User Score
7.5

Generally favorable reviews- based on 127 Ratings

User score distribution:
  1. Positive: 81 out of 127
  2. Negative: 19 out of 127
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  1. Apr 2, 2013
    6
    I once gave this game a rave review. Having been the first FPS/RTS hybrid I played it was a refreshing twist on a tired and mindless frag fest first person shooter landscape. But, having recently experienced the Natural Selection series the glaring weaknesses I found upon returning to this game hit me in the face like a sack of bricks. Most notably the ability of a commander to spam theI once gave this game a rave review. Having been the first FPS/RTS hybrid I played it was a refreshing twist on a tired and mindless frag fest first person shooter landscape. But, having recently experienced the Natural Selection series the glaring weaknesses I found upon returning to this game hit me in the face like a sack of bricks. Most notably the ability of a commander to spam the battlefield with hundreds of mass murdering turrets that shred through buildings and enemies alike. It creates a really restrictive style of gameplay where all the players are forced into one little area of the map. Mobility is highly restricted and it results in the commander having infinitely more influence over the outcome of a battle than the players actively fighting on it. It no longer becomes a tactical first person shooter, but rather a game of having to spend 10-15 minutes just standing in place as an Exo trying to destroy a thousand turrets faster than the enemy commander can build them. The graphics are still nice, the classes still feel perfectly balanced, and teamwork is extremely important (all reasons I gave it a high mark in my first review), but the turret spam turns fun matches into tedious grinds in the blink of an eye. And trust me. Getting hit in the face by the rocket turrets in this game is one of the least pleasant ways to die in a FPS. Its spam animation and fast time to kill will have you enraged. Expand
  2. dak
    Dec 21, 2011
    10
    Nuclear Dawn is a great combination of dynamic gameplay with a rich tactics possibilities where coordination and cooperation mean a lot. For both, infantry and a commander. Sure, it's not flawless â
  3. Sep 28, 2011
    7
    A fantastic mix of FPS/RTS genre that provides players with a lot of different classes and builds to tinker with. Nuclear Dawn isn't groundbreaking, but a solid shooter especially if you want to work as a team to succeed in winning.
  4. Sep 26, 2011
    9
    Nuclear Dawn is an awesome game for both two totally different groups of gamers to come together and enjoy. The FPS is a fast paced class combat game that pays homage to the likes of Team Fortress and Battlefield. The RTS is unforgiving, forcing a balance between your own tactics with the strengths of your human units on the ground. Loads of different tactics and styles to play to chooseNuclear Dawn is an awesome game for both two totally different groups of gamers to come together and enjoy. The FPS is a fast paced class combat game that pays homage to the likes of Team Fortress and Battlefield. The RTS is unforgiving, forcing a balance between your own tactics with the strengths of your human units on the ground. Loads of different tactics and styles to play to choose from which makes ND a great game to pick up with your gaming buddies.

    Support is already excellent, the developers promise a ton of updates and that they will always be free. In short, the â
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  5. Sep 27, 2011
    9
    I think mostly fair opinion is:

    "Long time gamer here. I have played most of the titles in the BF series as well as a host of other shooters, though I don't particularly care for the CoD franchise. ND is a welcome entry into the pantheon of online shooters. I haven't tried commander yet, as I have been exploring the classes, mostly medic/sniper. Solid visuals (though not mind-blowingly
    I think mostly fair opinion is:

    "Long time gamer here. I have played most of the titles in the BF series as well as a host of other shooters, though I don't particularly care for the CoD franchise.

    ND is a welcome entry into the pantheon of online shooters. I haven't tried commander yet, as I have been exploring the classes, mostly medic/sniper. Solid visuals (though not mind-blowingly impressive), gameplay, and pacing make this one well-worth your time if you are a fan of team-based, tactical gameplay.

    It takes a while to get used to the maps and become acquainted with all of the structures and what they do, but the interface is quite slick and, more importantly, useful. It would be nice, however, to have more info on how the game works than the brief tutorial vids offer, but there is also info available in this forum and elsewhere that will do the trick.

    I am having a blast so far. If you're on the fence, I would say go for it...the game is only $25.00, and it's easily one of the more innovative and entertaining titles to come out in some time." (c) Mike
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  6. Sep 28, 2011
    10
    While not as in-depth as many other multiplayer games, this indie title is still worth your money. The maps are surprisingly detailed and sound is great. The RTS element fits in perfectly and the gameplay is spot on. One gripe, is the problem with a few bugs but they are minor and don't get in the way of what is a great game.
  7. Oct 19, 2011
    10
    Nuclear Dawn hits the nail on the head in this small hybrid genre of game. A smooth well designed and well tested game that has clearly had a lot of polish (especially after the month of public bug fixes in their open beta). The game runs smoothly and is well balanced, especially when you consider how different some of the weapons and structures are on each side. You can jump in and enjoyNuclear Dawn hits the nail on the head in this small hybrid genre of game. A smooth well designed and well tested game that has clearly had a lot of polish (especially after the month of public bug fixes in their open beta). The game runs smoothly and is well balanced, especially when you consider how different some of the weapons and structures are on each side. You can jump in and enjoy the game just like any other FPS, but it rewards you time and time again with surprising hidden new features. The game's biggest flaw is a lack of interactive tutorials, which the developers have already announced that they are working on. Expand
  8. TeT
    Oct 5, 2011
    9
    Nuclear Dawn is just awesome! Never seen a game before both fps and rts game-play in one package, and forces you to work together with your complete team! The game is built around Valve's source engine, it's like playing Left 4 Dead 2... But serious i did not expect the smooth graphics of this game, it's really good! If you like to work together, buy! If you love to game as an individual,Nuclear Dawn is just awesome! Never seen a game before both fps and rts game-play in one package, and forces you to work together with your complete team! The game is built around Valve's source engine, it's like playing Left 4 Dead 2... But serious i did not expect the smooth graphics of this game, it's really good! If you like to work together, buy! If you love to game as an individual, don't buy! Expand
  9. Sep 30, 2011
    10
    Nuclear Dawn brings something new to the gaming field and as an avid Battlefield player I can only say that I love what they have done so far with the game, finally something new and refreshing and worth the small amount of money it costs. As announced by the developers the game will get lots of updates a development kit and AI later so there is lots of potential here for a new star gameNuclear Dawn brings something new to the gaming field and as an avid Battlefield player I can only say that I love what they have done so far with the game, finally something new and refreshing and worth the small amount of money it costs. As announced by the developers the game will get lots of updates a development kit and AI later so there is lots of potential here for a new star game to be born! Expand
  10. Oct 3, 2011
    10
    This game is a hidden GEM! if you like strategy games like C&C or FPS games or MMO/FPS games, and especially if you enjoy both.. you MUST try... if you enjoy communication and teamwork PAY OFF and be easy to join ad-hoc basis and work together and be rewarded for it .. this is THE GAME to play. I certainly recommend this game to try.. the poster on steam maybe a bit cheesy and not doingThis game is a hidden GEM! if you like strategy games like C&C or FPS games or MMO/FPS games, and especially if you enjoy both.. you MUST try... if you enjoy communication and teamwork PAY OFF and be easy to join ad-hoc basis and work together and be rewarded for it .. this is THE GAME to play. I certainly recommend this game to try.. the poster on steam maybe a bit cheesy and not doing the game justice.. i randomly decided to try it and I have to say past 2 weeks have been VERY entertaining. one of best games I have ever tried I have to say. Need more players and more recognition for such great achievement I beleive. maybe the low price point puts it away from where it should be and some just see it as a "cheap" game but best 23$ I have spent in a LONG LONG time!! Enjoy and hope to see you in game:) S! Potthead Expand
  11. Apr 14, 2012
    6
    Im fearful of real stinker games. I dont buy ANY game at full price, but I was tempted when I saw Nuclear Dawn on a Steam daily deal for $7, a deal almost too good to pass up. I still read reviews even before buying cheap games; some the negative comments I found here almost stopped me from buying it, but I thought "on the otherhand, its so cheap, the risk of it sucking royally is not anIm fearful of real stinker games. I dont buy ANY game at full price, but I was tempted when I saw Nuclear Dawn on a Steam daily deal for $7, a deal almost too good to pass up. I still read reviews even before buying cheap games; some the negative comments I found here almost stopped me from buying it, but I thought "on the otherhand, its so cheap, the risk of it sucking royally is not an issue." I caved and bought it. Indeed, I have been plesantly surprised by the game; I wont say its the best game of the year, but I will say it is a solid FPS/RTS hybrid. I want to address some of the criticisms that almost stopped me from buying the game in the first place; I have found them to be only half true or completely false. Someone said something negative about the accuracy of the guns. I find the accuracy quite acceptable: every gun fires accurately during short controlled bursts but start to spread during full-auto, exactly how guns really behave. I don't know about you, but I like that accuracy model; it means you can still get long range head shots with a lowly SMG or pistol if you take the time to aim thru the ironsights, firing in short bursts. I just wanted to clarify that because when I read that comment about the accuracy, it gave me the impression the accuracy of the guns were like that f-ing assault rifle from Halo 1, where the first bullet in a short burst NEVER went down the middle of the crosshairs. Its not like that at all people :D I promise! There are no realistic ballistics tho: every bullet is fast as a laser and doesnt drop due to gravity. Another criticism was not being able to adjust your class until you die. Its true that you cannot open the class selection screen while alive UNTIL your commander builds an armoury (since it's a pretty important building, it wont be long until he does build it). You can then go into the armoury and use it to open the class selection screen and change your class instantly WITHOUT HAVING TO SUICIDE like in other games *cough* Battlefield *cough*. Sometimes, if your commander isnt clever enough to build an armoury near the frontlines, it means you may have to trek back to the HQ base to change classes, and you may just say f-that and suicide anyway, but I think I made my point and countered that half-true statement mentioned earlier. Someone else criticised the balance of the game, where one team can reach critical mass and completely stomps the other in a killfest slaughterhouse. It is true that this happens, but I want to make an analogy to another game to highlight that this is not a balance issue as it was suggested by that reveiwer. The game is an RTS hybrid, meaning that control of resources is crucial to winning. The analogy: consider Starcraft... say a player manages to expand to 5 bases and keeps his opponent on only 2 bases by out manouvering him and generally out playing him; that match would probably descend into a killfest slaughter of every remaining asset the 2 base player had until he surrended or died completely. I ask you: is such a killfest a balance issue!? I dont think so, Id say the other guy just got outplayed. The same logic applies to this game, and even to Battlefield or every other FPS game that revolves around controlling strategic map locations: the team that controls most of the map is more than likely to win the match. Its not a balance issue, its a legitimite game mechanic. Anyway, with proper countering tactics it is still possible to beat back a superior enemy knocking at the front door of your main base in Nuclear Dawn; not likely, granted, but it is possible. About the bugs: I did find the odd user interface bug such as the perk (or gizmo as its called in Nuclear Dawn) selection menu not closing properly sometimes, but none of that is a show-stopper in my opinion, as I encoutered similar UI bugs in both Modern Warefare and Bad Company. As for the game being full of bugs, I don't see it that way. Maybe some of you guys could post specific problems instead of a vague comment that clarifies nothing and doesnt even seem true now that Ive played the game myself. Now that Ive preached about the game enough, I want to talk about a bug that did piss me off. The bug happens when I shoot from behind certain objects: the empty air at the edge the object will stop my bullets even though my crosshairs are clear of any obstacle! It is infuriating when it happens, as I usually get killed immediately after for giving away my position without killing my target. Another complaint of mine is not being able to go prone or lean, which are basic FPS control movements that should be available in EVERY first person game. I mean, Im essentially a person in the game world, why cant I move like a person actually would? A person doesn't simply crouch when shot at... he hits the f-ing deck man! Developers please get with the program and include lean and prone control in your f-ing games Its 2012 ffs! Score: all in all, a sturdy 6 points out of 10 Expand
  12. Oct 6, 2011
    10
    Nuclear Dawn is a breath of fresh air in a market now clogged with generic team based multiplayer shooters. While some will certainly gripe that it isn't a clone of the latest Call of Duty game, it is still a very solid title. In fact, I would go so far as to say that its not feeling the need to copy someone else is a selling point. I also am apparently in the minority being glad to seeNuclear Dawn is a breath of fresh air in a market now clogged with generic team based multiplayer shooters. While some will certainly gripe that it isn't a clone of the latest Call of Duty game, it is still a very solid title. In fact, I would go so far as to say that its not feeling the need to copy someone else is a selling point. I also am apparently in the minority being glad to see the Source engine used in Nuclear Dawn. While the physics portion of the engine isn't really showcased it is noticeable when using grenades. Aim low with them because they will bounce and roll a few yards after landing.

    Bugs are there, but as others have said it's nothing that really breaks the game, and honestly they're more minor and generally less numerous than a lot of triple A titles that have been coming out like New Vegas and Crysis 2. Interwave also promises that not only will these bugs be patched, but future content will be added periodically and will always be free.

    But I think it's finally time to touch on the gameplay, because frankly that's what I think makes this game a really good buy. I was really dubious that an RTS element could be added to a team shooter but InterWave hit the bullseye. Standing alone, the class based shooting is above average given the genre and how polluted it has gotten, but the addition of the commander role to each team adds something truly brilliant to the experience. Each team votes in a commander (and out depending on how good a job is being done) and that commander's job is to support their team by researching upgrades and extending forward spawn points and turrets to help their team capture and control resource points. These resources in turn allow the commander to build further and the game is won by the team that manages to push all the way into their enemies base and destroy their command bunker.

    Both factions play differently enough for their to be a preference, but similar enough for their to be a balance. Small differences like how the power grid is extended make for interesting tactical choice differences for the commander, while not necessarily affecting the FPS players.

    Finally, The system is incredibly ballanced in that a team can't win if only the commander or only the players are doing well, it requires a tactical group effort to maintain an advantage and seize victory because if the shooters aren't doing well the commander doesn't have resources to build, and if the commander isn't doing his job then the shooters have less support going into firefights, putting them at a disadvantage.

    The bottom line here is, if you want a team shooter game where you can be 'the hero' and try to do everything by yourself this game is not for you. But if you, like myself, want to be a part of team and share victory or defeat working together with other players then I highly suggest you give this a try.

    As a fore note, this is an excellent game for use with a headset. You don't need one if you're not feeling chatty, as the other players who do have them do a pretty good job of announcing what they need help with; whether that be backup capturing a point or even the commander asking an engineer to repair a structure. (and there are a good number of players who do have headsets.) Text chat is an alternative but in my experience it just gets you killed.
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  13. Oct 3, 2011
    10
    This game is absolutely fantastic, so long as you don't expect to kick ass as soon as you get in the game (as the two bad reviews state they thought they should). Also, it's fantastic if you absolutely hate playing games where anyone can do just that, and love playing games where it REQUIRES teamwork. That's right, an online multiplayer game that YOU WILL NOT DO WELL IN unless you work together.
  14. Oct 5, 2011
    10
    Awesome game! Needs a lot of team work to win but a very fun game style that I have not seen before. Great for quick 15-30 minute shoot up or a 2 hour strategy sit in. Definitely even better when you use tactics with friends, but very cool when people online come and work together.
  15. Oct 11, 2011
    9
    This game is pretty awful; it requires you to work together, features a learning curve resulting in new players going RAMBO dying a lot, involves strategy, and has balanced unlockable "perks", rather than forcing you to grind levels in order to stand a chance. Worst of all is, you need to play with those RTS geeks...
    Yeah, imagine the horror!
    On a more serious note, I've so far enjoyed
    This game is pretty awful; it requires you to work together, features a learning curve resulting in new players going RAMBO dying a lot, involves strategy, and has balanced unlockable "perks", rather than forcing you to grind levels in order to stand a chance. Worst of all is, you need to play with those RTS geeks...
    Yeah, imagine the horror!

    On a more serious note, I've so far enjoyed this game. Although not entirely bug-free, the FPS/RTS implementation is thought out extraordinarily well and the developers actually care about community input, which shows in their bug tracker.

    The only thing that bugs me, is the lack of a proper tutorial mode, which will fortunately be added in an upcoming patch.
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  16. Oct 25, 2011
    7
    Quick review: A decent game with a neat premise. RTS element, is minor but important to gameplay. FPS is a standard experience, does not bring anything new to the table but supplies all the standards people have become used too. Graphics are above average and environment has received alot of detail. Gameplay mechanics are solid with very few bugs. This game is a good buy for its price.Quick review: A decent game with a neat premise. RTS element, is minor but important to gameplay. FPS is a standard experience, does not bring anything new to the table but supplies all the standards people have become used too. Graphics are above average and environment has received alot of detail. Gameplay mechanics are solid with very few bugs. This game is a good buy for its price.

    Detailed Review: This game tries to combine what many RTSers want, a RTS/FPS. The game does not do this, however, it does not claim too. This is a FPS with some RTS elements to it. Such as the majority of people are not going to play as the commander, who builds defensive structures, spawn points, and a simple tech tree. It has a top down view which you can angle and change, and a simple but intuitive design to make it easy to work. As for the FPS, there are several classes which fulfill different battlefield roles and the games style requires teamwork and class variety if your team is to succeed. Some interesting choices of class are the scout who can become invisible, your classic assault class or the hulking armor tank with big guns. Each class has a role and plays slightly differently, enough so where specializations will take place but not enough to create the need for only one. There are a selection of weapons from each class, and unlocks which players receive by leveling up their profile and what the commander unlocks through the tech tree. The gameplay is solid, and fairly straightforward; capture this point and recive resources. Commander spends resources to build buildings and upgrades which the team can use to try and get an advantage. Overall this game is worth playing, and if you like the nitch worth buying. Overview: Pros: Good grahpics, Good sound, Refreshing gameplay; hybrid of RTS and FPS, Leveling system, some customization, detailed maps (both 3D and 2D). Good UI system; built in voice chat and communication structure and varied classes.
    Cons: Not as polished as some other shooters such as BF3 or COD but they are not in the same genre so comparisons may not be fair. No campaign. Replay value is medium. Personal Opinion: I was slightly disapointed with the game, I was hoping for a larger role of the RTS side but found it not to my tastes. This game did not appeal to me much after I played it for several hours. The reasons is because I am a veteran RTS player and strong FPS and this game did not sate either of my lusts. This is not to say the game is bad, in fact its one of the better games I've played for some time. It just did not do what I had hoped it would when I first heard that this Hybrid was coming out.

    Hope this is helpful for anyone looking to pick up the game.
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  17. Dec 18, 2011
    10
    Game is similar to that of Savage by S2Games for sure. Id play for 30-40 for this, well worth the $12 I spent. Haven't experienced any bugs as of yet, seems to be very polished. VOIP system is amazing and very useful. Game def. has a good but different feel to it. Team play in this game is essential and forced in many ways which is very good for an FPS game.
  18. Dec 18, 2011
    10
    Giving Nuclear Dawn a 10 for effort. It's an indie game, but it's got what counts: great gameplay and a positive attitude. The devs actually listen to and continue to improve this title. It can be frustrating at times to play as you are only as good as your commander and/or your team. Teamwork counts for soooo much here. A refreshing change from the typical 'squad based' game thatGiving Nuclear Dawn a 10 for effort. It's an indie game, but it's got what counts: great gameplay and a positive attitude. The devs actually listen to and continue to improve this title. It can be frustrating at times to play as you are only as good as your commander and/or your team. Teamwork counts for soooo much here. A refreshing change from the typical 'squad based' game that devolves into people "ramboing" around the map winning on their own while ignoring what everyone else is doing. If you like teamwork based games, you'll probably actually enjoy this title. I was pleasantly surprised trying it on the free weekend, and purchased it as a result. Ignore the low critic review scores, I say look more closely at the player reviews. Expand
  19. Nov 7, 2011
    10
    Using the Left 4 Dead 2 engine that run so smoothly on my computer (2007 iMac), the FPS reminds me of a Battlefield game... the most expansive maps I've seen in a Steam powered game. The strategy of having a commander on your team playing a RTS style game is a unique aspect to a FPS game. Nuclear Dawn is a great game.
  20. Dec 16, 2011
    5
    I'm a huge fan of past games in the RTS/FPS genre (Savage, Natural Selection) so I was really excited when I saw this one come up for a free weekend on Steam. Unfortunately, while the game has a lot of potential, it's still missing a lot of the basics needed to be more than a novelty.

    - The very short tutorial has almost nothing to do with the actual game. I was lost for hours trying to
    I'm a huge fan of past games in the RTS/FPS genre (Savage, Natural Selection) so I was really excited when I saw this one come up for a free weekend on Steam. Unfortunately, while the game has a lot of potential, it's still missing a lot of the basics needed to be more than a novelty.

    - The very short tutorial has almost nothing to do with the actual game. I was lost for hours trying to figure out what was going on aside from trying to kill guys on the other team. And yes, I realize I can go watch YouTube videos made by fanboys... that isn't the point.
    - The shooting feels sloppy and inaccurate. When I scored kills, it felt more like luck than skill.
    - Some of the weapons make no sense and are hard to use.
    - Maps are too large for the number of players the game supports... be prepared to spend a LOT of time running.

    The groundwork for a great game is here, but they need to spend more time on getting the core experience right (shooting, movement, an actual tutorial) before this game is ready for prime time.
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  21. Dec 18, 2011
    9
    This game is like Battlefield 2 with Towers. That's the best way to describe it I guess. I think it is highly overlooked by the media and players and deserves way more recognition. Finally a good game beside all that military / realistic crap we get nowadays. It cannot and does not want to compete with Battlefield or Call of Duty. But, it is still good. It could use more weapons and moreThis game is like Battlefield 2 with Towers. That's the best way to describe it I guess. I think it is highly overlooked by the media and players and deserves way more recognition. Finally a good game beside all that military / realistic crap we get nowadays. It cannot and does not want to compete with Battlefield or Call of Duty. But, it is still good. It could use more weapons and more unlocks in general, just for the variety but I don't feel like that I am missing too much. It is fun, it can be intense and when you think you just won, the enemy can turn the tide of the battle and come back to kick your sorry a*** if your commander fails to see the weak points of his makings. But, for people like me that dislike BF or CoD, this is a more than worthy alternative. It is also designed in Source Engine which makes it run smooth. Granted, it has some minor bugs and problems, but nothing game breaking so far after 22 hours playing it. Buy it! Expand
  22. Dec 18, 2011
    9
    The latest addition of a commander tutorial is just what this game needed, moving it from the category of "confusing and frustrating" into "a blast to play, win or lose". Whether you like the strategic gameplay of the gods-eye commander, or being the linchpin of a base assault on foot, or even support and spec-ops, moving quietly around, doing their jobs without attracting attention; thisThe latest addition of a commander tutorial is just what this game needed, moving it from the category of "confusing and frustrating" into "a blast to play, win or lose". Whether you like the strategic gameplay of the gods-eye commander, or being the linchpin of a base assault on foot, or even support and spec-ops, moving quietly around, doing their jobs without attracting attention; this game has a role for you to enjoy. This is what Natural Selection wished it could be, back in the day. Hopefully, the free weekend on Steam will draw in the numbers of players this game will need to survive and thrive. Give it a shot! Expand
  23. Feb 29, 2012
    5
    Decent for $5, paid more? Well you better LOVE fps-rts hybrids.
    Graphics are typical for a modern source mod, they get the job done but are not impressive.
    There's a lot of bugs, a mix of bad engine and inexperienced developers breaks entire rounds or forces players to reconnect, kill themselves, or restart. The developers left out vehicles, they're clearly in the engine and SDK, but
    Decent for $5, paid more? Well you better LOVE fps-rts hybrids.
    Graphics are typical for a modern source mod, they get the job done but are not impressive.
    There's a lot of bugs, a mix of bad engine and inexperienced developers breaks entire rounds or forces players to reconnect, kill themselves, or restart.
    The developers left out vehicles, they're clearly in the engine and SDK, but removed, probably due to the engine being terrible and inexperience, hopefully with all the money they've made they'll improve it without DLC patches.
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  24. Jan 28, 2013
    9
    Nuclear Dawn is a very good RTS/FPS hybrid,especially for its price.Its graphics aren't the best but they are good for an indie game.As for the FPS aspect of the game.It is a fast paced shooter inspired by Team Fortress 2 but more strategic and more serious.There is a class system with 4 classes and with some different builds for each class.You also get a new perk each time you levelNuclear Dawn is a very good RTS/FPS hybrid,especially for its price.Its graphics aren't the best but they are good for an indie game.As for the FPS aspect of the game.It is a fast paced shooter inspired by Team Fortress 2 but more strategic and more serious.There is a class system with 4 classes and with some different builds for each class.You also get a new perk each time you level up.Now As for the RTS aspect of the game.When you are a commander your role is to build some structures to help your team.I think the game is awesome and especially the class system.It is certainly worth your money. Expand
  25. Oct 11, 2011
    8
    Nuclear Dawn unsurprisingly takes place after a nuclear war between Russia, China and their associates named Empire against the United States, United Kingdom and their allies going by the handle Consortium. Resources are scarce and itâ
  26. Oct 16, 2011
    10
    Nuclear Dawn offers a fast action packed class based shooter that will engage players who enjoy games like Team Fortress, Battlefield, Day of Defeat, etc. The RTS component of ND (which is only playable by 1 player on each team, the randomly elected commander) offers up tactical scenarios that are more challenging and un-predictable than other strategy games.

    The strange thing about
    Nuclear Dawn offers a fast action packed class based shooter that will engage players who enjoy games like Team Fortress, Battlefield, Day of Defeat, etc. The RTS component of ND (which is only playable by 1 player on each team, the randomly elected commander) offers up tactical scenarios that are more challenging and un-predictable than other strategy games.

    The strange thing about Nuclear Dawn is that possibly the most frustrating part of the game (well, the only game mode that is available at the moment) is also what becomes the most satisfying part. The commander has to learn to take care of the FPS troops on the ground to gain their trust and loyalty, so that they follow orders and steamroll the enemy according to his or her tactics.

    I'm giving this game a 10 because, whilst I don't feel like it is the perfect iteration of this hybrid genre, I definitely believe that with community feedback and a few patches Nuclear Dawn will mark a significant turning point in the niche of the genre and market that it appeals to. InterWave have promised the addition of better more interactive tutorials, AI players and commander controllable AI squads, new weapons, research, structures, and game modes in the weeks and months to come. By all accounts, the developers are offering the 'service' of an expansive game with a long life, no doubt drawn from the influence of Valve.

    InterWave has a lot to learn but have a great attitude toward game development and their customer's opinions. Definitely one to pick up if you're a supporter of indies... and definitely one to watch if you're a fan of Valve.
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  27. Oct 19, 2011
    10
    I love this game. Its so very hard to get to grips with- has a very steep learning curve- but once you get off the bottom rungs of the ladder its oh so addictive and satisfying. An awesome mix of strategic decision making and fast shooter action. HIGHLY recommend everyone give it a try!
  28. Nov 13, 2011
    9
    Nuclear Dawn!
    I loved it when I only saw the pictures.
    A battlefield where commanders build their buildings and soldiers getting resources for him.
    My score would be a ten if more ppl played this game. Now it are only 2 full servers of 32 players max!
    Hey listen! This is a new genre! Buy it to support it's development!
  29. Apr 14, 2012
    10
    This game contains a wonderful FPS element and the commander role fits seemlessly. And I mean, this game is really fun. I mean really fun! Totally worth it, the players are all so professional and nice, there is not a CoD brat to be found. Great game :)
  30. Dec 4, 2011
    8
    offering a beautiful combination of FPS and an RTS commander, this game is a slick game.
    while it can be a little unbalanced (if your loosing, its unlikely you will take it back) and it relies heavily on a good commander, this game playes well and is very fun.
    as for teh cheap price tag, its a multiplayer only game, and its definitely worth the money of you like a good run, gun and tactical fun.
Metascore
71

Mixed or average reviews - based on 25 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 25
  2. Negative: 2 out of 25
  1. 73
    So in the post-Call of Duty/Battlefield/Team Fortress 2 world of today, Nuclear Dawn will not have an easy time finding a safe place, not only because of the risk it has taken as a genre combination, but mainly because of the work that the FPS side still needs.
  2. LEVEL (Czech Republic)
    Jan 20, 2012
    70
    Attractive combination of first person shooter with real time strategy delivers balanced action and tactical parts and offers a good alternative to other shooters. [Dec 2011]
  3. Nov 27, 2011
    65
    It's unfortunate to see Nuclear Dawn suffer from such simple errors, as underneath these tiny flaws is an above-average game with some new, interesting ideas at its core. If you're playing with friends or get lucky with a random server, it can be a lot of fun - but often that's not the case and as a result Nuclear Dawn doesn't quite earn the recommendation it's otherwise capable of receiving.