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  1. Feb 6, 2023
    8
    I want to add to the review that I saw for this game,
    I completely agree with everything that is written below and would add even more that the game is certainly not ideal at all, but if it were, for example, around $ 12-15, I would take it exactly and immediately, without demo versions and reviews, and so I had to look different videos and walkthroughs, with a discount just right. Without
    I want to add to the review that I saw for this game,
    I completely agree with everything that is written below and would add even more that the game is certainly not ideal at all, but if it were, for example, around $ 12-15, I would take it exactly and immediately, without demo versions and reviews, and so I had to look different videos and walkthroughs, with a discount just right. Without a discount, I wouldn't take it, and I wouldn't even notice this game. But since I was lucky enough to participate in the beta test of this product, I am basically happy with the result, given that the game was made by one person.



    A brief version of the review: fans of indie horror (those who can enjoy them and not turn up their noses just after hearing this term) and fans of horror escape rooms are recommended. You will get three or four hours of pleasure.
    Just curious - I advise you to wait for an additional discount.

    Detailed version of the review:
    Indie horror has a disgusting reputation, because it is believed that they are made in such numbers, since it is easiest for a novice developer to make them, hide the poverty of the visual in the dark, and stifle the lack of understanding of the genre with screamers. It's half true. Some debutants of igroprom really act because of the above reasons. But some make their first project out of love for horror. And it seems to me that this game belongs to the second case.
    I'll explain.
    Horror is very easy to make wrong. I'm a horror fan (from IRL quests and games to movies and books) and have seen both disgusting projects mocking the genre and amazing things. And this project is not amazing, not disgusting, but good. Made with passion and desire.
    The graphics here are mediocre, the plot does not blow your head, the interface is from zero, "cheap" screamers are present, scaring techniques are often popular and hackneyed. But!
    The developer understands what suspense is. The developer is able to create an alarming environment. The developer tries to create staged moments for the player and often he does it well.
    The riddles here are not created for show, with fiction, an effort to diversify them, to force the player to use some different approaches. Riddles are not brain-bearing, but after solving them you will get a portion of satisfaction.
    The only thing is that all the notes are too clearly created only in the name of riddles and are not covered by any filler, distracting, but telling about the plot samples.
    I would also like to praise the reception with a red light (I will not spoiler in more detail)
    The sounds and music are disturbing, oppressive, everything is as it should be, but for my taste it would be good to make them not so homogeneous. That is, if you get stuck on some kind of riddle, the continuous pressing sound will stop pressing, but will start to annoy.
    In general, I am satisfied with the purchase. This game has an almost intimate charm of the author's indie, made with due diligence. I consider the developer's debut a success, I will be happy to buy his new game.
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