- Publisher: Cinemaware Marquee
- Release Date: Jun 14, 2006
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Moscow to Berlin regains some of its quality with its dramatic cut scenes that set up the plot and objectives for the mission extremely well and its encyclopedia of all units and vehicles allows you to examine unit’s strengths, weaknesses, and purpose.
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Wartime strategy fans will enjoy the gameplay, but if you’re into the subject matter, Rush for Berlin is the better option. A few great maps make Red Siege occasionally enjoyable, however, so if you’re looking for a short RTS with a minimum of economic fuss, take a look—just be wary of its limitations.
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Moscow to Berlin has decent graphics, and the gameplay is no worse than the rest of the genre, but spending money on this would be like paying to see the same movie for the 20th time.
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The game is rather standard for the RTS genre, not offering much in terms of innovation, but rather trading off what already exists.
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Despite having a few notable strengths, Moscow to Berlin suffers in comparison to the other WW2 RTS games that have crossed our desks in the last year or so.
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A solid game with a slightly underachieving AI.
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What can I say, with so many other WWII RTS games out there, and with this one having some serious drawbacks I cannot recommend this title to anyone.
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As it stands, it's for series aficionados only, which judging from the multiplayer boards would be all ten of you.
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An entertaining addition, with a great game engine. Sadly I can’t see it breaking out and drawing a huge following simply because the WWII RTS genre has been done to death.
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The missions are all well made and have really good objectives with a truly unique cut scene system. I really enjoyed how the cut scenes play from the movies to the game and back while you’re playing.
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There's no shortage of World War II strategy games on the market, and Moscow to Berlin does nothing good to stand out from the pack.
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MtB:RS is a rather short, uncomplicated "budget" strategy game that certainly helps teach the fundamentals of "how to" play an RTS to gamers just breaking into the genre, but will offer virtually nothing to the experienced strategist.
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A real time strategy game for the person who can't get enough of two year old titles "Desert Rats" or "D-Day."
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PC GamerMoscow to Berlin doesn't bring much to the RTS table, but war gamers familiar with "Desert Rats" will enjoy the new missions for the budget price of 30 bucks. [Sep 2006, p.60]
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In order to create a challenge in spite of the idiotic artificial “intelligence,” units are extraordinarily weak and feature dubiously sub-par pathfinding. Units will get jammed together in cramped areas before buckling and dying after only two to three hits.
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Computer Games MagazineMoscow to Berlin is almost slavish in the way it sticks to the formula and gives no sign of wanting to be anything more. [Oct. 2006, p.76]
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Why degrade the virtual Eastern Front of WW II into less than a mediocre experience?
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It's such a gnarled mass of poor pacing, non-intuitive interface hassles, and second-rate graphics that it really has no hope of being anything more than a bargain-bin purchase.
User score distribution:
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Positive: 1 out of 2
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Mixed: 1 out of 2
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Negative: 0 out of 2
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PeterP.May 12, 2007