User Score
8.3

Generally favorable reviews- based on 2039 Ratings

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  1. Sep 6, 2013
    10
    Outlast surly is one of the best Horror Games ever released.

    Thanks to developers like Red Barrels we can enjoy a game so well done like Outlast! it was from Start to the end a tense roller coaster cant wait for more
  2. Apr 30, 2014
    1
    Boring. not scary.
    But good graphic quality and bring the game to a new Neveau in chanre.
    Sensed his main purpose, "scaring" but not.
    Playful as well as by the atmosphere and the Geschihte the game is very boring and monotonous. The motivation to continue playing complete missing.
  3. Oct 10, 2013
    10
    grew up in the 80s and was raised up on horror movies. loved the first silent hill and any other game that scare the beegies outta me. this game has scared the beegies outta me. fantastic graphics, wonderful wonderful controls, great atmosphere and fantastic writing and voicing. this game has wowed me and impressed me in not only the fear i have playing it but the quality of the game as well.
  4. Oct 19, 2013
    10
    I'm giving this game a 10 on the scare factor alone. The sound and graphics are on par with many triple AAA games. I have been playing the first hour of this game alone in a pitch black room with headphones and a Xbox controller. It's probably the most scared I have ever felt.

    I can't play this game in a dark room by myself for more then 10 minutes at a time. Even though I feel scared
    I'm giving this game a 10 on the scare factor alone. The sound and graphics are on par with many triple AAA games. I have been playing the first hour of this game alone in a pitch black room with headphones and a Xbox controller. It's probably the most scared I have ever felt.

    I can't play this game in a dark room by myself for more then 10 minutes at a time. Even though I feel scared and afraid there is a immense feeling of adrenaline and excitement that I get from playing the game. There are so many other games that try to get that feeling and fail. The way the levels are designed make the player afraid that every corner you turn and every door you open holds a surprise or something even more disturbing. The story feels like it could be based in real life and the documents you find add even more depth and detail to the background of the asylum. I have played games like F.E.A.R, Resident Evil, Dead Space 1 and 2 and I watch Walking Dead and this game blows all of those out of the water.
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  5. Sep 7, 2013
    8
    Positives -

    Seen a guy streaming this on Twitch and knew after 5 minutes that I had to have it! From the get go its a enjoyable game, plenty of gore it also has that stealth feel to it you can run after being seen but if your smart you can stealth your way past aggressive enemies, which I enjoy in my games Eg. Deux Ex, Hitman. I suppose its best compared to Amnesia as that's the closest
    Positives -

    Seen a guy streaming this on Twitch and knew after 5 minutes that I had to have it! From the get go its a enjoyable game, plenty of gore it also has that stealth feel to it you can run after being seen but if your smart you can stealth your way past aggressive enemies, which I enjoy in my games Eg. Deux Ex, Hitman. I suppose its best compared to Amnesia as that's the closest game I've played that matches this.

    Made me jump a fun times, game is creepy and eerie through most of the journey, I wouldn't call it scary in particular, just creepy a bit gross at times and got a good few jumps in, I don't scare easily or jump for that matter and at times the game caught me completely off guard. I found the dialogue from the pair of characters you'll meet early on in the game quite disturbing and fantastic! There appearance also creeps you out haha.

    Game is difficult to an degree, doesn't have assisted waypoints like a lot of games these days so you have to actually look around for yourself and figure things out. Your also unarmed and cant fight back so its about your wit cunning, running and hiding! Incase anyone wonders, you can hide in lockers and usually the A.I will seemingly pick the one your not in, they can pick the one you are in, it happened to me a few times, so I guess its random luck if they find you.

    Game length & immersion, game length is good for a cheap game and longer than every AAA on the market these days, I don't know exactly how many hours I put in but I think it was in the 4-6 hours region maybe longer, I was looking everywhere and very rarely going directly to the next part of the story unless forced there by a huge guy chasing me haha, immersion wise the game does a very good job at keeping you immersed in the game, the only thing that shattered this for me was the sudden change to a sci-fi action game at the end.

    Graphics are crisp and nice, the character models are well done, I didn't encounter any bugs during my play through (big plus).

    Voice acting and sound effects are pretty good, the antagonist is a silent one, he writes some thoughts down on a notepad at times but doesn't have a voice, the intense breathing when he's terrified is fantastic and quivery sound coming out to show he's scared, very good mood setter. There's a little 'easter egg' I suppose that is taken from The Blair Witch Project which I did find quite enjoyable.

    Plenty of documents and recordings to do to get new 'notes' from your character to read to explain how he's feeling, a.k.a easter eggs.

    All in all it wasn't a bad overall gaming experience.

    Negatives -

    Storyline is very generic, revolves around the typical stuff you expect, some Nazi experiment from 194X has been adopted in modern times with a twist and its all gone to sh**. I'd have liked to have seen a more creative story rather than the same old stuff, the setting (an asylum) is also very generic but I felt it was a pretty good setting for what the game has.

    Some of the chase scenes become predictable, music begins when the big guy who hunts you is near by even before you see him, they really should have had no music at all till he actually spots you, that way you'd get more of a surprise from bumping into him and a better atmosphere creation from the music while your running, the music doesn't start on 2 occasions, every other time it did.

    Mechanics, its an Indie developed game so I don't expect stellar mechanics especially for £15 the A.I follows a rule set of following a certain path dependent on the location (room your hiding in) once you see it a few times you'll probably realize how to avoid those enemies. It didn't take away from the gaming experience for me but I can see why some people not like the predictability.

    Game drops off near the end, it goes from being a horror style game then at the end it becomes more like an sci-fi action game for the last 20 minutes, it doesn't take away from the whole game experience but I felt it was a poor way to end it on.

    Linear as hell, you can only take one path to the next place all other rooms and ways are just there for looks, some may contain easter eggs or battery's but the actual path you take to the end is predetermined and you cant take an alternate path.

    The ending is dreadful, it really undersells the game, you'll have to play it to understand, I had a really good time with the game till the last 20 minutes and the ending it gives is a horrible way to finish it.

    ---------------------------------------------------------------

    Overall I did enjoy the game a lot it gave me some jumps made me feel creeped out and immersed me for hours, I advise playing this game in the dead of the night in the dark. Its an indie game and a very good one at that it has its problems but its cheap price tag and good quality's outweigh those. I give it a 8/10 and look forward to a Sequel or another title of similar genre by Red Barrel!
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  6. Sep 28, 2013
    10
    I am going to say two things, as in terms of did I play it a long time and beat it? No- I couldn't play more then 30 minutes, however this is because I am a wienie and it Scared the hell out of me, so since their goal was to scare people they did great scared the crap out of me to the point I could no longer play lol great job guys!
  7. Oct 2, 2013
    1
    A disappointing experience all the way through. Even if you look past the walking cliche of a plot: a cynical journalist (cliche) uncovering the secrets (cliche) of an abandoned (cliche) insane asylum (big whopping cliche) where some German scientists performed questionable experiments (cliche-a palooza). Seriously even if you could look past that you couldn't look past the biggest flawA disappointing experience all the way through. Even if you look past the walking cliche of a plot: a cynical journalist (cliche) uncovering the secrets (cliche) of an abandoned (cliche) insane asylum (big whopping cliche) where some German scientists performed questionable experiments (cliche-a palooza). Seriously even if you could look past that you couldn't look past the biggest flaw this game has: that not one part of this game hasn't been done before by previous games far superior to this one. Lets start with its much touted camera lens view. Other than the fact that its a video recorder it's blatantly obvious this has been done before in the fatal frame series. But then there's the battery life system of the camera itself. It's suspiciously similar to the lantern and oil used in amnesia in that your ability to see through the dark of the game is a limited resource. But the key difference between the two is that amnesia's was more tense and involved and ergo better in the context of a horror game. Allow me to explain:
    In amnesia while the lantern allowed you to actually see, the oil burned quickly and oil cans were somewhat sparse and sometime easy to overlook so you had to use it strategically because it made you easy to spot while being used and when it wasn't being used your sanity would deplete causing all sorts of difficulties making gameplay more tense.
    Now in outlast by comparison your night does admittedly eat through batteries quickly, however batteries are plentiful enough that in my playthroughs I never once came close to running out. Also, unlike amnesia, you don't have a sanity meter to keep watch of and your night vision does not attract enemies, so there isn't a whole lot of reason to not use night vision as much as possible. In summary outlast clearly has a knock off amnesia light mechanic and it's inferior to the original
    Come to think of it, a number of different cues seem to be taken from amnesia. The protagonists memos to himself, the collectible documents, the hiding places. Alot of it just seems copied. But amnesia clearly wasn't the only game the developers were copying. The deformed psychopaths throughout the game have a silent hill deformed monster feel to them. The big ugly mother who chases you around at several points even reminded me a little of pyramid head minus the helmet. And the crazed doctor who cuts your fingers off gave me more than one Clock-tower flashback. The game simply feels stitched together from its superior peers.
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  8. Oct 16, 2013
    10
    Survival horror is by far my favorite genre of all time. To put it simply, it's the amount of emotion, mystery, psychological terror, fear, and dread that games like Silent Hill and Amnesia are able to yield to such an incredible amount in order to provide a serious psychological challenge. That being said, after playing Outlast, I can not wait to see how the survival horror genre willSurvival horror is by far my favorite genre of all time. To put it simply, it's the amount of emotion, mystery, psychological terror, fear, and dread that games like Silent Hill and Amnesia are able to yield to such an incredible amount in order to provide a serious psychological challenge. That being said, after playing Outlast, I can not wait to see how the survival horror genre will evolve. I really hope that future survival horror game developers take tips from Outlast because I sincerely believe that this game is the current head hauncho of horror! Outlast constantly kept me on the edge of my seat had my senses on fire from beginning to end. Outlast is a fantastic survival horror game. I can't wait to see what will happen next.. Expand
  9. Nov 5, 2013
    10
    I never heard about this game but it looked nice so i bought to test it... Well... Actually i never played such a good terror game, this is definitelly the scariest game i ever played... The graphics are incredible, the gameplay is also very good, im running it with a gtx660 on maximum. if you want AA, you have to use the NVIDIA control panel to activate on the game. Worths every cent!!!!
  10. Sep 26, 2014
    10
    Outlast is nightmare fuel in the tradition of Hellraiser or Silent Hill. The player alternates between sneaking past adversaries and panicked escape. Many jump-shock-horror moments.
  11. Sep 8, 2013
    10
    One of the best horror game I played. Great story, great graphics, perfect atmosphere. Pure pleasure for all senses! Complete horror experience, from the beginning to the end. Buy this game and support developers. I hope they will work on Outlast 2, because this game has outstanding potential to become even better than Amnesia series.
  12. Oct 10, 2013
    9
    This review contains spoilers, click expand to view. There are very few reasons why I didn't give this game a 10/10.

    One is that by the time you get to the last parts of the game, it's no longer scary.
    Also the game could have exploited some ideas way better, for example (SPOILER) when the main character loses the camera, they could have done more things there to make you suffer, instead you find the camera kinda fast and it's kinda ''meh''.
    The other thing is the plot twist at the end. (WARNING MORE SPOILERS) So you get into this asylum full of crazy dangerous people... and in the end it turns out its some spooooooooky ghost? What the f***? That was very disappointing to me BUUUUT other than that, the game is gold.

    Scariest game I've played IN YEARS, plus some extra points for the mention of the MK Ultra experiments, nice stuff.
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  13. Dec 29, 2013
    6
    I've played just about all survival-horror games, and I was really looking forward to this one being kind of like Fatal Frame. I quickly learned it wasn't like that at all.

    It sets the atmosphere very well, but if you're observant you will know what's coming. Example: Zero places to hide for many rooms, the instant you get to the room with a switch, there's a locker you can hide in.
    I've played just about all survival-horror games, and I was really looking forward to this one being kind of like Fatal Frame. I quickly learned it wasn't like that at all.

    It sets the atmosphere very well, but if you're observant you will know what's coming. Example: Zero places to hide for many rooms, the instant you get to the room with a switch, there's a locker you can hide in. Flip switch, hide in locker, wait for monster to patrol. Apparently I missed out on a great deal of the jump scares by doing this, but when it's set up so obvious, I couldn't avoid doing it. Another example of this is how there will be a couple of obstacles you have to jump over while going down a long hallway. 90% of the time, you're about to get chased and have to jump over those boxes again.

    Then I learned you can just agro the mobs and kite them around until you find where you need to go, then circle around and close a few doors and you're home free.

    I experienced some bugs as well, most were minor, but one major in the theater room. The scripted even when you get the key wouldn't trigger and I was left having to quit and load up the save (meaning I had to do the entire theater over again.) Had to do this twice before it finally triggered and I was allowed to continue.

    It was also pretty easy to get immersed (suggest wearing headphones and turning off the lights.) Even when I'd get really into it, the game would break this immersion with the ridiculously short battery life, where I'd have to stop and change the battery. It left me feeling annoyed at times, and seemed fairly trivial considering I never had less than 5 batteries in my inventory at a time, even when I was burning through them in the dark areas.

    The ending seems to be mixed with most players, it left me wanting more to be honest.

    I didn't use any walkthroughs (I did google the theater bit when it bugged out though.) I played on normal difficulty, 3 hours 25 minute play time.

    Overall, I'm glad I purchased (on sale) and played it. Was a decent game, wouldn't say it's amazing or great but a worthwhile experience nonetheless.
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  14. Apr 7, 2014
    10
    Here I am a grown man and this game scared the living bejesus out of me. Wowzers. If you like horror video games you're going to like it. I had to sometimes stop playing at night because I was so scared.
  15. Oct 21, 2013
    9
    Quite possibly the best horror game I've ever played. I was genuinely terrified throughout most of this game. My only real criticism is the ending which was far too abrupt. The rest of the game was extremely atmospheric and made to very high standards.

    I really enjoyed the use of the video camera which can record certain events and help you to see in the dark. In fact, the night vision
    Quite possibly the best horror game I've ever played. I was genuinely terrified throughout most of this game. My only real criticism is the ending which was far too abrupt. The rest of the game was extremely atmospheric and made to very high standards.

    I really enjoyed the use of the video camera which can record certain events and help you to see in the dark. In fact, the night vision on the camera is the most realistic I've ever seen in a video game.

    There were several jump scares but the real scares came during the moments when the unpredictable AI was hunting me. The sound design is another great aspect of this game. It made the scary parts even more scary and helped alleviate some of the cheesy-ness of the jump scares.

    All in all, a fantastic game with a great flare for the survival horror genre. Amnesia is in trouble.
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  16. Sep 8, 2013
    8
    This review contains spoilers, click expand to view. I cant bash this game entirely. I know there are people who are just never satisfied with anything and will give this game 0's because...well...they have no life.

    What did I want out of this game? I want horror, I wanted shock factor. What did I get? Both.

    I launched outlast at about 2 a.m. in the morning. The game at first had some very interesting storyline? You play a reporter who enters an asylum full of maniacs and your objective from the time you walk in is to escape. (I could have told him that from the start). But, in terms of storyline this is where things fell apart, as you spend more time trying to figure out how to escape areas rather than knowing what you are doing (storywise). And the game does this, you're having fun running around escaping, hiding, sneaking around corners but you never really know whats going on other than, "dont die." Near the end you end up where you started in an elevator just about to make your grand escape from the asylum and then all the sudden the controls on the elevator go bonkers and you wind up in a arctic tunnel? It just makes no sense. Then you are assigned an objective from a scientist to take a clone off life support, you get herded by some random ghosts and then supposedly you become one.

    ending spoiler:
    so as you approach the doors walking cripple because you are overtaken by this ghost, a swat team followed by the scientist you talked to earlier comes out and shoots you. you die but supposedly the ghost who took over your body comes out and kills them all. the end.

    this is the problem I have with the game: The game should have ended with the reporter escaping on the correct floor of the elevator and something should have happened right when he got into his car. (i.e. someone like a person from the asylum scares him from the back seat of his suv?) or they should have made him escape some how completely and then put a creepy twist. Instead as you scroll down the elevator the developers said "screw this" were going to take this guy down a artic tunnel...which just makes no sense at all.

    You enter an asylum.You get confronted by a supposedly priest. The priest dies. You try to escape the asylum. You enter an ice cave. You become a ghost. You die. The ghost lives and kills everyone.

    The game is fun and gets you on your toes at times but the story just makes no sense, the game is also very short, takes less than a day to beat it. $20 is a justified price I think.

    8/10: its fun and will make you pounce for sure.but story is lacking. cool game mechanics like holding a camera with a 2.4 aperture which makes for very shallow depth of field. the characters are not so scary, I wouldnt say the game is entirely scary or psychological scare like some famous horror games but it is a ton better than crap like amnesia or any other horror game thats come out within the past 5 years.
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  17. Sep 10, 2013
    10
    Just finishes the game. well all I can say is I was scared almost completely through the whole game which is a pretty hard thing to do. So it was well worth the price of admission. My hat is off to the makes of this game.
  18. Dec 12, 2013
    8
    I don't have a lot of experience with these survival horrors and it's not usually the sort of game I would bother with. Gameplay was satisfying despite not being able to shoot/kill anything or anyone and while it was scary it parts, you get the feeling that it could have been executed a lot better because you kind of know when something scary is about to happen too predictable.
    A major
    I don't have a lot of experience with these survival horrors and it's not usually the sort of game I would bother with. Gameplay was satisfying despite not being able to shoot/kill anything or anyone and while it was scary it parts, you get the feeling that it could have been executed a lot better because you kind of know when something scary is about to happen too predictable.
    A major issue for me was performance. It don't see why it needed to eat so many frames, it didn't look that amazing to me.
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  19. Dec 7, 2013
    10
    Best horror game around. The map is huge, and the graphics are great. Hiding, sprinting, crouching, jumping, sliding, etc. are all flawless and make for great evasions. The scares did wear off a little bit near the end. I actually didn't like the ending. You never know what will happen next. Get Outlast!
  20. Dec 12, 2013
    6
    While I didn't find it to be as scary/special as some claimed it to be, I found the game to be pretty good. The biggest let down is that it felt very predictable and it was a short game. As Red Barrels' first game however this is a good start, and I hope they can learn from this and create something that is several steps ahead of Outlast. If you haven't tried it, I say give the game a go.While I didn't find it to be as scary/special as some claimed it to be, I found the game to be pretty good. The biggest let down is that it felt very predictable and it was a short game. As Red Barrels' first game however this is a good start, and I hope they can learn from this and create something that is several steps ahead of Outlast. If you haven't tried it, I say give the game a go. It's not that expensive. Expand
  21. May 13, 2014
    7
    Absolutely the best horror game in a moment. The story is interesting and the jump-scares are not too scary. Survival feeling makes this game special and surprising. The best horror game in the moment but still 7/10. Only the story mode makes the game too small.
  22. Sep 8, 2013
    9
    This review contains spoilers, click expand to view. Great and very scary game! If you like updated graphics, set in modern year, great jumpscares, great sound effects, epic nice gameplay..Nothing bad in game, but it is bit short game.
    Pros:
    Very scary game, graphics, sound effects, gameplay, no combat, nice story
    Cons:
    Bit short game, repetitious bosses...

    Total: 9 score. Its nice game and worth the money.
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  23. Sep 21, 2013
    10
    I just finished this game, It was an amazing experience with an awesome atmosphere for every moment. It had plenty of moments which scared the crap out of me but it was too much fun to stop playing. Easily one of the best horror games around. Thank you Red Barrels Games for making this experience possible and I hope for many more games from this company.
  24. Sep 11, 2013
    10
    Best Horrorgame, that I've played in a long time. It takes everything Amnesia Dark Descent made right and expands it to the better. The night-vision of the camera looks unbelievable real and the story is so deep and sometimes also ugly (good ugly ).
    This game is worth buying!
  25. Dec 6, 2013
    10
    First of all. GREAT! All i could ever want of this game would be MORE. This is a psychological horror, burying deep down into your mind and F*cks with it. Roughly.
    There are 3 things that makes a game great.
    1. Gameplay. Is the gameplay easy to control? is it easy maneuvering in the world? Yes. everything feels smooth, and fluid. this also includes possibilities and interactivity.
    First of all. GREAT! All i could ever want of this game would be MORE. This is a psychological horror, burying deep down into your mind and F*cks with it. Roughly.
    There are 3 things that makes a game great.

    1. Gameplay. Is the gameplay easy to control? is it easy maneuvering in the world? Yes. everything feels smooth, and fluid. this also includes possibilities and interactivity. atmosphere is also included here. Outlast nails all of them.

    2. Plot. Is it a good story? Do you WANT to complete the objectives? What motivates you? well, yes. first, i felt pretty drawn forward by the fact that i was scared sh!tless. And also, you develop a personal hate to the bossing psychopaths in the asylum. So killing them brutally becomes the extreme wish. this is where the game wins.

    3. Engine. Graphics, sounds, animations. 4-5 here. but for the price, i'm not disappointed.

    First, play amnesia. Then play this. you'll love it if you loved amnesia. i'd even prefer this over amnesia

    Best horror game. EVER.
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  26. Sep 24, 2013
    10
    Didn't actually play it; watched Pewdiepie's playthrough.
    Even so, really enjoyed the gameplay and the end was pretty satisfactory. Interesting stuff, recommend you get it if you're not scared easily (or if you are).
  27. Sep 20, 2013
    10
    I actually really liked this game, it makes you dig for the back-story and can be a little repetitive but it's not that terrible. I though the controls were great and it had a little bit of creepy lore. The visuals were amazing, as well as the graphics, especially for an indie game. Red Barrels did an amazing job and gave us, well my favorite indie horror game since Amnesia: The DarkI actually really liked this game, it makes you dig for the back-story and can be a little repetitive but it's not that terrible. I though the controls were great and it had a little bit of creepy lore. The visuals were amazing, as well as the graphics, especially for an indie game. Red Barrels did an amazing job and gave us, well my favorite indie horror game since Amnesia: The Dark Descent, and I don't see why some people didn't like it. Well no I take that back, the game might just not be for some people, but I think most people underrate the game very badly and for an indie game it looks, plays and controls great and has a very creepy atmosphere. You will also need patience to play this game because it can be slow paced at times and I think people lack that along with no combat, I can see why some cough *COD* type player might not like it. Expand
  28. Sep 7, 2013
    9
    It surely isn't the perfect game, but it's very unique and intense in it's own way. I love the horror genre, and especially the survival horror genre. I was waiting for such a game for a very long time and the wait was worth it. This game is scary, it's intense, it's messing with your mind. You are in constant fear when you walk the corridors with your night-vision that has like a 1m sightIt surely isn't the perfect game, but it's very unique and intense in it's own way. I love the horror genre, and especially the survival horror genre. I was waiting for such a game for a very long time and the wait was worth it. This game is scary, it's intense, it's messing with your mind. You are in constant fear when you walk the corridors with your night-vision that has like a 1m sight in front of you. Like I said, it isn't the perfect game. It has its flaws. Especially the mission design and the repeating enemy scenarios don't really live up to the great atmosphere this game has. What bothered me personally, was that the game was a tad too easy. Surviving 4-5 hits and finding batteries every 2 minutes didn't feel satisfying. But still these flaws didn't take away the experiance. Especially in the first hour this game grabs you and just doesn't want to let you go. The atmosphere is on the Amnesia level, and I have to admit that I never played a game more frightening and sweltering than this game. Especially for it's price it's worth a buy any day. I can only recommend this great piece of art, and I really hope there's more to come! Expand
  29. Sep 8, 2013
    8
    A proper Survival Horror. Music, Sounds, Graphics, Atmosphere, all in one to make you pass a really bad time. You will feel pursued all the way, even if there is nothing behind you.
    Do you like R.E.C and Paranormal Activity films? This is your game then.

    Total 8/10
  30. Sep 20, 2013
    10
    Truly one of the best psychological horror games ever made.

    Storyline: Scary as it may be, I was quite confused with the story. The story produced so many possibilities that I did not know what I'm up against until the last quarter of the game. But all-in-all, the story was still good. All it needs is a little effort to understand. Quality/Appearance: Perfectly detailed to give a
    Truly one of the best psychological horror games ever made.

    Storyline: Scary as it may be, I was quite confused with the story. The story produced so many possibilities that I did not know what I'm up against until the last quarter of the game. But all-in-all, the story was still good. All it needs is a little effort to understand.

    Quality/Appearance: Perfectly detailed to give a realistic and a horrifying atmosphere. There are two specific things that I would like to praise from Outlast. First, if something gets cut-offed, it remains cut-offed for the rest of the game. Second, unlike most FPS games, you can actually see your lower body if you look down! The great thing about Outlast is that it pays attention to the small details. Don't understand what I'm saying? Good because I don't like spoiling. Although I might have, just a little bit.

    Music/Sounds: Orchestrated to effectively induce shivers and suspense. Like most horror games, if the music suddenly rises in tune or changes its mood, you would know that it's your cue to run. And you will definitely run.

    Gameplay: Outstanding. Outlast is genuinely realistic to the point that the gameplay reminds you that the character you're playing is just a simple human being who happens to be caught in a horrible situation and just wants to escape. How? You're weak and you don't have the ability to fight mutilated mad men so you just hide and run. That's the most normal reaction you can get from a frightened person.

    Horror score: A truck-full of WTFs, OMGs, and an encyclopedia of curses.. And 9 pairs of pants that has sh*t.

    Conclusion: Kudos to the developers. Outlast is definitely one of the best games of 2013 and you'll definitely miss out if you don't play it.
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Metascore
80

Generally favorable reviews - based on 59 Critic Reviews

Critic score distribution:
  1. Positive: 50 out of 59
  2. Negative: 0 out of 59
  1. Feb 21, 2014
    80
    A game that is not as innovative as you would hope. It is very old school. Nevertheless, this is a real horror-game and we can guarantee that you will freak out. It may be old school, but it is still a very good game that will blow you away.
  2. Dec 5, 2013
    80
    This is probably the most horrifying experience in videogames, ever!
  3. Oct 31, 2013
    80
    On one side, you have linear gameplay, at times simplistic game design and plenty of clichés. On the other – an exciting opportunity to star in a very cool horror ‘movie’.