User Score
7.0

Mixed or average reviews- based on 1356 Ratings

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  1. Dec 3, 2012
    9
    This game is EPIC, massive battles, medium and small skirmishes in 3 different continents. If you liked any of the Battlefield saga games you will love this one. It takes some time to get used to the mechanics of the game but now there are hundreds of videos showing the basic features/gameplay.. The game gains a lot if you play it along with some friends, up to 12 players in 1 squad. YouThis game is EPIC, massive battles, medium and small skirmishes in 3 different continents. If you liked any of the Battlefield saga games you will love this one. It takes some time to get used to the mechanics of the game but now there are hundreds of videos showing the basic features/gameplay.. The game gains a lot if you play it along with some friends, up to 12 players in 1 squad. You can join 4 squads to create a platoon so there's enough room for everyone. The unlock system it's a little bit slow, so it's important which upgrades/unlocks you pick, decide carefully. The game requires a good connection and a decent pc. Probably one of the best shooters of the year. Expand
  2. Nov 29, 2012
    10
    This game is amazing, the environment, the vehicles, the battle, just everything is great. I am not going to say that the game is perfect, but it is pretty friggin' close. You do have to have a semi decent machine to run it at a decent frame rate, but you do not need the newest tech out there. Of course there are still some bugs, but one can easily overlook them when in the heat of aThis game is amazing, the environment, the vehicles, the battle, just everything is great. I am not going to say that the game is perfect, but it is pretty friggin' close. You do have to have a semi decent machine to run it at a decent frame rate, but you do not need the newest tech out there. Of course there are still some bugs, but one can easily overlook them when in the heat of a massive, and i do mean truly massive, battle. I love this game, since it is free to play, I would say at least give it a shot. Expand
  3. Feb 4, 2013
    10
    Don't be fooled by the people that ragequit from this game because they only played 10 minutes. I will admit this game has bugs, and in your first few hours you will be a little overwhelmed. But as long as you bring a friend with you that already knows the game, then you will be fine. In the last update bugs sprouted like crazy, but within a day, SOE (the creators) Fixed most of them, andDon't be fooled by the people that ragequit from this game because they only played 10 minutes. I will admit this game has bugs, and in your first few hours you will be a little overwhelmed. But as long as you bring a friend with you that already knows the game, then you will be fine. In the last update bugs sprouted like crazy, but within a day, SOE (the creators) Fixed most of them, and made the game normal once again. There are a huge amount of players in every server, so most of the time, you may be fighting a losing battle, if you are, simply retreat, or go to another continent until it cools down. Most of the bad reviews here are from a few weeks to a month after the game was released, and most, if not all of the bugs they are speaking of have all been patched. The graphics are really good for a MMOFPS F2P game, and can be turned down if needed. Teamwork is a must in this game, so the first thing you NEED to do is join a squad, or outfit. The game is greatly more fun when your playing with other people, and most people don't understand that. Next up is that the developers have now implemented their new "roadmap" system, which gives players the chance to say what, and how, they want certain features added, if at all. i have already seen three or four ideas not used in the newest update, due to players not wanting it in the game. This "roadmap" is MUCH more than i have seen any F2P game developers use to gauge a player wanting certain things. Most developers will just add it, and say "Meh, they will have to like it". Next on the list is that this game IS NOT "Pay 2 Win" Every gun is used in a specific way, and, while some are better than others, there is no "Super gun" that kills everyone and is unbeatable. each and every gun has it's strengths and weaknesses, like the gun i currently use has a small mag, for a LMG (50 bullets, instead of the usual 100), as well as lower power, but a higher fire rate than most LMG's used by the Heavy Gunner. At this point in the game, there isn't much Metagame, but the developers are planning on an achievement system, as well as a system that allows you to capture whole continents until one of the opposing teams has to FORCE their way back into a warpgate, making the conquerors feel accomplished that they have taken all the land in the area and continue to hold it. Some people say Max's (a Mech like suit) and Main battle Tanks are Too Overpowered. But As long as you know how to deal with them, you are fine. Tanks may be OP, but If you get hit with an HE shell in a battle in real life, you're going to get blown to pieces. Now, lets touch on the factions. There are three, The Vanu Sovereignty, The New Conglomerate, and The Terran Republic. Each one with their own strengths and weaknesses. Borrowed from a guide on steam about this*** The Vanu Sovereignty favors futuristic directed energy weapons. These weapons reload quite swiftly and generally don't require much deflection shooting ("leading the target"), but don't quite pack the punch of the New Conglomerate or have the numbers of the Terran Republic." "The Terran Republic favors standard bullet weapons that pack little damage per shot, but have high capacity cartridges, high fire rates, and high reload times." "The New Conglomerate believes in brute force. With a strong focus on massive, deliberate strength, the New Conglomerate can easily outgun the other factions, but only if they can make their shots count." Showing each faction has it's own strengths and weaknesses. This game is about as realistic as i have EVER seen a full-scale battle on another world, and i will continue to support it, until it dies out, or we Get Planetside 3. I give this game a ten, even if it has bugs and annoying people, because it is a great all around game, and the developers are at the very least TRYING to always game it better. As a final little thing, if you get bored, go try playing another faction on a different server, it will bring the game back, at the very least a little bit. ***http://steamcommunity.com/sharedfiles/filedetails/?id=113201458#2765 Expand
  4. Apr 6, 2013
    0
    For new players this game is the worst. There is no learning area, you are thrown into battle without a clue and put up against the games seasoned p2w players and just killed at will. The game offers no path to learn the game. I can not stress how this is the worst game to start as a new player. The vendor greed is totally shown and knows no bounds. The frustration can not beFor new players this game is the worst. There is no learning area, you are thrown into battle without a clue and put up against the games seasoned p2w players and just killed at will. The game offers no path to learn the game. I can not stress how this is the worst game to start as a new player. The vendor greed is totally shown and knows no bounds. The frustration can not be described. It's enough that I don't even think I try anything Sony puts out again nor anything else with the Sony name on it. I can't get over the greed of this vendor to start asking for money before you can play or even see how to play. The frustration is beyond words. That aside, the game also froze twice adding even more to the frustration. Expand
  5. Jul 24, 2013
    6
    Planetside 2 is a game where the execution does not live up to the potential of the concept. It's just about better than average, but far too often your enjoyment will be overshadowed by frustration at the developers' bad decisions. Let's list a few.

    1 Bad approach to population balance. During beta, the character population was skewed towards NC. That's not surprising, since the
    Planetside 2 is a game where the execution does not live up to the potential of the concept. It's just about better than average, but far too often your enjoyment will be overshadowed by frustration at the developers' bad decisions. Let's list a few.

    1 Bad approach to population balance. During beta, the character population was skewed towards NC. That's not surprising, since the NC is presented as freedom fighters, while the TR are presented as fascist oppressors and the VS as cultist weirdos. Turns out not too many people want to play as fascists or cultists who knew? The smart solution would have been to directly address the problem by making the TR and VS more appealing (for example, by giving VS characters less ridiculous attire). Instead, SOE decided to give those two factions buffs while nerfing the NC so to solve an unbalanced population, we got unbalanced game play.

    2 Bad approach to game balance. The game developers made a bunch of balance decisions early in the game's life cycle, before the game had a chance to mature. For example, in the early months of the game, air units were very effective because many players had not yet unlocked viable anti-air weapons (and none of the default weapons can play a meaningful anti-air role). The smart option would have been to make AA weapons easier to unlock, so more players could start using those weapons and the true Air vs. Ground balance could be observed. Instead, SOE buffed existing AA weapons and added new ones while the game was still young and players were still figuring it out. Fast-forward a month or two, and now everybody and their dog has unlocked a bunch of buffed AA options, and to fly aircraft anywhere near a meaningful battle is to invite a metric ton of flak fire and a few dozen lock-on missiles.

    3 No account verification. SOE decided to let anyone create an account with no verification procedure (e.g., no credit card check, no telephone number check, no address check, etc.). This means that anyone who wants to hack, exploit, or otherwise cheat can very easily make a new dummy account for that purpose. If they're caught, who cares? They can just go back to their main account, or simply make a new account.

    4 Over-reliance on player reports to catch cheaters. Instead of investing in automated cheat-detection, SOE decided it would be easier to just let the players report cheaters. Unfortunately, this approach will only catch out the obvious cheats, and will take a lot longer to find the subtle hackers, if it every catches them at all.

    5 Players can create characters on opposing factions on the same server. Initially, SOE did not allow this, which made sense. Then for no good reason whatsoever, they decided to make it possible. Now, a player can have characters from all three factions on the same server. Why is that a problem? Well, let's say a player has an NC character as his main, but also maintains an alternative TR character. If at any point this player is using his main NC character and is being overrun by the TR, he can go switch to his TR character and start sabotaging the attacking TR forces from behind to relieve the pressure on his real NC teammates. Way to think ahead.

    6 Too much MMO and not enough FPS. Bottom line, this game is decided more by who has unlocked (or paid to unlock) more powerful weapons and upgrades, instead of being decided by who is the more skilled player. SOE is very happy releasing more and more easy-to-use weapons that it can sell (e.g., spray-and-pray SMGs, lock-on rocket launchers, and the recently cancelled implants) instead of trying to find ways to raise the skill ceiling and create more rewarding gameplay.
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  6. Mar 26, 2014
    0
    >Frustrating and not fun describes my initial reaction to this game
    This guy said it best in his review
    bi0mech81 Frustrating and not fun describes my initial reaction to this game. First and foremost is the learning curve. from the start you spawn in the middle of a fight with nothing telling you what your objectives are, or even where your teammates are. Should you be unfortunate
    >Frustrating and not fun describes my initial reaction to this game
    This guy said it best in his review

    bi0mech81

    Frustrating and not fun describes my initial reaction to this game. First and foremost is the learning curve. from the start you spawn in the middle of a fight with nothing telling you what your objectives are, or even where your teammates are. Should you be unfortunate enough to spawn in the middle of a tank fight (as was my first experience) you feel helpless as you die, respawn, and die again as soon as you respawn. An in-game "Newbie" area, some kind of zone where you go only when you first start a character would be greatly appreciated as throughout my first hour of gameplay I was consistantly pitted against players of level 38 or higher. The extremely large playing area makes snipers and tanks gods on the ground. I have not been able to fly any of the aircraft, yet because everytime I spawn an air vehicle it is destroyed immediately. I'm not an avid FPS player by any stretch of the means- I grew up on Doom, Quake, and UT, and I manage about a 1:1 Kill to death ratio in CoD, and tend to play support roles in TF2. On average I have 2 kills and over 50 deaths in planet side due to spawn camping. spawning at a point that is distant from the battle just means I get to run for 10 minutes to die from a sniper that I can't see. Playing a supporting role in PS2 is down right rage-inducing. Healing a friendly player may or may not reward XP, and unlike TF2, you cannot heal a heavy to keep them up while they sustain gunfire. Reviving fallen players is fairly pointless unless they died less than 2 seconds in front of you. The Engineer's turret is too inaccurate for the distances at which forces are regularly engaged in. The tanks are done well- and in many cases are over-powered. many of the bases are designed so you can just snipe away at the enemy generator with your tank and destroy it without worry of being engaged by the defenders. Running over your own teammates results in a suicide for them, and no penalty for yourself- great if you just want to troll your own team, as is often the case. What this game direly needs is level segregation of some form- whether it's designated levels for zones where as you out level the zone you do less damage, or you cannot respawn into a zone you are out leveled for, something needs to give a new player some fudge-factor to learn how the game works besides dropping you straight into a fight that you are grossly under leveled for.

    I completely agree with everything he said, it's like he was reading my mind.

    Uninstalled after 2 hours of playing and I was even with my brother which should have helped the overall fun factor.
    >overrated
    >walking simulator
    >friendly fire
    >poor balance
    >no level separation
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  7. Nov 21, 2012
    5
    This game is not finished. It feels rushed. I tried playing it but given that there was little to no tutorial I found myself running around and dying repeatedly with no idea what I was doing. My default FPS experience worked fine when I was running and gunning with no real game plan; it was when I tried to play a medic or engineer that the true frustration came in. I'm generally a supportThis game is not finished. It feels rushed. I tried playing it but given that there was little to no tutorial I found myself running around and dying repeatedly with no idea what I was doing. My default FPS experience worked fine when I was running and gunning with no real game plan; it was when I tried to play a medic or engineer that the true frustration came in. I'm generally a support character because I feel that the 13 years olds' are simply better shots than me in my twenties. I like to heal people or repair generators.

    My short stint in this game as a medic proved an act of futility. My attempt at reviving downed players resulted in bugs. Revive icons were always lateral to the actual downed player leading to much confusion on the battlefield and 90% of the time the game didn't even register that I was reviving someone! Nothing like standing out in the open with the camera pointing down for precious extra seconds hoping the medic gun would actually connect and I would not only do some good on the battlefield but earn my well deserved XP!

    My stint as an engineer led to just as much frustration with the announcer stating there was a generator down without stating what generator or where. There was no tutorial for the HUD map so I had no idea if the generator even had a waypoint nor could I find a legend to speak of to figure it out on my own. Obsessively the announcer would inform me of a downed generator and it likewise being repaired but I gave up trying to find it after wandering aimlessly throughout all of the buildings dying over and over in an attempt to repair it! Finally as a standard, assaulting, run and gun player did I find ANY resemblance of a typical MMO shooter. The sheer number of players was both impressive AND chaotic since death literally loomed over every corner. This is more of a personal preference really since the original game was much the same. I personally think this volume is too much chaos but I can see the appeal.

    In conclusion, this game DESPERATELY needs a proper tutorial outside of the gaming community to teach the various aspects of the game. Had I had such a tutorial I feel as though I would have been much more forgiving with the other faults as I could have at least participated in the fray instead of simply dying repeatedly in an attempt to bring myself to a mere novice level.
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  8. Dec 3, 2012
    7
    Not the best performance but iam sure they fix it later. The graphic is ok the landscape is acceptable. After 10h of playing Planetside 2 its not a game i can play every day. Its a Battlefield 3 in the future with more players, up 2000 players on one map. There is a great reward-system so you get much thinks to unlock. And its also Free to Play. Just test this game its worth.
  9. Dec 10, 2012
    7
    Having never played PlanetSide, but having heard lots about it, I was quite intrigued to try PlanetSide 2. The whole idea of scale and options within a FREE game seem very appealing to me. I knew what i was getting in for though. It's a pay to pwn game, but not as much as others in its class and I don't hold that against it. For first time players like me, the first few games are a littleHaving never played PlanetSide, but having heard lots about it, I was quite intrigued to try PlanetSide 2. The whole idea of scale and options within a FREE game seem very appealing to me. I knew what i was getting in for though. It's a pay to pwn game, but not as much as others in its class and I don't hold that against it. For first time players like me, the first few games are a little daunting - once you get over the learning curve and figure out whats actually going on - The game opens up and consumes the minutes, hours, days of your life and replaces them with some sort of satisfaction. The game is fast paced, its tactical, it has all of the elements of squad based FPS you would expect but at the same time adds more, the scale is unbelievable and theres a very cool feeling that washes over you as you convoy towards an enemy's base with 50 tanks and 100 troops around you.. Graphics: - Are okay, they obviously had to make some compromises to manage the scale, it's not a huge let down though. I play on a laptop (high spec gaming laptop) and it handles the settings on max without any problems. A fun game, worth picking up and enjoying! Expand
  10. Jan 27, 2013
    5
    While the gameplay, graphics and sound are actually quite good, the game is just not suited for any true PvP player because of it's Pay2Win payment model. This may not stand out as much because of the frequent big battles in which the individual player doesn't have a big impact on, but it's still there.

    PS2 has it's good moments when playing with several other people over voice comm,
    While the gameplay, graphics and sound are actually quite good, the game is just not suited for any true PvP player because of it's Pay2Win payment model. This may not stand out as much because of the frequent big battles in which the individual player doesn't have a big impact on, but it's still there.

    PS2 has it's good moments when playing with several other people over voice comm, but that's just not enough for me when I want to play against other people on an equal footing.
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  11. Jun 5, 2013
    3
    Loads of potential crippled by the engines inability to address multi core CPU's, hyper-threading or use more than 50% of your GPU. DirectX 9.................

    This game has so much potential that gets gimped at every turn because of the poor choice of engine development. As it sits currently you will be netting about 30 fps in a firefight on two GTX780's in SLI and a I7 overclocked to
    Loads of potential crippled by the engines inability to address multi core CPU's, hyper-threading or use more than 50% of your GPU. DirectX 9.................

    This game has so much potential that gets gimped at every turn because of the poor choice of engine development. As it sits currently you will be netting about 30 fps in a firefight on two GTX780's in SLI and a I7 overclocked to 5 GHZ. The total lack of any game optimization, it's inability to properly address multui core CPU's or perform hyper-threading, or take advantage of multi GPU setups really hinder the games play-ability and overall enjoyment level.

    The game is solid, the devs are working tirelessly on balance issues but the core looming issue has gone unaddressed for so long i now have to believe it is simply technologically impossible for this game to ever play at acceptable fluid frame rates for a modern day gamer. It really really puts a sour taste in most gamers mouths that can become too large of a pill to swallow.

    If you value your frame rate, have a 120 hz monitor or own high end hardware this game is not for you, you wont last long before the frustration sends you packing back to your old friend because 30 FPS were simply to painful to bear with for more than a few hours.
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  12. Jan 10, 2014
    6
    Funny but beyond of a masterpiece.
    It's not pay per win but you must play for a few months just to get 1 decent weapon with attachments for a class and basic gear to not die in seconds with tanks and aircraft.
  13. Nov 14, 2013
    2
    Often a 1v1 close encounter will result in whoever gets a head-shot or who is a Vanu. If you use aim-down sights, your strafing ability is wrecked (even with the guns which only cut it by 50%), if you use hip fire you'll probably be lucky to get a head-shot which gives you an annoying choice where one is rarely better than the other and you regret not doing it the other way. No snipingOften a 1v1 close encounter will result in whoever gets a head-shot or who is a Vanu. If you use aim-down sights, your strafing ability is wrecked (even with the guns which only cut it by 50%), if you use hip fire you'll probably be lucky to get a head-shot which gives you an annoying choice where one is rarely better than the other and you regret not doing it the other way. No sniping would encourage more infantry since sniping is the reason why you wouldn't play infantry at all. No headshots and you could keep sniping because then you couldn't pin down any inferior number of infantry. Knifing is awesome though. This game is totally the opposite of traditional FPS and it's such a shame because without all the modern features and mechanics it would be amazing. Sometimes it's obvious you should play World of Tanks/Planes when you actually want to play infantry other than Infiltrator. Vehicle and air play is really good but if you're not into it, you'll really tire of waiting to invade the enemy base only to find they give up really fast and you sit around for 3-10 minutes for capture because you cannot move on to take the next base. Stealth-killing is risky but it doesn't really suit this game since it is very anti-rush and there should be power in numbers and should not reward luck. Cloak is easy to spot and triggering it on/off is very audible. Any class can be stealthy but with a lot of open areas and places to snipe, sometimes the game becomes incredibly frustrating. Engineers have to be vulnerable to repair vehicles which doesn't really make sense when you're using a damn gun to repair stuff, a lot of fights are just explosives blowing up everything and driving back to try and push towards the enemy base. The choice of armors is pretty much either reduced bullet damage or reduced explosive damage, but even with flak armor, you can get 1 shot by rockets fired by infantry (it's still useful though (just not much)). Nanoweave is a necessity if you're interested in close/mid-range infantry combat. Often a nade/c4 or air fire will likely result in you being useless anyway. Sadly the game is not very well optimized and has some crash problems. Then there's the issue where you cannot pre-load areas you are going to deploy to which means less action! Instant action sometimes doesn't work and honestly there is zero sense to this feature since drop podding into an enemy base and pod-crashing air units is very unfair. By the way I can fly a plane into another one and mine will blow up while the other continues on it's merry way with no damage taken. Instant action is for solo players and PS2 is NOT for solo gamers. Killing people...it's fun but not rewarding in the context of credits...objectives are the most important thing which I feel is a bit silly since taking over bases with a big group is rarely fun (usually the numbers are heavily one-sided). PS2 had potential but got some of the fundamentals wrong. Smaller worlds with less paths to go through would result in more intense battles and less running around. More corridors would encourage confrontation rather than waiting for more players and limit the usefulness of vehicles. Instead it's scrap battles everywhere and a platoon of players who stomp one place, while one of your platoons stomps some other place which is absolutely boring, most of the problem is that there are THREE worlds and when you're losing in one world, you go to another world. I don't know why, but this is a fatal flaw in PS2, I've seen it ruin other games. Expand
  14. Jan 29, 2013
    7
    It is awesome to play and extremely addictive. It's got a very long learning curve but most people are willing to give out tips as there's no tutorial. Just stick with it, always find cover and expect to die a lot for a time. The games a little shallow if you have not got a mic but the teamwork and banter can be fantastic if you do have one. It's easy to make friends and I now play withIt is awesome to play and extremely addictive. It's got a very long learning curve but most people are willing to give out tips as there's no tutorial. Just stick with it, always find cover and expect to die a lot for a time. The games a little shallow if you have not got a mic but the teamwork and banter can be fantastic if you do have one. It's easy to make friends and I now play with regulars everyday. Joining an outfit and befriending a few select veterans really helps to keep the game fresh and you'll soon learn who the best platoon and squad leaders are within your chosen faction on your server. The sheer scale of the battles can be brilliant and being in a squad is essential to survival and capping territory. The game has got quite a few issues which will hopefully be addressed as it is still early days. There are lots of little bugs such as being killed by a turret when you finish repairing it and hackers sometimes ruin things etc etc but its still a great experience. My game lags like crazy when the scale of battle gets too large so having a decent setup helps. I'm worried that the novelty will ware off soon as there isnt any real sense of accomplishment in the grand scale of things, all you gain is XP and certs and leveling up doesnt really mean anything. Hopefully they will make the game more rewarding in the furture and give people reason to stick with it. As a game that is free it is pretty epic and a must try for anyone interetsed in team work and large scale battles. TR forever Expand
  15. Jun 5, 2014
    0
    Oh Planetside 2. How you fail to grasp the concept on what "Fun" is. Did your community trick around in the game engine and found some cool looking glitch that had no chance of being used practically whatsoever? Ban & Remove it.

    Did your veteran fans have the audacity to contact you in order to perhaps get on an unannounced & not planned double SC weekend at Saturday 00:01 as they
    Oh Planetside 2. How you fail to grasp the concept on what "Fun" is. Did your community trick around in the game engine and found some cool looking glitch that had no chance of being used practically whatsoever? Ban & Remove it.

    Did your veteran fans have the audacity to contact you in order to perhaps get on an unannounced & not planned double SC weekend at Saturday 00:01 as they bought SC at regular value at Friday, 23:59? Tell em to go f*ck off.

    Then again, people should have known better than to spend valuable money on people that have no idea on how to run a business, and even less so, develop a video-game. As of today with only 3,000 players left from 10,000-30,000, Planetside 2 and Sony Online Entertainment are the leading prime-examples on how to not run a business.
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  16. Mar 9, 2013
    7
    Really loved this game when it first came out. The persistent world, the graphics and I found it ran smoothly. However, it felt repetitive, without a sense of finale. The gunplay doesn't match up to other FPS I enjoy. Also not a huge fan of the credit of monetization model. I did purchase some weapons to give some support to the devs and for free or however much you want to pay the game isReally loved this game when it first came out. The persistent world, the graphics and I found it ran smoothly. However, it felt repetitive, without a sense of finale. The gunplay doesn't match up to other FPS I enjoy. Also not a huge fan of the credit of monetization model. I did purchase some weapons to give some support to the devs and for free or however much you want to pay the game is great value. Expand
  17. Mar 22, 2013
    0
    Terrible performance issues i wont ever go near this game again.
    Tested it out and it runs appaling how on earth can you expect people to play this garbage it runs like a slide show on high end gear.
    What mess cya
  18. Nov 27, 2012
    8
    I am loving the game so far, it is the only game of it's kind out there for FPS's. The game shines at large combined combat with you Oufit and faction. The down side I think it needed a few more map for launch, example home continents and a bases that link continents from your home one like the first game. I now this in coming but I have to take some off for the early launch.
  19. Nov 25, 2012
    5
    Game was not ready for launch there is rendering distance issues, server lag issues, and many other things that the beta testers made them aware of that they ignored. All unlocks bought with cash only stay on 1 character and are non transferable which they do not make clear when you purchase. Devs pretend to listen to the community but do nothing about the complaints so far. They justGame was not ready for launch there is rendering distance issues, server lag issues, and many other things that the beta testers made them aware of that they ignored. All unlocks bought with cash only stay on 1 character and are non transferable which they do not make clear when you purchase. Devs pretend to listen to the community but do nothing about the complaints so far. They just take the giant threads asking for them to change something broken and move them to the back corner of the forums and ignore them. Maybe it will get better and hey its F2P just don't bother spending any real money on it. Expand
  20. Mar 3, 2013
    3
    Sadly my review will mostly echo the main criticisms I've seen on here of the game. The learning curve is relatively steep, and though you won't generally get endlessly flamed by your teammates (one individual's failure, on average, can be a drop in the bucket given the sheer scale of combat in the game), unless you are EXTREMELY dedicated and or very very good, don't expect to beSadly my review will mostly echo the main criticisms I've seen on here of the game. The learning curve is relatively steep, and though you won't generally get endlessly flamed by your teammates (one individual's failure, on average, can be a drop in the bucket given the sheer scale of combat in the game), unless you are EXTREMELY dedicated and or very very good, don't expect to be upgrading your character's certs with any sort of regularity without dropping some cash on the game. I had some extra Station Cash from my EQ2 F2p days and dropped them on some starting guns, but even that small initially boost was not enough to alleviate the utter curbstompering I experienced at the hands of the most modestly geared opponents. Add to that the insanely high system reqs (to be expected when there's a couple hundred people in one warzone), and you have a very frustrating gaming experience with very, very little payout in terms of seeing your "character" progress. Expand
  21. Jun 5, 2013
    5
    This game is more or less a Battlefield 3 clone with League of Legends inspired micro-transactions. Compared to the original Planetside, PS2 has improved visuals and a better flight model for its aircraft, but is otherwise an inferior product. If you are a long standing Battlefield veteran that is looking for some time to burn you will probably find some enjoyment in this title but to beThis game is more or less a Battlefield 3 clone with League of Legends inspired micro-transactions. Compared to the original Planetside, PS2 has improved visuals and a better flight model for its aircraft, but is otherwise an inferior product. If you are a long standing Battlefield veteran that is looking for some time to burn you will probably find some enjoyment in this title but to be honest BF3 (which I consider to be the worst in series) is just a better version of this game. Expand
  22. Mar 27, 2014
    3
    I sincerely hope this game is a joke. The lack of balance here is ridiculous, and the free to play model here is so pay-to-win that it's fairly impossible to win without a significant amount of players who have payed for the game. In fact, it's difficult to win without a decent amount of people on your team at all. The game is a total steamroll, and a luck based one at that, for the amountI sincerely hope this game is a joke. The lack of balance here is ridiculous, and the free to play model here is so pay-to-win that it's fairly impossible to win without a significant amount of players who have payed for the game. In fact, it's difficult to win without a decent amount of people on your team at all. The game is a total steamroll, and a luck based one at that, for the amount of players on your team is totally random. The lack of killcam promotes camping, and there's no strategy required once you've found a corner to spam from. The entire game feels unfinished and soulless, only play this if you're a call of duty fan with no regard for well-crafted game design. Expand
  23. Oct 9, 2014
    9
    The learning curve is tough, and the periodic updates may make the game crash, but the improvements and eventual fixes that have evolved in this game are amazing. A highly engaged community keeps balance improvements and new content coming. If you haven't played since 2012, they've added tutorials, a full scale shooting range, objective and achievement improvements, a 4th continent, 3 newThe learning curve is tough, and the periodic updates may make the game crash, but the improvements and eventual fixes that have evolved in this game are amazing. A highly engaged community keeps balance improvements and new content coming. If you haven't played since 2012, they've added tutorials, a full scale shooting range, objective and achievement improvements, a 4th continent, 3 new vehicles, and countless weapons. Play it for the giant scale, the huge 200+ player battles, and the nearly endless strategies one can employ. Just try and resist the urge to buy camouflage from their store. Expand
  24. Nov 25, 2012
    1
    ...seriously just an "OK" game. Mostly a place for spam players and campers. Playing as a team or solo, you feel useless. If you're a fan of Black Ops, Modern Warfare, or the old Counter-Strike, this isn't the game for you.
  25. Jan 29, 2013
    7
    Awesome looking game, the closest to war you can get on PC. It's amazing to spawn into a fully functioning airbase where there are fighters reloading and air transports loading up troops. The demanding graphics makes sure that the game looks like crap for any setting below high. Gunplay was solid. However game progress is going to be slow if you are not aiming to spend money, if you areAwesome looking game, the closest to war you can get on PC. It's amazing to spawn into a fully functioning airbase where there are fighters reloading and air transports loading up troops. The demanding graphics makes sure that the game looks like crap for any setting below high. Gunplay was solid. However game progress is going to be slow if you are not aiming to spend money, if you are aiming to get for example missle pods on aircraft be prepared to grind. Expand
  26. May 11, 2013
    3
    I played this game for four hours and this game is insanely overrated. Have fun figuring out what to do given the fact that if your new the servers population doesnt give a sh*t about you. I couldnt even find enemys in my four hour game time do to the fact i kept getting team killed by players who just thought it was hilarious to spawn kill all of thier team mates coming out of theI played this game for four hours and this game is insanely overrated. Have fun figuring out what to do given the fact that if your new the servers population doesnt give a sh*t about you. I couldnt even find enemys in my four hour game time do to the fact i kept getting team killed by players who just thought it was hilarious to spawn kill all of thier team mates coming out of the teleporters. There is little to no weapon balance as begginer players will get destroyed ans stand no chance until the rank up and your crazy if you want me to play for 12+ hours to just be on even ground. So overall if your not a fan already, ignore this garbage. Expand
  27. May 16, 2013
    0
    Based off my personal experience with this product it wouldn't be too far fetched to say Planetside 2 is used to torture political dissidents in Iranian prisons.
  28. Jun 5, 2013
    4
    I would love to like the game more, but I feel like the more chances I give them to address the issues that bug me the more I am let down.

    A few things to note about the game off the bat: 1) Hit detection is client side. 2) The game is HEAVILY CPU bound. 3) It is free to play, and you could theoretically play without paying anything..but that would take ages. 4) Most vehicle
    I would love to like the game more, but I feel like the more chances I give them to address the issues that bug me the more I am let down.

    A few things to note about the game off the bat:

    1) Hit detection is client side.
    2) The game is HEAVILY CPU bound.
    3) It is free to play, and you could theoretically play without paying anything..but that would take ages.
    4) Most vehicle weaponry costs 700 station cash (7 USD if you buy it straight up with no station cash sales).
    5) There are 3 factions, yet only two of them have any kind of face representing them on the dev team and one of the factions is heavily favored in the dev team.

    So going down the list.

    1) Hit detection being client side means the game has had droves of cheaters exploit that fact, and they have a hard time dealing with them. They have GMs announce their presence when they login so people can get cheaters dealt with a little faster, but these GMs are sporadic at best. And you have to either remember their name or hope you can scroll back to get it when you run into a cheater. Admittedly the cheating has gotten less rampant, but anytime there's a "special" XP event they come out of the woodwork and the GMs are never to be seen.

    On the topic of cheaters, there are players who exploit the game or exploit the spirit of the EULA, get banned for a week or two...but get to keep all of their ill gotten XP with a slap on the wrist. Many of them being pretty well known players. You'll notice a few of them were BR 100 (max level) weeks, maybe months ahead of the everyone else. With whacked out stats that seem impossible as hell on their stats page. SOE claims to not condone this behavior, yet it does nothing to discourage aside from a week long ban.....it's a stupid policy and just asks for people to abuse it.

    2) CPU Bound performance, Intel CPUs are the favored here. You want a higher clock speed rather than more cores as this game does not utilize cores very well. And often you will find your performance has dropped each game update. GPU matters, but not as much as it should.

    3) & 4)

    If you were to buy station cash right now to pay for something in game, it'd be 1 dollar for 100 station cash. They have deals where you can get double or triple station cash meaning 1 dollar would be 2x100 or 3x100. Or deals with places like Walmart where a 15 dollar game card 2000 station cash (20 dollar equiv) and can be doubled or tripled on the special deal events. But their prices normally are 7 dollars for any weapon worth having generally. Aesthetic items go from 100 to 2000 (different colored pistols being the highest priced item atm).

    There are membership subscriptions, XP boosters, and many other things to buy for the game. All to speed up your XP gain which means more certs. Which certs are used to upgrade or buy weaponry. You can not buy aesthetic items with certs. It is much more time efficient to buy the weaponry with station cash that you buy on one of the 2x or 3x deals and use the certs to upgrade stuff only.

    I will say I am a little under $100 bucks into the game at this point, and I used 2x/3x deals to buy the majority of it and bought a lot of my items in bundles or on daily deals (half off regular price for the day) to stretch out what I got. But on average I'm still paying 2-3 dollars per item.

    Now this wouldn't be so incredibly bad IF the items were not constantly screwed around with and nerfed to make room for the "new" guns to come out to get people to buy it for the latest and greatest.

    This is probably the primary reason I feel like the game is a sham right now, because they have to sell items to keep the doors open...so instead of making new interesting items, they keep reducing the effectiveness of existing weapons and pumping out similar items with old mechanics but better numbers.

    I'd say I easily have 40 dollars worth of weaponry that I don't even bother trying to use because it's pointless to even waste time with it since they've ruined it. I will direct your attention to any HE turret, not only did they lengthen it's reload time to crazy times, but they also lowered it's ability to damage to vehicles and players significantly since the game has been released. You are better off using any other turret than the HE unless you are shooting from super far off at infantry. There are plenty of examples in every weapon type of this game where items were just made completely useless through constant intentional and unintentional nerfs.

    5) It won't be a popular subject, but I play TR. I see that VS and NC are represented quite vocally on the dev team, NC especially with Higby. I'll just leave it at that, but I recommend picking NC if you want to be kept happy.

    I am reviewing this the day Game Update 10 was released. I am not a happy player or customer with the direction this game is going and how slow they are to address things.
    Expand
  29. Mar 24, 2014
    5
    I've played this game since beta... even played planetside 1 which I enjoyed(the base fights were awesome!). This game is never fun... here are some reasons:

    1) you spend 99% of the time bored, running in vast empty lands just to get to a fight. running 20 mins to get to a 5 min fight is not my idea of "epic". 2) Almost all spawns are dependant on other players deciding where to
    I've played this game since beta... even played planetside 1 which I enjoyed(the base fights were awesome!). This game is never fun... here are some reasons:

    1) you spend 99% of the time bored, running in vast empty lands just to get to a fight. running 20 mins to get to a 5 min fight is not my idea of "epic".

    2) Almost all spawns are dependant on other players deciding where to deploy. So your left with extremely fustrating options...(see my previous point)

    3) Game is 100% pay to win/avoid grinding. 7.50$ to buy each gun... that's a ripoff and it ruins the gaming experience. So unless your spending 300$, you are essentially not enjoying the full experience of this game.

    4) The bases are extremely bland and boring. It amounts to nothing but a copy paste of the same pixels

    5) Everyone is forced to squad/platoon together and this is not fine when your gaming revolves spending your time camping empty bases with no enemy's to kill "just because" it's the team objective. YOU HAVE NO OPTIONS, this is the gameplay, follow the zerg or DO NOTHING.

    6. The bases and fights are incredibly bland. Nothing special about them... there's no epic element about the MMO aspect.... after 2-3 hours you'll realise the first 10 mins is exactly like your 50th hour.

    7. Everyone wants to play a tank or vehicle class. The problem is it only takes 1 or 2 of these to paralyze 50+ infantry. Why is this bad? Basically, this game has NO INFANTRY battles... almost all fights are just zergfests between Vehicles killing each other. You never actually duel other "soldiers".

    I keep reinstalling the game, reminding myself how stupid of an idea it was.

    After 10 mins, I get fustrated and log off...
    Expand
  30. Dec 1, 2012
    10
    This game is far from being completed and will likely be added to for years. What they have already is amazing, and they are constantly patching and adding more stuff. If you are not working with a group, the game is not the same honestly. If you have a full platoon of 48 people all working together? Oh my god the feeling is unmatched. The feeling of turning the tide of a major battleThis game is far from being completed and will likely be added to for years. What they have already is amazing, and they are constantly patching and adding more stuff. If you are not working with a group, the game is not the same honestly. If you have a full platoon of 48 people all working together? Oh my god the feeling is unmatched. The feeling of turning the tide of a major battle involving hundreds of players? It is amazing! Orders are given and things get done and it is one of the most rewarding feelings I have ever had in any game ever. The game still needs a ton of work, but it is getting better daily. It is also free to play so really, there is no reason not to try it. Expand
Metascore
84

Generally favorable reviews - based on 42 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 42
  2. Negative: 0 out of 42
  1. May 10, 2013
    75
    The shooter fundamentals are all there. The visuals are great but the progression just doesn't seem to deliver any payoff for players outside of the hardcore. It's not quite as much of a shameless cash grab as something out of Zynga, but it definitely sours the experience.
  2. Feb 19, 2013
    90
    Planetside 2 is a good free-to-play, strong functional and very funny, which does not envy anything to the founders of the first-person shooter genre.
  3. PC Master (Greece)
    Feb 4, 2013
    89
    It might look overly complicated, but PlanetSide 2 is nothing more than your average class-based, objective-oriented competitive FPS. What makes it stand apart from other F2P games (aside from the huge servers, of course) is the co-operation factor with other players. [February 2013]