Metascore
76

Generally favorable reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 22 out of 31
  2. Negative: 2 out of 31
  1. Jul 29, 2017
    85
    Obduction revives the overall feeling of its predecessors 'Myst' and 'Riven' by recreating the familiar brand of visually stunning environments mixed with cerebral puzzles. [Tested with Oculus Touch, HTC Vive]
  2. CD-Action
    Nov 18, 2016
    65
    Obduction is scant storywise and in contrast to The Witness failed to gradually teach me how to deal with its puzzles, instead forcing me to use the trial and error method. Myst fans, however, should enjoy it. [11/2016, p.46]
  3. Pelit (Finland)
    Nov 9, 2016
    84
    An otherwise excellent successor to the Myst series that is somewhat marred by the frequency of long loading times and some less stellar puzzle design, like the annoying rotating maze. [Oct 2016]
  4. LEVEL (Czech Republic)
    Nov 7, 2016
    80
    The gripping story and a thrilling atmosphere are combined in the adventure game, which is thrown from the top only because of a few illogicalities and its running-too-much. [Issue#267]
  5. Nov 1, 2016
    60
    Evokes the spirit of Riven, but fails to recapture its soul. [Issue#256, p.60]
  6. Oct 14, 2016
    40
    Obduction is a good-looking, mysterious, boring, annoying, sadistic adventure game that doesn't give a damn if you're having fun or not.
  7. Oct 12, 2016
    90
    For anyone wanting a confusing yet ultimately rewarding adventure, Obduction delivers in spades.
  8. Oct 5, 2016
    85
    Obduction is a gift for fans of Myst. Creators of the hit series from the past have created a well written and perfectly executed story that engages the player. Beware - it is a game for patient people that like to wander around in confusion while looking for a solution to another difficult puzzle. Despite some minor technical issues the entire experience was really satisfying.
  9. Sep 30, 2016
    90
    Obduction is clearly not aimed at impatient gamers with older hardware. But Myst enthusiasts and exotic-world explorers will find a whole new stupendous universe to fall in love with, and fans of mind-bending challenges will find themselves in paradise… most of the time.
  10. Game World Navigator Magazine
    Sep 21, 2016
    78
    There’s only one person around, and he’s more interested in making requests than talking, so you’ll have to get your bearings on your own. Push a button, pull a lever, walk and observe, try this and that – to open a door to a new world, you may need to build a bridge in one dimension, use a laser in another and strike a tambourine in the third. [Issue#212, p.63]
  11. Sep 19, 2016
    70
    An interesting explorative adventure from the creators of Myst offers both smart logical puzzles and dark mysterious atmosphere. But you can find better pieces among the similar games.
  12. Sep 15, 2016
    90
    However weak the ending is, it was the journey that made the biggest impression on me. In that regard, the game is positively sublime.
  13. Sep 13, 2016
    80
    With no hand holding whatsoever, Obduction can be a frustrating experience at times, but the desire to learn more about the game's world and events propels things forward.
  14. Sep 13, 2016
    70
    Obduction is the spiritual successor to Myst, and it offers all the stuff beloved by fans of that game, but with a refresh for the modern era. Puzzles are ingenious but can be frustrating if you don’t quickly understand their logic. There are some heavy technical problems that partly ruin game experience. Players who never played a game like this may be find themselves lost, but if you were searching for a game like Myst or Riven, you will be greatly satisfied.
  15. Sep 8, 2016
    80
    With Obduction, Cyan has created another game that’s an art of personal journaling. What you know, what you’ve gathered, will save you. The tools seem familiar but it is details that are your weapons. As the otherworldly overlaps the banal, you’re trapped in a labyrinth of places and things.
  16. 82
    Obduction is a heartfelt tribute to the classics developed by Cyan in the past, like Myst and Riven. It drags the player in a mysterious, fascinating remote world, and despite the simple puzzles and a lot of linear exploration, you're in for a really captivating adventure.
  17. Sep 7, 2016
    100
    Obduction is a masterpiece of its genre.
  18. 70
    A true successor to Myst, with puzzles as ingenious as they are uncompromisingly obscure. Although the experience is hampered by serious technical problems.
  19. Sep 5, 2016
    77
    Puzzle game with fantastic presentation and a very interesting story at first, but slowly runs out of steam.
  20. Sep 5, 2016
    90
    Obduction is exactly what we wanted from Cyan. It's a new benchmark for the graphical adventures to come. The incredible variety in environments and puzzles stands out and surpass every other contender.
  21. Sep 1, 2016
    76
    A beautiful, if simple, puzzle game that remains faithful to Myst without feeling dated.
  22. Sep 1, 2016
    90
    Obduction can only be recommeneded for hardcore fans of challenging 3D adventure games, but they will find everything they were waiting for in Cyan World's game: hours of puzzles, fantastic world full of mysteries to discover, and beautiful graphics.
  23. Sep 1, 2016
    81
    Obduction is fully aware of what fans want it to be – a tough-as-nails, spiritual successor to Myst – and fulfills this task superbly. Not a lot of modern-day-adventure-players will most likely appreciate this, as it can be quite unforgiving at times (most of the time, actually); but in that particular sub-genre that Obduction is part of, there hasn’t been a better game in quite some time.
  24. Sep 1, 2016
    20
    Obduction feels like a game that belongs in the 1990s with a modern-day coat of paint. If you haven't played an adventure game since then, you might be pleasantly surprised, but I'd have rather spent my time replaying Firewatch, Oxenfree, or any number of other quality adventure titles instead of this buggy mess.
  25. Aug 31, 2016
    82
    On one hand Obduction follows the adventure traditions of Myst, while on the other it adds modern storytelling layers that remind you of games like Everybody’s Gone to the Rapture – just don’t expect a puzzle density like in The Witness.
  26. Aug 30, 2016
    73
    Obduction’s gradually unfolding setting is compelling, and its narrative answers your big questions while leaving enough ambiguity to uphold a sense of mystery. A few exceptional puzzles reproduce the best of the genre’s glory days but the gameplay moments filling the space between them are too uneven and unrefined. Since it comes from the same creative talent, Obduction clearly takes some pages from Myst’s book, but these excerpts only result in flashes of greatness rather than a true successor.
  27. Aug 30, 2016
    70
    Although you may feel at odds with Obduction's late-game complexity, it still feeds into an incredibly alluring world that earns intimate engagement. Its puzzles require keen observation and perseverance, and while player-made missteps can lead to mental fatigue, Obduction's commitment to keeping the onus of discovery on you means that deciphering the game’s intricate puzzles is often gratifying despite occasional frustrations along the way. Just make sure to take breaks and clear your head once in a while.
  28. Aug 25, 2016
    85
    The world of Obduction is a pastiche of time and mood. So’s the gameplay. Yet in creating something moored only to the design strengths of the studio, Cyan has succeeded in making another adventure that feels truly timeless.
  29. Aug 24, 2016
    80
    Myst's spiritual successor Obduction drags its heritage into the modern age with aplomb, though the puzzles aren't quite as fiendishly hard as Riven's.
  30. Aug 24, 2016
    90
    It’s a special thing when a game gifts you a superior experience without traditional or prescribed story mechanics, and from that perspective Obduction prevails completely.
  31. 90
    Obduction is a true successor to Myst and its legacy. The game can be painfully unforgiving at times, and its puzzles might feel both confusing and unintuitive, but there is a logic at its heart. Once you figure it out the feeling of accomplishment and success is unrivaled. Those who've waited years for more games like Myst need look no further.
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  1. Aug 24, 2016
    It succeeds in its goal of presenting authentic-feeling alien worlds. But when it comes to providing players fair, satisfying challenges and the epiphanies that they crave, Obduction doesn’t just succeed; it triumphs and proves itself a worthy successor to the Myst name.
  2. Sep 3, 2016
    Obduction succeeds as a follow-up to Myst not because it invokes nostalgia for 1993, but because it builds realities like Myst did. A new world, one that feels true, one that breathes.
User Score
7.6

Generally favorable reviews- based on 161 Ratings

User score distribution:
  1. Negative: 25 out of 161
  1. Aug 24, 2016
    10
    OVERALL IMPRESSION

    I'm incredibly impressed by Obduction, Cyan has done it again! The game has the familiar myst-like feeling that brings
    OVERALL IMPRESSION

    I'm incredibly impressed by Obduction, Cyan has done it again! The game has the familiar myst-like feeling that brings me right back to my childhood when I first got to explore the Myst Island and I had no idea why I was there and what was going on, arriving in Hunrath has the exact same feeling. It also brought me back to taking my first steps in The Cleft and Minkata in Uru (even the footsteps sound suspiciously alike). Except this time things are alien, even eerier, even more beautiful, even more awe-inspiring, even more confusing.

    The game feels like a more matured version of the Myst games; you can tell that the developers have taken everything they learned from the previous games and with that experience (and perhaps the wisdom gained with age) have crafted a story that has a new kind of depth - where puzzles are not just intricate parts of the environment, as was the case in the Myst games, but that feel truly handcrafted with purpose by different civilizations, puzzles that takes it one step beyond the Myst games in how they merge with the setting.

    PERFORMANCE

    I have a GTX 660 graphics card, i7 2600k processor, 8gb ram, SSHD, and Windows 10 x64 which basically puts me at minimum spec with my graphics card and above recommended with processor. The game is pretty well optimized provided I play on low settings with the exception of textures that I put on medium. I experienced a few lag spikes and long loading screens here and there but nothing major or that I can't live with but it definitely seems the game is graphics intensive.

    That said, I get the feeling this game would still be playable with a graphics card one tier below mine but it's hard to say so don't take my word for it. The graphics aren't super amazing on low settings with some pixelation, especially with the shadows but it's still a fairly pretty game. If you really care about good graphics for your gaming experience I would suggest playing this game with the recommended or above specs, I believe at that level this game will be absolutely astonishing.

    PROS:

    * Myst-like
    * Fun unique mechanics
    * Beautiful graphics, textures, sounds etc. the ambience is just superb
    * Nostalgic moments and great easter eggs
    * A riveting and unsettling story that leaves you guessing throughout
    * Pretty well optimized for the most part but not perfect with minimum spec graphics card
    * Good mix of easy, medium, and mind-boggling hard puzzles that make you want to rage quit in a good way like good old Riven. A couple of things are pure evil and I think the devs had a little bit too much fun torturing us poor Hunrathians but at the same time it's kind of funny in hindsight.
    * Great to play as a family or with multiple people to help solve puzzles. While the rating says 10+ it's probably okay with adult supervision under that, but that's just my opinion. I think the Cyan games in general are great educational tools for problem solving, patience, and out of the box thinking.

    CONS:

    * Occasional lag spikes with minimum spec graphics card
    * Occasional long loading screens
    * a few minor glitches/bugs here and there but nothing major and most are hardly noticeable, a couple of small slightly irritating mechanics but again nothing gamebreaking.

    CONCLUSION

    Would I recommend this game? Absolutely. If you love puzzles, mystery, eerie atmospheres, casual exploration, and an immersive environment - you do NOT want to miss out on this game. If you are new to the genre this game will be a great example of a stellar casual adventure puzzle game. If you care a lot about graphics play on recommended or higher spec. Overall, very much worth every penny. 10/10
    Full Review »
  2. Sep 1, 2016
    7
    I'd love to give this game full marks, but there's one or two reasons why I can't. You should definitely consider them before buying too.I'd love to give this game full marks, but there's one or two reasons why I can't. You should definitely consider them before buying too. First - loading screens. Yes, lots of games have long load times but it particularly hurts Obduction because of one of its core game play mechanics. It features several worlds, which you regularly have to teleport between to solve puzzles. In some sections, you'll be teleporting between them several times in a space of about 5 minutes. On a high-end machine, these can be up to a minute long each time. As well as being very frustrating, it makes the game much harder. Games like this encourage you to try everything to solve puzzles. But if you're unwilling to try teleportating (which is the answer quite often) because you don't want to sit on your hands while the game loads, you're going to spend far longer solving puzzles than you might have and you'll feel very frustrated when you do. The second thing is the story. For much of the first half, there's quite a bit to read and learn and the game gives the impression of great depth, in the vein of games like Bioshock and Alien:Isolation. But later on this depth disappears. By the time what you learned at the beginning becomes relevant, you'll already have forgotten it all, leading to an ending that feels abrupt and left many people (judging from the forums) wondering what the hell happened. Whilst many of the puzzles are clever and challenging without being unintuitive, they are spread a bit to thinly between much easier puzzles that mainly involve travelling a great deal (which makes me wonder why on earth they would include a 'point-and-click' control option).

    This isn't to say Obduction isn't worth playing. It has more content and engagement than 90% of puzzle games out there. But I can't help thinking there was some last minute corner cutting that results in a finish product more like vanilla ice-cream with chocolate chips than a full fat, triple chocolate masterpiece; the fun parts are there, but you'll have to dig to find them.
    Full Review »
  3. Sep 20, 2016
    0
    Let me paint you a picture of why this is a bad game. One 'puzzle' in this game is remedial, it's essentially just an average board ofLet me paint you a picture of why this is a bad game. One 'puzzle' in this game is remedial, it's essentially just an average board of Pipe-Mania, nothing special. This puzzle, if you had all the tools in front of you to solve it, would be completed in ten minutes. Instead, they purposefully obfuscated it and separated the controls by loading screens. They also separated how you could view the puzzle by more loading screens. On top of that, you're forced to take pointlessly long walks (for minutes at a time) and endure more loading screens just to reach more 'pieces' used to solve the same puzzle.

    Whereas a good puzzle game will give you everything you need in the same area, this is more like a point & click. Except that imagine you had to walk for a few minutes to go get multiple objects because your inventory could only hold one at a time, now imagine that this point & click adventure had loading screens that could last for up to ten minutes for every time you had to trek back. That's what it's like.

    So, instead of being able to solve this puzzle in ten minutes (because it really is a remedial puzzle), it'll take you hours of trekking along, going through loading screens, more loading screens, more trekking, more loading screens, more loading screens, more trekking, more loading screens, more trekking, and then it glitches out! Yes, this is a puzzle that's so bad it can glitch out and become unsolvable, and that's lead to some... fiery threads on the forums, that's for sure. You can actually end up in an infinite loop of loading screens and long walks.

    Essentially, they managed to create a first person Skinner box puzzle. It's going to addict people to it to solve it and see what's past it. It's almost Candy Crush Saga but in first person. It's truly remarkable, but also horrifying. If you like grinding, feel free. And the game, in general, is just broken, uninspired, and has many more Skinner box elements to trick the weak minded. I'm not weak minded, so I just let it rest. I have better games to play. I don't appreciate Skinner boxes.
    Full Review »