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7.0

Mixed or average reviews- based on 31 Ratings

Summary: Ever want to get behind the wheel and race like a madman through the streets of a teeming metropolis? Here's your chance to careen your way through Chicago traffic that's thicker than a deep dish pizza. Forget everything you learned in Driver's Ed. Run every stop sign, drive the wrong way, or gun-it to jump a drawbridge. No-rules racing means doing whatever it takes to win. With five unique racing modes, ten unique cars, and wide-open, unbridled, pedal-to-the-metal racing, Midtown Madness™ is the only antitode for rush-hour blues. Now that's racin' Chicago style!
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Rating: E
Developer: Angel Studios, Rockstar San Diego
Genre(s): Driving, Racing, Mission-based, Arcade, Mission-based, Automobile
Number of Players:1-8 Players
ESRB Descriptors:Mild Animated Violence
Cast Credit
Eduardo Franz 2d Art: Vehicles
Eduardo Franz 3d Art: Vehicles
Eduardo Franz 3d Art: Vehicles
Santiago Becerra Vehicle Simulation & Physics
Santiago Becerra Vehicle Simulation & Physics
Dave Etherton Graphics Engine
Dave Etherton Technical Lead
Jim Laurino Audio
Scott Stoabs 3d Art (City)
Scott Stoabs 3d Art: City
Lisa Mulvaney 3d Art (City LOD)
Lisa Mulvaney 3d Art: City LOD
Ron Suverkrop 3d Art (City And Vehicles)
Ron Suverkrop 3d Art: City And Vehicles
Paul Lackey Sound Designer/Compser
Jay Panek Producer
Frederic Markus Game Designer
Ryan Camoras Networking & Game Logic
Ryan Camoras Networking & Game Logic
Ryan Trenhaile 2d Art: All Areas
Ryan Trenhaile 3d Art: All Areas
Ryan Trenhaile 3d Art: All Areas
Jay Levorson Composer For Tracks 14-16
Clinton Keith Project Director
Clinton Keith UI And Input Devices
Dianna Davies Biped Art & Animation
Dianna Davies Biped Art & Animation
Micheal Limber Chicago City Design
Micheal Limber Graphics Lead
Jospeh C. Adzima Vehicle And Pedestrian AI
Sam Buss Vehicle Simulation & Physics
Sam Buss Vehicle Simulation & Physics
Brad Hunt City Construction
Designer/Producer/Programmer credits provided by GameFAQs.
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