Ninjahtic blends the wall-jumping and hack-and-slashing of Ninja Gaiden with the tricky jumps of many platformers of the old-school PC era. IfNinjahtic blends the wall-jumping and hack-and-slashing of Ninja Gaiden with the tricky jumps of many platformers of the old-school PC era. If you remember the age in which much of gaming was more-or-less a task of directly dodging projectiles while jumping with just enough precision to avoid spikes or enemies who'll dispose of your character if you don't move carefully: that's Ninjahtic.
The controls can be a tad sticky at times, but they're mostly adequate... even if I wouldn't call them smooth. The music is a collection of short loops that, again, are mostly adequate (though one of the city tunes grated on me a little to the point that I considered turning the volume off.)
This game can be soul-crushingly hard: I did my fair share of wincing at the screen and shouting "Oh, come on!", but I found that most of the rooms could be traversed with just a little bit of reflection on the timing of enemies and electrocuting on-and-off lamps and so on. Another drawback is that there is a significant amount of backtracking, some of which caused because it isn't always clear which door you must go through next (though some doors have markings, even these are sometimes less than obvious.)
In the end, it's a matter of if those cons sound like deal breakers to you.…Full Review »