- Publisher: EA Games
- Release Date: Sep 15, 2009
- Also On: PlayStation 3, Xbox 360
User Score
Mixed or average reviews- based on 516 Ratings
User score distribution:
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Positive: 204 out of 516
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Mixed: 157 out of 516
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Negative: 155 out of 516
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- Most helpful
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palindromeeSep 23, 2009
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May 20, 2011Boring. I played it for 4h and I haven't played ever since. What else can I say?
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glennfOct 20, 2009
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DaveLOct 11, 2009
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RemiOct 14, 2009
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DannyB.Oct 6, 2009
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InsideLineSep 25, 2009
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PhilS.Sep 28, 2009
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TonyLSep 30, 2009
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JamesBOct 11, 2009
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MichaelHOct 18, 2009Game runs smoothly on my core i7 and 4850, that wasn't a problem for me. What is a problem is that every single car feels like it's a stick of butter flying around on the track. It is impossible to drive any of these cars. There is no reason to not have default keyboard controls setup properly for a playable game.
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EddyOct 20, 2009Poorly optimised, flashy graphics, shitty "revolutionary" physics engine (you run your car into a wall at 200 MPH and all that happens is your fender falls off) 2008's GRID beats the crap out of this game in every way, except shiny cockpit effects and graphics... WAY overrated.
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AdamHOct 7, 2009
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ColinCOOLDUDESep 20, 2009
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MikeP.Sep 30, 2009This is not only the worst NFS game ever, it is the worst racing simulation for a PC ever. It is simply appalling in every way. Even if they get to patching it, they surely have blown the Christmas season by letting this out in such a state. I'm returning mine and getting another copy of RFactor instead. Just mind-boggling how poor the final product turned out.
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AlexVOct 14, 2009Inferior to GRID in every way. The single most important point in a racing game is the handling. In Shift it's horribly broken. Graphic effects are strange, at 60mph in cockpit view you'd think youre car is falling appart. KI is dumb, too.
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andrewrOct 7, 2009
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EdwardSSep 16, 2009
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JimtwotimesSep 17, 2009Awful game, no replays, unskippable cut scenes, cant quit the first race, wont alt+enter for win mode, very poor presentation, frame rate all over the place, etc, etc.. There is a good game in here, but everything surrounding the racing is sub par, and not up to what we expect in 2009.
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DiegoNSep 17, 2009It's bad even for Electronic-Arts-console-game standards. Bad optimization, lack of realism, I hope crisis will soon finish EA and his shareholders.
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GuuzahSep 19, 2009
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PasqualeDSep 19, 2009Unplayable under ATI graphic cards: 25 fps with a 4870x2. Ridicolous. And ridicolous all the review on internet giving 9 to this piece of ...STAY AWAY!!
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AdenCSep 20, 2009
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MacMSep 22, 2009
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MadASep 23, 2009
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MercuryPSep 23, 2009
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AnonymousMCSep 26, 2009the look of the game is great while the playability is very poor. The AI are like god drivers at times while the controls for the user seem very delayed resulting in alot of over and under steering.
maybe looking at the game play before the graphics is a better option.
this is all based on the PC version. -
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CornelV.Sep 26, 2009
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RossM.Sep 27, 2009How did this game pass the testing phase? It's awful on every level. The graphics are dull and lifeless, the engine is old, the gameplay is static and repetitive but worst of all is the handling is akin to doing aerobics in cement. The NFS really dropped the ball on this one.
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DannyKSep 27, 2009Simply awful game. Deserves a negative vote.
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Awards & Rankings
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A glorious return to greatness (and even excellence) for EA's seminal racing franchise. Slightly Mad Studios has delivered a driving experience that, while not completely accurate in terms of its simulation aspects, is practically dead-on in terms of what it's like to race around some of the world's best racing circuits.
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No longer a classic need for speed game, EA made a true shift, a u-turn, developing a great game, with stunning visuals, and a lot of cars and tracks. The nightly undercover challenges are gone, but the new mechanics, borrowed from games such Forza or GT work well in conveying a great driving feeling.
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Need For Speed: Shift is a brilliant new start for the franchise and has clearly been built by a team that loves racing.