User Score
8.2

Generally favorable reviews- based on 1672 Ratings

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  1. Aug 27, 2023
    7
    This is a fun game. I found it mostly enjoyable and immersive.
    When I play this game I don't want to stop.
    I spent a lot of time just mucking around putting all objects I could pick up from all the rooms in the Talos lobby into the exhibition room just because I can and I like doing it. I like that you have a choice and can choose to play as a female or male Morgan Yu. I liked
    This is a fun game. I found it mostly enjoyable and immersive.
    When I play this game I don't want to stop.
    I spent a lot of time just mucking around putting all objects I could pick up from all the rooms in the Talos lobby into the exhibition room just because I can and I like doing it.

    I like that you have a choice and can choose to play as a female or male Morgan Yu.

    I liked thoroughly exploring every area and trying to find everything.

    The story is ok, but not exciting or interesting enough.

    I dislike that enemies are kind of boring all are way too simular black gloopy things of various size. Combat doesn't feel fun, it feels strange and floaty.
    There weren't any fights that were particuarly thrilling or exciting.

    Never bought the DLC as I found out it is timed, I hate anything that is restricted by time as I like to take my time and thoroughly explore and not have to rush, I also dislike and don't play any rogue type games, so this DLC is everything I dislike in a game.

    It can be buggy as when I got enough points to hack the safe at the start lab area I could jump down but could not go back through as the helicopter room walls had no openings to go through. I managed to jump back up, though that area should not be blocked and is a bug.

    It's an enjoyable and fun game to play through at least once. The ending was interesting, though quite disappointing.
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  2. Aug 15, 2023
    5
    Has nothing to do with the previous Prey game, and its inferior in every aspect if you ask me.
    This is the type of game where you are better off playing on easy because harder difficulties just mean the enemies become overpowered damage sponges that you have to avoid until you have grinded and done enough errand boy activities to be allowed to fight them without immediately running out of
    Has nothing to do with the previous Prey game, and its inferior in every aspect if you ask me.
    This is the type of game where you are better off playing on easy because harder difficulties just mean the enemies become overpowered damage sponges that you have to avoid until you have grinded and done enough errand boy activities to be allowed to fight them without immediately running out of ammo or being insta killed.
    The level transitions are amongst the most obnoxious ever, you click on a door and get asked with a windows type prompt if you really want to change levels, then you get to watch an ugly loading screen and then you have to press again for the game to continue, what the f. Humans and weapon models just look bad, the whole scenery has bad art that lacks contrast and realism, its not a very good looking game. The story is bioshock in space.
    Just mediocrity all around.
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  3. Jul 19, 2023
    6
    It is definitely not terrible, but it doesn't do anything to reinvent the wheel for anything. My best description of it gameplay wise—is a new gen 4k remaster of something like Dino Crisis, Resident Evil 1, or/and Dead Space.

    However if you are new to this type of stuff or haven't really been able to get your survival horror fix in a while. This game is going to be at least a 9 out of
    It is definitely not terrible, but it doesn't do anything to reinvent the wheel for anything. My best description of it gameplay wise—is a new gen 4k remaster of something like Dino Crisis, Resident Evil 1, or/and Dead Space.

    However if you are new to this type of stuff or haven't really been able to get your survival horror fix in a while. This game is going to be at least a 9 out of 10 for you.
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  4. Jul 19, 2023
    5
    A game where you explore for vast amounts of time needs appropriate music, look at how well Deus Ex Human Revolution did it especially the Sarif Industries theme. It makes you enjoy the atmosphere and exploration 10 times more. I wasn't grabbed by the story personally and the game is woke, at least I didn't pay for it as it was a giveaway from Epic.
  5. Jul 10, 2023
    5
    I've heard many good things about prey and I was hopping for a really good game but unfortunately I was disappointed. Story is really interesting at the beginning but after few hours it's becoming absolute boring and Incomprehensible and it's totally blending with side quests. The biggest problem in this game is a quest structure... Almost every quest is looking exactly the same... YouI've heard many good things about prey and I was hopping for a really good game but unfortunately I was disappointed. Story is really interesting at the beginning but after few hours it's becoming absolute boring and Incomprehensible and it's totally blending with side quests. The biggest problem in this game is a quest structure... Almost every quest is looking exactly the same... You need to avoid enemies while searching for as many key cards you can find and next you need to find the doors that you need to open. At the beginning it's fun but when you realize that this game can't offer you anything besides this scheme it's totally messed up experience. Fighting in this game is a one big misunderstanding... Enemies are very strong and can kill you very quickly but you are constantly running out of ammo or stamina to defend yourself. And even if you beat tough enemy your reward will probably be some worthless junk like banana peel... Seriously? After 10 hours of playing pray is becoming so boring and frustrating... Enemies are everywhere and you are running out of ammo, out of room in you backpack out of ideas where to find another KEY CARD! When you'll reach your destination, sneek pass or kill every enemy, searched every corner for loot... You'll probably realized that you missed somewhere a KEY CARD. This game would be a 6 hours long if you throw out all the searching for those stupid KEY CARDS to all the doors. Maybe I am just not patient enough or maybe I just played this game somewhat differently than others... But this game wasn't for me at all... I really do understand now why this game never reached a wider audience. Expand
  6. Apr 2, 2023
    5
    This review contains spoilers, click expand to view. It is an okay game by the end of it. I have just completed it. It took a fair amount of time so is good enough to keep me playing. However, about half way through it became clear that a bunch of the story doesn't make sense. Key things that make you go... what? It loses its gameplay edge fairly early on too as it is clear exactly how much repetition and constant backtracking there needs to be. Some of the side quests are buggy. Some of them are stupid and could be resolve din 20 seconds if the protagonist could speak which he cannot. It is very 'woke'. Some people won't care or possibly notice but many will and I find it yet another attack on society through popular media, it is tiresome and over represented to an absurd level. There are better graphics out there but these fit with the game and are pleasant to look at. The biggest frustration however is the ending. You rush madly to fulfil your decision (which is a pretty polar opposite decision by the way and there appears to be little information to work with other than how you feel about life. Risk based decisions REQUIRE risk analysis conversation and resolution. I won't type much more in here to avoid clear spoilers but the potential was missed. Then, even missed you expect some narrative completion but no... Instead it is over UNTIL a secret extra ending at the end of the credits. This ending is just a giant gift of **** given from Bethesda to us. It is a classic NO NO NO, in story telling. It was not a clever twist, it undoes so very much of everything, makes light of the work you have done (and I'll be honest, at times I approached this game like it was work) and basically 'I woke up, and it was all (mostly) a dream is a slap in the face with a floppy. Oh well, pleased I bought it on super discount. Expand
  7. Jan 19, 2023
    5
    устал от игры , скучно все от сюжета до геймплея .....................................
  8. Dec 21, 2022
    6
    I could have liked this game a lot if it weren't for the banal techbro plot that was obvious from the very beginning. When you know where the story is ultimately going, it's not conducive to making people care about what happens along the way.

    There was plenty of other stuff not to like too, like the resource harvesting grind, the unsatisfying and overly complex combat against damage
    I could have liked this game a lot if it weren't for the banal techbro plot that was obvious from the very beginning. When you know where the story is ultimately going, it's not conducive to making people care about what happens along the way.

    There was plenty of other stuff not to like too, like the resource harvesting grind, the unsatisfying and overly complex combat against damage sponge enemies that are much the same black smear or annoying bots.

    There's one enemy that is hilariously lame and deserves special mention, because I think it's one of the most poorly designed enemies I have experienced in gaming. When you encounter this enemy, literally the best way of dealing with it is to simply walk away and do something else or check your phone for a few minutes while it's screeching away in the background. Yeah, it's an enemy so ridiculous the best way of beating is to stop playing the game!

    There was plenty of good too, like the exploration, interesting and much more enjoyable side quests, organic upgrading and the multiple approaches to objectives. A lot of this was well thought out and I had a lot of fun trying different things, or even discovering I could have done *this* instead of *that*. The good stuff was good enough to keep me going through the whole game to the end.

    Unfortunately the obviousness of the main story and the complete apathy it induced towards the NPCs and the main quest ruined the game for me. I was hoping it was going to surprise and not do the obvious, but it didn't. I killed them all in the end, and didn't feel bad about it in the least.

    Also, the game seemed to become increasingly unstable the further I progressed, with crashes on transitioning maps, disappearing weapons, passive enemies and more.

    I'd like to see another game with the good parts but with a less brain dead setting and more interesting enemies.
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  9. Dec 15, 2022
    7
    This game is not for everybody. I expected "Dishonored in space" and that's not exactly what Prey is. It's way more stealth based, slow and your character is for most of the game hugely under-powered. I love Arkane and Prey definitely isn't a bad game, just a one I didn't enjoy as much as I thought.
  10. Dec 12, 2022
    6
    Arkada akan çok iyi bir hikaye var ama düşmanlarla savaşmak, o kadar bayık ve geri kalmış ki. Hikayeyi gölgeliyor.
  11. Nov 19, 2022
    7
    Made a lot of memories with this one!! i recommend everyone to give it a try :)
  12. Jul 17, 2022
    5
    After the intro, game falls horribly bad. ,
    The game simply doesn't tells you anything. Interface is like "Do you have to find a card? Go and find it, b***h. Not my problem."
    And you are trying the find the card in the literally one the worst video game map in history. You don't understand where is where. There is no minimap and objects are in absurd places. Plus you can't search thing
    After the intro, game falls horribly bad. ,
    The game simply doesn't tells you anything. Interface is like "Do you have to find a card? Go and find it, b***h. Not my problem."
    And you are trying the find the card in the literally one the worst video game map in history. You don't understand where is where. There is no minimap and objects are in absurd places. Plus you can't search thing in peace. Monsters are very powerful = You are dead if they find you. Funny thing is there is no death penalty so you are beginning to say "Let's die here and not waste ammo." Lol. Imo this game is a big failure, they simply couldn't balance it. Still i'm giving a 5 because of the ıntro, amazıng FPS camera (whıch is really rare in games) and some other mınor thıngs.

    I'm deletıng ıt after playıng ıt 4 hours, ı recommend ıt ıf you are a fan of both scı-fı and fps games (that doesn't make you vomıt because of movement).
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  13. Jun 18, 2022
    7
    It's okay? It's a perfectly serviceable immersive sim with all the bits you like that work competently. If you can't play Deus Ex or System Shock or BioShock or Dishonored and need an immersive sim fix you should give Prey a shot. It has all the stuff you like, the email reading from Deus Ex, the stealth parkour from Dishonored, the history buff lore from BioShock, the space stationIt's okay? It's a perfectly serviceable immersive sim with all the bits you like that work competently. If you can't play Deus Ex or System Shock or BioShock or Dishonored and need an immersive sim fix you should give Prey a shot. It has all the stuff you like, the email reading from Deus Ex, the stealth parkour from Dishonored, the history buff lore from BioShock, the space station crawling with alien monsters from System Shock, the weapon and ability upgrades from Deus Ex, the audio logs from System Shock, (the headcrabs from Half-Life), and the morality choices from Dishonored. Just don't play Prey if you want something novel, or a mystery that pays off, or an ending that's satisfying. Expand
  14. Apr 12, 2022
    5
    I have the utmost respect for the Arkane studio for its Dishonored masterpiece. But this game never happened, the gameplay part, which I expected to be the strongest at first, disappointed me. In fact, it was such a big disappointment that I couldn't finish the game.
  15. Sep 18, 2021
    6
    ====================IIIIIIIIII GAME SCORE : 64 IIIIIIIIII====================
  16. Jul 23, 2021
    6
    Сначала затянула а потом уже вообще надоела!
  17. Jul 12, 2021
    7
    14 saatin sonunda bitirdim. Normalde bu tarz yan görevlerin ve keşfin bol olduğu oyunların her yerine girer çıkarım ve her şeyi yapmaya çalışırım. Nitekim bu oyunda ilk yarısında öyle oynadım. Görev harici her yere girip çıkıyor, zor olsa da key card bulup odaları keşfediyordum. Gördüğüm yan karakterlerin görevlerini aksatmıyordum. Ancak ilk yarısından sonra oyunda neredeyse hiç yan görev14 saatin sonunda bitirdim. Normalde bu tarz yan görevlerin ve keşfin bol olduğu oyunların her yerine girer çıkarım ve her şeyi yapmaya çalışırım. Nitekim bu oyunda ilk yarısında öyle oynadım. Görev harici her yere girip çıkıyor, zor olsa da key card bulup odaları keşfediyordum. Gördüğüm yan karakterlerin görevlerini aksatmıyordum. Ancak ilk yarısından sonra oyunda neredeyse hiç yan görev yapmaz oldum ve düz ana görevden ilerledim. Bunun ilk nedeni etrafta dolaşmanın zor olması. Her yere girmek için nerede olduğu bilmediğiniz bir key card bulmanız gerekiyor. Bir iki neyse de bir yerden sonra sıktı ve uğraşmak istemedim. Diğer nedeni aynı yerleri dolaşıp durmaktı. Farklı görev için geçtiğiniz aynı koridordan ellinci kez geçmek sıktı. Normalde açık dünya oyunları bunu fast travel ile çözerler. Oyuncu aynı yerden geçip durmasın, sıkılmasın diye. Bunda o özellik de yoktu. Diğer yandan sürekli spawnlanan düşmanlarla uğraşmak baydı. Lan aynı koridordan ellinci kez geçiyorum zaten, bir de aynı düşmanı aynı yerde neden karşıma çıkarıyorsun. Combat zevkli değil ki üstelik. Bir de çoğu yan hikaye olarak tatmin edici değildi. Onu oraya götür, şu bozulmuş tamir et. Bunların peşinde saatlerce koşmak istemedim.

    Konuşmayan karakterimizle, tesiste yaşanan felaket hikayesiyle bana Half Life'ı anımsattı. Keşfe açık olması, her yere girip çıkabilmeniz ve keşfederken kullanacağınız yöntemin (hack, ağır eşya kaldırma gibi) tamamen sizin oyun tarzınıza ve dağıttığınız skill puanlarına göre belirlenmesi serbest bir oyun deneyimi sağlıyor. Skilleriniz ikiye ayrılıyor, büyü gibi doğa üstü yetenekler ya da mühendislik falan yeteneğiniz artırdığınız insani yetenekler. Büyü çok kasarsanız korkunç yaratıklar peşinize düşüyor, daha çok kaos oluyor, normalde size saldırmayan taretler sizi düşman olarak algılıyor.

    Oyundaki craft sistemini beğendim. Topladığınız ıvır zıvırı geri dönüşümde organik madde gibi şeylere dönüştürüp, 3d yazıcıda onları hammadde olarak kullanıyorsunuz.

    Düşmanlar çok çeşitli olmasa da yaklaşımınız düşman türüne göre değişiyor. Hepsinin zaafı olan silah veya skill farklı. O nedenle tek bir silahla oynayamıyorsunuz.

    Hikaye anlatım tekniğini çok sevmedim. Notlar, ses kayıtları ya da telefonla görüşmelerle hikaye anlatılıyor. Bunları takip etmesi bir süre sonra yorucu hale geliyor.

    Oyunun sonunu yani yaşadıklarımızın bir simülasyon olduğunu tahmin etmiştim ama yarı insan yarı yaratık olduğunu ve dünyanın zaten mahvolduğunu düşünememiştim.

    Sonuçta teoride güzel oyun olsa da atmosferi ve tekrar eden görev yapısı nedeniyle bir süre sonra sıkıyor.
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  18. Jun 18, 2021
    6
    Terribly boring, annoying all the time you have to look for something, everything is locked, enemies appers from nowhere, biggest enemies takes no damage, but makes tons of them
  19. Jan 30, 2021
    7
    Aviso de que escribo esto habiendo dejado el juego incompleto, ¿Por qué? Básicamente el sistema de combate me parece pésimo, pero la historia, ambientación y sonido de este juego son maravillosos. Si no te importa un sistema de combate malo y tosco como él solo, disfruta de una historia jodidamente inmersiva.
  20. Dec 22, 2020
    7
    Delightful plot.
    Interesting puzzles and quests.
    Terrible combat mechanics.

    My rating would have been higher if the option to buy the Prey had not been removed for the sake of this game (i mean game from 2006).
  21. Dec 15, 2020
    6
    Больше 6 баллов поставить не могу из-за общей унылости игры ближе ко 2 половине сюжета, когда и станция исследована, и ресурсов остается мало.
    В итоге это превращается в обычную беготню между секциями Талос-1 во имя великой цели(которую игра сама спойлерит, что странно).
    Отдельно хочется отметить то, что станция на самом деле довольно большая, дизайн ее на приемлемом уровне, хотя уровнем
    Больше 6 баллов поставить не могу из-за общей унылости игры ближе ко 2 половине сюжета, когда и станция исследована, и ресурсов остается мало.
    В итоге это превращается в обычную беготню между секциями Талос-1 во имя великой цели(которую игра сама спойлерит, что странно).
    Отдельно хочется отметить то, что станция на самом деле довольно большая, дизайн ее на приемлемом уровне, хотя уровнем Dishonored тут и не пахнет.
    Кому хочется вариативности тоже ее получат, проходить секции и мясить тифонов можно с умом, больше сказать по игре нечего.
    Типичный проходняк именно в жанре имерсив сив, как бы это комично не звучало и типичная игра, которую можно купить за 200-500 рублей по скидкам для обывателя.
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  22. Nov 13, 2020
    7
    I want to say first off that I don’t think Prey was a bad game. Some of what I’ll say will sound a bit negative but overall it is a solid game. It is like a space version of Bioshock and Dishonored but it has worse combat than either of those. It has many things it did well but I didn’t enjoy the combat much. I found there to be too few weapons to use for my liking. There is a shotgun;I want to say first off that I don’t think Prey was a bad game. Some of what I’ll say will sound a bit negative but overall it is a solid game. It is like a space version of Bioshock and Dishonored but it has worse combat than either of those. It has many things it did well but I didn’t enjoy the combat much. I found there to be too few weapons to use for my liking. There is a shotgun; pistol and a wrench as your main weapons. There are some grenade type weapons you can use that have different properties and there are powers you can choose to learn. Overall though I wasn’t interested in the alien powers and found the environmental attacks such as throwing furniture at enemies cute but not something that I wanted to do often. I also didn’t like the zero gravity parts as I found moving around annoying as I kept flying past where I wanted to go. There were also some timed missions which is a game feature I despise. Another game idea I hate that was used was respawning enemies. After killing all enemies in an area I could return later and there were new ones there. Now they weren’t the same ones, it was trying to say that the aliens were moving about the ship and nowhere was safe but the timing was way off. I could leave an area and return seconds later and there would be new enemies. You may say the game doesn’t follow real time but the timed missions were indeed using real time so I maintain it was poorly done. Many objectives were also very vague about where to go or what to do. Others were very specific or easy to figure out so it was a toss up on whether I would enjoy the mission. Lastly I was hoping that there would be some explanation about just what the Nightmare Typhon was but it never came. This thing stalks you across the station and even if you kill the thing it will come back later and hunt you more. I thought that maybe it would play a bigger role than just annoying me but I was wrong.

    Now let me state what the game did well. The story was great and the further it got in the more I enjoyed it. I loved finding audio logs; emails; notes; etc that helped fill in the gaps on just what happened on Talos I. The voice acting was well done across the board. The trauma effects were fantastic. If you choose to turn it on there are trauma effects that can happen to your body based on certain injuries. You can become concussed; get radiation sickness; break bones; hemorrhage blood; etc. They were very well done in terms of the little details. When I was concussed everything became blurry at times and light was disorientating. When bones would break from a fall you could hear the bones crunch while walking and you limped. When you were hemorrhaging blood you left bloody footprints. The inventory system was well done and reminded me of Deus Ex. The system of being able to recycle items to build other items was well used. The graphics overall were pretty good. Facial detail and fire detail were a bit poor but the colour use was good as was the detail on weapons and objects.

    I played Prey on Linux using Wine and Lutris. The game did have some technical issues. It crashed to desktop while loading a game once. It also froze once during the end credits and once during game play. Overall the performance was good. It did get laggy for a literal second or two sometimes but it wasn’t frequent and it never lasted longer than a couple seconds. The frame rate was usually over 80 FPS. There are 5 graphics options; 4 AA options; 4 AF options; and an FOV slider that went from 60-120. Alt-Tab worked. You can manually save whenever you want aside from when on elevators. There are 20 save slots although with the auto saves the game does at points there can be more. I played version 10966486 (38551) from GOG. You can change the difficulty settings at any time.

    Game Engine: Cryengine
    Disk Space Used: 27.5 GB
    GPU Usage: 0-99 %
    VRAM Usage: 3255-4178 MB
    CPU Usage: 14-41 %
    RAM Usage: 3.0-4.4 GB
    Frame Rate: 27-144 FPS
    Settings used: Highest; SMAA2x; 16xAF; adaptive resolution off

    So in the end did I have fun ? I did. I didn’t enjoy all of the game but I enjoyed enough of it to finish it. The good outweighs the bad. I finished Prey in 26 hours 47 minutes. I paid $14.99 CAD for it and would place it’s value closer to the $20 range. If you’re looking for a pure shooter it won’t fit the bill but if you’re more into adventure than pure action than it has enough to offer.

    My Score: 7/10

    My System:

    AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 5700 XT Gaming X 8GB | Mesa 20.0.8 | Samsung 970 Evo Plus 500GB | Linux Mint 20 | Mate 1.24 | Kernel 5.8.0-25-generic | Wine 5.21 | DXVK 1.7.2 | ACO Compiler | Feral Game Mode
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  23. Jul 26, 2020
    7
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  24. May 13, 2020
    7
    I was asking myself where would it go after the stellar opening? And the answer is pretty much nowhere. It stagnates for a couple of hours and then it ends. Ending is pretty good and makes you reframe the story. Too bad the meat of it is a bit lacking. The genre definitely does not seem to be my cup of tea.
  25. Apr 27, 2020
    6
    This is such a unique game, i love games like system shock/ bioshock and was a massive fan of the original prey, i brought the game years ago and just never got round to playing it, so with the lockdown atm i thought now is the time! Ok first things first the game world/ space station is very nicely designed the devs obviously put alot of time / effort into it, and it shows although itThis is such a unique game, i love games like system shock/ bioshock and was a massive fan of the original prey, i brought the game years ago and just never got round to playing it, so with the lockdown atm i thought now is the time! Ok first things first the game world/ space station is very nicely designed the devs obviously put alot of time / effort into it, and it shows although it must be said that even though this game is a few years old now even taking that into account the visuals are quite dated looking but being an old skool gamer pretty graphics is just a bonus if the game plays well, great! npc's/ enemies look terrible im talking ps2 era terrible and you cant help but keep noticing that, npcs they kind of get away with, but the bland enemy designs are lazy, im not exaggerating when i say 90% are different shaped purple blobs, with a few nice touches in between which i wont spoil, considering this is using the cryengine technically it is a mess and kind of broken, from some of the longest load times ive seen in 10 years and thats using an ssd to broken frame rates when alot is happening on screen multiple times especially with multiple lasers it dropped to 5-6 fps a few times i just assumed it crashed, there is also a crazy amount of bugs, from getting stuck in floors to quests glitching out to the classic out of no where u go flying across the screen to game over from nothing. Being published by bethesda at first i actually just assumed it was using their engine as the problems r very similar to fallout 4 and the game is very similar graphically especially with the crazy long load times on area change so i was surprised to see it was cryengine which is a technically impressive engine. So is the gameplay good? yes it is, you will start off seeing a single normal phantom as a 1 man army you try and take down, to 20+hours in expertly flying round cleverly using the games unique gloo gun to plan your routes, right from the start its clear u have to be careful with your resources which you do find everywhere but alot of it is recycling junk / unwanted items to then fabricate items you need, and it works superbly, multiple times i was preying (pun intended) for a recycle/ fabricate station to appear round the next corner, or those moments when i thought oh nice! gloo gun ammo! i kind of wish they had used more of the soundtrack / music as its really good and adds to the atmosphere just not enough of it, the sound effects are unique though if nothing special, there is a classic upgrade system for weapons and (skills) via mods which again works ok and plays a part in the story, again nothing special tbh its all been done before, and the story which is a big part of this game is a nice idea but unfortunately again very avg/ txt book and again all been done before, i did enjoy it but its been done alot better in other games like ones mentioned above. So it comes down to do the technical problems and other stuff spoil the game? well no not completely anyway but yes they did have a massive negative impact on the game overall for me, without spoilers towards endgame u have to traverse across the station which again is very txt book videogame and theres nothing wrong with that but i ended up thinking did the devs actually play this bit? in 1 mad dash bit across different areas it was literally 50% load times and again bear in mind im using an ssd on a decent gaming rig, for someone on an avg setup using an old skool hdd it is gonna be very frustrating. Its prey only in name :(
    Graphics 6
    Sound 7
    Gameplay 7
    Story 5
    6/10
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  26. Feb 6, 2020
    6
    A decent game with a few bad issues.

    The pacing is way off. Powers are unlocked super slow for the first 2/3 of the game. You can't experiment with all the different powers available to you because there aren't enough ability points to try them, and there is way way to reset your points to put them into other things. Then during the last 1/3 of the game, you get more ability points than
    A decent game with a few bad issues.

    The pacing is way off. Powers are unlocked super slow for the first 2/3 of the game. You can't experiment with all the different powers available to you because there aren't enough ability points to try them, and there is way way to reset your points to put them into other things. Then during the last 1/3 of the game, you get more ability points than you know what to do with.

    The backtracking is excessive. I started skipping side quests during the last half of the game just because I didn't want go to back the same areas I've already been to 4 or 5 times for other side quests.

    The enemies hit too hard. I was playing on the normal difficulty and just about everything kills in 2 hits. There are 2 settings higher than normal so normal probably should have been toned down. Lots of fights I only got through by save scumming or cheesing the AI. Speaking of save scumming, the "quick load" key should load the last point where I used quick save, NOT the last time the game decided to auto save on its own (usually in the middle of a fight where I'm at 5 health).

    The nightmare events should have just been removed from the game. A giant alien comes from nowhere and you have to kill it or hide. Killing is out of the question because it just takes too much ammo, health, etc. So hide it is. You have to hide for 3 minutes. Three. minutes. Nobody likes sitting in a game doing nothing for 3 minutes. It's not fun, it will never be fun. But this game has you do it over and over and over again.

    Also there are two loading screens for every transition for some reason? The first loading screen actually has a progress bar, then when it fills up, it goes to... another loading screen, this one without a progress bar. Weird design choice.
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  27. Dec 22, 2019
    5
    "I am the Gate Master, have you seen the Key Holder? "
    Here is what you gonna be doing :
    1. Find a keycard to go through a door, where you gonna find another keycard that is gonna work on another door somewhere else. 2. Kill spider looking fuzzy aliens, just glue them and club them 3 Repeat step No 1 and no. 2 x100000 That is the whole game!! 4. Try to find a bunch of junk, dumpster
    "I am the Gate Master, have you seen the Key Holder? "
    Here is what you gonna be doing :
    1. Find a keycard to go through a door, where you gonna find another keycard that is gonna work on another door somewhere else.
    2. Kill spider looking fuzzy aliens, just glue them and club them
    3 Repeat step No 1 and no. 2 x100000
    That is the whole game!!
    4. Try to find a bunch of junk, dumpster dive into trash to pick up banana peels and a roll of wires, because you will need to recycle a lot to have any sort of ammo and fixing your suit.
    5. The bigger monsters will teleport around you so you gonna be whacking around with your wrench (just like in Half Life 2, but the combat is a lot worse) , they will also teleport a fire or shock bolt whatever, so they are difficult.
    6. Back to the keys, you found the door that need to be opened after crawling around in shafts and figured out you can bash some windows in (others you can't) and/or found an alternate route 3 times on your way, because some other door (on your way to get a door key) was locked.
    7. Once you finally have the key, the game tells you to go back to the original location to open a safe or another door and finally you get either a video recording or voice recording plus 10 rounds to your pistol and maybe 1 health booster.
    8. The video tells you that you gonna have to go somewhere to repair or find someone (trust me he is dead, everyone dead in this game) , but in order to do that - you guessed it- find some other damn key and that key can be reached by only to find a key before that.
    This kinda drove me nuts. Also the monster aliens are respawned and you will be out of ammo and instead of looking for that damned key, you are trash collecting to make some bullets or glue ammo or whatever your favorite poorly performing weapon you settled on.
    While the game wants me to "sneak by" these monsters, because I'm weak, it forgets to mention, that many times it throws the biggest bullet sponge front of me and I gotta deal with it while it electrocutes me and if you put most of your points into sneaking, then you are now in trouble...
    Also the save system... is literally from 2002.
    The graphics is from 2006.
    The whole menu and inventory system is from 1998.
    The combat system is from probably 2005 or earlier, because it's really feels like I'm just waiving in the air and some display shows I did some damage, the weapons sound bad and feel nothing like weapons at all.
    I know, many people want hard games and this kind of a game (System Shock) is missing in action for a quite a while, but when I want to play something like System Shock, I don't literally mean that I want to play the same exact game, with obsolete functions and obsolete combat system, I mean heck, System Shock actually had a better combat than this.
    Anyway, beside combat and graphics and menu system, the real deal breaker for me is looking for keys to open the doors. It just can't be that anymore. We moved on from this.. I kinda had enough of that after Doom II in 1994...
    While I do like slow burning games, this game is literally patched together from similar previous titles, but did nothing to make it feel like it's 2017 (or 2019 was I'm writing this) .
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  28. Jul 4, 2019
    5
    Dishonored 2 one of best series I've played was very buggy and bad optimized because they were working on this game at the same time which was not worth it.

    It's trying to do so many things but does not do anything right. I'd rather have quality over quantity. These Devs should stick to the Dishonored series because they doing a good job there even though Dishonored 2 DLC was garbage
    Dishonored 2 one of best series I've played was very buggy and bad optimized because they were working on this game at the same time which was not worth it.

    It's trying to do so many things but does not do anything right. I'd rather have quality over quantity. These Devs should stick to the Dishonored series because they doing a good job there even though Dishonored 2 DLC was garbage but the main game was great.

    Now to prey:

    Cons:
    -The game gives you guns yet the game forces you to play stealth 90% of the time.
    -The enemies design is very bad and all the enemies looks the same.
    -Melee combat and glue gun are very boring to use.
    -Frustrating game overall. You sometimes die and don't even know what you did wrong.
    I stopped playing after 12h and it was not even the first times I tried playing it. I had 2 tried before that and each was about 6h and stopped. The third try was my last.

    Pros:
    -Beautiful visual style which reminds of Bioshock a visual style maybe therefore people comparing this to Bioshock?
    -Considering the crappy ports we are getting on PC, Prey optimization for PC are pretty good in comparison.

    People dare comparing this to Bioshock and Dead Space? it has nothing to do with either.

    If you want something scary and does less thing but does them right? Get--> Alien Isolation.
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  29. May 23, 2019
    6
    A good game with an interesting gameplay and idea. With the best open space. But the game is so unfruendly! I wanted to stop playing this some times... Of course, i ended this, and i have no regrets.
  30. Sep 14, 2018
    7
    Плюсы:
    -Отличный сайндрек
    -Неплохой графический стиль -Интересные перестрелки -Вариативность решения различных задач -Есть отсылка к ДжоДжо Минусы: -Убогая графика -Отсутствуют постановка и харизматичные персонажи -Чрезмерно много бектрекинга -Скудная архитектура уровней(в рамках жанра еммёрсив син) -Очень мало сюжетных событий в середине игры -Мало видов оружия Итог: Я
    Плюсы:
    -Отличный сайндрек
    -Неплохой графический стиль
    -Интересные перестрелки
    -Вариативность решения различных задач
    -Есть отсылка к ДжоДжо
    Минусы:
    -Убогая графика
    -Отсутствуют постановка и харизматичные персонажи
    -Чрезмерно много бектрекинга
    -Скудная архитектура уровней(в рамках жанра еммёрсив син)
    -Очень мало сюжетных событий в середине игры
    -Мало видов оружия
    Итог: Я разочарован. Бегать 20 часов туда-сюда по станции ради двух неожиданных сюжетных поворотов (в начале и в конце игры), занятие абсолютно неинтересное, особенно когда эти повороты совсем тебя не удивили.
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Metascore
82

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 35 out of 38
  2. Negative: 1 out of 38
  1. Nov 15, 2017
    60
    Many of its elements never quite come together, so there’s no payoff. The clumsy human stories, the botched difficulty curve, the dangling gameplay threads, the pointless decisions, the cool 3D printer scavenging economy, the coral, the hunters, the various survivors who need saving. If I never had fewer than a dozen mana potions, what did it matter whether I did the quest to put mana healing into the water supply?
  2. LEVEL (Czech Republic)
    Jul 5, 2017
    100
    Prey offers one of the best gaming environments in the history and builds on it its sophisticated, exciting, and unusually entertaining gameplay. A weaker story and sometimes too high difficulty does not change the fact that Arkane studios has once again produced something special. [Issue#275]
  3. Jun 30, 2017
    80
    A great game of action and exploration, with rich, interlocking mechanics. May be a little bit derivative, but a tonne of fun nonetheless. [Issue#263, p.56]