User Score
7.4

Mixed or average reviews- based on 598 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Feb 9, 2019
    0
    This game really needs a beat down. They used a tabletop game, but then tried to convert it to a real time system while trying to keep the tabletop rules intact. The game is still after months plagued with bugs. Less than 3% of game owners have actually beaten the game. They put out DLC that no one was interested in, and have really bad communication to their player base. The game'sThis game really needs a beat down. They used a tabletop game, but then tried to convert it to a real time system while trying to keep the tabletop rules intact. The game is still after months plagued with bugs. Less than 3% of game owners have actually beaten the game. They put out DLC that no one was interested in, and have really bad communication to their player base. The game's normal difficult is set to superman, and you'll find yourself constantly losing battles that statistically you should have won, because the devs don't understand how random dice rolls are supposed to work. The enemies have a 60~100% chance of hitting you, but you have about a 30~50% chance of hitting the enemies regardless of how high of a level you are. The NPC that fight along side you are typically better than you are at their given roll. You'll find that main of the NPC end game quests are broken. The game itself doesn't offer a good tutorial so even if you're familiar with pathfinder tabletop you'll still have a hard time adjusting. The lack of quality items for your specific character will be hard to find as there isn't a ton of variety in the late game items to fill the needs of any specific build. This game really needs an overhaul, and should have never been released in it's current state. I would consider this game to be in alpha transitioning to beta. If the devs actually fix many of the bugs, and core design issues this game might be a 7. In it's current state it's not worth even picking up as you can't actually play through the entire game without encountering bugs. Great idea, poor execution from a new dev. Expand
  2. Jan 26, 2019
    9
    As for writing and story this is certainly a great game. Character development is fun.
    Bug's count has been reduced greatly with the latest updates.
    Yeah, combat can be pretty punishing in a number of ways, but for those who feel that it's too hard, why not go with lower diffuculty settings? That's exactly what I did and gameplay didn't suffer for me (dialogue checks can still be a
    As for writing and story this is certainly a great game. Character development is fun.
    Bug's count has been reduced greatly with the latest updates.
    Yeah, combat can be pretty punishing in a number of ways, but for those who feel that it's too hard, why not go with lower diffuculty settings? That's exactly what I did and gameplay didn't suffer for me (dialogue checks can still be a little too high, though).
    I would probably complain about top levels and 9th lvl spells as I played wizard, but it's getting better with each patch.
    This game is certainly in one league with BG2 and NWN for me - and I do really hope for more content coming later.
    Expand
  3. Jan 24, 2019
    5
    This review contains spoilers, click expand to view. I was going to give it a 7, but instead I'll put down a 5 for all those brandspanking new accounts giving it a 10. I guess they hired a marking company to help with the bad reviews, bad form guys.

    Time to ramble a lot.

    So, I played this game for 160 hours, as a backer I did get my money's worth I'll admitted that. But many of those hours were painful and not really fun, I play on normal. I waited until November to play it. So, patch 1.1 roles in and I started playing. The 160 hours is due to a restart when I was at 55 hours in, because somehow kingdom management decides to spiral out of control. You don't know what is going on and you better hope and pray that stuff works out somehow. What I've learned is that taxes are bad.

    So, what to say about the rest. It's pretty, but Baldur's Gate/ never winter nights are far better. Less is more. It felt so special to get a +3 sword in those games. This game just gives you +5/+8 items like it's nothing. The stuff you work for, the artifacts you work hard to put back together, are worthless. There is always some superior free gear around. Oh wait, the point is to sell those "useless" +5's so you can bankroll the kingdom? That's just stupid.

    Remember when companions were memorable? Remember when they were useful. Well these aren't, your companions are an extra challenge, you'll need to overcome their weaknesses to make them usefull. There is no Mazzy Fentan or Minsc to save your bacon. Maybe that's why the game tries to kill them at the end. It's trying to help you, because a custom party is far better than your companions.

    Gimmicks oh the gimmicks. A gimmick is not a challenge. Ability drain and paralysis is easily countered with 50 scrolls of the appropriate counter spells. I mean you solve a problem but it's not fun. My characters should be solving those problems not a backpack full of scrolls. Don't forget the 50 scrolls of resurrection, you have money to burn anyway. Why even heal with low lv spell when you can res. or turn your non cleric into a full heal healer with 50 scrolls of heal.

    Be ready for 40+ AC on enemies. Not really a problem, right? Just haste up and keep on swinging until you get a crit. 15 damage resistance you say? ohhh my 28 str barb doesn't need to care. She needs to crit to hit and when she hits the enemies just explode. RNG not working? Best to pop that true strike wand. Come on, that's not fun. To give you a example, there is this epic black dragon you can fight. I went in thinking this will be a very hard, but epic fight. Nope... the RNG gods wanted me to win. Buff up, fight starts, fights over. Checked the logs. (ugh ohhh the immersion) Barb did two crits in a row and the dragon was pretty much dead.

    I guess that's about it. I killed a lot of time with this game, but in the end I didn't really have fun. POE 1 was cool, played it twice, played the expansions. POE 2 was meh, won't play the expansions although I'll get them for free. Kingmaker? I won't even bother with the next one.
    Expand
  4. Jan 20, 2019
    10
    How do I say this ... I have been an avid fan of Baldur's Gate I and II, and found the games thereafter less and less interesting, mainly due to the lack of story lines. And the years after the genre kind of disappeared. Game makers told themselves that the classic isometric was an outdated concept and viewpoints changed to "flexible from first person to iso-on-all-angles. Like the kidsHow do I say this ... I have been an avid fan of Baldur's Gate I and II, and found the games thereafter less and less interesting, mainly due to the lack of story lines. And the years after the genre kind of disappeared. Game makers told themselves that the classic isometric was an outdated concept and viewpoints changed to "flexible from first person to iso-on-all-angles. Like the kids that wanted all candies from the shop. Worked terrible and was disastrous for immersive game-play. I think I bought and tried 10 to 15 of the big titles in recent years, and they all disappointed greatly. The games generally had no story line consequence, were full on plot-holes and/or were very inconsistent. It's like people did not care about a well-structured story anymore, an any story at all. So in my eyes the amazing and potent, classic turn-based, ISO-view, D&D based genre was gone and wouldn't return. I and blamed the current game design philosophy (or lack thereof), that tries to jam as many effect and novelties in a game and think that that is what makes a good game. I closed the chapter and let my newly acquired PC gather dust (or play Spotify, rather). Of course I kept an eye out on forums, and followed rumors, cause you never know right. Then Beamdog touched-up Baldur’s Gate and reintroduced them. And made a few modules, that were so hollow and bad that I wish they wouldn’t. And then rumors of a worthy follow-up appeared, Pillars of Eternity. Tried it. In short, it’s a good game, but it lacks an immersive story that it tied to the game, and thus it does not offer the same rewarding character-development-tied-to-a-good-story. And then I got stuck in a cavern that felt too much like a dungeon crawlers, and I was unable to beat a room, time-after-time, and It was unclear if I wasn’t supposed to be in that place at that level, also mainly cause the story-line wasn’t there to confirm or deny this. So I stopped play, Pillars did not tick the box. It didn’t contain a creafully designed story in combination with game development. The came Divine Divinity: Original Sin. It was actually good on the starting story, nice surprise. But. Then I get to a dungeon (where you are supposed to be), and I can in now way beat an enemy (or set off enemies) there. So I googled around, I basically found that you need to set your characters up in a terribly specific way so they synergies, and do exponentially increased damage. That a game flaw right there, lost interest, quit playing. To bad. Then I sat in the car with two buddies going to an event, and I told the story above bout me looking for that new fun game to play, and one said “seems like you are talking about Pathfinder: Kingmaker”. And my other buddy confirmed. I could not believed them, cause I still checked the interwebs regularly. But I figured, why not, let’s download it. Started out, and immediately thought “hey, this feels good”. Then I found that the mechanics are basically old skool D&D (I thought Pathfinder had a very different system), which was like coming home. With a lot of new builds and rules, which keeps it fresh. Played the introduction chapter, and literally all my synapses were fire up red hot. Om my, was this the actual game I was looking for for roughly 20 years? It very well could be .. dang…. The camera view felt great, the combat system felt great, the story line was very-very solid, the effort-reward ratio was solid (can’t express how important this is for a game). I just started the 2nd chapter of 8 in total and I have to ration myself to the PC for two reasons: if I don’t I lose my family/job and the amazing experience will be over way to soon! This game has the depth, the loving care of a great story writer, a team that understands risk-reward that makes a game a great game. It obviously had a very solid playtesting phase, and provide on screen hints before difficult combat, to prevent game-breaking situations. What can I say, one of the things that makes it right is that it is so well balanced. Then I found our Chris Avellone wrote for it! One of the creators of Baldurs Gate; and it all adds up. And it’s not from a huge huge studio, so it didn’t have editors ramming it into a boring mainstream format. It’s a Russian-German made game, from what I understand. All I can say finally is: thanks people who made this game, you revived PC gaming for me and I am looking forward to many many more hours of Kingmaker! This game rocks, it offers so many great options and experience, the story is amazing, the map system is great, and it is made with so much care. It is the new Baldurs Gate, and even overtakes it! Expand
  5. Jan 15, 2019
    0
    Too many poorly designed encounters that are guaranteed to be a TPK unless they player was lucky enough to accidentally bring the right combination of classes. Dying over and over again until you go back to an earlier save game and switch to a different party is "Replay value" according to Kingmaker.
  6. Jan 3, 2019
    10
    It blows PoE and D:OS out of the water when it comes to RP, choices and consequences. Skills matter, choices have impact, the game isn't afraid of letting you fail. The only reason it has such a low score is because it was released in a terribly buggy state. At the moment, the vast majority of bugs have been fixed and the game is nothing less than a perfect crpg.
  7. Dec 31, 2018
    10
    Okay...10 is probably a little too much. In reality a 8.5 but...given the number of negative reviews for such a big, complex and faithful interpretation by a new, small studio - I wanted to even the scales a bit. It's the easiest job in the world to be a critic! You can tell this was a labor of love.
    Admittedly I picked up this game and started playing it over the Holidays but...don't
    Okay...10 is probably a little too much. In reality a 8.5 but...given the number of negative reviews for such a big, complex and faithful interpretation by a new, small studio - I wanted to even the scales a bit. It's the easiest job in the world to be a critic! You can tell this was a labor of love.
    Admittedly I picked up this game and started playing it over the Holidays but...don't understand the "it's too difficult and complex" complaints. I finished Chapter One without any bugs/crashes and the mechanics felt hand-in-glove to me. The storytelling is excellent. I agree that the companions are a little flat and the voice acting stiff but...come on people...this is an extraordinary accomplishment for a new studio! ...and a great value to boot!
    Expand
  8. Dec 29, 2018
    10
    I haven't had this much fun with a RTWP RPG since Baldur's Gate 2, I really love it. I know it's supposed to be a buggy mess, but as of patch 1.2 I haven't noticed hardly any bugs. There is plenty of challenge to be had here, especially if you're new to Pathfinder. I would suggest looking into tips from veterans of the game and TTRPG. As a bonus, import the Terry Crews portrait for yourI haven't had this much fun with a RTWP RPG since Baldur's Gate 2, I really love it. I know it's supposed to be a buggy mess, but as of patch 1.2 I haven't noticed hardly any bugs. There is plenty of challenge to be had here, especially if you're new to Pathfinder. I would suggest looking into tips from veterans of the game and TTRPG. As a bonus, import the Terry Crews portrait for your main character. Expand
  9. Dec 26, 2018
    4
    This game has so much promise and started out addictively fun. The battle system is trash. The encounters are exercises in patience and frustration. Complete unbalanced mess. I wish I could have made it to the actual management part of the game that is in the title but I couldn't help setting at some of these quest missions setting dumbfounded at what it was that this game wanted me to do.This game has so much promise and started out addictively fun. The battle system is trash. The encounters are exercises in patience and frustration. Complete unbalanced mess. I wish I could have made it to the actual management part of the game that is in the title but I couldn't help setting at some of these quest missions setting dumbfounded at what it was that this game wanted me to do. Enemies with high spell saves, DR given out to enemies like it is **** candy. Healing castings that works but your party member immediately dies after being healed because **** you that's why. Never before in a game has auto-save and quick save been such a companion...on normal difficulty. There is challenging and then there is brutally unforgiving. This game revels in handicapping the player and tossing them into fights in which luck has more to do with you beating an encounter than any level of skill, planning, or equipment. I found myself on main quest modules hammering save before each fight and load several times as my party gets wrecked with not a clue as to why. This game reminded me why I hate the idea of random encounters in game and in D&D when I play it. It is like a D&D game ran by the most chaotic evil DM on the face of the earth. There is plenty good here but the gameplay kills every bit of fun that the opening hours of play seemed to glimmer with. I want to like this game but as it stands right now it is garbage. Redeemable? Yes. Playable? No. Expand
  10. Dec 14, 2018
    0
    Full of bugs. Constantly updating with several GB of files each time, yet no big improvements. They're already selling DLCs even though the game is obviously far, far from finished. They also ban people from their Steam forum for nothing. Critique is silenced quickly. I think that has to do more with whatever idiot they hired as moderator, rather than the developers themselves.
  11. Dec 11, 2018
    10
    The game was released in typical fashion with a rash of patches early on... but this is definitely a gem. Great RPG worthy of days of old, add in the kingdom building and we have a great title in a barely explored genre.
    Character building, NPCs personalities, choices that matter... all presented in a cartoon like graphic environment.
    Looking forward to the DLCs and hopeful for sequels.
  12. Dec 11, 2018
    8
    Game needs fixing but holy **** it's fun and immersive. I'm happy. Can't wait for it to be more stable.
  13. Dec 7, 2018
    10
    I´ve been waiting so many years to experience a game like this one. For me this game is the real successor of the Baldur´s gate saga.
    In all those years games like Dragon age o Pillars came close but ultimately fail in deliver the same level of addiction and challenge.
  14. Dec 2, 2018
    10
    This game is quite an enjoyable CRPG with complex decisions and situations along with great game-play and wonderful animations. I like that your choices have significant repercussions to your companions, NPC's and the world in general. Great writing as well.
  15. Dec 1, 2018
    3
    Starts off great, a true RPG..... until you run into a game crushing bug. You can easily but 50-60 hours in to all of a sudden find out you can't even finish the game. My first play through I made the mistake of trusting the developer comments about setting kingdom management to the auto mode. I found the idea of constantly assigning advisors to meaningless tasks to be a burden after aStarts off great, a true RPG..... until you run into a game crushing bug. You can easily but 50-60 hours in to all of a sudden find out you can't even finish the game. My first play through I made the mistake of trusting the developer comments about setting kingdom management to the auto mode. I found the idea of constantly assigning advisors to meaningless tasks to be a burden after a dozen hours in, so I set the option to auto which specifically states in the menu option that your kingdom CANNOT FAIL in the auto-mode, which is great considering once you click this option you cannot undo it. After all, maybe I just want to adventure around my lands instead of manage it. Well, guess what? 50 hours go by and all of a sudden I get a game over screen because my kingdom has crumbled, and there is absolutely nothing I could have ever done about it. On top of this, you will have countless missions you cannot complete if you happen to select dialogue choices out of order, happen to have the wrong companion at any given time, or sell items you didn't know you were supposed to keep. You want a customized party to compliment your play style? Hahahaha..... too bad, here are a bunch of pregenerated companions with horrible stat allocation that you will have to babysit in order to stay alive. Or you can buy mercenaries for an absurd amount of coin, but then forego some of the MAIN GAME content. Sadly this game had great potential, but the execution of the game is horrid. Expand
  16. Dec 1, 2018
    10
    The next best thing since the original Baldur's Gate. A true gem, I've waited far too long for something like this.
  17. Nov 16, 2018
    9
    A true gem in the sea of bag games coming out recently. I'm a huge fan of CRPGs all the way back to the days of Pools of Radiance, Silver Swords and such.
    Great story, great characters, great system, and actually challenging unlike 99% of the trash that comes out today.
  18. Nov 15, 2018
    10
    I believe this game is a living classic, so I can't score it below 10/10. I'm not going to say much about why this game is so great, you can see it even in some negative reviews. I can't but admit that there are some technical issues. The most annoying thing for me was continuously appearing loading screens in some particular locations. I didn't run into any game-stopping bugs though (II believe this game is a living classic, so I can't score it below 10/10. I'm not going to say much about why this game is so great, you can see it even in some negative reviews. I can't but admit that there are some technical issues. The most annoying thing for me was continuously appearing loading screens in some particular locations. I didn't run into any game-stopping bugs though (I completed the game playing 1.02 build) , maybe I was lucky. Another big complaint about the game is that it's unbalanced. It's simply not true. In fact it's one of the best balanced D&D based RPG ever made. But if you want to play it on challenging or hard mode you really need to figure out how things work in this game. It's very complex and deep. Even though I considered myself as an experienced D&D player, I did it on normal and even had to lower game difficulty at the end. But that was the fair punishment, since I was really careless leveling up after like lvl 10. And you know what? That's why this game is so great. I didn't care about my further level progression because I expected that the game won't let me screw up since I went so far. This logic works in most of the games actually. But not here. Don't take this game lightly. If it warns you that hard mode is for reruns, you better believe it. I love the fact that you can fail even on normal, since potential of failure make things more interesting. You are always able to lower difficulty level and make your kingdom unbreakable to finish the story line. There is acutally nothing wrong with it.
    The most of the modern games are made to be rewarding rather than punishing. Why? Look at those reviews where people say something like "The game has a great potential blah-blah-blah I ran into some encounter and got rekt! The game is so unbalanced!". So they score it 1/10 even though they partially admitted that the game is great. Clearly, they didn't like their punishment. I believe the developers could expect this outcome but they still chose to make this game as it is. I respect them so much for that.
    Expand
  19. Nov 13, 2018
    10
    Since BG2 I have not played any other game as immense as this, and i played almost every rpg in the market, when i say immense i mean in every aspect, the history, the playtime, the challenge, everything...

    It's true that it has serious bugs that can make you upset, but if you forgot about them, it is the real sucessor of BG2. If you love isometric challenging RPG, make yourself a
    Since BG2 I have not played any other game as immense as this, and i played almost every rpg in the market, when i say immense i mean in every aspect, the history, the playtime, the challenge, everything...

    It's true that it has serious bugs that can make you upset, but if you forgot about them, it is the real sucessor of BG2.

    If you love isometric challenging RPG, make yourself a favour and play this masterpiece.
    Expand
  20. Nov 10, 2018
    8
    This is a must play for any fan of the golden age of computer role playing games. I'ts a hard nut to crack, admittedly, but that's part of the appeal.
  21. Nov 8, 2018
    9
    Whenever I review a game, or a movie... I try to determine the goal or target first. PK wasn't meant for my parents, nor my wife, and people interested in reviews should be wondering if it's right for them. I play roleplaying and strategy games, as well as 'Pathfinder'; This game is great for me. As far as I know, this is the first Pathfinder implementation for a PC game. It is veryWhenever I review a game, or a movie... I try to determine the goal or target first. PK wasn't meant for my parents, nor my wife, and people interested in reviews should be wondering if it's right for them. I play roleplaying and strategy games, as well as 'Pathfinder'; This game is great for me. As far as I know, this is the first Pathfinder implementation for a PC game. It is very similar to Baldur's gate (weaknesses and strengths) except for it following Pathfinder rules.

    I have had some issues, while playing. And I have seen an immense effort to fix those. What many are ignoring here is the larger number of basic choices and concepts in Pathfinder compared to D&D 2.0, that BG didn't have to deal with, as well as the concepts like kingdom management and such that make it larger or at least more complex.

    Could it be improved -- Yes
    Is it the worst game ever -- No
    Is it being improved -- Yes
    Do I have fun playing it for multiple hours -- Yes
    Do I expect to have more fun in the future (playing it) -- Yes
    Will I buy a different campaign, if Owlcat makes another Pathfinder game? -- Yes
    It hit my target -- But I do NOT recommend it for everyone. I think the less you know about Pathfinder, the more the learning curve looks intimidating.
    Expand
  22. Nov 4, 2018
    10
    I must admit I didn't have so much fun with a video game for a long time, it is truly a masterpiece. This game is to Pahtfinder what Baldur's Gate was to AD&D. The game is huge and non-linear, with a lot of freedom of exploration and interesting quests. I played 170 hours so far (hard difficulty, completionist) and probably just starting the mid-game content. Contrary to other reviewers,I must admit I didn't have so much fun with a video game for a long time, it is truly a masterpiece. This game is to Pahtfinder what Baldur's Gate was to AD&D. The game is huge and non-linear, with a lot of freedom of exploration and interesting quests. I played 170 hours so far (hard difficulty, completionist) and probably just starting the mid-game content. Contrary to other reviewers, for a game this large and complex, I'm amazed that there are so few bugs. And congratulations on the adaptation of the Pathfinder ruleset to a videogame, very well done.

    In comparison to Baldur's Gate:
    - Pathfinder's feat selection and complete liberty of multiclassing makes leveling up and developing your characters a much richer experience.
    - The management of you barony is really well thought and much better than the "keep" system we had in Baldur's Gate.
    - Time constraints. I understand that not everybody will like them, but to me, they make the game so much more interesting. You now actually have to manage your spells somewhat and can't afford to rest after each combat to systematically recover them all.
    - Inventory management is nice. A global inventory for the whole party with filtering and sorting options, shared encumbrance, no need to move items between containers (bag of holdings simply have negative weight).
    - The influence of weather on the game. In a storm, you move more slowly unless you have druid/ranger feats and the rain adds concealment on ranged attacks.
    Expand
  23. Nov 3, 2018
    0
    The game is too broken to enjoy. They keep releasing 'fixes' that they don't test not 1 bit. Each 'fix' breaks other items, quests, NPCs, really anything that can be broken will be broken.

    If this wasn't a Pathfinder game it may well have a 0 score from everyone. People like the base module and many users are liking the game just because it's "dnd"
  24. Nov 2, 2018
    10
    For Me Game Of The Year. I wait so long a game like Baldurs Gate with this game my long wait is end.
    There will be bugs and some problem but ı am sure there is pass with time. I am sure it getting better and better with dlc and expansion pack. Many People Will be questioning game graphics, Mechanics, etc. Of course They have right with game like Witcher, red dead redemption, etc make
    For Me Game Of The Year. I wait so long a game like Baldurs Gate with this game my long wait is end.
    There will be bugs and some problem but ı am sure there is pass with time. I am sure it getting better and better with dlc and expansion pack. Many People Will be questioning game graphics, Mechanics, etc. Of course They have right with game like Witcher, red dead redemption, etc make stake high. But This is totaly different soul and serve totaly different experience the others. in the and you can cast fire ball or crush the enemy heads with a greataxe with a good critic you can kill a boss in a one minute.
    Expand
  25. Oct 28, 2018
    10
    I've played every RPG you've ever heard of, and this is better than all of them. An incredible achievement in video games. Not just game of the generation, but game of the century.
  26. Oct 26, 2018
    6
    It’s a good game, though I would not compare it to the old classics like BG or modern one like PoE. As many here mentioned, it’s a faithful transfer of well known (in Pathfinder universe) P-n-P campaign with the same name. Let me say it again – TRANSFER. Not adaptation, not a “computer variation” – but literal transfer from one media (table top pen-and-paper) to another (computer). TheIt’s a good game, though I would not compare it to the old classics like BG or modern one like PoE. As many here mentioned, it’s a faithful transfer of well known (in Pathfinder universe) P-n-P campaign with the same name. Let me say it again – TRANSFER. Not adaptation, not a “computer variation” – but literal transfer from one media (table top pen-and-paper) to another (computer). The result – it did not work all that well.

    P-n-P is designed to work with a human DM (and creative group of human companions). DM is there to correct, interpret or simply remove the rules that spoil fun. He is there to help the group to solve the quests, to create the adventure. When you remove that DM and leave rules only, observed by a computer, you get what many call “unbalanced difficulty”, that in reality is simply a bare ruleset. All things DM would do – giving hints for the nature of the future encounters, description of atmosphere, directions for the party, so it would not wonder somewhere they should not have, ability to assess the danger by different means, creative use of skills and abilities, even simple things like to be able to “take 20” on a skill check – nothing is there. It’s just an animated basic rulebook with all variations and interpretations cut off. And the difficulty level is adjusted by universally hated bloating HP of the mobs and shifting probability of dice scores.

    Developers said it was done to accommodate the ability to save/load. The problem is, save/load was left as THE ONLY mean to get anything done in the game. You want to open the chest? Better save before, because you have only one chance to roll the dice (and the roll is not in your favor, and as I said, you can not “take 20”). You see a monster or expecting one? Save! There is no way to check his stats and it’s not what “monster manual” (not existing in the game, btw, use the book) will tell you. The fact that this little goblin in front of you has Strength and Dexterity of a young dragon, you will learn only during the fight.

    It would not be even that bad, if not for the engine problems. Owlcats used Unity – same as Obsidian for PoE (many features from PoE too, but not enough, unfortunately). However, they did not have enough skills/time/money to optimize it. Meaning first and foremost lag and long-long-looooong loading screens. So, you can (and you have to!) constantly save/load, but you will be swearing every time you do it, because of a long waiting time. Btw, those loading screens are everywhere and you will be swearing endlessly anyway.

    Kingdom management could be fun should there be any synergy with adventuring. So far one is always on the way of another. Add to this many artificial restrictions within already very restrictive system of kingdom management, many bugs and bad communication (a lot of things happen without so much as warning) – and the fun can be gone pretty fast. Again, faithful to PnP campaign but without DM. To their defense, there is an option of “automatic management”, that you might consider to use at your first run to see the plot.

    Speaking of plot – you would not really see it. It sure exists (!) but you will be too busy fighting the game (and the monsters to some degree) to notice it. And as in a campaign itself, it’s very discrete – to let you wonder around like you do in Skyrim, for example, forgetting about the main goal, yet, because of computer limitations, very strict – you have to do everything in a specific order, or you will ruin not only the current quest, but some quests after that you do not even know about yet. Somewhere in that plot supposed to be bits from Chris Avellone, but aside one companion (not typical for Avellone either) it's hard to find any. Well, at least Zhur’s music is there for sure and it's beautiful. Though, I can not help but wonder what if they spent money on a rules adaptation and the engine optimization instead of expensive luxury like famous writer and composer.

    Anyway, despite everything above, the game is good enough (or will be after bug fixing) to entertain CRPG lovers. Give it half a year and buy!

    P.S. IGN reviewer described problems very accurately.
    Expand
  27. Oct 25, 2018
    10
    This game is great, if you like RPG, Baldurs Gate or NWN, its a must buy. Most negative opinions are due to bugs or crashes, which are getting fixed (a hotpatch comes out every 2 days), so this game should really be rated a lot higher. Its just that people have very shortsighted reviews. This kind of complex game requires a lot of coding, especially considering all the character buildingThis game is great, if you like RPG, Baldurs Gate or NWN, its a must buy. Most negative opinions are due to bugs or crashes, which are getting fixed (a hotpatch comes out every 2 days), so this game should really be rated a lot higher. Its just that people have very shortsighted reviews. This kind of complex game requires a lot of coding, especially considering all the character building options, kingdom events, etc....so its natural that it wouldnt be perfect at release. Give it some time and it will be one of the best CRPGs ever out there. Expand
  28. Oct 25, 2018
    1
    I was hoping this time new promising game from Ru/Cis team will be a masterpiece, something better than we had before from ru/cis devs, but...We wanted the best, but it turned out as always (c)
    The game was and is swarming with bugs and glitches, it has several new patches in a week even after 1.5 month. It's hard to play at least several hours withour regular crashes or critical bugs.
    I was hoping this time new promising game from Ru/Cis team will be a masterpiece, something better than we had before from ru/cis devs, but...We wanted the best, but it turned out as always (c)
    The game was and is swarming with bugs and glitches, it has several new patches in a week even after 1.5 month. It's hard to play at least several hours withour regular crashes or critical bugs. Moreover despite all that someone from dev team recruited incompetent brainless community moderators who ban everyone on Steam discussions whose point of view they don't share. For example I was permabanned for statistical data about game revenues per country. If you like Saudi Arabia or North Korea you can risk to communicate there. Or if you feel nostalgic for old forums where forum owners could ban everyone they didn't liked.
    In the end I can't recommend to buy PF: Kingmaker in it's current state, best choice to grab it with 75% discount during some sale much later.
    Expand
  29. Oct 24, 2018
    0
    Do you like paying developers to beta test their games for them? If so, then go for it.
  30. Oct 24, 2018
    6
    Should be called Roguefinder: Sneakmaker. Why? Because of its insane bias towards sneak attack.

    But 1st let state the obvious. There are a lot of new accounts on metacritic reviewing this game with 9s and 10s... think of that what you will but to me this says the real score is about 2 points lower than stated and that the group is either paying for reviews or making accounts to review
    Should be called Roguefinder: Sneakmaker. Why? Because of its insane bias towards sneak attack.

    But 1st let state the obvious. There are a lot of new accounts on metacritic reviewing this game with 9s and 10s... think of that what you will but to me this says the real score is about 2 points lower than stated and that the group is either paying for reviews or making accounts to review it themselves.

    Apparently, Pathfinder rules removes backstab immunity from everything and gave dexterity full damage bonuses via "agility" weapons. This renders the strength stat practically worthless by comparison since you also get armor class with dex as well as range weapon flexibility. They also added backstab feats to any class (precise strike). This is terrible design, for the obvious reason that is forces you to balance the entire game around backstab damage and that is exactly what they did. In this case, they overtuned enemy stats and sadly, this pigeonholes you even farther into sneak attack classes.

    Full caster can eventually do some damage at high levels but that comes very late in the game when you no longer need them to do damage. Before then, casters are very weak due to mediocre spell damage and high resists. Case and point, playing on normal, my level 5 sorcerer with greater necromancy feats tried to cast blind on a bandit lord, a not so strong enemy. Again, this is around a level 5 encounter and I beat him easily... but his fortitude save at level 5 is 40!!! To give a comparison, my dedicated tank units barely have a fortitude of 9 at the same level. A paladin may has about 14 or so tops at that level. I was able to land a hideous laughter on him after 4 tries (his will save was 23).

    On top of gimping every other non-thief class, this video game makes backstabbing ridiculously easy. You only need 2 units engaging an enemy in melee. Once the 3rd melee attacker engages, all 3 units can backstab with impunity from any angle... So basically, if you want to do any meaningful damage in melee through most of the game, you have to take thief or hybrid thief classes (trickster or that alchemist subclass) or backstab feats. Even a caster cant do anything without backstabs from touch spells for 80% of the game so you really need to take a rogue splash and the trickster class for damage.

    I did try a optimized high strength 2H build at one point just to see how it works out and as expected it has many weaknesses, the biggest is that it cant do any major damage until about mid way through the game. The only reason that short trial succeeded is because I got everyone a companion pet which doubled my party to 12 units. It was very sad to see that the extra 6 pet units barely made up for 2 rogue units on a previous run in terms of damage output. Its really ridiculous how powerful rogues are.

    Other issues to note. At hard and unfair difficulty, game devolves into a slot machine. Completely dependent on random roles for success for at least 6-7 levels before you have enough hit points and gear to survive a few bad roles. Dont be surprised if your custom made tank dies in 1 hit the 1st 4 levels because enemies have such high stats that even a dagger wielding kobold can kill anyone with 1 critical hit. It it manageable if you cheese via pets and all archers but it gets boring fast. How bad is it? At level 2, a bandit at one of the starting areas (just a regular bandit) has a attack of +17!!! At level 2 lol. My 2 hand weapon specialist with max strength and rage and charge barely hits +11. If I throw on a bard and bless we get up to +13. When my guy hits, he does so for about 6 to 18 damage on average with a greatsword. The bandit, who was asleep on the floor when the fight began, stands up, takes one whack and averages about 20 per hit and crits about 25% of the time for over 40. I should know, i had to save scum that fight about 15 times. His sidekick rogue backstabs on every hit for about 18 and has an AC of 28 lol. Yes, this is level 2 in a game where resting (which does not even completely heal you) is punished by invisible timers. It can be done, but the design is atrocious, depending too much on luck and specific builds.

    One of its biggest features was kingdom management which is completely broken and poorly implemented. Its not playable right now (prevents finishing the game) so just set it to easy so that you cant fail (failing = game over).

    Aside from the above issues, the game is actually ok. It is definitely not as good as the old infinity engine games and it has other annoyances like MEGA TONS of bugs and A LOT of slow load screens (actually stopped playing a few times because of this), but its still a fun game overall. You can still build traditional stuff but you need to be mindful of design biases and plan around them. I would say that in time, once everything is fixed, the game will be worth a play and is definitely more fun that most of the drivel being peddled by the big companies.
    Expand
  31. Oct 24, 2018
    10
    For some reason this went right up my alley unlike Pillars and Tyranny. Maybe its storytelling, maybe more complex system or maybe setting. No idea but this is second game ever that got from me 10/10 and made me write a review. GOTY so far
  32. Oct 24, 2018
    1
    Sadly, this game is a scam. It has huge potential but by all Desperation for a new cRPG, one should not ever Support the way this game was published. Small summery:

    Kickstarter asking for 500k, got ~900k - Devs knowingly released the game in an utterly broken state because the ran out of Money - reminding they nearly took twice as much as they asked for and cut A LOT of Content. The
    Sadly, this game is a scam. It has huge potential but by all Desperation for a new cRPG, one should not ever Support the way this game was published. Small summery:

    Kickstarter asking for 500k, got ~900k - Devs knowingly released the game in an utterly broken state because the ran out of Money - reminding they nearly took twice as much as they asked for and cut A LOT of Content.

    The devs are simply not competent enough to ever finish this game. They release Hotfixes every 3-4 days which break significantly more than they actuall fix.

    They did NOT learn from releasing this broken game in a rush, now they try to fix it in a rush. They are simply bad coders.

    Sad for the massive potential.
    Expand
  33. Oct 21, 2018
    0
    As the game stands right now, its really fun if you are into crpgs, but i can't recommend it, as it is not a finished product. you can really build up a group with great combat synergy and it gives you enough options to mold all the companion characters around your select characters role. Combat is fun and as fast or methodical as you need it to be. However the game has a plethora of bugsAs the game stands right now, its really fun if you are into crpgs, but i can't recommend it, as it is not a finished product. you can really build up a group with great combat synergy and it gives you enough options to mold all the companion characters around your select characters role. Combat is fun and as fast or methodical as you need it to be. However the game has a plethora of bugs and inconsistancies that pop up hindering your progress until you screen the forums for a work around or learn that you just have give up on some parts of the games stories and side quests. Its enough to make it not fun and pull you out of the experience as you always go back to wondering on whether or not you are doing things that are closing off options to you in game due to faulty coding on the developers behalf.

    Edit, having gone further into this misery Ive found an intellectually insulting kingdom management system. Like really... 'management" is, all it is.

    You gather BP "bp being, the currency you spend to manage and upgrade your kingdom." And I use the word, "upgrade", for the only other way to describe this process is "a measured exercise in doing something while you are breathing"

    Ohh dear reader i hear you say,
    "why do you gather BP?" to which I say,
    "so you can spend it" to which you say,
    "what do you spend it on" to which I say,
    "upgrading your ability to gather BP" to which you say,
    "well why do you need more BP if all you do is spend it to get it back." to which i say,
    "I dont rightly know, and neither does anyone else."

    during this whole process you are locked into countdown timers that will end the cycle of your kingdom unless you use Advisors to investigate events and reveal pertinent information as where to go on the map to prevent such atrocities happening to your kingdom.

    The problem with this, the game doesnt distinguish what is impending doom over what is a group of merchants just wanting a chat, thats right. youll have about anywhere from 5 to 15 of these " timed events" that youll have a very limited amount of rescources to investigate. All so you can figure out which one is related to the main quest and ultimately stave off that game over screen.

    That brings me to increasing your kingdoms stats, there are various kingdom stats that upgrade due to you building stuff in settlements you have founded, these settlements are generally a 3 by 3. grid with each cubicle representing a possible building that you can select to build. certain combinations of buildings side by side concede additional bonuses per month to the kingdoms overall stats. Stats upgrade in level every increment of 20. still with me? good. Now when we upgrade a stat, we have to choose an advisor to oversee the upgrades of these stats.

    In turn, this advisor requests you to oversee him, overseeing the upgrade in stats, which will advance time in game by so many weeks , so naturally, you click accept... and you get a F-cking game over screen because one of those events that kills your kingdom happens within this 14 day span and you werent even allowed to intercept it.

    So you do some save scumming, some testing, the days go by. you figure out a good date on which you can upgrade your Kingdom. you reload from a save file predestined to do exactly what you know will happen, Heres the big moment, you click accept, it completes, one of youre 10 seperate kingdom stats is now level 2... And you get nothing, nothing changes, no epic items, no visible upgrades to your kingdom, no extra dialogue. In fact you remember now that this is a crpg that has combat and tactics and trolls and fire spells, and you wonder... why the f-ck am I even doing this.

    To end, the kingdom management part of this game is so seperated from the game entirely it can only be described as ""a measured exercise in doing something while you are breathing".
    as for you, please dont be me.
    Expand
  34. Oct 18, 2018
    9
    Really good story. Fun game. nice and challenging. Thank God for no first person perspective I am so sick of that crap! A third person Isometric RPG just the way I like it. Nicely by the rules. I love that the difficulty can be changed at any time. I love the characters in it. Really fun! I wish you could rotate the screen like in Never winter 2. and I wish It did not have someReally good story. Fun game. nice and challenging. Thank God for no first person perspective I am so sick of that crap! A third person Isometric RPG just the way I like it. Nicely by the rules. I love that the difficulty can be changed at any time. I love the characters in it. Really fun! I wish you could rotate the screen like in Never winter 2. and I wish It did not have some many load screens. esp the capital. And I wish there was a way to trade you gold for bp in the kingdom management screen. Expand
  35. Oct 16, 2018
    6
    I had to restart the game 4 times (new character, repeating all quests) and today I just gave up - it's broken again and I can't continue it past Act 4. That's it, I'm done.

    1) Buggy as Hell, basically unplayable. 4 times re-rolled, still unable to finish it. All hot-fixes are on. 2) Terrible loading times, 1+ min on a machine capable of running Witcher 3 on High 3) Almost every
    I had to restart the game 4 times (new character, repeating all quests) and today I just gave up - it's broken again and I can't continue it past Act 4. That's it, I'm done.

    1) Buggy as Hell, basically unplayable. 4 times re-rolled, still unable to finish it. All hot-fixes are on.
    2) Terrible loading times, 1+ min on a machine capable of running Witcher 3 on High
    3) Almost every location requires a loading screen to enter or exit
    4) Difficulty is not high or low, it is just ridiculous and stupid. You can wipe 3 monsters with ease, and in the next room you will be killed by one monster of the same type. DnD has always been about random rolls, but there is no touch with reality in this game.

    And still I liked the game, but I will never recommend it in THIS state.

    When tech is fixed it will be solid 7.
    Expand
  36. Oct 15, 2018
    2
    There are very few redeemable features to this game.

    Given the sheer amount of bugs, this game should have stayed in early access, releasing this as a full-fledged product is practically making buyers into testers. At every corner, it feels like the game is far from finished...from minor text errors to bugs times a thousand, unpolished game mechanics, extreme poor balancing of
    There are very few redeemable features to this game.

    Given the sheer amount of bugs, this game should have stayed in early access, releasing this as a full-fledged product is practically making buyers into testers.

    At every corner, it feels like the game is far from finished...from minor text errors to bugs times a thousand, unpolished game mechanics, extreme poor balancing of minions/boss difficulties, to poor quality of life/game design...it doesn't matter if the story would have been epic, the process to get there has been unnecessarily torturous and this makes the game as a whole one thing = bad. *Do not buy unless it is on sale or many months down the line when they finally fix it to playable levels.*

    There are many other games made by small companies that did it right, rather than this one that did so much wrong that it feels like they didn't care for it's fans or customers. In my 20 years of gaming I have rarely seen a screw up of this magnitude.
    Expand
  37. Oct 14, 2018
    1
    If you like reading the word "miss" on your screen, this is the game for you!
  38. Oct 14, 2018
    0
    Kingmaker is a great game in concept only...sadly, the release version does not do the game justice. I would be very highly suspect of anyone who has voted this game higher then a 5; they honestly must not be actually *playing* the game.

    First off, the game breaking bugs and terribly limited game design decisions...there are thousands of people stuck halfway through the game, including
    Kingmaker is a great game in concept only...sadly, the release version does not do the game justice. I would be very highly suspect of anyone who has voted this game higher then a 5; they honestly must not be actually *playing* the game.

    First off, the game breaking bugs and terribly limited game design decisions...there are thousands of people stuck halfway through the game, including myself. Quest scripts are horrendously buggy, and if they break, they cannot be continued to allow access to later chapters. I havent been able to continue for over a week now, heh. Also, the choices the devs have set up in encounter responses FORCE you to take take actions that are not in accord with your characters alignment...it results in shifting your alignment rapidly. Want to play a Paladin or other alignment restricted character? Good luck with that.

    Secondly, nearly every aspect of the games core rules is broken in some way. More then half the feats dont interact with the game in the way they should, or with certain race/class combinations. Many of the spells are the same. The game even references some spells that are, apparently, not even in the game yet...sigh. With everything being a crap shoot as to whether its working or not its very hard to understand how the game in its current state was a release candidate. Monster stats...ah the monster stats..lol.. Okay, so in this game, "normal" difficulty has the NPCs sitting with at least +5 to +10 on most attributes...that means they deal TONS of damage and are almost impossible to hit with spells and effects due to having absurdly high levels of saves. Greater Owlbears have, no lie, higher stats in this game then Ancient Dragons do in the Pathfinder rules. Yep. Fortunetly there are difficulty sliders you can adjust to reign some of this stuff in, but in effect it makes the whole game feel bad from a player perspective... NORMAL should be core base rules and not having the stats of EVERY NPC bloated beyond reason.

    Thirdly, id like to touch on the Kingdom Manager aspect of the game, which is what sets it apart from the other 3d iso's out there currently. It too, is broken. Advisors that have maybe a plus 6 to plus 10 are excepted to make DC 30 tests. Sometimes the events bug out and pile up in your quest log causing a Game Over scenario with nothing you can do about it. The game literally locks you out of playing it for 14 days if you choose to do some of the event cards. If an event that requires IMMEDIATE attention pops up while your advisor is on a 60 day improvement quest, well sorry...your effed, as the advisor is LOCKED into there quest and cannot pause or end it to pursue something thats more pressing. This may not have been a problem IF you got more then 2 advisors that can qualify for doing the task......there is a severe shortage of advisors...severe. Your kingdom also currently does not improve in any way, not even visually, even with stats over 100! It doesnt bring in gold, no new vendors show up, nada.....In fact, the only bonus you get is to have the Artisan crafter occasionally gift you with something, which you will likely sell anyway.... The whole system is rubbish.

    So, if everything else is poorly implemented....The game must have excellent combat mechanics, right? No...nope. There is no agro management in the game. No scripts to tell your guys how to act within the combat system. Unless you micro everything you will surrender about 90% of your guys combat abilities......Rubbish.

    COMMUNITY SERVICE MESSAGE: Those who have voted the game 9 or 10, and have written one or two lines of review are paid reviewers. There reviews simply DO NOT reflect the current state of the game. Since its launch, 3300+ bug reports have been generated.

    Lastly....loading screens....Once you hit the Kingdom Manager about half the time will be spent in loading screens...there is just sooooo much screen flipping, ugh....Something must be done about loading screens.

    In closing, id just like to say that the Devs are working to correct the biggest issues, releasing one or two patches a week to solve the game breaking/ending bugs.. However, I as a player, I did not appreciate there "Studio Vision" posting on the steam forum....Its a load of drek which basically comes down to "We know better then the Players do". No, no you do not Owlcat. I wish they would just come about with something to the effect of "Hey, guys...we know we @#%@% up but had to release to keep the lights on. Our vision for the game and what the expectations were did not meet up, and we will do our best to fix it."....Sadly, nothing like this culpability statement has been posted.

    As it stands, Pillars of Eternity 2 has a much better feel to it and is the closer spiritual successor to BG 3 and the NWN nights series.
    Expand
  39. Oct 14, 2018
    6
    It is incredibly complex and lacks a meaningful tutorial where character progression and classes/races would be explained. The gigantic "encyclopedia" only complicates everything. I found only later that the game is based on a table game. So I guess that's why I was so frustrated with the whole combat system and character progression.

    So I guess it was targeted to the players who
    It is incredibly complex and lacks a meaningful tutorial where character progression and classes/races would be explained. The gigantic "encyclopedia" only complicates everything. I found only later that the game is based on a table game. So I guess that's why I was so frustrated with the whole combat system and character progression.

    So I guess it was targeted to the players who already played the table version of it. It does not mean It does not need to have better tutorial for complete newbies.
    Expand
  40. Oct 10, 2018
    4
    To understand this game you should get deeper into it. I spend 70h of Gameplay on it right now, and normally I would quit but I work in QA and thats why I move forward. Why I mention this? It's because game at current stage in not finished product. You got a ton of bugs, Check issues section on Steam it got over 2500+ posts. Some are minor like display of something, but others are likeTo understand this game you should get deeper into it. I spend 70h of Gameplay on it right now, and normally I would quit but I work in QA and thats why I move forward. Why I mention this? It's because game at current stage in not finished product. You got a ton of bugs, Check issues section on Steam it got over 2500+ posts. Some are minor like display of something, but others are like quests not working, characters roaming around without your interaction, spells vanishing from character, skills not working, missing descriptions and a ton of other things. For example so anticipated feature of building a kingdom is only partial at the moment, After building up and investing in my city it got high level and still looks like village full of peasants, so the video showing graphical advancement of your city was fake. At moment this is not implemented, one of major features of game which was advertised on video is not in game, and you still pay for it. The list goes and goes on, developers are trying to hotfix a lot but often with one fix they provide new defects. Its obvious that this game is lacking of good Testing team. I paid for it regular price and I'm not satisfied with result, and I must say that game has a huge potential but at this stage it should be called Beta, not official. Maybe if there would be a Modification tool for community, people would fix and improve game by themselves. For now I would wait around 2 months till everything gets fixed before buying it. I spend days playing rpgs when I was younger, finished BG, Icewind, Gothic and other multiple times with different ways but currently Pathfinder is the most bugged game which I have seen.
    Have a nice day.
    Expand
  41. Oct 10, 2018
    1
    epic bugs and as of now the game is broken....worst RPG game I've ever played
  42. Oct 10, 2018
    9
    One of the best CRPG's since Baldurs Gate, I haven't felt this invested in an RPG since Dragon Age origins, yes it's that good. ignore the negative reviews from salty people who are getting their buts kicked.

    Pros: Combat System is actually tactical and and very engaging, rewarding and fun Character levelling is amazing Music is great Atmosphere is great Kingdom building is a nice
    One of the best CRPG's since Baldurs Gate, I haven't felt this invested in an RPG since Dragon Age origins, yes it's that good. ignore the negative reviews from salty people who are getting their buts kicked.

    Pros:
    Combat System is actually tactical and and very engaging, rewarding and fun
    Character levelling is amazing
    Music is great
    Atmosphere is great
    Kingdom building is a nice addition
    plot is well told if a bit generic
    The voice acting that is there is really good
    Nice physics engine that other RPGs of this type don't have
    Most characters are interesting and well done
    Love that this game is actually challenging and downright hard at times

    Cons:
    some Bugs in my play-through but no enough to kill the experience
    No crafting
    No gambits
    Not enough Voice acting to compete with other RPGs
    While the art style is nice, sometimes the graphics can be a bit plain, flat and look outdated at some times
    Environments all kinda look the same, not much environment variation

    Conclusion: if you like CRPG's chances are you will love this but if your looking for a first time CRPG maybe go with something else like Pillars of Eternity as it's a bit more casual. This game requires you to be a veteran of these kinds of RPG's, but if your looking for that kind of challenge and those good old Baldurs Gate overtones and spirit then this is a must buy
    Expand
  43. Oct 9, 2018
    10
    Pleasently surprised, very true to paper and pen/old school RPG feel. I am hoping for more games like this in the future.
  44. Oct 9, 2018
    10
    Feels like in the good old days of Baldurs Gate 1+2, but it also looks amazing. No CRPG Fan should miss out of this Gem.
  45. Oct 9, 2018
    0
    The game is full of mistakes, the characters are boring, fixing mistakes brings more mistakes than fixes. the quests are boring, the mechanics of the D20 are redone to nonexistence.
  46. Oct 9, 2018
    7
    I'm biased being a backer of the game, so keep that in mind.

    To me this reminds me of those sandbox games of yesteryear, all the Pathfinder core classes (D&D "3.75" for the uninitiated) are there, plus a bunch of archetypes for each. There are also a handful of prestige (advanced) classes. The area(s) you explore are fairly big, loot a-plenty. While I like the game overall, there
    I'm biased being a backer of the game, so keep that in mind.

    To me this reminds me of those sandbox games of yesteryear, all the Pathfinder core classes (D&D "3.75" for the uninitiated) are there, plus a bunch of archetypes for each. There are also a handful of prestige (advanced) classes. The area(s) you explore are fairly big, loot a-plenty.

    While I like the game overall, there were balance issues & I still have some issues with kingdom building. The good & bad in equal measure is/are that OwlCat Games are addressing the issues. They've been releasing hotfix patches fairly often. Today they released the largest one yet (1.07 at 5.4 GB). That in itself is a potential problem, no one in their right or wrong mind wants to play a "buggy mess".

    My opinion as it stands, keep an eye on the player reviews on both Steam & GoG, as well as any game streams. They're currently mixed, but steadily getting more positive as time goes on. Once you see that that patches have essentially stopped then check out the title.
    Expand
  47. Oct 9, 2018
    10
    I've been waiting for a Pathfinder game for my PC for a while and I'm very pleased with what I got. The graphics are great, I love the story, and there is a lot of voice acting which I'm glad is in the game. I don't have any issues with the game really and I have recommended the game to my friends who loved playing Boulders Gate. I recommend watching the let's plays on YouTube and seeingI've been waiting for a Pathfinder game for my PC for a while and I'm very pleased with what I got. The graphics are great, I love the story, and there is a lot of voice acting which I'm glad is in the game. I don't have any issues with the game really and I have recommended the game to my friends who loved playing Boulders Gate. I recommend watching the let's plays on YouTube and seeing the game and judge if you like what you see then buy it. Thank you for reading Expand
  48. Oct 8, 2018
    9
    Great game with some issues that would be patched. My inquisitor would bring peace to the stolen lands and through that my barony would prevail!
  49. Oct 8, 2018
    10
    Good game, great gameplay, need some balancing though, some patches, the rest all good.

    P.D. :this game is not for sissy boys!!.
  50. Oct 8, 2018
    9
    The game is fun and looks very promising - reminds a lot of Baldur's Gate 2. Though, it can be really punishing sometimes and currently is full of bugs... I'd recommend playing it a month or two later when it is more polished. I'm expecting a great adventure.
  51. Oct 8, 2018
    9
    The possibilities of character design are amazing. Especially as a Pathfinder veteran I like that very much even though more is of course always better
    Even though here and there things may differ from the standard rules undocumented, I also like the game because of its difficulty. (I play Challenging but with normal opponents - Standard Pathfinder Rules)
    The role-playing depth could
    The possibilities of character design are amazing. Especially as a Pathfinder veteran I like that very much even though more is of course always better
    Even though here and there things may differ from the standard rules undocumented, I also like the game because of its difficulty. (I play Challenging but with normal opponents - Standard Pathfinder Rules)

    The role-playing depth could have been a little greater and some characters have more depth, but the overall result is still addictive.

    The initial pitfalls are already being worked out.

    Thanks for the Linux version, too.
    Expand
  52. Oct 7, 2018
    8
    Correct title should be Pathfinder: Load Screen maker. It's a great game. At the current state it is still under development and it will take some time until it will be patched up entirely, but the devs doing their best every day and i have no problem with that.

    The problem starts with the amount of loading screens we have to go through to get to the tasty part (ruling your kingdom).
    Correct title should be Pathfinder: Load Screen maker. It's a great game. At the current state it is still under development and it will take some time until it will be patched up entirely, but the devs doing their best every day and i have no problem with that.

    The problem starts with the amount of loading screens we have to go through to get to the tasty part (ruling your kingdom). Let's count: Throne room - kingdom panel - building panel - back to kingdom panel - back to throne room - out to town and finally go back to world map. 7 loading screens to get on with your kingdom. And every one of them (with just one exception) take up to few minutes. I dunno but for me it's little bit wrong.

    Besides that the games is GOLDEN! It is the best DnD experience i have since BG2 era. It is actually the Baldurs Gate of 2018. I couldn't imagine a better classic rpg game. The writing is exceptionally good. The lore is deep. The number of events and quest is overwhelming. Companions are lively and unique. Mechanics are proper d&d 3.75 (it is unique to pathfinder if i'm correct) ruling set, which is the best out of what d&d can offer.

    If they ever fix that ridiculous loading screens and bugs i'll change the score to 10. And one more issue i have with the game is that, there could be more descriptions and infos about the mechanics, effect, stats etc. The game is too complex for some people. There should be more info for players non familiar with the pathfinder or dnd in general.
    Expand
  53. Oct 6, 2018
    5
    Pathfinder: Kingmaker could become an outstanding game at what it wants to be: A Pen and Paper adaptation to it's core.
    For now it is unfinished. There are a lot of bugs. Story bugs, UI bugs. Abilities (or "feats") don't allways do what it says in their description. The kingdom management system gets out of control and sometimes you just can't do anything about it.
    In this kind of game
    Pathfinder: Kingmaker could become an outstanding game at what it wants to be: A Pen and Paper adaptation to it's core.
    For now it is unfinished. There are a lot of bugs. Story bugs, UI bugs. Abilities (or "feats") don't allways do what it says in their description. The kingdom management system gets out of control and sometimes you just can't do anything about it.

    In this kind of game your journey shouldn't allways go smooth. Not every enemy encounter should be fair. I absolutely agree. But in this game there is just too much that is totally messed up. If this was beta stage my tendency would be 9/10. But it is not ok to release a game in this condition.

    There is not even a way to finish the game yet, that's how broken it is. Noone has done it yet.
    Expand
  54. Oct 6, 2018
    9
    If you liked Baulder's Gate, or like to play tabletop Pathfinder or DnD, then you'll like this game. While there are a few improvements I would like to see (being able to walk faster, the ability to customized/edit AI, etc), the game is still great. The graphics are awesome, the story line is very well executed, and I'm enjoying the dedication to pathfinder rules.
  55. Oct 6, 2018
    9
    I'm having one of best cRPG experiences since infinity era. To me, this feels better then Pillars of Eternity 1+2, Tyranny, Divinity Original Sin 1+2. The ruleset is very similar to D&D and seems well implemented. In my opinion the game does not have the cheap feeling that eastern Europe production often has. I am very glad I did not listen to so called mainstream "Critic" reviews andI'm having one of best cRPG experiences since infinity era. To me, this feels better then Pillars of Eternity 1+2, Tyranny, Divinity Original Sin 1+2. The ruleset is very similar to D&D and seems well implemented. In my opinion the game does not have the cheap feeling that eastern Europe production often has. I am very glad I did not listen to so called mainstream "Critic" reviews and rather bought the game based on regular gamers opinions. I hopped in after several patches were already out and so far did not encounter any bugs or glitches. One point down due to big disappointment that my retail physical version is useless as full game has to be downloaded anyway. Expand
  56. Oct 5, 2018
    2
    Despite being sold as a full release, it clearly is an early access tittle, keep your distance for at least 6 months.
    Has great potential, but the developer's "vision" about difficulty is to lazily just break a d20 system by doing flat increases to the enemies stats almost reducing encounters to pure RNG, making players have to rely on save/load on every encounter, and even when
    Despite being sold as a full release, it clearly is an early access tittle, keep your distance for at least 6 months.
    Has great potential, but the developer's "vision" about difficulty is to lazily just break a d20 system by doing flat increases to the enemies stats almost reducing encounters to pure RNG, making players have to rely on save/load on every encounter, and even when travelling on the map, since you can get forced into encounters way above your level/abilities and there isn't any way to flee. While it's still plagued with several game-breaking bugs and the devs are slowly fixing them, it'll take a while for it to shine as much as it could.
    Expand
  57. Oct 4, 2018
    10
    Awesome game, best CRPG. Reminds me of Baldur's Gate. It is almost like the Pen and Paper Falta apenas a tradução para Português.... Loving it.
  58. Oct 4, 2018
    6
    Half these reviews: Game needs fixing 10/10 That's not how scores work. As of 4 Oct not a single person has completed the game according to steam. Is it that long? Nope its so bugged out you cant even fkn complete it but my god 10/10.

    Numerous Kingdom bugged events that end the game entirely, your advisors bug out in your own throne room making numerous quest un-completable, Act 3-4 bug
    Half these reviews: Game needs fixing 10/10 That's not how scores work. As of 4 Oct not a single person has completed the game according to steam. Is it that long? Nope its so bugged out you cant even fkn complete it but my god 10/10.

    Numerous Kingdom bugged events that end the game entirely, your advisors bug out in your own throne room making numerous quest un-completable, Act 3-4 bug either ends your game or prevents you from moving forward at all. But call a game difficult and the hipsters come out of the woodwork to call a game that isn't even fkn finished a masterpiece.

    Game has good writing, amazing character backstories, great voicework on the parts that are voiced, and a ton of character customization.

    What it doesn't do is actually work at all. People who say nothing is wrong have no idea that a bunch of their items aren't granting bonuses at all. One misclick and items disappear from a bugged stash. That one advisor that walks up to you at your throne and talks about random stuff is actually supposed to be different people but he bugs out. Artisans capable of crafting you items at the beginning of every month almost all stop functioning.
    Expand
  59. Oct 4, 2018
    2
    I have played the tabletop RPG since it began and was looking forward to a computer version I could play solo. I was hopeful, but after a very short time...greatly disappointed. Icewind Dale (ID) CRPG series was a long time ago, yet Pathfinder kingmaker demonstrates minimal advancement. in fact in PK, you can only create one character but years ago in ID you could create your entire partyI have played the tabletop RPG since it began and was looking forward to a computer version I could play solo. I was hopeful, but after a very short time...greatly disappointed. Icewind Dale (ID) CRPG series was a long time ago, yet Pathfinder kingmaker demonstrates minimal advancement. in fact in PK, you can only create one character but years ago in ID you could create your entire party of six.

    In PK you're given a choice of some pre-generated characters to come along with you that you can level up, but the developers obviously missed that character creation is one of the most fun aspects of these games!

    However, the absolute worst aspect of the game is the time limit. You must do "X" by a certain date or the game is over. "X" was not obvious to me as I started exploring the world and getting total party killed by spider swarms, single trolls or a handful of were-rats depending on where I stumbled upon.

    I never saw anything to do with setting up or running a kingdom, as the "timer" ran out on the game. By the way...that timer continues to count down even when you're resting or spending time constantly swapping out armour of your party members in order to rest and avoid fatigue.

    In real-time I played about 10 hours and lost the game. In game time....it is a fantasy calendar...I obviously spent three months. Half of that was either travelling from A to B and resting/changing clothes.

    I play Skyrim, different kind of game, with no issues. I loved Icewind Dale, Temple of Elemental Evil...all great. How to fix PK? #1 is to remove time limit. #2 is to allow character creation for your entire party from level one.

    I bought this on pre-order. 10 hours later it's game over...failed? I'll shelve this until it is fixed.
    Expand
  60. Oct 4, 2018
    5
    To understand the severe issues with Pathfinder: Kingmaker we just have to look at what the Baldurs Gate and Neverwinter Nights series from BioWare did right: lots of character portraits, able to access character customization in the game, access to specific AI scripts for all your characters and lots of customization options on how you avatar/characters should look regarding the in-gameTo understand the severe issues with Pathfinder: Kingmaker we just have to look at what the Baldurs Gate and Neverwinter Nights series from BioWare did right: lots of character portraits, able to access character customization in the game, access to specific AI scripts for all your characters and lots of customization options on how you avatar/characters should look regarding the in-game model.

    Pathfinder: Kingmaker is rushed out the door in a terrible "alpha stage" (read the game-breaking bug reports on steam and it becomes quite evident that the game was not even in a BETA stage at release). The design concept regarding "timed quests" all over the board does not fit the game style at all.

    However, despite the current issues with Pathfinder: Kingmaker, it's a good game. Give it some months for "real patches" to kick in and I am sure the game will be "playable" and well worth your time. Until then you should not support the developers at all!!!
    Expand
  61. Oct 4, 2018
    8
    65 Hours in and really enjoying the game. It is very POE, very BG, even NWN, but has its own special flavors. I can see this being the base game for a lot of expansions or module. Ignore the cries of difficulty from the other reviewers, the difficulty can be changed a dozen different ways and specific to the encounter you are having problems with or be made as difficult or tactically65 Hours in and really enjoying the game. It is very POE, very BG, even NWN, but has its own special flavors. I can see this being the base game for a lot of expansions or module. Ignore the cries of difficulty from the other reviewers, the difficulty can be changed a dozen different ways and specific to the encounter you are having problems with or be made as difficult or tactically challenging as you desire. Plenty of updates so far from the developers mean the game will continue to get better. Main storyline is decent, but the side and companion stories is where the game shines. Expand
  62. Oct 4, 2018
    9
    Very good game, it really has a lot of Neverwinter Nights feel to it (wish it also had modding and multiplayer support).

    Story and characters so far are well written, and good voice acting makes it even more immersive. Mechanics feel solid, and anyone with basic experience in cRPG should pick it right away - still there are some cool ideas coming from the Pathfinder system that makes
    Very good game, it really has a lot of Neverwinter Nights feel to it (wish it also had modding and multiplayer support).

    Story and characters so far are well written, and good voice acting makes it even more immersive. Mechanics feel solid, and anyone with basic experience in cRPG should pick it right away - still there are some cool ideas coming from the Pathfinder system that makes the game refreshing. I am playing at challenging difficulty and it feels very well balanced, most of the threats can be dealt right away but bigger fights still require careful planning and preparation (especially when you need to also plan your rests).

    In general I didn't find any bugs accept few text and UI inconsistencies.
    What really surprised me is that the game is very well optimized and I can run it on medium using my laptop with integrated graphics card.
    Expand
  63. Oct 2, 2018
    6
    The game has alot of potential but it is not the masterpiece these 10/10 reviews claim. It is full of bugs, including many which are game breaking. Basic class feats don't function. The difficulty even on normal is very unbalanced to the point where you will reload just to hit an enemy, let alone win encounters.

    The content is definitely good but its not comparable to Baldur's Gate 2.
    The game has alot of potential but it is not the masterpiece these 10/10 reviews claim. It is full of bugs, including many which are game breaking. Basic class feats don't function. The difficulty even on normal is very unbalanced to the point where you will reload just to hit an enemy, let alone win encounters.

    The content is definitely good but its not comparable to Baldur's Gate 2. Graphics are pretty good but the loading times are very very slow. Story and voice acting is good.

    At launch and currently, the rampant issues seriously detract from its rating. 6/10. In time a 9/10 may be reasonable.
    Expand
  64. Oct 2, 2018
    10
    Loving it. Finally something true to the baldur's gate legacy. Some minor bugs encountered but lots of support from the devs so far.
  65. Oct 2, 2018
    8
    Game has odd difficulty spikes that not really true to the pathfinder rules it says it is a party to. One minute game could be pretty easy and then the next turn of events in the next logical step of whatever you are doing you find and encounter where it is almost impossible. STEEP difficulty spikes.

    OK with that said... I love the old style rpg and I love this game, I expect
    Game has odd difficulty spikes that not really true to the pathfinder rules it says it is a party to. One minute game could be pretty easy and then the next turn of events in the next logical step of whatever you are doing you find and encounter where it is almost impossible. STEEP difficulty spikes.

    OK with that said... I love the old style rpg and I love this game, I expect improvements in patches.
    Expand
  66. Oct 2, 2018
    5
    This is not a finished game.

    I'm a big fan of the genre. I have logged many hours into Pillars, Tyranny and the like. I bought this game sight-unseen based on the premise alone, and I nearly requested a refund. I will re-asses this review after I have logged more hours (I'm currently around 5.) Here are the problems that the game is seriously suffering from, at least in its current
    This is not a finished game.

    I'm a big fan of the genre. I have logged many hours into Pillars, Tyranny and the like. I bought this game sight-unseen based on the premise alone, and I nearly requested a refund.

    I will re-asses this review after I have logged more hours (I'm currently around 5.) Here are the problems that the game is seriously suffering from, at least in its current version.

    1) Pathetic load times and poor optimization. I am playing on a top-end system. The initial loading screen now reads "first time loading may take several minutes, please wait." This is because every time you log in, you have to wait 2-5 minutes. We are past the days of Deus Ex running on a Compaq, and there is just no excuse for this.

    2) Questionable voice acting, from the first scene.

    3) Horrifically tuned encumbrance mechanics and no option to increase game speed. Your characters will be trudging through molasses, even when your party is not encumbered. If you find the default speed in Pillars to be slow, you will quickly either take up knitting or stop playing Pathfinder in frustration...and, unlike Pillars, there is no option to speed up the action.

    4) Poorly optimized difficulty settings. I started playing on "challenging" since I'm no stranger to the genre. I breezed through the initial encounters, and then came to the first main "outside of town" event. The encounter was impossible. I went to the next area in the hopes of leveling up, and the encounters were even worse. I lowered the difficulty to "normal" and got through with a tough fight...but the next main area was pathetically easy. You also have to play on normal (or custom) if you want to avoid the ridiculous encumbrance penalties. As noted above, even if you do avoid the penalties, you party will be moving like geriatric garden gnomes.

    All that said, I feel a spark of potential in this game. It is precisely the kind of game that I want to love. I just can't in its current version. I am very much hoping that the developers fix, primarily, the lack of speed issues...until then, I'll be plugging away while my patience lasts, which hasn't been for long.
    Expand
  67. Oct 2, 2018
    10
    This game truly took me back to Infinity-era of RPGs. (Baldur's Gate,IWD and so on) Mechanics and the feeling of grand adventure here is something I've not had in a really long time.

    Game is unforgiving; you get to do plenty of mistakes if you are careless. You need to use your head and show caution. Much of the content here isn't present only to lose to player in an entertaining way.
    This game truly took me back to Infinity-era of RPGs. (Baldur's Gate,IWD and so on) Mechanics and the feeling of grand adventure here is something I've not had in a really long time.

    Game is unforgiving; you get to do plenty of mistakes if you are careless. You need to use your head and show caution. Much of the content here isn't present only to lose to player in an entertaining way.

    Mehcanics, spells and so on remind one very, very vividly of AD&D ruleset. It ticks and plays like a tabletop game turned into PC. I love it.
    Expand
  68. Oct 2, 2018
    8
    A really good start from an unknown Russian developer (although owned by a huge mail.ru company). The game has its shortcomings no doubt - issues with difficulty, lots of bugs, arguable encumberment/resting decisions, kingdom management is clunky, feels heavily scripted and untested and lacks proper explanations/tutorial. If you can live with these issues, the game will shine for you. ItA really good start from an unknown Russian developer (although owned by a huge mail.ru company). The game has its shortcomings no doubt - issues with difficulty, lots of bugs, arguable encumberment/resting decisions, kingdom management is clunky, feels heavily scripted and untested and lacks proper explanations/tutorial. If you can live with these issues, the game will shine for you. It doesn't have the fanfares and glitter of POE2 but what it does have is the true spirit of old cRPGs like BG, Icewind Dale and the like. Expand
  69. Oct 2, 2018
    10
    Amazing game. A surprise for me as i did no expect it to be that good or that such games can be made in this day and age at all.

    Gameplay, characters, story, depth - it beats everything else on the market since Dragon Age Origins easily - including Pillars of Eternity and Divinity Original Sin. A great RPG truly worthy of lined in same row as Baldur's Gate. It provides immense joy of
    Amazing game. A surprise for me as i did no expect it to be that good or that such games can be made in this day and age at all.

    Gameplay, characters, story, depth - it beats everything else on the market since Dragon Age Origins easily - including Pillars of Eternity and Divinity Original Sin. A great RPG truly worthy of lined in same row as Baldur's Gate.

    It provides immense joy of being immersed into it, and whats best - it has a LOT of content, so much you start to wonder if all those other "rpg games" with short campaigns and copy paste elements are jsut a demo versions or early betas - because no way can they compete with RPG that litterally lets you spend hundreds of hours full of rich content and great replayability. it'll take you ages to finish it, and right after you'll start again and then over because of how many things you could do differently and how charater playstiles, your decisions and alighment affect the game.

    The developers not just lived up to their reputation, they did much more - established even higher standard (Nival/allods team/now "Owlcat" already being "Blizzard of Russia").

    I really hope this game continues to recieve active support, expansion and continuations. Being new to Pathfinder rules and setting, i am already addicted to it and potential for further developing the story and universe - be it in dlcs,expansion or more games on same engine is great. So many stories in the game and so many more exciting adventures hinted.
    Expand
  70. Oct 1, 2018
    2
    The game could have been a solid rpg, but it's mawed by trying to stick too close to a tabletop rpg but yet use computer game tropes.

    Tabletop rpgs are turn based, and yet the game decides to be real time. The result is a cluster. Monsters are not properly balanced for all party makeups, and the game does not allow you to choose who joins you in the beginning nor does it tell you that
    The game could have been a solid rpg, but it's mawed by trying to stick too close to a tabletop rpg but yet use computer game tropes.

    Tabletop rpgs are turn based, and yet the game decides to be real time. The result is a cluster. Monsters are not properly balanced for all party makeups, and the game does not allow you to choose who joins you in the beginning nor does it tell you that a specific party makeup is neccessary. This game is the MMO of CRPGs without the experience of game designers who know how to make fun, tactical battles.
    To make matters worse, the AI for your comrades is nonexitence. You will spend a lot of time pausing and giving orders to your player. If you have played games like Pillars, Divinity, Dragon Age, where you don't have to micromanage party members, you'll miss them sorely.

    FOr those who manage to make the right party, and choose the right choices in the game, (i say right b ecause the game uses tabletop random encounters that range from things you can handle to things grossly out of your level ), then you wil have fun. However, there's 33 percent of people who've bought this game who the game has screwed.

    The only way to play the game is to min/max and power game. Making choices from a roleplaying point of view will cause you. Case in point, when the intro is happening u are gathering your starting party membres. However, you have chances to save certain people and change your alignment. If you don't choose evil, you will find yourself without an arcane magic user which is required (becaue of aoes ) for several encounters.
    Of course, nothing in the game will tell you that. You will spend 30 minutes fighting a spider swarm before you google things and realize that someone who has the srd figured out that the creature needs magic to attack. Well, here's the problem, no where in the game does it hint to how to hurt spiders.
    Expand
  71. Oct 1, 2018
    10
    Impressive to see developers released such a great game and that respects the bible (Ruleset of Pathfinder). More than 50h now, and I litteray dream of the game during my nights. Brillant, cleaver, and... omg... A great storyline. Combats are amazing too. The best of the genre. Thank you so much for that. The game who will gather the pathfinder community around it!!
  72. Sep 30, 2018
    2
    In a game that was hyped for potentially great writing, the very first things you read in this game, in the character creator, are things like:

    "Everyone around target must succeed on a Fortitude save or become Nauseated for 1 round per 2d6+4 damage that alchemist bombs usually inflict. " There's no explanation what "2d6+4" means (I googled it; it means "6-16". Seriously.), nor what
    In a game that was hyped for potentially great writing, the very first things you read in this game, in the character creator, are things like:

    "Everyone around target must succeed on a Fortitude save or become Nauseated for 1 round per 2d6+4 damage that alchemist bombs usually inflict. "

    There's no explanation what "2d6+4" means (I googled it; it means "6-16". Seriously.), nor what a "fortitude save" is. You're bombarded with literally 300 word spell descriptions, full of cryptic spell descriptions that are indecipherable to anyone but an actual tabletop D&D player - and even then the length of the descriptions is preposterous.

    If that's the first thing they're showing a new player, I have no interest in the rest of the game.
    Expand
  73. Sep 30, 2018
    0
    Any game that is bought and paid for and still can not be played after 5 days is a garbage game. If you are one of the very numerous people who are having problems, you can guarantee that Owlcat will put zero effort into addressing your issues. Buy at your own risk...its a gamble whether your money will be totally wasted or not.
  74. Sep 30, 2018
    8
    A good enough, but overrated game. A good attempt at it ; the choices are there and well done. Some voice actors aren't great at it though, and sadly, voice acting with choices doesn't necessarily make for a great story.

    The intro of the game is definitely the worse part. Not even 5 minutes of lore given ; the game starts and you are given a quest to kill some bandits and promised land
    A good enough, but overrated game. A good attempt at it ; the choices are there and well done. Some voice actors aren't great at it though, and sadly, voice acting with choices doesn't necessarily make for a great story.

    The intro of the game is definitely the worse part. Not even 5 minutes of lore given ; the game starts and you are given a quest to kill some bandits and promised land in exchange, to fulfill the fantasy of power all kids dream of. You sleep, and in the second room there's already fighting, and you won't really care who wins or loses, because you didn't have the time to attach yourself to any character.

    The tabletop rules aren't meant for a video game either. In other games, leveling up might mean having an amazing new skill to spam ; in this game, it might only mean gaining 10 hp, +1 attack and + 2 damage.

    Aside from that, the game is fine and still worth buying.
    Expand
  75. Sep 30, 2018
    9
    One of the better RPGs, this time based on the Pathfinder franchise, that contains a kingdom builder. Game works great, a bug here and there, but I guess this is normal for day 1.

    Edit: a few days and a couple game hours in, I must say the game is really good and satisfying. There's a lots of discussion on the forums (especially Steam) about the game rules, I'm not going prone about
    One of the better RPGs, this time based on the Pathfinder franchise, that contains a kingdom builder. Game works great, a bug here and there, but I guess this is normal for day 1.

    Edit: a few days and a couple game hours in, I must say the game is really good and satisfying. There's a lots of discussion on the forums (especially Steam) about the game rules, I'm not going prone about the casual argument, but the game is true to its rules ancestry. Some encounters are tough, but absolutely doable on normal difficulty.
    Devs continuously fix the bugs and crashes and, well, polish some encounters.
    Expand
  76. Sep 29, 2018
    10
    This is to Pathfinder RPG what Baldur's Gate was to D&D - a faithful adaptation of the system with sensible changes to move to a real-time with pause system on the PC. Most of the negative feedback is due to the difficulty and lack of transparency to the ruleset. Those are probably bad design decisions for a game that needs to appeal to a broader audience in order to build an installedThis is to Pathfinder RPG what Baldur's Gate was to D&D - a faithful adaptation of the system with sensible changes to move to a real-time with pause system on the PC. Most of the negative feedback is due to the difficulty and lack of transparency to the ruleset. Those are probably bad design decisions for a game that needs to appeal to a broader audience in order to build an installed base, but they're easily fixed with some default settings and Google to understand how Pathfinder characters work. The writing is excellent, companions are fun, combat is solid. If you're an experienced RPG player, this game is for you. I hope they put in a better help system and tweak the default settings so that they can sell more new players, because I'd love to see lots of money flowing into expansions and DLC. Expand
  77. Sep 29, 2018
    2
    Maybe in one Year the Game is really cool like Poe .But now the customers are the Beta Test for the Game.EA or work on the Game longer maybe the smarter choise.Now the Steam Review and support for the game is dropping
  78. Sep 29, 2018
    6
    Pathfinder: Kingmaker is a faithful adaption of the pen-and-paper that seeks to emulate the old golden age of isometric RPG's such a Baldur's Gate and Neverwinter Nights, and in this it is successful for better or worse. The game definitely gave me a nostalgia trip, the writing and combat are very much reminiscent of the games it seeks to idolize. But as a fun CRPG competing with the likePathfinder: Kingmaker is a faithful adaption of the pen-and-paper that seeks to emulate the old golden age of isometric RPG's such a Baldur's Gate and Neverwinter Nights, and in this it is successful for better or worse. The game definitely gave me a nostalgia trip, the writing and combat are very much reminiscent of the games it seeks to idolize. But as a fun CRPG competing with the like of Pillar's of Eternity and and the Divinity: OS series it kinda falls flat on its face. The difficulty level is extremely variable between instances, you can easily carve your way through two dozen bandits without one tactical pause but god help you if you run into a spider swarm or any creature with poison or level drain because the incredibly fast stacks of these effects will wipe out even a high level party in a few paltry seconds. And in explaining these effects and how to counter them, the game does an extremely poor job. I found myself trawling through game books and bestiaries just so I knew what exactly the my poor characters was rolling against as the in-game bestiary is all but useless leading to more than a few frustrating moments where spamming healing spells and potions were all that got me through a 5 minute slog of a fight. Which brings another weakness of the game, a poor combat UI. Oh, you can easily see when your own characters health is going down, but trying to see if that wyvern you're attacking is nearly dead or if you're spell had any linger effect on it and it turns into a guessing game. In comparison to Pillar's of Eternity and it's open and helpful stream of information, I felt like i was flying in the dark for most fights. In this it definitely sticks close to it's pen and paper roots, but in a modern computer game it feels dated and a little cruel, though I'm sure old CRPG fans and Pathfinder fans will beg to differ. The only thing more frustrating than getting a party wipe are the quest bugs that prevent you from finishing a quest in the first place, twice now (30 hrs played) i've seen questlines break or otherwise railroad me into a decision just so I finish them without the game glitching out. The counter intuitive usage of the kingdom management section also irked me. Several timed missions may give you a year to complete it's conditions but will only lay down the quest strings for it's completion 3 weeks before quest failure, the lack of side quests in between these sporadic bursts of questing are a dull drone of aimless exploring and waiting for events and projects to complete improving a kingdom stat that... really doesn't change anything but does mess up the tension and pacing of the story. In conclusion, the game has promise. It's balancing issues and bugs aside, the aesthetic of the game and writing are beautiful but are dragged down by balancing issues, bugs and poor implementation of the kingdom management feature. I'll aim to complete this run through but I can't see much of a draw after to turn around and do another run through. Expand
  79. Sep 29, 2018
    0
    Areas that crash the game.

    Swarm of spiders early game that you cannot kill unless you see a dev post or a youtube video on how to get by them. The game gives all the early kingdom quests to a single advisor and one of those locks him for 60 days which means you fail all the other quests because he is the only one you can select for them. Main storyline quest "Ancient Curse" has a
    Areas that crash the game.

    Swarm of spiders early game that you cannot kill unless you see a dev post or a youtube video on how to get by them.

    The game gives all the early kingdom quests to a single advisor and one of those locks him for 60 days which means you fail all the other quests because he is the only one you can select for them.

    Main storyline quest "Ancient Curse" has a timer and hidden requirement that requires you hunt IRL forums for an obscure dev post on what you have to do, miss it and you're completely screwed. Enjoy watching the Eight-Legged Plague destroy your kingdom 2 days at a time and there is nothing you can do about it.

    I really wanted to like this game but this game makes it so hard. It's not fun running into game breaking bugs, bad design choices, and quests with hidden conditions that require you to hunt dev posts on forums to figure out what needs to be done.
    Expand
  80. Sep 29, 2018
    10
    This is as close as we are ever going to get to a proper Baldurs Gate 3.

    Recommend to play it on a difficulty above Normal and just nerd out like crazy.
  81. Sep 28, 2018
    10
    Reminds me strongly of Baldur's Gate. It is almost like the Pen and Paper Pathfinder System and feels great. I love it!
  82. Sep 28, 2018
    0
    Game is completely broken. I have never seen so many bugs in a game before, and this is after 2 patches. As to the game itself, graphics are good, performance is good, beyond that, things start to fall apart.

    Difficulty. I love challenging games. If I don't get my party wiped at least once every few hours in a game, then the game is far too easy. This game is not too easy. It is
    Game is completely broken. I have never seen so many bugs in a game before, and this is after 2 patches. As to the game itself, graphics are good, performance is good, beyond that, things start to fall apart.

    Difficulty. I love challenging games. If I don't get my party wiped at least once every few hours in a game, then the game is far too easy. This game is not too easy. It is hard. Unfortunately it is more hard than challenging. Yes, this game will kick your butt, but the problem is, it is due to inflated attributes, not encounter design. So you can have an encounter that wipes the floor with you. I mean, you don't kill a single enemy. But then, when you redo it, and use the exact same tactics, can wipe the floor with them, not losing a single party member. Challenging suggests that you need to apply strong tactics to win. Hard means reloading until you don't get one-shotted before you take your first action.

    To make a proper challenging game, you need to change the encounter for harder difficulty levels. Add more enemies. Replace weaker enemies with more powerful enemies, like casters. Enemies that are harder because they have more skills and abilities to use on the party. This game doesn't do that. It simply applies a formula that blindly boosts attributes of enemies. So, what happens is, the party misses 90% of the time, and the enemy hits almost every time. (They boost enemy AC and their attack rolls)

    The game is not all bad. You can tell they really tried to make a Pathfinder game that feels like the Pen and Paper version. They just made tons of mistakes. Given enough time, assuming the developers don't give up in it, it might become a great game. But it isn't today.

    The bugs are just too many. Not just bugs, the mechanics seem fundamentally flawed. The 6-second round system is broken. Flanking was redesigned to include simply being engaged to two enemies. So two fighters standing toe-to-toe with two rogues, in a battle line, and everyone is considered flanked. The rogues get to sneak attack the fighters standing in front of them. Not to mention any archers, regardless of where they are positioned.

    If they manage to fix the many, many bugs in this game and actually make it playable, I will rewrite this review. I want to like this game, I really do. But it was released in a sad, sad state.
    Expand
  83. Sep 28, 2018
    10
    I'm not a "Fanboy or Paid Shill" but the game is definitely 10/10, especially for 40 dollars. 35 hours in and loving every minute of it. I will admit the beginning of the game on hard mode is basically reloading over and over until you get good rolls.

    There could be some adjusting on the difficulty towards the first 3-5 hours of the game or so because have no options to improve your
    I'm not a "Fanboy or Paid Shill" but the game is definitely 10/10, especially for 40 dollars. 35 hours in and loving every minute of it. I will admit the beginning of the game on hard mode is basically reloading over and over until you get good rolls.

    There could be some adjusting on the difficulty towards the first 3-5 hours of the game or so because have no options to improve your situation. To be fair however, there's not hard limitation on when you can adjust the difficulty. Folks can just adjust the difficulty down to challenging, clear the first part of the game, and then bump it up when the game takes off. Once the game opens up it becomes much more balanced.

    This is the closest thing to Baulders gate i've played in years. I'm personally having more fun with this game than I did with the Pillars, or Divinity Series. I've personally experienced very few bugs or issues during my 35 hours of game play. If you're a fan of crpg's (baulders gate, Neverwinter, ice wind Dale, etc) than this game is a no brainier. I would of gladly paid 60 dollars for this game.
    Expand
  84. Sep 28, 2018
    9
    Even thoug I like the game, the question whether I would recommend it is not easy to answer. Before I write anything about the actual gameplay I have to say that I did not encounter any of the bugs many player's mention, yet. But I hope that those bugs are going to be fixed soon, so that everybody will be able to enjoy the game if they want to. Some of them seem pretty critical andEven thoug I like the game, the question whether I would recommend it is not easy to answer. Before I write anything about the actual gameplay I have to say that I did not encounter any of the bugs many player's mention, yet. But I hope that those bugs are going to be fixed soon, so that everybody will be able to enjoy the game if they want to. Some of them seem pretty critical and definitely a reason to be angry about.

    Being a D&D pen&paper fan, familiar with Baldur's Gate, Icewind Dale and comparable games like Divinity Original Sin and Pillar's of Eternity, I did not struggle with some of the problems the other players who criticise the game have. Nevertheless, it is a tough game, where you need to think a lot about group composition, which skills to pick and how to prepare for a fight. You won't be able to take all the fights right away. Consequently, you will reload a lot and you will have to postpone quests you are on in order to level up before you can face and defeat some of the enemies. Sometimes you simply cannot outsmart your enemies or outskill them, you just need better stats or success will be a matter of luck.
    In addition, the game does not have many comfort features, players are used to have nowadays. You will have to read the conversations and you will have to remember some of that stuff or you will be wondering how to defeat some foes or where to go.

    I personally like all of those challenges because they make a game interesting and challenging, while many rpgs nowadays are rather boring. The story seems to be ok so far, nothing special but nothing bad either. What I like a lot is the fact that many of your decisions actually matter. Certain dialogue options will make other npcs joing your group. Depending on where you go first, some encounters will change and thus the development of the story will change. The possibilities in the management of your kingdom seem nice, even though I cannot finally assess those.

    To put it in a nutshell, if you want to play a casual rpg which is totally polished and balanced, do NOT buy this game (or at least wait, the designers have already said that they will take a look into the balance and difficulty levels). If you want to play an oldschool rpg, which might be frustrating sometimes, this game might be a good choice for you.
    Expand
  85. Sep 28, 2018
    9
    Great game in all aspects, some minor bugs but they already adressing them , great work for an small indie studio. Great visuals, storytelling, characters etc... those who said "its imbalanced/too hard" havent played baldurs gate in their lives, where every door you opened u were gonna die because u didnt know what was coming, or u failed your save throws, or got crit on the face... and onGreat game in all aspects, some minor bugs but they already adressing them , great work for an small indie studio. Great visuals, storytelling, characters etc... those who said "its imbalanced/too hard" havent played baldurs gate in their lives, where every door you opened u were gonna die because u didnt know what was coming, or u failed your save throws, or got crit on the face... and on this one in normal difficulty ive been pwning all my normal combats, having to think or reload sometimes when come to the boss/difficult ones but not even close of how many times u needed to reload on BG/icewind/planescape etc... if u find this hard on normal diff settings, these games arent for you...and even tho u can put in on story mode so u cant die and enjoy the game...dont know what more u want guys...game cannot summon you some hands and brains so u can l2p, go back to fortnite or cod... Expand
  86. Sep 28, 2018
    0
    Half baked, unpolished, bug ridden, and imbalanced. Any 10 reviews are fanboys or shills. Check out Steam reviews for a more accurate picture (currently it's at mixed reviews which just "meh").
  87. Sep 28, 2018
    9
    Much better than what the **** will have you believe. Very fun game, been playing it non-stop since it came out.
  88. Sep 28, 2018
    7
    Only played it for 2 hours and got a refund.

    1. Noticed a large amount of clipping and glitches. The characters don't even hold 2 handed swords properly, as the right arm is bent at an unnatural angle and looks very bad. Also, I couldn't get out of a room in the 1st part because apparently clicking on a space in the hallway outside the room, means the character needs to move to another
    Only played it for 2 hours and got a refund.

    1. Noticed a large amount of clipping and glitches. The characters don't even hold 2 handed swords properly, as the right arm is bent at an unnatural angle and looks very bad. Also, I couldn't get out of a room in the 1st part because apparently clicking on a space in the hallway outside the room, means the character needs to move to another spot in the same room. So obviously has some pathing issues as well.

    2. There is only one portrait for a human female, and that one looks bad as well. Overall very very small selection of portraits that I, personally, can work with.

    3. The combat is highly complex, with a lot of spells and gimmicks, and you don't get slowly introduced to them, you're just handed a whole party group in the first 15 min of the game, and they all have like 10 abilities each or something. I'm sure this is a good thing for many, but personally I cba with it.

    Overall, my sentiment is "meh!". Maybe I'll buy it again when I really have nothing else to play.
    Expand
  89. Sep 27, 2018
    9
    This game is not going to be for everybody. It's not even going to be for all CRPG fans. But if you still think this game might be for you, it is REALLY for you.

    If you want a game with more character classes than you will ever play, which then gives those classes four very different subclasses, this game is for you. If you think balanced gameplay is overrated, this game is for you.
    This game is not going to be for everybody. It's not even going to be for all CRPG fans. But if you still think this game might be for you, it is REALLY for you.

    If you want a game with more character classes than you will ever play, which then gives those classes four very different subclasses, this game is for you.
    If you think balanced gameplay is overrated, this game is for you.
    If you're cool with a game that kills you for resting in the wrong spot, but ONLY if it kills you in an interesting way, this game is for you.
    If you enjoy a little wonkiness, this game is for you.
    If you want to be repeatedly killed by tiny spiders, until you finally hit them with that torch you started with because fire makes sense, which makes you say "Ohhhhh okay!" when they die, this game is for you.
    If you are really tired of saving the world, this game is for you.
    If you enjoyed the writing in early CRPGs, but you find that the modern CRPGs try a little too hard to recreate the same beats, and now you don't really care about the story anyway, this game is for you.
    And if you want to begrudgingly respect a video game that isn't Dark Souls, this game is for you.
    Expand
  90. Sep 27, 2018
    4
    There's no huge fundamental issues with P:K, just a bunch of small things that begin to add up to a less than enjoyable experience at times.

    I'm about 2 to 3 hours in the game (not counting the 2 hours I spent making my character), and have experienced just as much frustration as enjoyment. Overall I can't give this game a bad rating as there are definitely fun and awesome things about
    There's no huge fundamental issues with P:K, just a bunch of small things that begin to add up to a less than enjoyable experience at times.

    I'm about 2 to 3 hours in the game (not counting the 2 hours I spent making my character), and have experienced just as much frustration as enjoyment. Overall I can't give this game a bad rating as there are definitely fun and awesome things about it. Like I mentioned, I spent 2 hours making my character, but that was completely by choice. You can blaze through the character creator super quickly if you want (even by just choosing a pre-made character), or you can sit back and read about everything and choose, change your mind, consider other options, etc etc.
    After the creation I noticed one of the very trivial issues with these types of games: while the voice acting is great, there is no narrator. This results in having only part what's typed out said. You'll have typed out dialogue that features speech, narration, and then more speech, but due to the lack of a narrator you'll just hear the voice actor, and tiny pause about a second, and then the voice actor again. This causes the player to either have to read the narration super quickly (often while the voice actor is speaking) or waiting till the audio is done so they can go back and read the narration. I resorted to turning off voices to fix this issue as I'd like to get the whole picture of whats happening...not just what's being said.
    The next two issues are somewhat related to each other. The camera is fixed to an exact angle. I've personally always hated this as it quite literally hides things. Specifically this fixed angle—along with the fog of war—effectively hid the only way to progress out of the building my party was in. We walked down a hall way and into a room with a puzzle involving swords (don't worry I won't spoil anything) and couldn't see the door we could open due to it being hidden by the fixed camera angle. In similar isometric CRPG where you can rotate the camera this problem would never have happened for obvious reasons: the rotation of the camera! Because of this not only did I think we HAD to complete this surprisingly tough puzzle to progress, but I also became completely lost and confused when I eventually finished the puzzle and still was stuck in this building. Eventually after watching a few youtube let's plays, I found the door that was hiding in plain sight. This would be fine if the door was supposed to be hidden but when you spend 20 or 30 minutes looking for a door that you'd see in 0.1 seconds with a rotating camera that's no longer the player's fault....
    Lastly, and very briefly I experience a camera lock issue where I couldn't pan the camera in any direction and the only way to move it was to double click a character's portrait. So if they ran off the screen you'd have to double click each time they ran off the screen... A complete restart of the game fixed this issue though.

    All in all It's roughly worth it's base asking price of 39.99. I personally wouldn't bother with the more expensive special editions you can buy, but at the end of the day it's your money.
    Expand
  91. Sep 26, 2018
    10
    This game is perfect. Don't listen to kids that never played a single tabletop RPG in their life, saying that the game is difficult, that the resting system is bad. The resting system is perfect, the game uses almost every Pathfinder rule. Yeah, the tabletop is difficult! Want stupid and easy gameplay go play Diablo, or whatever. I'm a backer and this game lives up to its promise.
  92. Sep 26, 2018
    7
    Great game in the spirit of Baldurs Gate, Torment, Pillars of Eternity etc. The Kingmaker series is one of my favorite RPG modules of all time, so seeing this was pretty exciting.

    The game out the gate is pretty good for a group of developers' first attempt. The game for the most part plays solidly, has good voice acting, and an engaging story. The visuals are on par with existing
    Great game in the spirit of Baldurs Gate, Torment, Pillars of Eternity etc. The Kingmaker series is one of my favorite RPG modules of all time, so seeing this was pretty exciting.

    The game out the gate is pretty good for a group of developers' first attempt. The game for the most part plays solidly, has good voice acting, and an engaging story.

    The visuals are on par with existing games in the same genre.

    I'm giving it a 7 right now instead of a higher score because there are some initial bugs that need worked out. Nothing has been game breaking for me, but I have had one crash to desktop, and there are little annoying minor things such as string place holders for descriptions showing, or the name of an item being called NULL. Little things like that.

    Bottom line for me is if you enjoy isometric RPGs, then this is worth checking out.
    Expand
  93. Sep 26, 2018
    10
    Feels just like the classic isometric crpgs of old (with modern conveniences)!!! Uses the Pathfinder ruleset, which is extremely similar to the D&D 3.5 ruleset.

    If you like old school crpgs such as Baldur's Gate, Icewind Dale, Neverwinter Nights, Temple of Elemental Evil, and Planescape: Torment, or if you like more modern rpgs such as Pillars of Eternity, Torment: Tides of Numenera,
    Feels just like the classic isometric crpgs of old (with modern conveniences)!!! Uses the Pathfinder ruleset, which is extremely similar to the D&D 3.5 ruleset.

    If you like old school crpgs such as Baldur's Gate, Icewind Dale, Neverwinter Nights, Temple of Elemental Evil, and Planescape: Torment, or if you like more modern rpgs such as Pillars of Eternity, Torment: Tides of Numenera, and Tyranny, then you will definitely enjoy this game, I have no doubt.
    Expand
  94. Sep 26, 2018
    10
    Great game like old crpgs. Class customization, skills everything is so detailed.
    World setting is what I want to see in crpgs. I hope this title succeed.
  95. Sep 25, 2018
    4
    Pros:
    -Character creation. Everything here is amazing except the extremely limited number of portraits and the fact that elves can't have beards.
    Cons: -Crashes. Crashes on startup, crashes on exit, crashes sometimes otherwise. -Graphics. It's ugly and the characters look like they're from 20 years ago, even with all options on high on a great gaming pc. -Too similar to Neverwinter
    Pros:
    -Character creation. Everything here is amazing except the extremely limited number of portraits and the fact that elves can't have beards.

    Cons:
    -Crashes. Crashes on startup, crashes on exit, crashes sometimes otherwise.
    -Graphics. It's ugly and the characters look like they're from 20 years ago, even with all options on high on a great gaming pc.
    -Too similar to Neverwinter NIghts, in a bad way.
    -Extremely unoriginal
    -It should be turn based
    -Resting is tedious and unnecessarily time consuming.
    -Inventory management is ridiculous and unnecessarily time consuming
    -Too difficult/expensive to create your own group

    Edit: The game is just loading screens and small, bland, empty wilderness areas with nothing there. It's not fun, and I've enjoyed every D&D based game ever made.

    TLDR: The game feels like playing with a pedantic, punitive GM who is deliberately trying to suck all the fun out of it.
    Expand
  96. Sep 25, 2018
    10
    Amazing game so far! 8 hours in and I am blown away! Wonderful job by everyone who worked on this, it sure is a joy to play it! A mix of old school games like Baldurs Gate and modern crpgs like Pillars Of Eternity 2. Get this NOW!
  97. Sep 25, 2018
    10
    Just started the game but love how its true to the pen and paper version of Pathfinder. I love how it has the various combat tricks from Pathfinder - INTIMIDATE a foe to get a bonus or CHARGE to get another bonus. So far so great!
  98. Sep 25, 2018
    10
    It is just our beloved and awaited Bauldur's Gate v3.0!
    just throw your money right into the monitor and enjoy!
  99. Sep 25, 2018
    10
    Pathfinder Kingmaker is a fantastic rpg. So far, I am loving it. Congratulations to Owlcat Games!
  100. Sep 25, 2018
    10
    Incredible. The best of BG2, Pillars 1/2 and isometric rpg gaming. Epic, deep, and wonderful gameplay.
Metascore
73

Mixed or average reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 33
  2. Negative: 0 out of 33
  1. CD-Action
    Feb 13, 2019
    75
    Pathfinder: Kingmaker offers an interesting world to explore along with satisfying combat, and the first half of the adventure is top-notch old school fun. Unfortunately later the game loses its momentum and becomes boring. Anyhow, it’s a solid RPG that should keep Baldur’s Gate’s fans happy for many hours. [12/2018, p.86]
  2. Jan 15, 2019
    80
    A great adaptation of the original Pathfinder gamebooks. The story is sidelined by tough tactical combat - its steep difficulty may be daunting to genre newbies, but D&D veterans will be delighted. There are technical problems, yes, but those are overshadowed by refreshing kingdom management and interesting companions.
  3. LEVEL (Czech Republic)
    Dec 31, 2018
    80
    RPG for the hardened. Get used to loadings and getting lost in the rules, get ready for an ok storyline - and in the return you will enjoy a deep level of challenge and great management of your own kingdom. Obsidian has a new competitor. [Issue#290]