- Publisher: johnbell , Critical Reflex
- Release Date: TBA - Early Access
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Sep 1, 2022I think ORX is looking very promising so far, but in its current state it does (understandably) have some issues. There’s no playable tutorial to speak of, just a few screens of text and pictures that pop up when you first start a level, and it’s simply not enough. It takes a lot of trial and error to figure out how all of the intricate systems work together, and I can’t imagine everyone will have the patience to do that without much in the way of guidance. [Early Access Review]
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Aug 30, 2022I didn't really mind having to a campaign four times over just to get to the end of it, as the thrill of the draw meant each successive run was just as gripping as the last. It's why I've kept coming back to ORX ever since I first clapped eyes on it earlier in the year, and why I'm confident this roguelike-deckbuilding-tower-defence 'em up has a strong future ahead of it. Whatever luck throws its way, I have a feeling ORX is going to come up trumps every time. [Early Access Review]
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Sep 20, 2022ORX is already a whole heap of fun, melding a batch of ideas together in convincing fashion. With the benefit of more development time this has the potential to become a bonafide classic. [Early Access review]