User Score
8.8

Generally favorable reviews- based on 319 Ratings

User score distribution:
  1. Negative: 25 out of 319

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Aug 6, 2023
    10
    Review só pra lembrar a nota que eu dei pro jogo:
    Jogo mt bom, agora só escrever pra passar dos 75 caracteres.
  2. May 8, 2023
    10
    this game is an absolute masterpiece and a once-in-a-lifetime experience.
    probably the best game ive ever played
  3. Apr 26, 2023
    10
    Pathologic 2
    Geliştirici: Ice-Pick Lodge
    Başta ne yapılacağını ve bu kasvetli ortamlarda nasıl hayatta kalacağımı ve kimlere güveneceğimi bilemediğim bir kasabadan zamanla içinde nefes aldığım ve yer şaşırıp yer yer korkup zor tercihler yaptığım bir yuvaya dönüştü. kesinlikle tekrar tekrar oynanması gerekilen inanılmaz geniş bir hikayeye sahip bir oyundu. Benzerlerini aramaya başladım.
    Pathologic 2
    Geliştirici: Ice-Pick Lodge
    Başta ne yapılacağını ve bu kasvetli ortamlarda nasıl hayatta kalacağımı ve kimlere güveneceğimi bilemediğim bir kasabadan zamanla içinde nefes aldığım ve yer şaşırıp yer yer korkup zor tercihler yaptığım bir yuvaya dönüştü. kesinlikle tekrar tekrar oynanması gerekilen inanılmaz geniş bir hikayeye sahip bir oyundu. Benzerlerini aramaya başladım.
    Oynanış: 70/100
    Efekt ve Atmosfer: 100/100
    Hikaye: 100/100
    Tekrar Oynama Durumu: 100/100
    Oynama Süresi: 32,5 Saat

    Pathologic 2
    Developer Ice-Pick Lodge
    From a town where at first I didn't know what to do, how to survive in these bleak environments and who to trust, it turned into a home in which I breathed and made difficult choices, sometimes surprised and sometimes scared. it was a game with an incredibly wide story that definitely needed to be played over and over again. I started looking for similar ones.
    Gameplay 70/100
    Effects and Atmosphere: 100/100
    Story 100/100
    Replay Status: 100/100
    Play Time: 32.5 Hours
    Expand
  4. Feb 24, 2023
    10
    ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏ Georgiy Kain
    Convenience is poison. One must accustom themselves to pursue any intention as soon as it appears, regardless of difficulty. Otherwise one burns
    ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏ Georgiy Kain
    Convenience is poison. One must accustom themselves to pursue any intention as soon as it appears, regardless of difficulty. Otherwise one burns out, gives in to doubt, starts fearing oneself. The bolder the dream, the more surely it becomes dust when the moment is lost.

    ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‎‏‏‎‏‏‎◊ Now I understand.
    ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎◊ I'll never understand you. Your family, I mean.
    Expand
  5. Jan 21, 2023
    10
    Review só pra lembrar a nota que dei pro jogo:
    Jogo muito bom, bem difícil e coisas para cuidar se quiser salvar um personagem especifico, sendo em geral uma experiência incrível.
  6. Dec 31, 2022
    10
    Pathologic 2 is a wonderful remake of the first part, combining an extremely intricate, gloomy and utopian story, an impressive sound that weighs down the unique atmosphere of hopelessness of being in the game world, which is no less interesting to study and which is fraught with many mysteries and secrets, as well as well-written heroes, each of which has its own charisma and is reallyPathologic 2 is a wonderful remake of the first part, combining an extremely intricate, gloomy and utopian story, an impressive sound that weighs down the unique atmosphere of hopelessness of being in the game world, which is no less interesting to study and which is fraught with many mysteries and secrets, as well as well-written heroes, each of which has its own charisma and is really interesting, but the innovation of the "Pestilence" and, accordingly, the success is due primarily to a well-thought-out way of increasing pressure on the player.

    Example: the first game day, Artemy Burakh returns to his hometown, where events will take place in the future. In the course of the passage, the main difficulty for the player is the lack of consumables, food, water and healing, however, the methods of obtaining them are very simple - there are groceries with food on the other side, there are sources for drinking throughout the city, many characters are open for trade, but even then the game quite difficult if you pass it at the canonical difficulty level (I do not advise below in any case). With advancement, the player feels the lack of everything, very often he is in a dying state, and survival strategies either disappear or become less profitable every day - drinking liquid tanks break, people on the streets thin out, goods are sold for a crazy amount of money. In addition, the player is constantly running out of time, it is impossible to catch all the activities on the map, as a result of which you have to choose between one or another task, each of which is interesting and contains one or another riddle. In all of this turmoil, the player must remember to look for the means of healing for the rest of the characters, each of which is valuable in all sorts of situations.

    It was this concept of gradually increasing difficulty that made me fall in love with this truly masterpiece game. It takes several exciting hours to complete, and many players can't stand the pressure of the game - sometimes you can get into a situation from which there is simply no way out, even if the player made only a few mistakes in the process. In addition, there is a penalty for every death.
    Of the minuses, I want to note the optimization. The requirements of the game are quite high, and even on powerful systems there are frame drops in a game that is not the most beautiful, but the plot tensions easily offset all the technical problems of Pestilence. Low price.

    In conclusion, I strongly recommend everyone to get acquainted with this game. This is a truly exclusive product of its kind with its own atmosphere, unforgettable characters, musical accompaniment, which, unfortunately, did not find much popularity, although the game stands out from the rest of the projects on the good side and definitely deserves closer attention.
    Expand
  7. Sep 27, 2022
    9
    An utterly compelling dark fable with impeccable writing. Perhaps it is just that a Russian story is less familiar to me than Western narrative tropes, but this game gripped me from start to finish. The main gameplay loop consists of trekking across town to find medicines and offer them to the sick. The mechanics are punishing, repetitive and somewhat clunky, and yet perfectly tuned toAn utterly compelling dark fable with impeccable writing. Perhaps it is just that a Russian story is less familiar to me than Western narrative tropes, but this game gripped me from start to finish. The main gameplay loop consists of trekking across town to find medicines and offer them to the sick. The mechanics are punishing, repetitive and somewhat clunky, and yet perfectly tuned to maximise immersion. I didn't feel like a gamer playing a game, I felt like Artemy Burakh facing an impossible struggle. And that is the sign of great art.

    I saw this game advertised as horror. I disagree. It is bleak for sure, but I never found it scary. The cumulative effect of the bleakness gave me a sense of wonder, not fear. The early hours of gameplay are difficult, but the difficulty can be tweaked at any time, so it is more accessible than it first appears.

    Recommended for anybody who liked Disco Elysium or Planescape Torment.
    Expand
  8. Aug 21, 2022
    7
    Imagine you have a friend who gets you your dream job. At your job while you are putting the finishing touches of your greatest project, the culmination of your interests and ability, you get a call from your friend saying they're about to killed and to drop everything and rush over and save them. You do so and go to their house and find the place empty. You go back to your job only toImagine you have a friend who gets you your dream job. At your job while you are putting the finishing touches of your greatest project, the culmination of your interests and ability, you get a call from your friend saying they're about to killed and to drop everything and rush over and save them. You do so and go to their house and find the place empty. You go back to your job only to find your friend smashing your project to pieces. Then, to add insult to injury, they berate you for leaving your project unattended. That's what this game is.

    I like the doctor simulation aspect of this game. It's fun collecting herbs to make ingredients, rushing over to the patient's house, dodging the infected and gang members along the way, figuring out which medicine they need to increase their chances of survival, looting abandoned houses for money and supplies to upgrade your gear, and bartering with the townsfolk with the junk you loot for other junk you need, all while keeping your five survival meters filled. I wish that had been the entire game. What I don't like is when the game tells you to cross the entire map to complete some vague goal before a time limit is up, while doing everything it can to destroy your survival meters. Unfortunately that makes up most of the gameplay and is why I am in no rush to play this game again, while I would like to play the doctor stuff again, getting to it is a deal breaker. It's only intersting the first time when you don't know the story.
    Expand
  9. Jul 26, 2022
    8
    A great remake of a great game.
    I put 8 points and not 9, because at the time of the summer of 2022, 2 of the 3 original story companies are missing from the game.
  10. Jul 1, 2022
    5
    thank you Felipe Ramos for showing me this game and making it very clear that it's really not for anyone to play, I just felt bad because during the whole game there just isn't a moment of Cheers/joy/fun/entertainment
  11. Jun 26, 2022
    10
    A true artistic masterpiece that stretches what the medium of video games is capable of doing to its absolute limits.
  12. Jun 24, 2022
    10
    I've had the displeasure of being hyperfixated on Pathologic 2. I can say that this is the one truly exceptional game, that makes you love it so whole-heartedly like no other game ever could. This piece of **** this wonderful, frustrating, lovable piece of **** is the game that makes an obscene amount of people quite literally INSANE about it, just look at the amount of hour long videoI've had the displeasure of being hyperfixated on Pathologic 2. I can say that this is the one truly exceptional game, that makes you love it so whole-heartedly like no other game ever could. This piece of **** this wonderful, frustrating, lovable piece of **** is the game that makes an obscene amount of people quite literally INSANE about it, just look at the amount of hour long video essays on the franchise. I've had 8 finished playthroughs in less than 5 months, currently halfway through my 9th. I just can't even start explaining what it's done to me. This game is hard and it's beautiful for it. I will never understand the kind of average sweaty gamer who criticises the combat for being "clunky" and calls it a "budget skyrim", and then there's the art crowd, who wants a bare bones walking experience with no challenge. This is exceptional, no matter whatever they say, even the original couldn't blend the psychological horror of it and the mechanics so well. This game is written masterfully, the characters are unforgetable, and even the ones that haven't had the time to be fleshed out just yet all still have strong and memorable personalities. Just the sheer amount of themes and ideas this game has, the music, the visuals, the character design - it's absolutely wonderful. It's unbearable for some, and I guess that's what throws a lot of people off, but if you push through, if you **** the plague up, if you show the game that you're strong enough to complete it, you will almost surely want to come back to this masterfully crafted world. Buy this game, play it.

    Expand
  13. May 25, 2022
    10
    Эта чудесная игра изменила мою жизнь Господи Я так счастлив как не был счастлив никогда она заставила меня отказаться от запойного алкоголизма и перейти на чистый героин спасибо спасибо спасибо
  14. Apr 18, 2022
    10
    Игра ну просто охренительно крутая. Настолько запутанного и мрачного сюжета я давно не видел. Игра сложная, с первого раза пройти её, мне кажется, нереально - постоянно ставит перед непростым выбором. А что самое необычное - мир живёт без вас, причем очень активно - квест который взял вчера сегодня может быть уже неактивным. Чуть промедлишь - ктото умер. По стилю - это наверное экшн сИгра ну просто охренительно крутая. Настолько запутанного и мрачного сюжета я давно не видел. Игра сложная, с первого раза пройти её, мне кажется, нереально - постоянно ставит перед непростым выбором. А что самое необычное - мир живёт без вас, причем очень активно - квест который взял вчера сегодня может быть уже неактивным. Чуть промедлишь - ктото умер. По стилю - это наверное экшн с элементами РПГ, вот Prey помоему в некотором роде похожая, но тут больше упор на сюжет и РПГшные элементы. По вечерам играть не советую - захватит конкретно и сниться потом всю ночь будет :) Expand
  15. Mar 29, 2022
    10
    Technical flaws cannot overshadow the depth of the plot and gameplay of this game. The realistic inconstancy and brutality of the game world makes you think about the topics covered and the thoughts behind them. A large number of unique or unusually presented mechanics are also a plus.
  16. Jan 9, 2022
    0
    1000000000000000000000000000000000000000000000000000000000000000000000000/10
  17. Dec 10, 2021
    10
    И целой страницы будет мало что бы рассказать про эту игру. Сюрреалистичная игра рассказывающая об обществе, человеке, и многом больше. Это уникальный проект который мало кто осилит из за принципиальной идеи самой игры. Она должна приносить дискомфорт, и тот факт что разработчики добавили возможность менять сложность, в корне меняет концепцию и и общее ощущение от игры. И какого было моёИ целой страницы будет мало что бы рассказать про эту игру. Сюрреалистичная игра рассказывающая об обществе, человеке, и многом больше. Это уникальный проект который мало кто осилит из за принципиальной идеи самой игры. Она должна приносить дискомфорт, и тот факт что разработчики добавили возможность менять сложность, в корне меняет концепцию и и общее ощущение от игры. И какого было моё удивление когда обычное достижение о последнем дне получило меньше 1% игроков Expand
  18. Nov 6, 2021
    9
    Стоит отдать должное разработчикам этой игры. В наше время выпускать такие сильные и самобытные произведения, это действительно достойно уважения. Не располагая большими бюджетами выдать такую сценарно и идейно проработанную игру действительно очень круто.

    Я скажу честно, вот как оно есть. Графика, освещение, цветовая гамма - все это сделано на достойном уровне. Подбор цветовой палитры
    Стоит отдать должное разработчикам этой игры. В наше время выпускать такие сильные и самобытные произведения, это действительно достойно уважения. Не располагая большими бюджетами выдать такую сценарно и идейно проработанную игру действительно очень круто.

    Я скажу честно, вот как оно есть. Графика, освещение, цветовая гамма - все это сделано на достойном уровне. Подбор цветовой палитры и освещения так вообще составляет наверное процентов 65 от общего восприятия графики. Здесь выказываю респект. Но. Оптимизация.. Она ужасна. Даже при игре на моем достаточно неплохом компьютере обнаруживаются постоянные фризы и тормоза, здесь жирный минус. За графику я поставлю 8,5 баллов.
    Геймплей. Я остался доволен необычной и увлекательной игровой механике. Но все же стоит признать, что спустя часов 10 игры ходить по одним и тем же местам в монотонном темпе становится достаточно утомительно. За геймплей поставлю 9.
    А теперь о главном. Сюжет, атмосфера, звук, заложенный смысл. От всех этих составляющих я оказался под большим впечатлением. Гнетущая и давящая безысходность, которой окутана окружающая среда. Протяжные крики и стоны людей, пораженных непобедимым мором заставляют поверить в серьезность происходящего. Игра насыщенна множеством философских мыслей. Например, идея, проходящая на протяжении всего повествования - это взаимосвязь всего окружающего в нашем мире и неразрывная связь людей друг с другом. Также игра не обделена и красивым литературным слогом русского языка.
    По истине уникальное произведение. Такие творения нужно в особенности ценить в рамках игровой индустрии в целом.
    Expand
  19. Oct 14, 2021
    8
    great story. potential is not realised. too much of running around. hardcore. insane atmosphere
  20. Jun 30, 2021
    10
    Это та самая игра, которую множество людей признаёт шедевром, но не способны пройти её до конца. Та самая игра, в которой невероятная свобода выбора и действия является самой сложной частью игры, именно поэтому лишь 37% игроков дошли до второго дня, и 16% до пятого (из достижений steam), а до финального двенадцатого дня ещё меньше.Это та самая игра, которую множество людей признаёт шедевром, но не способны пройти её до конца. Та самая игра, в которой невероятная свобода выбора и действия является самой сложной частью игры, именно поэтому лишь 37% игроков дошли до второго дня, и 16% до пятого (из достижений steam), а до финального двенадцатого дня ещё меньше.
  21. Jun 21, 2021
    9
    Again we see more video game critics dismissing a game due to inability to appreciate its message in presentation. I will not go over the actual story, but the mechanics and world are the way they are for a reason. After the cult success of the first, they could have added more NPC models or streamlined the game’s presentation, but they stuck true to their vision. But it has a lot to sayAgain we see more video game critics dismissing a game due to inability to appreciate its message in presentation. I will not go over the actual story, but the mechanics and world are the way they are for a reason. After the cult success of the first, they could have added more NPC models or streamlined the game’s presentation, but they stuck true to their vision. But it has a lot to say and not many people are willing to listen. It’s difficulty is on purpose, and says a lot about the character surviving this desperate situation. Combat is supposed to be punishing, and hard to grasp. Have you ever fought in real life??? As an active duty marine, most games don’t understand how fighting actually works. It’s wounding, exhausting, and terrifying if you aren’t the aggressor. Things can go south in an instant and you will be on guard in this harsh reality. You must replay and work to genuinely have a deep understanding of the game’s complex mechanics and narrative. The game says as much about the players as it does the developers when they chose to dismiss it as pretentious or appreciate the obscurity. Things are rarely handed to you, and after 2 quick run throughs of the first day, I had a firm grasp on the story and mechanics. Unlike Fallout for example where you are told everything you need to do and dialogue rarely does more than initiate combat or make someone like you, characters have complicated motives and methods for achieving their goals. They try to distract you, they try to confuse you, and they try to gain power over you often. Characters lie to you or feed you their own misinformation or incomplete knowledge, and you can do the same to learn more, and have a massive impact on the world at large. Unlike when I can take everything from a merchant in Skyrim because I became their friend and then sell back all their shelf stock to them, you need to search and plan and coordinate your efforts with the loot you find. Know who wants it, how to get it, and if it’s worth holding onto. You need to make complex decisions and hard choices. Unlike the biggest choices leading to a reskin of a city after a decision, you lead to children deaths or forgiveness, drug use or sobriety, and the ultimate survival of hundreds of lives from the looming threat. If you don’t like Difficult games and only want the equivalent of “game sugar” then yeah, this game won’t be for you. But if you want an experience that continues to reward every aspect of discovery and experimentation with its mechanics and story, then you should give this oppressive, masterpiece a try. Go in blind a few tries before you look to guides though, as the realization and connections are worth it, instead of coming in with a leg up, feel the stress and helplessness and grow to overcome. Games are more than their graphics and shooting mechanics. The music is diverse, introspective, and powerful, the cutscenes as well as the intro’s cinematic presentation are striking, the images are complicated and full of so much emotion by the creators it’s a shame many audiences won’t give it the time of day. Expand
  22. Jun 7, 2021
    10
    Um dos melhores games que joguei durante minha vida recomendo e muito!!!!!!
  23. Jun 5, 2021
    10
    Pathologic 2 is simply the best game ever made. Period. A metalinguistic masterpiece that surpasses any literature work or art piece I have ever seen. But let's conduct a more in-depth review to understand why these aren't just empty words.

    Graphics: This game has an overall decent graphical quality, but it's the fidelity to the atmosphere where they truly shine. Pathologic 2 ambience
    Pathologic 2 is simply the best game ever made. Period. A metalinguistic masterpiece that surpasses any literature work or art piece I have ever seen. But let's conduct a more in-depth review to understand why these aren't just empty words.

    Graphics: This game has an overall decent graphical quality, but it's the fidelity to the atmosphere where they truly shine. Pathologic 2 ambience has an uncanny feeling that fits in perfectly with the game's plot and characters, the level design and textures create a liminal space feeling that's very similar to those in the Source Engine, namely Half-Life 2. It creates a subliminal feeling of unmatched hopelessness which drives the point of the story home.

    Character models are repeated, but recognizable, meaning that you might encounter three people that look the same in the same place, but none of them will truly be the same person. Minute details ensure that every NPC in Pathologic 2 is it's own person. This combined with the amazing animations give more personality to random strangers you run across.

    Sound: Audio quality is perfect. Characters have voices that match their personalities, the music is simply phenomenal and is based on location and events that are happening in-game, sound effects are realistic and sometimes relevant towards the plot. I truly recommend using high-quality headphones for this game.

    Gameplay: Pathologic is notorious, almost infamous, for it's unforgiving, downright frustrating gameplay. Hunger, thirst, exhaustion and health are deeply rooted aspects of this game and they have to be. It's through this suffering that you are immersed into the game world. If not for this difficult nature of the game, the point would just go over your head.
    It features crafting processes, unique inventory mechanics, fluid dialogue system, a combat system that actually makes sense for the character you play as and so much more.

    World/Level Design: Pathologic 2 gives me a feeling I only ever felt playing Death Stranding, it's a game that truly looks like every single rock and dirt patch was placed perfectly to fit in with the overall ambient, despite having a relatively small map, it makes it seem big through the gameplay itself, where innumerable obstacles will present themselves to make your path more difficult but also more rewarding.

    Plot: Finally, we get to the real meat of the Pathologic series. Despite being a remake and presenting an almost similar (yet incomplete) story, it is simply the most well-written story ever told. Pathologic teaches you about hardships, suffering, hope, conflict, acceptance, sadness and pretty much every emotion in the book.
    It doesn't overindulge itself and isn't afraid to hide things from you if you're not willing to look for them. Truth be told, I can't even begin to explain the story as Pathologic 2 is a book with at least 700 pages worth of content, every dialogue is characteristic, every item has an in-depth explanation, every interaction you have with every NPC is so vivid, you'd be convinced you're talking with an actual person. Dialogue options are never constricting, there's always a way for you, the player, to express what you want to say.

    Pathologic 2 is an extremely niche game. Not in the sense that it's a different type of game that not everyone will enjoy like Hotline Miami or Warcraft III. It's like Death Stranding and Escape from Tarkov, it's meant to scare away the casual player, it's meant to make you face tough and almost unwinnable battles to make sure you're worthy enough to keep going and know what happens. And it's through this cycle that it shows how games can do so much more than just tell a story.

    They can change your mind.

    TL;DR - Best game ever go buy it now
    Expand
  24. Apr 15, 2021
    10
    This is one of the best games that i have ever played,is truly a masterpiece and you should definitely play it.
  25. Feb 22, 2021
    10
    Эта игра идеальна для меня, сложная, с великолепным визуальным и музыкальным оформлением. Прекрасный интригующий сюжет. Множество уникальных игровых механик. Интересные размышления. В общем шедевр.
  26. Feb 8, 2021
    10
    Might be the most philosophical and interesting game I have ever played. I would recommend it to everyone.
  27. Jan 29, 2021
    10
    this is my favorite game. my review must be at least 75 characters long....
  28. Dec 30, 2020
    10
    В существование некоторых вещей невозможно поверить. И чем ближе ты с ними соприкасаешься, тем более невероятными они кажутся. Настолько уникальные, величественные и цельные, что само их существование бросает вызов реальности. "Мор" - создаёт подобное впечатление. Удивительный проект, наполненный таким количеством механик, деталей, идей и измышлений сплетённых воедино, что хватит на добрыйВ существование некоторых вещей невозможно поверить. И чем ближе ты с ними соприкасаешься, тем более невероятными они кажутся. Настолько уникальные, величественные и цельные, что само их существование бросает вызов реальности. "Мор" - создаёт подобное впечатление. Удивительный проект, наполненный таким количеством механик, деталей, идей и измышлений сплетённых воедино, что хватит на добрый десяток разных игр. И чем глубже ты в него погружаешься, тем бездоннее он кажется. Говорите невозможно? Полностью с вами согласен. Expand
  29. Dec 11, 2020
    9
    Absolutely phenomenal game. This is once-in-a-lifetime experience. Yeah, it can be buggy but overall Pathologic 2 it's amazing experience.
  30. GVB
    Oct 30, 2020
    10
    A compelling and twisted story full of strange things, death, tragedy, love, unforgettable characters... and a great, great, great writing in general. A difficult visual novel/rpg with survival mechanics that is simply near-perfection.
Metascore
70

Mixed or average reviews - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 28
  2. Negative: 1 out of 28
  1. Jan 31, 2022
    95
    Pathologic 1 & 2 are masterpieces of games as art. They are cruel and disturbing, but ask unique questions and do things you won’t see anywhere else. These are singularly unique experiences that are worth suffering through.
  2. Edge Magazine
    Jan 3, 2020
    90
    "Unbearable" is definitely one word for Pathologic 2, but that hides a few others: engulfing, ingenious, profound, invigorating. [Issue#341, p.106]
  3. Sep 11, 2019
    69
    Pathologic 2, just like its predecessor, has a ton of annoying routines which will easily scare away even the most patient players. Yet after getting through the game to the last bow I felt a sudden urge to return to this moody prairie town in the middle of nowhere.