User Score
5.3

Mixed or average reviews- based on 466 Ratings

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  1. Oct 25, 2013
    2
    This has to be the buggiest game known to man. The developers don't seem to care a hoot about making this game fun to play. Very poor design overall and the execution is terrible. Needs a new owner/management.
  2. Jun 15, 2014
    0
    This review contains spoilers, click expand to view. interesting game, destruction or given characters, where if you do not buy a currency for real, you're the last link in the entire game and most interesting Chop, PVP fights always razdelyayutsya that lyubogm case against enbya 3/5 donaterov and you have a party only Nuba in green Exodus. **** slag, do not play this wanker!!!!! Expand
  3. Jun 21, 2013
    10
    Apart from a combat system that actually feels different from WoW, ToR, and LotRO. The game sports an awesome feature that I don't think I've seen in another MMO. User created dungeons and quest add infinite options for everyone on stories and adventures in this game, and while it may lack on character customization i think the endless adventures are more important. They are ultimatelyApart from a combat system that actually feels different from WoW, ToR, and LotRO. The game sports an awesome feature that I don't think I've seen in another MMO. User created dungeons and quest add infinite options for everyone on stories and adventures in this game, and while it may lack on character customization i think the endless adventures are more important. They are ultimately what will keep people engaged in the game. Expand
  4. Jul 14, 2013
    5
    I originally rated this game an 8. I levelled to 60 and got fully epic'd out in T1 gear. But now they obviously have more players than they are able to support and they are doing nothing to address it. The latency in game is virtually always between 1000 and 3000ms. Horribly imbalanced T2 dungeons are made even more ridiculous by how incredibly poorly this game is supported. If the gameI originally rated this game an 8. I levelled to 60 and got fully epic'd out in T1 gear. But now they obviously have more players than they are able to support and they are doing nothing to address it. The latency in game is virtually always between 1000 and 3000ms. Horribly imbalanced T2 dungeons are made even more ridiculous by how incredibly poorly this game is supported. If the game wasn't buggy, had stable servers and balanced content I would put the rating back to an 8. But there seems to be little to no chance that will happen. I recommend you avoid this game and try out some of the other wonderful MMOs in "beta" right now. I'm still giving it a 5 because it has the possibility of not sucking at some point. But I worry I'll be long gone by then. Expand
  5. Sep 25, 2014
    7
    Enjoyable game, the dungeons are fun but are pretty easy. The PvP was fun until the 1000th time, and now I can't even continue because I'm tired of that PvP map. The best part of this mmo is probably the foundry where players can make their own quests which gives the player an infinite amount of quests to do.
  6. Jun 20, 2013
    5
    Its really a poor game went into it loving it low time requirement to level seemed cool but the more i got into it the worse it became. its a 5.5 to me almost a 6.
    The zones are small and don't feel like a world. They are small and force you to travel along a path and due to quests being the only practical source of Xp theres no point in exploring. The novelty of mini dungeons wears off
    Its really a poor game went into it loving it low time requirement to level seemed cool but the more i got into it the worse it became. its a 5.5 to me almost a 6.
    The zones are small and don't feel like a world. They are small and force you to travel along a path and due to quests being the only practical source of Xp theres no point in exploring. The novelty of mini dungeons wears off fast when it becomes so standard and predicable. Do a bread crumb quest kill dude in cave repeat 30 times till max lvl.
    Dont get me started on pvp, its not even really there its a poorly balanced arena forcing you to run in circles to hold points to win.
    I only continue to play this game due to my friends who have dumped money into and refuse to leave the sinking ship that is this game.
    you are better off avoiding this MMO and is not worth the time.
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  7. Dec 10, 2013
    10
    This review contains spoilers, click expand to view. das spiel ist einfach nur geil kann es nur weiter empfehlen es macht viel spass und für alle deutschen und nicht deutschen online rollenspiel gamer es lohnt sich!!! Expand
  8. Jan 10, 2014
    6
    This game's strong point is its combat. In my opinion it still can't beat the king of action MMOs (TERA)-- but in contrast to TERA, there's more than combat to it.
    Initially I hated the graphics (I was coming from TERA) but with time I got to like them. The quests and story are good as well, and the NPCs read the text aloud so that we lore-lovers can listen to it while doing other
    This game's strong point is its combat. In my opinion it still can't beat the king of action MMOs (TERA)-- but in contrast to TERA, there's more than combat to it.
    Initially I hated the graphics (I was coming from TERA) but with time I got to like them. The quests and story are good as well, and the NPCs read the text aloud so that we lore-lovers can listen to it while doing other activities.

    The one thing it set me back? CLASS BALANCE.
    BUT not as in "HEALERS OP OMG RAPORT NERFED PLOX". The balance between classes is good.
    But the patch changes rarely hit the spot. For example, let's take the new class, the Hunter Ranger.
    The Ranger's got a ranged and a melee stance. However the melee stance does negligible damage and the ranged stance does unbeliavabke amounts of damage. As a playee I'm a bit of a perfectionist and it just feels WRONG and asymmetrical to only use the ranged stance. I feel like a good mechanic goes to waste.

    Same goes with the other classes as well: the buffs, nerfs and changes are usually totally unneeded changes, of they torally miss the point, making the meta swing wildly.
    And this is an MMO, where tweaking should be fine and subtle. Instead, the balancing team is more like a moneky with a sledgehammer. It's not a game breaker, but it is annoying, and to some players like me, such things matter a lot.
    In the end of the day I want to know that my class will change for the better and not for the worse, and tbh I don't get that feeling.
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  9. Jun 29, 2013
    8
    This game is a pleasant surprise. I read the reviews here before downloading, and perhaps wasn't expecting much at all but I became en-wrapped in the game quickly. The combat system is fun compared to most MMOs. The graphics are somewhat dated as some reviews point out, but that didn't detract from the joy of playing for me. Joining a group was easy, player made content is reallyThis game is a pleasant surprise. I read the reviews here before downloading, and perhaps wasn't expecting much at all but I became en-wrapped in the game quickly. The combat system is fun compared to most MMOs. The graphics are somewhat dated as some reviews point out, but that didn't detract from the joy of playing for me. Joining a group was easy, player made content is really cool, and it is remarkably easy and engaging at the start rather than overwhelming or too simplified like some MMOs.

    I haven't used the cash system to buy anything, but for a free to play game i find it really enjoyable.
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  10. Sep 3, 2013
    10
    VERY GOOD WAN. Very FUN with friends but NOT with Adam because he cheats!! Very much Dungeons and Dragons but havent met a dragon yet so Im a bit upset. Where are dragons guys gimmie some help? ANYWAY very good wan very fun good game worth manny penny go figure LOLZ.
  11. Dec 26, 2014
    9
    I really enjoyed playing through this! It's creative combat system is very compelling, meaning I was able to play it much longer without finding it repetitive. It plays a little like Dragon Age, and the way it works makes you feel as though you're playing a single player game with a multiplayer add-on. This is a definite choice for those MMO players who play solo, and it patches andI really enjoyed playing through this! It's creative combat system is very compelling, meaning I was able to play it much longer without finding it repetitive. It plays a little like Dragon Age, and the way it works makes you feel as though you're playing a single player game with a multiplayer add-on. This is a definite choice for those MMO players who play solo, and it patches and installs so easily and quickly (a welcome improvement from trying to download TERA). However, the region lock is a definite problem. Even though it wasn't a problem for me, it's still something to watch out for. Expand
  12. Jun 20, 2013
    10
    the game is very fun. the game has great action in the combat. It fells like a true action rpg with mmo elements. The game looks great. It is fast to install.
  13. Jun 20, 2013
    8
    Albeit not having played a large portion of Neverwinter, I am really enjoying the game thus far. The gameplay is fluid and the graphics are excellent. The interface, a huge portion of what's important in an MMORPG is very nice and can be customised extensively as the user sees fit. Skill progressions are good and simple, the development of your character and polished UI makes it a veryAlbeit not having played a large portion of Neverwinter, I am really enjoying the game thus far. The gameplay is fluid and the graphics are excellent. The interface, a huge portion of what's important in an MMORPG is very nice and can be customised extensively as the user sees fit. Skill progressions are good and simple, the development of your character and polished UI makes it a very good MMO for somebody who's not used to the idea.
    The story line, if you can call it that, is not exactly enticing, I found it very easy to just play for the sake of playing, however the inclusion of a story editor is a very nice feature that opens up the game to the community. Dungeons, whilst relatively interesting, don't really stretch the boundaries of the genre and boss fights in quests aren't too difficult; soloing the quest dungeons is at minimum viable.
    PvP of course makes an appearance, but I cannot make any assumptions based on my inexperience. Fans of World of Warcraft might not be so praise-bearing, however the game is excellent for one that follows the F2P model. My verdict: download it and have a go. If it's not your cup of tea, it doesn't matter!
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  14. Jun 20, 2013
    10
    Stunning environments. The combat feels fantastic really well polished. Progression never gets stale or grindy. The game hud/calendar caters to varying play styles without aggressively competing for my time... For free. It really bridges the gap between a fast paced action game experience and an often overwhelming depth of a hardcore mmo.
  15. Jun 21, 2013
    10
    The overall gameplay is pretty awesome, with lots of features and such, definitely a must-play for MMORPG lovers out there.
    I am playing and will continue to play this game with my friends for a very long time.
  16. Jul 11, 2013
    7
    Never winter is a wonderful concept, with pleasant leveling and graphics. The combat is somewhat messy, and lacks any sort of direction. The biggest flaw with this game is the fact that is f2p, and carries the pay to win element to the extreme. This game would definitely be better off as a subscription based game.
  17. Jul 15, 2013
    10
    An awesome game, it's fun to play and feels like a new breath in the MMORPG genre, it's well built and I have not experienced any bugs, the only down site is the lack of an open world map.
  18. Aug 22, 2014
    7
    Note: My ratings are based on a normalized curve scale

    Neverwinter is a very fun free to play MMO but more tailored for casual play rather than hardcore play. It is a fun game you can pick up and play for short bursts and feel productive. You level up much faster than games such as WoW. Combat is fast paced and requires paying attention to enemy attacks and movement. Staying in one
    Note: My ratings are based on a normalized curve scale

    Neverwinter is a very fun free to play MMO but more tailored for casual play rather than hardcore play. It is a fun game you can pick up and play for short bursts and feel productive. You level up much faster than games such as WoW. Combat is fast paced and requires paying attention to enemy attacks and movement. Staying in one place will get you killed. The limited number of skills you can use is similar to Guild Wars. When I played there was only 1 PvP type and only 2 maps but this likely changed with latest update. Like any MMO there are class balance issues but for the most part classes can be useful in PvP. Playing user created content/missions is very cool and offers daily rewards which is awesome. I recommend this if you are looking for a game to play for a short period but I do not think it would hold your attention for more than a few months.
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  19. Sep 18, 2014
    7
    Neverwinter has some fun points when you first start up and set out for "adventure". For a first run through there are plenty of ways for you to enjoy your time. The story is fairly simple and predictable as far as RPG stories go, but there is a fairly large player made foundry that adds in some variety.

    I think where Neverwinter fails, like many posters, is in the end game. Some of the
    Neverwinter has some fun points when you first start up and set out for "adventure". For a first run through there are plenty of ways for you to enjoy your time. The story is fairly simple and predictable as far as RPG stories go, but there is a fairly large player made foundry that adds in some variety.

    I think where Neverwinter fails, like many posters, is in the end game. Some of the highlights include cash shop dominated PVP (the newest of the end game maps are pvp centered), Cash Shop Respec tokens that you will need after re -balancing of classes/skills), Repetitive Gameplay. The rest of the list I realize is more Cash shop venting and there is a reason for that. The game has become skewed towards clans, cash shop and the poor saps left over. If you have an active clan than you can manage to farm your way through the High Tier Dungeons and Get the T2, 2.5 and above armor and weapons you need to survive the end game PVP. Or you can buy your way past it all with Astral Diamonds. At end game there really isn't anything rewarding for you to do solo besides trying to rack up a body count in pvp, which in group open pvp just means you will get jumped by the largest group of enemies that can find you.
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  20. Nov 13, 2014
    8
    All the negative reviews are completely irrelevant since they were largely from Beta, and of course Beta has bugs (duh?).

    Let's get one thing straight: I've played WoW for 8 years, GW2 for over a year, Tera for a few months, Rift briefly in the past month. Having said that I can tell you I KNOW when a game is complete crap, and when a game pays attention to the core experience and
    All the negative reviews are completely irrelevant since they were largely from Beta, and of course Beta has bugs (duh?).

    Let's get one thing straight: I've played WoW for 8 years, GW2 for over a year, Tera for a few months, Rift briefly in the past month.

    Having said that I can tell you I KNOW when a game is complete crap, and when a game pays attention to the core experience and details.

    Neverwinter uses the same combat system as Tera, but unlike Tera it is MILES ahead in terms of meticulous attention to details that really make it a FUN game to jump into at any time.

    One thing that NW nails that other MMOs really fall flat: Questing. The questing in Neverwinter is fun, but it's more than that, they paid attention to details like the overall look&feel of accepting/turning in quests, quest log design, and most importantly VISUALIZE in real-time the current quest's path to the objectives. That last point is HUGE because after playing so many MMOs I can tell you that looking at quest logs and maps is ANNOYING and detracts from the experience. Neverwinter's real-time quest path lets me focus on PLAYING the game rather than reading quests and looking at maps; it's BRILLIANT and I LOVE it. No it does not make quests any easier, BUT it makes them less ANNOYING, and then you can just enjoy the scenery and destroying monsters, which is the optimal experience.

    PvP is FAST PACED and brutally fun. I haven't had a chance to try it at Max level, but from what I have played it's bone crunchingly fun; it FEELS GOOD.

    Dungeons are fairly diverse, and require some thought and coordination on your part, but still easy enough to enjoy for casual players.

    PvP and Dungeon matchmaker system can be accessed from anywhere, so you can queue up to a dungeon or for PvP match, and it will teleport you there once enough players have been found via the automatic system.

    Finally I'd like to mention a truly unique feature: Foundry.
    Foundry is a huge part of the game's growing content, as players can create their own dungeon-like experiences, and whatever quests they want with whatever story they feel like. It's exciting to see all the new Foundry creations, and they are rated and ranked, so you aren't lost browsing through the list.

    Overall Neverwinter is an excellent MMO with great look&feel, especially for questing, that everyone should give a shot if they're looking for a free game to try out for a while. As far as end-game goes, I'll tell you from my personal experience that most MMOs don't have much solid end-game except for WoW, so if that's your thing, play WoW, otherwise just give these other games a shot and see how you like it. I've thoroughly enjoyed Neverwinter, and I'm sure you'll get a ton of hours out of it like I did.
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  21. Feb 22, 2015
    8
    I've been playing Neverwinter since the Alpha test (2012) and almost exclusively to the date of this review. I paid for the $200 Hero of the North pack pre-release and several other packs after. The total amount of money I've put into the game is no more than what I would have spent to play any other game with a standard activation cost, subscription fee and paid DLC.

    Many of the poor
    I've been playing Neverwinter since the Alpha test (2012) and almost exclusively to the date of this review. I paid for the $200 Hero of the North pack pre-release and several other packs after. The total amount of money I've put into the game is no more than what I would have spent to play any other game with a standard activation cost, subscription fee and paid DLC.

    Many of the poor reviews are on three issues: 1) It's not a DnD game. 2) It's not an MMO game. And 3) It's a F2P P2W game.

    1) While it may not be like NWN, DDO or ADnD 2E, it very much is DnD. The characters, monsters and spells come from the DnD books, the city is Neverwinter and it feels real and alive. The Foundry allows for player created content and not only is there a lot of it, there are some really good adventure series in there that scale from level 1 to 60+. Combat is fluid, dynamic and situational. This is not a WoW clone where only 2 of the 5 party members need to pay attention, everyone is involved in Neverwinter. When played with friends with voice chat enabled, it gives the same feeling that playing the table top game does. There are camp fires at "break" points for people to change spells or powers, or simply just get up to take a wiz and grab another beer. The game is fun just like DnD should be.

    2) Maybe it's an MMO, maybe it isn't. What does any game "need" to be to have a glorious MMO stamp of approval? There are more than enough people playing at all hours of the day/night to make the world feel alive. There are thousands of guilds, and the guild finder tool is second to none for helping you to find a guild that is right for you. With the Foundry, the amount of content available is literally in the tens of thousand of hours of play time. New classes and races are being patched in every few months, with the 8th class (Paladin) coming in March and a new adventure zone. And the level cap is rumoured to be raised shortly after with more content for those higher levels. The game is every bit as massive as any other online role playing game.

    3) Yes, the game is 100% F2P. But how a PvE coop game can be P2W, I don't know. The game has a PvP option, but Neverwinter is the furthest thing from a PvP game. Also, getting to the level cap and acquiring the top tier gear is all about taking the time to play the game. There is no cost associated with it. The only part of the game that has a cost is reducing your time to get there, or buying cosmetic items that are only available in exclusive packs. I've spent a lot of money on promo packs. I did it for a new mount, a new race, or even the same race that just looks a little different. But once I was at level 60, I had no advantage over anyone else that didn't spend any money.

    Now, I don't love everything about Neverwinter. It definitely has it's problems. Here is a list:

    1) Refining. The whole refining system is garbage, and likely the single reason why most potential long term players quit the game early. It aims to confuse people about what they should be doing to upgrade enchantments and runestones, and gives them the impression that the highest level enchants are required for the "end game" when that just simply isn't the case. And the cost, both in game and real money, is just ridiculous considering past rank 4 you have a greater chance of failing an upgrade and losing your mats than you do having success. My recommendation is, don't fall into the trap. Use what you have and upgrade at your own pace. Most of my characters use enchants they find on the ground.

    2) The Inventory System. I understand that backpack space is always a money grab for F2P games, but it's getting painful. Again the Refining system strikes here because It takes a monstrous amount of space to store all of the refining mats needed for it. I have 6 alts now with upgraded backpacks to store all of it. Then there's all the quest items, keys, skill kits, potions, etc... My main character has the max amount of space unlocked and I still never have enough space to store quest loot. There is a lot of stuff that gets put into backpacks that should have storage like the profession resources and assets. Refining crap for one!

    3) I like the Profession system but it's way too much of a grind. By the time you gain the achievements to unlock more than a few profession slots, you are 10 levels above any of the gear you are able to craft. So, you have to stop playing your character and only log on to grind professions to keep them on par with the level of your character. Horrible design flaw! Now, some might say that Leadership needs a grind because it brings currency into the game. I say, redesign it so lower tier tasks give common resources, and the higher the level the task is, the more valuable the resource it requires but gives a higher reward, either in resource, chest or Diamonds. But the way it is, is not a deal breaker for me, so I will continue to enjoy it for what it is.
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  22. Aug 1, 2013
    10
    I've been playing WoW for 7 years... then stopped... started this game up and all I can say is WOW!!!!!!!! the combat is not only easier but more fun! keep in mind that this game is not a huge MMO like WoW, its more like a Diablo/WoW mix.... i have NO complaints
  23. Aug 2, 2013
    10
    Great game, probably one of my favorite games of all time. The combat is great fun and while there isn't alot of classes to choose from all 5 feel and play very differently from each other, almost like your playing a different game and while you can only have so many powers equipped at once it does make the game simple to play but that's a good thing in my books, just because you have 30Great game, probably one of my favorite games of all time. The combat is great fun and while there isn't alot of classes to choose from all 5 feel and play very differently from each other, almost like your playing a different game and while you can only have so many powers equipped at once it does make the game simple to play but that's a good thing in my books, just because you have 30 powers to manage doesn't make a game more enjoyable. The areas are linear and instanced but then again so was the original neverwinter nights so this didn't feel out of places in the slightest to me and all the environments look great and are varied enough, the questing is classic and not very original but it's quick and painless which is good, pvp is a blast because of the combat and despite people complaining about it being unbalanced my experience has been more down to player skill and character build and gear than any inherent class balance issues, about as balanced as you are going to get it, the player made content from the foundry is simply amazing, it can actually put some genuine role play in to a genre that's never really had it, only down side so far is the lack of end game content but they are releasing more soon and there isn't enough pvp maps or game types yet, again they will release more content as time goes by, simply a great game and you owe it to your self to try it and give this game 6 months to release more content and this will a beast of a mmo, great for a casual mmo player, maybe not for a hardcore player though. Expand
  24. Dec 11, 2013
    7
    It's actually pretty good. Out of all the WoW clones I've played, this comes closest to recapturing the good ol' days. This is due to fun instance-based quests and well designed combat. Difficulty in solo PvE takes a while to ramp up, but does get there. However, dungeons are so easy they're a pointless chore, which is a shame.
  25. Jul 11, 2013
    8
    Ok, I'll be honest: I was expecting this game to be worse. I was still very pissed at Bioware for shutting off the NWN servers with no reason at all. I'll give Neverwinter this: It's not bad. Not the best MMO in the market. I liked the way the developers allowed players to come up with their own quests and stories. It's a little neat addition. It's not a skillbar based MMO. I like that. IOk, I'll be honest: I was expecting this game to be worse. I was still very pissed at Bioware for shutting off the NWN servers with no reason at all. I'll give Neverwinter this: It's not bad. Not the best MMO in the market. I liked the way the developers allowed players to come up with their own quests and stories. It's a little neat addition. It's not a skillbar based MMO. I like that. I know some people prefer it. Expand
  26. Nov 8, 2015
    9
    MMORPG's

    1.WoW 2.SWTOR 3.Neverwinter!!!! 4.TERA 5.Guild Wars Neverwinter is one of the very few MMOs that I am actually willing to play. Not being a big fan of the genre but being a big fan of D&D I quite enjoy the game. The controls are simple enough to get use to and you have a good range of classes if you play for free. Getting things in game can be pretty expensive but its
    MMORPG's

    1.WoW
    2.SWTOR
    3.Neverwinter!!!!
    4.TERA
    5.Guild Wars

    Neverwinter is one of the very few MMOs that I am actually willing to play. Not being a big fan of the genre but being a big fan of D&D I quite enjoy the game. The controls are simple enough to get use to and you have a good range of classes if you play for free. Getting things in game can be pretty expensive but its not something you have to worry about. The game is perfectly playable without the in-game purchases.
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  27. Jul 25, 2013
    7
    I feel this game is a pretty solid 7, no more no less. The action take on combat is interesting, you have to "aim" but not really, just get close enough. This can make for very annoying target selection when healing though, and when mobs stack up. It's really not that big of a drawback though, there is just no way to accurately tell the game engine which person you want when they'reI feel this game is a pretty solid 7, no more no less. The action take on combat is interesting, you have to "aim" but not really, just get close enough. This can make for very annoying target selection when healing though, and when mobs stack up. It's really not that big of a drawback though, there is just no way to accurately tell the game engine which person you want when they're stacked. I like the characters as I have one of each. The game really does have a good feel to it, especially the combat action, although there are only 8 buttons total for abilities. You can swap out your abilities at any time though, which allows for a certain level of respeccing on the fly without having to go into your skill tree at all. The game is visually pleasing even though there is only one main "town" that feels pretty spartan. There is nowhere near the feel of walking into any of the capital cities in WoW, Rift, etc. I do have a problem with the Free 2 play model here though, a decent mount is $25, and the game is pay to win faster* but realistically the grind needed to get a decent mount, or even a pet that can survive past 40 is pretty bland and boring. You will spend most of your time farming for "astral diamonds" to get better items from the AH and shops. Unfortunately, these diamonds are not the main currency that drops in the game, that's gold. Gold is fairly worthless other than individual trades, potions and crafting, you can't bid on the AH with it. AD Can be gathered with trade skills like SW:Tor, sending your minions to go farm to you but the process is tedious. You can farm AD by doing the daily instance, foundry (user created content) or skirmish, kind of a quick instance. Speaking of F2P greed, they baked it into the crafting even, so that making your items faster, better etc. requires spending real money or farming diamonds. For that reason, I don't really think I will ever get into this game too much. Take my subscription money and don't try to money grub at every turn please...mounts, pets, crafting, skins, more than 2 char slots, extra bags, respecs etc are all paid services. I'm just plain sick of being nickeled and dimed out of any possible enjoyment I could have with the F2P model. I was warned before playing that Perfect World was an incredibly greedy and money grubbing company and that advice has proven to be 100% correct. Expand
  28. Jul 9, 2013
    8
    Don't listen to the bad user reviews. I started playing once it went live. Very rarely do I encounter a problem. You are able to customize your character (although I have seen better), but more than likely your going to look like everyone else, until you get unique items. Yes, it's free, but to speed up your gameplay, you'll have to pay for upgrades, but it's not required. I like thisDon't listen to the bad user reviews. I started playing once it went live. Very rarely do I encounter a problem. You are able to customize your character (although I have seen better), but more than likely your going to look like everyone else, until you get unique items. Yes, it's free, but to speed up your gameplay, you'll have to pay for upgrades, but it's not required. I like this option, because I can try out the game. If it's a good one, then I'm more than willing to pay for better items (bags, horses, slots, etc.). Need better graphics, then get the latest card and bump up your settings.

    I love the D&D creatures and setting. I love the fast action. I love being able to create a dungeon for others. I love playing other user dungeons (endless content). If you want PvP, it has it, not required, but why not, it's a blast. End game content looks like a blast, looking forward to getting there, but for now, I'm just enjoying the ride.

    I wish there was a way to search for groups/guild to join.
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  29. Jun 21, 2013
    10
    The action combat is great, and very different from most MMOs! Also love the unique take on crafting that Neverwinter offers. The Foundry, which lets players create their own missions and custom maps is also a great feature that really adds to the game.
  30. Jun 21, 2013
    10
    While this game started off a bit rough and buggy, it has been fun the whole time. I have 2 characters, one at max level (Cleric) and one slightly below (Wizard). The combat system is fun and engaging, more so than most all other Action MMORPGs out there. Healing is a joy, and so is DPS. A lot of the boss fights have very fun interactive parts for different members of the party, which isWhile this game started off a bit rough and buggy, it has been fun the whole time. I have 2 characters, one at max level (Cleric) and one slightly below (Wizard). The combat system is fun and engaging, more so than most all other Action MMORPGs out there. Healing is a joy, and so is DPS. A lot of the boss fights have very fun interactive parts for different members of the party, which is different than the standard sequence of key presses. It requires thinking, adaptation, and rewards quick reaction time.

    The storylines are well done, with fully voiced missions if you're into that kind of stuff. The game is Free to Play, and while not necessarily pay to win, it is very worth the $30 I've invested into it so far (for an extra character slot, which leaves me with 1 open, for when they release a ranger), and a companion (to help me level faster).

    The creators of the game are constantly improving it, fixing bugs, and listening to community feedback, and I look forward to the future content that they will put out. All in all, if you are looking for a clever, exciting MMO, whether for Hardcore grinding, or just something to do in your downtime, this game is fun throughout, and at all levels.
    Expand
Metascore
74

Mixed or average reviews - based on 35 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 35
  2. Negative: 0 out of 35
  1. Oct 8, 2013
    70
    As a D&D and Neverwinter Nights fan, I wanted to see what an MMO version offered, and I came away feeling that it accomplished its goals, if only for a month or so. It's like a single-player sandbox dungeon; when I reached what felt to be the proverbial end, it was time to move on.
  2. Sep 17, 2013
    55
    Neverwinter is a disappointing MMO. There isn’t a lot of freedom for players to roam and it doesn’t re-imagine itself in the open world genre. For a free-to-play game it offers too little.
  3. Sep 6, 2013
    88
    Neverwinter is one of the best free-to-play games this year, with its fluid combat, extensive amount of quests, and Foundry tool in which players can create their own adventures. Most importantly, premium points and items don't affect the game for those who choose to adventure on the free route. Role-playing fans owe themselves an extended journey to the world of Neverwinter.