves as the successor of the "immersive sim" genre (basically old Looking Glass Studios games plus the original Deus Ex). In fact Arkane's Dishonored series, and now Prey, are the ONLY modern games that try to create that kind of experience - aside from Ubisoft Montreal's Deus Ex prequels. That means I can play them using a controller, which is a big dealArkane Studios has defined themselves as the successor of the "immersive sim" genre (basically old Looking Glass Studios games plus the original Deus Ex). In fact Arkane's Dishonored series, and now Prey, are the ONLY modern games that try to create that kind of experience - aside from Ubisoft Montreal's Deus Ex prequels. That means I can play them using a controller, which is a big deal for me personally due to ergonomic issues.
    I also don't want to describe the game's premise and setting too much. In the event that you're reading reviews without learning much about the game so far, I think the experience would be even better if you go in knowing as little as possible.
    But if you don't know what this niche genre is all about, it's basically a FPS with RPG elements and a heavy focus on exploration and player freedom. For example if there's a locked door, you can almost always bypass it in two or more of the following ways: 1) find the keycard, 2) find the code, 3) hack it, 4) find an alternate entrance, and more.
    Stealth is very important because enemies can kill you fast, and guns need to be upgraded before they feel nearly as effective as guns in a typical shooter (and even then, it's not the same - it's not a shooter). A lot of the game is optional, and the story is told mostly through bits of lore from notes, emails, and audio logs. It has skill trees and inventory tetris.
    There's a lot of freedom in how you play. If you go straight through the main story, it could be pretty short. For reference, I play these games by exploring meticulously, collecting all the items, and killing all the enemies, and my current playtime is 30 hours with an estimated 15 or so remaining (and this is not including the DLC).
    Criticisms of the game so far:
    -Hard mode as well as the optional 'Survival' mechanics are too easy for me
    -Because there's so much freedom, many items of loot are found in multiple places, which means players who explore 100% will find redundant equipment
    -The game crashed once
    In summary my opinion is it's a sweet-ass game, and there's basically nothing else like it.
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  68. Jul 30, 2019
    9
    Wonderful game with incredible soundtrack by master Mick Gordon. The atmosphere, the level design, all on the top. Prey 2018 achieved incredible level of immersion by implementing difficult live choices into the game and side quests.
  69. Jul 4, 2019
    5
    Dishonored 2 one of best series I've played was very buggy and bad optimized because they were working on this game at the same time which was not worth it.

    It's trying to do so many things but does not do anything right. I'd rather have quality over quantity. These Devs should stick to the Dishonored series because they doing a good job there even though Dishonored 2 DLC was garbage
    Dishonored 2 one of best series I've played was very buggy and bad optimized because they were working on this game at the same time which was not worth it.

    It's trying to do so many things but does not do anything right. I'd rather have quality over quantity. These Devs should stick to the Dishonored series because they doing a good job there even though Dishonored 2 DLC was garbage but the main game was great.

    Now to prey:

    Cons:
    -The game gives you guns yet the game forces you to play stealth 90% of the time.
    -The enemies design is very bad and all the enemies looks the same.
    -Melee combat and glue gun are very boring to use.
    -Frustrating game overall. You sometimes die and don't even know what you did wrong.
    I stopped playing after 12h and it was not even the first times I tried playing it. I had 2 tried before that and each was about 6h and stopped. The third try was my last.

    Pros:
    -Beautiful visual style which reminds of Bioshock a visual style maybe therefore people comparing this to Bioshock?
    -Considering the crappy ports we are getting on PC, Prey optimization for PC are pretty good in comparison.

    People dare comparing this to Bioshock and Dead Space? it has nothing to do with either.

    If you want something scary and does less thing but does them right? Get--> Alien Isolation.
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  70. Jun 18, 2019
    9
    Depending on your difficulty setting, this can be an entertaining sci-fi shooter, a heart-pounding survival horror game, or somewhere in between. Plus:

    * Side content with genuinely useful rewards * The Mimics are a genius common enemy * Choices impact both the story and the endings (in many ways you won't expect) * Best zero-grav movement period. * A streamlined crafting system
    Depending on your difficulty setting, this can be an entertaining sci-fi shooter, a heart-pounding survival horror game, or somewhere in between. Plus:

    * Side content with genuinely useful rewards
    * The Mimics are a genius common enemy
    * Choices impact both the story and the endings (in many ways you won't expect)
    * Best zero-grav movement period.
    * A streamlined crafting system that doesn't do my head in

    Only marred by a few small bugs (like disappearing corpses) and a somewhat illegible maps for the station Exterior.

    I was initially disappointed about the original Prey 2's cancellation, and that they turned space bounty hunting into Mass effect, but I take it all back. Got it for £10 in a sale, and definitely worth it. Would buy for full price.
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  71. May 31, 2019
    9
    This is definitely one of the best games from the last 2-3 years. I ignored it for a long time since I am usually not a big fan of survival games, let alone survival horror games. But, I gave it a shot after some reviewers convinced me...plus I was bored and had nothing else to play. Boy, this game was a treat. I enjoyed the sci-fi theme, so the environment quickly lured me in. Once there,This is definitely one of the best games from the last 2-3 years. I ignored it for a long time since I am usually not a big fan of survival games, let alone survival horror games. But, I gave it a shot after some reviewers convinced me...plus I was bored and had nothing else to play. Boy, this game was a treat. I enjoyed the sci-fi theme, so the environment quickly lured me in. Once there, I got hooked with the crafting system and really enjoyed building up my character to be more strategically useful in certain scenarios. The character built feels less generic and more of a mix between deus ex and dishonored. Mechanics - spot on. The immersion that the characters and the fantastic space station create is something other game devs should take note of. Its very rare these days to see how your actions can noticeably create a sense of progression in your immediate environment. I truly felt my character belonged there, and with a cohesive effort from the others, tried to prevent or encourage a particular outcome.

    This is a must have, even if you don't like survival horror. Apart from the 2-3 jump scares(could be different for you), there is nothing scary about this game. Just an absolute joy from start to finish.

    Get it!
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  72. May 23, 2019
    6
    A good game with an interesting gameplay and idea. With the best open space. But the game is so unfruendly! I wanted to stop playing this some times... Of course, i ended this, and i have no regrets.
  73. May 16, 2019
    9
    Hands down the best immersive sim of this gen; the story is good, the graphics looks nice, and the gameplay is so much fun
  74. Apr 7, 2019
    9
    Вышла весьма увлекательная игра, в которой прекрасно все: от подачи основного сюжета до графической части. Безусловно, это одна из лучших игр ходящего десятилетия. Всем обязательно рекомендую.
  75. Mar 15, 2019
    9
    If you liked games like Alien Isolation and System Shock 2, there is no doubt you will enjoy this game a lot.

    In the beginning game feels more like horror crawler, somewhere in the middle its rpg with tactics opportunities, to be at the end pure fps shooter with desire to hunt more "power-ups". Atmosphere of this game is superb. Game changes its motivation and feelings from horror
    If you liked games like Alien Isolation and System Shock 2, there is no doubt you will enjoy this game a lot.

    In the beginning game feels more like horror crawler, somewhere in the middle its rpg with tactics opportunities, to be at the end pure fps shooter with desire to hunt more "power-ups".

    Atmosphere of this game is superb. Game changes its motivation and feelings from horror feel to call to power, and it loose nothing from desire to explore and to find ways how to deal with levels and enemies in more effective way. Exploring and will to check previous places just to find out what is behind those doors is present almost whole time. If you enjoy playing games and trying to get maximum from your character and what game provides, you will not be disappointed.

    I was not expecting much from the game as I had almost zero information about it. Once I found out what is going on and where this game is taking place it boosted the game a ton.

    On 2nd play through game do not offer much if at first play you made everything that could be done, but 35 hours of joy from first play and 14 from 2m6 this game is worth every dollar you paid for.

    Played with 3D Vision and I can say: I had a blast!

    ps: if you played System Shock 2 and have feeling, like you have been playing this game before.. well, yes, you did, but it doesnt matter, its really good :)
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  76. Mar 8, 2019
    9
    Great game! Spiritual sequel to the bioshock and system shock franchises, it's got a good story ,good ,solid gameplay and very fun overall!
  77. Feb 27, 2019
    10
    One of the best game!
    Storyline ++
    Nice Gameplay ++
    Atmosphere ++
    System shock memories __
  78. Feb 13, 2019
    9
    Roughly 2/3rds through the game, if I had to guess.

    + As usual for Arkane, utterly incredible art direction + One of the most atmospheric, immersive games I've ever played - seriously! + Zero-gravity and spacewalk sections are particularly nerve-wracking, in a good way + Really, REALLY good writing and voice acting, with very few exceptions + Pervasively mysterious and intriguing
    Roughly 2/3rds through the game, if I had to guess.

    + As usual for Arkane, utterly incredible art direction
    + One of the most atmospheric, immersive games I've ever played - seriously!
    + Zero-gravity and spacewalk sections are particularly nerve-wracking, in a good way
    + Really, REALLY good writing and voice acting, with very few exceptions
    + Pervasively mysterious and intriguing main story - few plot holes, but many big questions
    + Deep, intricate upgrade and crafting systems
    + You HAVE to find creative solutions to succeed - run-and-gun is rarely viable

    - Not the best performance, graphics-wise, despite few high-res textures
    - graphics are suspiciously jaggy at all times, even with high AA/filtering
    - back to needing creative solutions - certain achievements like "no crew deaths" are near-impossible without meticulous planning, and near-guaranteed to fail due to unforgiving enemy AI
    - Derpy, stiff NPC facial animations don't do justice to the game's better-than-usual voice acting

    I was initially turned off from this game due to being a big fan of the original Prey - I was worried Bethesda was just using the name as a cash-grab (which they kind of did). Title aside, this is an utterly fantastic "shock" style game, set in an intricately designed semi-open space station that you slowly unlock as you go. It's meant to be a spiritual successor to System Shock, and it wildly succeeds at this.
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  79. Jan 25, 2019
    10
    This game is a spiritual successor to System Shock 2, that understands why its predecessor was great both in story, gameplay, and setting.

    The space station is beautifully designed. The story is deep, both in its use of genre conventions & player expectations; and themes and characterization. This is one of the most enjoyable experiences I have had playing a game.
  80. Nov 16, 2018
    9
    Great experience from beginning to end. The intro sequence is an amazing deconstruction of what in-game tutorials have become. As soon as the true game begins, you are on edge and the game finds way to consistently surprise the player and subvert expectations. This is a truly spooky sci-fi experience in the vein of System Shock. The thing you are fighting is truly alien and the gameGreat experience from beginning to end. The intro sequence is an amazing deconstruction of what in-game tutorials have become. As soon as the true game begins, you are on edge and the game finds way to consistently surprise the player and subvert expectations. This is a truly spooky sci-fi experience in the vein of System Shock. The thing you are fighting is truly alien and the game maintains a sense of mystery grounded in scientific writing that I found refreshing.

    The space station you explore is very well-crafted, with every environment having a believable purpose and interesting branching paths to traverse. The RPG skill system makes every choice relevant and affects the way you interact with the game world significantly. Where the new Deus Ex games kind of phoned in the environments (there was always a crate to move, or a duct to crawl through), here the "solutions" to traversing certain spaces are more complex and you may just not be able to get to certain places depending on the abilities that you choose. The game expects its players to be smart enough to figure things out on their own, which is a refreshing change of pace from most waypoint-centric systems.

    Combat is pretty brutal, but enforces the sense of tension that the game is promoting. You are stuck on a space station with a hostile alien force. The arsenal is kind of limited, but the game isn't really trying to be a shooter. Could have done with a bit more enemy variety, but you are face to face with a hostile alien species and it's nice that there is mystery to your nemesis. I didn't like the traditional guns much but playing as an engineer-type character that uses the gloo gun and wrench to dispatch enemies was fun and effective through most of the game.

    Overall, definitely worth a shot. It's an Arkane game that experiments in sci-fi rather than the Victorian occult that the Dishonored games went for. I haven't played the Mooncrash add-on but I hear that's a blast as well.
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  81. Sep 14, 2018
    7
    Плюсы:
    -Отличный сайндрек
    -Неплохой графический стиль -Интересные перестрелки -Вариативность решения различных задач -Есть отсылка к ДжоДжо Минусы: -Убогая графика -Отсутствуют постановка и харизматичные персонажи -Чрезмерно много бектрекинга -Скудная архитектура уровней(в рамках жанра еммёрсив син) -Очень мало сюжетных событий в середине игры -Мало видов оружия Итог: Я
    Плюсы:
    -Отличный сайндрек
    -Неплохой графический стиль
    -Интересные перестрелки
    -Вариативность решения различных задач
    -Есть отсылка к ДжоДжо
    Минусы:
    -Убогая графика
    -Отсутствуют постановка и харизматичные персонажи
    -Чрезмерно много бектрекинга
    -Скудная архитектура уровней(в рамках жанра еммёрсив син)
    -Очень мало сюжетных событий в середине игры
    -Мало видов оружия
    Итог: Я разочарован. Бегать 20 часов туда-сюда по станции ради двух неожиданных сюжетных поворотов (в начале и в конце игры), занятие абсолютно неинтересное, особенно когда эти повороты совсем тебя не удивили.
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  82. Aug 4, 2018
    10
    I have played both the old Prey and this one and this is far superior, don't understand why people complained about it's "rework" since this game is just that good! Well worth your money with it's great story, atmosphere and replay ability!
  83. Jul 18, 2018
    6
    Overall it's not that bad, but it's not great either. The current average rating of 7.9, almost an 8 seems a bit much to me.

    The good is the story. It's not as bad as "professional" reviewers say. it has a story with a nice twist. The story has its problems. But I liked it nevertheless. The bad is the graphics. To me it's not as good as many claim. It's only a minor improvement over
    Overall it's not that bad, but it's not great either. The current average rating of 7.9, almost an 8 seems a bit much to me.

    The good is the story. It's not as bad as "professional" reviewers say. it has a story with a nice twist. The story has its problems. But I liked it nevertheless.

    The bad is the graphics. To me it's not as good as many claim. It's only a minor improvement over the 2008 original Prey. What puts me off, is the use of straight lines, squares, cubes to form shapes. Of course things are round, curved or sculptured where it's needed, but the overall tendency is a scenery build-up by straight lines. The colors are crisp, the resolutions are high, so that might give it an illusion of quality, but it's nothing impressive for a recent game.

    Another typical minus you'll see these days in games, is the ineffective use of graphics settings. We have textures - for example - the low settings, medium, high and very high. But both the visual difference and performance difference between these settings are minimal. Also anti-aliasing didn't perform optimal. Under certain angles, you still see the jagged lines on railings and between doors despite the highest settings.

    Now something about the game play. It was quote O.K. Nothing groundbreaking, but the good news is the upgrades one finds are useful. Many games offer a trillion upgrades and weapons and whatnot but usually only a handful are useful. Such is not the case here.

    With this, multiple solutions often do exist to solve one or the other problem, which almost always is a path-finding (or item-finding) challenge. The other good thing is that there seems to be multiple ways to kill the aliens, but the bad news is that the methods are based on the same principle of "stun/incapacitate, then kill".

    Three examples follow: the player could throw a special grenade which makes the monster stare at the grenade so you can sneak up on it and bash its head in. The second method could be that you use your GLOO gun, to shoot a glue-goo at the alien which immobilize it, so you can run to it and bash its head in. A third option is to electrically stun it with your stun pistol, then run to it and bash its head in.

    After a few times you've seen it all and done it all. Most playthroughs posted on the internet eventually result in run-and-shoot more or less. i tried a more intelligent approach each time but I got bored with it. Make sure they don't notice you, so you can execute the stun-then-gun method (or go full Rambo).

    Another thing to notice is that all enemies are kinda look-a likes, though one is bigger than the other. The atmosphere on the other hand is quite nice I must say.

    So all in all, this game has a promise of some depth and story wise it works for me. This game has its ups and downs, but in the end it's an elevated shooter with straightforward graphics.
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  84. Jul 10, 2018
    10
    -Great graphics
    -Awesome story
    -Realistic fear effects (Delivers the fear)
    -Nice gameplay
    -Well optimized
  85. Jul 1, 2018
    8
    ENG RU
    I must say that when I pass the game for the second time (ever), the score may be higher, but so far only 8. For a very long time I was trying to make an effort of approximately 2-3 months, to sit down and understand the system fight the mimic, phantoms, and other creatures. I'm too tired of the game type: Dishonored, Deus Ex and other stealth and not very games. But when I was
    ENG RU
    I must say that when I pass the game for the second time (ever), the score may be higher, but so far only 8. For a very long time I was trying to make an effort of approximately 2-3 months, to sit down and understand the system fight the mimic, phantoms, and other creatures. I'm too tired of the game type: Dishonored, Deus Ex and other stealth and not very games. But when I was sitting at the game for 2 hours, I began to like it, I adapted and already the meeting with the phantoms was not so long and hard for me. Arkane great fellows that were able to do from the afterlife project is really good, high-quality game, which the setting is no competition, after the passage of the new Prey played the old and I can say that I'm glad how the new game looks, the combat system, heroes, the plot and everything.Not only did not hit the dirt face and even surpassed all expectations and raised the bar for such projects.
    Сразу скажу, что когда буду проходить игру во второй раз (когда - нибудь), то оценка возможно будет выше, но пока только 8. Очень долго я пересиливал себя, а именно около 2-3 месяцев, что бы сесть и понять систему борьбы с мимиками, фантомами и прочими обитателями. Уж слишком мне приелись игры по типу:Dishonored, Deus Ex и прочими стелс и не очень играми. Но когда я не отрываясь просидел за игрой часа 2 то мне стало нравится я адаптировался и уже встреча с фантомами не была такой долгой и тяжелой для меня. Arkane большие молодцы что смогли из загробного проекта сделать действительно хорошую, качественную игру, которой по сеттингу нет конкурентов, после прохождения нового Prey поиграл в старый и могу сказать, что я рад как выглядит новая игра, система боя, герои, сюжет да и вообще все.Не только не ударили в грязь лицом да еще и превзошли все ожидания и задрали планку для подобных проектов.
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  86. Jun 29, 2018
    5
    Prey is a hard game for me to score, because there is so much to love about it. The story, the level design, the exploration and survival aspects of the game are all great, some of the best I've seen in a while infact. But on the other hand, the combat in Prey is some of the absolute worst I have seen in a while. To be more precise, the flaw doesn't actually lie in the offensivePrey is a hard game for me to score, because there is so much to love about it. The story, the level design, the exploration and survival aspects of the game are all great, some of the best I've seen in a while infact. But on the other hand, the combat in Prey is some of the absolute worst I have seen in a while. To be more precise, the flaw doesn't actually lie in the offensive capabilities of your character, rather in the enemy design. The enemies in this game are so poorly tuned for a first person survival/exploration game that it genuinely makes me wonder how nobody at Arkane raised their hand and said something before release. The Typhon are erratic and extremely fast, often teleporting behind you and behaving in extremely disorienting ways, and their movement effectively makes this game a twitch shooter, which feels unbelievably out of place seeing as this game emphasizes resource scarcity, and a slow, methodical playstyle. Not to mention the absolutely obnoxious, epilepsy inducing particle effects that will cover your entire screen in any fight with more than 2 of the Phantom enemies, and make it extremely difficult to tell where damage is even coming from in the first place. Some enemies will deal constant AoE damage to you within a certain range, and the game offers no reliable way of avoiding damage from many of its monsters, which made this game even on the easiest difficulty, an incredibly frustrating slog to get through. Some players seem not to have these issues at all and I envy them. There is so much to like here, but the bafflingly terrible combat design drags my score down from a 9 to a 5. Expand
  87. Jun 25, 2018
    10
    One of the best games every made it inspired by the 90 fps system shock half-life and with impressive graphics and game design like bioshock it’s a modern classic a with Innovative game play haven’t seen in years it’s a real must play
  88. Jun 23, 2018
    5
    Prey takes on the classic pattern of first person shooters and slap it in a dark, pressuring atmosphere packaged with the game's praiseworthy visuals and immersive sound design. While the game did those parts right, Prey is a horror-shooter with weak gunplay and poor controls -- and we all know that's a critical part of any game.
  89. Jun 3, 2018
    7
    I love the atmosphere of this game and the setting. It gains a lot of bonus points for really letting you tackle most situations in so many different ways. So a lot of complaints could be countered by the way I chose to play. For me, the gunplay felt weak and ammo was somewhat scarce, but with the fabricators and skill system you could basically break down everything you find into ammoI love the atmosphere of this game and the setting. It gains a lot of bonus points for really letting you tackle most situations in so many different ways. So a lot of complaints could be countered by the way I chose to play. For me, the gunplay felt weak and ammo was somewhat scarce, but with the fabricators and skill system you could basically break down everything you find into ammo and weapon upgrades. Using the alien powers is pretty cool too.

    I think my biggest complaint is really how good the game gets (combat aside) and then farts out one of the most dissapointing ending(s) possible. This game really would have benefitted from a new game plus mode too, but unfortunately doesn't have one. All in all, it's a good game but has its flaws that hold it back from being truly great.

    All in all, the game is fun and worth a play through, just be aware of the problems before going in.
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  90. Jun 1, 2018
    9
    Bullet points:
    Extremely immersive atmosphere.
    Shocking revelation moments in game Gorgeous graphics Intelligent and deadly enemy Satisfying sidequests Promising Ending While playing this game I felt the same intellectual awe I felt while playing Half Life 2. The ways you can use the Gloo cannon are reminiscent to Half Life 2's Gravity Gun. The game is not a copy of Half Life 2
    Bullet points:
    Extremely immersive atmosphere.
    Shocking revelation moments in game
    Gorgeous graphics
    Intelligent and deadly enemy
    Satisfying sidequests
    Promising Ending

    While playing this game I felt the same intellectual awe I felt while playing Half Life 2. The ways you can use the Gloo cannon are reminiscent to Half Life 2's Gravity Gun. The game is not a copy of Half Life 2 but has the similar intelligent atmosphere.

    This game is absolutely not to be missed and you should take your time and enjoy all the side missions and secrets the game has to offer. These games remind us that singleplayer story missions are much more valuable and memorable than online matches.

    PS: Not to spoil anything, but when you are done playing the game you will realize it was your character analysis.
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  91. May 20, 2018
    5
    First off the gameplay is awful. At no point does it feel like there is any skill involved in combat at all. It is simply, "do I have enough ammo and hp?" Check, ok win fight. The stealth mechanics are half fleshed out. The entire space sequences are annoying as **** because the movement mechanics in space are awful. The main story is meh with an equally unexciting ending.

    The one good
    First off the gameplay is awful. At no point does it feel like there is any skill involved in combat at all. It is simply, "do I have enough ammo and hp?" Check, ok win fight. The stealth mechanics are half fleshed out. The entire space sequences are annoying as **** because the movement mechanics in space are awful. The main story is meh with an equally unexciting ending.

    The one good thing that is the side quests and how they develop the side characters in this game. All of the side content (emails, quests, audiologs). However the pacing with the side quests is quite slow, as they don't really pick up until you're 6-7 hours into the main story.

    The story is bad, but the storytelling( i.e good side quests and content) is good. The gameplay feels like a meshed up deus ex and bioshock child that does neither well.
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  92. May 10, 2018
    6
    амое интригующее в ПРей погулять по станции и таким образом самого себя развлекать. На мой взгляд маловато для такого претенциозного проекта. Больше для себя плюсов я не нашел.
    Еще до выхода игры было мнение, что разнообразия врагов ждать не надо и пессимизм оправдался.
    Фантомы, мимики и автоматические операторы, которые постоянно спамятся на уже вроде бы очищенных локациях - вот и все
    амое интригующее в ПРей погулять по станции и таким образом самого себя развлекать. На мой взгляд маловато для такого претенциозного проекта. Больше для себя плюсов я не нашел.
    Еще до выхода игры было мнение, что разнообразия врагов ждать не надо и пессимизм оправдался.
    Фантомы, мимики и автоматические операторы, которые постоянно спамятся на уже вроде бы очищенных локациях - вот и все чего вам нужно ожидать. Атмосфера давит первые пару часов и дальше любой человек привыкает к происходящему, далее меня лично одолевала скука и никакой шикарный дизайн уровней в стиле арт-деко тут дело не спасет.
    Что по сюжету?
    Опять страшная корпорация.
    Опять пропаганда о "блади комми" с ГУЛАГами, опять отсутствие импакта у оружия и опять прыгающий фпс, впрочем больше бесили долгие загрузки между локациями.
    Я понимаю, ведь железо у коробок отвратное, но мы-то причем?
    У меня конкретно гибридный HDD и как минимум час-полтора от прохождения мне пришлось потрать на загрузку уровней и шейдеров.
    Спасибо за обратный порт, беседка!
    Резюме:
    Если не будете блевать от торчащих ушей Биошок с Системшоком - играйте на здоровье.
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  93. Apr 5, 2018
    9
    Great visuals. Engaging game-play and storyline. Great ambiance/sound design. I very much enjoyed the game and played it through twice in rapid succession (the second time focusing on many of the side quests I didn't spend time on during the first run). The only part that's a bit disappointing is a single cut-scene (at a key point) that just looks...cheap. I don't know if it was rushed orGreat visuals. Engaging game-play and storyline. Great ambiance/sound design. I very much enjoyed the game and played it through twice in rapid succession (the second time focusing on many of the side quests I didn't spend time on during the first run). The only part that's a bit disappointing is a single cut-scene (at a key point) that just looks...cheap. I don't know if it was rushed or just poorly executed. But apart from that, playing the game was a great experience. I'm looking forward to the "secret" announcement expected in June (fingers crossed for a DLC mission). Expand
  94. Mar 29, 2018
    9
    One of the most underrated games in 2017. More mechanics than in the bioshock and deus ex. Game isnt holding you for a fool. And one of the best sci fi stories .
  95. Mar 26, 2018
    6
    I really wanted to like Prey especially with it's strong opening and great level design. But I encountered at least a half dozen game ending bugs, bad story, backtracking, and awful zero G sections made me quit this one 20 hours in.
  96. Feb 28, 2018
    7
    When Bioshock and Dead Space give each other a special hug you get PREY. Atmosphere and ambience are amazing, the weapon variety is solid, the shooting mechanics are acceptable and the graphics are above average. This game is worth at minimum a rental but I recommend a buy. 10/10 Would special hug again.
  97. Jan 19, 2018
    10
    Prey is a game very much in the vein of System Shock and Bioshock. You play as Morgan Yu – or so everyone in the game tells you. You have amnesia, it seems, and a mysterious man named January has helped you escape while aliens run amok on Talos I, the space station you’re on. But this isn’t altruism – January wants something from Morgan. You see, everything has gone sideways; the aliensPrey is a game very much in the vein of System Shock and Bioshock. You play as Morgan Yu – or so everyone in the game tells you. You have amnesia, it seems, and a mysterious man named January has helped you escape while aliens run amok on Talos I, the space station you’re on. But this isn’t altruism – January wants something from Morgan. You see, everything has gone sideways; the aliens that were being experimented on have escaped from containment and are doing horrible things to the humans on board the space station. If even one of the aliens from the ship make it to earth, it is game over. There’s really only one solution – blow everything up, and make sure nothing gets off the ship.

    Are such extreme measures justified?

    Can January be trusted?

    And given that the world has very advanced simulations, and chips that can be implanted into your brain to give you new skills (and removed to take away your memories), can *anything* you see really be trusted?

    Throughout the game, this is tested repeatedly, as you are beseeched by survivors to rescue them, have mind-controlled humans thrown at you in suicidal attacks by aliens, and your big brother – Alex Yu – asks you to listen to him and trust him, despite the horrible experiments which have been done on Talos I. And if you pay close attention to various aspects of the environment and game design, you might get even more suspicious, doubly so when you start reading about just what some of the experiments were. The many hints dropped throughout the game about the true nature of what was going on worked really well, and kept me nice and paranoid all the way through to the end.

    Prey, like many games, has a morality system, but unlike many games, the game actually hides it; rather than the morality system being anything obvious, any sort of meter, it is dictated by your actions over the course of the game. You are constantly exposed to contradictory directives – you yourself, in a memory gambit, left behind multiple conflicting goals for yourself, and you have to choose which of them are right. Worse, when dealing with people who were involved in various experiments – or who are prisoners who were sentenced to death for terrible crimes – should you save them, or is it right to leave them to die, or even kill them yourself? Is January’s callous action – that blowing the whole place up is the only way to be sure – a sign of his sociopathy, or is he encouraging you to do the right thing?

    The core gameplay itself consists of exploring the space station while using a variety of weapons to combat both the aliens and a few robots corrupted by their control. Morgan starts out with the classic wrench, but over the course of the game finds a small but versatile armory – a pistol, a shotgun, a long-ranged beam weapon which can cause aliens to explode when they’re fried with it enough, a zappy stun gun that is great for stunning things and damaging electronics, a gun that shoots a powerful industrial adhesive which can be used for both messing with enemies as well as shutting down environmental threats and scaling walls, and a handful of creative grenades that, rather than simply exploiding, do things like recycle all nearby material into base components or send out an EMP shock wave or attract enemies. There is even a nerf gun in the game which seems useless at first but which can be used to push buttons from a distance or blow up mines.

    This is a game about using what you have to your advantage, and most situations can be approached in a variety of ways. You can sneak past enemies, or sneak up on them and attack them, or use the station’s turrets to supplement your firepower. You can acquire alien psionic abilities, but at the potential cost of your humanity, and automated defense systems which are designed to protect against aliens will also start protecting against *you*. You can spend the materials you manage to scrounge up on making more ammo, or on improving your weapons, or on crafting neuromods to enhance your base talents. And even navigating the environment often allows multiple routes – hacking your way through doors, finding keycards or key codes, finding a secret route into the room through the crawlspaces, using the typhon mimic ability to turn into a coffee cup and roll in through a gap, break a hole in the glass window and shoot your nerf gun in across the room to punch a button to open the door on the other side…

    Many, many parts of the game can thus be approached in a wide variety of ways, giving the player a broad spectrum of potential axes of approach. Better still, trying to do the same thing over and over again is likely to result in you running short on a necessary resource – simply running around shooting everything will rapidly deplete your ammo, forcing you to either use a different weapon, or rely on other abilities to see your way through.

    Recommended if you like Bioshock.
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  98. Jan 15, 2018
    9
    INTRO
    Prey is a magnificent game. You'll spend at least 25 hours in the game to beat it if you complete most of the side quests, and you won't regret a single second of it.
    The game is essentially a better version of Dead Space, but less linear and incorporates BioShock mechanics as well as a deep story and a reasonable amount of freedom for you to approach your objectives. STORY
    INTRO
    Prey is a magnificent game. You'll spend at least 25 hours in the game to beat it if you complete most of the side quests, and you won't regret a single second of it.

    The game is essentially a better version of Dead Space, but less linear and incorporates BioShock mechanics as well as a deep story and a reasonable amount of freedom for you to approach your objectives.

    STORY
    If you enjoy space movies, particularly ones relating to habitation in a space vessel, station, or base, you're in for a treat. The first of its kind for a video game, Prey is about a lone survivor who has been deserted on a space station that has been taken over by sentient alien lifeforms.

    Waking up one day and not remembering anything that happened in the past, as you explore the station and progress, you will find out more and more about what happened to the station and what their crew specializes in: alien technology research.

    You find out that you have a sibling who is also alive on the station, but all is not as it seems as there is a more ulterior motive behind what's going on in the station and your sibling is following their own agenda.

    GAMEPLAY
    This game is not a hardcore alien shooter. It's closer to a game like BioShock or Dishonored where you have many weapons and abilities at your disposal and can mix and match play styles as necessary.

    Similar to the Dishonored series or recent Deus Ex games, there is a skill system where you distribute "Neuromods" to the particular skills you wish to acquire in order to improve your character or allow you to do more in the game.

    There are all sorts of enemies in the game and each of them have their own strengths and weaknesses. You are required to research them in order to learn new alien abilities and to know the best way to deal with them. Ammunition isn't overly abundant in the game, so you do need to avoid being wasteful to a degree.

    One unique mechanic of Prey is that you are able to fly in space and zero-gravity areas in the station. It is clear that Bethesda spent a lot of time on this mechanic, as it is very realistic and very satisfying to play.

    Although quests are spread out all across the station, the game is enjoyable enough that going back and forth from place to place isn't a total chore. It's fun to explore every nook and cranny and to collect things. A lot of work was placed into map design. Exploring new areas is interesting as no two places are the same.

    Bethesda incorporated a stealth system into the game like they did in Dishonored, but it's somewhat weak and doesn't reward you in any way for it. Personally, I feel that Prey is better enjoyed by just playing it without focusing on stealth. The game wasn't built to be played a second time, and wasn't meant for you to let enemies stay alive. The game is already difficult enough as it is.

    The only complaint I have with the game is the insignificance of many mechanics that are incorporated but are seemingly meaningless in the game. For example, radiation is virtually a non-issue, and most of the Typhon Neuromod upgrades are not needed to beat the game even though there are plenty of them to choose from. This causes the game to be a little one-dimensional.

    SUMMARY
    There's not much more I can say about the game. I definitely recommend playing it as it is unique and well-designed. The story is immersive and it is fun to think of the best way to approach a situation.

    I strongly advise installing the game on an SSD since you will often need to go from area to area and the load times can get annoying after a while.

    I give this game a 9 out of 10 for being a memorable experience. If I ever need to recommend a space station exploration game, Prey is definitely one of them.
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  99. Jan 11, 2018
    5
    NOT A FUN GAME, UTTERLY BORING, AND FRUSTRAITINGLY ANNOYING TO PLAY 3/10, NOT CHALLENGING ONCE YOU FIND OUT THAT MAXING OUT COMBAT EARLY IN THE GAME HELPS A TON (not an issue, i actually recommend you do this, cus the game is annoying af), A BIG WASTE OF TIME, STEALTH IS A JOKE

    Let me start out by saying that this game is quite challenging. Even at normal difficulty I found myself
    NOT A FUN GAME, UTTERLY BORING, AND FRUSTRAITINGLY ANNOYING TO PLAY 3/10, NOT CHALLENGING ONCE YOU FIND OUT THAT MAXING OUT COMBAT EARLY IN THE GAME HELPS A TON (not an issue, i actually recommend you do this, cus the game is annoying af), A BIG WASTE OF TIME, STEALTH IS A JOKE

    Let me start out by saying that this game is quite challenging. Even at normal difficulty I found myself struggling to stay alive due to the ridiculously low amount of supplies you receive. At this difficulty, I found myself in a position where I really wasn’t enjoying the game. I had to sneak passed enemies, which took forever; all the sneaking bored the hell out of me. Ultimately, I lowered the difficulty to easy and was able to enjoy the game a lot more. No longer did I have to wait monumentally long seconds for an enemy to pass. Instead, I could now blast them with my pistol or shotgun without worrying whether I’ld run out of ammo. However, even at the lowest difficulty, the game still presents you with a challenge of ammo conservation; so, easy on the trigger fellas – ya’ll going to need to save your ammo. Prey is not your average shooter, it’s a slow paced “survival horror”.

    Story is quite interesting; I will have to update this review further down the line when I finish the game. The maps and UI are kind of confusing at first, but you’ll later get used to it. Enemies are fairly challenging, but all enemies can be quickly dispatched with guns – if you have the ammunition.

    UPDATE: Oh man, is this game annoying to play. You will consistantly find yourself taking on a side mission, only to find out that you do not have a certain skill level to complete that task. By the time you find out, you've trecked accross the map and wasted monumental amounts of time & a♥♥♥♥♥♥ton of limited resources.

    The game likes to lock you out from key main story areas if you don't upgrade your character in a certain way. I had to waste upgrade points just to get through a certain door, no other alternatives but to upgrade. I tried looking for hidden paths but nothing popped up; ultimately had to upgrade hacking to open a door. Rather would have used them upgrade points on more usefull skills on the tree. Ultimately, you are going to waste a lot of time grinding for upgrades. Recommend you avoid this game if your time is valuable to you.

    This game is hard to enjoy, combat is pretty wack. I utterly regret buying this game.

    UPDATE: finally finished the game, thank god! It felt like i was taking a bullet out of me. Honestly, this game isn't worth the play through. It was more annoying than fun. Even after i learned how to dispose of all enemies effectively, it was still annoying to play. overall, i give the game a 5/10. buy it when it hits 10 bucks, or dont buy it at all. its a waste of time and has too much back tracking and area lock outs for you to even enjoy. Not to mention the subpar combat system. This is that old school type of game that I wish stayed dead. its tedious af, and annoying af.
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  100. Jan 2, 2018
    6
    Prey has elements that are 9/10 or better and other parts that are 4/10 or worse. It has a solid story, good atmosphere and ambience, and only crashed once. I couldn't stand the repetitive traveling in zones and I really didn't enjoy the combat. I would've much preferred a 6 hour game with the story compacted in there. Honestly, I would've preferred Prey as a walking simulator - and I'mPrey has elements that are 9/10 or better and other parts that are 4/10 or worse. It has a solid story, good atmosphere and ambience, and only crashed once. I couldn't stand the repetitive traveling in zones and I really didn't enjoy the combat. I would've much preferred a 6 hour game with the story compacted in there. Honestly, I would've preferred Prey as a walking simulator - and I'm someone who loves Deus Ex and Dishonored and enjoyed Bioshock, but I was just waiting on this game to end the last half or more. The stealth options are not anywhere near what Dishonored or Deus Ex bring. Expand
Metascore
82

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 35 out of 38
  2. Negative: 1 out of 38
  1. Nov 15, 2017
    60
    Many of its elements never quite come together, so there’s no payoff. The clumsy human stories, the botched difficulty curve, the dangling gameplay threads, the pointless decisions, the cool 3D printer scavenging economy, the coral, the hunters, the various survivors who need saving. If I never had fewer than a dozen mana potions, what did it matter whether I did the quest to put mana healing into the water supply?
  2. LEVEL (Czech Republic)
    Jul 5, 2017
    100
    Prey offers one of the best gaming environments in the history and builds on it its sophisticated, exciting, and unusually entertaining gameplay. A weaker story and sometimes too high difficulty does not change the fact that Arkane studios has once again produced something special. [Issue#275]
  3. Jun 30, 2017
    80
    A great game of action and exploration, with rich, interlocking mechanics. May be a little bit derivative, but a tonne of fun nonetheless. [Issue#263, p.56]