• Publisher: Ubisoft
  • Release Date: Sep 29, 2015
User Score
4.9

Generally unfavorable reviews- based on 455 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Oct 3, 2015
    10
    This is the best Heroes has ever been. Art design, atmosphere is JUST amazing and magical. Gameplay is addicting and factions are so different. If you are HEROES FAN YOU WILL ENJOY IT GREATLY. Even if you never played Heroes before, if you like chess and TBS - get it now!
  2. Sep 29, 2015
    10
    Heroes VII manages to get back to the roots of the franchise. Simple mechanics, nice synergies for the factions, a strong magic system and a beautiful and smart level design.
    I'm glad to say that Heroes VII has finally beaten Heroes III, which since yesterday I thought it will be unbeatable EVER.
  3. Sep 29, 2015
    10
    best game on the franchise, they do their home work. graphics at the best, gameplay wise. even the faction that they chose for the release are my favorit
  4. Sep 30, 2015
    10
    Just what you would expect: good old classic Heroes, following H3 steps!

    It would be an 8, but I put 10 to counterbalance all the haters who put 1.
  5. Sep 29, 2015
    10
    I will only write this review on one part of the game. And it is a real beauty. It is the homm7 map editor. It seems to be user friendly and you can adjust about anything you can dream off if you got the skills. And if you dont you dont have to learn any coding like LUA in age of wonders 3. You can go a long way.

    You could sculp the terrain with it. Add and modify your custom heroes,
    I will only write this review on one part of the game. And it is a real beauty. It is the homm7 map editor. It seems to be user friendly and you can adjust about anything you can dream off if you got the skills. And if you dont you dont have to learn any coding like LUA in age of wonders 3. You can go a long way.

    You could sculp the terrain with it. Add and modify your custom heroes, units. With enough skills and determination even whole new factions and townscreans. I spend the last month painting 2 new heroes with waterpaint which will become my main characters in my handwritten scenario map. And written their biography. + a good number of pages already with events and dialogues. I`m that excited about what is about to be released.

    I would give the game a 9 with the map editor alone. When given enough support from the developers and community. Even do i am excited to what the big single player campaign has to offer. And the new maps. I wished there would be more skirmish maps. But i`m hoping the community will ad them whenever i run short of them.

    I know there are a lot of haters among the community. And people who would give this game a 1 out of 10 for minor issues that do not bother me much. Like using Uplay. That`s why i give this game a 10 out of 10. And ad one point to compensate that.

    Some minor issues:
    - AI needs some work the next couple of months. Even do it is better at flanking and prioritising targets now. I`m curious about the AI on the world map.
    - Some units could use an interesting ability.
    - Units like the moon doe (Sylvan) and dire wolf (haven) are not that beloved by the fans and i`ll rather see them replaced with units like a Griffioen or Pegasus/Unicorn.
    - Heroes specialisations could be mode more interesting.
    - I wish to see a dwarven or demon faction. The game does not feel complete with them. Maybe also a couple more neutral units. But well i`ll expect to see them in one of the next expansions.

    I want to thank the developers who must have been working hard on the game since first beta. As i`ve seen the game develop itself in a good way the last couple of months. Julien. You are the best.

    I`ve seen the overall consensus grew more positive the closer we made it to the release date. I`m positive this game would get a good launch at release day.
    Expand
  6. Sep 30, 2015
    10
    When you are the best game franchise ever, it is easy to go up and down, but you are still at the top? Is VII the best of all? Probably not. But I bet I'll spend the next 6 months playing it non-stop, and it will stay in my hard drive for years to come.
  7. Sep 29, 2015
    10
    The best of Heroes III and Heroes V combined to a thrilling turn-based strategy-rpg highlight, Heroes VII brings back the great feeling of just one more turn!
    Nice long and motivating campaign containing all 6 factions (haven, sylvaner, dugeon, stronghold, necropilis, academy), offering up to 125 creatures, 100 spells, 60 hero abilities to master and really beautiful 3D graphics (unreal 3
    The best of Heroes III and Heroes V combined to a thrilling turn-based strategy-rpg highlight, Heroes VII brings back the great feeling of just one more turn!
    Nice long and motivating campaign containing all 6 factions (haven, sylvaner, dugeon, stronghold, necropilis, academy), offering up to 125 creatures, 100 spells, 60 hero abilities to master and really beautiful 3D graphics (unreal 3 engine). With the return of townviews (in calssic 2D) and again 7 resource types as well as interactive maps and a lot of multiplayer options (online, LAN, hot seat and skirmish) plus an editor there´s so much time to sink in thsi great strategy fgame that I wish I had a few weeks of holiday left....
    A must buy!
    Expand
  8. Sep 29, 2015
    10
    Might and Magic Heroes 7 Brings back all what we loved in original trilogy with new great features from V and VI heroes! It is a game created from experience gathered from years of work wins like III heroes loses like VI heroes! And of course one of the main parts of this victory is the way how the game was created with help from fans, old and new ones.I really hope that with addon thisMight and Magic Heroes 7 Brings back all what we loved in original trilogy with new great features from V and VI heroes! It is a game created from experience gathered from years of work wins like III heroes loses like VI heroes! And of course one of the main parts of this victory is the way how the game was created with help from fans, old and new ones.I really hope that with addon this game become even better and takes his important part in Heroes long time history! Expand
  9. Sep 30, 2015
    10
    Contrairement au VI que je n'ai même pas acheté à l'époque à cause des problèmes techniques et toutes les choses qui pouvaient manquer au jeu, je trouve que là le Studio Limbic Entertainment s'est vraiment sorti les doigts !

    Vraiment super de retrouver le vrai Heroes du bon vieux temps qu'ont à tous aimer, le nouveau moteur 3D Unreal engine est super, il tourne à fond plus de 60 fps
    Contrairement au VI que je n'ai même pas acheté à l'époque à cause des problèmes techniques et toutes les choses qui pouvaient manquer au jeu, je trouve que là le Studio Limbic Entertainment s'est vraiment sorti les doigts !

    Vraiment super de retrouver le vrai Heroes du bon vieux temps qu'ont à tous aimer, le nouveau moteur 3D Unreal engine est super, il tourne à fond plus de 60 fps avec toutes les options au maximum, pas de bug majeur à l'horizon, les animations des créatures et des sorts sont vraiment réussi, même la bande son et les bruitages sont de bonne facture.

    Après on retrouve enfin toutes les choses qui nous manquer t'en dans les anciens Heroes, une interface, les icônes, le graphisme, les textes et les voix de chaque race, on est vraiment plongé dedans, enfin la Roue de compétence revient ainsi que l'affichage d'une jolie carte complète pour nos forts... Avec toutes les constructions et améliorations à l'intérieur que l'on pouvait attendre, les ressources aussi sont revenus comme avant au nombre de 7 avec l'or...
    Des heures et des heures de jeux en perspective, 60 heures mini de campagne avec toutes les races le mode multi, les patchs, l'éditeur de map et les addons à venir, il y vraiment de quoi faire...

    Pour moi, vous pouvez acheter Heroes VII les yeux fermés, vous ne serrez pas déçu !
    Expand
  10. Sep 29, 2015
    10
    Heroes VII has become best game on the franchise. After Part 6 I was skeptical, but they have learned from their mistakes. It has good quests, graphics, gameplay and fractions. It is strongly reminiscent of Heroes III
  11. Sep 30, 2015
    10
    Heroes 7 really manages create again this awesome feeling of “just-one-more-turn” to collect, build, fight and explore. The devs combined a lot of the great elements I loved on the former titles of the franchise and tell it in a pretty cool and interesting campaign imho.

    I really like to choose the campaigns I want to play and the idea that they apparently even influence the setup and
    Heroes 7 really manages create again this awesome feeling of “just-one-more-turn” to collect, build, fight and explore. The devs combined a lot of the great elements I loved on the former titles of the franchise and tell it in a pretty cool and interesting campaign imho.

    I really like to choose the campaigns I want to play and the idea that they apparently even influence the setup and winning conditions of final campaign (looking forward to see how that works out  ). In general I quite enjoy the stories I played so far as they feel much more streamlined and linked to the gameplay as In H6.

    The visuals might not be of the highest quality or state-of-art but the guys at Limbic Entertainment still managed to build some really atmospheric and interesting Maps with lots of beautiful details I love to explore.

    The A.I. seems to do a quite decent job and the battles are quite fun with the new flanking system. However a bit more variation of the combat maps (especially regarding size and obstacles) would be great.
    The balancing was mostly ok but a bit off in some cases but hey, at the end of the day is also just a great feeling when are really able to smash and completely roll over your enemy :D
    And what comes along with the game is massive… 7 campaigns, quite some scenario and skirmish maps with these enormous amount of possibilities (how to level your heroes, build your cities and strategies with all the different creatures… just take a look at the heropedia of the game and you get of rough clue of the numbers…).

    To sum up, I can say that it definitely is one of the best Heroes games I played (started at H3) and a must buy for people interested in the strategy genre.
    Expand
  12. Myx
    Sep 30, 2015
    10
    As a long time fan of the heroes I think that VII will be worthy addition to the series. It seems to be true, that the odd numbers are the better parts.
    It seems everything is there for release: 6 Factions (I am only missing Inferno), sim turns multiplayer, hot seat, duels, map editor, random map generator (heroes 6 did not have one after 2 expansions!)
    The graphics look a bit dated, but
    As a long time fan of the heroes I think that VII will be worthy addition to the series. It seems to be true, that the odd numbers are the better parts.
    It seems everything is there for release: 6 Factions (I am only missing Inferno), sim turns multiplayer, hot seat, duels, map editor, random map generator (heroes 6 did not have one after 2 expansions!)
    The graphics look a bit dated, but when I started playing I felt right at home,I immediately had the "one more turn" feeling when playing and noticed all kinds of small improvements here and there.
    Expand
  13. Sep 30, 2015
    10
    I was very skeptical after the first beta and heroes 6. But the Team improved the game play since then. Also the Story part is amazing. I like what the new Heroes has become.
  14. Sep 30, 2015
    10
    Despite some minor issues, a bit of a mess at start with uplay and not top-notch graphic quality / artistic sweetness on some maps this game brings this ol`good warm feelings that previous odd numbered games did. There's no tutorial there, so the title could be a lil' harsh for newcomers. My advice start with Haven campaign. It's the easiest one. Play at least 2-3 maps there (the third mapDespite some minor issues, a bit of a mess at start with uplay and not top-notch graphic quality / artistic sweetness on some maps this game brings this ol`good warm feelings that previous odd numbered games did. There's no tutorial there, so the title could be a lil' harsh for newcomers. My advice start with Haven campaign. It's the easiest one. Play at least 2-3 maps there (the third map is really worth checking!) then switch to other campaigns. Check Necropolis or Dungeon for example. :) Expand
  15. Sep 30, 2015
    10
    I bought it today. Played through for like 9 hours. I'm kinda new to the series. Played Heroes 3 a long time ago. And I must say I again got this desire for one more turn. It was a bit "challenging" to understand the new Skill Wheel System and the town development screen.
    I liked ability to flank the enemies in combats, it really adds some depth to them. Adventure maps are different from
    I bought it today. Played through for like 9 hours. I'm kinda new to the series. Played Heroes 3 a long time ago. And I must say I again got this desire for one more turn. It was a bit "challenging" to understand the new Skill Wheel System and the town development screen.
    I liked ability to flank the enemies in combats, it really adds some depth to them. Adventure maps are different from H3 and I wouldn't say it's a bad thing. Although there could be some more variety on them in therms of settings (winter, sunny green hills, autumn forests, deserts and swamps on one map would be a great thing). Overall I liked this game! Need some sleep before I can continue playing.
    Expand
  16. Oct 1, 2015
    10
    Okay so I've been a fan of the Heroes of Might and Magic series since Heroes 2, with Heroes 3 being my favourite, followed by Heroes 4.

    I always really look forward to new Heroes games coming out and get excited by the announcement of new races, creatures etc. I did NOT enjoy heroes 5 or 6 very much. I'm not sure why, I think it was just the overall feel of the games or perhaps it
    Okay so I've been a fan of the Heroes of Might and Magic series since Heroes 2, with Heroes 3 being my favourite, followed by Heroes 4.

    I always really look forward to new Heroes games coming out and get excited by the announcement of new races, creatures etc.

    I did NOT enjoy heroes 5 or 6 very much. I'm not sure why, I think it was just the overall feel of the games or perhaps it was the crazy 3D towns and more complex gameplay elements.

    Many initial reviews have reported bugs and the game crashing however I am please to report that I have played the game for almost 30 hours already and there have been no crashes at all. I'm using a laptop which is an "Acer Nitro VN7 Black Edition" model (with Windows 10).

    There are certainly bugs which I've noticed while playing although it hasn't really detracted from the game. I'm sure they'll get patched within the next month or so, so I'm not to concerned about that.

    Although I've played for about 40 hours, I've only played 3 factions (Stronghold, Sylvan and Necropolis) and have found them all to be very fun and unique. I've been playing on 'hard' mode (skirmish, not the campaign) with random skills and have found it challenging and enjoyable. I've had to use strategy to decide what buildings to build in base, what creatures to buy and how to outsmart my opponent in battles.

    Here are my positive and negative comments:

    POSITIVE COMMENTS
    + Simplified gameplay back to Heroes 3 levels. Although this may looks like a 'step backward', I feel that it opens the game up to more strategic thinking. Sort of like Chess... sometimes simple is better!
    + Absolutely love the 2D town screens :)
    + The music is AMAZING, I really love the Stronghold and Sylvan town themes, and can't wait to hear the other towns.
    + The music that plays when it's the computers turn is great
    + Lots of buildings to build in base, even late in game I still have lots to build!
    + Creatures all look great (I prefer the style of this game compared to Heroes 6)
    + I like the spells and skills ('random' skills is far superior to 'free', I hope they remove the 'free' skilling option in a patch so the default is 'random')
    + The world to explore looks really nice and is more simple than previous. This makes for more tactical gaming.

    NEGATIVE COMMENTS
    - Game looks 'too small' when played on my laptop. I need to plug laptop into monitor to get better experience. This could be improved by 'zooming' in a little bit more on the map and battle screens.
    - Obviously there are bugs that need to be fixed in coming patches.
    - Battles are a little bit slow. Not from a performance point of view, but just some of the animations take a while to start or resolve. It's not a huge thing but if it was cut down just a little it would make the battles a bit faster.
    - I don't like it how when you collect something on the map (like gold), it just quickly flashes up and shows you what you collected, and then fades away. I prefer how it was in Heroes 3 (a box pops up and tells you what you collected and you click 'ok' to close the box). This would make the game much better as it's a 'casual' game.

    OVERALL VERDICT

    I'm really enjoying the game after my 40+ hours of gameplay and can't wait to play through all factions and then play some 'hot seat' games with my friends. Initially it seemed a little bit simple but then I was reminded that this is what made the classic 'Heroes 3' so great and I truly believe that if people can stick with it until some of the bugs are fixed (and when an expansion comes out with another army or two) then it will be the best 'modern' Heroes game :)

    Back to war!!!
    Expand
  17. Oct 1, 2015
    10
    Good game. Needs some patched but certainly a step in the right direction compared to heroes 6. Don't let the people with nostalgia goggles influence.
  18. Oct 2, 2015
    10
    Heroes VII is sustained in the best traditions of the Might & Magic series. Probably, the best game since Might & Magic 3 and 4. I would definitely vote for this one as for the best one in line! I was waiting this game patiently and I looked forward to playing Heroes VII, so truly say, the storytelling approach to the campaign was more than just promising! This part is absolutely and withHeroes VII is sustained in the best traditions of the Might & Magic series. Probably, the best game since Might & Magic 3 and 4. I would definitely vote for this one as for the best one in line! I was waiting this game patiently and I looked forward to playing Heroes VII, so truly say, the storytelling approach to the campaign was more than just promising! This part is absolutely and with no doubts the best one. Of course, there are some minor bugs, but it's all fixable. Very good game and highly recommended for those, who missed a lot about the golden age of M&M. Expand
  19. Oct 3, 2015
    10
    I have played Heroes since #2. I like all of them. So consider me a "fanboy".

    I'm not a shill; I have no affiliation with Ubisoft or Limbic or any of the developers. I also have played M&M X and loved it. I've played through Uplay and have had no problem with it. I played HMM6 & MMX via Steam/Uplay and had no problems with that. I'm not sure why some people have problems with
    I have played Heroes since #2. I like all of them. So consider me a "fanboy".

    I'm not a shill; I have no affiliation with Ubisoft or Limbic or any of the developers. I also have played M&M X and loved it.

    I've played through Uplay and have had no problem with it. I played HMM6 & MMX via Steam/Uplay and had no problems with that.

    I'm not sure why some people have problems with launching the game or other computer related problems. I have a medium type computer that's almost 2 years old: Win 8.1, i5 4570, 8gb, GTX 770. I run the settings at max. I'm running this game from my hard drive and not my SSD. No horrible load times, maybe 30 seconds.

    I gave this game a 10 due to the fact that I always play the single game scenarios/skirmishes first, before I play the Campaigns. I check out the mechanics before I judge a game like this. The campaigns are always buggy at launch of a new HMM.

    Simply put: This is a GREAT HMM game!

    The "one more turn" syndrome is here!

    I really like (but not love) the graphics. But what do you expect from this type of game?

    The main issue I have at this point is the sound. I have to turn my speakers up way past what I would normally have to put them at to get the sound level where I want it.
    Expand
  20. Oct 4, 2015
    10
    Just a great, great game. Game for smart thinking people. Not many smart people amongst gamers anymore, so basically what you get is DOTA players reviewing that game. lol.
  21. Oct 4, 2015
    10
    On a gameplay-standpoint, the best Heroes so far.

    It takes a little to get used to the "ehh" graphics, but once you do, you can really enjoy yourself in this game. I feel like most reviewers focus solely on the graphics, and they don't really look at the game. Pros: - cities have CRAZY variety of buildings - you instantly get an idea what tactic to pursue with your hero/units -
    On a gameplay-standpoint, the best Heroes so far.

    It takes a little to get used to the "ehh" graphics, but once you do, you can really enjoy yourself in this game. I feel like most reviewers focus solely on the graphics, and they don't really look at the game.

    Pros:
    - cities have CRAZY variety of buildings
    - you instantly get an idea what tactic to pursue with your hero/units
    - beginner-friendly
    - lots of neat innovations to the Heroes 5 formula

    Cons:
    - graphics are somewhat unappealing at first
    - animations are terrible
    Expand
  22. Oct 7, 2015
    10
    First of all: I actually don't write reviews, but now I have to do this, because I can't understand the bad scoring on this game.

    Sure, it's not perfect, but: - They ARE a few innovations, like destructible bridges (which can be very handy, if you like to play more "tactical"), flanking and alternative buildings and champion units. - Some cool faction designs - The skill wheel offers
    First of all: I actually don't write reviews, but now I have to do this, because I can't understand the bad scoring on this game.

    Sure, it's not perfect, but:
    - They ARE a few innovations, like destructible bridges (which can be very handy, if you like to play more "tactical"), flanking and alternative buildings and champion units.
    - Some cool faction designs
    - The skill wheel offers a nice variety
    - In comparison for example to Heroes 3 (don't get me wrong, I loved Heroes 3!) Heroes 7 has a way more accessible interface.
    - Great, user friendlier Map Editor.
    - Don't forget, that this is „just“ a strategy game. I really don't know, why a lot of people seem to expect great next gen graphics! In Heroes 7 the graphics may not be the state of the art, but they look totally fitting and there are really a few cool looking creatures.
    And I can totally agree with the "one-more-turn-syndrome"!

    Of course, there are some flaws, like:
    - I didn't get the visualization of the story mode.
    - You may have trouble seeing interactive buildings and of course you have some bugs and glitches. But I think that this is going to be fixed in the next patch.
    - The story may not be the games' strongest point, but to be honest: I don't really care much about that. Also till today I never experienced launching problems through Uplay or lagging.

    I personally think, that this is the best Heroes Game since Heroes 3! Please don't play just a few minutes. Give it a try, play longer, play it open minded. Surely there are going to be a few things, that you'll like.
    Expand
  23. Oct 8, 2015
    10
    Combines the best of the previous games. The online mode does not work correctly yet but they announced patches to deal with that. Furthermore I am not interested in the online experience (especially if I had to play with such a hateful community). The gameplay experience is definitely worth it and I will spend a lot of time on the singleplayer.
  24. Jan 21, 2016
    10
    I decided to write my first comment ever I about any game after reading all these negative reviews. I played all games in series and none came even close to HoMM 3. All after that were very dissappointing. Until now.

    First bad things... I play game with patch 1.6 and yes, there are bugs. I have encountered especially inventory issues and missing creatures in a fight mode (there is
    I decided to write my first comment ever I about any game after reading all these negative reviews. I played all games in series and none came even close to HoMM 3. All after that were very dissappointing. Until now.

    First bad things... I play game with patch 1.6 and yes, there are bugs. I have encountered especially inventory issues and missing creatures in a fight mode (there is workaround for that). I don't like longer loading times either and cutscenes are really poor for this age. But that is about it...

    So far I have finished two campaigns - Haven and Necro and played two single scenarios. I love this game... It is hugely entertaining and addictive. Finally I feel desire to discover and conquer like I haven't felt for a long time. I love castle buildings and structure. I love hero development. I even love campaign stories eventhough I don't care much about those. I think in-game graphic is very good and gameplay perfect. I am enjoying every moment spent with the game and surely will play it for a long time.

    So I would say, if You like HoMM 3definitely go for this one. I see that absolute majority of negative revies are from very early released game and from my current experience i must say yes, there are issues which shouldn't be, but perfect gameplay makes up for every single one of them. And who gives a **** about poor cutscenes??? This is not what this game is about... I f you are a fan of cinematic intros and that is important for you, then this game is not for you :D. Go to cinema and watch movie... You probably don't play chess either as there is no cinematics and sounds... But if you like challenges and great turn based strategy games you will most likely love this if you forgive few bugs. This is definitely best game in series since part 3 and is all about great gameplay.
    Expand
  25. Jul 23, 2016
    10
    no bug from 1.8 version
    beautiful graphics
    excellent monsters for the races
    good balance
    for me the best from the heroes of might and magic series, better than heroes 3
  26. Oct 20, 2015
    9
    Great game, but broken with bugs.
    Even after patch 1.2.1, game breaking campaign bugs that were clearly reported are not fixed.
    Forum posts and constructive criticism were banned and removed due to negativity, and many fans are very angry.

    Don't buy this yet, don't support Ubisoft''s bad form and extremely bad customer support.
  27. Oct 1, 2015
    9
    Although this game has technical issues, it has a great potential as well. When all bugs will be fixed, this game gonna be the best installment of the series.
    Yes, the graphics is little bit outdated and overall budget is low. But they spent this budget very wisely. Campaign mode is great. Interesting storytelling and very beautiful maps with lots of triggers and scripts. Never had so
    Although this game has technical issues, it has a great potential as well. When all bugs will be fixed, this game gonna be the best installment of the series.
    Yes, the graphics is little bit outdated and overall budget is low. But they spent this budget very wisely. Campaign mode is great. Interesting storytelling and very beautiful maps with lots of triggers and scripts. Never had so much of it in previous games. Core mechanics is very clever. Every faction has its own strategy and game style. Town development and hero leveling are very interesting and unique. Much better than H6 and even H5. And above all this game has quite simple map and mod editor.
    I'm enjoying playing it. Give it a try!
    Expand
  28. Sep 29, 2015
    9
    I played all heroes, best was 3 and most of people think same. Then 5 was good but many things missed.. Now here is 7 and dont think about fail.. just get it and u will see... Its better than 5 much better...Off course there is still missing some more objects, its empty somewhere on the maps. 9/10.. Waclaw i think u are just hater of ubisoft games, iam not fan, but long turns of AI ?I played all heroes, best was 3 and most of people think same. Then 5 was good but many things missed.. Now here is 7 and dont think about fail.. just get it and u will see... Its better than 5 much better...Off course there is still missing some more objects, its empty somewhere on the maps. 9/10.. Waclaw i think u are just hater of ubisoft games, iam not fan, but long turns of AI ? really ? Its so fast, buy better pc or repair in your system something...And yes some ubisoft games have a not best launch but u say all ? You are funny:-) Expand
  29. Sep 29, 2015
    9
    This is a great game and a true return to form. There are some bugs in game at the moment but give it time and they will be patched. If your a fan of HOMM3 than you are really going to want to give the game a crack
  30. Sep 29, 2015
    9
    Best Heroes since Heroes III; thanks for this game I was waiting for something like that for too many years. Probably the graphics and animation could be better but I don't really care because the great gameplay makes suplies its weak points.
  31. Sep 30, 2015
    9
    One of the best Heroes I have ever played. If you are a fan of the series this is exactly what you should get. Going back to the roots of 3 and 5 and improving it without destroying what actual made the game good in the first place. Beautiful artworks and towns compelling story and interesting combat :). 9 out of 10 would buy again (-1 for the need of Uplay).
  32. Sep 30, 2015
    9
    Best game in the series. Long time HOMM players will have a great time. Has all the elements that make Heroes III good and more. Level up system is better with more choices and not just random, building system is improved, and the cover and flanking system go a long way in improving strategy in battles so no two battles are ever the same.

    There is some room for improvement though.
    Best game in the series. Long time HOMM players will have a great time. Has all the elements that make Heroes III good and more. Level up system is better with more choices and not just random, building system is improved, and the cover and flanking system go a long way in improving strategy in battles so no two battles are ever the same.

    There is some room for improvement though. Balance fixes, magic is still too powerful. a burst of chain lighting turns the tide each and everytime. And the cutscenes are awful! Story is great but cutscenes are just screenshots with dialogue in the background. Could've made it more artistic rather than just taking screenshots and placing dialogue on top. Graphics feels uninspired but All in all, a great game for HOMM veterans
    Expand
  33. Oct 4, 2015
    9
    After a rather disappointing Heroes 6, this seems to be going in the right direction again.
    The Music and Sound makes it feel like you are playing one of the old Heroes all over again. The Faction mechanics and skillsystem is awesome, it gives you a strategical depth. The graphics are ok, not something i care much about.
    The only letdown is that there are still quite some bugs, but this
    After a rather disappointing Heroes 6, this seems to be going in the right direction again.
    The Music and Sound makes it feel like you are playing one of the old Heroes all over again. The Faction mechanics and skillsystem is awesome, it gives you a strategical depth. The graphics are ok, not something i care much about.
    The only letdown is that there are still quite some bugs, but this seems to be common nowadays...
    Expand
  34. Jan 26, 2016
    9
    Might and magic Heroes 7 adds some good improvements, like flanking and the town governor skill, without changing too much the great game play of the series. The graphics are quite good and the campaign mode is much more entertaining with the addition of map events. Combat is fast and various with a great number of creature types.
    The music is excellent, in particular the town themes.
    I
    Might and magic Heroes 7 adds some good improvements, like flanking and the town governor skill, without changing too much the great game play of the series. The graphics are quite good and the campaign mode is much more entertaining with the addition of map events. Combat is fast and various with a great number of creature types.
    The music is excellent, in particular the town themes.
    I don't give 10 only because of the 2D town screens and for the amount of bugs.
    Recommended for old-date players of the series and for newcomers.
    Expand
  35. May 29, 2021
    9
    I actually liked it! the town screens were really pleasant on the eyes with their somewhat cartoonish style, and playing it with my dad it was pretty fun! and yeah we ran into some bugs but overall I wouldn't say it was a bad experience
  36. Oct 2, 2015
    8
    After the medicore sixth installment of the series, HoMM VII saves the day by doing buger all. What sounds like an insult is probably VIIs biggest strength: It doesn't try to push something new but simply does what its best at. HoMM VII remembers me a lot of the third game if it comes to gampleay, with updates graphics of course.

    That said, i didn't have any issues with uPlay or game
    After the medicore sixth installment of the series, HoMM VII saves the day by doing buger all. What sounds like an insult is probably VIIs biggest strength: It doesn't try to push something new but simply does what its best at. HoMM VII remembers me a lot of the third game if it comes to gampleay, with updates graphics of course.

    That said, i didn't have any issues with uPlay or game stability. But from what i've heard a lot of people where affected by the usual uPlay issues which can kill off the enjoyment of the game significantly.
    Expand
  37. Jan 13, 2017
    8
    There is an insane amount of unreasonable and unfair haters of this game. Most of them do not understand the genre, some loved Heroes 3 so much that they refuse to accept any sequel (or prequel! and in my opinion Heroes 2 was a much more enticing game than 3), and others simply hate Ubisoft and just want to rate down everything related to them.
    I personally think it's an improvement over
    There is an insane amount of unreasonable and unfair haters of this game. Most of them do not understand the genre, some loved Heroes 3 so much that they refuse to accept any sequel (or prequel! and in my opinion Heroes 2 was a much more enticing game than 3), and others simply hate Ubisoft and just want to rate down everything related to them.
    I personally think it's an improvement over Heroes VI.
    I hated how they dumbed it down "for the masses" in VI - by combining all special resources into one type, and by letting you convert any town to your faction, and be able to teleport around all over.
    Heroes VII brought back the 4 special resources, (although they are not the original 4), you can't convert towns (yay), and you can only teleport once to the nearest town.
    There were a few stupidly hard moments in the campaign but after restarting the level once or twice, and after adjusting my strategy, i was able to get past them. And that's a good thing for this game - it forces you to rethink what you're doing.
    Everything else is standard Heroes fare. Yes, the campaign story is silly, but that's not really why you play these types of games now is it.
    I don't know why there are so many negative reviews - it holds up true to its name, and at worst this game is "meh" but not a *bad* game at all. I've been there for every single one of the Heroes games from the very beginning - and i can't say i was in any way disappointed with this one.
    Also I did not encounter any horrible bugs, and the graphics were perfectly fine.
    Expand
  38. Sep 30, 2015
    8
    Graphics could be improved, the city models aren't exactly up to what I want... BUT, why do I give 8?

    Strategically Heroes 7 has a lot of choices, and you can actually strategize to choose mutually exclusive buildings, or organize your battle to utilize unit abilities to the max. There are building choices you can make that lock out other buildings, so you can maximize what fits best
    Graphics could be improved, the city models aren't exactly up to what I want... BUT, why do I give 8?

    Strategically Heroes 7 has a lot of choices, and you can actually strategize to choose mutually exclusive buildings, or organize your battle to utilize unit abilities to the max. There are building choices you can make that lock out other buildings, so you can maximize what fits best against your enemy or what fits your hero abilities best.

    Hero leveling is also done very nicely, and the way you can level them up differs a lot... whether you go for exploration, economy, battle, magic, morale, destiny, etc. You can try to prioritize high morale, and extra mobility, or you can go for normal attack and defense... I personally find it very satisfying playing this game... hands down more than Heroes 6.
    Expand
  39. Sep 29, 2015
    8
    Firstly, a couple of points. I have played all the Might and Magic Games. I didn't play either of the two Betas that came out for HOMM7.

    With that, my first impressions of the game is positive. having only spent a few hours with one faction on their first mission, it was a great way to "trial and error' a few things before going after the faction i love playing the most (Haven).
    Firstly, a couple of points. I have played all the Might and Magic Games. I didn't play either of the two Betas that came out for HOMM7.

    With that, my first impressions of the game is positive. having only spent a few hours with one faction on their first mission, it was a great way to "trial and error' a few things before going after the faction i love playing the most (Haven).

    Gameplay at times can be slightly clunky. I for one have increased the combat and movement speed, just to hurry things up a little bit without compromising the game. I love the auto resolve button, however at times it's calculations seem to be way off and the need for the good old manual intervention is required.

    The skill tree/wheel is a nice change from the HOMM6 family tree where the same pathway in HOMM6 that lead to winning or higher advantages has been curved.

    The additional resources appears to be a wonderful introduction into the game. Whilst you still require wood and ore for majority of the primary buildings, those unique materials add extra flavour for powerful elite creatures.

    Combat has increased in complexity. rather than good old might is right where the most numbers wins, flanking and backstabbing, combination of spells and combos can really tilt a battle either to your advantage or disadvantage. the impact of Luck and Morale has also been tweaked to add a nice well rounded balance.

    Movement on the map seems a lot more limited than previous HOMM's taking longer turns to move around the map. Artifacts appear to be a lot more importance, particularly boots that grant additional movements. Money at times also appears to "never be enough" which can leave a player with tough choices on who to buy/train.

    Overall i'm thoroughly enjoying HOMM7. There are some things they could have done better, but overall i believe a very solid performance so far.
    Expand
  40. Sep 30, 2015
    8
    I have played all heroes of might and magic games. Played this during the beta and enjoyed it. Graphics are really nice and the user interface is better than in Heroes 6. Combines the better elements from previous games from the series. Besides few spelling errors and grammatical bugs, the game plays quite well. Small glitches will be most likely fixed fast, so no worries there. HeroI have played all heroes of might and magic games. Played this during the beta and enjoyed it. Graphics are really nice and the user interface is better than in Heroes 6. Combines the better elements from previous games from the series. Besides few spelling errors and grammatical bugs, the game plays quite well. Small glitches will be most likely fixed fast, so no worries there. Hero skillwheel, thats not chance based, is a nice addition. Even though Heroes 6 had a similar system, this is more like Heroes5 and makes more sense. Using Uplay to play this game is not (and should not be) a negative factor. Expand
  41. Sep 30, 2015
    8
    I didn't like heroes VI very much so I really hoped that this game would be better and it is!
    I like the over-all look of the game, it's more similar to Heroes V which makes it easier to understand for me. Levelling the heroes was a bit confusing, but eventually I understood how it works. I like the new town building system. Al turns were very long in the beta version. The music
    I didn't like heroes VI very much so I really hoped that this game would be better and it is!
    I like the over-all look of the game, it's more similar to Heroes V which makes it easier to understand for me. Levelling the heroes was a bit confusing, but eventually I understood how it works. I like the new town building system. Al turns were very long in the beta version. The music in-between turns is a bit strange, it felt a little bit like circus music, too happy and not dramatic enough. I like the 3D towns in HoMM V, a bit disappointed they didn't bring it back. But considering all that, the game is better than I expected and I enjoyed playing it.
    Expand
  42. Sep 30, 2015
    8
    I liked the atmosphere and graphics of the game, truly captured the feel of the "Might and Magic" series.
    A couple of points of constructive criticism: The enemy player turn took way too long for my attention span and my PC (although well equipped) seemed to have problems initially running the game. After a couple of mishaps with the startup, the game ran well.
    The maps were good and I
    I liked the atmosphere and graphics of the game, truly captured the feel of the "Might and Magic" series.
    A couple of points of constructive criticism: The enemy player turn took way too long for my attention span and my PC (although well equipped) seemed to have problems initially running the game. After a couple of mishaps with the startup, the game ran well.
    The maps were good and I liked the building system in the town, as well as the look of the creatures. All in all a nice followup to a long time favorite series (lets not talk about IV or VI here.)
    Expand
  43. Oct 1, 2015
    8
    I've always played Heroes series. I don´t understand why people is SO mad about this version: Best graphics and characters ever, the story itself could be better, but never has been it´s main point.. and to me the most important thing to me is that the spirit of the game is back.

    Still some job to do of course, but I think it´s really worth playing. + Really nice Graphics: The world,
    I've always played Heroes series. I don´t understand why people is SO mad about this version: Best graphics and characters ever, the story itself could be better, but never has been it´s main point.. and to me the most important thing to me is that the spirit of the game is back.

    Still some job to do of course, but I think it´s really worth playing.

    + Really nice Graphics: The world, creatures and castles look better.
    + New combat elements: Strategic features.
    + Great OST.

    - Some animations look unpolished (not to mention the frozen conversations between characters.. Weird )
    - LOT of bugs need fixing.
    - Too expensive.
    - Combat could be repetitive, but I always had this opinion since heroes V

    In conclusion, the game is NOT that bad, is NOT at the level of Heroes 3 but its definitety better than HVI.
    Expand
  44. Oct 4, 2015
    8
    Hm, I honestly expected more, BUT after some playing the nice HOMM feel came back and I enjoy it :)
    It was always about gameplay and that is pretty well done, story is ok, levels are nicely designed. Some slip-ups here and there, but i still like it. If you liked HOMM games before then you'll like this one too.
  45. Oct 19, 2015
    8
    I don't think that is a bad game because they create a lot of new things that heroes iii does't have. The heroes iii is the best series ,but now if they create game like heroes iii I feel boring. However it needs a lot of development such as ai performance ,graphic in town screen and battle field. Still have some bugs and very lag when to play game. I hope the next patch will improveI don't think that is a bad game because they create a lot of new things that heroes iii does't have. The heroes iii is the best series ,but now if they create game like heroes iii I feel boring. However it needs a lot of development such as ai performance ,graphic in town screen and battle field. Still have some bugs and very lag when to play game. I hope the next patch will improve the performance more by more. And improve graphic especially in battle field and balance the unit. About cinematics i dont care that is not animate but if they can make it lively i will really appreciate. Expand
  46. Jul 29, 2018
    8
    The biggest problem is technical issues and bugs. Besides that game is fun to play and I enjoyed it
  47. Oct 4, 2015
    7
    Not a bad game in itself. The scenario is good, and the gameplay is decent, though not the best of the series. The default speed setting is ridiculously slow (what were they thinking?) but can be set higher in the options.

    Sadly HOMM VII was released way too early. The lack of polish is obvious, and the game is riddled with bugs. Whoever decided this game was anywhere near ready for
    Not a bad game in itself. The scenario is good, and the gameplay is decent, though not the best of the series. The default speed setting is ridiculously slow (what were they thinking?) but can be set higher in the options.

    Sadly HOMM VII was released way too early. The lack of polish is obvious, and the game is riddled with bugs.

    Whoever decided this game was anywhere near ready for release has no business being in the video game industry. This will do tremendous harm to the franchise.
    Expand
  48. Sep 30, 2015
    7
    I wouldn't go that far to say it's bad like lot of ppl, because I'm enjoing the came and so far it's better then previous one, but definetely still lot of work to do on the game.

    So unless some patches will come I'm staying around yelowish score.
  49. Oct 3, 2015
    7
    M&M:H7 is not bad game. Definitely it don't deserve so low review but 9/10 are too damn high. Its bug as hell. It feels so cheap in some terms (sounds, cutcenes) even graphic (dx 9 really?! in 2015?). On the other hand it have right feeling (in gameplay) of H3 and H5. It has just one more turn effect. I like heroes wheel of abilities. I want give it an 8, but i can't via all game breakingM&M:H7 is not bad game. Definitely it don't deserve so low review but 9/10 are too damn high. Its bug as hell. It feels so cheap in some terms (sounds, cutcenes) even graphic (dx 9 really?! in 2015?). On the other hand it have right feeling (in gameplay) of H3 and H5. It has just one more turn effect. I like heroes wheel of abilities. I want give it an 8, but i can't via all game breaking bugs ,glitches...Its deserve a solid 6/10 but I give it 7/10 for my 'sentimental attachment'. Expand
  50. Mar 18, 2020
    7
    Might and Magic Heroes VII: lack of magic.

    Might and Magic Heroes VII is continuation for legendary Heroes of Might and Magic turn-based strategy series based upon Might and Magic series of fantasy (secretly fantastic) first person RPGs. The game was released on September 29, 2015, four years after the previous Might and Magic Heroes VI. By the developer Limbic Entertainment, which
    Might and Magic Heroes VII: lack of magic.

    Might and Magic Heroes VII is continuation for legendary Heroes of Might and Magic turn-based strategy series based upon Might and Magic series of fantasy (secretly fantastic) first person RPGs.

    The game was released on September 29, 2015, four years after the previous Might and Magic Heroes VI. By the developer Limbic Entertainment, which executed the series for first time. Using good old Unreal engine.

    Might and Magic Heroes VII has classic fantasy in it, beautiful, aesthetic based, which actually 100% defines the point of the whole series. And two of those main pillars it is stated upon is the music and graphical execution. Less valuable but still defining is suitable to main pillars: gameplay and story. It mostly reflects in community of fans reaction. But really by mass of players series is famous for its aesthetic. And MaMH7 executes it pretty pretty. Chillful but epic soundtrack maybe a little inferior to the previous OSTs, yet still plunges you unprecedentedly compared to any other fantasy series music. Textures and assets are series-level enjoyable as well. Even gameplay execution can get exciting, especially if you haven't played since the last game. But fans wanted more, and it is reasonable. Because for the game been 4 years in development, MaMH7 lacks too much compared to legendary series. And to lack that much in loving community of old fans is clearly inappropriate. Lord, game is even buggy.

    First of all, it's just worsened version of the previous game, even graphically sometimes. Interface graphically is the worst part of the game, for the game relayed on aesthetics it's very bad mistake to do. Fonts are poor like from some tab, icons are compressed like it's 2005 game, and 2D arts are too ordinary kitsch. That to say minions, animations in the game and 3D-graphic overall are enjoyable and references to one of the best in series Heroes of Might and Magic V. RPG part is okay, it lacks the races and differences from the previous game, but it is easier to learn than ever which satisfies. And after all, it for some reason lagging sometimes no matter the graphic settings.

    Besides all the disadvantages, they are mostly so in terms of legendary series. But most importantly game does its job to enjoyably learn it, chill, kill plenty of time, feel nostalgia, experience the Heroes once again throughout the years. There are no fantasy turn-based strategy competitors in the market and it's doing the game no good. But also doing it very special as well.
    Expand
  51. Oct 15, 2016
    7
    A little year ago I gave the game 4/10, it was almost unplayable to me. Now after the patches the game looks much, much better and i'm enjoying it now ! After similar experiences with other games, i'm never going to buy a game short after release again, better to wait a year and several patche and buy it on sale
  52. Feb 28, 2017
    7
    The game is neither good nor bad. It could be good if they remove bugs and improve the ai in higher difficulty modes. I am a long therm fan of heroes and I was looking forward to this game. I usually play just single scenarios. In heroes 7 I like caravan feature, ability wheel and especially new maps... Sometimes bugs appear, usually on the battlefield, where your troops cannot move or theThe game is neither good nor bad. It could be good if they remove bugs and improve the ai in higher difficulty modes. I am a long therm fan of heroes and I was looking forward to this game. I usually play just single scenarios. In heroes 7 I like caravan feature, ability wheel and especially new maps... Sometimes bugs appear, usually on the battlefield, where your troops cannot move or the enemy doesn't attack despite he intends to do so. However, for me the biggest problem is the very stupid ai even for computer players in heroic mode. The game is very easy and you cannot make it more difficult by setting the map difficulty to heroic. If you do so, then the first two weeks are difficult but then it is even easier, because some computer players don't develop or just stay behind the gates protected by a strong neutral army. The biggest problem of the ai is that if you attack other computer players(heroic) don't protect their castle. They just try to run away and so stupidly that you can beat them near their castle. The part of this bad ai is, that despite 2-3 heroes are near their castle and near each other, the computer player let his army divided. Even small child would put his all available troops into castle and protect it, so I really don't understand this ai. For normal mode it is ok, but for heroic it is very disappointing. If you have good hero you can easily beat everybody even with very small army and there is no challenge or some real fights. Maybe the shield ability of legionnaires is too strong. Also, computer turns take too much time and some garrison fights are just boring. I would welcome some rating for the hero according to his fight results and based on it some suggestions for loss less quick combat against trivial neutral army. I am not sure how it is in other scenarios but in impossible mountain I was able to get my hero over level 30, despite seeing occasional text that there is level 30 limit. I like the possibility to develop heroes over level 30 especially in larger scenarios. Expand
  53. Mar 14, 2019
    7
    Well i think this game was good. Yea it has bugs but i can get over it. I think its a good heroes game but not very good or fantastic.
  54. Jun 3, 2020
    7
    Графически игра просто шикарна, новые нововведения также располагают к себе. Всю картину портят лаги, также есть заклинание снижающее инициативу врага, так вот- не используйте его враги визуально становятся тормозами и приходится ждать по 15-20!! секунд. Жалко что отсутствует фракция демонов. Игра в принципе понравиласьГрафически игра просто шикарна, новые нововведения также располагают к себе. Всю картину портят лаги, также есть заклинание снижающее инициативу врага, так вот- не используйте его враги визуально становятся тормозами и приходится ждать по 15-20!! секунд. Жалко что отсутствует фракция демонов. Игра в принципе понравилась
  55. Sep 26, 2021
    7
    I find it hard to rate a game so low. Even in the worst games you will find something that saves it from a total disgrace, say some music tracks, maybe graphics, maybe even one little thing, like a loading screen which you find particurarly artsy, or this one voice actor, who saves a day. Anything. In…
  56. Sep 30, 2015
    6
    So, naturally I was very hyped for this game what followed was, what I can call at best, a buggy mess. Barring the minor annoyances with ubisofts DRM uplay, the multiplayer was virtually unplayable, desync after desync.

    Contains gameplay bugs (some pretty game-affecting, like the necopolis support unit ability not working properly if you get any level of warfare skill), a large amount
    So, naturally I was very hyped for this game what followed was, what I can call at best, a buggy mess. Barring the minor annoyances with ubisofts DRM uplay, the multiplayer was virtually unplayable, desync after desync.

    Contains gameplay bugs (some pretty game-affecting, like the necopolis support unit ability not working properly if you get any level of warfare skill), a large amount of the people who bought the game could not play at time of release, deluxe and collector's edition content is missing, etc. Typical **** release; I will update when and if things are fixed and as I play longer. I am sad to admit that I cannot recommend the game as such until some patches get released.
    Expand
  57. Oct 20, 2015
    6
    Released about 3-6 months too early, buggy and in desperate need of gameplay polish... but an enjoyable turn-based game with just enough depth to not feel like a waste of time. Factoring in price the rating would be closer to 3 or 4 out of 10, but price aside it deserves a 6.

    Top-to-bottom the biggest flaw is a lack of depth in all areas; combat, customization, skills, magic, heroes,
    Released about 3-6 months too early, buggy and in desperate need of gameplay polish... but an enjoyable turn-based game with just enough depth to not feel like a waste of time. Factoring in price the rating would be closer to 3 or 4 out of 10, but price aside it deserves a 6.

    Top-to-bottom the biggest flaw is a lack of depth in all areas; combat, customization, skills, magic, heroes, story, maps, itemization, resources, and quests. All of the above needed to get about twice as much work as it was given. On top of that, the camera interface is a frustrating mess.

    Good:
    - Graphics.
    - Quantity of gameplay.
    - Resource balance

    Bad:
    - Cookie-cut Heroes/Units/Enemies/Towns
    - Bugs & Coding
    - Unfriendly Interfaces
    - Customization
    - Story/Character/Quest depth
    Expand
  58. Sep 30, 2015
    6
    The game itself is very solid and a good addition to the series with fun new mechanics (Love the Shroud ability of Dungeon and the government-feature). Combat is fun, but the AI is slightly.... uhm... bad. From a 7th game in the series you can easily expect some better AI. At least make it better than the units running either directly at you or doing some weird "staying out of melee-range"The game itself is very solid and a good addition to the series with fun new mechanics (Love the Shroud ability of Dungeon and the government-feature). Combat is fun, but the AI is slightly.... uhm... bad. From a 7th game in the series you can easily expect some better AI. At least make it better than the units running either directly at you or doing some weird "staying out of melee-range" movements while they are being attacked by ranged units only. These are basic AI,-issues which can be fixed relatively easy. I don't expect it to have in-depth militairy tactics, but come-on... This is not even an AI, this is just following procedure.

    In addition, the release-version has quite a few bugs. While I expected as much from a Ubisoft released game, it is still bad to see them not improving this crap. I am happy I got a pirated version, since I cannot stand uplay and will never ever install it on my PC, not even if I can play games for free. This prevented some issues for me, which legit used actually have.

    Nontheless, the game plays solid and has a lot of variety between units and factions. Combat is fun on harder difficulties (less steamrolling) and the campaign plays nice. If the release wasn't this buggy the game would have been an 8, but Ubisoft is greedy as always.
    Expand
  59. Oct 2, 2015
    6
    Game crashes. V E R Y long loadtimes (ssd 500 MB/s). Corrupted savegames. Campaign part 1 - 5 hrs played -> errror (quest still buggy, well known in the community). 4 player multimap, unable to join. Some unfinished ingame stuff like sounds during fights not going off. There are prolly more bugs, that i havent found yet. Game itself is like heroes 5. They changed stuff around improvedGame crashes. V E R Y long loadtimes (ssd 500 MB/s). Corrupted savegames. Campaign part 1 - 5 hrs played -> errror (quest still buggy, well known in the community). 4 player multimap, unable to join. Some unfinished ingame stuff like sounds during fights not going off. There are prolly more bugs, that i havent found yet. Game itself is like heroes 5. They changed stuff around improved some, yes pretty nice. The sad thing is, its only scripted maps and fairly boring at that. NO real ai opponents i guess, same as multiplayer. Its like the wrappings you a put gift in but without the gift. Very dissappointing.

    Unfinished, full of bugs, whats missing/bad in previous 6 versions of heroes, is thankfully still missing/bad.
    oh btw userscore of more than 8 are paid robots, they rate stuff good and earn a living for that.
    Expand
  60. Oct 9, 2015
    6
    - poor animation, unspectacular artwork. feels like an indie game.
    - music and sound are copied from heroes 6. for some reason the sound effect doesnt sound very good and sharp.
    - texture is a bit too gray, doesnt generate excitement or give a shadowy feel to the atomosphere. just feels unpolished. UI - some poor typsetting, no consideration given to style, some are just too big. -
    - poor animation, unspectacular artwork. feels like an indie game.
    - music and sound are copied from heroes 6. for some reason the sound effect doesnt sound very good and sharp.
    - texture is a bit too gray, doesnt generate excitement or give a shadowy feel to the atomosphere. just feels unpolished. UI
    - some poor typsetting, no consideration given to style, some are just too big.
    - skill system unimpressive
    - resource system improved but for an old fan like me still doesnt satisfy. only two resource types of special resources - minerals and crystals. the original ones felt better suited to the game world and environment.
    - very poor introduction
    - no replay function for the intro scenes when you click the campaign button for the very first time. the audio replay for the first scenario brief just flat out didnt work, maybe in a particular circumstances only havent bothered to find out.

    still the core game play is still there. story is probably ok. so its passable. just really nothing spetacular. if you played heroes 6 or 5 this game very likely will feel vastly inferior.
    Expand
  61. Oct 5, 2015
    6
    I'd like to change my review and be bit more harsh this time. Yes, I still think it's a good game, but not worth my first score after more testing. My review was made with a fresh view on Heroes, it had been a long time since I've played the other games. So you kinda miss the flaws of the game, because you just don't remember how good the mechanics was in previous games. Now, first off;I'd like to change my review and be bit more harsh this time. Yes, I still think it's a good game, but not worth my first score after more testing. My review was made with a fresh view on Heroes, it had been a long time since I've played the other games. So you kinda miss the flaws of the game, because you just don't remember how good the mechanics was in previous games. Now, first off; GUI. The interface compared to VI (yes, VI had in my eyes a very good interface) is awful. It doesn't look pretty, it's not consistent throughout the game, the sound effects are cheap. VI nailed this, you felt there was an effort and quality in it. In H7 it's just a mess, and it looks so cheap and gives the overall game a cheap look. Remember when building a dwelling in H6 and you got that knocking/construction sound that you ACTUALLY build something? Here's nothing.

    Animations and attack effects; they obviously borrowed a lot of models and animations from H6. How come they look ten times worse in this game? Why are certain creatures floating when the walk? Why can't creatures turn around without magically teleport itself 180 degrees? They managed this in H6 with the same animations. Sound effects when hitting creatures. Why does a minotaur with a big ass axe sound like a wooden stick?

    Maps; why are the maps so empty and unfinished? It doesn't give that feeling of exploration. It's just so dull. Little to no sound effects to make the world come alive, A LOT of empty spots. Looks amateurish.

    Now, some of the good stuff; no Dynasty system, no reputation system, creature design looks good, random spells and skills, caravans, good looking townscreen in 2D (perfection is H3, but I still think this is good compared to e.g. H4 and H6).

    6/10 for now until (if) they fix some of these issues.
    Expand
  62. Nov 19, 2019
    6
    Somoehow this installment is a step down comparing to the previous HoM&M VI.
    Feels like Heroes but in same time it doesnt.
    Hard to stay with this game for long time. I had same problem with Heroes V, which I dont like becouse of overall visuals. Here the problem is that the game does not have a Heroes soul...
  63. Jan 4, 2023
    6
    --------------------------------------------------------------------------------
  64. Sep 11, 2020
    5
    It's alright mechanically and has a decent storyline. My main gripe was several bugs serious enough to force me to restart the campaign, such as a bug that permanently decreased the hero's Spellpower every day after equipping an item that was supposed to boost it. And I played a LONG time after launch, when such issues should've been long fixed! I can only assume Ubisoft used Might & MagicIt's alright mechanically and has a decent storyline. My main gripe was several bugs serious enough to force me to restart the campaign, such as a bug that permanently decreased the hero's Spellpower every day after equipping an item that was supposed to boost it. And I played a LONG time after launch, when such issues should've been long fixed! I can only assume Ubisoft used Might & Magic franchise as a cash grab and is abandoning it. Expand
  65. Dec 21, 2016
    5
    After months, months, of debugging now the game is finally almost playable, still remains bugs somewhere but now you can enjoy it, Ubisoft had many problems with this title.

    Some changes in the classical HOMM system are good, other really a bad decision btw overall the game is quite nice, to be played you need a good hardware, mainly for the GPU, mine is for example an i5 skylake, 16Gb,
    After months, months, of debugging now the game is finally almost playable, still remains bugs somewhere but now you can enjoy it, Ubisoft had many problems with this title.

    Some changes in the classical HOMM system are good, other really a bad decision btw overall the game is quite nice, to be played you need a good hardware, mainly for the GPU, mine is for example an i5 skylake, 16Gb, nvme m.2 HD and a gtx770 with 2Gb, with a lesser system I had many problems running decently.

    What I really miss is the experience system for heroes like in HOMM 6, this made the game not so great in my opinion, you can't use your preferred heroes skill in other games and you lost everything every time, the AI is really not good to play a decent game.

    This is mainly a way Ubisoft attempted to grab some money, game project management was one of the worst I ever seen in my life and developing team, well, let's say nothing, maybe they just work to carry money at home, I'm not against them but for sure this is one of the buggiest game in History.
    Expand
  66. Apr 20, 2016
    5
    The game flopped due to technical problems and sub-par graphic's quality (it objectively looks worse than the previous one). Maybe the backleash wouldn't be so serious IF IT WASN'T A FULL PRICED release. It should have 20€ price tag at best.
    The game runs badly, animations lack frames and have strange delay to them, sound effects are poor and the UI functionality is not consistent. Still
    The game flopped due to technical problems and sub-par graphic's quality (it objectively looks worse than the previous one). Maybe the backleash wouldn't be so serious IF IT WASN'T A FULL PRICED release. It should have 20€ price tag at best.
    The game runs badly, animations lack frames and have strange delay to them, sound effects are poor and the UI functionality is not consistent. Still manages to have quicker AI turns than Heroes 5, though.

    But, the actual gameplay is a great step into right direction. Finally they ditched an awful strategic map's trumpery where you couldn't even plan your movement right and they went back to the small environment pieces from pre-HoMM4. Cities are once again a small utility on a strategic map and don't cover the half of your screen, every utility is greatly stipulated for the sake of strategic layer of the game. Unfortunately the town's screens are a step back from the Heroes 6 and they're just an incoherent mess. I'm still to be provided with the classic functional town screens from Heroes 1/2/3/4. Eventually the developer will hire someone who knows what made Heroes 3 towns so great.
    The combat is great, heroes' development is way much better than in the previous game, although they need to bring back the random factor of Heroes 3. Every unit can find its use and once again you can merge various towns' units (the convert mechanic from Heroes 6 was just awful in the long run). The flanking mechanic is of little novelty - it would have much more impact if they decided to implement hex fields back.
    The in-game Conflux and metaprogression are gone. Good riddance.
    The game grants a solid dose of Heroes gameplay, that in theory is way better than two previous installments. Unfortunately it's an absolute mas from the technical standpoint.

    Can't be disappointed if I bought it for 10€. I would be pissed of if I had to pay 60€ for it, and rightfully so.
    Expand
  67. Sep 30, 2015
    5
    Wow, it's incredible how many good reviews I see here, probability made by the same people who worked on this game otherwise I can not understand why, when the game it's almost a piece of garbage with a poor and unpolished graphics, bug-filled gameplay with some truly terrible Ai, plays slow and it's very BORING, waste of money, what a disappointment:(
  68. Sep 29, 2015
    5
    Another mediocre Heroes game. I could give reasons why but then I can't really be arsed. Also it has no innovation whatsoever, it's just a run-of-the-mill Heroes game with better graphics.

    This series should just be put out of its misery already.
  69. Oct 3, 2015
    5
    Some good ideas, many old ones to keep the series feeling. Many bugs. Somewhat cheap development. Very unoptimized. Still has potential. Ubisoft keep rushing unfinished games. Bad idea to write false 10 points opinions, people got angry...
  70. Sep 30, 2015
    5
    It is a good game, but some creatures are just way overpowered. It needs a lot more balancing , in its current state you can just make the OP creatures and win or loose, just seems like a expansion to VI rather then a new game, i am a bit disappointed.
  71. Oct 29, 2015
    5
    After the 1.3, I'm giving the game a 5 because it's a little more playable. The facts are that graphics are so-so, gameplay,story, presentation too. Uplay is terrible, many bugs and crashes. Please, stay away from this game. They beter not ruin another one (if they can make another one that is)
  72. Oct 7, 2019
    5
    Despite the weakness of the previous game in the eyes of gamers and the fact that from that moment the franchise began to degrade, to some extent I liked that game as a separate and not part of the legendary 1-2-3 parts. But in the case of this last part - this is not so. Everything is broken here, except for the authors' attempt to make an interesting story. Partly it turned out, but allDespite the weakness of the previous game in the eyes of gamers and the fact that from that moment the franchise began to degrade, to some extent I liked that game as a separate and not part of the legendary 1-2-3 parts. But in the case of this last part - this is not so. Everything is broken here, except for the authors' attempt to make an interesting story. Partly it turned out, but all of this together does not deserve a good rating. I gave 5 only because didn't want to through the game in the "red zone" because of the story, but nothing more. Expand
  73. Jan 9, 2019
    4
    I really wanted to love this game. I really did. Somewhere, deep down, there is a solid, fun gameplay here. But it is buried under tons of bugs, lack of polish, and straight-out amateurish development.

    Where do I start? Well, let's start with the good. Campaigns, for what is probably the first time in history since Heroes III, are actually enjoyable and well thought-out. The RPG
    I really wanted to love this game. I really did. Somewhere, deep down, there is a solid, fun gameplay here. But it is buried under tons of bugs, lack of polish, and straight-out amateurish development.

    Where do I start? Well, let's start with the good. Campaigns, for what is probably the first time in history since Heroes III, are actually enjoyable and well thought-out. The RPG elements are possibly the best ever - the skill wheel and general lack of skill points ensures that: a) each hero is unique in his/her own right, and b) hero development is not based on random chance this time - you decide how to build your hero. That is what you call good game design and that is why I tried to much to spend worthwhile time in this game.

    Sadly, no matter how good some core concepts are, the fact of the matter is that the game is unplayable because even 3 years after release it just does *not* work. One of the most important thing, the AI, is not even broken, it's basically non-existent. The AI, no matter the difficulty, will always behave in the same idiotic way: it builds its army, then it throws itself against you. So far so good. However, when you defeat it, it will continue to waste its gold on buying heroes in the tavern and do nothing for the rest of the game. Yes, that's it. That's literally it. Difficulty only changes the magnitude of cheats the AI uses and thus the strength of its initial attack.
    Any intern with basic programming knowledge could gobble up a network of if-statements and it would work better than Heroes VII's AI.

    So, at this point, I said to myself: well, maybe the game is enjoyable in multiplayer. My mistake. Since nobody is playing this crap online, I had to persuade my friend to try both network and hot seat. Network multi player doesn't work because of constant time outs. Trust me, we tried. It's beyond ridiculous.
    OK, so hotseat it is, then. At least in hotseat, the game actually works, since there is no Internet connection to time out.. However, it blatantly uncovers the second fatal flaw of Heroes VII and the last nail in its coffin - there is no game balance at all. While in Heroes III, V, and even VI to an extent, you can pick any town in multi player and win, unless you pick specific towns or do a specific strategy in VII you are simply screwed. There are hero builds that are simply stronger than others. There are towns that are simply superior to others. Since units now get substantial flanking bonuses that are basically unavoidable, superior attack is always better than superior defense and everybody is literally a back-stabbing bastard now. And so on, and so on...
    Nothing screams "rushed launch" more than total unbalance Heroes VII is. And it's a shame because the new skill wheel is simply superb concept.

    Lack of polish (weird or missing sounds, bad animations, recycled assets, inconsistent art style) is just an "icing" on the cake of problems mentioned above. Since ubisoft, of course, pulled the plug and discontinued its collaboration with the developer, the only thing that could save this game is modding but since nobody plays it, there is no hope left. Nothing has changed in years. RIP Heroes VII, you had a chance.
    Expand
  74. Oct 3, 2015
    4
    Given at least 6 more months of work, this game might have been decent, but it was released in a bug filled, graphically void, alpha state. With many sounds, songs, animations and icons copied directly from 6. Obviously another cash grab in hopes dedicated fans would buy before reading about it. And the 10s on the reviews are absolutely shills! Don't fall for it. Wait for the bargainGiven at least 6 more months of work, this game might have been decent, but it was released in a bug filled, graphically void, alpha state. With many sounds, songs, animations and icons copied directly from 6. Obviously another cash grab in hopes dedicated fans would buy before reading about it. And the 10s on the reviews are absolutely shills! Don't fall for it. Wait for the bargain bin and then, and only then, give it a try. Expand
  75. Oct 3, 2015
    4
    This game feels like indie version of heroes, but gameplay is broken at this state. The next insane thing is that **** wants full AAA price for this. The campaign is broken some quest wont complete, and game crashes a lot. It feels like early beta.
    As whole the game looks worse than heroes 5 (yes 5 not even close to 6) and town screens looks worse than heroes 3. The Cut scenes are a joke,
    This game feels like indie version of heroes, but gameplay is broken at this state. The next insane thing is that **** wants full AAA price for this. The campaign is broken some quest wont complete, and game crashes a lot. It feels like early beta.
    As whole the game looks worse than heroes 5 (yes 5 not even close to 6) and town screens looks worse than heroes 3. The Cut scenes are a joke, they are not even animated. 70% of visuals ar compy pasted from heroes 6 or 5 (yes 11 years old game looks better in many ways).
    The core game play is solid and RPG sklil trees are nice, but this game got so many glitches.

    100% not worth a buy at this price and in this state. If ubisoft patch this mess, add some free DLC (like at least 2 towns as apology for this) and drop price to 20 dolars, I would say ok buy it.
    At current state it feels, looks and plays like 5 dolar indie game.
    Expand
  76. Sep 29, 2015
    4
    To make it as short as possible:

    - RAM consumption is ridiculous and makes the machine lagging so badly, it's a shame to watch - I can run Witcher 3 with everything except hair crap on HD and never go below 55 fps - the camera angle does everything it can to prevent you from doing whatever you want to do, period - for some reason, the cut-scenes have non animated shots of ingame
    To make it as short as possible:

    - RAM consumption is ridiculous and makes the machine lagging so badly, it's a shame to watch - I can run Witcher 3 with everything except hair crap on HD and never go below 55 fps
    - the camera angle does everything it can to prevent you from doing whatever you want to do, period
    - for some reason, the cut-scenes have non animated shots of ingame graphics - look at the first issue and you kinda get whet the problem is (cough*badcoding*cough)
    - everything is simplified despite promises it wouldn't be...
    - AI turns can take ages... seriously!
    - spent an hour trying to activate my code... Uplay again And before anyone says I should invest in a better rig, check my drivers and whatever... My crappy PC can handle everything new on high at 60 fps+ so it's the game, not my pc.

    I don't really understand why some people give this game a 10 even when issues from the Beta (like long AI turns) are still there despite MONTHS of work and still end up in the final release. This game still can be good, but the launch it's (as typical for recent Ubisoft games) a flop.
    Expand
  77. Oct 6, 2015
    4
    This game is embarrassing - quite literally. Now i understand the reasoning about the very conservative fanbase and the tight limitations of innovation - but even so... the product "feels" very much like a beta - an early beta.

    There is a technical level on which a game can be rated - but also a meta level (like instant immersion, likability of characters or story etc. ) - it is hard to
    This game is embarrassing - quite literally. Now i understand the reasoning about the very conservative fanbase and the tight limitations of innovation - but even so... the product "feels" very much like a beta - an early beta.

    There is a technical level on which a game can be rated - but also a meta level (like instant immersion, likability of characters or story etc. ) - it is hard to measure the meta level ... but it is much easier to do it for the technical level.

    on a technical level - this game is poorly optimized and poorly designed. Along with fairly long loading times comes a seemingly innate instability with occasional but rather frequent crashes. The game seems to eat memory as if there was an unlimited supply and the overall design is ... surprisingly WORSE than HoMM 6 (in terms of animation quality, meshworks, texture and all that).

    Even the world feels much more lifeless and on some maps - shoddy and empty. And this is a 2015 game.

    The AI is poor - but the AI has never been too clever ... in fact i do not quite know what a really good AI is capable of these days in such turn based games... cause i do not consider any AI a great challenge (unless the AI cheats)

    The UI is in one word - terrible. The sound assets are uninspired.

    And most of all - the tactical combat is dull. Yes - there is flaking and backstabbing now - but what is the point of positioning when it comes down to simply running around the enemy without peril (as in strikes of Opportunity or ... maybe MORE ENVIRONMENT on the combat maps?!)

    Speaking of combat maps - i am a bit at a loss why hardly ANY game makes use of 3D there. Neither HoMM, nor Age of Wonders, Kings Bounty or similar games have elevation or real foliage or objects with actual tactical value (at least at a level similar to X-Com)

    And so - every combat is kind of the same old same old - the only thing that may change is the blurry texture on the ground.

    edit:

    Also - no Inferno faction!! - a sacrilege - but no point deduction for that - i am sure it ll come as a DLC
    Expand
  78. Nov 29, 2015
    4
    This game has the potential to be quite good. In terms of mechanics, it's mostly a refinement of HOMM5, with some HOMM3 thrown in. You have lots of flexibility in how you advance your heroes, offering quite a bit of replay value. There's a good variety of units and some interesting tactical options. Limbic has been cranking out the patches at a rapid pace, and the game is a lot more stableThis game has the potential to be quite good. In terms of mechanics, it's mostly a refinement of HOMM5, with some HOMM3 thrown in. You have lots of flexibility in how you advance your heroes, offering quite a bit of replay value. There's a good variety of units and some interesting tactical options. Limbic has been cranking out the patches at a rapid pace, and the game is a lot more stable than it was.

    However, I can't give it more than a 4 right now, largely because of the AI - which is pathetic. Truly, truly pathetic. Playing skirmish mode against the computer, I have literally never lost a game of MMH7, even with the difficulty cranked up to maximum. Every single game goes: I kill a bunch of neutrals. I level up my hero and build my army. The AI players sit around and don't come near me. I roll over them and win. Rinse and repeat. I've quit playing because there's no challenge.

    I gather that Limbic is trying to avoid giving the AIs cheats. That's great in principle, but in practice it's dumb, because no game developer in the history of computer games has ever succeeded in creating AI smart enough to challenge a skilled human player. Smart developers recognize their own limits and provide cheats where necessary to compensate.
    Expand
  79. Sep 29, 2015
    4
    To put it shortly, if you've played previous parts of the series you got no real reason to play H7. The game shines in absolutely nothing. The game-play feels very mechanical and tiring. Already in my first map I started to use quick battles because I found myself bored and hating the battles which I used to love in past games. The AI is horrendous in this game, offering no challenge atTo put it shortly, if you've played previous parts of the series you got no real reason to play H7. The game shines in absolutely nothing. The game-play feels very mechanical and tiring. Already in my first map I started to use quick battles because I found myself bored and hating the battles which I used to love in past games. The AI is horrendous in this game, offering no challenge at all even on heroic(hardest difficulty). The battles in general will get harder, but only because they got more enemies which means more EXP so you level faster and after the start it actually becomes easier than easy games.

    H7 skill-system is heavily based on H6 and I personally hate the optimization it brings. Every game you end up building your hero the exact same way(which you know since start of the match). Because how some classes are much superior compared to others it doesn't help to diversify game either as you will want to pick the good classes and heroes which are clear minority in the game. I loved in pre h6-games how you were forced to analyze and evaluate what skills you should pick for the situation. H7 has none of that because it's just general build, the game lacks situational abilities completely. The system also doesn't require you to think what to get because there are no requirements for abilities nor is there limit how many you can take per skill.

    Magic system is yet another h6 feature. You are back to more classic approach on getting spells from magic guilds. Problem is that all schools have little bit of everything and at basic level most spells are just copies of each other. To make them any different you have to specialize in them via abilities. And to get more power to spells you have to learn other spell-schools which you have to do anyway because you can't master your school because of the new arcane system(learning high level spells requires 8 points and mastering single school only gets you 6). Even in general it doesn't feel like schools specialize in anything particular which is just sad, not to mention many iconic spells are also dearly missed.

    Hero specializations are currently worst in the series. They are generic boring start bonuses that make you feel like you're playing nobody/anybody instead of being the mighty Kragh or whatever. The same bonuses are also copy-pasted all over and some copied from other places like buildings. They just simply leave you disappointed..

    Unit abilities don't really do much better either. There is so much copy-paste mentality there it's not even funny. That doesn't get helped by the fact that units have pretty much 1-3 abilities so there being same abilities over and over makes units feel too similar. Which is even further hurting the game because units stats are kept with too small margin. All units cross the battle-field for example at turn two, the unit powers are roughly the same given their growth. Even in h6 units felt more distinctive and that by the way is not a compliment. This is partly because h7 decided to use the hated 3-tier system from h6(core/elite/champion). They did edit it adding powerful version to core and elite, but it's still a far cry from old 7-tier system which had a lot of variety.

    The battle-system they copied from h6 which wasn't that good. They also lost many of the good parts like map objects and creature-placing to tower. They added flanking mechanic from Heroes Online to system which was a bad decision. In essence it means you get extra boost to damage when attacking from back/side. The result is that player either plays turtle so you can back-stab them(at least till you get near and then he does that to you first) OR it makes units waltz around each other going for back-stabs which looks absolutely idiotic. The flanking system would have been great addition as ability for some units like assasin, but when every unit just runs past enemy to go for their back it really breaks immersion.

    The graphics of the game are also not top quality. H6 has better graphics, not to mention it had colors that made the game feel like it was placed in fantasy world. H7 uses completely grey washed out colors that make concrete wall look just about interesting. The games styles don't really mesh together either. There is the general graphics which is rather minimal, then unit designs which are completely over the top with all the extra spikes and decorations that shouldn't be there. And then there are the 2d town screens which are more like cartoony paintings. The graphics are just a real mish-mash of things(and a lot of the models are copied from h6 btw).

    Overall the game just doesn't excel in anything. Having played h6 this doesn't really feel even new game with so much cannibalized from h6. It's really more like stand alone expansion to h6 kinda like colonization was to Civilization 4. It feels extremely simplified much like h6 and offers very little replayability. Frankly speaking the game just feels cheap and lacking for 2015 game.
    Expand
  80. Sep 30, 2015
    4
    For me, it feels like, that they shipped a pre-beta version. So many gameplay bugs for example:
    - AoE magic placement is bugged
    - left click, right click, sometimes game see no difference between them. - battle animation bugs - no music change, and no battle sounds in battle - city build tree: random reallocation of "building buttons " - after game restart config reset to default -
    For me, it feels like, that they shipped a pre-beta version. So many gameplay bugs for example:
    - AoE magic placement is bugged
    - left click, right click, sometimes game see no difference between them.
    - battle animation bugs
    - no music change, and no battle sounds in battle
    - city build tree: random reallocation of "building buttons "
    - after game restart config reset to default
    - after finishing mission 1 and exit(seen "video", back to campaign map), the game forgets, that i finished that map, so i had to load from last turn

    Sad facts:
    - no "video" intros, just static pictures (back to 90`s)
    - Heroes 6 looks better, more colorful
    - Hero leveling: after 20 min game-play, both heroes reached max lvl or the map. The mission took me 2-3 hour to finish.....
    - the battles are boring, good thing we have a "fast battle" button
    - OP skills and useless skills in skill tree
    - units are unbalanced: core units very-very weak compared to elite units; pointless ranged units(so low dmg)
    - SLOW and boring
    - etc.

    This game is bad. Do not buy it. I`m sad that i pre-purchased it.
    I played with all HoMM games. I liked all of them. Even the 4th one.
    This game, its current state is bad. Buy HoMM 6 or 5, they are cheaper, nicer and better.
    Expand
  81. Oct 4, 2015
    4
    Before buying this game, you have to understand the state it is in. Things not to expect,
    - Animated cutscenes
    - UI with decent usability - Character models worthy of 2015 - Character animations worthy of 2015 - Progressive campaign - Character customisation during campaign Cutscenes are "animated", but show frozen models, with speech laid on top. Using the game feels clunky,
    Before buying this game, you have to understand the state it is in. Things not to expect,
    - Animated cutscenes
    - UI with decent usability
    - Character models worthy of 2015
    - Character animations worthy of 2015
    - Progressive campaign
    - Character customisation during campaign

    Cutscenes are "animated", but show frozen models, with speech laid on top.

    Using the game feels clunky, you will often accidentally stop your hero mid stride because you accidentally clicked twice on the target, when you should have clicked once. Or your hero doesn't move, because you should have clicked twice when you clicked once.

    It doesn't seem that there has been a User Experience designer involved in the development of this game, there are too many basic usability issues. Such as that you can't bring up a town screen by clicking on a town. It took me nearly 10 minutes to figure out that you need to double click the little town name on the bottom left to do that. Ridiculous. That's just one example, expect a lot more like that.

    The character models and animations certainly look dated, and many look like they are reused directly from Hereoes VI. Most of the time, you'll notice that Heroes VI had much better character models though. Models are small in battles, so you don't see the details (maybe this is for the best, as the details are not that great). The entire game has a washed, grainy feel to it that takes away from the "Heroes feel". Heroes should be lush, with powerful colors, to immerse you into this fantasy world with its multitude of colorful, odd beings. This is not the case. You get sort of the same feel as when opening a spreadsheet or something. The delightfulness is clearly missing. There's a sparse, somewhat empty feeling to it.

    The animations are clearly a step down from Heroes VI. For example, the Centurion will bash his shield at the opponent, then stick his spear in it, and only about half a second after BOTH attacks are completed does the target react and make some kind of motion. Not immersive.

    The campaign is not progressive. I. e., it doesn't build a story for you to follow, but rather it's just a few short stories that you can play through in any order you want. Personally, I would be fine with this, if everything else had been good.

    Same with character customisation, you start out with predesigned characters, sometimes at level 0, for other scenarios at level 30, which may annoy some people, but would have been fine if the game was otherwise up to snuff. Of course it isn't. At this point, you get the feeling that Heroes is like an abandoned kid, crying in a mall, while his alcoholic uncle, who has custody, is off robbing a liquor store.

    The good things are: It's a new instalment of Heroes! For people like me, who grew up with it and love it, this is great. The maps have depth to them visually, which is fun. Castles can be in valleys and so on (but the washed out, derelict feeling that I mentioned earlier detracts from this). Skills feel slightly more useful than in the last Heroes. They've taken some time to groom the skill set. On the other hand, it's not the glory that was Heroes V.

    If you're fine with all this, then this game might be for you. The truth is however, that Ubisoft again is trying to get away with minimum effort. What I don't get is, do these people take no pride in what they do? Does it feel good to crank out one half-assed effort after another? Is it a matter of competence, do they not have the right people? Is everyone working on the game too junior? Or is it a conscious strategy from the management?

    Don't they want praise from the fans? Why aren't they creating it with "game of the year" firmly fixed in their minds? I simply don't get how someone could be satisfied with creating something with this level of indifference. That can't be a satisfying way to live your life. If you don't like the series, for **** sake, sell it to some studio who DOES love it.

    It comes down to this: those who grow up with this game now, as I grew up with the original series, are NOT going to love it. It is not loved by its developers, and that transmits through to us, loud and clear.
    Expand
  82. Nov 10, 2015
    4
    Don't think you can play this in multiplayer ; it's too buggy. I've never managed to complete one game. The multiplayer bugs ( out of sync ) are apparently saved within the game, so when you recreate the game with your lastest save, expect the bug to reappear at the same moment.

    Yet another rough and unpolished game by Ubisoft. Only buy Ubisoft games from Steam people, because they will
    Don't think you can play this in multiplayer ; it's too buggy. I've never managed to complete one game. The multiplayer bugs ( out of sync ) are apparently saved within the game, so when you recreate the game with your lastest save, expect the bug to reappear at the same moment.

    Yet another rough and unpolished game by Ubisoft. Only buy Ubisoft games from Steam people, because they will give you your money back. If I only care about the multiplayer part of this game, and I can't complete even one game, what rate should I give it? I give it a 4 on 10 for some hours of fun doing campaigns. Definitely not worth a full price.
    Expand
  83. Aug 4, 2016
    4
    Ah... Heroes of Might & Magic, and I refuse to call you anything else, my old friend. We've shared some good times these past 21 years. From the dawn of the new style of game and the continuation of the Might & Magic series, we've had a few tumbles. A handful of falls. This being the third offering from Ubisoft and the second from Limbic Entertainment, I'd hoped for something more. PerhapsAh... Heroes of Might & Magic, and I refuse to call you anything else, my old friend. We've shared some good times these past 21 years. From the dawn of the new style of game and the continuation of the Might & Magic series, we've had a few tumbles. A handful of falls. This being the third offering from Ubisoft and the second from Limbic Entertainment, I'd hoped for something more. Perhaps nothing great, but at least passing for good.

    Let's start with what I enjoyed from this installment. The core of the gameplay, and the heart of the series, is intact and fun as ever. The new skill system is intriguing and seems to be an evolution from the system used in HoM&M6. While it seems to have become simplified and providing no real variety, I at least liked that something new was attempted.

    I'm rather on the fence concerning spells and combat magic as a whole. While it is impossible to mess with the might portion of "Might & Magic", the same cannot be said of the other. Magic, under 3DO was always a bit overpowered. HoM&M3 was probably the worst offender of this. Now, magic is too weak to even be bothered with sometimes. "Mass" spells are completely gone, replaced with a 4x4 grid to cast within. That, right there, is wrong. Another thing to note are the classic shrines. A way to easily learn new spells in the older games. This is no longer the case. You must have learned the skill necessary to use the spells offered. World magic is an area that has actually improved. New spells giving interesting bonuses and effects are added.

    The change to the towns is something out of HoM&M4. You are provided with the choice between one monster or another. Alternatively, you are allowed to choose which monster's growth you want to increase each week. This is a welcome addition that I sorely missed from the series, even if it was introduced in what was once the worst game of the franchise.

    The series has never been renowned for it's top tier graphics, but this game feels dated even by the standards of 2006 when HoM&M5 was released. Lighting has been improved, but the models are almost identical to those found in HoM&M6. The cutscenes are not animated, which was a terrible choice, and the monster animations are best ignored.

    Lastly, the bugs. Oh lord, the bugs. They are everywhere and range from completely game breaking to simply annoying. The screen will flicker randomly as you scroll around the map. The game will crash on certain campaign maps if you attempt to go into battle. The build screen on the map will decided to either let you choose what to build, choose for you, or not allow you to get your cursor near enough to select "build."

    All in all, this has to be the worst game offered and that actually makes me less sad for the future of the series and more towards Limbic Entertainment. Might & Magic X and Heroes of Might & Magic 6 were both good games in their own right, despite having issues. Playable, entertaining, and HoM&M6 was innovative and refreshing while M&M10 was a return to the basics of it's own series. Limbic Entertainment hamstrung themselves by bowing to the wishes of the more conservative fans of the genre who yearn for another HoM&M3. These same fans will be the death of the franchise. I urge Ubisoft to allow Limbic Entertainment to give us a new game in the future and demand that Limbic Entertainment ignore those who would hold back this series.
    Expand
  84. Aug 7, 2016
    4
    How can it be possible that even after long waited patch 2.0 and one year from launch the multiplayer is still broken ?! There are still issues with combat vs human player and even other old Out of Sync error message. Either opponent sees different stacks of army or different number of creatures, either combat simply refuses to continue , both players ending waiting for the other to move.How can it be possible that even after long waited patch 2.0 and one year from launch the multiplayer is still broken ?! There are still issues with combat vs human player and even other old Out of Sync error message. Either opponent sees different stacks of army or different number of creatures, either combat simply refuses to continue , both players ending waiting for the other to move.

    It.s clear that at some point game brakes and things go differently for each player .

    It is also clear that these guys are simply NOT capable of making this game work. Too bad that is an interesting approach regarding simturns now. But all the play it.s like a game of luck, you.re either lucky to finish a small map, or extremely lucky to finish a bigger one. This is why we cannot waste hours of play to find out that the game brakes.

    Besides all the multiplayer issues, game is poorly designed, poorly optimized, it gets glitchy and laggy the longer you play and only ruins the fun in playing heroes.

    Shame on Ubisoft and Limbic for taking us money and giving us hope.
    Expand
  85. Jun 7, 2022
    4
    I feel like the developers either did not understand what makes the classic HOMM games so great, or they just did not care at all. This is not a terrible game at core, but it just feels incomplete and soulless. In comparison the the older HOMM games, it just doesn't hold a candle to them. A few design decisions make me quite disappointed too. I wholeheartedly wished that they would learnI feel like the developers either did not understand what makes the classic HOMM games so great, or they just did not care at all. This is not a terrible game at core, but it just feels incomplete and soulless. In comparison the the older HOMM games, it just doesn't hold a candle to them. A few design decisions make me quite disappointed too. I wholeheartedly wished that they would learn from their mistakes after VI flopped, but I suppose not. Expand
  86. Oct 3, 2015
    3
    Many skills and abilities are bugged or don't work at all

    Sound effects and Music are tied to game speeds, so depending on what speed you set combat, or movement at, they may not play at all. Some sound effects are completely missing regardless of speed settings, and many sound effects in combat are lack-luster to say the least. Music is nothing special (especially compared to H5
    Many skills and abilities are bugged or don't work at all

    Sound effects and Music are tied to game speeds, so depending on what speed you set combat, or movement at, they may not play at all.

    Some sound effects are completely missing regardless of speed settings, and many sound effects in combat are lack-luster to say the least.

    Music is nothing special (especially compared to H5 and H4, H7's music sucks)

    Many people are unable to even start the game

    The game crashes quite often for many people

    Many are getting savegames corrupted, seemingly at random

    Many of the campaign missions are bugged to varying degrees - some of them cannot even be completed by most people

    The "cut scenes" are a joke - just static models staring at eachother with voiceover in the background

    The voice acting varies from OK, to atrocious

    The story is lazy and boring

    The game's graphics look like something that belongs in 2010, not 2015/2016.

    The aesthetic is mismatched and uneven because of lack of development time and resources

    About 80% of the people cannot even start a multiplayer game because of "time out". Those who can, often experience disconnects due to "desync" issues.

    In short, the game was rushed out the door in an unfinished, buggy and incomplete state.
    Expand
  87. Nov 10, 2015
    3
    The good thing is: this finally is the last revamp of heroes three we will have to endure. With it's seventh edition Heroes of Might and Magic has proven to be one of the, if not the most repeated and refurbished games of all times. But this time after some decaying in parts 5 and 6 the mixture went sour. Not even fans of the series will play game long since it looks, feels and play soThe good thing is: this finally is the last revamp of heroes three we will have to endure. With it's seventh edition Heroes of Might and Magic has proven to be one of the, if not the most repeated and refurbished games of all times. But this time after some decaying in parts 5 and 6 the mixture went sour. Not even fans of the series will play game long since it looks, feels and play so very dated.
    Maybe it even was the intention to remenise part three in some menues and interfaces. But that makes all of the interfaces look rather cheaply done. And then ofcourse you begin to notice actuall flaws and short commings even more.
    However the real painpoint is that character skills are rather passive, creatures lack tactical possibilities and story is really just the usual. We've seen that in 6 previous parts and we've seen it better. That makes this edition utterly boring and useless and it will be long before we see part eight.
    I am of the few who liked part 4 the best. As an alternative today I recommend Age of Wonders 3.
    Expand
  88. Apr 13, 2016
    3
    Note: This is an update to my review of Sep 30, 2015, when I gave this game a 5.

    I find it hard to rate a game so low. Even in the worst games you will find something that saves it from a total disgrace, say some music tracks, maybe graphics, maybe even one little thing, like a loading screen which you find particurarly artsy, or this one voice actor, who saves a day. Anything. In
    Note: This is an update to my review of Sep 30, 2015, when I gave this game a 5.

    I find it hard to rate a game so low. Even in the worst games you will find something that saves it from a total disgrace, say some music tracks, maybe graphics, maybe even one little thing, like a loading screen which you find particurarly artsy, or this one voice actor, who saves a day. Anything.

    In case of HOMM7, I've never been so close to being a troll hater and give a game a zero.

    As an avid enthusiast of Heroes, I bought VII on the day of its release. And for the last few months I was trying to find in this game something, anything, that would earn it a few points above total nothing. So after some strenuous exercise I found it: let's say that the new skills wheel is quite neat, that some of the creature design is fine, and that pattern for the campaign - the stories told by some heroes - is interesting. And this is all.

    Now, I had a few gos at VII and I've never managed to make myself play for more than a week or two in the game's terms. It's boring, as there's nothing you haven't seen in the previous entries. It's ugly - there's no art direction, there's no balance in the presentation, your eyes literally hurt after 15 minutes of playing. It's largely unplayable - the number of minor and game-braking bugs is astounding! And even if you plow through all of this, as a heroes-loving person you are, you will soon realize that the story is dumbed down to the level of PG7, the already mediocre music and graphics is recycled so much you don't even know which game you're actually playing, and the trademark of the series - the castle screens - look like a cheap browser game.

    The broken "cinematic" cutscenes of ugly rendered people always frozen mid-sentence only confirms it: this game needed at least half a year in development to be decent, and a year to be actually interesting. Someone decided otherwise. But even now, after so many months after the launch, not much has changed.

    I only hope this little monster has not finished off the franchise.

    (Note: if you loved Heroes 3 or 5 - feel free to substract 3 points off my score)
    Expand
  89. Oct 3, 2015
    3
    Uhhh, where to even begin... Atrociously uncomfortable interface, very buggy gameplay and video graphics of above average resource consumption used to a bare percentage of their full potential. Yes, I once thought that Heroes 6 was overrated for being a pretty averagely-calibrated installment with lesser improvements and large-scale underdevelopment until the release of further patches.Uhhh, where to even begin... Atrociously uncomfortable interface, very buggy gameplay and video graphics of above average resource consumption used to a bare percentage of their full potential. Yes, I once thought that Heroes 6 was overrated for being a pretty averagely-calibrated installment with lesser improvements and large-scale underdevelopment until the release of further patches. But... MOTHER OF ASHA is this one simply ridiculous, making H6 stand out as a fine game in its totality!

    While the story, artwork and music grade well above satisfying for the genre, everything else seems to bring them down with a horrendous blow to the overall experience. Firstly, the introduction characters aren't animated beyond 5-10 poses for each of them. These guys want each to tell you a story yet their mouths barely move. Before this cerebral palsy party going on we see what appears to be the map of Ashan, except the time and space there are so interweaved that you'd almost shed a tear for those good old times of H6 campaign self-explanatory screens now long gone.

    The interface and the settings are a plethora of tickboxes, buttons, scrollers and what have you... except all they do is giddy up your graphics a bit (and no, tweaking that won't make the characters move more credibly), regulate the scrolling feature and, to some extend, organize dialogue and popup doohickeys. That's it. You literally can't reduce or increase the text size (which, just to give you an idea, on a 1600x900 resolution seems to jump at your face), remove or minimize map objects (you know you have a problem when the faction icon of your playing hero on map appears bigger than the horse they're riding), et cetera et chetera. I mean the list could just go on, but in H6 I've never had to actually search for how to set all those things up because I've never had a problem with them in the first place.

    Last but not least are the numerous, omnipresent, abundant, several tiring numbers of bugs and glitches making 'Heroes 7' stand out as some kind of late pre-beta stage title. And this goes for map and gamplay issues as well as sheer device management. I won't claim to have the creme de la creme machine here, but once again, just for the sake of example, on a PC with 4 gig of RAM the game takes 5-10 minutes to get to the main menu, and eats about 2.5 of them for this action alone. It then runs smoothly, yes, but this process could potentially harm other processes being run in the background and requiring RAM (such as your AV, e.g.). Is this really worth it?

    Overall, playing H7 to me felt like remaining unclean for multiple days without the possibility of taking a bath. The level of seriousness one can express for this game surpasses perhaps the game of Angry Birds, with childlike indicators and trajectory traces over a map ridden with hills, overanimated trees and water, shadows everywhere... I swear I was eventually confused as to make sure I was actually playing a "Heroes" installment, and not a "Sims" one. Funny how using exactly the same graphical concept as in H6 over the previous installments, one could astonishing screw up (not to use the F word) about everything about it, and render the overall playing experience from tolerable to ridiculously undesirable.

    Anyway, long story short, I'm giving this game a 3 out of 10, won't say I'm being generous, but had it been released 5 years ago, when I was a much more avid fan of the M&M universe, I don't even think I'd have given it a 2. Ubisoft, I don't know what you're up to nowadays, but I strongly suggest you get your things together (or sell the franchise to someone more worthy and passionate about the series, for all I care) if you want to keep a good fan base intact.
    Expand
  90. Sep 29, 2015
    3
    Just submitted for a refund on Steam. It's that bad. There is a real trend in the reviews posted so far that its "The best of Heroes 3". Look, I love Heroes 3. It was great. At the time. I still go back and play it every now and then. However, that is not what modern gaming should be compared to. The nostalgia glasses are very thick on this one, and it shows. The interface is very busy andJust submitted for a refund on Steam. It's that bad. There is a real trend in the reviews posted so far that its "The best of Heroes 3". Look, I love Heroes 3. It was great. At the time. I still go back and play it every now and then. However, that is not what modern gaming should be compared to. The nostalgia glasses are very thick on this one, and it shows. The interface is very busy and clunky. The animations are clunky. It feels like they ran out of time or something because the opening scenes are mostly static images. The intro to each mission is drawn stills, and that's fine. The problem is the intro to the campaigns and such clearly were meant to be animated.
    The whole thing just feels so stiff. I think a good comparison would be the controls of X-com the original, VS the new X-com Enemy Unknown. While the controls on the original were fine for the time, they feel clumsy and difficult (to a modern audience), compared to the new one which are smooth and economical. Again, I love the old games, but lets have some progress!
    I'm a 30-something gamer, and have been playing my whole life. I actually enjoyed Heroes 6. Maybe I'm not the right audience for this new one, as I'm not stuck in the past. I hope to revist this entry a year down the road to see if they perhaps patch out some of these issues, but until then I just hope my refund comes in.
    Expand
  91. Sep 30, 2015
    3
    I have never played any Might & Magic game, but I have been playing games long enough that I knew going in that it would be turn-based combat. I loved X-Com Enemy Unknown. With that being said, it is impossible for a player that is new to the franchise to play this game. There is NO TUTORIAL. Nor are their any hints/tips. I played "Something Irreversible" as the first campaign missionI have never played any Might & Magic game, but I have been playing games long enough that I knew going in that it would be turn-based combat. I loved X-Com Enemy Unknown. With that being said, it is impossible for a player that is new to the franchise to play this game. There is NO TUTORIAL. Nor are their any hints/tips. I played "Something Irreversible" as the first campaign mission and in almost every fight against a hero AI, in easy mode, my army gets completely destroyed before I even have a chance to make a move. The balance in this game seems completely out of whack, as if all the play testing was done by people who were expert players in every previous game in the series over the last 20 years. However, I do not see how even the best player could win a battle when almost their entire army gets destroyed before they can make a move. Expand
  92. Oct 5, 2015
    3
    Anyone giving this game more than 5 and harping about loving the originals including the hollowed Heroes of might and magic 3 must be the gaming equivalent of hamsters or something. This is another soulless attempt to not revamp the series, but the skim a couple of bucks of a few gamer's by repacking heroes 6 (which was a repackaged heroes 5 to begin with!!). More mechanics cant make aAnyone giving this game more than 5 and harping about loving the originals including the hollowed Heroes of might and magic 3 must be the gaming equivalent of hamsters or something. This is another soulless attempt to not revamp the series, but the skim a couple of bucks of a few gamer's by repacking heroes 6 (which was a repackaged heroes 5 to begin with!!). More mechanics cant make a turd a great game. I can rant about A LOT of things. But lets just start with the obvious. It looks butt ugly to start off with ,in more ways than one lol. The graphics and modeling look dull the colors are even more dull,a very grey palette mixed the graphics just make for a sad atmosphere. The interface is a joke, the font is simply disgusting, its comic sans's ugly cousin basically, the horror of having to trudge through menu's loaded with that! . The back story and lore is just generic drivel and one is never really engaged in the campaign. The mechanics are virtually the same that 6 which wasn't that great but not bad either. In short this game lacks heavily in atmosphere and interface. Your will not be immersed and everything will look ugly and jumbled around. The fact that every subsequent heroes game after 3 sucks and no one cant realize what made the third installment so great is mind boggling. The music is decent the only alright thing about the game and that's why i could not give this game a 1 :3 Expand
  93. Oct 6, 2015
    3
    As expected Ubisoft went in the entirely WRONG direction with the series AGAIN.
    I thought that the massive failure MMH 6 was gave im something to think about, but I should've known better.
    Here's a pro-tip: HoMM 3 and 5 were the best. Do them over with better graphics, new campaign and there you go. As for the MMH 7 itself: A buggy, crashing, slow and ugly MESS. I don't even
    As expected Ubisoft went in the entirely WRONG direction with the series AGAIN.
    I thought that the massive failure MMH 6 was gave im something to think about, but I should've known better.

    Here's a pro-tip:
    HoMM 3 and 5 were the best.
    Do them over with better graphics, new campaign and there you go.

    As for the MMH 7 itself:
    A buggy, crashing, slow and ugly MESS. I don't even blame the devs, as the game shows symptoms of your usual "we didn't have enough time to finish the game, but the suits above didn't care" syndrome.
    Boring, non-engaging, copy-paste from MMH6. Avoid at all costs.

    It baffles me how can Ubisoft screw up so many times a game with such a simple premise.
    I would refund it if I could, but as I bought it from a 3rd party seller, I can't.
    My mistake. I can only assure Ubisoft it was the last time I gave them a chance with this franchise.

    Notice how the people who gave it a 10/10 here have only one review. That's not suspicious at all.

    (this is also the last time I listen to CD-Action who praised the game as something taking the very best from HoMM3 and 5 and being entirely different from 6 which turned out to be complete and utter lie)
    Expand
  94. Oct 27, 2015
    3
    I have played all Heroes games, I like some more than the other, but I have found something interesting in all of them. I love the series. Except Heroes VII. Do not buy this game. Why?
    This game is still in early development state, it is basically an alpha version: there is missing content, there are placeholders, there is no general style, there are lacks in design, some level are just
    I have played all Heroes games, I like some more than the other, but I have found something interesting in all of them. I love the series. Except Heroes VII. Do not buy this game. Why?
    This game is still in early development state, it is basically an alpha version: there is missing content, there are placeholders, there is no general style, there are lacks in design, some level are just sketches. And bugs... there are so many bugs you can not often play.
    This is not a totally new game, it has reused all assets they could from Heroes VI: units, buildings, resources, music, sounds, UI, illustrations - there is not a single moment when you are not watching at least few assets from previous game.
    This game has moved the series backward in very bad meaning. All good ideas from Heroes IV to VI are gone, but the game is still nothing like Heroes II or III. They get rid of most units abilities, so most of the differ only by few statistic points. They have limited a role of a hero on a battlefield. They have flatten all strategic layer of the game.
    Playing in hot-seat with a friend was annoying because of bugs and boring because there is no depth. Playing campaigns was terrible, because of uneven level of completion of each scenario, really bad voice acting and horrible cutscenes.
    If you are a diehard Heroes fan (like me) do not buy this game. If you simply can not resist wait at least for 2 expansions and buy it on sale.
    Expand
  95. Oct 9, 2016
    3
    a. Sound & Music: 8/10
    b. Graphics & Lore Art: 6/10
    c. Game Design & Mechanics: 1 d. Game Programming & AI: 0/10 Ponderation: 0.20a + 0.25b + 0.25c + 0.30d = 3.35 One year after its release it still have the same GAMEBREAKING bugs that users reported in the beta test. Out of synch won't let you finnish a single game with your friends, however you may not even get to join a lobby
    a. Sound & Music: 8/10
    b. Graphics & Lore Art: 6/10
    c. Game Design & Mechanics: 1
    d. Game Programming & AI: 0/10

    Ponderation: 0.20a + 0.25b + 0.25c + 0.30d = 3.35

    One year after its release it still have the same GAMEBREAKING bugs that users reported in the beta test. Out of synch won't let you finnish a single game with your friends, however you may not even get to join a lobby because of its **** connectivity, which still relay strongly on methods from the heroes III or even worse. The single player its also broken and there are several missions which gets **** up and glitched. The content doesn't seem bad tho, however i can't really tell xD the game design, mechanics and balance is still very bad.
    The sound and music is probably one of its strenght points.
    The AI is not, which is something important for TBS games. Some of it has been patched, but its still very dumb in too many aspects (hero management, path findings, economy plans, map control strats, combat...)
    Expand
  96. Aug 17, 2016
    3
    Read reviews "this wont be terrible I love the franchise"
    Saw it at EB for $10.00 CAD "this wont be terrible I love the franchise"
    Started installing and downloaded Uplay "this wont be terrible I love the franchise" Started playing "Well it's true the franchise is dead" Seriously though. This has to be the worst most buggy heroes of might and magic game I've played and that says a lot
    Read reviews "this wont be terrible I love the franchise"
    Saw it at EB for $10.00 CAD "this wont be terrible I love the franchise"
    Started installing and downloaded Uplay "this wont be terrible I love the franchise"
    Started playing "Well it's true the franchise is dead"
    Seriously though. This has to be the worst most buggy heroes of might and magic game I've played and that says a lot coming from someone who has been playing since the very first one. This was Ubisoft pretty much saying F you to the fans of the franchise.
    Expand
  97. Apr 21, 2022
    3
    Poor balancing of magic in the early game and it scales inversely, your best skills are the lowest tier and your worst skills are the highest tier. Magic beats Might the first 20 levels of the game. To give you a perspective, you have spells that do 400dmg a turn at lvl 2/3. Imagine that much damage in any of the other games! I am shocked how poorly a game can be balanced. In addition toPoor balancing of magic in the early game and it scales inversely, your best skills are the lowest tier and your worst skills are the highest tier. Magic beats Might the first 20 levels of the game. To give you a perspective, you have spells that do 400dmg a turn at lvl 2/3. Imagine that much damage in any of the other games! I am shocked how poorly a game can be balanced. In addition to this, you lose many of the goodies from Heroes 5/6, no blood/tier system, no legacy weapons or creature upgrades from H5. No 3d town centres and boring town upgrades. Poor. Expand
  98. Sep 30, 2015
    2
    Disgraceful release full of bugs, poor graphic glitches, port-forwarding, uPlay DRM, and classic Ubisoft greed of not delaying a broken, unfinished game. If you're still sold, you can get it for $60 right now!
  99. Oct 13, 2015
    2
    3 Words - Subpar / buggy / mess... Also enjoy paying 29.99$ in three easy installments for the other factions that should be in the game already!

    Tried playing campaign only to find out that not only the first but also the second choices of factions I tried both had game breaking (as in can't continue the storyline) bugs. Gave up and just tried some skirmish / scenarios - quite a few
    3 Words - Subpar / buggy / mess... Also enjoy paying 29.99$ in three easy installments for the other factions that should be in the game already!

    Tried playing campaign only to find out that not only the first but also the second choices of factions I tried both had game breaking (as in can't continue the storyline) bugs.

    Gave up and just tried some skirmish / scenarios - quite a few of the faction specific (and or char / class) abilities either don't work at all, or just "sometimes", I can forgive a lot and I'm a fan of the series but this needed A LOT more polish to be up to snuff.

    To top it all off there are actually pretty decent performance problems, certain battle scenes specifically and I'm positive theres a good ram leak after extended play times, I mean FFS the main menu has a texture pop in (and load times on an SSD's? come the fk on...).
    Expand
  100. Oct 1, 2015
    2
    I have played this game since the first release, so I was really looking forward to this release.

    I bought the game, played it for 20 minutes and I havent touched it since. The graphics are substandard and poorly optimised, the gameplay is sluggish and not engaging. The combat mechanics is poor. A major stepdown from Heroes VI in every regard. I cannot empathize enough: Do not
    I have played this game since the first release, so I was really looking forward to this release.

    I bought the game, played it for 20 minutes and I havent touched it since.

    The graphics are substandard and poorly optimised, the gameplay is sluggish and not engaging. The combat mechanics is poor. A major stepdown from Heroes VI in every regard.

    I cannot empathize enough: Do not spend your money on this.
    Expand
Metascore
67

Mixed or average reviews - based on 39 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 39
  2. Negative: 3 out of 39
  1. 60
    Thankfully, the game is largely bug-free, and it runs on a wide variety of computers with little problem.
  2. CD-Action
    Dec 16, 2015
    65
    I liked many new features and I think going back to the roots of the series was a the right decision. Unfortunately it seems the game was published half a year too soon, as it’s underdeveloped, full of bugs (some of which are very serious) and has performance issues. To put it simply – Heroes VII was botched. [12/2015, p.34]
  3. Nov 25, 2015
    50
    Might & Magic Heroes VII tries to appeal to the passionate audience of the series, but fails due to issues with the AI, several bugs and a general lack of elegance. We can only hope in a future patch that fixes the many technical problems, still unsolved after 1.2 version.