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8.5

Generally favorable reviews- based on 3361 Ratings

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  1. Jul 29, 2023
    7
    A good quality game. Everything is within the genre. For me, the main advantage is the atmosphere.
    The downside is the very low difficulty, despite the fact that I chose the maximum with a limited interface. Primitive plot.
  2. May 23, 2023
    7
    атмосферная игра с простеньким сюжетом и весьма хорошими персонажами, графика приятная, геймплей зашел, но не сильно
  3. Apr 30, 2023
    6
    Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»
  4. Dec 16, 2022
    7
    Неплохой коридорный шутан, особо сказать нечего но постапокалиптический мир выживающий в метро звучит пугающе правдоподобно. Игра явно более ориентирована на СНГ комьюнити.
  5. Feb 21, 2022
    5
    ⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀ ⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀ ⠀⠀ ⠀⠀⠀⠀⠀⠀ ⠀
  6. Dec 25, 2020
    6
    Bella trama, gameplay al solito leggermente horror e con un grafica niente male.
  7. Oct 27, 2020
    7
    2033 was better, this one is really boring and the story is mediocre, the gameplay is pretty much the same but somehow is more boring than 2033.
  8. Oct 26, 2020
    6
    This game was a one of those rare occasions where I enjoyed 50% of it's content and felt annoyed by the other 50.Let's start with the gameplay , the shooting and stealth mechanics were very nicely done and sometime's you can find yourself in situations wondering how the **** did that commie see me but believe me you most likely screwed up. The shooting felt good and killing someone byThis game was a one of those rare occasions where I enjoyed 50% of it's content and felt annoyed by the other 50.Let's start with the gameplay , the shooting and stealth mechanics were very nicely done and sometime's you can find yourself in situations wondering how the **** did that commie see me but believe me you most likely screwed up. The shooting felt good and killing someone by throwing a knife was always satisfying , unfortunately the game is almost entirely made up of stealth elements and after awhile it get's incredibly boring to wait for the same patterns of enemies to pass you so that you can advance the level without wasting your entire ammo to kill some bots.Resource Management is also the name of the game and it tries incredibly hard to force you to play only with stealth since ammo and supplies come in short and if you ain't got the bullets then you are pretty much ****ed when you get creature encounters.This game is incredibly buggy. I had to reload old save files in a lot of occasions due to the fact that an event glitched or something in the game broke which stopped my advancement.
    Visually the game is nothing special , I know people praise the environments in Metro but for me most of them were incredibly weak and samey, even if you enter a different city it still looks like every other miserable city in the entire game , oh sure you can add some boats and canals and make it look like Venice but sorry it's still the same looking **** as the previous ones with nothing to do in them except you know watch a strip tease and waste your time.This game really loves wasting your time with it mostly being played out in cut scenes , walking and talking and 90% just opening doors, yes doors what am I even playing Spookie's Jumpscare Mansion of 1000 doors?.I do admit that there were some really cool ****ing chapters where the environments really looked good and when playing them felt great. Going outside in the city was also a thrill since it was always a nice change of scenery even if all the ruins and destroyed buildings still looked copy pasted a thousand times.The story is nothing special to write about , it was predictable and I only enjoyed the nice moments with tumor baby it was also kinda ****ing recycled from the previous game which is a minus from me. The English Voice Acting was ****ing hilarious , like damn it was so bad and sounded so cheesy most of the times that even when there were serious scenes I couldn't stop laughing my ass off, I bet that the Russian VA was a thousand times better but I couldn't find the option to turn it On.The Music and Sound was great , you could identify enemies footsteps and location due to the great sound design.
    I am also disappointed in the creature variety, you get constantly thrown the same 5 looking ugly ass crack addicted creatures with the occasional Alpha Crack mini bosses which were nothing special and were just put there to waste your resources. Overall this game was an Ok waste of time 6/10
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  9. Mar 23, 2020
    6
    This review contains spoilers, click expand to view. Heads up - this is, in my opinion, the worst of the three Metro games. It is still good, don't get me wrong, but I was eager to be done with it.

    Good parts:
    - The atmosphere of Moscow Metro is once again superbly presented
    - The gameplay is solid with more guns and mods than in the original + intuitive stealth parts
    - The characters are alive and memorable
    - The story starts out strong and engaging (but we'll get to that later)
    - There's a part where you can keep giving a hooker 5 bullets for her to dance **** until you run out if money (which is also a bad part btw, look below)

    Bad parts:
    - Story. Goddammit I hate the last third of a game. The story starts out strong with you entagled in the Metro politics with spies, betrayals, devilish schemes. You want to see it play out, you want to warn your friends, to prevent the plans, to outsmart the schemers - after all, why else would the game make you eavesdrop all their plans? But no, says the game, **** you says the game. Remember the Dar Ones you killed in the first game? Turns out 1 survived and you go after him. Then somehow a magic river appears in the Moscow Metro and flushes you to him - quite enough to take you out of the grim setting. But when you catch him is when **** hits the fan. Turns out, Artyom is a chosen one because the Dark One saved him when he was a kid (along with 2 other kids, but they don't count I gues???) which makes little sense and also continues this weird story of us feeling bad for killing the creatures that were straight-up massacaring people of the Metro??? Then when you continue your travel with this last Dark One you are presented with A HUGE AMOUNT of cringe-worthy kid-like dialogue from him (he's a kid, so he notes everything for the first time and it is written as poorly as if a real 4-year old was in charge of the script). He is utterly useless in combat and takes you out of the story completely. I was running through the last parts of the game just so I would not have to listen to this little **** It is annoying, it is pointless and it completely and 100% does not feel like a part of Metro universe. The writer of the books was in charge of the script for the game, and the books are not bad but GOD DAMN this part of the game is WACK AS HELL. Swear to god, if it was not for this it would be a 8/10 game for me at least.
    - The main plot device is that you are either being knocked out (I swear like 15 of 30 chapters end like this, our main badass hero CANNOT stop going unconscious for the life of him) or rescued by some ex-machina friend. Even in the good ending. This feels extremely unearned and overall makes you pointless as a protagonist, super odd that the writer of the books made it this way. Alarming, yo be honest.
    - Anyways, another bad parts IMO are unobvious karma system - I had too google how to get a good ending although I spared all the bosses and helped people around
    - Anya has a weird arc here - she starts as this cool sniper and badass and then next time you see her she's in love with you and you **** Huh?
    - The hooker scene is odd. Why is it in the game? I guess it could be a part of Metro world, but why do you have to make it a part of the campaign?

    Overall, this is a good game that feels way too long and way too tedious thanks to the awfully bad plot turns and dialogue in the last third. **** that last third, I actively hate it. The rest of the game is great, worth a play of you are not as easily annoyed. Cheers
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  10. Mar 4, 2019
    5
    Ласт лайт не намного но чуток лучше своего предшественника. Оптимизировали игру и больше фризов и лагов не бывает, только иногда в некоторых сценах. Но во всем остальном это тот же 2033, те же однотипные коридорные метро локации, те же враги, те же кринжовые моменты. Сколько раз за всю серию мы были в метро и сколько раз мы были на грани смерти и нас ЧУДОМ НА ВОЛОСКЕ спасают? НаверноеЛаст лайт не намного но чуток лучше своего предшественника. Оптимизировали игру и больше фризов и лагов не бывает, только иногда в некоторых сценах. Но во всем остальном это тот же 2033, те же однотипные коридорные метро локации, те же враги, те же кринжовые моменты. Сколько раз за всю серию мы были в метро и сколько раз мы были на грани смерти и нас ЧУДОМ НА ВОЛОСКЕ спасают? Наверное миллион, я уже сбился со счёту.

    Что я говорил насчет 2033 остается и тут.
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  11. Feb 15, 2019
    7
    I loved Metro 2033. Metro Last Light seemed a bit less exciting. The story just falls flat in comparison. Still, the atmosphere in the metros was great and memorable, and I liked it.
  12. Aug 11, 2017
    7
    A decent game, but the pitiful ending ruined the experience as a whole. The last level felt like an afterthought, the previous 6 levels were building up to something and the last level just brushed it aside and poorly explained it in the closing cutscene.
  13. Oct 25, 2016
    7
    Great game but unfortunately let down by a too tough economy making bullets too expensive and selling an old gun to by a new one was also too expensive. Half the time didn't have enough ammo. The stealth could have used a bit of work as well.

    The atmosphere saves this game. Still a few minor adjustments and it could have been so much better.
  14. Aug 16, 2016
    7
    Metro 2033 was really a new and fresh gem to the fps genre. An intense and fearsome game, with nice stealth tricks and outstanding atmosphere but where 2033 shines the last light fades...

    Don't get me wrong, Last Light it is still good but the 2033 is far superior. The Last Light has doubtful stealth moments, too much action for a survival post-apocalyptic situation, the game is easier
    Metro 2033 was really a new and fresh gem to the fps genre. An intense and fearsome game, with nice stealth tricks and outstanding atmosphere but where 2033 shines the last light fades...

    Don't get me wrong, Last Light it is still good but the 2033 is far superior. The Last Light has doubtful stealth moments, too much action for a survival post-apocalyptic situation, the game is easier than the predecessor and less intriguing, less challenging...

    The story is nice and the climax as well as its atmosphere remains true to its nature, but it doesn't even come close to the first metro greatness.
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  15. Mar 11, 2016
    6
    what an overrated game

    -incredibly scripted to the point of being claustrophobic
    -graphics are OK, nothing spectacular
    -as linear as it gets
    -minimal environment interaction

    played it once and forgot about it...boring...stort sucks too...wouldn't even waste my time ever replaying
  16. Dec 12, 2015
    7
    Gameplay : 7
    Graphics : 8
    Story : 7
    Sound : 8
    **********************************************************************************
    Overall : 7
  17. Apr 25, 2015
    6
    Interesting and Enticing FPS combined with Horror and stealth, however most aspects of the game fail to deliver. Linear story line combined with little freedom on Maps really wash away the Detail and aura the game gives off. Unfortunate. Also, you are instructed what to do, and how to do it through out the entire game. I would like to explore for myself more. Absolutely Pathetic AI, evenInteresting and Enticing FPS combined with Horror and stealth, however most aspects of the game fail to deliver. Linear story line combined with little freedom on Maps really wash away the Detail and aura the game gives off. Unfortunate. Also, you are instructed what to do, and how to do it through out the entire game. I would like to explore for myself more. Absolutely Pathetic AI, even on hardcore Mode. You can literally walk in front of them and not get noticed. Improvement over Metro 2033 however. Expand
  18. Mar 2, 2015
    5
    Didn't like this installment very much ,,, not fan of the story since the previous game , and this game didn't make it any better ,,, same shallow characters and voice acting , Same FPS game play , Same Graphics "now they look very outdated" ,,, the positive thing is the environment , i felt it's more of a benchmark game , and in few months you'll forget about it
  19. Jan 14, 2015
    7
    The graphics in this game could not have been better, highly detailed levels, great textures and animation for character movement, fire, smoke and water. The English voice acting was suburb with genuine Russian accents adding to character believability. The music was good and appropriate to the game. Well done developers!

    The story line was good but not great. Without giving away
    The graphics in this game could not have been better, highly detailed levels, great textures and animation for character movement, fire, smoke and water. The English voice acting was suburb with genuine Russian accents adding to character believability. The music was good and appropriate to the game. Well done developers!

    The story line was good but not great. Without giving away spoilers, the whole premise for the post-apoplectic scenario just wasn't totally convincing, nor were the paranormal elements in scenes with Khan and Artyom while chasing after the little Dark One. (The player is Artyom BTW.) The animosity between the various factions seemed contrived. Well the game needed enemies after all. The relationship between Anna and Artyom should have been expanded. Less Khan and more Anna would have helped me suffer through the "Boss" encounters.

    The game is very linear with very little variability allowed in playing each level. Since the player is really the main character in a theatrical story, and since the story is rigid, it makes for very boring replays of the game. The only reason I chose to replay was to try for a harder game setting or to try for the alternate ending. The alternate ending was a big let down.

    This is a difficult game to play. I'm just a casual player so the gameplay with some "boss" encounters was difficult at best, even on the easiest settings. I can't imagine anyone getting through on the most difficult ranger settings, I didn't get far before frustration set in.

    Metro: Last Light suffers from the following issues:
    1. No save capability.
    2. No option to skip or truncate cut scenes.
    3. Unfulfilling ending. (Either ending.)
    4. Replay boredom as the player just follows a linear path dictated by the storyline.
    5. Endless introduction screens and animations without any way to speed it up.

    Otherwise, the game is well worth playing but not at full price.
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  20. Dec 18, 2014
    6
    Not quite as authentic feeling as the original game, but still decent.
    Graphics are great, but no better than the first game. Even with the tunnel setting, it is more linear and scripted than I would have liked. Some of the voice acting is mediocre, and there were a lot of recycled voices.
    This is not a bad port, but there is still significant consolitis: the usual annoying checkpoint
    Not quite as authentic feeling as the original game, but still decent.
    Graphics are great, but no better than the first game. Even with the tunnel setting, it is more linear and scripted than I would have liked. Some of the voice acting is mediocre, and there were a lot of recycled voices.
    This is not a bad port, but there is still significant consolitis: the usual annoying checkpoint save system, too low FOV, mouse acceleration, unskippable intro video, etc... (some of these can be fixed in a config text file). There is an increased emphasis on action and repetitive stealth, possibly at the expense of survival and exploration elements. The AI is dumbed down with unrealistically poor sight in the dark, laughably poor hearing, and weak search behaviour. This was probably done to make a stealth approach easy enough for the average console gamer. You observe the AI's repeating patrol patterns, sneak past when an opening appears, then, when the path seems blocked, a scripted event or interactive item lets you sneak past again. repeat. repeat. repeat, and so on... While FarCry3 stealth was also unrealistic and repetitive, it was at least much more fluid and dynamic. The DLC is of a lower quality, with more bugs and poorly balanced difficulty.
    Despite its flaws and the undeserved hype, this is still a decent game I can recommend quite easily.
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  21. Aug 21, 2014
    6
    An average, nice-to-look-at corridor shooter (or should I say 'sneaker'?) Metro is back with an unnecessary sequel to do the same thing all over again, no changes have been made to the amount hand-holding, railroading and massive linearity present in the first one... and Christ, ambient "details" do not make a good game! Story is OK, graphics are good (as they should be), all Metro does isAn average, nice-to-look-at corridor shooter (or should I say 'sneaker'?) Metro is back with an unnecessary sequel to do the same thing all over again, no changes have been made to the amount hand-holding, railroading and massive linearity present in the first one... and Christ, ambient "details" do not make a good game! Story is OK, graphics are good (as they should be), all Metro does is make me want to play S.T.A.L.K.E.R. again. Expand
  22. Jun 24, 2014
    7
    Would be a 9 or 10 if it wasn't so darn short. I got 10.5 hrs of game play to finish it on medium difficulty and really tried to explore all the areas etc, although I know I missed a few. Yes, there's the option to play through for another ending and yes the areas that do exist are spectacular, and the story is totally decent, but 10 hrs is just too short for a AAA game in my opinion.Would be a 9 or 10 if it wasn't so darn short. I got 10.5 hrs of game play to finish it on medium difficulty and really tried to explore all the areas etc, although I know I missed a few. Yes, there's the option to play through for another ending and yes the areas that do exist are spectacular, and the story is totally decent, but 10 hrs is just too short for a AAA game in my opinion. 20-30 should really be the bare minimum developers shoot for. I have 46 in borderlands 2 not counting any DLC play time and still working on the main quest. More backtracking there of course, but still. This game is worth it if you get it on sale, but for me full price is too much for 10 hrs of play time. And ranger mode costs extra! Expand
  23. Apr 23, 2014
    7
    Totally overrated. This is a great game at its own but it's not a good sequel. The story is way less intriguing this time around, and not much else has been different since Metro 2033. That was a great game. I expected so much more from this much praised sequel. All I saw was minor improvements on the technical aspect and more of the same. Actually, dragging Artyom from station to stationTotally overrated. This is a great game at its own but it's not a good sequel. The story is way less intriguing this time around, and not much else has been different since Metro 2033. That was a great game. I expected so much more from this much praised sequel. All I saw was minor improvements on the technical aspect and more of the same. Actually, dragging Artyom from station to station was nice for the first game. I didn't expect this to have the same structure.

    Stealth was punishing in the first game, but it is not fun at all in this one. It's not stealth if you can go to every human literally under their nose and exploit the whole game like that... The weapons have somewhat better feeling... All in all, as a sequel it's a big disappointment. People remember 2033 for its faults and praise LL while it should be the other way around.

    Note: I hadn't played the Metro series at all until now, and i played them almost back to back (a few days apart).

    This is an above average game at the least. This is a good game. But as a sequel, it relies too much on its former success, and I was frustratingly disappointed since "not improving the sequel" is frowned upon usually.

    The PC version is clean as hell, though not the artistic jewel I expected. The outer spaces look great this time, though the character models, animations, VOs etc. could be a lot better. 2033 stands quite close. I was impressed with the 2010 game and expected more from the 2013 game.
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  24. Apr 18, 2014
    7
    Metro: Last Light is one of the most gorgeous, realistic, and overall enjoyable games I've ever played but it's needless to say that many things could have been greatly improved. Let's start with the voice acting. The accent of the Russians is so stereotypical. Though people say that you shouldn't play in Russian if you aren't, I would with your language's subtitles enabled. However, IMetro: Last Light is one of the most gorgeous, realistic, and overall enjoyable games I've ever played but it's needless to say that many things could have been greatly improved. Let's start with the voice acting. The accent of the Russians is so stereotypical. Though people say that you shouldn't play in Russian if you aren't, I would with your language's subtitles enabled. However, I do enjoy how you can hang around NPCs and listen to their conversations. Nice touch. The combat is silky smooth and seamless, and I rarely had problems shooting up mutants and Reich. I love how they let you shoot your way through or go stealth, and both are usually valid options. The story isn't half bad, but the beginning hours are INCREDIBLY LINEAR. You follow someone or are holding hands with the game for those starting hours. However, even with these flaws, M:LL is a masterpiece, with great gunplay, gorgeous visuals, incredible environments, and realism that is unmatched in the genre. Expand
  25. Apr 4, 2014
    5
    Even for a "rail shooter" this game is still mildly fun, especially with the stealth element. It's not very often that a game can blend both stealth play and traditional shooter play, Metro does not do this well, but it does do it better than others. The stealth aspect is very important to maintain because without making a headshot, you might as well be firing spitballs at the enemies.Even for a "rail shooter" this game is still mildly fun, especially with the stealth element. It's not very often that a game can blend both stealth play and traditional shooter play, Metro does not do this well, but it does do it better than others. The stealth aspect is very important to maintain because without making a headshot, you might as well be firing spitballs at the enemies. There are serious issues with balance when it comes down to it. Most of the guns just plain suck, they do pretty much close to zero damage, except the revolver of course. If you don't stack 3 of them as your weapons then you're basically putting yourself at a huge disadvantage. Grab 1 revolver for each; stealth, long-range, and short/mid-range, and you'll be set for the entire game. Besides the guns, there are numerous "thrown" items that you can use. You won't though, because that damn revolver dwarfs everything. It's always quicker to just shoot, even if you have to reload first. Besides the throwables, you also have the ability to knife. DO NOT EVER USE THE KNIFE. It is completely broken and horribly implemented into the game. You'll never stab where you're aiming; You'll always hit left or right of where you actually aimed, leaving the enemy free to ruin your face. Along with that, the animations for the stabbing are so jerky and sporadic that there is a curve to get used to the games horrible animations, just so you can used to the knifes horrible aim. I repeat, do not ever knife in this game unless you are stealth-killing someone.

    The story and dialogue are, well, I can't comment on the story in full because the lack of play testing (or so I assume) is keeping me from completing the game. I'm stuck at the armored were-beast thing down in the catacombs with 1 good gun (the revolver), and two piles of sh!t (shotgun, and the so-called "best and most sought after AR in the Metro"), along with all the other useless weapons at my disposal. I carefully spend my time putting upwards of 300 bullets into the bosses face, only to be left to use my throwables, only then to be left to stab. Always resulting in my death. Again, this game has some serious balance issues. Bad as the issues are, I still want to complete the story and find out what the deal is with the overly affectionate Dark One that seems to have a boner for Art. As far as the dialogue is concerned, it's pretty bad. You remember back in grade school, when you had to read a paper in front of the class? And everyone always did it as quick as possible with absolutely no emotion? Yeah, the voice "acting" is that bad. The mouths don't even attempt to line up with the words coming out of them, but that's nothing new for video games.

    The environments in the game are actually really good. Whether you're in the metro or above ground, there is an innate sense of immersion that they achieve. When you're crawling around underground you really feel like it's a subway; tight spaces, open exposed pipes, and bugs, TONS of bugs and webs really help bring the atmosphere to life in the otherwise droll grey colors in the metro. Above ground, there's a sense like at any moment the wrong footstep could unleash hell on your unsuspecting ass. Whether you're in the grasslands, the marsh, or wherever, the above ground environments really project a sense of desolation in a ruined world. The enemies above ground are great too, if only the guns did more damage. 8 shots to the face with a shotgun and you're still charging right for me? Give me a break, that's entirely unrealistic, even for fiction.

    So what's the verdict? If you can get it for free or borrow it, definitely give it a try. I wouldn't pay any more $20 for it though.
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  26. Mar 17, 2014
    7
    Metro: Last Light is a satisfying first person shooter; yet it is way too much on rails to be a stellar game. It sort of reminds me of Bioshock Infinite; a great story, so-so game play, and the cutscenes takes over too much in order to progress the story. Still, there is something satisfying in enter a room in the cover of darkness and dispatching the enemy off one by one; a la Batman.Metro: Last Light is a satisfying first person shooter; yet it is way too much on rails to be a stellar game. It sort of reminds me of Bioshock Infinite; a great story, so-so game play, and the cutscenes takes over too much in order to progress the story. Still, there is something satisfying in enter a room in the cover of darkness and dispatching the enemy off one by one; a la Batman. However, that is in the underground where it is safe to breath. The missions above ground forces you to scrounge for extra filters for your gas masks (or you'll die very quickly), and fending off several versions of mutated beasties that come at you continuously. This gameplay is more stressing than fun. Further, the amount of creatures that you deal with can be overwhelming. At one point, while waiting for a ferry, I set the difficulty level to easy because the horde of creatures coming at me had me dying about six times before I said enough was enough. A better menu system in switching your bombs and claymores would have been appreciated. The encounters with these creatures are less than satisfying than compared to the human enemies. Still, Metro gives a better number of different enemies to fight than Bioshock Infinite. Again, a good game that satisfy the shooter urge. Just expect a storyline on rails that takes over a bit too much. Expand
  27. Mar 13, 2014
    6
    This a better game than it's predecessor, specially in it's gameplay. The combats are much more realistic now, if you shoot to the head your enemies are definitely going to die, and the monsters are much easier to kill, which doesn't mean that the game has become easier. Now, we have a more vary selection of weapons, which can be upgrade with different types of scopes, silencers, extendedThis a better game than it's predecessor, specially in it's gameplay. The combats are much more realistic now, if you shoot to the head your enemies are definitely going to die, and the monsters are much easier to kill, which doesn't mean that the game has become easier. Now, we have a more vary selection of weapons, which can be upgrade with different types of scopes, silencers, extended barrels, lasers sights, etc. The grapich system has improved a lot, it's better optimized and you can personalize the grapichs options, but the grapichs quality remains the same. The game has lost something very important, it's essence. Metro is known for being a survival-horror/ psychological terror game with few Call of Duty moments. Now, Last Light, is more focused in the action moments than in making the player feel scare and tense. The storyline is worst than Metro 2033. We spent most of the time killing Nazis or Communists. And again the game is very lineal, we can't explore all the beautiful scenerios that the game offers. It could have been a great game but the designers forgot that this game is a survival-horror, not a Call of Duty game Expand
  28. Feb 8, 2014
    6
    Я не любитель постапокалиптических вселенных, но вторую часть Метро прошел с нейтральным интересом. Отчасти пришлись по вкусу стелс-элементы, дескать, возможность тактично пройти определенный момент игры. Куда больше же понравилась чисто русская атмосфера подземок, а вместе с ней и узнаваемые московские пейзажи. В остальном игра типична для шутера среднего уровня. Всё это мы уже видели.Я не любитель постапокалиптических вселенных, но вторую часть Метро прошел с нейтральным интересом. Отчасти пришлись по вкусу стелс-элементы, дескать, возможность тактично пройти определенный момент игры. Куда больше же понравилась чисто русская атмосфера подземок, а вместе с ней и узнаваемые московские пейзажи. В остальном игра типична для шутера среднего уровня. Всё это мы уже видели.
  29. Nov 21, 2013
    6
    I enjoyed Metro Last Light however I feel that it could have been an expansion for Metro: 2033 because both the gameplay as well as the graphics are almost the same. There are a little too many cutscenes where the game holds you hand and just lets you watch or maybe tells you to rapidly press a button. I feel as if there are more of that compared to the original Metro 2033. You can make aI enjoyed Metro Last Light however I feel that it could have been an expansion for Metro: 2033 because both the gameplay as well as the graphics are almost the same. There are a little too many cutscenes where the game holds you hand and just lets you watch or maybe tells you to rapidly press a button. I feel as if there are more of that compared to the original Metro 2033. You can make a few smaller choices of strategy and customize your weapon load out but that's it. All in all the game is exiting even though, like I said, it's very linear. It's also beautiful to look at given your PC can handle it. Expand
Metascore
82

Generally favorable reviews - based on 71 Critic Reviews

Critic score distribution:
  1. Positive: 60 out of 71
  2. Negative: 0 out of 71
  1. Sep 10, 2013
    70
    Metro Last Light improves on several of the originals shortcomings but also has a few of its own. Mainly the artificial intelligence needs lots of work otherwise Metro Last Light with its hybrid of quality action and engaging storytelling would maybe have been one of the best games of the year.
  2. LEVEL (Czech Republic)
    Jul 9, 2013
    80
    I do not recommend this to arachnophobiacs and story-lovers. Nonetheless, the game's atmosphere is so thick you are going to be just blown away. Furthermore, the game has outstanding battles. [Issue#231]
  3. PC PowerPlay
    Jun 23, 2013
    70
    A mostly triumphant return to form for this unique series. [July 2013, p.86]