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  1. Oct 22, 2022
    7
    7,1/10
    A pleasant 2-hour walker/clicker where you will have to catch each type of insect several times and then make a constellation of each creature. Yes, the visual is not outstanding, but still quite pleasant, it’s not necessary to wander slowly - you can bunnyhop, or eat magic flowers /mushrooms, and, speed up) there are a lot of cool little things in general, you can throw some
    7,1/10
    A pleasant 2-hour walker/clicker where you will have to catch each type of insect several times and then make a constellation of each creature. Yes, the visual is not outstanding, but still quite pleasant, it’s not necessary to wander slowly - you can bunnyhop, or eat magic flowers /mushrooms, and, speed up) there are a lot of cool little things in general, you can throw some pebbles in water, clean up the trash, wash the scattered clothes, and also they put a lot of replicas into the game, they seem to be funny, but without a very good knowledge of English it is impossible to fully appreciate them. It only infuriated that day and night would change very quickly, and, you can look for the last insect for about 10 minutes) And the map here, by the way, seems to be auto-generated randomly, because in which direction you don’t go, there will be no end.

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No score yet - based on 2 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. Edge Magazine
    Nov 5, 2022
    80
    Beneath this joyously aimless frolicking flows a gentle undercurrent of melancholy, which comes to the fore during the game's bittersweet finale. You're asked beforehand whether you're ready to go; it says much for this fuzzy, wistful daydream of a place that leaving it behind proves a surprising wrench. [Issue#378, p.123]
  2. Oct 11, 2022
    80
    Paradise Marsh clearly communicates what it wants to say and the questions it wants the players to consider. Much like life, will players take their time and explore or rush through to see the ending? Will they swing their net methodically or wildly in hopes of catching something? With beautiful art, subtle sound design and music by Disasterpiece, and well-written poetry that shows a deep understanding of philosophy, Paradise Marsh leaves players reflecting on what they've experienced long after it ends and that is more than enough reason to recommend this game.