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7.0

Mixed or average reviews- based on 1356 Ratings

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  1. Jan 28, 2022
    7
    How to play Planetside 2:

    - Choose one of three factions: 1. The cool tech faction 2. The alien tech faction 3. AMURICA - Choose a starting class - Get immediately thrown in a squad where the leaders start shouting at you for being a new guy that doesn't win the game for them - Spawn wherever the squad is - Walk around for 5 seconds, looking for enemies to shoot at -
    How to play Planetside 2:

    - Choose one of three factions:
    1. The cool tech faction
    2. The alien tech faction
    3. AMURICA

    - Choose a starting class

    - Get immediately thrown in a squad where the leaders start shouting at you for being a new guy that doesn't win the game for them

    - Spawn wherever the squad is

    - Walk around for 5 seconds, looking for enemies to shoot at

    - Get killed by a sniper

    - Respawn. Run as fast as you can to avoid the sniper

    - Find the massive cluster of 20 units, both from your faction and the enemy faction

    - Shoot five shots that all result in friendly fire, before you get killed by a guy in power armor

    - Respawn and return to the cluster of people. fire six shots this time, two of which hit an enemy and the rest of which miss completely. get killed by the guy in the power armor again

    - Respawn and try to flank the cluster by going around. Uh-oh! you forgot about the sniper. but he didn't forget about you. He shoots you before you can react.

    - Respawn again, and try to outrun the sniper again. you fail, and he kills you.

    - Respawn once more, this time try to shoot at the sniper. But he's too quick, and shoots you twice in the head before you can even find him in your scope

    - Change to sniper so you can try to one-shot the sniper. you go a different direction to flank the sniper, but as soon as you manage to scope him, you realize that the cluster has now seen you, and is after you. You get killed by a grenade thrown from the cluster.

    - Respawn and go in an entire different direction, away from everyone, and try to look for someone who is alone. You find one!

    - Too bad for you he has 2561 hours in Planetside and has sick reaction skills. He's also a heavy, that activates his armor boost so your shots do little to no damage to him. he kills you

    - At this point, the cluster has moved to your spawn area, and you get killed two-three times before you finally give in. You leave the squad and redeploy

    - Spawn in a different location with fewer people. Get a few good hits, but suddenly a tank drives up behind you and shoots you in the back.

    - Respawn as Heavy to try and take out the tank, but the tank is long gone. before you manage to look up, a sci-fi helicopter of sorts kill you with an overkill amount of rockets that he clearly could've used on someone else.

    - Redeploy to VR Training and hide, for there nobody can hurt you.

    7/10 would get killed by MAX suit again
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  2. Nov 20, 2021
    7
    Ich finde das Spiel einfach klasse. Toller MMO FPS der sich super flüssig spielt auf riesiegen Maps und 100erten von Spielern und das völlig kostenlos. Bin begeistert und kann Planetside 2 jedem empfehlen der auch gerne Battlefield spielt.
  3. May 12, 2021
    6
    The game has loads of input lag, hit registration issues, and bs that takes you out of a potentially great game. The game is a seven out of ten for "mixed feelings". The game has potential to be a nine out of ten if the bs is removed. "infinite potential zero hope"
  4. Oct 20, 2020
    7
    I have been a early adopter of this game starting in Q1 of 2013, that's if i am correct the release in Europe. So I've been through all the ups and downs of this game..
    I never played the original Planetside, but what striked me was that there were so many different continents to battle on.
    Planetside 2 never got this much continents, which is imho a shame..the contrucion update was kind
    I have been a early adopter of this game starting in Q1 of 2013, that's if i am correct the release in Europe. So I've been through all the ups and downs of this game..
    I never played the original Planetside, but what striked me was that there were so many different continents to battle on.
    Planetside 2 never got this much continents, which is imho a shame..the contrucion update was kind of fun, but it all went downwards with shattered warpgate imo, people get divided by this huge electical hurricane and the single player campaing is just as bad. mixing PVE and PVP is bad. Give PVE players the option to select PVE so the can be isolated from the big sandbox, like in WoW.
    I mainly keep on playing because I invested alot of time and money in this game, and the concept of huge battles has not been used in other games, but objectively, I have had much much better times in Planetside 2 back when it was basic and when there were people that would lead platoons and we would save our alert by just a hair! that's Planetside imho! What we have now is just a carnival of broken dreams and just a bit a hype every now and then...
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  5. May 7, 2020
    6
    Complete turn off for new users in it's current state. I'm not a fan of lame tutorials, but the very minimum one needs for a new game is to check the controls and get some orientation. Every time I spawned and tried to do anything meaningful, I was killed by assorted heavy machinery within seconds. It also felt pretty random compared to PS1. HE fire from all directions don't leave theComplete turn off for new users in it's current state. I'm not a fan of lame tutorials, but the very minimum one needs for a new game is to check the controls and get some orientation. Every time I spawned and tried to do anything meaningful, I was killed by assorted heavy machinery within seconds. It also felt pretty random compared to PS1. HE fire from all directions don't leave the grunt many choices, especially not one whose experience spans seconds.

    Getting rid of certs and allowing instant class switching almost makes it seem like PS2 was intended to be more of an Unreal Tournament than the strategic shooter the first game was.

    As a PS1 CR4, I think I will skip this mess.
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  6. Mar 12, 2020
    5
    I was one of the first player who played the open Beta of PlanetSide 2.
    Now the game has developed after many years in many directions into the bad one, where the unlogic has been introduced.
    One Example: The one who shoots first and hits continue with multiple headshots has no advantage against a enemy player who can still kill you at the same second. That's just the one point,
    I was one of the first player who played the open Beta of PlanetSide 2.
    Now the game has developed after many years in many directions into the bad one, where the unlogic has been introduced.

    One Example:
    The one who shoots first and hits continue with multiple headshots has no advantage against a enemy player who can still kill you at the same second.

    That's just the one point, but if i would write about the "Harasser" vehicle how it replaces all tanks in the game, i could open even a bigger topic how unbalanced this game is and without any logic.
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  7. Feb 18, 2020
    7
    07/10......................................................................
  8. Nov 19, 2019
    7
    As an free to play FPS game is very decent one, with biggest maps I ever see in my life :)
    One major flaw is a slow progress trough the game - every free to play game has same problem.
  9. Nov 16, 2018
    7
    A truly one of a kind game, even six years after release developers are working to update the game with fresh content and continually balance it for a healthy but smaller player population. Great gunplay and squadplay aspects that take time to master and greatly rewards skill. Planetside 2 needs to update its tutorial experience in order to foster greater interest from new players
  10. Apr 13, 2018
    7
    (This review is from 2012. Metacritic changed the date when I fixed some errors in my review)

    The best part about about PS2 is the epic scale of combined arms warfare. It still takes my breath away to watch dozens of tanks exchanging fire in the field while aircraft and bombers blaze in the sky above and hundreds of infantry blasting each other in a beautiful persistent world ALL AT
    (This review is from 2012. Metacritic changed the date when I fixed some errors in my review)

    The best part about about PS2 is the epic scale of combined arms warfare. It still takes my breath away to watch dozens of tanks exchanging fire in the field while aircraft and bombers blaze in the sky above and hundreds of infantry blasting each other in a beautiful persistent world ALL AT THE SAME TIME. You just can't get that with any other game out there today.

    POSITIVE: It's free to play. The developers are actually talking to the players and changing the game based on player suggestions which is very rare these days. Just a few days ago a patch got released which added lots of new content that players were asking for.

    NEGATIVE: Having played through the whole beta, I was very disappointed that a lot bugs and faction balance issues are still not fixed in the live version. A lot of continents and weapons from the original Planetside 1 didn't make it to launch. However, it's free to play so I don't have to waste money until they fix the problems . You also will need a decent PC to play the game until performance optimization will be adjusted in future patches.

    I was going to give PS2 a 9 score but the game got released way too early for obvious SOE $$$ reasons so I bumped the score down to 7. I'm confident that the game will only get better over time.
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  11. Sep 28, 2016
    6
    Everything that's wrong with Planetside 2:
    It's made purely to attract players by showing off max settings graphics during mass battles at night.
    What it doesn't tell you: -it's designed with a softened up pay-to-win system which means paying or not - all have access to the same gear but not paying takes a multitude of time amount required to unlock and upgrade the same gear compared
    Everything that's wrong with Planetside 2:
    It's made purely to attract players by showing off max settings graphics during mass battles at night.

    What it doesn't tell you:
    -it's designed with a softened up pay-to-win system which means paying or not - all have access to the same gear but not paying takes a multitude of time amount required to unlock and upgrade the same gear compared to one who pays
    -this doesn't just affect weapons, it also affects defense and equipment - you serioursly have to unlock and upgrade your armor, too; also heavy soldier shield or medic heal etc.
    -you're USELESS and a soldier for the MEAT GRINDER with your lack of gear at the start, examples: You'll need a lock-on launcher to be able to destroy non-retarded aircraft, C4 is immensely helpful at destroying tanks, so are anti tank mines etc.; Also you'll seriously have to unlock and upgrade the same type of armor for all of the infantry classes individually per class even though they're all exactly the same and working the same just for the sake of taking long and many points; the only class shared item in the game is the medkit for some reason. Other than that you'll constantly have to repeat the same unlocks and upgrades per class, for vehicles / aircraft even per turrert slot.
    -The game is designed as a point farming simulator to unlock and upgrade stuff and thus is a player farming simulator, not the future shooter that it first advertises itself as. This shows in two critical areas:
    1) Story: There is none. After the initial basic training no story mission(s) exists, no text, not even a single line hinting to any context about the current conflict. Nothing. No one bothered to that day to add any story within the game for any faction and that shows what kind of people work on that game: People who don't care...
    2) Futuristic: So you might expect future gameplay but that doesn't exists. There are exactly 3 things futuristic in this game: shields, real stealth and one faction's hover tank. Everything else is of a worse equipment standard than the current time military, especially rocket launchers which are a **** joke only because the devs didn't bother putting any actual tactics and gameplay into the game.
    -Combat: Except for area effect damage, the Phoenix rocket launcher and some ballistic weapons it's all about line of sight = line of fire. The game has no artillery, no interesting gameplay mechanics as they could've been recycled from any strategy game and even lacks things of other fps titles.
    -Infantry classes: The classes all just got one special ability and sometimes 1-2 additional items aka are not diverse enough. Medics are an utter failure by design as it's faster to resurrect a dead person from 0% to 100% than to heal an injured one from 1% to 100% and also the correct aiming is almost impossible if multiple players stand in another or very close because none of the devs ever bothered to auto-select the lowest health target in pointed direction instead of a full health that's in the way. Other design flaws exist for other classes. Classes have been given generic items to equip mostly instead of largely class specific gear that really alters their gameplay.
    -Vehicles / Aircraft: The ESFs (Empipre Specific Fighter) need to be pointed out as special. They're a mix of jet and helicopter and can hover in place as well as fly forward or dash sidewards. They're unique to the game, odd to control, vulnerable and can be outfitted to be effective against everything. Aside from that most vehicles are boring by design. Mostly low potential and nothing but armor and blast damage, most don't need a crew to operate at full potential. See PS2 wiki for details.
    -The problem with this game are the devs who believe it's best to keep the unlock + upgrade cancer system alive instead of trashing it to implement good gameplay mechanics, the devs who also don't care for story or don't get it that a future shooter should have future equipment and not just the topic slapped onto the game and all we get are mainly shields and one faction with pew-pew laser weapons; If the devs don't wake up and at least copy & paste some good stuff off other games PS2 is doomed ! It won't persists as the player farming simulator that it is. Hint: You can't always have mass battles you like to show so much as these are stalemates UNLESS you do it like Dota for examples does it: Auto generates waves of AI units directed towards the enemy main base(s); That'd work without player farming
    -Planetside 2 uses clientside hit detection which means your PC tells their server when you hit who how, an invitation to aimbot hacking and players lagging like hell being able to shoot you dead long after you're actually already somewhere further away than on their laggy client - this whole thing doesn't promote the ideal of trying to have a good connection at times
    -the game is poorly optimized, you'll most likely experience less fps than expected
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  12. May 20, 2015
    5
    A mediocre FPS that due to recent changes, offers newer players a chance to be useful early on. The biggest flaw- and it is a game breaking one for an FPS: poorly implemented client side hit detection. In a game full of spam and zergs, there is nothing more enjoyable than being behind cover, but dying to bullets as your enemies see you getting a back massage out in the middle of a field.A mediocre FPS that due to recent changes, offers newer players a chance to be useful early on. The biggest flaw- and it is a game breaking one for an FPS: poorly implemented client side hit detection. In a game full of spam and zergs, there is nothing more enjoyable than being behind cover, but dying to bullets as your enemies see you getting a back massage out in the middle of a field.

    If you can get past this huge flaw, the game offers a decent amount of customization options, vehicles, guns, and to a slight degree- classes. The last is really only useful if you plan to play full support or are in a large, coordinated squad. Otherwise, all classes- skill being equal, are vastly inferior to heavy assaults. Due to their overshield mechanic, they simply take more bullets to kill, with no mobility loss or disadvantage. In a game where bullets indeed kill, this makes for boring options.

    As for strategy and enjoyable fights, I'd say Planetside 2 ranks last when comparing it to other mainstream games like the BF and COD series. Most fights merely consist of being outnumbered, or doing the outnumbering, to take relatively pointless bases, while 75% of the map is not able to be contested. Due to this, it really removes the ability to harass and annoy larger factions on a continent, as you could in Planetside 1. Again, this simply emphasizes the benefit of players zerging whenever possible. Not my style, but perhaps it's yours.

    If you enjoy FPS games, check it out, but don't get sucked into spending a lot of money, as the game is just okay.
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  13. Jan 7, 2015
    5
    I'm so sad about it but I have to rewrite my personal review for this game (that was a plain 10/10). This game had the potential to become the new standard for tactical multiplayer FPS genre. Well, after so many hours of playing and nearly 2 years of development after official release I can say it failed.

    It failed not because of the game concept, which was there (it only had to be
    I'm so sad about it but I have to rewrite my personal review for this game (that was a plain 10/10). This game had the potential to become the new standard for tactical multiplayer FPS genre. Well, after so many hours of playing and nearly 2 years of development after official release I can say it failed.

    It failed not because of the game concept, which was there (it only had to be developed...), but due to the really poor behaviour of SOE. I won't go any further about it, I'll just say that now Planetside 2 is just an infinite team deathmatch like many others. The only differences are the following:

    - very poor performance and many bugs
    - four big maps to play in (not always available due to continent lock)
    - very big chaotic battles

    It's fun... for a while.
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  14. Oct 16, 2014
    5
    Planetside 2 has this huge disparity between people just starting out and those that have a lot of time put in. Unless you're spending really money, don't expect to be able to go head to head with anyone in the first couple months.

    The gameplay is fun but the game has horrendous balance, most people in close up firefights end up going heavy more than half the time
  15. Oct 6, 2014
    7
    I first have to confess, Planetside 2 is the first FPS I have ever tried. I rated it an 7 due to overall playabliity and enjoyment. I have a couple of issues with it performance wise/development wise. But other than that it's pretty solid. Yes there are several older critiques of this game that are negative, but by and large a lot of the quote game breaking mechanics have beenI first have to confess, Planetside 2 is the first FPS I have ever tried. I rated it an 7 due to overall playabliity and enjoyment. I have a couple of issues with it performance wise/development wise. But other than that it's pretty solid. Yes there are several older critiques of this game that are negative, but by and large a lot of the quote game breaking mechanics have been fixed/removed or optimised over all. For me, the average player who is older and has less twitch skill, I gotta say it's a blast to run.

    One improvement off the bat is the player tutorial in the beginning. It will allow beginning players to get a feel for the controls and basic level mechanics. This didn't exist untill recently so the dev's did right on this. Without it, the learning curve is pretty ugly. If you are new to this game, take the tutorial, it's worth your time and effort. There are several player made tutorials out there to help you as well.

    The vast scenery: You feel you are on a real world. Terrain does matter. The hitch though is that anything beyond a 45 deg angle, you will waste valuable time bunny hopping up. Even then, it isn't gauranteed. Still, being able to shoot from diffferent angles and diffferent approaches is pretty epic in my book. Getting the drop on some one from a high angle or from cover is fantastic.

    Weapon mechanics: I like the challenge of dealing with bullet drop and cone of fire accuracy issues. While snipers are still a pain in the a$$, gun fights aren't insta death at range. Keep moving, don't sit in one spot for too long and you have a decent chance of getting into a solid fight. Now, I will say that some of the factions are out of balance power wise, but if you are with an outfit that has solid tactics, you can still crush your enemy.

    Vehicles: Pilot everything from ground to air (wish they had water but that ain't coming, deal with it). This puts 3 dimensions into the combat field. It makes you get really aware of your surroundings if you want to live past 3 minutes. The variety is pretty solid: tanks, scout vehicles, personnel carriers, fighter aircraft and troop transports. You can customize them as you need for specific effects.

    Scope of battles: Might be a squad skirmish...could be a huge battle of 100+ per side. Taking and defending objectives give specific advantages to the winners, locking down a continent even more. Tactics both at the personal and stratigic level count. No, you can't 1 man rambo it, you need teamwork. But bounding and suppression fire help when people coordinate and work together. The epic scenery from desert, to frozen to forest to jungle is just massive.

    Gear: you unlock modifications and upgrades through spending cert points. It can be a grind for the beginner, but get with some vets they will share with you strategies for getting more certs faster. It isn't nearly as harsh as it was during opening phases. Gear isn't game breaking though it does give slight edges which can save your butt in really tough fights. Even still, as a newbie player I've knocked down people with maxed gear through use of movement and tactics. This is something I love. Now you can buy swag gear from thier depot. Mostly it's just cosmetic stuff for fun. There are weapons that you can buy, but none that convince me of pay to win. You can buy skill certs with station cash if you want but to me that's kind of wasting money. It isn't hard to knock out 50-150 certs per hour with proper technique (even for new players).

    I'll tell you now, this isn't a complete free to play. Yes, you can do so, but it's far better if you go premium all access if you are a SOE fan. If you aren't, the good part of the portion that is free to play will allow you more than enough exposure to the game to decide if you want to commit to paying. It doesn't break your gaming fun either, you just earn XP and certs at a slower rate. All continents are still playable, nothing is locked to you.

    Things I wish they would fix: In game comms is one of thier selling points. It sucks. It doesn't always work correctly and prone to timing out completely in large fights. I recommend TS3 or vent or something. Patch days really suck, it usually takes about 72 hours for them to hotfix all the crap they broke trying to fix other issues or intrduce new stuff. New real content beyond weapons or vehicles is pretty scarce. Respawn/redeploy mechanics are dicey at times. You will need a pretty solid rig to play this full blast. I own an X51 Alienware that I purchased at the beginning of this year and can run it with graphics about 80% of max and maintain a 30-40fps during really populated fights. Overall, very enjoyable with just a few hitches that need smoothing out.
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  16. Sep 21, 2014
    6
    Truly a revolutionary game. SOE has a true winner here, if every patch did not some how break something else. The content being released for the game is not truly content releases, rather weapon releases. There seems to be problems with the way SOE balances weapons and abilities. With weapons, SOE will nerf a weapon until it becomes nigh unusable once consumer sales of the weapon dropsTruly a revolutionary game. SOE has a true winner here, if every patch did not some how break something else. The content being released for the game is not truly content releases, rather weapon releases. There seems to be problems with the way SOE balances weapons and abilities. With weapons, SOE will nerf a weapon until it becomes nigh unusable once consumer sales of the weapon drops off. Despite having a somewhat active play test user base, many of these voices go unheard.

    If you are into truly massive combined arms battles, with little to no meta game to speak of. This is truly a remarkable game.
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  17. Jul 27, 2014
    7
    Game can be very fun , and there is nothing that has the scale and scope of battles like it does, but poor netcode and level design favors shotguns, making them very overpowered. Hope you like dying in one shot cause it's gonna happen, a lot.
  18. Jun 23, 2014
    6
    This game is Not Free to play its pay to win. Imagine the worst grinding game you have ever played x10
    cost nearly 400 dollars to unlock all upgrades and guns would probably take a free player 10 years.
  19. Jun 14, 2014
    7
    Planetside 2 is an achievement. The engine used is nothing but amazing since it can draw tons of stuff over a huge map, with so much detail and still handle tons of players. You might have experienced these type of battles over in Battlefield but Planetside 2 are on a much larger scale and I'm very excited to see future projects like H1Z1 using the same engine.

    The gameplay is also
    Planetside 2 is an achievement. The engine used is nothing but amazing since it can draw tons of stuff over a huge map, with so much detail and still handle tons of players. You might have experienced these type of battles over in Battlefield but Planetside 2 are on a much larger scale and I'm very excited to see future projects like H1Z1 using the same engine.

    The gameplay is also good, the weapons are responsive, the controls are what you can except from a shooter and everything feels quite balanced. There are a lot of different weapons with tons of add-ons and a ton of camouflage to make it more personal but it all comes at a cost.

    Planetside 2 is a grind, and this might be the only problem I have with the game but its a big one. Unless you're willing to pay real money to get a new gun, you gonna have to play an enormous amount or grind your way through with repetitive tasks.
    Paying real money wouldn't be such a deal since its a free game but the fact that they charge $7 for a submachine gun with zero add-ons is laughable. The gun might be race and class-specific too. And I would never consider buying a cool camo before I got the gear I want, and this makes everything feel so out of reach. Other games using this type of f2p like Blacklight:Retribution does this a lot better.

    I think you should give Planetside 2 a try, all the features and buttons might be overwhelming at first so you might wanna check out an introduction on youtube before heading in. Just remember that in order to have the full experience, you gonna have to bring your wallet or all your free-time.
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  20. May 28, 2014
    5
    I have had a love/hate relationship with this game. At the best times, there are no kill-farms and it requires skill. At the worst times, there are tanks and planes shooting at spawn doors and level 100 people going on massive killing sprees, or max units being continously healed. It was fun sometimes, but it will frustrate you when the tank or plane you have waited so long for blows up 5I have had a love/hate relationship with this game. At the best times, there are no kill-farms and it requires skill. At the worst times, there are tanks and planes shooting at spawn doors and level 100 people going on massive killing sprees, or max units being continously healed. It was fun sometimes, but it will frustrate you when the tank or plane you have waited so long for blows up 5 seconds after getting it. The community is overall poor. After many hours, I finally deleted my character. Goodbye, Planetside 2. Expand
  21. May 18, 2014
    6
    Lets start by saying that yes, on the surface it's one of the best shooters around. The guns feel meaty for such a large scale MMO and the battles are awesomely huge.
    However, dig a bit deeper and you find that all is not well on Auraxis. For example, despite it not technically being "pay-to-win" as all guns can be unlocked for free, using money does give you an unfair boost towards
    Lets start by saying that yes, on the surface it's one of the best shooters around. The guns feel meaty for such a large scale MMO and the battles are awesomely huge.
    However, dig a bit deeper and you find that all is not well on Auraxis. For example, despite it not technically being "pay-to-win" as all guns can be unlocked for free, using money does give you an unfair boost towards unlocking equipment.
    The system for unlocking stuff is based around "certification" points. An hour of decently skilled play might get you between 30 and 50 of these, but the price of new guns is more like between 300 and 1000, which necessitates a grindfest of pornographic proportions. All equipment is also available for purchase, but buying everything in the game would require (potentially) hundreds of pounds, which goes against the term "free to play". This is a shame as mechanically (the world and combat etc.) it's probably a vision of the future of shooter.
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  22. Mar 24, 2014
    5
    I've played this game since beta... even played planetside 1 which I enjoyed(the base fights were awesome!). This game is never fun... here are some reasons:

    1) you spend 99% of the time bored, running in vast empty lands just to get to a fight. running 20 mins to get to a 5 min fight is not my idea of "epic". 2) Almost all spawns are dependant on other players deciding where to
    I've played this game since beta... even played planetside 1 which I enjoyed(the base fights were awesome!). This game is never fun... here are some reasons:

    1) you spend 99% of the time bored, running in vast empty lands just to get to a fight. running 20 mins to get to a 5 min fight is not my idea of "epic".

    2) Almost all spawns are dependant on other players deciding where to deploy. So your left with extremely fustrating options...(see my previous point)

    3) Game is 100% pay to win/avoid grinding. 7.50$ to buy each gun... that's a ripoff and it ruins the gaming experience. So unless your spending 300$, you are essentially not enjoying the full experience of this game.

    4) The bases are extremely bland and boring. It amounts to nothing but a copy paste of the same pixels

    5) Everyone is forced to squad/platoon together and this is not fine when your gaming revolves spending your time camping empty bases with no enemy's to kill "just because" it's the team objective. YOU HAVE NO OPTIONS, this is the gameplay, follow the zerg or DO NOTHING.

    6. The bases and fights are incredibly bland. Nothing special about them... there's no epic element about the MMO aspect.... after 2-3 hours you'll realise the first 10 mins is exactly like your 50th hour.

    7. Everyone wants to play a tank or vehicle class. The problem is it only takes 1 or 2 of these to paralyze 50+ infantry. Why is this bad? Basically, this game has NO INFANTRY battles... almost all fights are just zergfests between Vehicles killing each other. You never actually duel other "soldiers".

    I keep reinstalling the game, reminding myself how stupid of an idea it was.

    After 10 mins, I get fustrated and log off...
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  23. Jan 10, 2014
    6
    Funny but beyond of a masterpiece.
    It's not pay per win but you must play for a few months just to get 1 decent weapon with attachments for a class and basic gear to not die in seconds with tanks and aircraft.
  24. Nov 22, 2013
    7
    So this game is addicting, but is definitely more fun with others. Although it is bugged and alot of times that gets you killed, it is still fun. They really need to fix a lot, when there are a TON of people playing you can barely get into the game if at all. Since the optimization patch, the performance of the game has been much better but there is way more to be desired such as weaponSo this game is addicting, but is definitely more fun with others. Although it is bugged and alot of times that gets you killed, it is still fun. They really need to fix a lot, when there are a TON of people playing you can barely get into the game if at all. Since the optimization patch, the performance of the game has been much better but there is way more to be desired such as weapon equilization and distance rendering. I find it utterly ridiculous that you can be shot out of the sky by aa that you cant even see. I know its free but the weapons and gear you buy is extremely overpriced. 7 dollars for pretty much every weapon is crap especially if it doesnt carry over to all you characters no matter the faction. (such as vehicle weapons that arent faction specific i.e halberd, m60, liberator weapons etc. I shouldnt have to pay 7 dollars for a weapon for every faction of character. There are plenty more upsides than downsides for sure but this game, as with any other, has many flaws. Overall it is definitely a game worth playing especially with a group of friends. Expand
  25. Oct 6, 2013
    7
    Before i start i would like to point out that this game is FREE, to those of you giving a FREE game of this quality a zero your quite frankly completely wrong. Unlike many free games Planetside 2 is not a pay to win although you can pay to unlock weapons they can all be unlocked without paying a penny, only skins require real money to obtain.

    The game is by no means perfect there's a
    Before i start i would like to point out that this game is FREE, to those of you giving a FREE game of this quality a zero your quite frankly completely wrong. Unlike many free games Planetside 2 is not a pay to win although you can pay to unlock weapons they can all be unlocked without paying a penny, only skins require real money to obtain.

    The game is by no means perfect there's a steep learning curve that can be a pain to get passed and getting dropped into the action when its on such a huge scale can be disorientating and frustrating to new players. The weapons unlock quite slowly and there is no real end game no faction can actually lose.

    Now with that out the way Planetside 2 is possibly the most epic experience you can have on any game, thousands of people fighting epic battles with aircraft tanks and infantry is just amazing to be apart of. Especially with some friends or a decent squad or outfit where you work as a team to capture of defend strongholds. This game far surfaces other FPS games like Halo and COD in my opinion and does so on a scale that's beyond belief and all this from a free game.

    There is no reason not to try this game its free and wont cost you a penny get some friends on Skype or teamspeak and you will have a great time.
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  26. Sep 14, 2013
    7
    as a child i dreamed of having a massive battle with hundreds of soldiers in the comfort of my home.
    Planetside 2 has fulfilled my desires. but... just at a low framerate. but really... it runs like ass. it fails to run on acceptable framerates on any Intel i7 processer. and every AMD processer will have trouble running the game because the developers cant optimize for sh*t. the only
    as a child i dreamed of having a massive battle with hundreds of soldiers in the comfort of my home.
    Planetside 2 has fulfilled my desires. but... just at a low framerate. but really... it runs like ass. it fails to run on acceptable framerates on any Intel i7 processer. and every AMD processer will have trouble running the game because the developers cant optimize for sh*t. the only thing that can run this game is an Intel I5 processer. small improvements have been seen but AMD processer users are screwed until the ps4 comes out with the 8 core AMD apu inside it. now for the shop system/ balance: this game is pay to win. i do not care what anybody states. the only guns you get are rifles, machine guns and AUTOMATIC SNIPERS. (the auto snipers are sh*t compared to bolt action). most guns cost around 5-10 dollars. but that can be overlooked. now the vehicles are fine in the sense that their default weapons get the job done just fine. but the jets on each team come with only a machine gun on them. you can buy rocket pods or heat seekers. heat seekers are generally useless since the machine gun is plenty to take down enemy aircraft. but the pods are a major thing. you can destroy infantry and vehicles in a matter of seconds with these. and they cost TEN DOLLARS. i have played 100 hours of this game and i earned a total of 1142 credits. that is eleven dollars.

    -but why do i give this game a seven? because its the only game of its kind that can pull it off. and the developers are actually working on it, slowly, but they are. in the last patch my sister gained TEN FRAMES on her AMD machine that had an APU. from 15 to 25. the developers are working and in a year this game will be perfect. just need to be patient
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  27. Sep 10, 2013
    7
    Solid 7 for this game. When several terms are met this game is extremely fun to play...Outside that it´s road of corpses and most of them are yours. Gameplay wise this is pretty straight forward. You tunnel something and that´s it. Attacking and Defending gets new meaning when you see massive number of aircraft and ground army going towards an enemy base. It takes breath away to see thatSolid 7 for this game. When several terms are met this game is extremely fun to play...Outside that it´s road of corpses and most of them are yours. Gameplay wise this is pretty straight forward. You tunnel something and that´s it. Attacking and Defending gets new meaning when you see massive number of aircraft and ground army going towards an enemy base. It takes breath away to see that this game is huge in scale.

    But where does it go south? Unless you have voice program with some friends in it the game is very dull. You run around and get killed, people with higher Battle Rank will dominate in every machine battle and gun battle. Trying to take out a sniper who has stealth more dmg in hes weapon is absolutely stupid. Killing you takes 1 shot, killing him 2.

    Solo playing this game equals that i try to kill couple of guys before i log in after 10+ deaths...Group play means lots of laughing, shooting and playing like it´s war game. Organized attack into something huge and have enough classes to overcome all difficulties....Or just take a people carrying tank and drive it over a mine or cliff....You choose.
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  28. Aug 23, 2013
    7
    This game really ticks a lot of boxes for me, it has everything I could ask for; large scale warfare, intense firefights, even a little bit of strategy is present!
    The only problem is is that the game is a very power-hungry game, and my computer has trouble running it even at the lowest settings.
    For anyone who has a top end computer, this futuristic shooter is a must have!
  29. Aug 20, 2013
    5
    I felt I needed to do an updated review. I'll use bullet points to outline the main problems after recently playing and uninstalling again.

    -Pay2Compete; Pay gain access to the latest OP weapons before they are nerfed once they've had sufficient sales. -Art design; This game has sub-par art design. The only things that are decent are weapons. Vehicles, character armor and cosmetics
    I felt I needed to do an updated review. I'll use bullet points to outline the main problems after recently playing and uninstalling again.

    -Pay2Compete; Pay gain access to the latest OP weapons before they are nerfed once they've had sufficient sales.

    -Art design; This game has sub-par art design. The only things that are decent are weapons. Vehicles, character armor and cosmetics look what people thought sci-fi would look like in the 80s. Skull masks & Lightbright helmets are a complete joke, and I might of thought they were cool when I was 13. Takes the seriousness out of the game.

    -Nickel & Diming; BF3 launched without the classic horn for the jeep. Outraged, players asked for it. EA of all companies eventually put it in via patch FOR FREE. If you would like to enjoy a 2.5 second mp3 sound every time you pressed the mouse button while driving a vehicle in PS2, please insert $7. The argument "You don't have to pay for it if you dont want" is moot. It is the fact they charge $7 for a 2.5 second mp3. It's not hard to take a stock horn sound and edit it nicely.

    -Lack of Vision; Even after so much time has passed, I can see the fundamental flaws have not been fixed. Bases seem to be upgraded with more cover, a jeep was added, and a plethora of new weapons were added to the store yet I didn't particularly see any performance increases or any kind of point to the battles. It is quite simply still a giant, semi-laggy TDM with vehicles with no permanence of end. In BF3 for example there is an end. A screen pops up and announces you won, with battle statistics after the fact. It feels complete. The war has ended. In PS2, it simply goes on for ever with no end ever in sight. This fact alone eventually makes the player feel what he's doing is pointless, which it is. It is this feeling of pointlessness that helped me hate this game.

    Cutting Corners; From what I read, SOE pays their employees below the standard wage for people in the industry. This means the bulk of developers working there are probably fresh out of school or new to the industry. This would explains a lot of the low quality production values in PS2. With Sony's huge money, there was no reason why the factions could not all their own unique common pool vehicle models. I could understand the reason in planetside 1, to save money since a game like planetside hadn't been done before. But today its simply lazy. Playing Vanu is pointless, because you are not a cool alien tech faction since most of your vehicles are wheeled, tracked or use conventional propulsion. All factions having the exact same common pool vehicle models also creates problems. Many times have I accidently shot a friendly vehicle thinking it was enemy. There is absolutely no excuse for SOE not to have launched with empire specific common pool vehicle models. It will probably never be done, as it would not make them money.

    It is dozens of small details like this that piss me off, and make me deeply regret spending close to $200 on the shop. The only reason I did so was because I was already bored and thought buying the new weapons or cool new camo would re-energize my spirit to continue playing.

    It didn't.
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  30. Aug 3, 2013
    6
    After reading reviews here, I got good news: a lot of issues described early were fixed. There is a tutorial, tapping "home" drops in in combat (in a pod) in 10 seconds, tapping delete lets you respawn at a different spawn point in 10-30 seconds. I'm getting decent FPS on an average RIG with GTS 250. The game has a lot of promise, but the fun quickly dies down, once you realize that everyAfter reading reviews here, I got good news: a lot of issues described early were fixed. There is a tutorial, tapping "home" drops in in combat (in a pod) in 10 seconds, tapping delete lets you respawn at a different spawn point in 10-30 seconds. I'm getting decent FPS on an average RIG with GTS 250. The game has a lot of promise, but the fun quickly dies down, once you realize that every gun, every ability and every vehicle sucks unless you spend money (to buy new guns) and time to grind upgrades for these guns. After I spent 20 hours grinding upgrades, it hit me that I'm a veteran FPS player, have positive K/D here, but am not having that much fun. Killing infantry is not satisfying. Guns all look the same, sound the same and are kinda bland. There's no character to guns whatsover (for example Brink had similar attachment/customization for guns, and somehow guns were more satisfying). The "wow factor" of this game is huge scale, but you will quickly learn that just like in all MMOs, there are small groups and zergs running around the map, capping points that are not contested. I saw some large balanced battles in the 20 hours I played, but those are fairly rare. Most of the time it is one zerg camping the spawn building in a base for 5 minutes before moving on. There's a small number of fighting vehicles in this game 2 tanks, 2 planes, 2 light vehicles. Yet they feel bland and lifeless. Everything is nerfed to avoid 1 hit kills. Compare a tank from Battlefield 2 or a mech from Battlefield 2142 to "lightining" tank from planetside or a MAX unit, and you see just how boring planetside vehicles are. There's a lot of grinding in this game, and if you like it, you will enjoy the game. Expand
Metascore
84

Generally favorable reviews - based on 42 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 42
  2. Negative: 0 out of 42
  1. May 10, 2013
    75
    The shooter fundamentals are all there. The visuals are great but the progression just doesn't seem to deliver any payoff for players outside of the hardcore. It's not quite as much of a shameless cash grab as something out of Zynga, but it definitely sours the experience.
  2. Feb 19, 2013
    90
    Planetside 2 is a good free-to-play, strong functional and very funny, which does not envy anything to the founders of the first-person shooter genre.
  3. PC Master (Greece)
    Feb 4, 2013
    89
    It might look overly complicated, but PlanetSide 2 is nothing more than your average class-based, objective-oriented competitive FPS. What makes it stand apart from other F2P games (aside from the huge servers, of course) is the co-operation factor with other players. [February 2013]