User Score
8.3

Generally favorable reviews- based on 2039 Ratings

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  1. Oct 16, 2013
    8
    This review contains spoilers, click expand to view. A great example of a genuine horror game. The developers really understand that atmosphere and vulnerability make a game scary, not just more monsters. Outlast is one of the better horror games to come out in recent times. It's only major failings are in the over-use of horror tropes and predictability. I also feel that there was a missed opportunity with the final boss. The Walrider could have played a much more integral part of the story. Messing with the environment and causing havoc over the course of the entire game. As it stands now all this "super powered" being ever really did was chase you around the last level like any normal enemy. But really the experience as a whole is well crafted. Expand
  2. Oct 13, 2013
    9
    This game is amazing, great graphics, great story, and lots of fun. I loved it. The only thing I hated about it is the ending, there were a few minor glitches, but it is still an amazing game, if you have the money, I recommend to go and buy it.
  3. Oct 13, 2013
    6
    This review contains spoilers, click expand to view. My biggest problem with Outlast is that it doesn't do what it was made to do. At least not very well. I played through the game in one sitting, had the lights off, headphones on etc. and after the first hour of gameplay the scares felt boring. There were many times where the game showed potential by building up suspense, but those moments were wasted with tiny jump-scares, leaving me unsatisfied.

    *SPOILERS*
    There were some moments in this game that felt truly genuine. Moments like that would include going outside in the rain and the dark, and seeing the Walrider for the first time. In that moment I didn't exactly feel scared but I did feel uncomfortable, which is a feeling not many games can deliver. Another good example would be the scene where the player is captured by, and escapes, from Trager. Both of these scenes were good, but they were short lived and eventually became wasted potential.

    The plot in Outlast was interesting at best. Reading through most of the notes is necessary to understand the story, which is expected. After reading all the notes I could find, I felt confused by the end. The ending of the game was the most disappointing part. Outlast was a game that could have been so much better, but fell short in almost every aspect of the game.
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  4. Oct 11, 2013
    9
    Its a great game never played a game so intense. You really feel scared and i couldnt play it for a long time without taking a break. They did a real good job. So if you like horror survival games like Amnesia and want to experience something new you should get this game. Unfortunately i read a spoiler on IGN and that ruined the ending for me. Shame on you IGN for not removing it! ButIts a great game never played a game so intense. You really feel scared and i couldnt play it for a long time without taking a break. They did a real good job. So if you like horror survival games like Amnesia and want to experience something new you should get this game. Unfortunately i read a spoiler on IGN and that ruined the ending for me. Shame on you IGN for not removing it! But nevertheless like many others i didnt like it much anyway. Also for the sequel a little more challenge and variation. Expand
  5. Oct 10, 2013
    10
    grew up in the 80s and was raised up on horror movies. loved the first silent hill and any other game that scare the beegies outta me. this game has scared the beegies outta me. fantastic graphics, wonderful wonderful controls, great atmosphere and fantastic writing and voicing. this game has wowed me and impressed me in not only the fear i have playing it but the quality of the game as well.
  6. Oct 10, 2013
    9
    This review contains spoilers, click expand to view. There are very few reasons why I didn't give this game a 10/10.

    One is that by the time you get to the last parts of the game, it's no longer scary.
    Also the game could have exploited some ideas way better, for example (SPOILER) when the main character loses the camera, they could have done more things there to make you suffer, instead you find the camera kinda fast and it's kinda ''meh''.
    The other thing is the plot twist at the end. (WARNING MORE SPOILERS) So you get into this asylum full of crazy dangerous people... and in the end it turns out its some spooooooooky ghost? What the f***? That was very disappointing to me BUUUUT other than that, the game is gold.

    Scariest game I've played IN YEARS, plus some extra points for the mention of the MK Ultra experiments, nice stuff.
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  7. Oct 10, 2013
    9
    This game is AMAZING. I love horror genre but this game IS SO MUCH MORE!
    It's almost perfect for what it does. To be honest, I didn't pay much attention to the story, because it's basicly was story driven for the first 15 minutes or so. And then your main objective is just to GET THE HELL OUT. And that's what you were doing all that time. So, yeah, the story is kinda basic and
    This game is AMAZING. I love horror genre but this game IS SO MUCH MORE!
    It's almost perfect for what it does. To be honest, I didn't pay much attention to the story, because it's basicly was story driven for the first 15 minutes or so. And then your main objective is just to GET THE HELL OUT. And that's what you were doing all that time. So, yeah, the story is kinda basic and predictible, but everything else is top notch.
    This is the best horror game I've played since Amnesia and Outlast surpasses it by a long shot. It's better in every way.
    This game really got me scared, to the point when I needed to take a break for like every other 30 minutes from it, because the tension was ubereable.
    Graphics are oustanding. One of the best looking game for the past year, effects are awesome, and it's the best in it's genre for sure.
    I've tried Machine for Pigs and it just didn't cut it for me after Outlast. Amnesia was scary, right, but after this game it's like walking in the park. I wasn't scared in Machine for Pigs, it was like a kid's game. Outlast is ruined horror for me :D And I'm glad it did.
    If you like horror games, try this out. For it's price it's excellent. This game is a strong 9 out of 10, I don't believe any horror games from the past couple of years come even close to the Outlast. I hope we will see more from this developer. Games like this come once in a decade. It's almost perfect in every way.
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  8. Oct 10, 2013
    3
    This game is such a lazy attempt at horror. Make it all pretty and then throw in some really nasty guards to patrol and let the user run right past them.
    Walk here, dodge patrol, repeat.
    Its predictable.
  9. Oct 8, 2013
    7
    Long have I yearned for a game with almost perfect graphics since the days of Manhunt...and now I have been given OUTLAST AT LAST! The Best graphics this year, and though the storyline is pointless it still manages to be a decent game
  10. Oct 5, 2013
    7
    I'm starting to get the feeling that this is the new trend in horror games. Take every weapon away from the player and let them attempt to guide their character through dark linear buildings with just the faintest suggestion that violence may ensue. Games like Amnesia have not necessarily set the new "mold" for this genre, rather games like, Condemned: Criminal Origins, have shown usI'm starting to get the feeling that this is the new trend in horror games. Take every weapon away from the player and let them attempt to guide their character through dark linear buildings with just the faintest suggestion that violence may ensue. Games like Amnesia have not necessarily set the new "mold" for this genre, rather games like, Condemned: Criminal Origins, have shown us that we can still be terrified by conflict centered around some unsettling environments and settings. Sure, Castle Brennenburg was a grisly and unnerving place, but the scares are predictable, the enemies can be entirely avoided as well. In 2013's "Outlast," we are aided by a video camera that runs on two auspicious batteries that pop up all over the place to allow the player to utilize a night vision screen filter. The problem here is, it isn't unsettling or terrifying not being able to see in the dark. Its tedious. Yes it was tedious in Amnesia and its tedious here as well. In Condemned you couldn't avoid combat, often times you were shoved into it to get further through each area, which was a good way of connecting with a player: "You could constantly be in danger." In Amnesia its, "Hide here till the spooky spooks walk away and then proceed down the dark corridor." Which makes Outlast look even worse as it clearly complies with this logic. There are many reasons why Outlast "phones home" when it comes to its intentions, but its still a very well crafted game. It may even turn the genre around, but lets hope they don't all start building games around player-characters that are unable to combat anything around them. Waiting for some twisted in-mate to wander off from me in Outlast was about as boring as Amnesia's predictable grab-item triggered spooks and I hope someone sees that this is not necessarily the way to go in the first person horror domain. Condemned remains as the one the finest moments in that genre and remains to this day as having the most visceral combat system ever- coupled with real scares that were deeply unsettling. Expand
  11. Oct 3, 2013
    6
    Don´t get me wrong: The game has a great atmosphere, nice jump scares, quite good graphics and everything you would expect from a nice survival horror experience. However, the idea of giving the player not a single violent option to defend himself is heavily displaced here. At least a crowbar or a metal piece from one of those beds would have been great.
  12. Oct 2, 2013
    1
    A disappointing experience all the way through. Even if you look past the walking cliche of a plot: a cynical journalist (cliche) uncovering the secrets (cliche) of an abandoned (cliche) insane asylum (big whopping cliche) where some German scientists performed questionable experiments (cliche-a palooza). Seriously even if you could look past that you couldn't look past the biggest flawA disappointing experience all the way through. Even if you look past the walking cliche of a plot: a cynical journalist (cliche) uncovering the secrets (cliche) of an abandoned (cliche) insane asylum (big whopping cliche) where some German scientists performed questionable experiments (cliche-a palooza). Seriously even if you could look past that you couldn't look past the biggest flaw this game has: that not one part of this game hasn't been done before by previous games far superior to this one. Lets start with its much touted camera lens view. Other than the fact that its a video recorder it's blatantly obvious this has been done before in the fatal frame series. But then there's the battery life system of the camera itself. It's suspiciously similar to the lantern and oil used in amnesia in that your ability to see through the dark of the game is a limited resource. But the key difference between the two is that amnesia's was more tense and involved and ergo better in the context of a horror game. Allow me to explain:
    In amnesia while the lantern allowed you to actually see, the oil burned quickly and oil cans were somewhat sparse and sometime easy to overlook so you had to use it strategically because it made you easy to spot while being used and when it wasn't being used your sanity would deplete causing all sorts of difficulties making gameplay more tense.
    Now in outlast by comparison your night does admittedly eat through batteries quickly, however batteries are plentiful enough that in my playthroughs I never once came close to running out. Also, unlike amnesia, you don't have a sanity meter to keep watch of and your night vision does not attract enemies, so there isn't a whole lot of reason to not use night vision as much as possible. In summary outlast clearly has a knock off amnesia light mechanic and it's inferior to the original
    Come to think of it, a number of different cues seem to be taken from amnesia. The protagonists memos to himself, the collectible documents, the hiding places. Alot of it just seems copied. But amnesia clearly wasn't the only game the developers were copying. The deformed psychopaths throughout the game have a silent hill deformed monster feel to them. The big ugly mother who chases you around at several points even reminded me a little of pyramid head minus the helmet. And the crazed doctor who cuts your fingers off gave me more than one Clock-tower flashback. The game simply feels stitched together from its superior peers.
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  13. Sep 30, 2013
    8
    Finally, a horror game in a long while what actually scares me.
    Gameplay was a little too simple, but it was enough with the constant moving,but it's a shame that the levels were too linear.
    Quite interesting story too, with some well-placed task changes, but the ending was brutally ruined the atmosphere.
  14. Sep 30, 2013
    10
    Uno de los juegos que en mas tensión me ha tenido. Es increíble la forma en la que te mantiene pendiente de lo que ocurre, los alrededores EL SONIDO, el ambiente en si con todas sus aspectos gores que no hacen mas que aumentar la inmersión con la zona y su protagonista. MUY RECOMENDADOS PARA LOS AMANTES DEL TERROR Y EL HORROR.
  15. Sep 30, 2013
    0
    I will never understand the popularity of this game. It's not Amnesia... it's not even Doom 3. It combines the gameplay of the former with the aesthetics of the latter-- exactly the *opposite* of taking the strongest part of each game. The result is a lame brown next-gen sludge that isn't scary or even creepy at all, just obnoxious and loud and distracting.

    Aesthetically, the game is
    I will never understand the popularity of this game. It's not Amnesia... it's not even Doom 3. It combines the gameplay of the former with the aesthetics of the latter-- exactly the *opposite* of taking the strongest part of each game. The result is a lame brown next-gen sludge that isn't scary or even creepy at all, just obnoxious and loud and distracting.

    Aesthetically, the game is a mess. Areas are not only well-lit, but it feels like light sources have been placed specifically to guide the player through the maps. The Zombies run like Olympic athletes and there's military corpses everywhere, which your character does not loot for weapons even though he feels his life is in danger. There's piles of blood and gore that don't really make you feel anything, and everything has a mundane explanation.

    The game is constantly playing super-loud panic noises instead of, you know, maybe gradually leading up to it. The much-praised "realism" works against the game, with tiny details not quite adding up right. Everything from highlights on skin to animations that are slightly out of synch. The Uncanny Valley has a place in horror, of course, but here it's applied exactly the opposite of where you want it. The characters

    Meanwhile your character is a friggin' mental patient himself, rubbing his hands all over filthy walls and rusty metal you would never touch in real life. I mean he absolutely *caresses* these surfaces, in a way that no human being ever would. I don't grope all the walls as I make my way through my own house, why would I do it in a video game? It's like watching a porno for mysophiliacs.

    The story constantly flops back and forth between nonexistent and forehead-smacking dumb. I'm sorry, did I call the enemies "Zombies" before? That was a mistake on my part. See, they're technically not zombies. They're just humans who have been given Captain America juice that makes them LOOK like Zombies. So, yeah. The antagonists in Outlast are actually "ugly men who want to kill you for no reason." Way to push the boundaries of creativity there.

    Overall this feels like someone's Unreal Engine deathmatch project, hastily converted into what passes for "survival horror" to the Dead Space generation. Seriously, guys. Don't buy into this garbage. Play some Amnesia, play some Silent Hill. Hell, even Submachine was more of a horror game than this is. Because it sucked you in with a world that appeared superficially normal but when you started to think about it, you slowly realized that the objects making up those rooms were just... wrong. Twisted. Subverted to an outsider's purpose, ineffable but silently implied. Like everything else in the horror genre, Outlast gets this exactly backwards. They start with an overdone trope (creepy old asylum,) and then pile mutilated corpses all over the place, without ever giving you a reason to care or wonder. You never feel curious or intrigued, you never suspect there MIGHT be a scare about to happen but then it never comes. The game is so busy mashing the panic button that it stops working entirely after the first five minutes of play. You become desensitized almost immediately, and from then on the game is a rote Execution Challenge. You're basically playing pac-man in the Unreal Engine with a few dirty wallpaper textures thrown in for flavor.

    This is not horror. This game is all blood and noise. If I wanted blood and noise I'd go play an action game. Red Barrels has somehow made a game that is mechanically a horror game, but which feels like a first person shooter. And in many ways, that is a much worse offense than your Resident Evil 5s and your Dead Space 3s.

    Outlast says "We know all the elements that make up a good survival horror game, and we deliberately chose not to use any of them." Thanks, Red Barrels, for turning a genre that was the last bastion of legitimate emotional connection in modern gaming into a pandering gorefest. I guess this is what happens when you take all your cues from Hollywood.
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  16. Sep 28, 2013
    10
    I am going to say two things, as in terms of did I play it a long time and beat it? No- I couldn't play more then 30 minutes, however this is because I am a wienie and it Scared the hell out of me, so since their goal was to scare people they did great scared the crap out of me to the point I could no longer play lol great job guys!
  17. Sep 28, 2013
    10
    I love the horror genre of gaming and this title did not disappoint. From the moment you step into that god forsaken asylum, your fear and panic takes root. The design and graphics were something I would expect from games costing 3x as much. For those players who said the fear effects were repetitive or played out obviously didn't play the game in the dark with head phones on as suggestedI love the horror genre of gaming and this title did not disappoint. From the moment you step into that god forsaken asylum, your fear and panic takes root. The design and graphics were something I would expect from games costing 3x as much. For those players who said the fear effects were repetitive or played out obviously didn't play the game in the dark with head phones on as suggested (and probably had their gamma turned way up). From beginning to end this gem of a game grabbed me by the throat and did not let go. I had to stop playing multiple times as it would become too intense. Thank you Red Barrels for a great, if not the best ever horror survival title. I am eagerly awaiting Outlast 2!! Expand
  18. Sep 24, 2013
    10
    Didn't actually play it; watched Pewdiepie's playthrough.
    Even so, really enjoyed the gameplay and the end was pretty satisfactory. Interesting stuff, recommend you get it if you're not scared easily (or if you are).
  19. Sep 24, 2013
    10
    Great horror game! Haven't found a game that actually made me scream or jump since Slender. I waited a long time for it and wasn't disappointed. Never know what to expect next. Unpredictable moments. Unique ability to look behind you while running. Makes you wonder when you'll ever need/want to do this. The graphics are beautiful and creepy at the same time. The frame-rate stays at aGreat horror game! Haven't found a game that actually made me scream or jump since Slender. I waited a long time for it and wasn't disappointed. Never know what to expect next. Unpredictable moments. Unique ability to look behind you while running. Makes you wonder when you'll ever need/want to do this. The graphics are beautiful and creepy at the same time. The frame-rate stays at a perfect 60, and that's with 2x SGSSAA enabled on a single GTX 660 Ti! Excellent optimization! The only gripe I have is that I can't record the game properly with any capture software. I'm having to use an iPod Touch to make my Let's Plays... blugh! A mini-gripe I had was that there's no option to disable motion blur, but that didn't stop me from digging around in config files to fix it. Outlast is truly an epic horror experience. Depending on your room lighting, headphones quality, chair comfort, etc. will depend on the scare intensity, I've had the lights on and screamed plenty of times! I love it! Expand
  20. Sep 24, 2013
    8
    First of all, i must say this game is a must buy to all horror game fans... reason for my 8... even though my review might seem i think less of it, i insist on my 8 for there is no other game on this category at this level.

    I wont linger on how awesome the game is, but instead i shall leave my 8 and must buy comment as it is. However, i must talk about all bad aspects of the game,
    First of all, i must say this game is a must buy to all horror game fans... reason for my 8... even though my review might seem i think less of it, i insist on my 8 for there is no other game on this category at this level.

    I wont linger on how awesome the game is, but instead i shall leave my 8 and must buy comment as it is. However, i must talk about all bad aspects of the game, aspects that may not turn it into a bad game, but that will definetly not grant it a 10 or even a 7 if there were many other horror games.

    First of all, i love the fact that unlike another great horror game, this one has no puzzles... all i gota do is pass by enemies... with that said, i must say that i am disapointed with the fact that after a while you realize thats pretty much it... i can actually go a bit further and say that not only thats pretty much it (running from enemies) but you can and WILL figure mechanics quite fast... rendering the game "scaryless" or atleast turning it way less scary.

    On the same bridge, i must say that most spooks are pretty much cliches and expected... they use them over and over so much that after a while, you just pass by some dudes like, "oh hello there"... which is actually funny since they did not use some cliche scares that i expected but did not receive... For example, even though they made this interesting movement animation delay in order to create that interesting "horror movie slow camera" thing, they wasted opportunities such as the ladder climbing scare (that you see in a famous action/shooting/fear game) they also wasted some ventilation crawling spooks which i couldnt believe.

    In general, you kinda get most of the mechanics pretty early. For example the fact that most "puzzles" (situations where you gota pass by enemies to reach destinations) are rectangles, so you either move from left to right/right to left or top to bottom/bottom top. regular spooks get silly and overly used... even though like i said they decided to leave out some interesting cliche scares.

    In my humble opinion, i think horror games should use difficulty to their advantage and to players interest. For example, increasing difficulty could decrease door bashing time, increase enemies movement speed, decrease my vision, increase enemies perception, decrease battery handouts or atleast increase their consumption, etc. that way players such as myself that saw the game getting less and less scary, could just increase difficulty to raise tension level.

    Following my difficulty suggestion, i must say that i find door bashing quite illogical. It seems right that you place these destructible walls and whatnot to give players a chance... BUT i do think redbarrel copied another game idea without realizing that enemies are different and that in outlast... enemies are humans with hands... yea sure 1 or 2 should have to bash but not all enemies... what happened to their hands? some even hold weapons lol... cant they hold handles? the fact that all enemies bash doors make this game easily beatable... as soon as i figured that out and the fact that most "puzzles" had bathrooms, i started luring enemies to the bathroom or room, closing myself inside the locker or whatever was inside, waited for them to open then close the room's door... thats it. that would allow me to get on with the objective... specially since there would be 1-3 doors for me to close after that... lol... atleast make enemies bash doors fast if they have to do it one after the other...
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  21. Sep 24, 2013
    9
    Get a 2560 monitor or larger, make sure you only play at night with all the lights off (not even a candle or any ambient light if possible), stick some decent headphones on, make sure there are no distractions, and get READY for THE SCARIEST GAME EVER MADE. I don't say that lightly either, being a veteran of the first Amnesia game, FEAR games and several Resident Evil titles, as well asGet a 2560 monitor or larger, make sure you only play at night with all the lights off (not even a candle or any ambient light if possible), stick some decent headphones on, make sure there are no distractions, and get READY for THE SCARIEST GAME EVER MADE. I don't say that lightly either, being a veteran of the first Amnesia game, FEAR games and several Resident Evil titles, as well as Alan Wake and Slender etc.. The amount of times I literally jumped and had difficulty continuing forward was unprecedented for me. Ok, I admit that after a few hours or so the fear-factor subsides a bit, but still the tension and surprises continue. This is an excellent example of how horror and survival can be blended expertly into a game that does the best job I've ever seen of re-creating how it must feel to actually be in a horror movie. Ok, the story of medical experimentation and a hideous secrets in an old asylum won't win awards for novelty, but it terms of its FPS platforming-stealth/survival-horror gameplay it raises the bar I think. When you walk through a pool of blood you even leave footprints, and can see your hand and body, hear your heart-thumping and breathing. The camera, being your almost sole source of light at times, works wonderfully too. The cat and mouse games with the inmates though, as well as the fidelity and atmosphere of the environment, and constant good level-design choices is what has pushed this game up the list for me as a contender for non-AAA game of the year. I hate to say this, but please punish us some more with some sequels or DLC! Expand
  22. Sep 22, 2013
    8
    Not bad, red barrels, not bad. This is certainly not a Slender Man, but certainly this game gets on my nerves. Anxious, uncomfortable, tense. Narrow corridors and permanent darkness cause claustrophobia. If the game was longer, she might have time to get bored small monotony, but its average duration is it a plus. Fans of horror recommended.
  23. Sep 21, 2013
    10
    I just finished this game, It was an amazing experience with an awesome atmosphere for every moment. It had plenty of moments which scared the crap out of me but it was too much fun to stop playing. Easily one of the best horror games around. Thank you Red Barrels Games for making this experience possible and I hope for many more games from this company.
  24. Le-
    Sep 21, 2013
    2
    Not scary. Could have been if the self-proclaimed "seasoned developers" of the game actually tried to make a decent horror game.

    I love horror games. I play them every day. When I saw the trailer for Outlast and read the back story, I was intrigued and eager. Eager to buy. Eager to be scared. Installed and started playing right when it became available on Steam. I immediately noticed
    Not scary. Could have been if the self-proclaimed "seasoned developers" of the game actually tried to make a decent horror game.

    I love horror games. I play them every day. When I saw the trailer for Outlast and read the back story, I was intrigued and eager. Eager to buy. Eager to be scared.

    Installed and started playing right when it became available on Steam. I immediately noticed the smoothness in controls and zooming in and out with the camera added a touch of realism, immediately drawing me in even closer. This was short lived. As soon as started exploring the Asylum things got repetitive quickly. It's not that I do not like body parts and blood t all over the place or asylums, there was just something about Outlast's environments that were painfully familiar. And that's when it really it me. Throughout my entire play through, there was something that was just bothering me, gnawing at me at the back of my mind every time I thought about how much I had spent on it. Many moments in outlast felt like they were just copy and pasted from other mainstream horror media.
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  25. Sep 20, 2013
    10
    I actually really liked this game, it makes you dig for the back-story and can be a little repetitive but it's not that terrible. I though the controls were great and it had a little bit of creepy lore. The visuals were amazing, as well as the graphics, especially for an indie game. Red Barrels did an amazing job and gave us, well my favorite indie horror game since Amnesia: The DarkI actually really liked this game, it makes you dig for the back-story and can be a little repetitive but it's not that terrible. I though the controls were great and it had a little bit of creepy lore. The visuals were amazing, as well as the graphics, especially for an indie game. Red Barrels did an amazing job and gave us, well my favorite indie horror game since Amnesia: The Dark Descent, and I don't see why some people didn't like it. Well no I take that back, the game might just not be for some people, but I think most people underrate the game very badly and for an indie game it looks, plays and controls great and has a very creepy atmosphere. You will also need patience to play this game because it can be slow paced at times and I think people lack that along with no combat, I can see why some cough *COD* type player might not like it. Expand
  26. Sep 20, 2013
    10
    Truly one of the best psychological horror games ever made.

    Storyline: Scary as it may be, I was quite confused with the story. The story produced so many possibilities that I did not know what I'm up against until the last quarter of the game. But all-in-all, the story was still good. All it needs is a little effort to understand. Quality/Appearance: Perfectly detailed to give a
    Truly one of the best psychological horror games ever made.

    Storyline: Scary as it may be, I was quite confused with the story. The story produced so many possibilities that I did not know what I'm up against until the last quarter of the game. But all-in-all, the story was still good. All it needs is a little effort to understand.

    Quality/Appearance: Perfectly detailed to give a realistic and a horrifying atmosphere. There are two specific things that I would like to praise from Outlast. First, if something gets cut-offed, it remains cut-offed for the rest of the game. Second, unlike most FPS games, you can actually see your lower body if you look down! The great thing about Outlast is that it pays attention to the small details. Don't understand what I'm saying? Good because I don't like spoiling. Although I might have, just a little bit.

    Music/Sounds: Orchestrated to effectively induce shivers and suspense. Like most horror games, if the music suddenly rises in tune or changes its mood, you would know that it's your cue to run. And you will definitely run.

    Gameplay: Outstanding. Outlast is genuinely realistic to the point that the gameplay reminds you that the character you're playing is just a simple human being who happens to be caught in a horrible situation and just wants to escape. How? You're weak and you don't have the ability to fight mutilated mad men so you just hide and run. That's the most normal reaction you can get from a frightened person.

    Horror score: A truck-full of WTFs, OMGs, and an encyclopedia of curses.. And 9 pairs of pants that has sh*t.

    Conclusion: Kudos to the developers. Outlast is definitely one of the best games of 2013 and you'll definitely miss out if you don't play it.
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  27. Sep 19, 2013
    1
    this is a low budget game i dont get why is this poppular it is not good at all. its graphic is OK but i seen better battle field 3) and you walk solo. what the point goind solo where is your team mates? i also dont find multiplayer option maybe they hide it? and the most annoying thing in FPS: it means FIRST PERSON SHOOTER but who you can shoot?? without guns?? srsly? i played about 4this is a low budget game i dont get why is this poppular it is not good at all. its graphic is OK but i seen better battle field 3) and you walk solo. what the point goind solo where is your team mates? i also dont find multiplayer option maybe they hide it? and the most annoying thing in FPS: it means FIRST PERSON SHOOTER but who you can shoot?? without guns?? srsly? i played about 4 hour but i could not pick up a single weapon no pistol in this game!! i even seen a m4a1 but couldnt pick it up! instad of this you have a camera with no use. video recorder is total useles you cant kill zonbies with it..

    NEGATIVES:
    - no guns srsly this game is shame of FPS genre
    - atrocious story line
    - no achievements
    - very scary
    - no inventory
    - no weapons

    ill wait for the DLC which provides me pistols and then i play this out.. but now.. i stop playing
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  28. Sep 19, 2013
    10
    The atmosphere in this game is amazing,so is the sound and the graphics are very well made, I have played about 2 hours and cant stop. Most horror games now are horrific... this is a very well made and has a lot of small details that add to the experience, you should buy this.
  29. Sep 17, 2013
    10
    oldukça iyi bir korku oyunu. son yıllarda oynadıklarımın en iyisi diyebilirim rahatça. her dakikası ürpermenize sebep olsada başından kalkamayacaksınız...
  30. Sep 17, 2013
    9
    This game is polished and well crafted, the controls are intuitive, the gameplay is fluid, the gameplay is also horrifying. I can't even get into finishing this game, heads up, it's scary. If you're into scary things and being brave, this is your cup of tea. It's like a bravery training sim for real life. The game also switches up on you unlike amnesia later into the game, so it dosn'tThis game is polished and well crafted, the controls are intuitive, the gameplay is fluid, the gameplay is also horrifying. I can't even get into finishing this game, heads up, it's scary. If you're into scary things and being brave, this is your cup of tea. It's like a bravery training sim for real life. The game also switches up on you unlike amnesia later into the game, so it dosn't become terribly tedious, all the hiding and avoiding bad guys dosn't grow so stale so quickly, if you like horror games where you can't defend yourself, this is your time to buy. As far as survival-horror games go this is at least a 8 or 9 out of ten. Expand
  31. Sep 16, 2013
    9
    For anyone enjoying Amnesia, Penumbra or other FPS horror games get this game. I just finished it and it kept me constantly freaking out. A story that isn't that well told via files you find scattered here and there. The only "weapon" you have is your camcorder, which gives you the ability to see in the light, but not for an extended period since it drains AAA-batteries (like an iPhone)For anyone enjoying Amnesia, Penumbra or other FPS horror games get this game. I just finished it and it kept me constantly freaking out. A story that isn't that well told via files you find scattered here and there. The only "weapon" you have is your camcorder, which gives you the ability to see in the light, but not for an extended period since it drains AAA-batteries (like an iPhone) and you've got replenish them by finding them also scattered around, though in short supply.

    It's just a great game. I really recommend it to anyone who like games like Amnesia, Penumbra, perhaps the Resident Evil, Silent Hill series or others like them. BUT what differentiates this game from RE or SH is that you have to RUN and HIDE. No way to fight back.

    Just... get this game and see for yourself.
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  32. Sep 16, 2013
    8
    This game is what Amnesia could've been. When I think about my favorite horror titles from all time, I think about Silent Hill 2, Penumbra Black Plague and now this one. This review is going to be made with comparisons to Amnesia the Dark Descent, as it is claimed to be one of the best horror games of all time, while I try to justify the score of 8/10.

    The setting is an Asylum, which is
    This game is what Amnesia could've been. When I think about my favorite horror titles from all time, I think about Silent Hill 2, Penumbra Black Plague and now this one. This review is going to be made with comparisons to Amnesia the Dark Descent, as it is claimed to be one of the best horror games of all time, while I try to justify the score of 8/10.

    The setting is an Asylum, which is slightly overplayed in horror but there haven't actual horror games I've played in the past decade that actually happen in it's entirety within one and it follows the rules of horror splendidly. Anyone can die at any time, including the protagonist. Bad things will happen to him and, although the ending was horrid, it still fit within the archetype of a horror story which made me appreciate it.

    The story is rather straightforward and somewhat clichéd. A company has reopened a massive asylum and has been performed not so ethical treatments within it that eventually go wrong. You are a journalist who's going to expose the company by breaking into the Asylum with only your wits and your trusty camera. Bad idea.

    So what does Outlast do right, what does it do wrong, and why is it scary? I'll try to explain this in as much detail as possible.

    The first comparison I will draw to Amnesia will happen right here, monster patrols. In Outlast, monster appearances are scripted, which is okay. The game is linear, the developers know where the player will come from and what his objective will be, they predict what they are going to do and react accordingly by preparing a nasty inmate to scare the balls out of you. This is done right in some instances, wrong in others. It's done wrong when you complete an objective and a monster just starts knocking at the closed door to break into where you are, and because you already expected this from playing all sorts of horror games were already hidden in the locker making it ineffective. It does it right when you get to an illuminated area thinking you're safe and the guy is actually hiding in the darkness in the distance, fully capable of seeing you and running at you. If you manage to escape and hide, and therefore not die because you have no means of defending yourself, he will eventually go away. Amnesia, does exactly the same thing, but this is where A.I. Behavior differs. The insane men of Outlast will keep patrolling a scripted path back and forth sometimes reacting to sound, sometimes not, while the monsters of Amnesia will wander off and eventually disappear once the music queue for monsters stops playing. Outlast manages to be scarier within this aspect, because the monsters are present and might catch you again, making you have to be on your toes constantly.

    The game is DARK. There is no 'dark vision' besides the night vision of your camera which in itself is horrible. This is not a bad thing. The lack of visibility makes the player more anxious, mainly if you can hear the guy who's out to kill you. You don't know where he is, and if you run into him face first you won't expect it. A careful player, who uses his camera correctly, might be able to go through the entire game without triggering any of the non-scripted encounters. But even then your heart will be pumping the entire time as the game pulls some unexpected tricks on you. Like a patient who's on a bed starts screaming calling the mad surgeon who's out to kill you to that location.

    Hiding spots aren't always effective, not even when a monster's seen you going into a room and closing the door to break line of sight. For the first half of the game you feel relatively safe when you see a hiding place but eventually the baddies will get smarter and actually check these places, making nowhere really safe. The player is never safe, and the game conveys this message splendidly in the second half as according to the rules of horror.

    However, I believe the enemies are slower than you, only having heard of a friend of mine being caught while escaping from a baddie and getting instantly killed. Because you can always escape, there is less tension than in Amnesia where the grunts were always faster. But, they balance this out by actually checking hiding spots as I've mentioned earlier. If you're running in a panic for a long time you're liable to make mistakes that will kill you.

    Graphically the game is just fine. I'm not a man who puts a lot of emphasis on graphics so I can't objectively tell the reader how good they are, the only thing actually bothering me in the game was how from a certain point to the very end, the blood on the main character's hands was always a wet texture. I understand that he never gets time to do anything about it, but the other explanation would be that he'd die from blood loss.

    OverallI rate the game an 8/10, a good game in the horror genre. It makes the same mistakes as some of it's predecessors, but brings with it some changes that might scare a gamer who's experienced in the genre.
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  33. Sep 15, 2013
    8
    Inlast place starts out as one of the best horror games in years. The first half of the game is filled with heart-pounding terror, hiding from maniacs who want to kill you (or worse!) and you can't fight back. The story isn't exactly new and creative, but it serves the game well.

    The second half of the game is significantly worse in terms of gameplay, but still reasonably scary. After
    Inlast place starts out as one of the best horror games in years. The first half of the game is filled with heart-pounding terror, hiding from maniacs who want to kill you (or worse!) and you can't fight back. The story isn't exactly new and creative, but it serves the game well.

    The second half of the game is significantly worse in terms of gameplay, but still reasonably scary. After the third or fourth "avoid 2 enemies and interact with 2 objects" puzzle, you start to groan when you see "You need 3 fuses." By this point, you run away from enemies in long chase scenes at least as often as you hide from them. The chase parts are mostly good a couple seemed to be more like "hit a dead end, die, hit a dead end, die, then you know where to go." It didn't live up to the first half, but it was still very good, and still had me hooked.
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  34. Sep 15, 2013
    10
    Was not expecting such a polished and scary experience! The environments definitely set the mood and and all the effects are on point! Had to turn it off after an hour because I was getting really anxious.
  35. Sep 15, 2013
    8
    Finally a good horror game. This game comes with a lot of good executed scares. The graphics and atmosphere is amazing. I did find the game a little repetetive at times and the game was a little short, but other than that it's an awesome title.
  36. Sep 15, 2013
    7
    This review contains spoilers, click expand to view. "Outlast" is probably one of the best horror games released in the past time, but it has its problems.

    The atmosphere is pretty good, but most of the tension comes from all the crazy people surrounding you and the corpses that are ripped apart in the most disgusting ways.

    People may be having another opinion on this, but I don't like that there are so many jumpscares in this game. "Amnesia: The Dark Descent" for example doesn't have this many jumpscares but is way scarier due to its amazing atmosphere.

    The camera with night vision is a great idea, I like it more that lanterns or flashlights because you can take a closer look at the amazing monster design without getting found.

    "Outlast" gets a bit over-violent in the end, I don't think it is necessary to put hundreds of litres of blood on the walls and the floor to make the player fear the final enemy.

    The end of "Outlast" is pure in my opinion. I never like it when the main character dies at the end of a game, but in a horror game it just feels completely unnecessary. The player feels sorry for Miles because he has to go through all of this and in the end the developers think "Let's just kill Miles. That'll make a great ending!"

    Even though it has it little problems and the worst game ending since Mass Effect 3, "Outlast" is a very good horror game with a good atmosphere and a deep story.
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  37. Sep 15, 2013
    7
    The horror video game genre is a classic category that is at its peak by delivering a range of games that can throw in some gore or jump scares.
    Unfortunately, Outlast was no unique exception:
    While the game offers the similar suspense of walking through a ruined city at twilight with the distant snarl of a canine, it was short to offer depth and originality. Yes, I am happy to admit I
    The horror video game genre is a classic category that is at its peak by delivering a range of games that can throw in some gore or jump scares.
    Unfortunately, Outlast was no unique exception:
    While the game offers the similar suspense of walking through a ruined city at twilight with the distant snarl of a canine, it was short to offer depth and originality.
    Yes, I am happy to admit I didn’t go five minutes without being scared or freaked out whilst playing, but I was hoping it would deliver that emotion in a different way to the typical expectation thus this made the jump scares predictable and less intimidating. The story was something different, albeit unfinished and hinting towards a sequel but the atmosphere of an asylum has grown far above cliché for the horror genre not to mention yet another device the protagonist can use to see in the dark.
    If you like a game that scares you, this is a perfect choice, but if you want the next generation of horror video games, you’ll have to wait.
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  38. Sep 15, 2013
    8
    After finishing Outlast i can safely say that Outlast is the scariest game i have ever played. Outlast nails everything in every way, the scares, the story, the atmosphere and the gameplay. The scares are even scarier with the perfectly done camera, you'll need this little friend for more than half of all the time in this game. The nightvision mode on the camera your flashlight isAfter finishing Outlast i can safely say that Outlast is the scariest game i have ever played. Outlast nails everything in every way, the scares, the story, the atmosphere and the gameplay. The scares are even scarier with the perfectly done camera, you'll need this little friend for more than half of all the time in this game. The nightvision mode on the camera your flashlight is matching with the perfectly done atmosphere. Sometimes i didn't want to play further, just because i was so scared. You will have a lot of moment where you think your hunter is a mile away, but is actually right around the corner. I never had any trouble with batteries. When i was almost out of batteries i would find 2 or 3 of them a few seconds later. If i had to compare Outlast with A machine for pigs, i would say: "If you are interested in a beautiful story, with limited gameplay and medium scares, play A machine for pigs. If you want to play the scariest game i have every played, with a normal stoy and good gameplay, play Outlast." Expand
  39. Sep 14, 2013
    10
    If you are ever constipated just play this game, kidding, but with joking aside it was a really horrifying game. I was only able to play it for an hour at a time cause I would get so stressed and freaked out. The atmosphere is perfect, voice acting is perfect...everything about the game is perfect. Without giving away the ending, I will say that it was the perfect ending and a good twist.If you are ever constipated just play this game, kidding, but with joking aside it was a really horrifying game. I was only able to play it for an hour at a time cause I would get so stressed and freaked out. The atmosphere is perfect, voice acting is perfect...everything about the game is perfect. Without giving away the ending, I will say that it was the perfect ending and a good twist. The only problem I have with the game is that I wish it was much longer., but that is such a minor complaint that I don't think it should effect it's overall score. If you like horror games then definitely go and buy this, worth every penny. Expand
  40. Sep 13, 2013
    9
    I personally thought this game was pretty good! for their first game it was great i hope to see more horror games from red barrles, they should have added custom stories.
  41. Sep 13, 2013
    5
    Outlast's over-reliance on jump scares and shock eventually desensitizes the player, turning what was a terrifying experience into something repetitive and trite. It's over use of common western horror cliches and tropes wreaks of two-dimensial thinking, and I shouldn't have to explain how the old "haunted mental asylum" setting is pretty old hat.

    At first, Outlast is actually pretty
    Outlast's over-reliance on jump scares and shock eventually desensitizes the player, turning what was a terrifying experience into something repetitive and trite. It's over use of common western horror cliches and tropes wreaks of two-dimensial thinking, and I shouldn't have to explain how the old "haunted mental asylum" setting is pretty old hat.

    At first, Outlast is actually pretty satisfying. There are some good surprises, and the visuals and sound are outstanding. Beyond the first hour, though, you quickly realize that you are just in for more and more of the same, and the game only rarely steps outside of it's comfort zone to offer real tension and 'new' surprises. Coupled with some technical issues and absolutely horrible character models, the game just falls flat on it's face very quickly.

    It's better than a lot of horror titles that similarly rely on the same tricks, but not by much. It delivers for a while, but ultimately it becomes a bland and predictable walk into an amalgam of cliches and wasted potential.
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  42. Xon
    Sep 13, 2013
    9
    Since I have very limited free time I prefer games that offer a great experience for 6 12 hours. This game takes less than 5 but it has all the right components to validade the entrance fee.
  43. Sep 13, 2013
    8
    INTENSE. this is the best word to describe outlast. Yes it's pretty scary but not as much as its intense. The grim creepy asylum is unsettling and the sound design keeps your nerves on edge. When you are getting chased you want to run! Run like hell because this game will immerse you. Best played with headphones in the dark for the best experience. I haven't played a game this nervesINTENSE. this is the best word to describe outlast. Yes it's pretty scary but not as much as its intense. The grim creepy asylum is unsettling and the sound design keeps your nerves on edge. When you are getting chased you want to run! Run like hell because this game will immerse you. Best played with headphones in the dark for the best experience. I haven't played a game this nerves racking since the school in fear 2! The graphics are good and the enemies look creepy enough. The game can be hard at times forcing you to make quick decisions such as the aforementioned running and hiding from lunatics. The ai is good for the most part able to chase you down if you're not quick enough and they can and will pull you out of your hiding spot. The game is pretty scary with some nice jump scares here and there but it could have been way scarier. As I said the sound design and environment is fantastic and really helps the scare factor. Overall I recommend this game if you are a fan of horror games or liked to be scared because this game is indeed scary at times and being chased in this horrorifying asylum will definitely get your blood pumping. 8.7/10 Expand
  44. Sep 12, 2013
    9
    This game is the scariest game i have ever played. its better than Amnesia the dark descent. some parts are difficult and the ending was pretty sad but still extremely scary. i was too scared to play it sometimes! red barrels will have a great future with horror. great job red barrels 9/10
  45. Sep 11, 2013
    8
    This game is worth the $20. I got what I wanted out of it and that was to get that "panicked" feeling you get in a proper survival horror. And I got that. A lot. Camcorder aspect of the game was enjoyable. I liked the nightvision and the ability to zoom in. The resource managment was simple (batteries) but it was there and a requirement to beat the game. I like that. The environments andThis game is worth the $20. I got what I wanted out of it and that was to get that "panicked" feeling you get in a proper survival horror. And I got that. A lot. Camcorder aspect of the game was enjoyable. I liked the nightvision and the ability to zoom in. The resource managment was simple (batteries) but it was there and a requirement to beat the game. I like that. The environments and levels are well done. I didnt know what to expect when playing this game. I wanted to explore every part of it and find documents and batteries even though I knew I could possibly run into a monster. The game was very immersive. Seeing your characters feet and hands when performing basic actions (like peeking around a wall) added to the realism. And I liked that your character panted and even screamed at times. I like the inclusion of the "button mash minigame" for example, whenever you get grabbed by a monster you sometimes have the option to shake him off by waving the mouse back and forth. The score and sound effects were well done. The graphics and character models were great but were overused at parts. The game is mostly jump scares but they were well done. Its not disturbing but If youre squeamish it could be. Theres lots of gore so that could be a good thing or a bad one depending on your tastes. I wouldnt consider this a psychological horror. Lastly, I like the controls. You can probably remap them but its a plus I didnt need to. I liked the look behind you while running feature.
    I have some issues with the game however. I didnt like that the patients and monsters were encountered frequently. That took away the scare factor somewhat. However, the patients either talked to you, attacked you, or didnt do anything at all, so this made them unpredictable. Sometimes the character models were in plain sight made them less scary. The setting and story were pretty generic. But that didnt stop me from being interested in the game. The pacing sagged a bit towards the end and some of the bad guys werent very threatening (I took up to three hits from some and still lived).

    Overall, I like this game and would recommend it to people. I was able to look past the games flaws and still have an enjoyable experience.
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  46. Sep 11, 2013
    8
    This was probably the most fun I've had playing a horror game in a good while, which surprised me because I really wasn't expecting much out of this one. Jump scares are definitely not the only things that will give you the chills, this game has strong atmosphere, and lurking around to avoid being seen by enemies can be some of the creepiest parts of the game, and can be terrifying whenThis was probably the most fun I've had playing a horror game in a good while, which surprised me because I really wasn't expecting much out of this one. Jump scares are definitely not the only things that will give you the chills, this game has strong atmosphere, and lurking around to avoid being seen by enemies can be some of the creepiest parts of the game, and can be terrifying when you're being chased. The game also has enough meat to it to put all of it's mechanics to good use without ever feeling underplayed or gimmicky. I also feel that the game does a good job of making you care about the main character's well being, he goes through so much crap in this game that it makes it all the more motivating to keep going and see what happens next. I wont say more, overall I highly recommend this to horror fans, it's pretty awesome. Expand
  47. Sep 11, 2013
    8
    This was probably one of the best horror games I've played in a while. The game makes a very good first impression, creating a scary atmosphere when you first enter the asylum. You play as a news reporter, who got a fax telling you about illegal activities occurring in an Asylum in the mountains and that you need to expose it to public media. Being the brave journalist you are, you decideThis was probably one of the best horror games I've played in a while. The game makes a very good first impression, creating a scary atmosphere when you first enter the asylum. You play as a news reporter, who got a fax telling you about illegal activities occurring in an Asylum in the mountains and that you need to expose it to public media. Being the brave journalist you are, you decide to investigate.

    Gameplay is pretty good, there are some survival elements in the game. You basically have a camcorder with you which you use to record everything thats happening within the asylum. In dark areas you have to use the night vision in order to see, which drains your battery rapidly thus you have to often scavenge around for spare batteries in order to see in the dark.

    What I really liked about this game is the 1st person experience it offers. It has 1st person full body awareness which is amazing! Whenever you open a door or pick up an object, an animation will occur! When you lean on a wall or peak, you will place your hand on the wall. The little things in this game!

    This game had a few good jump scares, where it caused me to move my mouse around rapidly because of the scare. The game has a very scary atmosphere as well, you don't know whats going to happen in the next minute and there were a few times that i paused the game and quit because of how scared the game has made me.

    The game does unfortunately get a little repetitive at the end. Instead of enjoying it you end up just wanting to finish the game and get it over with. What saved this game from being completely boring is the well told story. In the game you have to find certain documents that will explain to you what experiments occurred here and the subjects they had and what the results were. The ending was a bit bland, leaving a lot of loose ends for me, but it wasn't too bad.

    Overall this game is excellent, it does what a horror game should do. Highly recommended
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  48. Sep 11, 2013
    7
    Well-done Red barrels,

    the best horror games out this year so far and had the guts to bring it out so close to Amnesia a machine for pig and kick is ass. made with the Unreal Engine 3 this is the best looking Horror game to date, I have been traveling while playing this game, so iv been playing it On a high to low to mid range PC's and from to low to the high settings it looks
    Well-done Red barrels,

    the best horror games out this year so far and had the guts to bring it out so close to Amnesia a machine for pig and kick is ass.

    made with the Unreal Engine 3 this is the best looking Horror game to date, I have been traveling while playing this game, so iv been playing it On a high to low to mid range PC's and from to low to the high settings it looks fantastic, of course is no Crysis, but its still the best looking horror game out at this moment in time.

    Gameplay- only armed with a camcorder with Night-vision, you have to sneak around a insane asylum and run and hide away from crazies mutilated people.a great game mechanic but not revolutionary but it is done effectively, But this game play is not without its flaws it gets abit repetitive, pushing or turning 2 or 3 things while snaking past monsters is ok one or twice, but here its done too many time. fortunately towards to end of the game it changes its pace making you think and act more quickly. also now and again a jump scare is done effectively.

    Just a quick point the music is fantastic don't know what to say about it but it is done really well also the folly sounds (foot steps breathing and atmosphere) are done perfectly

    story- ok it might seam to be the cheesy game you hear about a journalist going into a insane asylum because he hear bad things were happening and what a surprise his phone and radio stops working, and it is really cheesy, but for some reason it works. You pick up documents which tell and inside story from the workers and in certain places when you hold up your camera he writes down his notes, this makes it more immersive.

    Ok now the good is out of the way its now for the bad new. like i said before it can get abit repetitive, AI can be dumb at time and another time it can seem no matter what even if your hiding he can spot you. it is also abit linear and once you get about 2/3rds the way through the scares are no more, this is a problem with most scary games though, they can not scare you the whole time. Also they are too many batteries scattered about, One of the best times i had in the game is when you lose you camera. and you have to go searching in the dark for it.

    One more bad is horror games need puzzles, back tracking, inventory and regenerating health is a bad thing, 3 hits and you dead, is not a good thing, the only game i think did this well is the resident evil in the PS1 stage. its a shame we now lost that type of horror but saying that this still the best horror game to come out this year.

    Ok as you can see I gave this game a 7 but really i like to base it on price this game came out for 14.99 GBP the price i think its worth is 11.99 new, meaning fantastic indie game. but not with out its bad points and nothing new given to the genre.
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  49. Sep 11, 2013
    7
    I think this game is slightly overrated. Here's why: 1) There is a fundamental problem with the mechanics of the game that lead it to be overly boring and repetitive. The problem stems from the fact that you cannot attack enemies and thus don't need to regulate health, stamina, ammo, etc. All you can do is hide. It's ridiculous that I can't fight back when some scrawny guy missing hisI think this game is slightly overrated. Here's why: 1) There is a fundamental problem with the mechanics of the game that lead it to be overly boring and repetitive. The problem stems from the fact that you cannot attack enemies and thus don't need to regulate health, stamina, ammo, etc. All you can do is hide. It's ridiculous that I can't fight back when some scrawny guy missing his skin is beating me to death. 2) because of (1) above, you tend to get your ass kicked over and over until you've memorized a map and this is both frustrating and not scary when you get killed for the 20th time by the same wimp 3) the puzzles tend to emphasize knowing the map (collect X of some item) which relates back to (1) and (2) and finally 4) the story isn't really all that interesting or subtle. It's your typical sort of Resident Evil Operation Racoon stuff that's been done to death. Otherwise the game is OK. The graphics, sound effects, and general ambiance of the level design and atmosphere are top notch and this is why I give it 7/10. Expand
  50. Sep 11, 2013
    10
    This game is awsome about ghrapics,horror story and more.This game is more better then I think.This is the best horror game in the world and the universe.
  51. Sep 11, 2013
    10
    Best Horrorgame, that I've played in a long time. It takes everything Amnesia Dark Descent made right and expands it to the better. The night-vision of the camera looks unbelievable real and the story is so deep and sometimes also ugly (good ugly ).
    This game is worth buying!
  52. Sep 10, 2013
    10
    Just finishes the game. well all I can say is I was scared almost completely through the whole game which is a pretty hard thing to do. So it was well worth the price of admission. My hat is off to the makes of this game.
  53. Sep 10, 2013
    8
    surprisingly fun.
    felt like a stealth game, with a horror theme and secondary detective theme.
    if it were a bit longer i'd have probably rated it higher. it was also pretty easy.
    the only time's i died were because i missed something stupid a few times in a row, then kind of a derp moment.
  54. Sep 10, 2013
    10
    Amazing Game. beautiful Graphics, really nice sounds effects, great storyline. Outlast is one of the greatests Survivor Horror game in this generation, little problems with artificial intelligence of enemies. But definitely this game must be played
  55. Sep 10, 2013
    10
    This game...i love it. I only expected that Red Barrels make a new Outlast 2, or a similar game. This style is the most impactant horror that you can experiment. Only you, and your camera. Stamina, shadows, blood, hide... This is the only one terror game that engaged me until the desire of not to finish it. Im sad now... Red Barrels, PLEASE, make me happy again.
  56. Sep 10, 2013
    8
    Howdy folks! You like blood? Violence? Freaks of Nature? Well then come on down to Mount Massive Asylum in Colorado! Seriously, two words, two beautiful but overused words that at one time got a lot of true blue horror junkies excited, but now have more so just become a matter of "time will tell," and these two intriguing words are "survival" and "horror" placed back to back. All thingsHowdy folks! You like blood? Violence? Freaks of Nature? Well then come on down to Mount Massive Asylum in Colorado! Seriously, two words, two beautiful but overused words that at one time got a lot of true blue horror junkies excited, but now have more so just become a matter of "time will tell," and these two intriguing words are "survival" and "horror" placed back to back. All things move towards their end I suppose, just like how monsters and horrible mere shadows of former selves come along and ruin it for everyone, and then boom, the modern generation becomes a mockery of what once was. However, survival horror is still alive thankfully, though it limps, and boasts its scars, and at times even the mighty fall here and there, its black heart still beats, and with games like Outlast, the beat is pretty damn satisfying to march to. Hopefully it marches in the very direction this genre needs to go, and beyond. Outlast can proudly join the grown ups table among this generations finest horror games, and even earns the right to wear the true label of "Survival Horror." Quite honestly, it doesn't even really have to be considered of "this generation," as it really does stand among the all time greats. Now don't get me wrong, this is not a masterpiece or a genre bender, as most of its cues come from previous titles, but it does what it does so well, and has done its horror homework so well, and knows its audience well enough and sticks to its guns well enough, to deliver a satisfying, scary, exciting, and just wicked good time all the way 'round. Outlast tells the tale of one very unfortunate soul (you) who by night, breaks into an asylum after having received an email telling you that there is one hell of story and cover up going on inside. Well seeing as you are a journalist and in need of a shocking, jump starting story, why not investigate? Oh, if you only you knew how sticky the web you crawled into really was, and if only you knew just how venomous that big black spider on the other side really is...but, that's the beauty of it, that is the sadistic and menacing side to it that will make you either smile or quite minutes in. Outlast is one of those games that truly lets you know what kind of horror fan you are. Will you spend the game screaming, sweating, ducking the computer, pausing frequently to breath? Or will you find yourself smiling, enjoying the weather, and wanting to catch every gruesome detail on camera? Oh yes, enter the camera. No, not like Fatal Frame, oh no, no, this is one incredible gimmick that works wonders and gives the entire game its identity. After countless horror films have now been made starring digital video cameras, it finally hits the gaming world. Honestly, if you are like me, the thought makes you groan, and feel almost exhausted at the cheap gimmicky idea, enough already. If you are like me, you were wrong. Red Barrels has put the camera to excellent use here. Think of it as your lantern from Amnesia, the game that Outlast borrows the most from, and it is just as, if not more important than that lantern. The camera is not just so you can witness what it is bumping in the night, but with it, you will document, zoom in on threats and solutions, forward much of the story, and most importantly, use its night vision to see in the dark, which can either be as simple as stumbling through the corridors, or playing hide and seek with three bloodthirsty escaped inmates in a twelve by fifteen room in complete darkness. It is as fun and as nerve racking as it sounds. Outlast is a gruesome, and to some, shocking game. It does not care how much gore is on display, they want Mount Massive asylum as sick, dark, wet, bloody, and even perverted as possible. The great thing is, the developers achieve this without ever once turning the game into shock horror shlock. It seems odd to say, but the game remains almost tasteful, even during a rather unexpected close up of male on male necrophilia. The game stumbles slightly with screen tears here and there, and a few of its greatest ideas get stuck on repeat, but honestly, that wasn't what I was thinking as I ran for my life, grinding my teeth, hammering my fingers on the mouse, every time one of the unharmable enemies was breathing down my neck, while I fumbled trying to get that damn camera out and into night vision mode, and oh the horror when you run into a door that doesn't open, or your crawling under a pile of debris just it see everything stop as whoever is chasing you has you by the foot, and begins to drag you back out, all the while screaming and laughing out of his mind. This is a survival horror game, and a good one. The story is intriguing, the music and atmosphere are fantastic, the lighting works wonders, and the tension is high. Not without faults, and sometimes easy to call when your safe and can breath, but when everything comes together just right, you are afraid, plain and simple. That's showing em, Outlast. Expand
  57. Sep 10, 2013
    7
    This review contains spoilers, click expand to view. I have to say that Outlast was quite a well made game for an indie team. The graphics/visuals are very nicely done. The story itself was rather short and felt somewhat empty sadly, and the ending was rather disappointing. It felt rushed.

    However my experience playing the game was for the most part, fun.
    The game itself wasn't scary though. It was more thrills and suspense and the odd jump scare.

    The atmosphere in the game was pretty good. Some of the things you see patients doing was rather surprising but at the same time, it's something you would expect to see. All in all, I think the developers got the mental patient behaviors to definitely give off the feeling that you were in a mental institution. It could have been taken further in my opinion. But still I would say it was well done.

    I loved the camera and it's night vision. It really went well with the game and definitely was something I was happy to have.

    Enemies were not really scary. Pretty much all characters in the game that you encounter look extremely similar to each other, which left me a bit disappointed to be honest. They looked weird, but not in a scary way.

    Also while I enjoyed not being able to attack and having to run and hide instead, it felt extremely simple and in no way scary. It was more of a suspense feeling. Getting away from enemies was very easy, and with the AI intelligence, it felt somewhat unrealistic. They were not much of a threat. More of an annoyance and rather predictable very early in the game.

    The AI itself for enemies was very basic when they would look around for you. It felt very simple. However I will say watching them look under beds and in lockers was quite a chilling to experience. Heck, I even once had one of the enemies open the right one which took me by complete surprise! So that over there gets a star for thrills. Though the AI itself to me was still silly. See spoiler below as to why.

    SPOILER
    In once instance where Tager is looking for you, I was hiding under a bed, he looked under a bed right ahead of me. Yet he couldn't see me. But it was light enough that he should have. So it felt a bit odd. But I didn't mind so much since he was not a very nice enemy to be around. Long story short he will NEVER be my buddy..
    SPOILER

    Another thing that I felt was a bit odd was the portable lights on the floor. Surely the player should be able to move them or turn them off to hide from enemies.. So that was rather odd to me.

    The institution was quite nicely done. But in some areas it felt a bit repetitive. The gore was pretty gory I suppose. Definitely felt like something horrid had happened.

    The sound effects were decent. Hearing the character's breathing when scared was quite a nice effect and such.

    Overall, I don't really write reviews but here's my sum up.

    Story: 5/10
    Gameplay: 6/10
    Scare: 4/10
    Sound: 7/10
    Graphics: 7.5/10

    I would definitely recommend playing the game. It is worth the $20 USD price. And all in all, I hope the developers will continue to create games like this, but improve from feedback. The game had far more potential. But I reckon they can bring something even greater than Outlast. They've definitely shown some great skills in their work. All in all, I support them and I'm glad I purchased the game.

    If you're looking for some thrills and suspense, I highly recommend this game. It may be short and not the most in depth and interesting story. But it's definitely a game you should play at least once.
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  58. Sep 10, 2013
    7
    Is it the best horror game ever? No.
    But that doesn't make it a bad game in fact the game it's pretty amazing in comparison to any other horror game released in the last 2-3 years.The graphics are the best it could offer with the Unreal Engine 3,and you would be amazed at some of the game scenery, though the NPCs faces look not so great and the game looses its sense of horror.The story
    Is it the best horror game ever? No.
    But that doesn't make it a bad game in fact the game it's pretty amazing in comparison to any other horror game released in the last 2-3 years.The graphics are the best it could offer with the Unreal Engine 3,and you would be amazed at some of the game scenery, though the NPCs faces look not so great and the game looses its sense of horror.The story starts out strong but you start losing interest at the half of the game and the end is pure mediocre like from a bad Hollywood horror movie.The fear of the game starts out with mostly jump-scares and then it rests on the atmosphere for trying to make the player paranoid.The characters are really cool and interesting from start to finish with a few exceptions.
    In the end Outlast is the best horror game in the last 2 years but not the best of all time.
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  59. Sep 9, 2013
    3
    It doesn't take long into the game to look past the pretty visuals to see that the scares and atmosphere are painted on. From the title screen we already begin to experience some problems, there are no advanced graphical options (which to me was a problem as I have a fairly low-end PC luckily this game has great optimisation and I could run it 60fps on highest). There is also no soundIt doesn't take long into the game to look past the pretty visuals to see that the scares and atmosphere are painted on. From the title screen we already begin to experience some problems, there are no advanced graphical options (which to me was a problem as I have a fairly low-end PC luckily this game has great optimisation and I could run it 60fps on highest). There is also no sound options other than master volume. The experience has been on level with a haunted mansion ride predictable, repetitive, non threatening and frustrating jump-scares. It seems the reactions they got from the easily shocked by the body jump-scare behind the door were so fantastic that they decided to reuse the spooky door jump scares over and over and over. It began to be incredibly annoying and laughable that things kept appearing behind doors, fizzling out the suspense completely. Enemies pose absolutely no threat. At one point I ran away from an enemy with a weapon, that, surprisingly, was behind a door. He walked up to the locker I hid in, pulled me out, hit my character in the face and then threw me in the direction to run away, where he never ended up following me. Any true veterans of the horror genres will yawn as this game constantly tries to shock you. This game does nothing new, its story is on par with Killing Floor and the only thing it has going for it is its great optimisation and a cool camera gimmick. I was hoping more but I never expected much, your money is better spent elsewhere. Expand
  60. Sep 9, 2013
    6
    While Outlast is an OK game, it certainly disappointed me. It was a cool ride, but that was it. It had a creepy atmosphere early on and clearly a lot of attention was given to details, but as far as the story goes, it's a very simplistic and vague story and the game gets very repetitive. It became predictable and easy, you can take a lot of hits from enemies before dying, which takes awayWhile Outlast is an OK game, it certainly disappointed me. It was a cool ride, but that was it. It had a creepy atmosphere early on and clearly a lot of attention was given to details, but as far as the story goes, it's a very simplistic and vague story and the game gets very repetitive. It became predictable and easy, you can take a lot of hits from enemies before dying, which takes away a lot from the fear factor. Enemies are also encountered too often, which provides for great jumpscares but not much beyond that. Couple all that with a mediocre ending and you will see why Outlast isn't a mind blowing game. It is, though, an interesting game, and if you are a fan of the survival horror genre, it's a game worth buying. If you're not into survival horror, don't bother. Expand
  61. Sep 9, 2013
    6
    Outlast is a well designed game with a few key misses...

    I felt the game and story arc both developed in the same pattern; strong introduction, sagging middle, and a strong end. Unfortunately, most of the game is considered to be the "middle", so for about 5 hours I felt as if I were simply jumping through hoops to finish. This game suffers from the same thing as the original
    Outlast is a well designed game with a few key misses...

    I felt the game and story arc both developed in the same pattern; strong introduction, sagging middle, and a strong end. Unfortunately, most of the game is considered to be the "middle", so for about 5 hours I felt as if I were simply jumping through hoops to finish.

    This game suffers from the same thing as the original "Assassin's Creed"; repetition. You are constantly trying to find switches, levers, or keys while being hunted by a particular enemy (a lot of times, one that has chased you before...). I have to admit, the game was able to maintain it's level of scariness for the first encounter... maybe a bit during the second, but after that, the player starts to realize the patterns, understands the AI, and loses all immersion, at least I did. At this point, I found myself giving up on creeping past enemies and slowly walking around corners because I knew I would survive at least one or two hits from the enemy, and all I would have to do to escape is either climb into an air duct or close myself in a room and hide. Nine times out of ten, the enemy would break the door down, walk into my 10x10 room with one bed (which I would be hiding under), and give up his pursuit. Really?! You're not going to check the one and only possible hiding spot??? Oh well...

    I don't play many survival horror games. Actually, to be 100% honest, this is my first one! I figured I would give the genre the benefit of the doubt and gave the game a 6/10. Perhaps it is a masterpiece in its own right? To me though, a non-memorable and simple foray through the dark.

    To sum up:
    Pros:
    1) Beautifully designed
    2) Strong introduction and ending

    Cons:
    1) Majority of game is repetitious
    2) A.I is predictable and easily fooled (crouching is OP)
    3) Extremely forgiving gameplay that removes all drama and tension from encounters.
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  62. Sep 8, 2013
    8
    Hi. Outlast is a very good game. It starts very creepy, but, as the game advances, all this vanishes until is not a scary game anymore. At last it results so, so fun. Bye.
  63. Sep 8, 2013
    8
    A proper Survival Horror. Music, Sounds, Graphics, Atmosphere, all in one to make you pass a really bad time. You will feel pursued all the way, even if there is nothing behind you.
    Do you like R.E.C and Paranormal Activity films? This is your game then.

    Total 8/10
  64. Sep 8, 2013
    10
    Exactly what I wanted from the game. Its not your pants scary, but the atmosphere and setting do a good job of maintaining a creepy vibe throughout the whole game (which is only about 4-5 hours btw). The game does a little repetitive by the end but that should not stop anyone from experiencing this amazing game.
  65. Sep 8, 2013
    8
    This review contains spoilers, click expand to view. I cant bash this game entirely. I know there are people who are just never satisfied with anything and will give this game 0's because...well...they have no life.

    What did I want out of this game? I want horror, I wanted shock factor. What did I get? Both.

    I launched outlast at about 2 a.m. in the morning. The game at first had some very interesting storyline? You play a reporter who enters an asylum full of maniacs and your objective from the time you walk in is to escape. (I could have told him that from the start). But, in terms of storyline this is where things fell apart, as you spend more time trying to figure out how to escape areas rather than knowing what you are doing (storywise). And the game does this, you're having fun running around escaping, hiding, sneaking around corners but you never really know whats going on other than, "dont die." Near the end you end up where you started in an elevator just about to make your grand escape from the asylum and then all the sudden the controls on the elevator go bonkers and you wind up in a arctic tunnel? It just makes no sense. Then you are assigned an objective from a scientist to take a clone off life support, you get herded by some random ghosts and then supposedly you become one.

    ending spoiler:
    so as you approach the doors walking cripple because you are overtaken by this ghost, a swat team followed by the scientist you talked to earlier comes out and shoots you. you die but supposedly the ghost who took over your body comes out and kills them all. the end.

    this is the problem I have with the game: The game should have ended with the reporter escaping on the correct floor of the elevator and something should have happened right when he got into his car. (i.e. someone like a person from the asylum scares him from the back seat of his suv?) or they should have made him escape some how completely and then put a creepy twist. Instead as you scroll down the elevator the developers said "screw this" were going to take this guy down a artic tunnel...which just makes no sense at all.

    You enter an asylum.You get confronted by a supposedly priest. The priest dies. You try to escape the asylum. You enter an ice cave. You become a ghost. You die. The ghost lives and kills everyone.

    The game is fun and gets you on your toes at times but the story just makes no sense, the game is also very short, takes less than a day to beat it. $20 is a justified price I think.

    8/10: its fun and will make you pounce for sure.but story is lacking. cool game mechanics like holding a camera with a 2.4 aperture which makes for very shallow depth of field. the characters are not so scary, I wouldnt say the game is entirely scary or psychological scare like some famous horror games but it is a ton better than crap like amnesia or any other horror game thats come out within the past 5 years.
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  66. Sep 8, 2013
    9
    Outlast is a first person horror game made from Red Barrel, that consists of ex-employees from EA and Ubisoft. You are a journalist who gets stuck in a mental asylum where there is deformed people and other things creeping in the night. On this game, much like Amnesia, you have to avoid the enemies because you cannot fight back, but that is where the similarities end.

    Outlast has
    Outlast is a first person horror game made from Red Barrel, that consists of ex-employees from EA and Ubisoft. You are a journalist who gets stuck in a mental asylum where there is deformed people and other things creeping in the night. On this game, much like Amnesia, you have to avoid the enemies because you cannot fight back, but that is where the similarities end.

    Outlast has inspiration from the film REC, where you use a camcorder's night vision to see the creatures trying to find you in the dark. If you are in a dark the night vision comes in handy, because you can see the creatures, but they cannot see you. The night vision though has it cons. For one your field of view is lower so you cannot see as much, the batteries die fairly quickly so you need to look for more, and the creatures eyes glow when looking in your direction. The game adds all of this to make it quite terrifying. This game does not let up either you are constantly be tracked down or chased. You would think seeing these creatures again and again would make it less scary, but no, it never loses it's fear factor.

    The controls and fluidity of your characters movement also feel great. The controls are quite simple, but feel at home on the mouse and keyboard. The level layout is great as well with so many hiding areas and long creepy hallways to keep the tension up. The movement of your character and his controls have much inspiration from Mirrors Edge. You can leap over tables and bars and slam doors shut behind you to slow your pursuers, or hiding under a bed. When being chased you can use items to block doors, which can be used against you as well. You might be being chased and the door you need to go through is being blocked by a heavy object, that when it is being push slowly out of the way you can hear the voices and clamping of feet coming up behind you.

    Outlast is up there with horror games like Amnesia and Slender when it comes to sheer terror. Yet has its own style that is unique to horror titles. This is one game that does not let up from beginning to end. The terror starts almost at the very beginning and does not end until the end credits. This is a horror title to be remembered.
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  67. Sep 8, 2013
    8
    One of the most scariest games I have ever played. The fear factor is not as great as Amnesia the Dark Descent, the fear factor gets too repetitive halfway into the game. The graphics are beautiful and so are the camera effects. I love the story and its have a very well story driven game play.
  68. Sep 8, 2013
    10
    This is the scariest game I've ever played!! And it's more dreadfully than any horror film! Play at night and in stereo headphones, then bedtime is provided to you long trek to the toilet)
  69. Sep 8, 2013
    10
    One of the best horror game I played. Great story, great graphics, perfect atmosphere. Pure pleasure for all senses! Complete horror experience, from the beginning to the end. Buy this game and support developers. I hope they will work on Outlast 2, because this game has outstanding potential to become even better than Amnesia series.
  70. Sep 8, 2013
    3
    It's a linear game without any puzzles. Instead it's full of jump scares. Graphics are nice and the camera effect looks cool but it could've been much more. It's short and has none replay value. I wonder if we ever again see actually good horror in video games or will everything just be jump scare after another.
  71. Sep 8, 2013
    6
    This review contains spoilers, click expand to view. Outlast is okay so far, I had fun with it.
    The atmosphere and the story are good, but in my opinion it isn't really scary, I had no "jumpscares" or so.
    I think 6/10 is fair enough.
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  72. Sep 8, 2013
    5
    Have to give Outlast a score of 5. I was expecting so much more from this, and it began so, so promising.
    The absolute worst thing about this game is the length. It's so incredibly short..
    It's short, and there's no custom story map editor feature, yet they ask for more money than Amnesia. The graphics are amazing, the enemies NPCs are incredibly detailed and look fantastic. I wish
    Have to give Outlast a score of 5. I was expecting so much more from this, and it began so, so promising.
    The absolute worst thing about this game is the length. It's so incredibly short..
    It's short, and there's no custom story map editor feature, yet they ask for more money than Amnesia.
    The graphics are amazing, the enemies NPCs are incredibly detailed and look fantastic. I wish there was more to find than journals and batteries. I wish you had to maintain your health as well. MINOR SPOILER: Enemies in this game do not disappear, like they do in Amnesia. This is a great plus for Outlast, but since you have no health bar and you regain health automatically, there isn't much risk trying to sneak by an enemy.

    I'm gonna hope for some REALLY lengthy DLC to save this game. While I do not like it, I would spend a few more euro to get more of this.
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  73. Sep 8, 2013
    9
    This review contains spoilers, click expand to view. Great and very scary game! If you like updated graphics, set in modern year, great jumpscares, great sound effects, epic nice gameplay..Nothing bad in game, but it is bit short game.
    Pros:
    Very scary game, graphics, sound effects, gameplay, no combat, nice story
    Cons:
    Bit short game, repetitious bosses...

    Total: 9 score. Its nice game and worth the money.
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  74. Sep 7, 2013
    8
    This review contains spoilers, click expand to view. So I have been following a large amount of the Horror games being released this year and next year but there was one game that really caught my attention out of all them that wasn't as big as Amnesia. That game was Outlast, a Survival Horror game developed by Red Barrels. To those not wanting spoilers, I will do my best to avoid them and still be able to sell you on getting this game sometime in the future. So the game straight up can be played in about 6-7 hours but instead of big titles being sold for $60 for the same amount of play time, but this is a wonderful title for a low price of $20. Even for a $20 title, it has some really great executions on somethings such as interesting government documents, a main character who somewhat has a personality with his writings but are only jotted down when your camera is out, and even for some great animations for your character (IE hand against the corner of the wall when standing so close to it or on the ground when you're crouching). Voice acting ranges from decent to pretty dang good when it comes to putting that worried/scared feeling into you as you play (great example is Trager). The scares, even if these most likely be opinionated, are there; too bad it slows down immensely around the middle of the game. No bugs witnessed during my first playthrough of the game so it must be stuff that you have to break on purpose which will be easier said than done. Now while I really enjoyed the game, there were some things I didn't like as much or wish was different. While the environment is great, you're only witnessed to different area here and there (you'll get about a couple of minutes outside in the courtyard or in a theater until you're put back on the linear hallways that look the same as the last). The lack of female models in the game is strange as well seeing that there are female characters mentioned in the game and the fact that you go to the female ward. The big hulk-ish guy seems to be everywhere and even though it's good that he becomes your enemy until the very end, it would have been great for different ones to appear because Trager and Billy had too short of camera time. The ending was pretty generic but still decent. Finally though, for a lot of people this game will not be "scary" to them. During the whole game, I felt more nerves and uneasy about continue because I was worried of dying. There were only a couple of parts that seriously scared me but the same jump scares were started to be used during the mid parts of the game. I would classify it more as a Thriller in place of the Horror title but there are people who are scared by a lot of things in the game (IE pitch darkness, claustrophobia, blood, etc.). Some bland models being overused a lot and a few bad textures but it's not really that noticeable.

    In the end though, this game is a wonderful game to pick up for the price range. The downsides to this game would definitely be something major for a $60 title, but from a new developer it is a wonderful introduction to gaming. Was not disappointed in the buy whatsoever and was a decent competitor (even if it doesn't win) for Amnesia.

    PS: The broken camera screen looks way too amazing! I spent like 10-15 minutes praising it!
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  75. Sep 7, 2013
    9
    It surely isn't the perfect game, but it's very unique and intense in it's own way. I love the horror genre, and especially the survival horror genre. I was waiting for such a game for a very long time and the wait was worth it. This game is scary, it's intense, it's messing with your mind. You are in constant fear when you walk the corridors with your night-vision that has like a 1m sightIt surely isn't the perfect game, but it's very unique and intense in it's own way. I love the horror genre, and especially the survival horror genre. I was waiting for such a game for a very long time and the wait was worth it. This game is scary, it's intense, it's messing with your mind. You are in constant fear when you walk the corridors with your night-vision that has like a 1m sight in front of you. Like I said, it isn't the perfect game. It has its flaws. Especially the mission design and the repeating enemy scenarios don't really live up to the great atmosphere this game has. What bothered me personally, was that the game was a tad too easy. Surviving 4-5 hits and finding batteries every 2 minutes didn't feel satisfying. But still these flaws didn't take away the experiance. Especially in the first hour this game grabs you and just doesn't want to let you go. The atmosphere is on the Amnesia level, and I have to admit that I never played a game more frightening and sweltering than this game. Especially for it's price it's worth a buy any day. I can only recommend this great piece of art, and I really hope there's more to come! Expand
  76. Sep 7, 2013
    9
    This game is utterly terrifying, there is a new horror around every corner, and I was constantly having to change my pants, and that is why I love this game. You are in constant need of Batteries, the element you must collect to keep the night vision in your camera on. The enemies are very terrifying, and the atmosphere is very chilling, the graphics are very beautiful, and the jumpscaresThis game is utterly terrifying, there is a new horror around every corner, and I was constantly having to change my pants, and that is why I love this game. You are in constant need of Batteries, the element you must collect to keep the night vision in your camera on. The enemies are very terrifying, and the atmosphere is very chilling, the graphics are very beautiful, and the jumpscares are real... And your character actually has competence, unlike most main characters in pop horror movies. From the moment you step foot in Mount Massive Insane Asylum, your goal is the escape, unlike most other plots, where you are constantly wanting to "find the secret of (enter generic horror movie location here)" Although your main character wants to escape, you actually find yourself WANT to learn more of what happend in Mount Massive... The only 2 downside to this game are the repetitive, "run or hide", moments, and the story once you have to follow the priest, I will give no more spoilers, but I will say, you could easily break through a window or door and just follow the priest instead of look for a way around to him... This is a great game and I recommend it if you are brave enough, and if you are looking for a great scare... Expand
  77. Sep 7, 2013
    8
    Really good game, it's worth the $20. If you like horror games you need to pick it up.

    The pros: It's fun to play, has great environments/atmosphere, and has high quality production. I was also happy that there wasn't an overuse of jump-scares. I loved using the camera to explore, I thought that this was a great (but over used) mechanic. The cons are: A loss of immersion after the
    Really good game, it's worth the $20. If you like horror games you need to pick it up.

    The pros: It's fun to play, has great environments/atmosphere, and has high quality production. I was also happy that there wasn't an overuse of jump-scares. I loved using the camera to explore, I thought that this was a great (but over used) mechanic.

    The cons are: A loss of immersion after the first 1/2 an hour of play. I played in the dark with headphones and set my gamma low enough to ensure stuff would be getting the jump on me. But even with this the unoriginal story, the amount of time spend so close to the enemies (they lose their scariness), and overuse of the night-vision on the video camera killed the immersion for me. I feel that if the player only got glimpses of the enemies and used the night-vision 20% of the time (rather than 90%) would have made this a perfect game.

    Regardless of the fact that I just used more characters to type about the game's flaws it is easily one of the best horror games I've played and I whole heartily recommend it.
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  78. Sep 7, 2013
    10
    What can I say? A beautiful, gorgeous I would say game! For such a game the graphics were astonishing and the engine extremely powerful. Not to mention the plot of course. The plot was brilliant! And what an ending! WOW. I was starring at the PC monitor! How much work and what detail. We had a lot of time to see a woth-playing horror game like this.

    The negative scores were given due to
    What can I say? A beautiful, gorgeous I would say game! For such a game the graphics were astonishing and the engine extremely powerful. Not to mention the plot of course. The plot was brilliant! And what an ending! WOW. I was starring at the PC monitor! How much work and what detail. We had a lot of time to see a woth-playing horror game like this.

    The negative scores were given due to Amnesia. A lot of gamers have surely played it and found it terrifying. We have also seen Markiplier, Pewdiepie, etc playing it so when this game was released the bad critics were bound to this. The hide and seek, jump scares and stuff were similar to that. I dont get it though. There is are hundreds of similarities between horror games. Let us not forget that this is why they're called horror games.

    They other thing that botherd me were the bad-plot comments. Really? I mean yes at the beginning you already knew what was going to happen. The power's out let's go downstairs to fix it.... (Don't want to spoil the fun) My point is that you know what you're going to face from stage 1. Well...not exactly. I mean that you already know you're getting yourself into trouble. So, if you know what follows then dump the game dont play it. And don't dare, I mean it, dont dare write anything negative about the game if you have played 10 minutes of it.

    Overall, it was a fantastic experience and it worths every penny. I would say 5-6 hours of gameplay or more I am not so sure. A wonderful experience and spooky till death. Sometimes you won't be able to see in the darkness and screaming sounds will make you helpless. You can't just simply close the game as it lures you into the story more and more so you become one with the poor journalist.

    Buy this game!
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  79. Sep 7, 2013
    6
    The visuals of this game are good and the camera gimmick works well enough. The gameplay is very simple. You do a lot of running around, climb, collect journal entries and batteries for your camera. The problem of Outlast is that it isn't scary enough and that it relies heavily on jump-scares. The Asylum as a place is quite boring and the plot of the game is your basic horror schlock. NotThe visuals of this game are good and the camera gimmick works well enough. The gameplay is very simple. You do a lot of running around, climb, collect journal entries and batteries for your camera. The problem of Outlast is that it isn't scary enough and that it relies heavily on jump-scares. The Asylum as a place is quite boring and the plot of the game is your basic horror schlock. Not a single original idea in this department. Overall,a very mixed experience. Expand
  80. Sep 7, 2013
    7
    A game I've been looking forward to for a while after coming across some impressive youtube videos of it that made crave being locked in a darkened room with just candle light flickering and my head phones on for an immersive horror fix. The controls are simple to learn to navigate around the asylum with a camcorder which you can alternate between standard mode and night vision forA game I've been looking forward to for a while after coming across some impressive youtube videos of it that made crave being locked in a darkened room with just candle light flickering and my head phones on for an immersive horror fix. The controls are simple to learn to navigate around the asylum with a camcorder which you can alternate between standard mode and night vision for spookily hard to see areas (don't forget to set your gamma settings to low in game). Graphically the game is good and runs smoothly, NPCs are well modelled and look creepy but nothing to make you stop and say "oh wow look at that" so do not expect any eye candy, the camera modes are realistic and the grainy effect of night vision adds to the creepy atmosphere.

    Without giving much away the storyline is interesting as you gradually pick up research papers left around which are added to the journal and notes are added as the storyline progresses to each area. One criticism I have is the lack of environment interaction which I enjoy in some games, you are only able to pick research papers, open doors, jump and hide basically. It would of been nice also to of maybe have more of an investigative theme with (optional) hidden clues and puzzles to add more diversity to the game play.

    Like with most horror movies and games, sounds plays an important part in the overall immersiveness, Outlast manages to capture this effect to good use, though the droning high pitched sounds were slightly irritating after a while, saying that the sound effects are well placed and voice acting are very good.

    I did have a few jumpy moments and shocks primarily in the first hour of the game but then after I seem to become accustomed to the "monsters" running after me, having to sprint like mad and frantically try and find a place to hide. It took me around 5 hours to complete, I felt relativity satisfied that it's value for money though I doubt many people will want to play it through again, over all an enjoyable game and horror romp let down by one or two things that maybe could be improved on in a sequel.

    Pros Graphically spot on for a horror game, night vision mode is great, being in a creepy asylum is a scary experience, lots of frantic running and hiding with scary/jumpy moments.

    Cons Lack of environment interaction and exploration, no mod support, QTE (not a fan of them sorry). Not as intensely scary as I hoped for.

    Storyline 7/10
    Graphics 8/10
    Music, sounds & ambience 7/10
    Voice acting 8/10
    Gore 9/10
    Scariness 6/10

    Overall 7/10
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  81. Sep 7, 2013
    10
    Outlast is by far the best horror game I've ever played. The graphics are phenomenal, the gameplay is simple and fun, and the entire atmosphere of the game creeps you out. In about 4 hours I've had way more scares then I ever did with Amnesia; where I saw the monster and was just like "Oh. There's the monster. Bummer. Better go hide in a closet." On Outlast even when you hide the monstersOutlast is by far the best horror game I've ever played. The graphics are phenomenal, the gameplay is simple and fun, and the entire atmosphere of the game creeps you out. In about 4 hours I've had way more scares then I ever did with Amnesia; where I saw the monster and was just like "Oh. There's the monster. Bummer. Better go hide in a closet." On Outlast even when you hide the monsters will actually come and look for you (opening lockers, checking under beds, etc.) Overall it's just a really fun, really great game to play. Definitely recommend. Expand
  82. Sep 7, 2013
    8
    Positives -

    Seen a guy streaming this on Twitch and knew after 5 minutes that I had to have it! From the get go its a enjoyable game, plenty of gore it also has that stealth feel to it you can run after being seen but if your smart you can stealth your way past aggressive enemies, which I enjoy in my games Eg. Deux Ex, Hitman. I suppose its best compared to Amnesia as that's the closest
    Positives -

    Seen a guy streaming this on Twitch and knew after 5 minutes that I had to have it! From the get go its a enjoyable game, plenty of gore it also has that stealth feel to it you can run after being seen but if your smart you can stealth your way past aggressive enemies, which I enjoy in my games Eg. Deux Ex, Hitman. I suppose its best compared to Amnesia as that's the closest game I've played that matches this.

    Made me jump a fun times, game is creepy and eerie through most of the journey, I wouldn't call it scary in particular, just creepy a bit gross at times and got a good few jumps in, I don't scare easily or jump for that matter and at times the game caught me completely off guard. I found the dialogue from the pair of characters you'll meet early on in the game quite disturbing and fantastic! There appearance also creeps you out haha.

    Game is difficult to an degree, doesn't have assisted waypoints like a lot of games these days so you have to actually look around for yourself and figure things out. Your also unarmed and cant fight back so its about your wit cunning, running and hiding! Incase anyone wonders, you can hide in lockers and usually the A.I will seemingly pick the one your not in, they can pick the one you are in, it happened to me a few times, so I guess its random luck if they find you.

    Game length & immersion, game length is good for a cheap game and longer than every AAA on the market these days, I don't know exactly how many hours I put in but I think it was in the 4-6 hours region maybe longer, I was looking everywhere and very rarely going directly to the next part of the story unless forced there by a huge guy chasing me haha, immersion wise the game does a very good job at keeping you immersed in the game, the only thing that shattered this for me was the sudden change to a sci-fi action game at the end.

    Graphics are crisp and nice, the character models are well done, I didn't encounter any bugs during my play through (big plus).

    Voice acting and sound effects are pretty good, the antagonist is a silent one, he writes some thoughts down on a notepad at times but doesn't have a voice, the intense breathing when he's terrified is fantastic and quivery sound coming out to show he's scared, very good mood setter. There's a little 'easter egg' I suppose that is taken from The Blair Witch Project which I did find quite enjoyable.

    Plenty of documents and recordings to do to get new 'notes' from your character to read to explain how he's feeling, a.k.a easter eggs.

    All in all it wasn't a bad overall gaming experience.

    Negatives -

    Storyline is very generic, revolves around the typical stuff you expect, some Nazi experiment from 194X has been adopted in modern times with a twist and its all gone to sh**. I'd have liked to have seen a more creative story rather than the same old stuff, the setting (an asylum) is also very generic but I felt it was a pretty good setting for what the game has.

    Some of the chase scenes become predictable, music begins when the big guy who hunts you is near by even before you see him, they really should have had no music at all till he actually spots you, that way you'd get more of a surprise from bumping into him and a better atmosphere creation from the music while your running, the music doesn't start on 2 occasions, every other time it did.

    Mechanics, its an Indie developed game so I don't expect stellar mechanics especially for £15 the A.I follows a rule set of following a certain path dependent on the location (room your hiding in) once you see it a few times you'll probably realize how to avoid those enemies. It didn't take away from the gaming experience for me but I can see why some people not like the predictability.

    Game drops off near the end, it goes from being a horror style game then at the end it becomes more like an sci-fi action game for the last 20 minutes, it doesn't take away from the whole game experience but I felt it was a poor way to end it on.

    Linear as hell, you can only take one path to the next place all other rooms and ways are just there for looks, some may contain easter eggs or battery's but the actual path you take to the end is predetermined and you cant take an alternate path.

    The ending is dreadful, it really undersells the game, you'll have to play it to understand, I had a really good time with the game till the last 20 minutes and the ending it gives is a horrible way to finish it.

    ---------------------------------------------------------------

    Overall I did enjoy the game a lot it gave me some jumps made me feel creeped out and immersed me for hours, I advise playing this game in the dead of the night in the dark. Its an indie game and a very good one at that it has its problems but its cheap price tag and good quality's outweigh those. I give it a 8/10 and look forward to a Sequel or another title of similar genre by Red Barrel!
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  83. Sep 7, 2013
    10
    It's an awesome game, if you haven't played it yet, do it 4-5 hours of fun, Good jumpscares, nice graphics and awesome gameplay! Play it f*** the haters just play it!
  84. Sep 7, 2013
    9
    All I can really say is you defiantly get your bang for your buck. I would pay upwards of $60 for this and I may not have finished it yet, but just wow.
  85. Sep 7, 2013
    7
    Desde que Amnesia pego el bombazo con su sistema de juego y ambientación. Aunque hubo títulos similares en el pasado, parece que ha vuelto la moda de juegos de horror donde el protagonista solo puede esconderse, huir y poner todo lo que pueda enmedio de sus perseguidores. Este juego sigue esa senda, y todo hay que decirlo. Lo hace bien.

    Sus monstruos son perturbadores, sus escenas
    Desde que Amnesia pego el bombazo con su sistema de juego y ambientación. Aunque hubo títulos similares en el pasado, parece que ha vuelto la moda de juegos de horror donde el protagonista solo puede esconderse, huir y poner todo lo que pueda enmedio de sus perseguidores. Este juego sigue esa senda, y todo hay que decirlo. Lo hace bien.

    Sus monstruos son perturbadores, sus escenas macabras (Gráficos muy buenos), la inteligencia artificial está bastante pulida, el control es suave y no da muchos problemas excepto quizás en las escenas Quicktime. Los monstruos te persiguen sin trabarse, si saben que estás escondido en una de las taquillas te sacan arrastras de alli. etc. Una buena historia, quizás algo vista pero que se suple con los personajes secundarios tan "amigables" que te encuentras.

    Lo malo es que peca de una duración corta (es fácil, 5 horas y media), te dan demasiados golpes de limite (no necesitas buscar botiquines ni nada de eso, sino que recuperas la vida sino te golpean de seguido) y el entramado no te permite mucha exploración, demasiadas puertas cerradas y pocos cambios de escenario. Su precio es 18 euros, que yo los pague con gusto, creo que es rejugable aunque solo sea por revivir algunas de las escenas verdaderamente siniestras.
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  86. Sep 7, 2013
    10
    Just bought it and played atleast half an hour into it.. I think i can definitely say, the game is about as good as a penumbra or dead space, if better. its got the horror si-fi taste in it witch makes it beautiful. I very highly recommend children under 18 to not play this, it will scare the heck out of young ones. Lots of blood and gore and very heavily horror scenes.. Great game though,Just bought it and played atleast half an hour into it.. I think i can definitely say, the game is about as good as a penumbra or dead space, if better. its got the horror si-fi taste in it witch makes it beautiful. I very highly recommend children under 18 to not play this, it will scare the heck out of young ones. Lots of blood and gore and very heavily horror scenes.. Great game though, great game. Expand
  87. Sep 6, 2013
    9
    Did you lost faith in parkur adventure, horror and stealth genres? Did you lost hope to see realistic, immersive and HARDCORE AAA game without press x to win kill streaks and cluttering UI? Outlast will restore your faith in everything mentioned and game industry! It also will prove you that indie team of 10 men can do AAA-Indie titles without greedy publishers that killing their creativeDid you lost faith in parkur adventure, horror and stealth genres? Did you lost hope to see realistic, immersive and HARDCORE AAA game without press x to win kill streaks and cluttering UI? Outlast will restore your faith in everything mentioned and game industry! It also will prove you that indie team of 10 men can do AAA-Indie titles without greedy publishers that killing their creative freedom and forcing them to make a Call of Duty and Gears of War accessible for wider re-tar-ded audience.

    No no no, this game is not accessible to wide audience, it will scare out of most players not only because its good horror, but also because it realistic and hardcore stealth just like Thief was and its damn hard for brain-dead Call of Duty Xbox 360 generation, thats why its damn pleasant for old school gamers such as me who loved realism and challenge in older games before its almost gone from modern games.

    If you love hard challenge, innovative, realistic and purely immersive games such as Alone in Dark 2008, and if you hate YOBA call of duty style FPS games, you will love this one! If you love true survival horrors where survival is very hard because you cant even fight back, and if you love Amnesia you will love this game as well, and if you love old Splinter Cell up to Chaos Theory and loved Thief and remember that scarry part in catacomb, you will love this game too!

    I love this game, its not perfect however, but its almost what i dreamed about for many years. Oh yeah, did i tell you that its one of rare games with full body awareness and every action in game totally animated?

    What you waiting for BUY THIS GAME ALREADY! I cost twice cheaper than most of recent Mediocre AAA games like Tomb Raider 2013, Bioshock Infinite, Resident Evil 6, Splinter Cell Blacklist, Call of Duty BO2, Metro Las Light, Far Cry, Assassin's Creed 3 and so on, but it brings more fun and joy than all of them together. Before this game 2013 year was a year of dissapointment (if you count only AAA type of games), but Outlast game changed it for me! 10 men can do job better than over 100 men in big companies, and glory of this game puts all big companies to shame!

    And a bonus: no pre-cut DLC, no season passes, no achievements and stupid unlocks that turns game intro retarded grind, and most important this game is MOD-FRIENDLY and allows to tweak AI and Difficulty a lot, nothing locked, and critical patches was released just next day after bugs was reported! Truly old-school PC-specific way of doing business with respect to customers!

    P.S. devs of this game worked before in Ubisoft, EA, Eidos, THQ and WB (all Montreal studios) on such titles as Prince of Persia, Splinter Cell, Thief, Dead Space, Assassin's Creed, Army of Two and Uncharted, so you can see where roots of this game goes from, als Red Barrles seems to be tired of all that games that gone into wrong direction recently due of lack of creative freedom in big studios, so the decided to say "Go to hell, we will make our own game with blackjack and hookers" and unleashed their creativity in their own little indie studio, that kicked balls of major studios and other indies by showing how indie game made by few guys can be all AAA and better than major AAA tiles made by big teams.

    After Outlast it would be shame for indie and major studios to not do games as good as Red Barrels did!
    Fully animated body awareness and pure realism and true immersion without UI, XP grind and stupid kills-streaks and with AI that can hear and see almost anything should be a new trend since now! Its damn 2013 not 2003 after all!
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  88. Sep 6, 2013
    10
    I was skeptical when starting to play. I've played a lot of horror-type games and often remain unfazed. This is one of the few games that has successfully immersed me into the game and caused me to jump and my heart to skip a few beats. Well done.
  89. Sep 6, 2013
    10
    From an early age i have been watching tons of scary movies and played a lot of scary games. I guess i tempered my sense of horror and dont get scared that easily anymore. The only game i have been scared playing is Amnesia.. until now. This game is so scary that i cant play it! By reaction i press escape and find my self having a hard time getting back to the game. The camcorders nightFrom an early age i have been watching tons of scary movies and played a lot of scary games. I guess i tempered my sense of horror and dont get scared that easily anymore. The only game i have been scared playing is Amnesia.. until now. This game is so scary that i cant play it! By reaction i press escape and find my self having a hard time getting back to the game. The camcorders night vision mode makes the atmosphere and the fact that you dont have any weapons to defend yourself makes it even more scary. The controls are good. Easy flow and i like that I can look back while running to make sure no one is following. Buy this game and a pair of undies) Expand
  90. Sep 6, 2013
    7
    I feel like the people who are rating this game an 8+ must have only played for about 90 mins. The game does scary very well but it wears off so quickly that you really start to nitpick the rest of the game once its gone.

    The textures on pretty much all the people you meet in the game are exactly the same. The facial scaring etc.. are so reminiscent of Fallout's ghouls that it made me
    I feel like the people who are rating this game an 8+ must have only played for about 90 mins. The game does scary very well but it wears off so quickly that you really start to nitpick the rest of the game once its gone.

    The textures on pretty much all the people you meet in the game are exactly the same. The facial scaring etc.. are so reminiscent of Fallout's ghouls that it made me chuckle more than disturb or upset me in anyway.

    The story isnt really there. just sort of a walk along and read the odd note and chat it up with the poorly voice acted priest a few times.

    The run and hide mechanic gets really old once you realize you can sprint through every level picking up what you need with no real risk of ever dying or getting caught. You can literally run in circles around the games powerful nemesis "Walker" who chases you throughout your whole play-though. Seriously this guy loses all scariness once you make him do a few 360's.

    Admittedly Im not quite finished so maybe something else will happen to perk me up a bit, but overall I feel this game fell short in its mission of being the scariest game ever made. They really needed to add in a few more mechanics besides sprint and hide. Once you're no longer afraid of being caught or killed the only thing there to make it scary is the soundtrack which actually gets pretty damn obnoxious after an hour or so and most people I imagine will end up turning the volume down.

    Here's hoping machine for pigs delivers better.
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  91. Sep 6, 2013
    9
    Not gonna lie, this game is scary!! It has great atmosphere with some unique graphics and I really enjoyed the camera gimmick. Only reason it didn't get a 10 is because it was pretty short and has low replayability. But you can't go wrong with the $20 price.
  92. Sep 6, 2013
    10
    Outlast surly is one of the best Horror Games ever released.

    Thanks to developers like Red Barrels we can enjoy a game so well done like Outlast! it was from Start to the end a tense roller coaster cant wait for more
  93. Sep 6, 2013
    9
    This game is why PC gaming is so much fun. First you need the right setup to really appreciate this game. This game works perfectly on a 3 monitor nvidia surround setup. The difference between the 3 vs 1 screen is so huge I think if you have the means, get 3 identical monitors asap. If you are smart and/or selective you can get 3 quality monitors for the price of one top of the lineThis game is why PC gaming is so much fun. First you need the right setup to really appreciate this game. This game works perfectly on a 3 monitor nvidia surround setup. The difference between the 3 vs 1 screen is so huge I think if you have the means, get 3 identical monitors asap. If you are smart and/or selective you can get 3 quality monitors for the price of one top of the line new one. Combine this with a surround sound system and play in completely dark room.

    My wife was really excited about this one as she loves to watch me play games (especially scary games). We started last night. 30 minutes in and my usually fearless wife emoted "I just cant handle this anymore, I am freaking out over here" I also have to admit the ambience scared the heck out of me as well. Looking forward to continuing it tonight. I have not finished but so far I give this a nine out of ten if it can hold up. Brilliant game!
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  94. Sep 6, 2013
    8
    The ambient sound and Environment really does make this game stand out on it's own but the horror starts to disappear after the first hour. Graphics are nice as well.
  95. Sep 6, 2013
    10
    Authors are extremely attentive to the details. Models, animations, textures, sounds, ambient and all other parts of the game are brilliant, developers did an amazing job! You can see you body during walking when looking down. When the character moves to the wall corner or doorway, he puts a hand onto it. He breathes heavily and sobs during scary moments. Music becomes intense in a severalAuthors are extremely attentive to the details. Models, animations, textures, sounds, ambient and all other parts of the game are brilliant, developers did an amazing job! You can see you body during walking when looking down. When the character moves to the wall corner or doorway, he puts a hand onto it. He breathes heavily and sobs during scary moments. Music becomes intense in a several seconds before the monster come to the room. Full and deep immersion and pure gameplay. 10 out of 10. Expand
  96. Sep 6, 2013
    8
    Before I say anything, keep in mind, this is a low price game with many full price features. So, with that in mind, I feel I can be a bit generous with my verdict of Outlast.

    What I consider to be of a full price nature are the graphics (only FSAA currently missing from the limited options, surely the PS4 will be getting some AA, right?), which are very good, not amazing, but great use
    Before I say anything, keep in mind, this is a low price game with many full price features. So, with that in mind, I feel I can be a bit generous with my verdict of Outlast.

    What I consider to be of a full price nature are the graphics (only FSAA currently missing from the limited options, surely the PS4 will be getting some AA, right?), which are very good, not amazing, but great use of lighting and perfectly smooth. The sound is also very good, excellent subtleties that don't infringe on the intended mood of the game, although the soundtrack can become slightly cliche at times. Controls are tight, movement effects (crouch, run, look behind, etc) all done ell and, more importantly, not overdone. Again, considering the price, Outlast can and does look and sound better than many full price titles.

    The budget elements only really come down to lacklustre character models some could have looked a lot better and the fact that Red Barrels add a nice touch with showing a close-up of the hand when leaning against walls, etc, but decided to leave it looking rather substandard. Small niggles that wouldn't have taken much time to resolve but would have meant that all of Outlast looked nice, not just most of it.

    Scary? I'm not so sure, not in a Amnesia way, more like a F.E.A.R. way really; which ultimately makes it more of a shocker than an outright horror. Amnesia is the master of pretence, whereas Outlast just throws it at you. It has it's moments but it's not as clever as Amnesia.

    Film grain? Not my thing, but it's there.

    Overall, good, but considering the price tag, I'm going to say very good.
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  97. Sep 6, 2013
    10
    The best horror survival game in the genre. The atmosphere is utterly terrifying and very immersive. Audio and visuals are top notch and very impressive not just for an Indy game, but in general. This is an absolute must play for those who are into the horror genre.
  98. Sep 5, 2013
    3
    As said before, the game loses his essence of horror itself on the very 10~30 minutes. After that is "go there", "oh, there's a very predictable problem and you have to take another route", "oh a bad guy on the way and you gotta run and hide, hearing your heavy breathing" etc...

    Horror?! Seriously, Gone Home was scarier. Seems like a bad movie where you can't wait for it to finish
    As said before, the game loses his essence of horror itself on the very 10~30 minutes. After that is "go there", "oh, there's a very predictable problem and you have to take another route", "oh a bad guy on the way and you gotta run and hide, hearing your heavy breathing" etc...

    Horror?! Seriously, Gone Home was scarier.

    Seems like a bad movie where you can't wait for it to finish and say for sure "yeah it sucks".
    It amazes me how a game that took me about 4 hours to finish, bored me as much Outlast did.

    The idea of "can't fight any enemy" made me think that "this could be interesting", but the AI is really easy to outrun. I didn't ran out of battery neither died on the entire game play (pretty much the entire meta-game).

    And what about the notes?! Some crack-wise spiderman-like comments from a character that runs the entire game...

    I was expecting much, much more from this game. Very disappointing.

    I'm giving 3 because the gore was delivered as promised.
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  99. Sep 5, 2013
    10
    I am gonna say this game is as good as Amnesia. It's very atmospheric and scary game and your heart bit all the time. You feel hunted and you don't have a time to just sit and take a rest. That's how the real survival horror looks like. If you feel bored playing Amnesia....you must play Outlast and you won't regret it.
  100. Sep 5, 2013
    10
    This is a superman game. You play superman, but not as superman but as Clark Kent, the reporter. Your job is to acquire the best damn footage possible. The targets of your hunt are not very camera friendly and will all try to kill you, but it's k.
Metascore
80

Generally favorable reviews - based on 59 Critic Reviews

Critic score distribution:
  1. Positive: 50 out of 59
  2. Negative: 0 out of 59
  1. Feb 21, 2014
    80
    A game that is not as innovative as you would hope. It is very old school. Nevertheless, this is a real horror-game and we can guarantee that you will freak out. It may be old school, but it is still a very good game that will blow you away.
  2. Dec 5, 2013
    80
    This is probably the most horrifying experience in videogames, ever!
  3. Oct 31, 2013
    80
    On one side, you have linear gameplay, at times simplistic game design and plenty of clichés. On the other – an exciting opportunity to star in a very cool horror ‘movie’.