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Metascore
67

Mixed or average reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 4
  2. Negative: 0 out of 4
  1. Oct 17, 2025
    70
    In summary, Out of Time warps into the Survivors-like genre with a mix of chaotic, era-mashing, auto-action, and a gear-based skill system that sparks creative builds. The Tether mechanic encourages co-op play, which is the better way to play the game. Future updates, including new Eras, gear, and modes, should help give the game legs for the long haul. Yet, repetitive missions, and simplistic and mundane map design, and minor hiccups keep it from standing at the top of the genre. For genre fans with time to spare, Out of Time is a fun ride, but it will not stop the clock as a true standout in the genre.
  2. Oct 14, 2025
    50
    In Enter the Gungeon, each run felt distinct because you would find different weapons from the game's huge arsenal. In Out of Time, however, your abilities are locked to the gear you bring with you before heading into each mission, so there is no real room to be surprised on each run. That said, there is some fun to be had customizing your equipment and build in between runs. However, even here, it feels like you need to invest a tremendous amount of time into grinding to get better equipment. Ultimately, the game just feels boring and repetitive, and while there's some fun to be had playing it with a group of buddies, you would probably be better off with a more engaging co-op game.
  3. Oct 10, 2025
    80
    If you want a game you can jump into for an hour of stress-free grinding, you could do worse than Out of Time.