User Score
7.5

Generally favorable reviews- based on 127 Ratings

User score distribution:
  1. Positive: 81 out of 127
  2. Negative: 19 out of 127
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  1. Aug 18, 2023
    6
    Nuclear Dawn - игра, в постапокалиптическом мире, в жанре FPS/RTS, анонсирована в 2006 как любительская модификация на движке Source Engine, в апреле 2009 стала коммерческим проектом использующим Source Engine. Игра вышла 27 сентября 2011 года на платформе PC.

    Интересное сочетание стратегии и шутера, помню еще игры примерно тех же годов в такое же сеттинге, сейчас таких уже не делают.
    Nuclear Dawn - игра, в постапокалиптическом мире, в жанре FPS/RTS, анонсирована в 2006 как любительская модификация на движке Source Engine, в апреле 2009 стала коммерческим проектом использующим Source Engine. Игра вышла 27 сентября 2011 года на платформе PC.

    Интересное сочетание стратегии и шутера, помню еще игры примерно тех же годов в такое же сеттинге, сейчас таких уже не делают.
    Но при этом в игру никто не играет, заходить играть смысла нет, только если у вас есть друзья или с ботами хотите поиграть.
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  2. Jul 13, 2019
    0
    A fresh idea, but an amateur collection of bugs. Boring maps, crappy UI, average gameplay. It seems like a small DLC rather than a "game". Or maybe a demo.
  3. Nov 27, 2015
    10
    Nuclear Dawn is a Hybrid game that mixes RTS with FPS. Seems quite original, its an idea that is used quite a lot but its not really used. Nuclear Dawn is one of the best and most fun Online FPS games i have ever played. There isn't much to say, really.

    Overall Score: 10/10 ~Damn its fun, incredible gameplay, well used Source Engine graphics. (not as much as Titanfall but are you going
    Nuclear Dawn is a Hybrid game that mixes RTS with FPS. Seems quite original, its an idea that is used quite a lot but its not really used. Nuclear Dawn is one of the best and most fun Online FPS games i have ever played. There isn't much to say, really.

    Overall Score:
    10/10 ~Damn its fun, incredible gameplay, well used Source Engine graphics. (not as much as Titanfall but are you going to compare 2011 Indie Hybrid to Multi-Developed Microsoft Game that grossed a lot and released in 2014? Of course not)
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  4. Sep 3, 2014
    9
    This takes the best of oldschool gaming and combines it with battlefield and C&C Renegade. This is exactly what more shooters need. This easily beats cod, hands down. Only complaint is that there is not a large player base, anymore, but it is a very solid, and fantastic shooter. If you like games where you have to work as a team, this is for you. If you want to do nothing but snipe, youThis takes the best of oldschool gaming and combines it with battlefield and C&C Renegade. This is exactly what more shooters need. This easily beats cod, hands down. Only complaint is that there is not a large player base, anymore, but it is a very solid, and fantastic shooter. If you like games where you have to work as a team, this is for you. If you want to do nothing but snipe, you will never enjoy this. Snipers are penalized (and so is the team with the snipers), as they contribute absolutely NOTHING to the core game play. There are 4 classes, assault (rifle, grenade launcher, sniper), exo (heavy armor and anti-building), engineer (resupply, flamethrower, and medic), and stealth (assassin, sniper, and saboteur). Building destruction is a MUST! If you do not destroy them you can say hello to a 21 rocket launcher salute, all aimed at you! Games can last several hours, if not on a timer. This easily beats anything else you have seen with the source engine and still far much better than CoD. AGAIN, THIS IS NOT A GAME FOR SNIPERS!!! Expand
  5. Feb 26, 2014
    10
    I recently got this game, a CS beta vet, through 1.6. This game is CS with RTS. It blows my mind this community is so small. All the updates to this game have made it one of most enjoyable experiences for me in FPS so far. Its a no brainer to grab it for 2.50 on a steam community sale, but if you are looking for something solid to play with a dedicated small group of loyal vets, jump in.I recently got this game, a CS beta vet, through 1.6. This game is CS with RTS. It blows my mind this community is so small. All the updates to this game have made it one of most enjoyable experiences for me in FPS so far. Its a no brainer to grab it for 2.50 on a steam community sale, but if you are looking for something solid to play with a dedicated small group of loyal vets, jump in. They are willing to show you the ropes and keep this community growing and the game enjoyable.

    I also like the idea that these developers are supported.. Check it out!
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  6. Feb 7, 2014
    8
    Nuclear dawn is a amazing game,the atmosphere is great,game play is a breath of fresh air. but there are tons of bugs. the AI is garbage. but the game play makes up for it. The fps-rts hybrid works really well here,but attempting to play the rts with bots is a pain,in fact. one time i told the bots to "defend" on a primary objective and they were trying to jump onto the roof
    Its a great
    Nuclear dawn is a amazing game,the atmosphere is great,game play is a breath of fresh air. but there are tons of bugs. the AI is garbage. but the game play makes up for it. The fps-rts hybrid works really well here,but attempting to play the rts with bots is a pain,in fact. one time i told the bots to "defend" on a primary objective and they were trying to jump onto the roof
    Its a great stupid fun game,and its worth picking it up,just mind the glitches
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  7. Dec 13, 2013
    9
    Nuclear Dawn- Yes, I would recommend it. I enjoy the large amount of strategy and the variety of challenges you face as a commander, and I will admit it gets pretty challenging... The terrain somewhat fits the theme( post apocalyptic) but could use a bit of brushing up with the consideration of the actual effects of a nuclear war.

    I do love playing, but if I were to find something just
    Nuclear Dawn- Yes, I would recommend it. I enjoy the large amount of strategy and the variety of challenges you face as a commander, and I will admit it gets pretty challenging... The terrain somewhat fits the theme( post apocalyptic) but could use a bit of brushing up with the consideration of the actual effects of a nuclear war.

    I do love playing, but if I were to find something just as solid, I might consider changing favors. To all my friends-get it.
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  8. Sep 29, 2013
    6
    Multiplayer fps game, with strategic elements. The strategy part falls short of what could have made this into a great game. Too simple and not enough depth. Atleast compared to Natural Selection 2, which is far better than this. All in all though, it's a decent game. The FPS part of it is fun, and have some nice classes and traits. Nothing new but it works Low server population makes meMultiplayer fps game, with strategic elements. The strategy part falls short of what could have made this into a great game. Too simple and not enough depth. Atleast compared to Natural Selection 2, which is far better than this. All in all though, it's a decent game. The FPS part of it is fun, and have some nice classes and traits. Nothing new but it works Low server population makes me dump it a grade. If it's on sale, and u want to try something less fancy than NS2, then why not. Expand
  9. AWG
    Aug 1, 2013
    6
    A FPSRTS mashup where the FPS part is good (not perfect, but good) and the RTS one is... well, unnecessary. Fact is without the RTS part the whole game would be an unnecessary, plain FPS so in the end it's very hard not to consider Nuclear Dawn quite a forgettable game.
  10. Jun 28, 2013
    10
    More like an 8.6 (gave it a 10 to attempt to offset some of the "10 minutes played" crowd reviews). At first play, it's not hard to understand why so many negative reviews were posted about this game. Sluggish movement, mediocre graphics, balance issues, low TTK, etc etc. If you can get past all that and into the actual gameplay, then I'm sure you'll fall head over heels for this game.More like an 8.6 (gave it a 10 to attempt to offset some of the "10 minutes played" crowd reviews). At first play, it's not hard to understand why so many negative reviews were posted about this game. Sluggish movement, mediocre graphics, balance issues, low TTK, etc etc. If you can get past all that and into the actual gameplay, then I'm sure you'll fall head over heels for this game. Why? Teamplay, several classes (4+ when you factor in the subclasses) to choose from, RTS aspects... just to name a few. Class is kind of self-explanatory and the counter-class concept works pretty well (ex: Exo assault stealth exo, etc). Teamplay is kind of required in this game, if there's no communication going on between members or more importantly, between the infantry and the commander, then likelihood is that your team is going to lose. But it's this communication that makes this game so great. Picture this: You and your teammates are on the front lines advancing forward when all of a sudden you hear the crash of enemy machine gun fire. Two of your men are now lying dead in the alleyway and the bullets are still pouring in. Can't move forward so you phone the commander for support, hoping to hell that he sends something in time because the machine gunners are edging in closer, a ricochet just barely missing your head. Less than a minute letter a turret package drops from the skies and deploys, cutting down the one of the machine gunners and sending the rest of their team into cover as you charge forward and rain hellish fire on their retreat. I don't know about you guys, but I live for this kind of gameplay. It's true that your success is dependent on the commander's abilities but the reverse is true too, creating a fun symbiotic relationship that makes it all the more exciting when you get a good matchup.

    TLDR: This game is freakin' brilliant. Get it. ND developers, find a way to scale game to the size of Planetside 2 and take the gaming world to a whole new level :D
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  11. May 21, 2013
    6
    Nuclear Dawn is nothing more than an above average game. It attempts to mix FPS and RTS elements and in the process of doing so, it spread it's development resources too much between the two and ultimately failed to deliver a compelling experience on either end. At first, I really enjoyed Nuclear Dawn, but the more I played it, the more i realized how lackluster it really is. The gameNuclear Dawn is nothing more than an above average game. It attempts to mix FPS and RTS elements and in the process of doing so, it spread it's development resources too much between the two and ultimately failed to deliver a compelling experience on either end. At first, I really enjoyed Nuclear Dawn, but the more I played it, the more i realized how lackluster it really is. The game chugs at times, and even on high end machines you'll feel your framerate lag while firing your weapon which makes it a real chore to enter combat. There are also certain classes that are far superior to others and RTS strategies that are sure to win every match. This effectively eliminates any attempt at player creativity and enjoyment. The lack of online players and servers end up making this game really not worth the money. Expand
  12. Apr 2, 2013
    6
    I once gave this game a rave review. Having been the first FPS/RTS hybrid I played it was a refreshing twist on a tired and mindless frag fest first person shooter landscape. But, having recently experienced the Natural Selection series the glaring weaknesses I found upon returning to this game hit me in the face like a sack of bricks. Most notably the ability of a commander to spam theI once gave this game a rave review. Having been the first FPS/RTS hybrid I played it was a refreshing twist on a tired and mindless frag fest first person shooter landscape. But, having recently experienced the Natural Selection series the glaring weaknesses I found upon returning to this game hit me in the face like a sack of bricks. Most notably the ability of a commander to spam the battlefield with hundreds of mass murdering turrets that shred through buildings and enemies alike. It creates a really restrictive style of gameplay where all the players are forced into one little area of the map. Mobility is highly restricted and it results in the commander having infinitely more influence over the outcome of a battle than the players actively fighting on it. It no longer becomes a tactical first person shooter, but rather a game of having to spend 10-15 minutes just standing in place as an Exo trying to destroy a thousand turrets faster than the enemy commander can build them. The graphics are still nice, the classes still feel perfectly balanced, and teamwork is extremely important (all reasons I gave it a high mark in my first review), but the turret spam turns fun matches into tedious grinds in the blink of an eye. And trust me. Getting hit in the face by the rocket turrets in this game is one of the least pleasant ways to die in a FPS. Its spam animation and fast time to kill will have you enraged. Expand
  13. Mar 10, 2013
    0
    well mi last post was erased so here comes a new one,the game is not bad but is so dead that i have to give a 0 because i dont want people buying this dead game and wasting money.
  14. Jan 28, 2013
    9
    Nuclear Dawn is a very good RTS/FPS hybrid,especially for its price.Its graphics aren't the best but they are good for an indie game.As for the FPS aspect of the game.It is a fast paced shooter inspired by Team Fortress 2 but more strategic and more serious.There is a class system with 4 classes and with some different builds for each class.You also get a new perk each time you levelNuclear Dawn is a very good RTS/FPS hybrid,especially for its price.Its graphics aren't the best but they are good for an indie game.As for the FPS aspect of the game.It is a fast paced shooter inspired by Team Fortress 2 but more strategic and more serious.There is a class system with 4 classes and with some different builds for each class.You also get a new perk each time you level up.Now As for the RTS aspect of the game.When you are a commander your role is to build some structures to help your team.I think the game is awesome and especially the class system.It is certainly worth your money. Expand
  15. May 14, 2012
    8
    The first thing I noticed after completing the tutorials is that there is only one server that is not full and has a decent amount of people playing. If you join a server with less than ten people, Nuclear Dawn will play and feel like a ghost town. I suppose this can be said about any other multi-player only game. In the beginning, everything seems very confusing, regardless of how manyThe first thing I noticed after completing the tutorials is that there is only one server that is not full and has a decent amount of people playing. If you join a server with less than ten people, Nuclear Dawn will play and feel like a ghost town. I suppose this can be said about any other multi-player only game. In the beginning, everything seems very confusing, regardless of how many people you are playing with. The classes are well rounded and fun to play, even though Stealth seems to be overpowered at times. Capturing strategic points and destroying structures can be quite fun and competitive. The voice acting warnings about our base being under attack gets quite repetitive, and I'm not sure that can be turned off. The map design is outstanding. Every single one of the official maps are a pleasure to look at and take part in. There is so much detail and thought put into the cityscapes that you feel like you are there yourself. The leveling up system is also very well implemented. There are several upgrades that you can make to your weapons and gear. To acquire different weapons and move up, one has to do plenty of teamwork and actually earn experience points. It is refreshing for a multi-player game to require the participants to work as a team. The relationship between all of those involved gives the player a sense of accomplishment and value. Being a commander takes experience and practice, which sometimes means you will have a novice running your team, but to be fair, we all must learn and all players should be given equal chance at the opportunity. The overall feel of Nuclear Dawn is very futuristic, and everything from the graphics, presentation, to sounds is done in a high quality fashion. The developers often make large updates to the game, fixing problems, and adding new features. Even though the load-outs are limited in options, what is currently there offers players plenty of fun. In addition, gaining experience and moving up the ranks also adds a personal level of competitiveness, and a feeling of real achievement, as there are some unlocks in the form of gizmos. With the current patch, there seems to be some glitches/bugs making the player stuck at random places in the map. This is not only related to the structures being built. It also occurs in open spaces, as well as inside of buildings. From the first time I began playing Nuclear Dawn a few months from this writing to now, it has become extremely obvious that the player base has been getting smaller and smaller. As of this writing, there is only one active server, and it is rarely full; playing at about half of capacity at all times. With that said, if you can find populated servers, Nuclear Dawn is great. All classes play differently and there is much fun to be had alternating between each one of them. The gun play in conjunction with capturing and destroying the enemy's strategic points and structures is extremely exciting and fun. This never gets boring or dull. Some Commanders are terrible at what they are trying to do, some are excellent, and some are fair-weather Commanders who will sabotage your side's efforts and forfeit everything at the first sign of an enemy approach or whatever idiotic reason. I wish there was a way to report such fair-weather Commanders and get them banned permanently, as they ruin many games with their worthlessness. With all of that said, Nuclear Dawn is a great game that deserves much attention in the present, and hopefully in the future as well. It is the most multi-player fun I've had in a long time, and I hope that there are more servers spawning in order to maintain its player base alive. Expand
  16. May 1, 2012
    8
    If you like first person shooters that rely on teamwork you have to give this a try. Games won't always go your way, but that's part of the excitement! :)
  17. Apr 21, 2012
    8
    It's a unique mix of RTS and FPS, worth to be played, so far so good, it's look very nice, it doesn't have a big community, but if you have a chance to pick it up, you should do it, it's one of those "Must have" games, and the more people will buy it, and the more updates the game will have, soon there should be also vehicles if the community will be bigger enough.
  18. Apr 14, 2012
    6
    Im fearful of real stinker games. I dont buy ANY game at full price, but I was tempted when I saw Nuclear Dawn on a Steam daily deal for $7, a deal almost too good to pass up. I still read reviews even before buying cheap games; some the negative comments I found here almost stopped me from buying it, but I thought "on the otherhand, its so cheap, the risk of it sucking royally is not anIm fearful of real stinker games. I dont buy ANY game at full price, but I was tempted when I saw Nuclear Dawn on a Steam daily deal for $7, a deal almost too good to pass up. I still read reviews even before buying cheap games; some the negative comments I found here almost stopped me from buying it, but I thought "on the otherhand, its so cheap, the risk of it sucking royally is not an issue." I caved and bought it. Indeed, I have been plesantly surprised by the game; I wont say its the best game of the year, but I will say it is a solid FPS/RTS hybrid. I want to address some of the criticisms that almost stopped me from buying the game in the first place; I have found them to be only half true or completely false. Someone said something negative about the accuracy of the guns. I find the accuracy quite acceptable: every gun fires accurately during short controlled bursts but start to spread during full-auto, exactly how guns really behave. I don't know about you, but I like that accuracy model; it means you can still get long range head shots with a lowly SMG or pistol if you take the time to aim thru the ironsights, firing in short bursts. I just wanted to clarify that because when I read that comment about the accuracy, it gave me the impression the accuracy of the guns were like that f-ing assault rifle from Halo 1, where the first bullet in a short burst NEVER went down the middle of the crosshairs. Its not like that at all people :D I promise! There are no realistic ballistics tho: every bullet is fast as a laser and doesnt drop due to gravity. Another criticism was not being able to adjust your class until you die. Its true that you cannot open the class selection screen while alive UNTIL your commander builds an armoury (since it's a pretty important building, it wont be long until he does build it). You can then go into the armoury and use it to open the class selection screen and change your class instantly WITHOUT HAVING TO SUICIDE like in other games *cough* Battlefield *cough*. Sometimes, if your commander isnt clever enough to build an armoury near the frontlines, it means you may have to trek back to the HQ base to change classes, and you may just say f-that and suicide anyway, but I think I made my point and countered that half-true statement mentioned earlier. Someone else criticised the balance of the game, where one team can reach critical mass and completely stomps the other in a killfest slaughterhouse. It is true that this happens, but I want to make an analogy to another game to highlight that this is not a balance issue as it was suggested by that reveiwer. The game is an RTS hybrid, meaning that control of resources is crucial to winning. The analogy: consider Starcraft... say a player manages to expand to 5 bases and keeps his opponent on only 2 bases by out manouvering him and generally out playing him; that match would probably descend into a killfest slaughter of every remaining asset the 2 base player had until he surrended or died completely. I ask you: is such a killfest a balance issue!? I dont think so, Id say the other guy just got outplayed. The same logic applies to this game, and even to Battlefield or every other FPS game that revolves around controlling strategic map locations: the team that controls most of the map is more than likely to win the match. Its not a balance issue, its a legitimite game mechanic. Anyway, with proper countering tactics it is still possible to beat back a superior enemy knocking at the front door of your main base in Nuclear Dawn; not likely, granted, but it is possible. About the bugs: I did find the odd user interface bug such as the perk (or gizmo as its called in Nuclear Dawn) selection menu not closing properly sometimes, but none of that is a show-stopper in my opinion, as I encoutered similar UI bugs in both Modern Warefare and Bad Company. As for the game being full of bugs, I don't see it that way. Maybe some of you guys could post specific problems instead of a vague comment that clarifies nothing and doesnt even seem true now that Ive played the game myself. Now that Ive preached about the game enough, I want to talk about a bug that did piss me off. The bug happens when I shoot from behind certain objects: the empty air at the edge the object will stop my bullets even though my crosshairs are clear of any obstacle! It is infuriating when it happens, as I usually get killed immediately after for giving away my position without killing my target. Another complaint of mine is not being able to go prone or lean, which are basic FPS control movements that should be available in EVERY first person game. I mean, Im essentially a person in the game world, why cant I move like a person actually would? A person doesn't simply crouch when shot at... he hits the f-ing deck man! Developers please get with the program and include lean and prone control in your f-ing games Its 2012 ffs! Score: all in all, a sturdy 6 points out of 10 Expand
  19. Apr 14, 2012
    10
    This game contains a wonderful FPS element and the commander role fits seemlessly. And I mean, this game is really fun. I mean really fun! Totally worth it, the players are all so professional and nice, there is not a CoD brat to be found. Great game :)
  20. Apr 12, 2012
    10
    Love the game, combines FPS and RTS and the small studio behind it is doing their best every single month to update the game with more features and bug fixes over and over. Can only become better and better over time.
  21. Apr 6, 2012
    10
    My favorite FPS of all time. It's an incredible team based FPS with strategical elements. When other games fail on hitboxes and gun damage/accuracy balance, Nuclear Dawn prevails. This is the first game I've played that actually depicts shotguns properly, and even the sidearm is effective. Everything is balanced, and no class is overpowered when pitted against other classes. The exo isn'tMy favorite FPS of all time. It's an incredible team based FPS with strategical elements. When other games fail on hitboxes and gun damage/accuracy balance, Nuclear Dawn prevails. This is the first game I've played that actually depicts shotguns properly, and even the sidearm is effective. Everything is balanced, and no class is overpowered when pitted against other classes. The exo isn't even overpowered with the incredible amount of health he has, because bullets in Nuclear Dawn actually do damage. I've loved this game since the beta and I likely always will. Expand
  22. Gu5
    Mar 12, 2012
    9
    The is quite good... I would give it 82-85%... The playerbase could be better and there are some things that aren't finished. Further class modifications would be nice too.
  23. Mar 7, 2012
    9
    I honestly can't believe this is a Source engine based game--it's so polished! I'm really enjoying the concept on this one. Each team elects a single commander who controls all the RTS game elements like placing turrets and other typical support structures. The rest of the team fights FPS style and carries out objectives laid out by the commander with class based characters. It reallyI honestly can't believe this is a Source engine based game--it's so polished! I'm really enjoying the concept on this one. Each team elects a single commander who controls all the RTS game elements like placing turrets and other typical support structures. The rest of the team fights FPS style and carries out objectives laid out by the commander with class based characters. It really plays well if you have two teams with expert commanders. A good mix of character skills make this quite a fun experience.

    This is quite possibly the best integration of Real Time Strategy with First Person Shooting that I have played. Highly recommend.
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  24. Feb 29, 2012
    5
    Decent for $5, paid more? Well you better LOVE fps-rts hybrids.
    Graphics are typical for a modern source mod, they get the job done but are not impressive.
    There's a lot of bugs, a mix of bad engine and inexperienced developers breaks entire rounds or forces players to reconnect, kill themselves, or restart. The developers left out vehicles, they're clearly in the engine and SDK, but
    Decent for $5, paid more? Well you better LOVE fps-rts hybrids.
    Graphics are typical for a modern source mod, they get the job done but are not impressive.
    There's a lot of bugs, a mix of bad engine and inexperienced developers breaks entire rounds or forces players to reconnect, kill themselves, or restart.
    The developers left out vehicles, they're clearly in the engine and SDK, but removed, probably due to the engine being terrible and inexperience, hopefully with all the money they've made they'll improve it without DLC patches.
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  25. Feb 23, 2012
    0
    First there is the troll community as others referred to. Then there is the company of employees who appear to be forum trolls turned employee - and that's just the community. Then there are the maps, filled with eye candy but so imbalanced that the game is decided in the first 10 minutes and the rest of the time is spent with one team ending up farming the losing team for kills. ThenFirst there is the troll community as others referred to. Then there is the company of employees who appear to be forum trolls turned employee - and that's just the community. Then there are the maps, filled with eye candy but so imbalanced that the game is decided in the first 10 minutes and the rest of the time is spent with one team ending up farming the losing team for kills. Then there are the framerates - an old source engine with lots of eye candy and total disregard for the Valve hardware survey - this game is designed to be bad for most Steam users, not some, most. The concept is good, but then ripping of the Empires Mod to make a commercial game just shows that the Empires Mod people had a good idea Expand
  26. Feb 11, 2012
    2
    PLAIN AND SIMPLE, this game looks awesome on the basics of its game-play. The classes are set up to evenly distribute the players, yet the lag is so overpowering that to enjoy the game is impossible. The idea of having commander control units and build defenses is feat in itself, but not having the ability to play because cumbersome lag is annoying as it gets. Good aspect on game-play,PLAIN AND SIMPLE, this game looks awesome on the basics of its game-play. The classes are set up to evenly distribute the players, yet the lag is so overpowering that to enjoy the game is impossible. The idea of having commander control units and build defenses is feat in itself, but not having the ability to play because cumbersome lag is annoying as it gets. Good aspect on game-play, weapons are strange in their variation, some are quite horrible at accuracy even in point blank range. Graphics are poor for the generation, yet if you don't care about graphics then their decent. I lag was just so bad, thats really the let down. With 25 meg internet, I got jumping frames all over the map, and 4870 graphics card pushing my computer with 4 cores. I could only stand to play it by turning down all the video settings. Good luck whoever buys this laggy game. Expand
  27. Feb 7, 2012
    10
    Nuclear Dawn is a rare original game, combining the best of strategic teamplay FPS with a team commander who has to help the entire team and build base and plans to a smart strategy. It is a solid game with regular updates and this week a new map. it is just launching and that is good. i like this game allot.
  28. Jan 6, 2012
    9
    Very good and entertaining game, looks like Battlefield, but the Commander feature changes the gameplay to a whole new level, making gameplay different everytime and increases the replayability.
  29. Dec 27, 2011
    10
    Perfect mix of an RTS and FPS. The graphics aren't top notch, but if you ever wondered what Battlefield and Command and Conquer would be like merged into one game this would be it. Huge focus on team play as well!!
  30. dak
    Dec 21, 2011
    10
    Nuclear Dawn is a great combination of dynamic gameplay with a rich tactics possibilities where coordination and cooperation mean a lot. For both, infantry and a commander. Sure, it's not flawless â
Metascore
71

Mixed or average reviews - based on 25 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 25
  2. Negative: 2 out of 25
  1. 73
    So in the post-Call of Duty/Battlefield/Team Fortress 2 world of today, Nuclear Dawn will not have an easy time finding a safe place, not only because of the risk it has taken as a genre combination, but mainly because of the work that the FPS side still needs.
  2. LEVEL (Czech Republic)
    Jan 20, 2012
    70
    Attractive combination of first person shooter with real time strategy delivers balanced action and tactical parts and offers a good alternative to other shooters. [Dec 2011]
  3. Nov 27, 2011
    65
    It's unfortunate to see Nuclear Dawn suffer from such simple errors, as underneath these tiny flaws is an above-average game with some new, interesting ideas at its core. If you're playing with friends or get lucky with a random server, it can be a lot of fun - but often that's not the case and as a result Nuclear Dawn doesn't quite earn the recommendation it's otherwise capable of receiving.