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86

Generally favorable reviews - based on 27 Critic Reviews What's this?

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7.9

Generally favorable reviews- based on 2202 Ratings

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  • Summary: Path of Exile is an online Action RPG set in the dark fantasy world of Wraeclast. They're a small independent team of hardcore gamers based in New Zealand and have created Path of Exile as the game that they'd want to play themselves. It is designed around a strong barter-based online itemPath of Exile is an online Action RPG set in the dark fantasy world of Wraeclast. They're a small independent team of hardcore gamers based in New Zealand and have created Path of Exile as the game that they'd want to play themselves. It is designed around a strong barter-based online item economy, deep character customisation, competitive PvP and ladder races. The game is completely free and will never be "pay to win". [Grinding Gear Games] Expand

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Path of Exile: Harvest - Official Trailer And Developer Commentary
Score distribution:
  1. Positive: 25 out of 27
  2. Negative: 0 out of 27
  1. May 9, 2014
    100
    Grinding Gear Games has created something special here, and given it gratis to the world.
  2. Nov 4, 2013
    94
    For a free title, knocked together by a small team, it's stunning just how much it blows the opposition away. They have taken what was wrong with the genre and fixed it; what was right, they have made even better.
  3. Nov 8, 2013
    90
    Considering that Path of Exile costs you nothing beyond some Internet bandwidth, it provides an embarrassment of pleasures.
  4. Oct 30, 2013
    85
    If Path of Exile were a priced game, it would have been very, very good. But it's beyond any expectations: fun, addictive, completely free to play and worth every penny Grinding Gear Games is not asking.
  5. Nov 18, 2013
    85
    Hack’n Slay as its best. First you’ll think “this is just another diablo-copy”, but when you begin to get into the game deeper, you’ll be surprised. It has the most powerful and individual character-system you’ll ever see in an action-rpg so far. Moreover, all game-content is 100% free to play, no hidden “pay2win” in the shop.
  6. Jan 3, 2014
    80
    Path of Exile surprises in many aspects. Speaking of an action Diablo-style RPG, it's considered a chestnut. However, the New Zealand developers pleased us with complexity, ideas, and especially with unique gameplay.
  7. Oct 25, 2013
    70
    I can't say what their future holds as I'm not much of an economist (nor am I really a magpie). But I can say I've had many, many hours of fun in a game that still has much more to show me and which all of us, right now, can play for nothing at all. We're being spoiled.

See all 27 Critic Reviews

Score distribution:
  1. Negative: 99 out of 522
  1. Feb 10, 2020
    10
    Just like Diablo but more in-depth. Wonderful experience. Highly recommend this game and it's free.
  2. Jan 7, 2014
    10
    Has everything Diablo 3 wishes it had. And its free. What are you waiting for? Save your money on other uncertain purchases and download thisHas everything Diablo 3 wishes it had. And its free. What are you waiting for? Save your money on other uncertain purchases and download this immediately. It will keep you entertained for ages. Expand
  3. Oct 5, 2013
    10
    POE is the deepest aRPG slasher ever made. It uses some tested ideas while introducing highly innovative systems and end-game mechanics. ToPOE is the deepest aRPG slasher ever made. It uses some tested ideas while introducing highly innovative systems and end-game mechanics. To put it straight
    Path of Exile is AAA+ game FREE of charge. No pay to win. Grind to win!

    The game is quite polished already future announcements make you connected to Wreaclast even more. Devs give their best, the rapport is great and from what i've seen in the past year the were 25+ patches, constant tweaking with the mechanics, skill tree* and skills.
    Dedication is the way Grinding Gear works. They way they introduce changes clearly shows how they care.
    *The sheer size of the skill tree is a guarantee jaw drop if seen for the first time
    Expand
  4. Apr 5, 2014
    9
    Path of Exile combines lush atmospheres and an original setting with deep mechanics for character customization and solid, satisfying ARPGPath of Exile combines lush atmospheres and an original setting with deep mechanics for character customization and solid, satisfying ARPG gameplay. It is a title of so-called AAA quality that is completely free to play and lacking in any pay-to-win elements. Grinding Gear Games regularly adds new content patches, and runs daily 'race' league events that provide additional variety and challenge. The sprawling tree of passive character upgrades allows for robust development of different playstyles, and the skill gem system lets players effectively tweak and craft their own skills and spells. The game is only marred by the occasional occurrence of 'out of sync,' a lag-like problem that pops up when players or enemies begin spamming movement skills. While mildly annoying, it's generally infrequent enough not to be a problem. Expand
  5. Dec 6, 2019
    8
    Best in class game with perfect monetization system, regular updates, constantly growing playerbase, large variety of builds and goodBest in class game with perfect monetization system, regular updates, constantly growing playerbase, large variety of builds and good replayability. 8.5/10. Expand
  6. Oct 24, 2013
    6
    At first glance PoE does seem like an innovative and fresh game, and although it holds true in some areas there are many many problems stillAt first glance PoE does seem like an innovative and fresh game, and although it holds true in some areas there are many many problems still in the game. Just to elaborate on a few:

    1) Solo vs. Multiplayer. GGG doesn't care about solo players. Not. At. All. I've been in beta for over 2 years, that means longer than most the more "known" forumites, and when I joined in 2011 people were complaining that the game is a facerole in party and a drag as soloplayer. Well guess what, this hasn't changed at any given time over the last years. The game is still just a facerole as party and a rather frustrating experience as solo player. Show some good design and give monsters new (aoe) skills depending on how many players are in a party. Don't just increase health and damage. This would also battle the problem of multiboxers.

    2) Selffound vs. Trading. This game relies heavily on trading and playing selffound or offering a selffound mode seems unthinkable as GGG's lead designer say things like:

    "finding a unique item makes you excited because it has value to other players"

    How can someone who likes ARPG say something so utterly wrong. There are a ton of players who just want to play selffound and mostly or with friends and PoE does everything it can to alienate those people.

    3) Magic Find. Mindlessly copied from D2 although it should be known that it is a completly design as an item stat. No innovation whatsoever.

    4) Difficulty. Again no innovation whatsoever. Just a gear-check. Difficulty is only increased by increasing enemy health and damage. How about something more fun and something that actually rewards skill? Give monster different skills that require you to dodge, or make you take care not getting swarmed... oh wait..

    5)... I forgot, you can't actually make this game more fast-paced because it will desync all the time if you use something like flicker strike or high movement speed/attack speed.

    6) Skills. Although the trigger gems and support gem thing is very nice there are still missing a ton of actually fun spells. A fire witch has fireball and firestorm. Incredible.
    I know that this will get better over time but nevertheless I feel like pointing it out. ;)

    7) Item design is overall really good but the unique items often end up being a disappointment. The design goal here is to make unique items a build enabler, but especially in lower levels this makes finding one of the very rare unique items frustrating. Identifying a unique shield at level 30 and seeing that ALL it offers is the keystone passive "pain attunement" will result in you rolling eyes instead of thinking "wow what a great item".

    8) Item progression is... well. Not that great to be honest. The skill system is something new, but at the end of the day it's just inferior to a skill point based system design like TQ. Also the required links/sockets and the rather rare drops of orbs of fusing will add to making self-found an unenjoyable experience.

    Well I could go on and on, but let's just end with this:

    Path Of Exile is a decent game and I still see lots of potential, although speaking from 2 years of experience I will say that I doubt that they will now suddenly start to fix, what they ignored for so long.
    Expand
  7. Mar 28, 2023
    0
    I played this game for years , spent money on stashes and packs , when i stoped cause i had some inventory space to trade and and so on , iI played this game for years , spent money on stashes and packs , when i stoped cause i had some inventory space to trade and and so on , i recived a ban for RMT , never happened . When i ask them how is this even possible , i get no response . They are using this to force me into making a new account and spend again more money to get same things i already bought . At first i heard simillar stories and did'nt believe . now i know it's they're cunning way of making more money . I do not recommend . Expand

See all 522 User Reviews

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